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Design Thinking with Appropriate Technology for Improving Social Sustainability: Critical and Comprehensive Criteria 设计思维与适当的技术提高社会可持续性:关键和综合标准
Pub Date : 2021-07-21 DOI: 10.3233/JID200012
Hyun-Kyung Lee, Sue-Yeon Chae, Seung-Yeon Choi, Dong-Hwan Hong, Sang-Gu Kang, Gyomin Koo, Seo-Hyeon Lee, Sun-Woo Lee, Young-Seo Lee, M. Oh, Geena Park, Ji-Hyun Park, S. Park
Current appropriate technology promoting social sustainability for rural, underprivileged populations is often plagued by lack of affordability, maintenance, and personal training, and is also empathetically disconnected from local people and culture. This study proposes criteria for balancing design thinking processes and appropriate technology for social sustainability. In this study, we concretized five assumptions for design thinking processes: user-oriented design with mass productivity; reiterative nature through user satisfaction surveys; affordability for purchase, maintenance, and repair services; local appropriateness; and eco-friendliness with environmental sustainability. Next, we applied the criteria to 28 representative cases from the water, energy, health, shelter, and transportation fields. The cases were evaluated using qualitative content analysis. Findings show that the criteria are necessary for setting economic, social, and environmental development goals for underprivileged regions after considering local contexts. Cultural empathy and collaboration with locals are key for finding practical solutions and co-creating options iteratively. Further, the cases were compared quantitatively using radar diagrams, histograms, and graphs showing average values and standard deviations, providing an objective measure for appropriate technology. Notably, both qualitative and quantitative approaches can serve as useful guidelines for designers, developers, and local users when developing appropriate technology for social sustainability in underprivileged regions.
目前促进农村贫困人口社会可持续性的适当技术往往受到负担能力不足、维护和个人培训不足的困扰,而且也与当地人民和文化脱节。本研究提出了平衡设计思维过程和社会可持续性的适当技术的标准。在本研究中,我们具体化了设计思维过程的五个假设:以用户为导向的大规模生产力设计;通过用户满意度调查的重复性;购买、维护和维修服务的负担能力;当地的适当性;生态友好,环境可持续性。接下来,我们将这些标准应用于来自水、能源、卫生、住房和交通领域的28个代表性案例。采用定性内容分析对病例进行评价。研究结果表明,在考虑当地情况后,这些标准对于为贫困地区制定经济、社会和环境发展目标是必要的。文化共鸣和与当地人的合作是找到切实可行的解决方案和迭代地共同创造选择的关键。此外,使用雷达图、直方图和显示平均值和标准差的图形对案例进行定量比较,为适当的技术提供客观测量。值得注意的是,在为贫困地区的社会可持续发展开发适当的技术时,定性和定量方法都可以作为设计师、开发商和当地用户的有用指导方针。
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引用次数: 1
An Integrated Social and Behavioral System Approach to Evaluation of Healthcare Information Technology for Polychronic Conditions 综合社会和行为系统方法评估多慢性病医疗保健信息技术
Pub Date : 2021-06-01 DOI: 10.3233/JID200011
T. Wan, Bing-Long Wang
Healthcare delivery systems are evolving with the advances in health information technology (HIT) development and its applications to coordinated or guided care for polychronic conditions. The design features of artificial intelligence in healthcare reflect the public interest in optimizing care coordination and communication between providers and patients. This article offers a practical evaluation and assessment of the relevance of theoretical frameworks and appropriate methodologies to formalize a multi-criteria optimization of a logic model applicable for achieving the system’s efficiency and effectiveness. In specifying theoretical constructs and evaluation methods for HIT evaluation, a three-fold purpose is to show the relevance of personal and behavioral determinants of HIT use, articulate the need for developing a transdisciplinary framework, and formulate appropriate multilevel modeling and causal analysis of the determinants of HIT use and its impacts on chronic care.
