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Information System for Monitoring the Development of Children With Special Needs 监测特殊需要儿童发展的资讯系统
Pub Date : 2022-12-31 DOI: 10.56134/cje.v1i2.24
Andryanto Aman, L. Utami, Muhammad Khaidir Alif Aras, Mauli Kasmi
Supervision of students is mostly only carried out by the school. Some parents have a busy schedule so they monitor their children's development at school. Information about the development of the student learning process is usually only received by parents once a semester, namely when receiving the report card, this is what makes SLB C YPPLB 2 Makassar need a monitoring system in providing information to schools and parents of students. The purpose of this study is to build an information system for monitoring the development of children with special needs at SLB C YPPLB 2 Makasar City which will make it easier for parents to directly monitor their child's development. These data were obtained through 1) Observation, 2) Interviews, and 3) Documentation. By using the BlackBox system testing methods in the manufacture of this application. In making this application the application design methods include: Needs Analysis, Design and Software, Implementation and Unit Testing, System Integration / Testing, and System Maintenance. The results of this study showed that the development monitoring system for children with special needs at SLB C YPPLB 2 Makassar City was declared suitable for use with percentage results on testing aspects with a percentage rate of 90% which received a good response.
对学生的监督大多由学校来完成。有些父母日程很忙,所以他们在学校里监督孩子的发展。关于学生学习过程发展的信息通常只有家长一个学期收到一次,即收到成绩单的时候,这就是为什么SLB C YPPLB 2望加锡需要一个监控系统来向学校和学生家长提供信息。本研究的目的是建立一个监测特殊需要儿童发展的信息系统,使家长更容易直接监测孩子的发展。这些数据是通过1)观察,2)访谈和3)文献获得的。通过使用BlackBox系统测试方法在制造本应用程序。在制作此应用程序时,应用程序设计方法包括:需求分析、设计和软件、实现和单元测试、系统集成/测试和系统维护。本研究结果显示,在望加锡市SLB C YPPLB 2的特殊需要儿童发展监测系统被宣布适合使用,在测试方面的百分比结果为90%,收到了良好的反应。
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引用次数: 0
Implementation of School Information System at Yaabunaya Fathul Khair Makassar Foundation Yaabunaya Fathul Khair望加锡基金会学校信息系统的实施
Pub Date : 2022-12-30 DOI: 10.56134/cje.v1i2.28
Kamaruddin, Nurika Mustika, Emasari, Askar Taliang, Wisda, Erwin Gatot Amiruddin
This research aims to determine the implementation of the school information system at the Yaabunaya Fathul Khair Foundation in Makassar and its impact on the school management process. The school information system is expected to facilitate interaction between the school and various parties and produce accurate information. The analysis method used is the PIECES method which uses six variables, namely Performance, Information, Economics, Control, Efficiency, and Service, to identify and solve problems at the foundation. The research design uses UML, coding uses PHP, and the database uses MySQL. The system testing was done using the Black Box method to determine whether the system runs functionally or not. The result showed that the developed system can run well according to its function. The user's response to the built information system, based on the results of a questionnaire from 6 respondents with 10 questions, showed an average value of 86.79%, which means that the application functions well and is in line with expectations.
