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2015 6th IEEE International Conference on Cognitive Infocommunications (CogInfoCom)最新文献

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Empirical findings in cognitive entity management: A challenge in the digital era 认知实体管理的实证研究结果:数字时代的挑战
Pub Date : 2015-10-01 DOI: 10.1109/COGINFOCOM.2015.7390632
Patrick Waldbuesser, L. Komlosi
Our research project has been triggered by recent research findings in the field of cognitive info-communications. Our interest has been intrigued specifically by views and definitions of cognitive infocommunications (CogInfoCom) as formulated, e.g. in (Baranyi and Csapo, 2014 and Baranyi, Csapo and Sallai, eds, 2015). We have conducted empirical research to find out how the cognitive processes of the human mind co-evolve with infocommunications devices and interact with other cognitive systems. Our research suggests that smart systems (human and non-human cognizing entities alike) will be enabled in digital space to cooperate in efficient ways never experienced before, thus showing novel ways of information management. The central assumption of the paper draws on the claim about the irrevocable appearance of a new perception and conceptualization of information management and digital cognition. On the basis of an analysis of a representative sample of questionnaires of more than 1.700 respondents belonging to different generations of the staff of AUDI AG Germany and Audi Hungaria we put forward the characterization of a new phenomenon termed the Connected Cognitive Entity Generation (CCE Generation). The paper explains in what ways the concept of "generation CE" introduced in (Baranyi, Csapo and Sallai, eds, 2015) has been extended here. It is claimed that the perception of information management and the resulting behavior is not only faster involving greater complexities, but it also facilitates coping with virtualization in general, leading to efficiently shaping cultures taking into consideration augmented reality. The paper delineates the individual perspective on cognition and the socially embedded (connected) perspective of the cognitive personalities ("reasoning entities") on social cognition within a corporate environment. The paper makes an attempt to elaborate on the innovative drive which resides in interactive informational frameworks which consist of a multitude of connections of a cognitive personality to other cognitive entities, human and non-human alike. It is shown that management ought to be seen as the meta-level of organizational interactive behavior. The main objective of the paper is to show the possible impacts of digital culture on the nature of management and leadership in corporate settings. A particular focus of the paper is to throw light on the various aspects of identification for cognitive personalities in the context of corporate management.
我们的研究项目是由认知信息传播领域的最新研究成果引发的。我们的兴趣特别被认知信息通信(CogInfoCom)的观点和定义所激发,例如在(Baranyi和Csapo, 2014年和Baranyi, Csapo和salai,主编,2015年)中。我们进行了实证研究,以发现人类思维的认知过程如何与信息通信设备共同进化,并与其他认知系统相互作用。我们的研究表明,智能系统(人类和非人类认知实体)将在数字空间中以前所未有的高效方式进行合作,从而显示出新的信息管理方式。本文的中心假设借鉴了关于信息管理和数字认知的新感知和概念化的不可撤销的外观的主张。在对奥迪德国公司和奥迪匈牙利公司不同代际员工的1700多名受访者的代表性问卷样本进行分析的基础上,我们提出了一个新现象的特征,称为连接认知实体一代(CCE一代)。本文解释了(Baranyi, Csapo和Sallai,主编,2015)中引入的“一代CE”概念在这里的扩展方式。据称,信息管理的感知和由此产生的行为不仅涉及更大的复杂性,而且还有助于应对虚拟化,从而有效地塑造考虑到增强现实的文化。本文描述了认知人格(“推理实体”)在企业环境中的社会认知的个体视角和社会嵌入(连接)视角。本文试图阐述存在于交互式信息框架中的创新动力,这种框架由认知人格与其他认知实体(包括人类和非人类)的多种联系组成。研究表明,管理应被视为组织互动行为的元层面。本文的主要目的是展示数字文化对企业环境中管理和领导性质的可能影响。本文的一个特别重点是阐明在企业管理背景下认知人格识别的各个方面。
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引用次数: 8
Cognitive interpretation of different spatial databases in web environment 网络环境下不同空间数据库的认知解读
Pub Date : 2015-10-01 DOI: 10.1109/COGINFOCOM.2015.7390582
Dániel Balla, Marianna Zichar, Norbert Barkóczi, O. Varga
The main aim of our paper is to present databases in web environment, containing or related to different types of spatial data. For the realization different data gained from GDEM digital elevation model, CORINE Land Cover database and a soil information system (called SISCS and developed by ourselves) were used. In order to help the cognitive interpretation of the data, KML file format supported by Google services was used. The evolved geographic database is able to provide information about the study area in a visual way for SISCS users, but can be extended too by uploading new data.
