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EDUCATORS AND STUDENTS USE CLUES TO HELP IN MATHEMATICAL/STATISTICAL TESTS 教育工作者和学生在数学/统计测试中使用线索来帮助
Pub Date : 2019-07-01 DOI: 10.21125/EDULEARN.2019.1302
Anne D'Arcy-Warmington
Imagine you are in the world of Sherlock Holmes or Hercule Poirot, you do not glance upon a crime scene and with your very next breath reveal the perpetrator and motive to the police authorities who are scrutinizing each word and gesture. Students, no matter how well equipped with knowledge and pressure of test conditions, encounter this situation where they will read an unseen mathematical question in a test or examination. Students are expected within a few seconds to comprehend the context; follow a correct protocol and conclude with a logical solution that will be graded by the instructor. Unfortunately, not all students can perform well under such intense pressure, so Curtin College in Stage One Mathematics has introduced a scheme where a hint or clue can be exchanged for the allocated marks for that part of the question. Anxiety can affect students who consequently may be unable to write a solution befitting their level of knowledge, even with a sheet of notes under timed test conditions. Using Bloom’s and SOLO taxonomy, this paper will endeavor to illustrate the use of ‘clue giving’ under no time limits may benefit both students and educators learning experience.
想象一下,你身处夏洛克·福尔摩斯或赫尔克里·波洛的世界里,你不会瞥一眼犯罪现场,然后一口气就把罪犯和动机透露给正在仔细审查每个字和手势的警察当局。无论学生的知识多么丰富,考试条件多么压力,他们都会遇到这样的情况:他们会在考试或考试中读到一个看不见的数学问题。学生应该在几秒钟内理解上下文;遵循正确的方案,并以合乎逻辑的解决方案结束,该解决方案将由讲师评分。不幸的是,并不是所有的学生都能在如此巨大的压力下取得好成绩,所以科廷学院在第一阶段数学中引入了一个方案,一个提示或线索可以交换该部分问题的分配分数。焦虑会影响学生,他们因此可能无法写出符合他们知识水平的答案,即使在定时测试条件下有一张纸条。使用Bloom和SOLO分类法,本文将努力说明在没有时间限制的情况下使用“线索给予”可能有利于学生和教育者的学习经验。
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引用次数: 0
TOOLBOX.ACADEMY: CODING & ARTIFICIAL INTELLIGENCE MADE EASY FOR KIDS, BIG DATA FOR EDUCATORS 工具箱。学院:编程和人工智能为孩子们提供便利,大数据为教育工作者提供便利
Pub Date : 2019-07-01 DOI: 10.21125/EDULEARN.2019.1279
Francisco Vico, Joaquín Masa, Raul García
Society has reached the point where there is considerable awareness about the need of teaching coding skills at the schools. Both, political leaders and educational systems start taking positions in this strategic new arena, but they lack from much of the expertise and necessary tools about how to teach this complex (but also intuitive to children and youngsters) field of knowledge. In this context, ToolboX Academy is a programming platform which subscribes a slightly new approach to attack the problem, in four differential aspects: 1) While most attention focuses on block-based approaches (Scratch and Code.org being the most popular initiatives), ToolboX embraces coding as it works for developers: text-based programming; 2) ToolboX embeds mainstream programming languages, which are widely used, are supported by big communities, are weakly typed, and closer to human natural language, like it is Javascript, for web applications, and GNU Octave, in engineering and scientific research; 3) it provides user-oriented problem-based learning, designed upon educational research results; and 4) it integrates curricular subjects in learning to code. In this paper, we review the design constraints taken into account to develop ToolboX Academy, and how it has been tested in the classroom. Some features are particularly stressed, like the use of open formats for content representation (definition of tasks or problems); the design of a simplified environment to represent most CS concepts, from basic loops to complex graph traversal strategies; and the use of learning analytics based on big data algorithms that can help educators and managers to learn from the interaction of their students with this environment.
