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Seventh International Workshop on Computer Architecture for Machine Perception (CAMP'05)最新文献

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Automatic parameter regulation for a tracking system with an auto-critical function 具有自动临界功能的跟踪系统的自动参数调节
Daniela Hall
In this article we propose an architecture of a tracking system that can judge its own performance by an auto-critical function. Performance drops can be detected which trigger an automatic parameter regulation module. This regulation module is an expert system that searches a parameter setting with better performance and returns it to the tracking system. With such an architecture, a robust tracking system can be implemented which automatically adapts its parameters in case of changes in the environmental conditions. This article opens a way to self-adaptive systems in detection and recognition.
在本文中,我们提出了一种跟踪系统的架构,它可以通过自动关键功能来判断自身的性能。性能下降可以检测触发一个自动参数调节模块。该调节模块是一个专家系统,它搜索性能较好的参数设置并返回给跟踪系统。利用这种结构,可以实现一个鲁棒的跟踪系统,在环境条件变化的情况下自动调整其参数。本文为自适应系统的检测和识别开辟了一条道路。
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引用次数: 11
Principles of a CMOS sensor dedicated to face tracking and recognition 一种专用于人脸跟踪与识别的CMOS传感器原理
D. Ginhac, E. Prasetyo, M. Paindavoine, B. Heyrman
This paper describes the main principles of a vision sensor dedicated to the detecting and tracking faces in video sequences. For this purpose, a current mode CMOS active sensor has been designed using an array of pixels that are amplified by using current mirrors of column amplifier. This circuit is simulated using Mentor Graphics/spl trade/ software with parameters of a 0.6 /spl mu/m CMOS process. The circuit design is added with a sequential control unit which purpose is to realise capture of subwindows at any location and any size in the whole image.
本文介绍了一种用于视频序列中人脸检测和跟踪的视觉传感器的主要原理。为此,设计了一种电流型CMOS有源传感器,该传感器采用柱放大器的电流镜放大像素阵列。该电路采用Mentor Graphics/spl trade/软件进行仿真,参数为0.6 /spl mu/m CMOS工艺。电路设计中增加了顺序控制单元,目的是实现对整个图像中任意位置、任意尺寸的子窗口的捕获。
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引用次数: 6
3-dimensional hydrodynamic interaction of a supernova remnant shock with an isolated cloud 超新星残余激波与孤立云的三维流体动力学相互作用
S. Orlando, G. Peres, F. Reale
We report on a computational key-project in astrophysics. The project is aimed at studying the interaction of a supernova shock wave with interstellar clouds. We describe the numerical code used, namely FLASH, a multi-dimensional astrophysical hydrodynamics code for parallel computers developed at the FLASH center (The University of Chicago); our team collaborates with, and contributes to, the FLASH project. We discuss the resources required for the whole project, the I/O management, the performance and the scalability of the code on IBM/Sp4 at CINECA. Finally, we present a selection of results.
我们报告了天体物理学中的一个计算关键项目。该项目旨在研究超新星激波与星际云的相互作用。我们描述了所使用的数字代码,即FLASH,这是FLASH中心(芝加哥大学)开发的并行计算机的多维天体物理流体动力学代码;我们的团队与FLASH项目合作,并为其做出贡献。我们讨论了整个项目所需的资源、I/O管理、IBM/Sp4上代码的性能和可伸缩性。最后,我们给出了一些结果。
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引用次数: 0
Implementing a real-time free-viewpoint video system on a PC-cluster 在pc集群上实现实时自由视点视频系统
M. Ueda, Daisaku Arita, R. Taniguchi
In this paper, we present a system generating free-viewpoint video in real-time using multiple cameras and a PC cluster. Our system firstly reconstructs a shape model of objects by the visual cone intersection method, secondly transforms the shape model represented in terms of a voxel form into a triangular patch form, thirdly colors vertexes of triangular patches, and finally displays the shape-color model from the virtual viewpoint directed by a user. In this paper, we describe implementation details of our system and show some experimental results.