本文的主要目的是呈现网络环境下的数据库,包含或涉及不同类型的空间数据。为了实现GDEM数字高程模型获取的不同数据,使用了CORINE土地覆盖数据库和自行开发的土壤信息系统(SISCS)。为了帮助数据的认知解释,使用了Google服务支持的KML文件格式。发展后的地理数据库能够以可视化的方式为SISCS用户提供有关研究区域的信息,但也可以通过上传新数据进行扩展。
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引用次数: 8
Influencing household location decision making: Potential in transportation management? 影响家庭选址决策:交通管理的潜力?
Pub Date : 2015-10-01 DOI: 10.1109/COGINFOCOM.2015.7390585
B. Gaal
Housing location decision is basic information for transportation modeling. As the basis of trip generation its modelling is quite well-studied. These models are based on economic theories and assume the knowledge of a broad range of decisive information. At the same time people tend to make decision knowing far less information using heuristics. Utilizing this decision making process the question arises: providing more detailed, easily accessible information do people make more rational decision? And further considering: providing these information could we influence decision making to match with the objectives of regional development and transportation management?
住宅区位决策是交通建模的基础信息。作为行程生成的基础,其建模已经得到了很好的研究。这些模型建立在经济理论的基础上,并假设人们了解广泛的决定性信息。与此同时,人们倾向于使用启发式在知道的信息少得多的情况下做出决定。利用这个决策过程,问题出现了:提供更详细、更容易获取的信息,人们会做出更理性的决定吗?并进一步考虑:提供这些信息,我们是否可以影响决策,以配合区域发展和交通管理的目标?
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引用次数: 0
Posters, metadata, description schemas 海报、元数据、描述模式
Pub Date : 2015-10-01 DOI: 10.1109/COGINFOCOM.2015.7390581
Margit Némethi-Takács
The number of electronic archives holding image documents such as posters is increasing besides traditional, textual materials. It is definitely true for the digitized poster collections that the use of metadata is essential for their operation as with the help of metadata electronic documents can be efficiently sorted and retrieved. This study shows an example how it is possible to store the metadata of posters efficiently.
除了传统的文字资料外,电子档案中包含海报等图像文件的数量也在增加。对于数字化海报馆藏来说,元数据的使用对其运作至关重要,因为有了元数据的帮助,电子文档可以有效地分类和检索。本研究展示了一个如何有效存储海报元数据的示例。
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引用次数: 0
Digital age: Information and communication technologies, tools and trends for communication management 数字时代:信息和通信技术,通信管理的工具和趋势
Pub Date : 2015-10-01 DOI: 10.1109/COGINFOCOM.2015.7390596
Márta Konczosné Szombathelyi, Patrick Waldbuesser, Ralph Tench
This paper aims to explore and identify the trends and main streams of digitalization and cognitive infocommunications in the field of communication management in Europe. The analysis based upon the database of European Communication Monitor (ECM) 2007-2015 which is the largest study on strategic communication worldwide. The paper focuses on the development of communication channels, online communication and social media, furthermore tends to give an overall picture about the rapidly growing role of social media as a tool among European communication practitioners. This electronic document is a "live" template and already defines the components of your paper [title, text, heads, etc.] in its style sheet. In the frame of our paper we give an overview about the trends and long term features - such as digitalization, infocommunication, and social media - on communication management. What we can follow as clear trends during the 2007-2015 periods are as bellow: development of communication channels/instruments; coping with the digital evolution and the social web become the most important (strategic) issues for communication management; overall trend the interactive communication and online communities, and emerging interactive channels: social media, networks and online videos. There are phenomena which appear in a particular year and become a constant element of the tools by today, and there are new elements in every year. The importance of printed media is radically reduced, and replaced by online media. With their help will be the stakeholders, the media and the pubic available. Next to the online communication and online media, the forging ahead of social media (social networks, blogs, etc.) is the most important source of changes. The importance of to be present in social media is gradually becoming more and more obvious to companies. Social media means a real dialogue, and it requires substantial resources. As the World Wide Web becomes more and more influential, the global media become the most important tools of the global communication management on reaching the public.
