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2007 International Symposium on Collaborative Technologies and Systems最新文献

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Empirical analysis of Denial of Service attack against SMTP servers 针对SMTP服务器的拒绝服务攻击实证分析
Pub Date : 2007-05-25 DOI: 10.1109/CTS.2007.4621740
B. Bencsáth, M. Rónai
In this paper we show that the performance of the generic SMTP servers are more limited than we previously thought. We implemented a environment to test SMTP server performance focusing on denial of service (DoS) attacks. Our measurements show that a standard SMTP server can be easily overloaded by sending simple email messages and the overload can occur without consuming all network bandwidth. Our measurements also show that the usage of content filtering applications can harm the performance so much that the server become even more vulnerable to DoS attacks. In the paper we describe the problems of performance measurements in SMTP environment and we also give a detailed background about the performed measurements.
在本文中,我们展示了通用SMTP服务器的性能比我们以前认为的更有限。我们实现了一个环境来测试SMTP服务器的性能,重点是拒绝服务(DoS)攻击。我们的测量表明,通过发送简单的电子邮件消息,标准SMTP服务器可以很容易地超载,并且可以在不消耗所有网络带宽的情况下发生过载。我们的测量还表明,使用内容过滤应用程序可能会严重损害性能,使服务器更容易受到DoS攻击。本文描述了SMTP环境中性能测量的问题,并详细介绍了所执行的测量的背景。
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引用次数: 13
Ontology-based peer exchange network(OPEN) 基于本体的对等交换网络(OPEN)
Pub Date : 2007-05-25 DOI: 10.1109/CTS.2007.4621757
Hui Dong, Zhimin Wang, R. Morris, Jun Huang
Peer-to-peer systems represent a widely accepted approach to sharing massive data and services among large, diverse and varying sets of nodes in the network. In this paper, we introduce an overlay network which constructs the logical network topologies using a global ontology and peer ontological characteristics. Network construction and query model are defined to allow the efficient answer of complex queries based on concepts and relations. Simulation results are used to verify the predicted network properties.
点对点系统代表了一种被广泛接受的方法,用于在网络中大型、多样化和不同的节点集之间共享大量数据和服务。本文介绍了一种利用全局本体和对等本体特征构建逻辑网络拓扑的覆盖网络。定义了网络结构和查询模型,使基于概念和关系的复杂查询能够得到有效的回答。仿真结果验证了预测的网络特性。
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引用次数: 0
User-centric innovations: A survey part 1 以用户为中心的创新:调查第1部分
Pub Date : 2007-05-25 DOI: 10.1109/CTS.2007.4621759
I. L. Turner, Keith W. Jones
Technological requirements drive innovation and improvement without considering user-centered requirements which relate to the customer. Designs seem related to ldquotechnological requirementsrdquo and not ldquousercentered requirements.rdquo Case studies, trends and engineering education system illustrate growing importance of customer requirements. Recommend social scientists act as interpreters for customer requirements. Conclude machines and devices transformed to software-defined functions require critical thought.
技术需求驱动创新和改进,而不考虑与客户相关的以用户为中心的需求。设计似乎与技术需求相关,而不是以需求为中心的需求。案例研究、趋势和工程教育系统表明客户需求日益增长的重要性。推荐社会科学家作为客户需求的翻译。总之,机器和设备转换为软件定义的功能需要批判性思维。
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引用次数: 0
Collaboration on the edge of chaos 混乱边缘的合作
Pub Date : 2007-05-25 DOI: 10.1109/CTS.2007.4621747
T. Clarke, B. Goldiez
Research at the Institute for Simulation and Training has uncovered the curious fact that human psychomotor activity is mathematically chaotic at high performance levels. This chaotic behavior manifests both when humans are acting alone and when they are interacting with semi-autonomous devices in real and simulated environments. Other studies have reported that robots alone also exhibit mathematically chaotic behavior. This has led to the working hypothesis that chaotic measures such as the Lyapunov exponent can be used to quantify performance levels in human robot collaboration in an objective way. Experiments are in progress to help better understand and quantify the occurrence of chaotic behavior in human robot collaboration. The expectation is that Lyapunov exponent and other chaos-related measures will prove useful as diagnostic tools for both operational tasks and for training. Our goal is to investigate using overt actions (navigational inputs now and possibly other things like facial expression in the future) for capturing the Lyapunov exponent in real time and as a function that varies over time in response to behaviors. The challenge is to determine which factor to measure for a specific type of task. Additional research will be needed to link task to human psychophysical activity and to robot activity as well as the ability to transition between data modes as tasks change.