社会已经达到了一个高度,人们对在学校教授编程技能的必要性有了相当大的认识。政治领导人和教育系统都开始在这个具有战略意义的新领域占据一席之地,但在如何教授这一复杂(但对儿童和青少年来说也是直观的)知识领域,他们缺乏很多专业知识和必要的工具。在这种情况下,ToolboX Academy是一个编程平台,它采用了一种稍微新的方法来解决这个问题,它有四个不同的方面:1)当大多数注意力集中在基于块的方法(Scratch和Code.org是最受欢迎的计划)时,ToolboX包含了为开发人员工作的编码:基于文本的编程;2)工具箱嵌入主流编程语言,这些语言被广泛使用,有大型社区支持,是弱类型的,更接近人类自然语言,如用于web应用的Javascript,以及用于工程和科学研究的GNU Octave;3)以教育研究成果为基础,提供面向用户的问题学习;4)它整合了学习编程的课程。在本文中,我们回顾了开发工具箱学院所考虑的设计约束,以及它是如何在课堂上进行测试的。有些特性特别强调,比如使用开放格式表示内容(任务或问题的定义);设计一个简化的环境来表示大多数CS概念,从基本的循环到复杂的图遍历策略;使用基于大数据算法的学习分析,可以帮助教育工作者和管理人员从学生与这种环境的互动中学习。
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引用次数: 2
CULTURAL LITERACY EDUCATION IN LATVIA: CURRICULA REVIEW 拉脱维亚文化扫盲教育:课程审查
Pub Date : 2019-07-01 DOI: 10.21125/EDULEARN.2019.0891
A. Romanovska
Cultural literacy has been designated as strategically important to sustainable development in Latvia. It reflects the country’s distinctive history. Following the restoration of independence in 1990, policy-making prioritised both the reconstruction and development of Latvian national identity and the preservation and development of Latvian cultural heritage. The aim of the research is to analyse how “cultural heritage”, “cultural knowledge” and “participation” are reflected in the Latvian curricula that manage the educational process. The research also draws attention to how the European cultural heritage is understood in Latvian curricula, and how it relates to the concept of Latvian cultural heritage, focusing on the concepts of cultural identity and diversity. A systematic search for curricula examining cultural literacy education in formal education system was carried out using the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) framework resulting in two documents. The curricula or parts of these curricula relating to the age group 14-18 years were selected from both documents. Draft Regulations “Regulations Regarding the State Standard in Basic Education and Model Basic Educational Programmes” was also used as an additional source when looking at the education reform currently being implemented in Latvia. A thematic analysis of the documents was undertaken using an iterative, inductive approach to the generation of codes and themes guided by the review aims and objectives. The analysis of general education curricula shows that cultural literacy education in Latvia differs depending on the educational programme. At secondary school level, it is possible to choose a variety of educational pathways, which offer wider or narrower knowledge in the field of culture (the most extensive knowledge can be obtained by following a humanitarian and social sciences related programme). Irrespective of the programme, additional subjects can be chosen, and these are often culture-related subjects. Students of ethnic minority schools acquire specific knowledge of both the Latvian culture and their own ethnic culture and based on their personal experience have a better understanding of multiculturalism.