本文旨在探讨和识别欧洲通信管理领域的数字化和认知信息通信的趋势和主流。该分析基于欧洲通信监测(ECM) 2007-2015年的数据库,这是全球最大的战略传播研究。本文重点关注传播渠道、在线传播和社交媒体的发展,进一步倾向于全面描述社交媒体在欧洲传播从业者中作为一种工具的快速增长的作用。这个电子文档是一个“活的”模板,它已经在样式表中定义了论文的组成部分[标题,正文,标题等]。在本文的框架内,我们概述了通信管理的趋势和长期特征,如数字化、信息通信和社交媒体。在2007-2015年期间,我们可以遵循的明显趋势如下:沟通渠道/工具的发展;应对数字化演进和社交网络成为传播管理最重要的(战略)问题;互动传播和网络社区的总体趋势,以及新兴的互动渠道:社交媒体、网络和在线视频。有些现象在特定年份出现,到今天成为工具的恒定元素,而且每年都有新的元素。印刷媒体的重要性大大降低,取而代之的是网络媒体。在他们的帮助下,利益相关者、媒体和公众都可以参与进来。除了在线交流和在线媒体之外,社交媒体(社交网络、博客等)的发展是最重要的变化来源。对于企业来说,出现在社交媒体上的重要性逐渐变得越来越明显。社交媒体意味着真正的对话,它需要大量的资源。随着万维网的影响力越来越大,全球媒体成为全球传播管理触及公众的最重要工具。
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引用次数: 3
Experiences of virtual desktop collaboration experiments 虚拟桌面协作实验经验
Pub Date : 2015-10-01 DOI: 10.1109/COGINFOCOM.2015.7390622
K. Hercegfi, A. Komlódi, Bálint Szabó, M. Köles, E. Lógó, Balázs Péter Hámornik, Gyöngyi Rózsa
The Virtual Desktop series of experiments of the NeuroCogSpace project is an explorative research on collaboration behavior in virtual space applying Virtual Collaboration Arena (VirCA). A series of methodological challenges such as application of EEG, ECG, and mobile eye-tracking in immersive Virtual Reality (VR) environment were introduced. In this paper, experiences on experiment design and preliminary results are presented.
NeuroCogSpace项目的虚拟桌面系列实验是应用虚拟协作竞技场(Virtual collaboration Arena, VirCA)对虚拟空间协作行为的探索性研究。介绍了沉浸式虚拟现实(VR)环境下的EEG、ECG、移动眼动追踪等一系列方法挑战。本文介绍了实验设计的经验和初步结果。
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引用次数: 12
HoloR: Interactive mixed-reality rooms HoloR:交互式混合现实房间
Pub Date : 2015-10-01 DOI: 10.1109/COGINFOCOM.2015.7390647
Carsten Schwede, T. Hermann
Existing virtual reality technologies conver only certain areas of the mixed-reality spectrum: Augmented reality goggles are unable to provide immersion while head-mounted displays make it difficult to interact with the real world. In this paper we introduce HoloR - short for Holographic Room: A stereoscopic, multi-person, multi-viewer, spatial projected augmented reality system, which enables applications to blend between different parts of the mixed-reality spectrum. By using web-technologies like JavaScript and WebGL the operation of HoloR does not require any installation or compiling process and thus enables rapid development of applications and extensions. We present different sample applications ranging from collaborative data exploration to augmented persons and ambient information systems.
