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Proceedings of the 23rd Brazillian Symposium on Multimedia and the Web最新文献

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Creating Multimedia Learning Objects 创建多媒体学习对象
Pub Date : 2017-10-17 DOI: 10.1145/3126858.3131626
Carlos de Salles Soares Neto, Thacyla de Sousa Lima, A. L. B. Damasceno, A. Busson
Learning Objects (LOs) are entities that can be used, reused, or referred during the teaching process. LOs allow students to individualize their learning experience with nonlinear browsing mechanisms and content adaptation. The main goal of this tutorial is to discuss both the pedagogical and technological recommendations involved in the authoring of multimedia LOs.
学习对象(LOs)是在教学过程中可以使用、重用或引用的实体。LOs允许学生通过非线性浏览机制和内容适应来个性化他们的学习体验。本教程的主要目标是讨论编写多媒体LOs所涉及的教学和技术建议。
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引用次数: 1
Semantic Organization of User's Reviews Applied in Recommender Systems 用户评论语义组织在推荐系统中的应用
Pub Date : 2017-10-17 DOI: 10.1145/3126858.3131600
Ronnie S. Marinho, R. M. D'Addio, M. Manzato
Recommender systems are widely used to minimize the information overload problem. A great source of information is users' reviews, since they provide both item descriptions and users' opinions. Recent works that process reviews often neglect problems such as polysemy and sinonimy. On the other hand, systems that rely on word sense disambiguation focus their efforts on items's static descriptions. In this paper, we propose a hybrid recommender system that uses word sense disambiguation and entity linking to produce concept-based item representations extracted from users' reviews. Our findings suggest that adding such semantics to items' representations have a positive impact on recommendations.
推荐系统被广泛用于最小化信息过载问题。用户的评论是一个很好的信息来源,因为它们既提供了项目描述,也提供了用户的意见。近年来的过程评论往往忽视了多义、多义等问题。另一方面,依赖于词义消歧的系统将精力集中在物品的静态描述上。在本文中,我们提出了一个混合推荐系统,该系统使用词义消歧和实体链接从用户的评论中提取基于概念的项目表示。我们的研究结果表明,将这样的语义添加到项目的表示中对推荐有积极的影响。
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引用次数: 3
Use of Educational Technologies in the Age of Design Thinking 设计思维时代教育技术的应用
Pub Date : 2017-10-17 DOI: 10.1145/3126858.3133313
Simone C. O. Conceição
Design thinking has proven to be an effective methodology to create impactful learning experiences. Centered on the learner, this methodology is based on collaboration, creativity, critical thinking, and communication to solve complex educational problems in a thoughtful and fun way. Based on design thinking, this presentation will focus on strategies to create an effective learning environment using educational technologies.
设计思维已被证明是创造有影响力的学习体验的有效方法。这种方法以学习者为中心,以协作、创造力、批判性思维和沟通为基础,以深思熟虑和有趣的方式解决复杂的教育问题。本演讲将以设计思维为基础,重点讨论利用教育技术创造有效学习环境的策略。
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引用次数: 0
Inferring Human Behavior using Mobile and Wearable Devices 使用移动和可穿戴设备推断人类行为
Pub Date : 2017-10-17 DOI: 10.1145/3126858.3133311
J. Favela
Mobile, wearable, and ambient sensing is making possible the inference of activities and behavioral patterns of individuals and populations. This data-driven approach to discovery can help determine how these behaviors affect our health, as well as to assist in interventions aimed at promoting the adoption of healthier habits. I describe recent progress in this area, as well as some of the open issues that need to be addressed, and which provide opportunities for future research. These issues include the development and deployment of sensing platforms; identifying activities and behaviors that are relevant to healthcare and that can be inferred with sufficient precision using existing sensors; creating and curating large datasets and associated analysis methods from which strong evidence can be derived; and envisioning novel application scenarios that make use of the behaviors monitored. Several examples are provided to illustrate recent advances and open issues, including the use of pervasive videogames to assess frailty; using wearable devices to detect anxiety in caregivers of people who suffer from dementia; and using crowdsourcing to monitor and modify eating behaviors. Finally, I propose a new frontier in mobile sensing for healthcare, namely, inferring how individuals perceive themselves with respect to others in order to change these perceptions and improve their wellbeing.