本研究旨在确定学校信息系统在望加锡Yaabunaya Fathul Khair基金会的实施情况及其对学校管理过程的影响。学校的信息系统将促进学校和各方之间的交互和产生准确的信息。采用的分析方法是PIECES方法,使用绩效、信息、经济、控制、效率和服务六个变量,从基础上识别和解决问题。本研究设计使用UML,编码使用PHP,数据库使用MySQL。系统测试使用黑盒方法来确定系统是否正常运行。结果表明,所开发的系统能够按其功能正常运行。用户对建成的信息系统的反应,基于6名受访者的10个问题的问卷调查结果,显示了86.79%的平均值,这意味着应用程序功能良好,符合预期。
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引用次数: 1
Library Information System on Public Elementary School 108 Home Base Based on Android 基于Android的公立小学108家庭基地图书馆信息系统
Pub Date : 2022-12-30 DOI: 10.56134/cje.v1i2.25
Neneng Awaliah, Aida Justika, A. S. Laswi, Mansyur
School libraries, especially elementary school libraries, as learning resources that contain various library instructions, can increase the interest in reading by school residents, especially teaching staff and students, and provide continuous opportunities to expand and deepen their knowledge. The purpose of the study is to build a web-based school library information system, especially in State Elementary School 108 Home Base, a system development method using Rapid Application Development (RAD). Based on the results of research on the Library Information System On Public Elementary School 108 Home Base Based On Android which has been built has good feedback for users because it makes it easier for users to borrow books at State Elementary School 108 Home Base, makes it easier for admins/officers to manage book lending data, book return data, and can help admins/library officers in the process of managing reporting in the library of State Elementary School 108 Home Base
学校图书馆,特别是小学图书馆作为学习资源,包含了各种图书馆说明,可以提高学校居民,特别是教职员工和学生的阅读兴趣,并提供不断扩大和深化知识的机会。本研究的目的是建立一个基于web的学校图书馆信息系统,特别是在108州立小学的家庭基地,系统开发方法采用快速应用开发(RAD)。结果的基础上研究图书馆信息系统在108年公立小学基地基于Android已建好的用户反馈,因为它更容易为用户借书州小学108基地,使管理员更容易/人员管理图书借阅数据,书返回数据,可以帮助管理员/图书馆人员管理报告的过程中在图书馆的小学108基地
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引用次数: 1
Design of an Educational Application for Conservation and Ornamental Fish Capture Areas Based on Android 基于Android的养护和观赏鱼捕捞区教育应用程序设计
Pub Date : 2022-12-30 DOI: 10.56134/cje.v1i2.26
Mauli Kasmi, Tien Kumalasari, Syamsul Marlin Amir, Budiman, Arif Fuddin Usman, Wahyuddin, Ilham Ahmad, Andryanto Aman
This research aims to design an educational application about conservation and ornamental fish capture areas in Pangkajene Islands Regency. The application is developed based on the Android operating system to facilitate access and usage for the community. In the testing process, the application will undergo unit testing and compatibility testing to ensure that every part of the application works correctly and can be used smoothly on various devices and operating systems. The application will provide information about the conservation and ornamental fish capture areas in Pangkajene Islands Regency, including the types of ornamental fish and how to conserve the aquatic ecosystem in the area. With the presence of this application, it is expected to provide useful information for the community and increase awareness about the importance of preserving the aquatic ecosystem and understanding the concept of conservation and ornamental fish capture areas. Through unit and compatibility testing, it is expected that the application will work correctly and can be used smoothly on various devices and operating systems.
本研究旨在设计一套有关潘卡延群岛观赏鱼保育及捕捞区教育应用程式。该应用程序是基于Android操作系统开发的,方便社区访问和使用。在测试过程中,应用程序将进行单元测试和兼容性测试,以确保应用程序的每个部分都能正常工作,并能在各种设备和操作系统上顺利使用。该应用程序将提供有关邦卡延群岛保护区和观赏鱼捕捞区的信息,包括观赏鱼的种类以及如何保护该地区的水生生态系统。通过该应用程序的出现,预计将为社会提供有用的信息,提高人们对保护水生生态系统重要性的认识,以及对保护和观赏鱼捕捞区概念的理解。通过单元和兼容性测试,预计该应用程序将正常工作,并可以在各种设备和操作系统上顺利使用。
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引用次数: 6
Developing a Word Composition Educational Game for Young Children After the Covid-19 Pandemic 新冠肺炎疫情后幼儿作文教育游戏开发
Pub Date : 2022-12-30 DOI: 10.56134/cje.v1i2.27
A. Iskandar
The purpose of this study is to develop a word composition educational game for young children after the Covid-19 pandemic. The game is designed to help children strengthen their word composition skills and introduce new letters and syllables related to fruits. The game uses a 2D display and is developed using the Construct 2 game engine. The development method used is the waterfall method, and the game was tested on 10 parents and teachers to validate its effectiveness in helping children learn to compose words. The results of the study showed that the use of gamification and technology in early childhood education can help to motivate children and improve their learning outcomes. The use of Construct 2 as a game engine allowed for the development of a user-friendly and visually appealing educational game. The contribution of this study is to provide an innovative solution for improving children's word composition skills in a fun and engaging way.