随着卫生信息技术(HIT)的发展及其在多慢性疾病的协调或指导护理中的应用的进步,卫生保健提供系统正在不断发展。人工智能在医疗保健中的设计特点反映了公众对优化医疗协调和提供者与患者之间沟通的兴趣。本文提供了一个实际的评估和评估的相关性的理论框架和适当的方法形式化的逻辑模型的多标准优化,适用于实现系统的效率和有效性。在指定HIT评估的理论结构和评估方法时,有三个目的:显示HIT使用的个人和行为决定因素的相关性,阐明开发跨学科框架的必要性,并制定适当的多层次建模和HIT使用决定因素及其对慢性护理的影响的因果分析。
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引用次数: 4
Knowledge production, sharing, and design in an age of fundamental transformations 在一个根本性变革的时代,知识的生产、共享和设计
Pub Date : 2021-06-01 DOI: 10.3233/JID200010
E. Coatanéa
Knowledge is a central constituent of the societal infrastructure. Knowledge is produced, interchanged, represented, and used for different purposes. In societies, where tangible or intangible artifacts are essential elements of the interaction of humans with the environment, knowledge is a central piece of the reasoning and realization mechanisms of artifacts. In turn, those artifacts can become a source of knowledge production. It is not a human specificity to produce, share, use, or transmit knowledge. Several studies have demonstrated that species such as whales enjoy this capability too (Whitehead et al., 2021). This means that producing and sharing knowledge is associated with social interactions both for humans and whales’ groups. On the contrary, social interactions of extremely large groups and the capacity to interact and collaborate with distant, unknown fellows is probably a human specificity. This collaboration implies the sharing of knowledge in a format ensuring diffusion and interchange. But what is happening when a new phenomenon such as knowledge produced by machines can become a reality? Is this extended collaboration remaining human specificity? Professor Horvath with his paper titled “On Reasonable Inquiry and Analysis Domains of Sympérasmology", clears the way by providing an interesting contribution to the theory of synthetic system knowledge (SSK). His contribution opens a new area of investigation permitted by complex systems and their capacity to produce knowledge and use it intelligently. For us humans, all those elements can be the source of apparent intractable complexity. When faced with the emergence of complex phenomena, a seductive vision of complexity as an emergent, autoorganizing phenomenon is prevalent in multiple communities and crosses multiple domains of sciences such as computing science or economy. Self-organization as such is an interesting line of research but considering that complexity and self-organization can take care of themselves, and without a deep understanding of the multiple interactions, complex control and adaptation is a detrimental approach and can be the source of negative impacts. It is dangerous to see self-organization as an assumed self-organizing property of complex systems. This is, for example, a commonly adopted perspective in the mainstream economic school of thought. Another example is the behaviour of the Internet that gives the illusion of robust self-organizing structures despite high uncertainty in the environment itself. The reality is that for those systems complexity is hidden and that sophisticated control and adaptation procedures of designed systems exist. Complexity can and should be designed. This can be supported by providing a leading role in the design process to the description of the environment of the system. This is an approach favoured by multiple
