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From capture to texture: affective environments for theatre training in virtual reality (VR) 从捕捉到纹理:虚拟现实(VR)戏剧训练的情感环境
Q2 Arts and Humanities Pub Date : 2023-04-03 DOI: 10.1080/23322551.2023.2218185
Ioulia Marouda, Adriana La Selva, Pieter-Jan Maes
ABSTRACT The notion of ‘pre-expressivity' is central to the field of ‘theatre anthropology', explored by Eugenio Barba and his theatre group Odin Teatret. It refers to the elementary level of the energetic dynamics that render an actor's body scenically ‘alive' and 'present'. In the current study, we explore the potential of immersive technologies and bodily interaction interfaces for supporting the transmission of embodied knowledge. We begin by outlining a critical epistemological framework that calls for new accounts of knowledge distribution. We describe the process of mapping different training strands developed by Odin Teatret's actors, using motion capture technology. Further on, we approach the translation of such embodied practices into data and, consequently, into an immersive experience of archival navigation. In our study, we used audiovisual objects as environmental constraints, what we term as immersive archi-textures, and employ Laban efforts applied to motion capture data analysis as a model for qualifying movement patterns. We will base our writings on a particular experiment, which has captured Odin actress Roberta Carreri’s exercise Six States of Water within the virtual archive. In this exercise, the trainee is called to perform a specific score of actions with different qualities of energy, translated as different states of water.
“前表达性”的概念是“戏剧人类学”领域的核心,由Eugenio Barba和他的戏剧团体Odin Teatret探索。它指的是基本的能量动态,使演员的身体看起来“活着”和“在场”。在当前的研究中,我们探索了沉浸式技术和身体交互界面在支持具身知识传播方面的潜力。我们首先概述了一个关键的认识论框架,该框架要求对知识分布进行新的描述。我们描述了映射由奥丁剧院的演员开发的不同训练链的过程,使用动作捕捉技术。进一步,我们将这种具体化的实践转化为数据,从而转化为档案导航的沉浸式体验。在我们的研究中,我们使用视听对象作为环境约束,我们称之为沉浸式建筑纹理,并将Laban应用于动作捕捉数据分析作为确定运动模式的模型。我们的文章将以一个特殊的实验为基础,该实验在虚拟档案中捕获了奥丁女演员罗伯塔·卡瑞里的练习《水的六种状态》。在这个练习中,受训者被要求用不同的能量质量来执行特定的动作分数,转化为不同的水状态。
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引用次数: 0
Editors’ introduction 编辑的介绍
Q2 Arts and Humanities Pub Date : 2022-10-02 DOI: 10.1080/23322551.2022.2151778
Jane Collins, T. Brejzek
This general issue, although not thematically conceived, nevertheless over the course of four articles moves back and forth between what scenography does, following Rachel Hann (Beyond Scenography, 2019), to positing an argument for how scenography comes into being. All the articles offer a detailed and comprehensive exposition of the conceptual and multimodal practical approaches underpinning the development of the works described, exposing the interface between functionality, aesthetics and meaning. As a result, they offer real insight not only into the creative process but also into the myriad ways in which audience perception can be shaped by scenographic means. The first two articles are also linked thematically as they both focus on the plays of Samuel Beckett, in this instance his radio plays and their reimagining as immersive performance, installation and participatory event, by Dublinbased Pan Pan Theatre. In ‘The Listening Environment: The Impact of Space, Sound and Lighting in Pan