本文提出了一种利用多摄像机和PC机集群实时生成自由视点视频的系统。该系统首先利用视觉锥交法重建物体的形状模型,然后将以体素形式表示的形状模型转换为三角形斑块形式,然后对三角形斑块的顶点进行着色,最后在用户指导的虚拟视点上显示形状-颜色模型。在本文中,我们描述了系统的实现细节,并给出了一些实验结果。
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引用次数: 2
On the role and design of selection-based perception 论基于选择的感知的作用与设计
P. Lombardi, B. Zavidovique
One of the challenges of research in machine perception today is filling the gap between researchers and engineers, general algorithms and development of working systems. Key performance issues like robustness, adaptability, flexibility and real-time must be pursued together with simplicity of design. These requirements have accentuated the interest in multi-modular systems and data fusion. The literature has proposed two main paradigms of multi-modular fusion: redundancy (or combination) and selection (or switching). We compare the relative advantages and complementary uses of the two paradigms. Then we focus on selection, which seems to attract less attention than redundancy -at least in machine vision, where we operate. After summarizing our work on a selection-based fusion scheme named context commutation, we describe a methodology in ten steps to design selection-based systems. With this paper, we hope to contribute to the understanding of selection as an additional tool for researchers and engineers working on machine perception.
当今机器感知研究的挑战之一是填补研究人员和工程师、通用算法和工作系统开发之间的差距。关键的性能问题,如健壮性、适应性、灵活性和实时性,必须与设计的简单性一起追求。这些需求加强了对多模块系统和数据融合的兴趣。文献提出了多模块融合的两种主要范式:冗余(或组合)和选择(或切换)。我们比较了两种范式的相对优势和互补用途。然后我们把注意力集中在选择上,这似乎比冗余吸引的注意力要少——至少在我们操作的机器视觉上是这样。在总结了我们在基于选择的融合方案上下文交换方面的工作之后,我们描述了一种分为十个步骤的方法来设计基于选择的系统。通过本文,我们希望有助于理解选择,作为研究机器感知的研究人员和工程师的额外工具。
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引用次数: 0
Restoration of vertical line scratches with a distributed genetic algorithm 基于分布式遗传算法的竖线划痕修复
F. Isgrò, D. Tegolo
This contribution approaches the problem of scratch restoration in old movies as an optimisation problem. The functional based on statistical properties of the image around the scratch is optimised using an ad-hoc genetic algorithm. Given the large amount of computational time needed by genetic algorithms, a network of standard workstations with heterogeneous operating systems has been used. Each workstation in the network works on each scratch to perform the restoration, and a specific machine works as a root node with the task of distributing jobs on the network and adding the outputted restored scratches back into the image.
这一贡献接近问题的划痕恢复在老电影作为一个优化问题。基于划痕周围图像的统计特性的函数使用特设遗传算法进行优化。考虑到遗传算法需要大量的计算时间,使用了一个具有异构操作系统的标准工作站网络。网络中的每个工作站都对每个划痕执行恢复,一台特定的机器作为根节点工作,其任务是在网络上分配作业,并将输出的已恢复划痕添加回映像中。
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引用次数: 6
Enabling Grid technologies for simulating the Planck LFI simulated mission 启用网格技术来模拟普朗克LFI模拟任务
G. Taffoni, D. Maino, C. Vuerli, G. Castelli, R. Smareglia, A. Zacchei, T. Ensslin, F. Pasian
Planck, the ESA satellite aimed at mapping the microwave sky through two complete sky surveys, will fly in 2007. It is a space mission that is extremely demanding in terms of computing power and data storage. PLANCK simulations mimic the whole mission starting from a virtual sky (ideal or "contaminated" by introducing several noise sources). Most of the related software is already installed at the two Planck DPCs (HFI and LFI). Its main goal is validation of the pipeline modules that will be used to build the data reduction pipelines during the operative phase of the mission. The software can also be profitably used to face the challenging computing power and data storage requirements and also during the pre-launch phase of the mission. Grid, the new technology that enables the distribution and sharing of computing power and data storage capacity over a geographical network, seems to be a promising answer to Planck data storage and processing needs. In the framework of the Italian, LCG based, Grid infrastructure at INFN, we managed to run a number of experiments aimed at defining an application specific environment for the PLANCK simulation software and at distributing on the Grid the produced simulated data. Such experiments have proved that the "gridification" of Planck pipelines is not only possible but is extremely convenient in terms of data processing speed and available data storage as is well illustrated in this paper.