知识是社会基础设施的核心组成部分。知识是为了不同的目的而产生、交换、表现和使用的。在社会中,有形或无形的人工制品是人类与环境相互作用的基本要素,知识是人工制品推理和实现机制的核心部分。反过来,这些工件可以成为知识生产的来源。创造、分享、使用或传播知识并不是人类的特性。几项研究表明,鲸鱼等物种也具有这种能力(Whitehead et al., 2021)。这意味着生产和分享知识与人类和鲸鱼群体的社会互动有关。相反,超大群体的社会互动以及与遥远的、未知的同伴互动和合作的能力可能是人类的特征。这种合作意味着以一种确保传播和交流的形式分享知识。但是,当机器产生的知识等新现象成为现实时,会发生什么呢?这种扩展的合作是否保留了人类的特异性?Horvath教授的论文题为《论症候学的合理探究和分析领域》,通过对合成系统知识(SSK)理论的有趣贡献扫清了道路。他的贡献打开了一个新的研究领域,允许复杂的系统和他们的能力产生知识,并明智地使用它。对于我们人类来说,所有这些因素都可能是表面上难以处理的复杂性的来源。当面对复杂现象的出现时,一种诱人的观点认为复杂性是一种新兴的、自组织的现象,这种观点在多个社区和多个科学领域(如计算科学或经济学)中普遍存在。自组织本身是一个有趣的研究方向,但考虑到复杂性和自组织可以照顾自己,如果没有对多种相互作用的深刻理解,复杂的控制和适应是一种有害的方法,可能成为负面影响的来源。把自组织看作是复杂系统的一种假定的自组织性质是危险的。例如,这是主流经济学派普遍采用的观点。另一个例子是互联网的行为,尽管环境本身存在很大的不确定性,但它却给人一种强大的自组织结构的错觉。现实情况是,对于这些系统来说,复杂性是隐藏的,并且存在设计系统的复杂控制和自适应程序。复杂性可以而且应该被设计出来。这可以通过在系统环境描述的设计过程中提供一个主导角色来支持。这是一种多方青睐的方法
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引用次数: 0
An Incentive-Compatible Combinatorial Auction Design for Charging Network Scheduling of Battery Electric Vehicles 纯电动汽车充电网络调度的激励兼容组合拍卖设计
Pub Date : 2021-04-15 DOI: 10.3233/JID200007
Luyang Hou, Chun Wang, Jun Yan
Charging network scheduling for battery electric vehicles is a challenging research issue on deciding where and when to activate users’ charging under the constraints imposed by their time availability and energy demands, as well as the limited available capacities provided by the charging stations. Moreover, users’ strategic behaviors and untruthful revelation on their real preferences on charging schedules pose additional challenges to efficiently coordinate their charging in a market setting, where users are reasonably modelled as self-interested agents who strive to maximize their own utilities rather than the system-wide efficiency. To tackle these challenges, we propose an incentive-compatible combinatorial auction for charging network scheduling in a decentralized environment. In such a structured framework, users can bid for their preferred destination and charging time at different stations, and the scheduling specific problem solving structure is also embedded into the winner determination model to coordinate the charging at multiple stations. The objective is to maximize the social welfare across all users which is represented by their total values of scheduled finishing time. The Vickrey–Clarke–Groves payment rule is adopted to incentivize users to truthfully disclose their true preferences as a weakly dominant strategy. Moreover, the proposed auction is proved to be individually rational and weakly budget balanced through an extensive game-theoretical analysis. We also present a case study to demonstrate its applicability to real-world charging reservation scenarios using the charging network data from Manhattan, New York City.
纯电动汽车充电网络调度是一个具有挑战性的研究问题,在用户的时间可用性和能量需求的约束下,以及充电站有限的可用容量,决定在何时何地激活用户的充电。此外,用户的策略行为和对充电计划真实偏好的不真实披露,为在市场环境下有效协调充电带来了额外的挑战,在市场环境下,用户被合理地建模为追求自身效用最大化而非系统整体效率最大化的自利代理。为了解决这些挑战,我们提出了一种激励兼容的组合拍卖,用于分散环境下的充电网络调度。在该结构化框架中,用户可以对其在不同充电站的首选目的地和充电时间进行竞价,并在赢家确定模型中嵌入了调度特定的问题求解结构,以协调多个充电站的充电。目标是最大化所有用户的社会福利,这是由他们计划完成时间的总价值表示的。采用Vickrey-Clarke-Groves支付规则作为弱优势策略,激励用户如实披露自己的真实偏好。此外,通过广泛的博弈论分析,证明了提议的拍卖是个体理性的和弱预算平衡的。我们还提出了一个案例研究,利用纽约市曼哈顿的充电网络数据来证明其对现实世界充电预约场景的适用性。
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引用次数: 1
On Reasonable Inquiry and Analysis Domains of Sympérasmology 论症状学的合理探究与分析领域
Pub Date : 2021-04-15 DOI: 10.3233/JID200009
I. Horváth