Pan’s All That Fall’, Chloé Duane combines in-depth performance analysis, interviews with theatre practitioners, and a detailed examination of audience feedback, to consider the carefully crafted spatial, visual and aural elements of Pan Pan Theatre’s 2011 stage adaptation of Beckett’s All That Fall (1957). Duane is interested in how these scenographic elements combine with Beckett’s dramaturgy to steer the audience towards their ‘individual and internal visualisation of the play’s narrative’. Jimmy Eadie is a sound designer who has worked closely with Pan Pan Theatre over a number of years. In ‘Sounding Beckett: A Practitioner’s Perspective’ he provides a forensic analysis of the rigorous research and painstaking process, the testing and retesting of ideas and materials that underpin his soundscapes for Pan Pan’s adaptations of three of Beckett’s radio plays in different staged environments. Once again, we visit the 2011 adaptation of All that Fall (1957), in addition to Embers (1959) and Cascando (1963), all restaged by Pan Pan between 2011 and 2022. Eadie’s reflexive analysis of his practice, whilst reinforcing the integrity of sound as an artistic medium in its own right, also highlights the value of collaboration and interdisciplinarity in the production of affective theatrical sound design. With their focus on scenography and audience perception, both these articles move beyond established scholarship that considers Beckett’s plays as literary texts and offer a much-needed analysis of them as plays in performance. The next article and the visual essay that follows it are both concerned with light, or rather light and darkness. They both present arguments that break down the binary of light and dark to offer a more nuanced appreciation of the subtle effects and changes in the texture of the materiality of light as it fluctuates between those two states. In ‘(House)Lights Out: Encounters with Darkness and Compositions of Going Dark’, Yaron Shyldkrot asks
这个一般性问题,虽然没有主题构想,但在四篇文章的过程中,在蕾切尔·汉恩(Rachel Hann, Beyond scenography, 2019)之后,在布景的作用之间来回移动,提出了一个关于布景如何形成的论点。所有的文章都提供了概念和多模态实践方法的详细和全面的阐述,支撑了所描述的作品的发展,揭示了功能,美学和意义之间的接口。因此,它们不仅提供了对创作过程的真正洞察,而且还提供了通过场景手段塑造观众感知的无数种方式。前两篇文章也有主题上的联系,因为它们都集中在塞缪尔·贝克特的戏剧上,在这个例子中,他的广播剧和他们重新想象为身临其境的表演,装置和参与活动,由都柏林的Pan Pan剧院。在《聆听的环境:潘潘的《坠落的一切》中空间、声音和灯光的影响》一书中,克洛伊·杜安结合了深入的表演分析、对戏剧从业者的采访和对观众反馈的详细调查,考虑了潘潘剧院2011年改编自贝克特的《坠落的一切》(1957)的舞台上精心制作的空间、视觉和听觉元素。杜安感兴趣的是如何将这些场景元素与贝克特的戏剧技巧结合起来,引导观众走向他们“对戏剧叙事的个人和内部视觉化”。Jimmy Eadie是一名音效设计师,多年来一直与盼盼剧院密切合作。在《倾听贝克特:一个实践者的视角》一书中,他提供了一个严谨的研究和艰苦的过程的法医分析,测试和再测试的想法和材料,支撑他的声音背景,潘潘改编了贝克特的三部广播剧在不同的舞台环境。再一次,我们参观2011年改编的《那年秋天》(1957),以及《余烬》(1959)和《卡斯坎多》(1963),这些都是盼盼在2011年至2022年间重新上演的。Eadie对其实践的反思性分析,在强调声音作为一种艺术媒介的完整性的同时,也强调了在情感戏剧声音设计的生产中合作和跨学科的价值。这两篇文章都将重点放在了舞台设计和观众感知上,超越了将贝克特的戏剧视为文学文本的既定学术,并提供了对表演中的戏剧的急需分析。下一篇文章和接下来的视觉文章都是关于光的,或者更确切地说,是光与暗。他们都提出了打破光与暗的二元对立的观点,以提供一种更细致入微的欣赏,当光在这两种状态之间波动时,光的物质质感的微妙效果和变化。在“(房子)熄灯:与黑暗的相遇和走向黑暗的构图”中,Yaron Shyldkrot要求我们更多地关注礼堂里的灯光,以及它们通过创造特定的氛围和效果来安置或扰乱观众的潜力,使观众适应他们对表演的接受。他认为过度使用“跳入”一词来描述进入黑暗的过渡是有争议的,并提供了三个作品的例子,其中这种过渡的“戏剧和场景”意义是作品的内在意义。Jakob Oredsson的视觉散文“共生场景-不断交织”一丝不苟
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引用次数: 0
Symbiotic Scenes – Incessantly Interweaved 共生场景——不断交织
Q2 Arts and Humanities Pub Date : 2022-10-02 DOI: 10.1080/23322551.2022.2150370