本研究的目的是为新冠肺炎大流行后的幼儿开发一款单词作文教育游戏。该游戏旨在帮助孩子们加强单词组成技能,并介绍与水果有关的新字母和音节。该游戏使用2D显示,并使用Construct 2游戏引擎开发。使用的开发方法是瀑布法,游戏在10名家长和老师身上进行了测试,以验证它在帮助孩子学习组合单词方面的有效性。研究结果表明,在幼儿教育中使用游戏化和技术有助于激励儿童并改善他们的学习成果。使用Construct 2作为游戏引擎可以开发一款用户友好且具有视觉吸引力的教育游戏。本研究的贡献在于提供了一种创新的解决方案,以一种有趣和吸引人的方式提高儿童的单词组成技能。
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引用次数: 4
Implementation of Decision Support System for Scholarship Recipients at Bank Indonesia 印度尼西亚银行奖学金获得者决策支持系统的实施
Pub Date : 2022-06-02 DOI: 10.56134/cje.v1i1.10
Dian Megah Sari, N. Arifin, Nurfitrianingsih, A. M. Yusuf
The Bank Indonesia Scholarship is a Bank Indonesia social program in the form of tuition assistance for undergraduate students (S1) at various State Universities (PTN). However, often in terms of determining scholarship recipients it is not right on target, this is caused because the scholarship award has not used the tools or methods used to determine scholarship recipients, for that a system is designed to determine scholarship recipients. The selection process for Bank Indonesia Scholarships requires accuracy and a long time because each student data will be compared one by one according to predetermined criteria and is also prone to accidental human errors. Meanwhile, Bank Indonesia has not determined a method to help select prospective scholarship recipients and the selection process is still carried out manually by comparing the student data of prospective scholarship recipients one by one, for this reason, the application of the algorithm in this study is to combine the Fuzzy Multiple Decision Making (FMAM) method and Simple Additive Weighting (Saw) with provisions and criteria that have been determined by Bank Indonesia. The FMADM method is used to find alternatives from a number of alternatives with predetermined criteria and the SAW method is used to rank the existing alternatives. The results of this study are used as a tool in making decisions to recommend scholarship recipients.
印度尼西亚银行奖学金是印度尼西亚银行的一项社会项目,其形式是为各州立大学的本科生(S1)提供学费援助。然而,在确定奖学金获得者方面,往往是不正确的目标,这是因为奖学金奖励没有使用用于确定奖学金获得者的工具或方法,因为一个系统是用来确定奖学金获得者的。印度尼西亚银行奖学金的选拔过程要求准确性和较长的时间,因为每个学生的数据将根据预先确定的标准逐一进行比较,并且还容易出现意外的人为错误。同时,印度尼西亚银行还没有确定一种方法来帮助选择潜在的奖学金获得者,选择过程仍然是通过逐个比较潜在奖学金获得者的学生数据来手动进行的,因此,本研究中算法的应用是将模糊多元决策(FMAM)方法和简单加性加权(Saw)方法与印度尼西亚银行确定的规定和标准相结合。采用FMADM方法从具有预定条件的备选方案中寻找备选方案,采用SAW方法对现有备选方案进行排序。本研究的结果被用作决定推荐奖学金获得者的工具。
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引用次数: 0
Development of Learning Media for Introductory Information and Communication Technology Courses 信息与通信技术导论课程学习媒体的发展
Pub Date : 2022-06-02 DOI: 10.56134/cje.v1i1.11
Mahmud Mustapa, Ummiati Rahmah, Muh. Asjart
This research aims at: (1) finding out the learning conditions in Introduction to Technology of Information and Communication course of Electrical Engineering Education Department at Makassar State University; (2) finding out the developmental phases of learning media based on web learning in Introduction to Technology of Information and Communication course of Electrical Engineering Education at Makassar State University; and (3) finding out the validity level of learning media based on material and media experts' assessment. This research employed a developmental research using ADDIE which is modified in three phases that is Analyze, Design, and Develop. The research is conducted at Electrical Engineering Education Department at Makassar State University. The informants were chosen from material and media experts. In line with that, the data was obtained through observation and questionnaires, while technique of data analysis through descriptive analysis. The results of this study show three developmental phases of learning media based on web learning in Introduction to Technology of Information and Communication course of Electrical Engineering Education Department at Universitas Negeri Makassar as follows: (1) analyze phase; (2) design phase; and (3) develop phase. The results of the validator (1) validation by material experts achieving the feasibility of 82.81%, (2) by the design experts who reached 89.58% from the results of the study of learning media in Introduction to Technology of Information and Communication that are developing Electronics so as to produce excellent results for this company. The conclusion is that this research uses Research and Development (R&D).