文化扫盲被认为对拉脱维亚的可持续发展具有战略重要性。它反映了这个国家独特的历史。在1990年恢复独立之后,政策制定优先考虑重建和发展拉脱维亚的民族特性以及保存和发展拉脱维亚的文化遗产。这项研究的目的是分析“文化遗产”、“文化知识”和“参与”如何反映在管理教育过程的拉脱维亚课程中。该研究还关注拉脱维亚课程如何理解欧洲文化遗产,以及它与拉脱维亚文化遗产概念的关系,重点关注文化认同和多样性的概念。使用系统审查和荟萃分析的首选报告项目(PRISMA)框架,对正规教育系统中检查文化素养教育的课程进行了系统搜索,产生了两份文件。与14-18岁年龄组有关的课程或这些课程的一部分是从这两份文件中选择的。在审查拉脱维亚目前正在实施的教育改革时,还使用了“关于国家基础教育标准和示范基础教育方案的条例草案”作为另一个来源。对这些文件进行了专题分析,在审查目的和目标的指导下,采用了一种反复归纳的方法来编制守则和主题。对普通教育课程的分析表明,拉脱维亚的文化扫盲教育因教育方案而异。在中学一级,可以选择各种教育途径,这些途径提供文化领域更广泛或更狭窄的知识(最广泛的知识可以通过参加人道主义和社会科学有关的方案获得)。无论什么课程,都可以选择其他科目,这些科目通常是与文化有关的科目。少数民族学校的学生获得拉脱维亚文化和他们自己民族文化的具体知识,并根据他们的个人经验对多元文化有更好的了解。
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引用次数: 0
EDUCATIONAL INTERVENTION FOR STUDENTS WITH ASD: EMOTION PRODUCTION AND RECOGNITION THROUGH THE BEE-BOT ROBOT 对自闭症学生的教育干预:蜜蜂机器人的情感产生与认知
Pub Date : 2019-07-01 DOI: 10.21125/EDULEARN.2019.0972
Elena Pérez, A. Gilabert, G. L. Lledó, Alejandro Lorenzo, A. Lledó
In last two decades, the worldwide number of cases of Autism Spectrum Disorders (ASD) diagnosed have increased drastically. ASD is a developmental disorder characterized by impairments in communication and social interactions and repetitive behaviour. These impairments can be translated into difficulties of attention and executive learning, general cognition or oral language, academic skills and social skills. Specifically, social skills include social imitation, social interaction rules, emotion production and recognition. All of this makes that they perceive reality in a different way and, therefore, inclusion into society for students with ASD is complicated by these difficulties. The teaching of social skills for these students continues to be a challenge. Nevertheless, during the last decade irruption of Information and Communication Technologies (ITC) has provided many new options for the educative intervention of people with Autism Spectrum Disorders (ASD). Three main categories involve ITC-based interventions which are: iPods and iPads Apps, serious games and robots. In this way, among these types of ICT, a growing intervention method based on Social Assistance Robots (SAR) is being developed. The main characteristics of SAR include that can express and/or perceive emotions, can establish verbal and non-verbal communications and they can learn social skills. In this sense, one of the biggest advantages is based on their capacity to programme to respond to different social situations. Robotic assisted therapy not only perfectly aligns with the methodological principles that should guide the teaching-learning process of these students (individualized intervention, sequence of activities, active experiences and predictive environments), but also with the educational needs of these students. This rapid advance in robotics, its good results, the complexity of the educational need and the increase in cases of ASD, make it necessary to include this type of intervention in educational contexts. Many recent researches have shown positive outcomes of robots as social mediators to improve social and communication skills. In this way, robotics is constituted as a new path of educational intervention. Nevertheless, the possibility of using robots in educational contexts is limited due to its high costs and the lack of availability that is normally limited to the clinical and private environment. To overcome these aspects, this study uses the robot Bee-Bot which unites its low cost, its ease and its versatility of use. The main aim of this research has been to study how the use of the Bee-Bot robot can facilitate emotion recognition and production in ASD students. Specifically, this research has focused in one emotion: happiness. By conducting an exploratory study involving two children whose age is 6 years old, results provided some indicators that children with ASD have a great affinity with robots. Moreover, the findings of this study contribute to