Jakob Oredsson
ABSTRACT Symbiotic Scenes was a work of scenography created as part of the artistic research project Scenography as Symbiosis. It was realized on an empty lot between the cultural center TOU and the fjord in the former industrial area of Stavanger East, Norway, in September 2021. The work was developed through a research process carried out over the course of one year in this public context. Symbiotic Scenes was mediated by a 4 × 5 meter LED screen held by a revealed scaffolding structure. Its context, components and experience are described in this short written essay and explored visually through photographic documentation. The work is contextualized through a description of the artistic research project Scenography as Symbiosis to further emphasize the work as embedded within a broader artistic endeavor. With one of its beginnings in the word skenographia as connected to the theatre of ancient Greece, the research project explores ways of imagining an ontology of scenography, meaning contemplating how scenography comes into being through realizing works of scenography in various diverse contexts. Embedded within this endeavor is a queering of binaries such as foreground-background, inside-outside, active-passive, and present-absent. Finally, an interpretation of symbiosis through the philosophical framework of Object-oriented Ontology is described. Embracing this understanding of symbiosis, Symbiotic Scenes is imagined as having existed as a new symbiotic object, which appeared through biographical symbiosis between interwoven gradually transforming objects already existing within the environment. A state of being incessantly interweaved appears to be the how of the being of Symbiotic Scenes.
共生场景是作为艺术研究项目“共生场景”的一部分而创作的一幅场景作品。它于2021年9月在挪威斯塔万格东部前工业区的文化中心TOU和峡湾之间的空地上实现。这项工作是通过在这个公共环境中进行的为期一年的研究过程而发展起来的。共生场景由一个暴露的脚手架结构支撑的4 × 5米LED屏幕调解。它的背景,组成部分和经验在这篇短文中被描述,并通过摄影文献进行视觉探索。通过对艺术研究项目Scenography作为共生的描述,该作品被语境化,以进一步强调该作品嵌入更广泛的艺术努力中。该研究项目的开端之一是与古希腊戏剧有关的skenographia一词,该研究项目探索了想象舞台剧本体的方法,即通过在各种不同的背景下实现舞台剧作品来思考舞台剧是如何形成的。在这种努力中嵌入了一系列的二元概念,如前景-背景、内部-外部、主动-被动和现在-缺席。最后,通过面向对象本体的哲学框架对共生现象进行了解释。采用这种对共生的理解,共生场景被想象为一种新的共生对象,它通过环境中已经存在的相互交织的逐渐变化的物体之间的传记共生而出现。一种不断交织的状态似乎是共生场景的存在方式。
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引用次数: 0
The listening chamber: experiencing scenography in Pan Pan’s All That Fall 聆听室:在潘潘的《所有的坠落》中体验场景
Q2 Arts and Humanities Pub Date : 2022-10-02 DOI: 10.1080/23322551.2022.2139487
C. Duane
ABSTRACT This article explores how scenography, specifically the visual-aural-spatial elements of a performance, shapes the response of an audience by acting as either a guiding element to a performance or its primary meaning. Through the case study of Pan Pan Theatre’s All That Fall (2011) in the Abbey Theatre, Dublin, this article investigates how the sound, lighting and spatial designs exploit the audience’s embodied responses. In conjunction with in-depth performance analysis, this article will utilise audience feedback and theatre practitioner interviews in order to investigate how scenography organises the relationship of the audience to the performance through the active foregrounding of perception, as well as demonstrating the evolving theatrical engagements/responses to Beckett’s work.