模拟与训练研究所(Institute for Simulation and Training)的研究发现了一个奇怪的事实:在高水平的表现下,人类的精神运动活动在数学上是混乱的。当人类单独行动时,以及在真实和模拟环境中与半自动设备交互时,都会出现这种混乱行为。其他研究报告称,机器人本身也表现出数学上的混乱行为。这导致了一个工作假设,即混沌测量,如李雅普诺夫指数,可以用来客观地量化人机协作的性能水平。实验正在进行中,以帮助更好地理解和量化人与机器人协作中混沌行为的发生。期望Lyapunov指数和其他与混沌相关的度量将被证明是有用的诊断工具,用于操作任务和培训。我们的目标是研究使用显性行为(现在的导航输入,未来可能还有其他东西,比如面部表情)来实时捕获李雅普诺夫指数,并将其作为响应行为随时间变化的函数。挑战在于为特定类型的任务确定要测量的因素。将任务与人类心理物理活动和机器人活动联系起来,以及随着任务变化在数据模式之间转换的能力,还需要进一步的研究。
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引用次数: 4
Scalable visual reasoning: Supporting collaboration through distributed analysis 可伸缩的视觉推理:通过分布式分析支持协作
Pub Date : 2007-05-25 DOI: 10.1109/CTS.2007.4621734
W. Pike, Richard May, B. Baddeley, R. Riensche, Joe Bruce, K. Younkin
We present a visualization environment called the scalable reasoning system (SRS) that provides a suite of tools for the collection, analysis, and dissemination of reasoning products. This environment is designed to function across multiple platforms, bringing the display of visual information and the capture of reasoning associated with that information to both mobile and desktop clients. The service-oriented architecture of SRS facilitates collaboration and interaction between users regardless of their location or platform. Visualization services allow data processing to be centralized and analysis results to be collected from distributed clients in real time. We use the concept of ldquoreasoning artifactsrdquo to capture the analytic value attached to individual pieces of information and collections thereof, helping to fuse the foraging and sense-making loops in information analysis. Reasoning structures composed of these artifacts can be shared across platforms while maintaining references to the analytic activity (such as interactive visualization) that produced them.
我们提出了一个称为可扩展推理系统(SRS)的可视化环境,它为推理产品的收集、分析和传播提供了一套工具。该环境旨在跨多个平台运行,为移动和桌面客户端提供视觉信息的显示和与该信息相关的推理捕获。SRS的面向服务的体系结构促进了用户之间的协作和交互,而不考虑他们的位置或平台。可视化服务允许集中数据处理,并实时从分布式客户端收集分析结果。我们使用ldququreasoning artifacts的概念来获取附加到单个信息片段及其集合的分析价值,帮助融合信息分析中的觅食和意义构建循环。由这些工件组成的推理结构可以跨平台共享,同时保持对生成它们的分析活动(如交互式可视化)的引用。
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引用次数: 20
Matching and coordination of Semantic Web Services in distributed collaborative environment 分布式协作环境下语义Web服务的匹配与协调
Pub Date : 2007-05-25 DOI: 10.1109/CTS.2007.4621782
Kangkang Zhang, Ru-zhi Xu, Qingzhong Li
Following the growing of the scale of distributed collaborative work, centralized registries encounter many difficulties in integration and coordination of application services. This paper proposes a token-based approach of matching and coordination for semantic Web services in distributed collaborative environment. All service nodes are organized as an associate network. A decision algorithm of token passing through the network is introduced. The paper also makes some extension to the matching algorithm so as to not only inputs and outputs but also pre-conditions and effects are considered in the matching process.
随着分布式协作工作规模的增长,集中式注册中心在集成和协调应用程序服务方面遇到了许多困难。提出了一种基于令牌的分布式协作环境下语义Web服务匹配与协调方法。所有业务节点组织成一个关联网络。介绍了一种令牌通过网络的决策算法。本文还对匹配算法进行了扩展,使得匹配过程中不仅考虑了输入和输出,而且考虑了匹配过程中的前提条件和效果。
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引用次数: 2
Measurement of trust in human-robot collaboration 人机协作中信任的度量
Pub Date : 2007-05-25 DOI: 10.1109/CTS.2007.4621745
A. Freedy, E. D. Visser, G. Weltman, Nicole Coeyman
We describe a collaborative performance model that captures the critical performance attributes of the distinctive human-robotic decision and control environment. The literature and our initial experimental studies show that the element of trust in human-robot collaboration is an extremely important factor in the performance model, and accordingly we have focused much of our attention on deriving suitable and practical measures of this variable. In this paper we describe the formulation of a decision-analytical based measure of trust as well as the results of two initial experiments designed to examine trust in a tactical human-robot collaborative task performed in our new mixed initiative team performance assessment system (MITPAS) simulation environment.