移动、可穿戴和环境传感使推断个人和群体的活动和行为模式成为可能。这种数据驱动的发现方法可以帮助确定这些行为如何影响我们的健康,并协助采取旨在促进采用更健康习惯的干预措施。我描述了这一领域的最新进展,以及一些需要解决的开放性问题,这些问题为未来的研究提供了机会。这些问题包括传感平台的开发和部署;识别与医疗保健相关的活动和行为,并且可以使用现有传感器进行足够精确的推断;创建和管理大型数据集和相关的分析方法,从中可以获得强有力的证据;并设想利用所监视的行为的新应用场景。本文提供了几个例子来说明最近的进展和悬而未决的问题,包括使用无处不在的电子游戏来评估脆弱性;使用可穿戴设备检测痴呆症患者护理人员的焦虑;利用众包来监控和改变饮食习惯。最后,我提出了一个新的前沿移动传感医疗保健,即,推断个人如何看待自己相对于他人,以改变这些看法,提高他们的福祉。
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引用次数: 3
Investigation of Research impacts on the Zika Virus: An Approach Focusing on Social network Analysis and Altmetrics 研究对寨卡病毒的影响:一种基于社会网络分析和Altmetrics的方法
Pub Date : 2017-10-17 DOI: 10.1145/3126858.3131593
Luís Fernando Monsores Passos Maia, Jonice Oliveira
Zika has drawn international attention in 2015, both for its epidemic proportion and its consequences. Scientific advances are made, but is the population aware? Allow the population to understand the scientific advances of a disease, achievements made and current risk situation is important to avoid panic, prejudice and violence. This work aims to study the impact of the main Zika researchers and the repercussion of their research on population. For this purpose, the main researchers were identified in co-authorship networks and, through altmetric indexes (alternative metrics), the repercussion of these researchers were analyzed in news and social media.
2015年,寨卡病毒因其流行比例和后果引起了国际关注。科学进步了,但人们知道吗?让民众了解一种疾病的科学进展、取得的成就和目前的风险状况,这对避免恐慌、偏见和暴力非常重要。这项工作旨在研究主要寨卡研究人员的影响以及他们的研究对人口的影响。为此,在合作作者网络中确定主要研究人员,并通过替代指标(替代指标)分析这些研究人员在新闻和社交媒体中的影响。
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引用次数: 7
The Fast and Winding Roads that Lead to The Doors: Generating Heterogeneous Music Playlists 通往大门的快速而蜿蜒的道路:生成异构的音乐播放列表
Pub Date : 2017-10-17 DOI: 10.1145/3126858.3126891
Marcos A. de Almeida, C. C. Vieira, Pedro O. S. Vaz de Melo, R. Assunção
Consider the problem of creating a wedding reception playlist. Such playlist should ideally satisfy a very diverse crowd by finding a perfect eclectic mix of songs to keep everyone satisfied. In fact, music playlists for large parties are usually composed by a very heterogeneous set of songs, so everyone can listen to songs of their liking at some point. Such playlists, which we call heterogeneous playlists, are also very appropriate in dynamic contexts, when the mood of the listener changes with time, such as workout sessions or road trips. The challenge of automatically generating heterogeneous playlists is to find the appropriate balance among several conflicting goals. For instance, the generated playlist should have smooth transitions between successive tracks while covering a highly diverse set of songs in the time the user has available to her/him. In this paper, we formulate the problem of automatically generating high quality heterogeneous playlists and propose two methods for solving it, namely ROPE and STRAW. We demonstrate the usefulness of our proposed algorithms by applying them to a large collection of songs. When compared with the state of the art algorithms, ROPE and STRAW are the only ones that can effectively satisfy all of the following quality constraints: heterogeneity, smooth transitions, novelty, scalability and usability.
考虑一下创建婚宴播放列表的问题。理想情况下,这样的播放列表应该通过找到一个完美的折衷歌曲组合来满足非常多样化的人群,以使每个人都满意。事实上,大型派对的音乐播放列表通常是由一组非常不同的歌曲组成的,所以每个人都可以在某个时候听自己喜欢的歌曲。这样的播放列表,我们称之为异质播放列表,也非常适合在动态环境中,当听众的情绪随着时间而变化时,比如锻炼课程或公路旅行。自动生成异构播放列表的挑战在于在几个相互冲突的目标之间找到适当的平衡。例如,生成的播放列表应该在连续的曲目之间有平滑的过渡,同时在用户可用的时间内覆盖高度多样化的歌曲集。本文提出了高质量异构播放列表自动生成问题,并提出了ROPE和STRAW两种解决方法。我们通过将我们提出的算法应用于大量歌曲集来证明其有效性。与最先进的算法相比,ROPE和STRAW是唯一能够有效满足以下所有质量约束的算法:异构性、平滑转换、新颖性、可扩展性和可用性。
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引用次数: 2
WebMedia: History, Content and Media WebMedia:历史,内容和媒体
Pub Date : 2017-10-17 DOI: 10.1145/3126858.3133316
J. V. de Lima
In this 23-year history of WebMedia, a number of research groups have been created to address major challenges related to the creation, dissemination and use of multimedia content over the Web. This lecture, through historical data from WebMedia, attempts to temporarily position the main facts to emphasizing, nationally, areas such as hypervideo, Brazilian Digital Interactive TV, processing of different multimedia visions and collaborative work on the web. The social media through the web are presented to allow a discussion about interactivity and ethics. Motivation: The hypermedia objects could be applied in many areas. For example, in education, the use of hypervideo was experimented in classroom about chirurgic veterinary with good results. Then, a hyperobject is a hypermedia object composed by multimedia content, and a hyperstrucure to access it.