本文探讨了舞台设计,特别是表演的视觉-听觉-空间元素,如何通过作为表演的指导元素或其主要意义来塑造观众的反应。本文以2011年在都柏林Abbey剧院上演的Pan Pan剧院的《All That Fall》为例,探讨了声音、灯光和空间设计如何利用观众的体现反应。结合深入的表演分析,本文将利用观众反馈和戏剧从业者访谈,以调查场景设计如何通过感知的积极前景来组织观众与表演的关系,并展示对贝克特作品的不断发展的戏剧参与/反应。
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引用次数: 0
Bayreuth and Berlin
Q2 Arts and Humanities Pub Date : 2022-10-02 DOI: 10.1080/23322551.2022.2151289
Esteban Insausti
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引用次数: 0
Sounding Beckett: a practitioner’s perspective 听起来像贝克特:一个实践者的观点
Q2 Arts and Humanities Pub Date : 2022-10-02 DOI: 10.1080/23322551.2022.2147345
J. Eadie
ABSTRACT This article discusses theatre sound design through the lens of a practitioner-researcher. What follows is a reflection on the process, context and significance of this practice within theatre arts. Initially touching on some of the terminology and theory behind the development of this discipline, the discussion will focus on the application of design methods and strategies to three radio adaptations of Samuel Beckett’s works: All that Fall (1957), Embers (1959) and Cascando 1963). The aim of this critique is to broaden the discussion on theatrical sound design by analysing specific works and design strategies from my own experience as a practitioner engaging with these three seminal Beckett works. This article argues that theatre sound design is an intermedial, holistic process that can reinforce or counterpoint a specific mood or atmosphere, reveal performance characteristics and, most importantly, contribute to the advancement of the storytelling, which is at the heart of most theatre productions.
本文以一个实践者兼研究者的视角来探讨剧场声音设计。接下来是对戏剧艺术中这种实践的过程、背景和意义的反思。本课程将首先触及这一学科发展背后的一些术语和理论,然后重点讨论设计方法和策略在三部改编自塞缪尔·贝克特作品的广播剧中的应用:All that Fall (1957), Embers(1959)和Cascando(1963)。这篇评论的目的是通过分析具体的作品和设计策略来扩大对戏剧声音设计的讨论,这是我作为一名实践者参与这三部开创性的贝克特作品的经验。本文认为,戏剧音效设计是一个中间的整体过程,可以强化或呼应特定的情绪或氛围,揭示表演特征,最重要的是,有助于推进故事叙述,这是大多数戏剧作品的核心。
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引用次数: 0
Performing architectures: projects, practices, pedagogies 执行架构:项目、实践、教学方法
Q2 Arts and Humanities Pub Date : 2022-10-02 DOI: 10.1080/23322551.2022.2150375
Ele Slade
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引用次数: 0
Modernizing costume design, 1820–1920 服装设计的现代化(1820-1920
Q2 Arts and Humanities Pub Date : 2022-10-02 DOI: 10.1080/23322551.2022.2133236
Ashley Bellet
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引用次数: 0
(House)lights out: encounters with darkness and compositions of going dark (房子)熄灯:与黑暗的相遇和走向黑暗的构图
Q2 Arts and Humanities Pub Date : 2022-10-02 DOI: 10.1080/23322551.2022.2147762
Yaron Shyldkrot
ABSTRACT This article examines encounters with darkness through compositions of houselights and their elimination, arguing that not all brushes with darkness are alike. While eradicating houselights directs seeing and focuses attention, which already implies a dramaturgical-compositional significance, the design of light in the auditorium is predominantly relegated to a preshow preamble that will quickly be switched off. In response, I propose that houselights play an integral part in the performance event and carry a richer dramaturgical and scenographic role than is normally assigned to them. In a related move, within the growing study of theatrical darkness, the verb ‘to plunge' has been embraced to refer to the immersion of audiences in darkness. However, the recurring use of the term obscures the many ways through which audiences are invited into darkness. Expanding the formulation of the plunge, this article traces the potential embedded in different encounters with darkness, paying close attention to the affective experiences of the juncture of light and darkness. Turning to theatre in the dark, I examine how (house)light is eliminated and darkness emerges in David Rosenberg and Glen Neath's Fiction (2015), Fye and Foul’s Cathedral (2016) and my performance of Campfire (2016). I do so through a move between toning and tuning, suggesting how akin to the compositions of lighting on stage, designing lights in the auditorium and the course of powering them off can impact the sense- and meaning-making in/of the performance, setting the tone and attuning audiences to what is about to unfold.