Sympérasmology was proposed as the theory of synthetic system knowledge (SSK), which is seen as the fuel for the engine of systelligence. There are two main reasons why the proposal is made: (i) rapidly growing, SSK represents a third category of knowledge beside common personal knowledge and testified scientific knowledge, and (ii) though important, neither modern gnoseology nor contemporary epistemology studies its nature, principles, progression, and impacts. The need for rational and empirical studies of SSK is also underpinned by the on-going intelligence revolution, in which knowledge is deemed to be a productive power, a cognitive enabler of smart systems, and a strong transformer of social life. Sympérasmology is still in an embryonic state. Notwithstanding, a map of possible inquiry and analysis domains is released for a public debate in this paper. These domains can be sorted into four categories: (i) rudiments, (ii) principles, (iii) faculties, and (iv) implications. This paper explains these categories and the related domains of interest, and discusses some relevant aspects of study. Without striving for exhaustiveness, it elaborates on many relevant discussion topics and issues. The paper emphasizes that a precise specification of the scope and objectives of sympérasmology needs a stream of exploratory research studies as well as further insightful philosophical discussions.
症状学作为综合系统知识(SSK)理论被提出,SSK被视为系统智能引擎的燃料。提出这一建议有两个主要原因:(i) SSK迅速发展,代表了除普通个人知识和已证实的科学知识之外的第三类知识;(ii)尽管重要,但现代灵知学和当代认识论都没有研究它的性质、原理、进展和影响。对SSK进行理性和实证研究的需求也得到了正在进行的智能革命的支持,在这场革命中,知识被认为是一种生产力,是智能系统的认知推动者,是社会生活的强大转换器。症状传染学仍处于萌芽状态。尽管如此,本文还是发布了一个可能的调查和分析领域的地图,以供公众辩论。这些领域可以分为四类:(i)基本原理,(ii)原则,(iii)能力,(iv)含义。本文阐述了这些分类和相关的研究领域,并讨论了相关的研究方面。在不力求详尽的情况下,它阐述了许多相关的讨论主题和问题。本文强调,要想准确地说明症候计量学的范围和目标,需要进行一系列探索性的研究,并进一步进行富有洞察力的哲学讨论。
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引用次数: 3
Interval Algebra and Region Connection Calculus for Ontological Spatiotemporal Assembly Product Motion Knowledge Representation 本体时空装配产品运动知识表示的区间代数和区域连接演算
Pub Date : 2021-04-15 DOI: 10.3233/JID200008
Md Tarique Hasan Khan, Frédéric Demoly, Kyoung-Yun Kim
Over the last decades, noticeable efforts have been made to construct design knowledge during the detailed geometric definition phase systematically. However, physical products exhibit functional behaviors, which explain that they evolve over space and time. Hence, there is a need to extend assembly product knowledge towards the spatiotemporal dimension to provide more realistic knowledge models in assembly design. Systematic semantic knowledge representation via ontology enables designers to understand the anticipated product’s behavior in advance. In this article, Interval Algebra (IA) and Region Connection Calculus (RCC) are investigated to formalize and construct ontological spatiotemporal assembly product motion knowledge. IA is commonly used to represent the temporality between two entities, while RCC is more appropriate to represent the ‘part-to-part’ relationships of two topological spaces. This paper discusses the roles of IA and RCC and presents a case study of a nutcracker assembly model’s behavior. The assembly product motion ontology with the aid of IA and RCC is evaluated using a task-based approach. The evaluation shows the added value of the developed ontology compared to others published in the literature.