欧洲航天局的普朗克卫星旨在通过两次完整的天空调查来绘制微波天空,将于2007年发射。这是一项在计算能力和数据存储方面要求极高的太空任务。普朗克的模拟模拟了从虚拟天空开始的整个任务(理想或“污染”了几个噪声源)。大部分相关软件已经安装在两个普朗克dpc (HFI和LFI)上。其主要目标是验证管道模块,这些模块将用于在任务的操作阶段建立数据减少管道。该软件还可用于应对具有挑战性的计算能力和数据存储要求,也可用于任务的发射前阶段。网格是一种能够在地理网络上分配和共享计算能力和数据存储容量的新技术,似乎是满足普朗克数据存储和处理需求的一个很有希望的答案。在意大利LCG的框架下,INFN的网格基础设施,我们成功地运行了一些实验,旨在为PLANCK模拟软件定义一个特定的应用环境,并在网格上分发生成的模拟数据。这些实验证明了普朗克管道的“栅格化”不仅是可能的,而且在数据处理速度和可用的数据存储方面非常方便,这一点在本文中得到了很好的说明。
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引用次数: 1
Climbing the semantic ladder: towards semantic semi-automatic image annotation using MPEG-7 descriptor schemas 攀登语义阶梯:使用MPEG-7描述符模式实现语义半自动图像注释
E. Izquierdo, A. Dorado
The fast development of innovative tools to create user friendly and effective multimedia libraries, services and environments requires novel concepts to support storage, annotation and retrieval of huge amounts of digital audiovisual data. This article presents a technique to tackle the first instance of the problem in visual digital archives: classification using generic semantic descriptions. As a case study, classification abilities inherent to some important MFEG-7 low-level visual descriptors are explored and quantified.
为了创建用户友好和有效的多媒体库、服务和环境,创新工具的快速发展需要新颖的概念来支持大量数字视听数据的存储、注释和检索。本文提出了一种技术来解决视觉数字档案中问题的第一个实例:使用通用语义描述进行分类。作为案例研究,探讨了一些重要的mfg -7低级视觉描述符固有的分类能力并进行了量化。
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引用次数: 8
A sub-symbolic approach to word modelling for domain specific speech recognition 面向特定领域语音识别的子符号词建模方法
F. Agostaro, G. Pilato, G. Vassallo, S. Gaglio
In this work a sub-symbolic technique for automatic, data driven language models construction is presented. Such a technique can be used to arrange a language-modelling module, which can be easily integrated in existing speech recognition architectures, such as the well-found HTK architecture. The proposed technique takes advantages from both the traditional LSA approach and from a novel application of a probability space metric known as "Hellinger's distance". Experimental trials are also presented, in order to validate the proposed approach.
在这项工作中,提出了一种用于自动数据驱动语言模型构建的子符号技术。这种技术可以用来安排语言建模模块,该模块可以很容易地集成到现有的语音识别体系结构中,例如完善的HTK体系结构。所提出的技术既利用了传统的LSA方法,又利用了一种称为“海灵格距离”的概率空间度量的新应用。为了验证所提出的方法,还进行了实验试验。
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引用次数: 12
Low power image processing: analog versus digital comparison 低功耗图像处理:模拟与数字比较
Jacques-Olivier Klein, L. Lacassagne, H. Mathias, S. Moutault, A. Dupret
In this paper, a programmable analog retina is presented and compared with state of the art MPU for embedded imaging applications. The comparison is based on the energy requirement to implement the same image processing task. Results showed that analog processing requires lower power consumption than digital processing. In addition, the execution time is shorter since the size of the retina is reasonably large.
本文提出了一种可编程的模拟视网膜,并与目前最先进的嵌入式成像应用MPU进行了比较。这种比较是基于实现相同图像处理任务所需的能量。结果表明,与数字处理相比,模拟处理的功耗更低。此外,由于视网膜的尺寸相当大,因此执行时间较短。
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引用次数: 10
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Seventh International Workshop on Computer Architecture for Machine Perception (CAMP'05)
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