本研究旨在:(1)了解望加锡国立大学电气工程教育系信息与通信技术导论课程的学习情况;(2)在望加锡国立大学电气工程教育《信息与通信技术导论》课程中发现基于网络学习的学习媒体的发展阶段;(3)根据材料和媒体专家的评估,找出学习媒体的效度水平。本研究采用了一种发展性的研究方法,使用ADDIE进行分析、设计和开发三个阶段的修改。这项研究是在望加锡州立大学电气工程教育系进行的。举报人是从材料和媒体专家中挑选的。据此,通过观察和问卷调查获得数据,而数据分析的技术则通过描述性分析。本研究结果显示,望加锡大学电气工程教育系《信息与通信技术导论》课程中基于网络学习的学习媒介发展分为三个阶段:(1)分析阶段;(2)设计阶段;(3)发育阶段。验证者(1)材料专家验证的结果达到82.81%的可行性,(2)设计专家验证的结果达到89.58%,从信息通信技术概论中学习媒体的研究结果来看,正在开发电子产品,为该公司产生了优异的结果。结论是本研究使用了R&D (research and Development)。
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引用次数: 2
WEB Based Social Assistance Recipient Selection Application Based on Community Education Level With C4.5 Algorithm 基于WEB的基于社区教育程度的社会救助受助人选择应用C4.5算法
Pub Date : 2022-06-02 DOI: 10.56134/cje.v1i1.12
Nurdiansah Nurdiansah, Usman, Sitti Harlina, Irmawati
The Koramil 1408-02/Tallo office is in charge of distributing social assistance recipients. The social assistance is in the form of basic food assistance for the community and MSMEs for people who have micro-enterprises, where each aid has different criteria in determining the recipient. Regarding the existing social assistance and having different criteria in determining acceptance, including the level of education, of course, the staff of the 1408-02/Tallo Koramil Office will find it difficult to carry out the selection process. Based on existing data mining, beneficiaries can be made to assist beneficiaries who will assist the Koramil 1408-02/Tallo staff. Classification can be done using the C4.5 algorithm. This study aims to determine the recipients of social assistance and apply it in the development of the recipient system of social assistance, including the level of community education. This makes it easier to determine recipients of social assistance and the results of this study are applications for social assistance recipients, so that they can overcome the problems that exist in the current system. Based on the results of the research that has been done on the design of this application, it has succeeded in helping the Koramil Office 1408-02/Tallo in selecting social assistance recipients based on the recipient's education and functioning as expected.