在过去的二十年中,世界范围内诊断出的自闭症谱系障碍(ASD)病例数量急剧增加。ASD是一种发育障碍,其特征是沟通和社会互动障碍以及重复行为。这些障碍可以转化为注意力和执行学习、一般认知或口语、学术技能和社交技能方面的困难。具体来说,社会技能包括社会模仿、社会互动规则、情感产生和识别。所有这些都使他们以不同的方式感知现实,因此,自闭症学生融入社会的困难使其变得复杂。教授这些学生社交技巧仍然是一个挑战。然而,在过去的十年中,信息和通信技术(ITC)的爆发为自闭症谱系障碍(ASD)患者的教育干预提供了许多新的选择。主要有三个类别涉及基于信息技术的干预:ipod和ipad应用程序、严肃游戏和机器人。因此,在这些类型的信息通信技术中,基于社会援助机器人(SAR)的干预方法正在发展。SAR的主要特征包括能够表达和/或感知情绪,能够建立语言和非语言交流,能够学习社交技能。从这个意义上说,最大的优势之一是基于他们对不同社会情况作出反应的能力。机器人辅助治疗不仅完全符合指导这些学生的教与学过程的方法论原则(个性化干预、活动顺序、积极体验和预测环境),而且符合这些学生的教育需求。机器人技术的快速发展,其良好的结果,教育需求的复杂性和ASD病例的增加,使得有必要在教育环境中包括这种类型的干预。最近的许多研究表明,机器人作为社交媒介在提高社交和沟通技能方面取得了积极的成果。这样,机器人就构成了一种新的教育干预途径。然而,在教育环境中使用机器人的可能性是有限的,因为它的高成本和缺乏可用性,通常仅限于临床和私人环境。为了克服这些问题,本研究使用了成本低、使用方便、用途广泛的机器人Bee-Bot。本研究的主要目的是研究如何使用Bee-Bot机器人促进ASD学生的情感识别和产生。具体来说,这项研究集中在一种情绪上:幸福。通过对两名6岁儿童的探索性研究,结果提供了一些指标,表明ASD儿童与机器人有很大的亲和力。此外,本研究的发现有助于研究机器人对社交技能学习的影响
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引用次数: 2
STEM IN HIGHER EDUCATION: THE USE OF AN ADVANCED COMPUTING ENVIRONMENT TO DEVELOP FUNDAMENTAL SKILLS FOR UNIVERSITY CAREER AND THE WORLD OF WORK 高等教育中的Stem:利用先进的计算机环境培养大学生涯和工作世界的基本技能
Pub Date : 2019-07-01 DOI: 10.21125/EDULEARN.2019.1644
A. Barana, C. Fissore, M. Marchisio
According to much research, with the fourth industrial revolution the set of skills required in both old and new professions are changing. At a time when revolutionary technologies are penetrating more and more into everyday life, it is important that students, during the university courses, develop cognitive abilities (such as logical reasoning and visualization), content skills (which include ICT literacy), complex problem solving skills and technical skills (such as programming and computational thinking). One of the tools to enhance teaching and learning of STEM disciplines with technologies is an Advanced Computing Environment (ACE), a system that allows to perform numerical and symbolic computations, to make graphical representations in 2 and 3 dimensions and to create mathematical simulations through interactive components. The objective of our research is to understand if the use of an ACE in the university education of STEM disciplines allows students to develop important skills, such as problem solving, logical reasoning, mathematical reasoning, visualization, computational thinking, that will facilitate their university career and their entry into the world of work. To answer this question, we involved 48 university students in a 15-hour laboratory on the use of an ACE. The students were enrolled in degree courses in various STEM disciplines (Energy Engineering, Chemical Engineering, Physics, Mathematics Engineering, Computer Engineering, Aerospace Engineering, Biomedical Engineering, etc.) and they attended different years of bachelor’s and master’s degrees. During the laboratory, the students learned the functionalities of an ACE and used it for visualization and modelling, to write procedures for problem solving and for the creation of interactive materials. In the second part of the laboratory, the