我们描述了一个协作性能模型,该模型捕获了独特的人-机器人决策和控制环境的关键性能属性。文献和我们最初的实验研究表明,人机协作中的信任因素是绩效模型中极其重要的因素,因此我们将大部分注意力集中在推导该变量的合适和实用的度量上。在本文中,我们描述了基于决策分析的信任度量的制定,以及两个初步实验的结果,这些实验旨在检查在我们新的混合主动团队绩效评估系统(MITPAS)模拟环境中执行的战术人机协作任务中的信任。
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引用次数: 264
Collaborative platform using knowledge cartography - ToxNuc-E 使用知识制图的协作平台- ToxNuc-E
Pub Date : 2007-05-25 DOI: 10.1109/CTS.2007.4621770
Reena T. N. Shetty, J. Quinqueton, Pierre-Michel Riccio, J. Penalva, J. Villerd
Our research revolves around a platform called ToxNuc-E entirely dedicated to the research activities in studying effects of nuclear toxicology on plants and animals. Here, researchers from different domains interact and exchange information using our platform as the common ground involving new concepts, methods and services to encourage collaborative work for their research activities. The work is based on the co-operation and collaboration between biologist, chemists, sociology specialists and engineers building the platform. In our proposal we attempt to capture the individual information and then share it with every other member of the platform to build a group representation of knowledge, attracting and encouraging people to participate in collaborative tasks.
我们的研究围绕着一个名为toxnucc - e的平台进行,该平台完全致力于研究核毒理学对植物和动物的影响。在这里,来自不同领域的研究人员使用我们的平台作为涉及新概念、新方法和新服务的共同基础进行互动和信息交流,以鼓励他们的研究活动协同工作。这项工作是建立在生物学家、化学家、社会学专家和工程师之间的合作和协作的基础上的。在我们的提议中,我们试图捕获个人信息,然后与平台的每个其他成员共享,以建立知识的群体表示,吸引和鼓励人们参与协作任务。
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引用次数: 1
Automated code generation tools for collaboration systems 用于协作系统的自动代码生成工具
Pub Date : 2007-05-25 DOI: 10.1109/CTS.2007.4621756
T. Hartrum
In a collaboration system, information is sent from one collaborator to one or more other collaborators. Typically this information must be put in a standard format for transmitting through the collaboration framework. If a new type of information is to be sent, new intermediate data structures may need to be defined, new entries may be required in the system 's ontology/data dictionary, and new processing code needs to be written to convert the intermediate data structures into the framework's standard format. In a rapidly changing environment, the software development process is too slow to support timely sharing of information. This paper describes an approach to automating the process of developing new data structures, meta-data definitions, and translation software through automated tools.
在协作系统中,信息从一个协作者发送到一个或多个其他协作者。通常情况下,这些信息必须以标准格式放置,以便通过协作框架进行传输。如果要发送一种新类型的信息,可能需要定义新的中间数据结构,可能需要在系统本体/数据字典中添加新的条目,并且需要编写新的处理代码来将中间数据结构转换为框架的标准格式。在快速变化的环境中,软件开发过程太慢,无法支持及时的信息共享。本文描述了一种通过自动化工具自动化开发新数据结构、元数据定义和翻译软件的方法。
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引用次数: 3
Tablet PCs and robots: Technology as platform and motivator for explorations in collaboration 平板电脑和机器人:技术作为合作探索的平台和动力
Pub Date : 2007-05-25 DOI: 10.1109/CTS.2007.4621746
M. Wainer, H. Hexmoor, Marshall Riley
It is widely recognized that successful software developers and researchers need to be technically competent as well as effective team collaborators. This paper describes how technology (tablet PCs, and mobile robots) was used to focus and enhance opportunities to build collaboration and team skills. Tablet PCs were used to foster social skills within a software development course. The product produced, at the request of a robotics researcher, was an application to simulate robot navigation. The robot navigation application enables explorations in human robotic interaction. The introduction of these technologies has served as a focus to help teach and motivate collaboration skills.
人们普遍认为,成功的软件开发人员和研究人员需要在技术上有能力,同时也是有效的团队合作者。本文描述了如何使用技术(平板电脑和移动机器人)来集中和增强建立协作和团队技能的机会。在软件开发课程中,平板电脑被用来培养社交技能。应机器人研究人员的要求,该产品是一款模拟机器人导航的应用程序。机器人导航应用程序实现了人机交互的探索。这些技术的引入是帮助教授和激励协作技能的重点。
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引用次数: 1
期刊
2007 International Symposium on Collaborative Technologies and Systems
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