Koramil 1408-02/Tallo办事处负责分配社会援助受助人。社会援助的形式是向社区提供基本粮食援助,向拥有微型企业的人提供微型中小企业援助,每种援助在确定受援者方面都有不同的标准。考虑到现有的社会援助和不同的接受标准,包括教育水平,当然,1408-02/Tallo Koramil办事处的工作人员将很难进行选择过程。根据现有的数据挖掘,可以使受益人协助将协助Koramil 1408-02/Tallo工作人员的受益人。可以使用C4.5算法进行分类。本研究旨在确定社会救助受助人,并将其应用于社会救助受助人制度的发展,包括社区教育水平。这使得社会救助对象的确定更加容易,本研究的结果是对社会救助对象的应用,使其能够克服现行制度中存在的问题。根据对该应用程序设计的研究结果,它成功地帮助了Koramil办公室1408-02/Tallo根据受助人的教育程度选择社会援助受助人,并按预期运行。
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引用次数: 1
Development of Teaching Methods Using Infographic Media and Comic Life Practice Towards Students Learning Interests 利用信息图表媒体和漫画生活实践培养学生学习兴趣的教学方法
Pub Date : 2022-06-02 DOI: 10.56134/cje.v1i1.13
Mansyur, Ahmad Rudi, A. Iskandar
The purpose of the study was to determine the process of developing teaching methods using infographic and comic life media on interest in learning chemistry, teaching methods using infographic media and comic life on interest in learning chemistry can be declared valid, practical and effective for use in schools. This type of research is development research. The data analysis technique used to obtain the appropriate data, so that it can be processed using the data technique validation results of the infographic and comic life media teaching methods. Data on the effectiveness of learning media, data on the practicality of learning devices. The procedure for developing teaching methods includes needs analysis, design phase, realization/construction phase, test and evaluation phase and implementation phase. Development results in the form of teaching methods based on infographics and comic life that can be used by teachers and students in the learning process. In the expert test of instrument validation, the teaching method underwent several revisions before being implemented in schools until a valid, effective and practical learning media was obtained. The results of the validation of infographic and comic life media with an average validity value of 4.0. The practicality of teaching methods meets the criteria by providing convenience for educators/teachers and students in the learning process and the effectiveness of teaching methods meets the criteria by looking at the positive responses of students with a percentage of 70% stating strongly agree and 30% agreeing.
本研究的目的是确定利用信息图和漫画生活媒体的兴趣学习化学教学方法的发展过程,利用信息图媒体和漫画生活媒体的兴趣学习化学教学方法可以在学校中宣布是有效的、实用的和有效的。这种类型的研究是发展研究。采用数据分析技术获取相应的数据,使其能够利用数据处理技术验证信息图和漫画生活媒体教学方法的结果。学习媒体有效性的数据,学习设备实用性的数据。开发教学方法的过程包括需求分析、设计阶段、实现/构建阶段、测试与评估阶段和实施阶段。发展的结果是基于信息图表和漫画生活的教学方法,教师和学生可以在学习过程中使用。在仪器验证的专家测试中,教学方法在学校实施之前经过多次修改,直到获得一个有效、有效和实用的学习媒介。信息图和漫画生活媒体的验证结果平均效度值为4.0。教学方法的实用性符合标准,为教育工作者/教师和学生在学习过程中提供便利;教学方法的有效性符合标准,从学生的积极反应来看,70%的学生表示强烈同意,30%的学生表示同意。
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引用次数: 1
Implementation of Extreme Programming in the Asoka Makassar Integrated Early Childhood Education E-Book Activities 极限编程在阿育卡望加锡综合幼儿教育电子书活动中的实施
Pub Date : 2022-06-02 DOI: 10.56134/cje.v1i1.14
Neneng Awaliah, Andryanto Aman, Nur Mustika, Erwin Gatot Amiruddin, Made Nuryani
Early childhood education is a pre-school education that must be a concern for parents that can continue to be the responsibility of teachers in early childhood education institutions (PAUD), one of the main philosophies in educating early childhood, namely forging, honing, loving and fostering. Foster care means an effort to realize personality and identity so that children have various main characteristics, namely integrity, faith and piety. This research was conducted with the intention of monitoring children's activities while in PAUD Asoka Makassar. This system is in the form of an electronic activity book or commonly called an e-book of activities, in the implementation of an e book of activities in the form of managing school activities and monitoring students. By applying the Extreme programming method (XP), and visual studio code as a code editor. By implementing this system, it can make it easier for schools and parents to monitor children's activities during school and improve the quality of the school.
幼儿教育是一种学前教育,必须得到家长的关注,这可以继续成为幼儿教育机构(PAUD)教师的责任,这是教育幼儿的主要理念之一,即锻造,磨练,爱和培养。寄养意味着努力实现儿童的个性和身份,使儿童具有各种主要特征,即正直、信仰和虔诚。本研究旨在监测儿童在阿育卡望加锡省的活动情况。本系统是以电子活动记录本的形式或者通常称为电子活动记录本,以电子活动记录本的形式实现对学校活动的管理和对学生的监控。通过应用极限编程方法(XP),并将visual studio代码作为代码编辑器。通过实施这一系统,可以使学校和家长更容易地监控孩子在学校的活动,提高学校的质量。
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引用次数: 1
期刊
Ceddi Journal of Education
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