students worked in groups or individually on the creation of an interactive worksheet involving a STEM discipline of their interest. As a final product they could opt for the resolution of a problem with the generalization of the resolution, the study of a problem situation or of a theoretical concept, or the development of an interactive application. Their attitude toward the use of an ACE for the development of skills, previous knowledge on STEM software and their reasons for learning how to use an ACE were measured through an initial and a final questionnaire that students were asked to fill in at the beginning and at the end of the laboratory. The worksheets produced by the students were classified into three main categories (independently of the discipline of interest): problem solving, problem solving applications, applications (function studies or theoretical formulas) and interactive files (such as "program" or "app"); they were analysed and cross-checked with the answers to the questionnaires. The results obtained show that the use of an ACE in the STEM disciplines can develop, in different ways, the key skills mentioned above f
许多研究表明,随着第四次工业革命的到来,新旧职业所需的技能都在发生变化。在革命性技术越来越深入日常生活的时代,学生在大学课程中培养认知能力(如逻辑推理和可视化)、内容技能(包括ICT素养)、解决复杂问题的技能和技术技能(如编程和计算思维)是非常重要的。利用技术加强STEM学科教学的工具之一是高级计算环境(ACE),该系统允许执行数值和符号计算,制作二维和三维图形表示,并通过交互式组件创建数学模拟。我们研究的目的是了解在STEM学科的大学教育中使用ACE是否能让学生培养重要的技能,如解决问题、逻辑推理、数学推理、可视化、计算思维,这将促进他们的大学生涯和进入工作世界。为了回答这个问题,我们让48名大学生在一个15小时的实验室里学习ACE的使用。这些学生参加了不同STEM学科的学位课程(能源工程、化学工程、物理、数学工程、计算机工程、航空航天工程、生物医学工程等),他们参加了不同年级的学士和硕士学位。在实验期间,学生们学习了ACE的功能,并将其用于可视化和建模,编写解决问题的程序以及创建交互式材料。在实验的第二部分,学生们以小组或个人的形式制作一份涉及他们感兴趣的STEM学科的互动工作表。作为最终产品,他们可以选择用解决方案的一般化来解决问题,研究问题情况或理论概念,或开发交互式应用程序。通过要求学生在实验开始和结束时填写的初始和最终问卷,他们对使用ACE开发技能的态度、对STEM软件的先前知识以及学习如何使用ACE的原因进行了测量。学生制作的工作表分为三大类(独立于兴趣学科):问题解决、问题解决应用、应用(功能研究或理论公式)和交互式文件(如“程序”或“应用程序”);对这些数据进行了分析,并与调查问卷的答案进行了交叉核对。所获得的结果表明,在STEM学科中使用ACE可以以不同的方式培养上述大学生涯和工作世界的关键技能。
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引用次数: 0
INTERPRETIVE INVESTIGATION OF THE USE OF AUGMENTED REALITY IN FAMILY ENVIRONMENT WITHIN CHILDREN'S PLAY THROUGH THE OPTICS OF QUALITATIVE METHODOLOGY 通过定性方法论的光学,在儿童游戏的家庭环境中使用增强现实的解释性调查
Pub Date : 2019-07-01 DOI: 10.21125/EDULEARN.2019.1393
L. Korenova, D. Kostrub, P. Ostradicky
AR (Augmented Reality) as a current phenomenon has become increasingly recognized and used not only by professionals in the school educational context, but also by parents in the context of family education. Children's leisure time vs. digital technologies in the contours of (family) education is a very actual worldwide issue and in recent years a lot of scientific studies have been devoted to this subject matter in Slovakia. The scientific study presented here focuses on the phenomena of AR and qualitative methodology with the aim to present methodologically applicable principles when investigating AR in education. The principles of a qualitative research and methodology are elaborated and practically applied in a conducted research of AR used in a family environment, detouring its typical use in school educational contexts. In the presented study the authors deal with an investigation of the interpretations of parents of children between 4 and 6 years of age, who shared their views and opinions on the use of AR in their home environment. The methods of indirect observation, focused interview and the constant comparative method were used in the presented research.