在过去的几十年里,在详细的几何定义阶段系统地构建设计知识已经做出了显著的努力。然而,物理产品表现出功能行为,这解释了它们随着空间和时间而进化。因此,有必要将装配产品知识向时空维度延伸,为装配设计提供更现实的知识模型。通过本体进行系统的语义知识表示,使设计者能够提前了解预期产品的行为。本文研究了区间代数(IA)和区域连接演算(RCC)来形式化和构造本体时空装配产品运动知识。IA通常用于表示两个实体之间的时间性,而RCC更适合表示两个拓扑空间的“部分到部分”关系。本文讨论了IA和RCC的作用,并以胡桃夹子装配模型的行为为例进行了研究。利用基于任务的方法对装配产品运动本体进行了基于IA和RCC的评估。评价表明,与其他已发表的文献相比,开发的本体具有附加价值。
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引用次数: 1
Creating and Managing Knowledge in Design by 'Standing on The Shoulders of Giants' “站在巨人的肩膀上”创造和管理设计知识
Pub Date : 2021-02-18 DOI: 10.3233/jid190021
I. Horváth
management in the costume design process: (i) sustainability, (ii) consistency, (iii) convertibility, (iv) immediacy, and (v) shareability. The last article contributed American pair authors, Kim and under the title ’Galois lattices-based formal design concept analysis for crowdsourcing design ‘. The work rests on the three pillars identified in the title. The Galois-lattice is a graphical method of representing knowledge structures. The abstract structure of G-lattice consists of a partially ordered set in which every two elements have a unique supremum (also called a least upper bound or join) and a unique infimum (also called a greatest lower bound or meet). The nodes of G-lattices represent all the possible concepts in a given body of knowledge in the sense that a notion defines a set of individuals or properties with no exceptions or idiosyncrasies. As a recent development, design has become supported by crowdsourcing. The vast knowledge created and contributed by crowds enhances a wide exploration and utilization of design ideas. However, (i) the limited amount of information called ‘scarcity’, (ii) non-guaranteed quality of contributions, and (iii) similar or contradicting contributions made by unspecified participant groups made it difficult to systematically analyze and reuse design concepts. This article presents a formal analysis method for design concepts generated by crowdsourcing design activities. To enable the formal design concept analysis, first a design feature taxonomy was developed by considering crowdsourcing design environment. In this taxonomy, various design features and participant evaluation features were constructed. The Galois lattice-based formal concept analysis was employed as a design concept analysis method. The pivot power case was used to show that the presented method was applicable to a practical crowdsourcing design environment. Finally, precision and recall tests were conducted through a focus group interview and the results from the design analysis without and with the participant evaluation were compared. As a scientific contribution, a formal design analysis method was introduced in this article to represent and extract concepts from crowdsourcing design activities. Since the proposed method can generate concepts from the sparse pieces of data or information, one of the major constraints of crowdsourcing design – namely, limited amount of information - can be eased. This research also showed that setting up
服装设计过程中的管理:(i)可持续性,(ii)一致性,(iii)可兑换性,(iv)即时性,(v)可共享性。上一篇文章由美国两位作者Kim和Kim共同撰写,标题为“基于伽罗瓦格的众包设计形式设计概念分析”。这项工作基于标题中确定的三个支柱。伽罗瓦格是一种表示知识结构的图形方法。g格的抽象结构由一个部分有序集合组成,其中每两个元素都有一个唯一的上限值(也称为最小上界或连接)和一个唯一的下限值(也称为最大下界或会合)。g格的节点代表了给定知识体系中所有可能的概念,在这个意义上,一个概念定义了一组个体或属性,没有例外或特质。作为最近的发展,设计得到了众包的支持。大众创造和贡献的大量知识促进了对设计思想的广泛探索和利用。然而,(i)被称为“稀缺性”的有限信息,(ii)贡献的质量没有保证,以及(iii)未指定的参与者群体做出的类似或相互矛盾的贡献,使得系统地分析和重用设计概念变得困难。本文提出了一种对众包设计活动产生的设计概念进行形式化分析的方法。为了进行正式的设计概念分析,首先考虑了众包设计环境,建立了设计特征分类法。在该分类法中,构建了各种设计特征和参与者评价特征。采用基于伽罗瓦格的形式概念分析作为设计概念分析方法。通过支点功率算例验证了该方法适用于实际的众包设计环境。最后,通过焦点小组访谈进行了准确性和召回率测试,并比较了没有参与者评价和有参与者评价的设计分析结果。作为一项科学贡献,本文引入了一种形式化的设计分析方法来表示和提取众包设计活动中的概念。由于所提出的方法可以从稀疏的数据或信息中生成概念,因此可以缓解众包设计的主要限制之一-即有限的信息量。这项研究还表明,设置