现有的虚拟现实技术只涵盖了混合现实的某些领域:增强现实护目镜无法提供沉浸感,而头戴式显示器则难以与现实世界互动。在本文中,我们介绍了HoloR——全息房间的缩写:一个立体的、多人的、多观察者的、空间投影的增强现实系统,它使应用程序能够在混合现实频谱的不同部分之间融合。通过使用JavaScript和WebGL等网络技术,HoloR的运行不需要任何安装或编译过程,因此可以快速开发应用程序和扩展。我们提出了不同的示例应用程序,从协作数据探索到增强人员和环境信息系统。
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引用次数: 8
Adaptive services with cloud architecture for telemedicine 具有远程医疗云架构的自适应服务
Pub Date : 2015-10-01 DOI: 10.1109/COGINFOCOM.2015.7390621
Abel Garai, István Péntek
Telemedicine embraces telecommunication and information technologies in order to serve health care at remote locations outside of the premises of medical institutions. These systems produce and process dynamically growing amount of data to keep the pace with this exponential process. Moreover, they need to support real time processing in some cases which requires a dynamically scalable and fault tolerant architecture. Based on the large amount of data we propose for these telemedicine systems an extensible architecture which uses distributed and disjoint databases as an anonymized storage in order to support data analytics. Utilizing services, these methods could help us to create a system which could derive new medical information from the collected data that could be used to find possible treatments for illnesses and discover hitherto unknown correlations between different risk factors, thus involving cognitive aspects in our outlined solution. The future of adaptive telemedicine systems should be based on the successful application of distributed data processing with services in order to produce high value-added structured information flows and innovative knowledge base.
远程医疗采用电信和信息技术,以便在医疗机构场所以外的偏远地区提供保健服务。这些系统产生和处理动态增长的数据量,以保持这种指数过程的步伐。此外,在某些情况下,它们需要支持实时处理,这需要动态扩展和容错架构。针对这些远程医疗系统的海量数据,我们提出了一种可扩展的体系结构,该体系结构使用分布式和离散数据库作为匿名存储,以支持数据分析。利用服务,这些方法可以帮助我们创建一个系统,该系统可以从收集的数据中获得新的医疗信息,这些信息可用于寻找疾病的可能治疗方法,并发现不同风险因素之间迄今未知的相关性,从而在我们概述的解决方案中涉及认知方面。自适应远程医疗系统的未来应以分布式数据处理与服务的成功应用为基础,以产生高附加值的结构化信息流和创新知识库。
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引用次数: 19
A fork implementation of the police edition of the OOCWC system 一个fork实现的警察版OOCWC系统
Pub Date : 2015-10-01 DOI: 10.1109/COGINFOCOM.2015.7390583
Renátó Besenczi, T. Katona, M. Szilágyi
In our demonstration, we present a fork implementation of the Robocar World Championship system (OOCWC for short), more precisely of one of its variants called Police Edition. This system is able to simulate traffic environments. Our implementation is a competitor team in the OOCWC.
在我们的演示中,我们展示了Robocar World Championship系统(简称OOCWC)的一个分支实现,更准确地说,是它的一个变体,称为Police Edition。该系统能够模拟交通环境。我们的实现是OOCWC中的竞争团队。
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引用次数: 1
Synthesis of speaking styles with corpus- and HMM-based approaches 基于语料库和hmm方法的说话风格综合
Pub Date : 2015-10-01 DOI: 10.1109/COGINFOCOM.2015.7390589
Péter Nagy, C. Zainkó, G. Németh
In this paper we compare two state-of-the-art speech synthesis techniques (corpus- and HMM-based) in terms of expressive speech synthesis. Two corpora were composed with different speaking styles (broadcast news and literature reading) from the same female speaker. Our aim was to determine to what extent the different technologies reproduce these styles. The corpora and the synthetic expressive speech samples were evaluated based on objective measures, and a carefully designed perceptual test was carried out in order to evaluate naturalness, quality and style identification rates of the generated samples. In our objective assessment we focused on prosodic features that principally influence the speaking style: F0 contour, average values and articulatory speed. Our evaluation of the perceptual test shows that both techniques were able to capture the main features of expressive speech and although listeners preferred the HMM-based voice, the speaking style was recognizable in case of both methods.
在本文中,我们比较了两种最先进的语音合成技术(基于语料库和基于hmm)在表达性语音合成方面。两个语料库由不同的说话风格(广播新闻和文学阅读)组成,来自同一位女性演讲者。我们的目标是确定不同的技术在多大程度上再现了这些风格。基于客观测量对语料库和合成的表达性语音样本进行评估,并进行精心设计的感知测试,以评估生成样本的自然度、质量和风格识别率。在我们的客观评估中,我们主要关注影响说话风格的韵律特征:F0轮廓、平均值和发音速度。我们对感知测试的评估表明,这两种技术都能够捕捉到表达性语音的主要特征,尽管听众更喜欢基于hmm的语音,但两种方法的说话风格都是可识别的。
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引用次数: 1
期刊
2015 6th IEEE International Conference on Cognitive Infocommunications (CogInfoCom)
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