在WebMedia的23年历史中,已经成立了许多研究小组来解决与网络上多媒体内容的创建、传播和使用相关的主要挑战。本讲座通过WebMedia的历史数据,试图暂时定位主要事实,以强调在全国范围内的一些领域,如超视频、巴西数字互动电视、不同多媒体视觉的处理和网络上的协作工作。通过网络呈现的社交媒体允许讨论交互性和道德。动机:超媒体对象可以应用于许多领域。例如,在教育方面,在兽医外科课堂上尝试使用超视频技术,取得了良好的效果。然后,超对象是由多媒体内容组成的超媒体对象,以及访问它的超结构。
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引用次数: 1
A Methodology for Automatic Generation of Vocabulary Exercises 词汇练习自动生成方法研究
Pub Date : 2017-10-17 DOI: 10.1145/3126858.3131566
Wander Inácio de Souza, Álvaro R. Pereira
Learning a new language is fundamental in the globalized world we live in. English stands out as the most studied language nowadays, mostly because of its use in production of the most diverse media, like films, music, games, series, among others. The need to learn a new language, and especially the English language, has been driving the development of new learning methods. However, teaching methodologies remain standardized and embedded, not considering the individuality of each student in the learning process. A teaching methodology that is adequate to the individuality of each student demands methods capable of generating knowledge to the student through the use of topics that are of interest to them. In this way, this work proposes the development of a methodology for automatic generation of vocabulary exercises, in order to enable the generation of exercises from a document used as input. The study showed the feasibility of the application in automatic generation, reaching the precision of 100% for given scenarios.
在我们生活的这个全球化的世界里,学习一门新语言是必不可少的。如今,英语成为学习最多的语言,主要是因为它被用于制作最多样化的媒体,如电影、音乐、游戏、电视剧等。学习一门新语言的需要,尤其是英语,一直在推动新的学习方法的发展。然而,教学方法仍然是标准化和嵌入式的,没有考虑到每个学生在学习过程中的个性。一种适合每个学生个性的教学方法要求能够通过使用学生感兴趣的主题来向学生提供知识的方法。通过这种方式,本工作提出了一种自动生成词汇练习的方法,以便能够从用作输入的文档中生成练习。研究表明,该方法在自动生成中的应用是可行的,给定场景下的生成精度达到100%。
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引用次数: 1
Efficient Processing of Spatio-Temporal-Textual Queries 时空文本查询的高效处理
Pub Date : 2017-10-17 DOI: 10.1145/3126858.3126877
Daniel C. Andrade, João B. Rocha-Junior, D. G. Costa
Devices with built-in GPS (e.g. smartphones) are producing a huge amount of data objects with spatial, temporal and textual information. For example, a significant part of Twitter messages sent from smartphones has spatial location (latitude and longitude), temporal information (timestamp) and textual information (the message itself). Therefore, there is a growing interest for new approaches that are able to select the data objects that are spatially, temporally and textually relevant from huge datasets. In this paper, we specify the spatio-temporal-textual query that returns the relevant data objects considering these three criteria simultaneously, presenting new indexes and algorithms to process such query efficiently. The proposed approaches are evaluated taking real datasets, potentially providing more accurate results.
内置GPS的设备(如智能手机)正在产生大量具有空间、时间和文本信息的数据对象。例如,从智能手机发送的Twitter消息中有很大一部分具有空间位置(纬度和经度)、时间信息(时间戳)和文本信息(消息本身)。因此,人们对能够从巨大的数据集中选择空间、时间和文本相关的数据对象的新方法越来越感兴趣。在本文中,我们指定了同时考虑这三个标准返回相关数据对象的时空文本查询,并提出了新的索引和算法来高效地处理这类查询。采用真实数据集对所提出的方法进行了评估,可能提供更准确的结果。
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引用次数: 5
Proceedings of the 23rd Brazillian Symposium on Multimedia and the Web 第23届巴西多媒体与网络研讨会论文集
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引用次数: 2
期刊
Proceedings of the 23rd Brazillian Symposium on Multimedia and the Web
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