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引用次数: 0
Application of Knowledge Management in Costume Design: The Case of Measure for Measure 知识管理在服装设计中的应用:以牙还牙的案例
Pub Date : 2021-02-18 DOI: 10.3233/jid200001
Yi-Meei Wang, T. Sung
Theater is a form of communication, whereas knowledge management (KM) is a type of strategy. Knowledge management application in costume design is still at early stage in Asia. Through case study and content analysis, this paper probed into costume design management from the perspective of knowledge accumulation of costume design. Using costume design of a recent production of Shakespeare’s Measure for Measure as an example, this paper digitalized and organized the documents of text analysis, role analysis, character relationship chart, body measurement chart, and costume. It further analyzed the design knowledge generated in costume design in different phases, planed the business framework of knowledge management, and constructed modules of the costume design process. Through design creation, conceptual integration, design record, modification, and renewal, continuously accumulated knowledge is fed back to the knowledge system. This paper thus constructed a knowledge system of costume design. As the nature of costume design is often perceptual, this paper developed the systematic method and procedure of carrying out costume design through the use of a computer design system database and digital calculation. Through design creation, conceptual integration, design record, modification and renewal, the knowledge is fed back to the knowledge system and continuously accumulates. Communicating the theory of knowledge management to costume design is a groundbreaking attempt in the theater field. Providing a working model from an analytic script to stage costume with a project example, this paper also verifies that KM = (P + K) S can and does improve work efficiency in the field of costume design.
剧场是一种沟通形式,而知识管理是一种战略。知识管理在服装设计中的应用在亚洲还处于初级阶段。本文通过案例研究和内容分析,从服装设计知识积累的角度对服装设计管理进行探讨。本文以莎士比亚近作《一报还一报》的服装设计为例,对文本分析、角色分析、人物关系图、身材测量图、服装等文件进行了数字化整理。进一步分析了服装设计中各个阶段产生的设计知识,规划了知识管理的业务框架,构建了服装设计流程模块。通过设计创作、概念整合、设计记录、修改、更新,不断积累的知识反馈到知识系统中。从而构建了服装设计的知识体系。由于服装设计的本质往往是感性的,本文通过利用计算机设计系统数据库和数字化计算,开发了进行服装设计的系统方法和步骤。通过设计创作、概念整合、设计记录、修改、更新,将知识反馈到知识系统中,不断积累。将知识管理理论运用到服装设计中,是戏剧领域的一次开创性尝试。通过一个工程实例,给出了从解析脚本到舞台服装的工作模型,验证了KM = (P + K) S在服装设计领域能够而且确实提高了工作效率。
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引用次数: 0
Effects of Function-Based Models in Biologically Inspired Design 基于功能模型在生物学启发设计中的作用
Pub Date : 2021-01-13 DOI: 10.3233/JID200006
Wei Liu, F. Rosa, G. Cascini, R. Tan
Function-Based (FB) representations of complex systems play an important role in Biologically Inspired Design (BID) by easing the knowledge interchange among biologists, engineers and designers. Many representations have been proposed by scholars over the years, but none of them has ever become a clear favorite. As a matter of fact, each model represents the system from a distinctive perspective. This paper explores the effects of these different representations as creative stimuli for students in order to obtain recommendations for fostering innovation in education and training practices. After introducing a selection of FB models for BID, the paper describes an experiment designed to allow a quantitative comparison of the outcomes of a BID design challenge among undergraduate students attending a course on methods and tools for conceptual design. An analysis of the results of the experiment is followed by the authors’ reflection on directions for educational development.