AR (Augmented Reality,增强现实)作为一种新兴的现象,不仅在学校教育领域得到了专业人士的认可和使用,在家庭教育领域也得到了家长的认可和使用。儿童的休闲时间与(家庭)教育中的数字技术是一个非常现实的世界性问题,近年来,斯洛伐克对这一主题进行了许多科学研究。这里提出的科学研究侧重于AR现象和定性方法论,目的是在调查教育中的AR时提出方法论上适用的原则。本文详细阐述了定性研究的原则和方法,并在家庭环境中对AR进行了研究,绕过了其在学校教育环境中的典型应用。在本研究中,作者对4至6岁儿童的父母的解释进行了调查,他们分享了他们对在家庭环境中使用AR的看法和意见。本研究采用间接观察法、重点访谈法和持续比较法。
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引用次数: 0
ANALYSIS OF EDUCATIONAL TRAJECTORIES OF RUSSIAN YOUTH 俄罗斯青年教育轨迹分析
Pub Date : 2019-07-01 DOI: 10.21125/EDULEARN.2019.0593
O. Korzhova, T. Stuken, T. Lapina
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引用次数: 0
STRATEGIES USED BY TEACHERS TO SUPPORT LEARNING OF LOWER SECONDARY SCHOOL PUPILS FROM EDUCATIONAL TEXT RESOURCES 教师利用教育文本资源支持初中学生学习的策略
Pub Date : 2019-07-01 DOI: 10.21125/EDULEARN.2019.1381
Iva Červenková, M. Václavík, Z. Sikorová
The study presents empirical findings related to ways of supporting pupils’ learning based on textbooks and other text-based resources. Based on previous researches and direct participated observation during class (2008-2010) we found that printed textbook has an essential role for learning and teaching. While pupils rarely use it in order to prepare for class, it is used extensively (often and with high frequency) at school and for many purposes [1], [2]. Teachers use them primarily as a resource in order to prepare for classes and often as a guideline for didactic proceeding during their own classes. What role do textbooks have in supporting pupils’ learning and does the role differ from other text-based resources (especially digital ones)? How does or doesn’t textbook help the teaching process and what kind of teaching support can teacher provide thanks to it? The main goal of the research was to identify strategies used by primary school teachers to support their pupils' learning when working with educational resources. The research design used qualitative methodological procedures. Based on the content analysis of textbooks and semi-structured in-depth interviews with teachers of various subjects, we verified what kind of educational resources teachers use in their class, to what extent and for what purpose. Subsequently, our goal was to find which components in teaching and learning materials are considered by teachers as supportive and how do teachers use them to make pupils’ learning more effective. Data was analysed through typological analysis. We found out that some of the strategies applied by teachers ́ respect constructivist approaches or apply principles that enable active learning. But we also identified strategies that have a rigid character. We assessed these strategies in relation to the learning content, teacher’s teaching concept and the type of educational resource used. The theoretical foundations of the research are socio-cultural approaches and the concept of scaffolding.
本研究提出了基于教科书和其他文本资源支持学生学习的方法的实证研究结果。基于以往的研究和课堂直接参与观察(2008-2010),我们发现纸质教材在学习和教学中发挥着重要作用。虽然学生们很少为了备课而使用它,但它在学校里被广泛使用(经常而且频率很高),并且有很多用途。教师主要把它们作为备课的资源,并经常在自己的课堂上作为教学过程的指导方针。教科书在支持学生学习方面扮演什么角色?它的角色与其他基于文本的资源(尤其是数字资源)有何不同?教材对教学过程有什么帮助,或者没有什么帮助?教师可以通过教材提供什么样的教学支持?这项研究的主要目的是确定小学教师在使用教育资源时支持学生学习的策略。研究设计采用定性方法学程序。通过对教材内容的分析和对各学科教师的半结构化深度访谈,我们验证了教师在课堂上使用了什么样的教育资源,使用的程度和目的。随后,我们的目标是找出教师认为教学和学习材料中的哪些部分是支持性的,以及教师如何使用它们使学生的学习更有效。数据通过类型学分析进行分析。我们发现,教师采用的一些策略尊重建构主义方法或应用使主动学习成为可能的原则。但我们也发现了具有刚性特征的策略。我们根据学习内容、教师的教学理念和使用的教育资源类型来评估这些策略。本研究的理论基础是社会文化方法和脚手架概念。
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引用次数: 0
SELF-REGULATION AND SELF-ASSESSMENT OF THE COLLABORATIVE LEARNING COMPETENCE IN HIGHER EDUCATION FOR PRESERVICE TEACHERS 高等教育职前教师协同学习能力的自我调节与自我评价
Pub Date : 2019-07-01 DOI: 10.21125/EDULEARN.2019.0753
M. J. H. Serrano, M. Agustí, Noelia Morales Romo, G. Nieto, Isabel Vicario Molina
The competence of collaborative learning and the teamwork effectiveness constitute a basic and key competence in higher education, present in the syllabus of several degrees in the field of social sciences. Even more relevant for educational students, and especially for those who are trained to become teachers (in pre and primary education), where teamwork is an important part of their professional role. Several are the dimensions for the analysis of this competence, although there are three dimensions repeated in different studies, also included in some international reports on teaching competences (Assessment of Key Competences in initial education and training, European Commission, 2012; OCDE; 2018; PISA, 2018): (1) communication and support (ask and offer help) (2) developing/monitoring of collaborative roles (3) collaborative knowledge creation (participation and interdependence). From these three dimensions an assessment tool was created, considering the whole process, the planning the task, the regulation of the performance and the evaluation at the end. In order to get the effectiveness of the process, a number of activities were asked to analyze for all the members of the groups (dynamics, work methodology, involvement, participation, interaction, commitment, responsibility, contribution, roles, inclusion, relevance, attitude, climate, communication, etc.). The paper concludes with the importance of self-regulation in teamwork, emphasizing learning and its impact on higher education and professional development as future teachers. According to this, potential feedbacks and forwards are immersed in the evaluation processes that can help students training in the collaborative learning competence.