本文通过室内灯光的构图及其消除来探讨与黑暗的接触,并认为并非所有与黑暗的接触都是相同的。虽然消除室内灯光引导观看和集中注意力,这已经暗示了戏剧构图的意义,但礼堂内的灯光设计主要被降级为演出前的序曲,很快就会被关闭。作为回应,我建议室内灯光在演出活动中扮演一个不可或缺的角色,并承担比通常赋予它们的更丰富的戏剧和舞台作用。在一个相关的举动中,在对戏剧黑暗的不断发展的研究中,动词“跳入”已经被用来指观众沉浸在黑暗中。然而,这个词的反复使用掩盖了观众被邀请进入黑暗的许多方式。本文扩展了“跳入”的表述,追溯了与黑暗的不同遭遇所蕴含的潜能,密切关注光明与黑暗交汇的情感体验。谈到黑暗中的戏剧,我研究了大卫·罗森伯格和格伦·内斯的小说(2015)、费伊和弗尔斯的大教堂(2016)以及我的篝火表演(2016)中(房子)的光线是如何被消除和黑暗出现的。我通过在调色和调音之间的移动来做到这一点,表明舞台上的灯光组成,礼堂里的灯光设计和关闭灯光的过程可以影响表演的感觉和意义,设定基调并使观众适应即将展开的内容。
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引用次数: 0
A tribute to Jerzy Gurawski (1936–2022)
Q2 Arts and Humanities Pub Date : 2022-10-02 DOI: 10.1080/23322551.2022.2151777
C. Baugh
Jerzy Gurawski was a student in the Faculty of Architecture at the Kraków University of Technology working on his final diploma project in early 1958 when he attended a guest lecture by Jerzy Grotowski on the subject of old Hindu erotica. Discovering excitement and stimulation in each other’s company, they began an artistic collaboration which, for the next half dozen years, explored approaches to making theatre and performance that in turn have influenced and in many ways underpinned artistic practices for the last 60 years. The social and political context of this remarkable collaboration is much more than interesting biographical background. From 1953, Polish communism had undergone a gentle de-Stalinization that in some small but significant ways allowed theatre to struggle into popularity, although the stylistic dictum of Socialist Realism decreed by the Congress of Polish Writers’ Union of 1949 still determined representational approaches. However, for young people, theatre clubs served as a narcotic metaphor and opportunity for social, political and artistic rebellion. Most importantly, they could initiate provocative theatre work whose physical and spatial performance could not be readily censored by the state.
1958年初,Jerzy Gurawski是Kraków科技大学建筑系的一名学生,他参加了Jerzy Grotowski关于古印度色情主题的客座讲座,当时他正在做他的最后一个学位项目。他们在彼此的陪伴中发现了兴奋和刺激,开始了一场艺术合作,在接下来的六年里,他们探索了制作戏剧和表演的方法,这些方法反过来影响并在许多方面支撑了过去60年的艺术实践。这一杰出合作的社会和政治背景远不止是有趣的传记背景。从1953年开始,波兰的共产主义经历了一段温和的去斯大林化进程,在某些微小但意义重大的方面,这让戏剧得以挣扎着走向流行,尽管1949年波兰作家联盟大会颁布的社会主义现实主义风格宣言仍然决定了再现主义的方法。然而,对于年轻人来说,戏剧俱乐部是一种麻醉的隐喻,也是社会、政治和艺术反叛的机会。最重要的是,他们可以发起挑衅性的戏剧作品,这些作品的物理和空间表演不会轻易受到国家的审查。
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引用次数: 0
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Theatre and Performance Design
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