基于功能的复杂系统表示通过简化生物学家、工程师和设计师之间的知识交换,在生物启发设计(BID)中发挥了重要作用。多年来,学者们提出了许多表述,但没有一个成为明确的最爱。事实上,每个模型都从不同的角度来代表系统。本文探讨了这些不同的表征作为创造性刺激对学生的影响,以获得在教育和培训实践中促进创新的建议。在介绍了一些用于概念设计的FB模型之后,本文描述了一个实验,该实验旨在对参加概念设计方法和工具课程的本科生的BID设计挑战的结果进行定量比较。本文对实验结果进行了分析,并对教育发展的方向进行了思考。
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引用次数: 0
Leveraging Big Data and Machine Learning for Digital Transformation 利用大数据和机器学习实现数字化转型
Pub Date : 2021-01-13 DOI: 10.3233/jid190020
Jingwei Huang
The fast diffusion of new technologies such as the Internet of Things (IoT), Cloud Computing, Wireless Communication, Mobile Computing, Big Data, AI (including Machine Learning), Cyber-Physical Systems, Blockchain, and others, has been leading to a pervasive digital transformation (Foster, 2020; Huang, 2017). In this transformation, many traditional artifacts and business processes are digitalized. Examples include digital medical records, digital media, digital currencies, digital twin, digital manufacturing, and digital engineering (US DoD, 2018). Beyond the digital forms of artifacts and processes and the associated big data phenomenon, the digitalization enables fast dissemination of digital information and much-enhanced knowledge sharing, enables virtualization of various services, enables innovations by leveraging digital technologies, and fosters the creation of new “data products” and “digital knowledge products”. Digital transformation is reshaping the landscape of systems design (Huang et al., 2020). Digital transformation and the associated technologies are efficiently and effectively helping the world to cope with the challenging Covid-19 pandemic. On the other hand, they have also been impacting many aspects of the fast-transforming human society and lead to many issues to deal, to think, and to explore. In today’s rapid-changing and highly competitive environment with an unprecedented richness of information, it is an essential capability to turn big data into knowledge, in order to support effective and efficient decision making and operations processes, no matter in a field of scientific research, engineering, business, healthcare, public services, or others. In the transformation of data into knowledge, machine learning and data analytics play a central role, where efficient big data platforms are fundamental for handling the big data. This issue of JIDPS presents four papers, reflecting research topics on the aspects of deep neural
物联网(IoT)、云计算、无线通信、移动计算、大数据、人工智能(包括机器学习)、网络物理系统、区块链等新技术的快速扩散,已经导致了一场无处不在的数字化转型(Foster, 2020;黄,2017)。在此转换中,许多传统工件和业务流程被数字化。例子包括数字医疗记录、数字媒体、数字货币、数字孪生、数字制造和数字工程(美国国防部,2018年)。除了工件和流程的数字化形式以及相关的大数据现象之外,数字化还使数字信息的快速传播和知识共享得到极大加强,使各种服务得以虚拟化,使利用数字技术进行创新成为可能,并促进创造新的“数据产品”和“数字知识产品”。数字化转型正在重塑系统设计的格局(Huang et al., 2020)。数字化转型和相关技术正在高效地帮助世界应对具有挑战性的Covid-19大流行。另一方面,它们也影响着快速变革的人类社会的许多方面,并导致许多问题需要处理、思考和探索。在当今瞬息万变、竞争激烈、信息空前丰富的环境中,无论是在科研、工程、商业、医疗保健、公共服务还是其他领域,为了支持有效和高效的决策和运营流程,将大数据转化为知识是一项必不可少的能力。在将数据转化为知识的过程中,机器学习和数据分析发挥着核心作用,高效的大数据平台是处理大数据的基础。本期JIDPS收录了四篇论文,反映了深度神经网络方面的研究课题
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引用次数: 1
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