协作学习能力和团队效能是高等教育的基本和关键能力,出现在社会科学领域的若干学位课程大纲中。对于受过教育的学生,特别是那些接受过教师培训(学前和小学教育)的学生来说,团队合作是他们职业角色的重要组成部分。虽然有三个维度在不同的研究中重复出现,但也包括在一些关于教学能力的国际报告中(评估初级教育和培训的关键能力,欧盟委员会,2012;OCDE;2018;PISA, 2018):(1)沟通和支持(询问和提供帮助)(2)开发/监控协作角色(3)协作知识创造(参与和相互依存)。从这三个维度出发,构建了一个综合考虑整个过程、任务规划、绩效调控和最终评价的评估工具。为了获得过程的有效性,要求对所有小组成员的许多活动进行分析(动态、工作方法、参与、参与、互动、承诺、责任、贡献、角色、包容、相关性、态度、气候、沟通等)。最后,本文总结了团队合作中自我调节的重要性,强调了学习及其对高等教育和未来教师专业发展的影响。因此,在评价过程中融入潜在的反馈和前馈,有助于培养学生的协作学习能力。
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引用次数: 0
RADICAL UNIVERSITY ARRANGEMENTS TO CREATE ENTREPRENEURIAL UNIVERSITY 激进的大学安排创造创业型大学
Pub Date : 2019-07-01 DOI: 10.21125/EDULEARN.2019.2110
B. Furht, R. Williams, Oge Marques
In this paper we present non-traditional, radical university arrangements that we implemented in the College of Engineering and Computer Science at FAU in order to create an Entrepreneurial University. In order to produce successful engineers our thesis is that they should be involved in the applied industry projects. In the present state of the economy, research funding has been drastically reduced – these are chances for universities. However, universities can only effectively become incubators of entrepreneurship and innovation if they themselves practice entrepreneurship. This “reconceptualization” involves non-traditional, often radical university arrangements. The backbone of our new concept is the NSF-sponsored Industry/University Cooperative Research Center for Advanced Knowledge Enablement with 36 industry members, a more than 40 applied research projects. The university has created Research Park at university premises with more than 30 high-tech companies and an incubator with 27 start-up companies. As part of our strategy, based on our research, we launched two start-up companies that are led by our faculty and students. We also created joined industry/university laboratories, in which our faculty and students work jointly with industry scientists and engineers in creating innovative systems and products.
在本文中,我们提出了我们在FAU工程与计算机科学学院实施的非传统的、激进的大学安排,以创建一所创业型大学。为了培养成功的工程师,我们的论点是他们应该参与应用工业项目。在目前的经济状况下,研究经费大幅减少——这是大学的机会。然而,只有大学自身践行创业精神,才能有效地成为创业创新的孵化器。这种“重新概念化”涉及非传统的、通常是激进的大学安排。我们新概念的支柱是由美国国家科学基金会赞助的工业/大学高级知识实现合作研究中心,该中心有36个行业成员,40多个应用研究项目。该大学在校内建立了拥有30多家高科技公司的研究园和拥有27家初创公司的孵化器。根据我们的研究,作为我们战略的一部分,我们推出了两家由我们的教师和学生领导的初创公司。我们还建立了联合的工业/大学实验室,在那里我们的教师和学生与工业科学家和工程师共同创造创新的系统和产品。
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EDULEARN19 Proceedings
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