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A Model for Science and Technology Diplomacy: How to Align the Rationales of Foreign Policy and Science 科技外交的典范:如何将外交政策的基本原理与科学相结合
Pub Date : 2016-02-24 DOI: 10.2139/ssrn.2737347
T. Miremadi
Various researchers and policy analysts have made empirical S&T diplomacy studies. There are, also, some endeavors of theoretical modeling but they are still too few to promote a general discourse in the academic level. Short of any theoretical platform agreed upon to have a common understanding of multiple aspects and dynamics of S&T diplomacy, no practical guidelines extracted for the research in this field. This paper is a preliminary attempt to fill this gap. Narrowing down the subject, it introduces a theoretical and practical platform of S&T diplomacy at the national level. The paper in the first part, establishes that S&T diplomacy is an extension of innovation policy and enumerates the conditions of its effective governance. In the second part, it offers a theoretical platform for research and to build it, two steps were taken: 1) deepening the Technological Innovation System approach by differentiating the national and the international dimensions of the functions of the innovation system, 2) aligning the rationales of Power (Foreign policy) and Learning (innovation policy) by implanting the operationalized concept of power as instrument and goal in the context of innovation policy.
许多学者和政策分析人士对科技外交进行了实证研究。在理论建模方面也有一些努力,但还太少,不足以在学术层面上推动一个普遍的论述。缺乏共识的理论平台来对科技外交的多个方面和动态有一个共同的认识,也没有为这一领域的研究提取出实际的指导方针。本文是填补这一空白的初步尝试。缩小主题范围,引入国家层面的科技外交理论与实践平台。本文第一部分确立了科技外交是创新政策的延伸,并列举了其有效治理的条件。第二部分为研究提供了理论平台,为构建技术创新系统提供了理论平台:1)通过区分创新系统功能的国家和国际维度来深化技术创新系统方法;2)通过在创新政策背景下植入权力作为工具和目标的可操作性概念来调整权力(外交政策)和学习(创新政策)的基本原理。
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引用次数: 4
Winner and Losers in Gamification? The Role of Gamification in Third Level Learning and Higher Order Processing 游戏化的赢家和输家?游戏化在三级学习和高阶加工中的作用
Pub Date : 2015-03-30 DOI: 10.2139/ssrn.2587057
Mairead Brady, A. Devitt, Markus Lamest, S. Pearson
A Marketing Plan Online Simulation Game was played as part of an Introduction to Marketing for a Business masters. Gamification is increasingly being used in both business and academic settings to support learning (Werbach, 2014; Simoes, Diaz and Vilez, 2013; Duvernet and Popp, 2014; Muntean, 2011). This paper presents preliminary finding from a study which explores the use of an online collaborative serious business game for student learning in a postgraduate introductory marketing module. This study found that there were many positive outcomes notably the increased engagement of students with theory and content and the development of higher order processing skills. The game also more accurately reflected the world of business and gave the students a sense of business practice and business team dynamics. The findings suggest that there are a variety of wins that students and lecturers get from this game but that the winner group did not necessarily learn the most. So the winners did not take all. The research shows that there was very valuable learning for the students who performed less well in the game but who focused more on the learning.
营销计划在线模拟游戏是商业硕士市场营销入门课程的一部分。游戏化越来越多地被用于商业和学术环境,以支持学习(Werbach, 2014;Simoes, Diaz and Vilez, 2013;Duvernet and Popp, 2014;统治下,2011)。本文介绍了一项研究的初步发现,该研究探索了在研究生市场营销入门模块中使用在线协作严肃商业游戏的学生学习。本研究发现有许多积极的结果,特别是增加了学生对理论和内容的参与,并发展了高阶处理技能。游戏也更准确地反映了商业世界,让学生们感受到商业实践和商业团队的活力。研究结果表明,学生和讲师从这个游戏中获得了各种各样的胜利,但赢家群体不一定学得最多。所以赢家并没有拿走全部。研究表明,对于那些在游戏中表现不佳但更专注于学习的学生来说,这是非常有价值的学习。
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引用次数: 1
The Gender Gap in Mathematics: Evidence from a Middle-Income Country 数学中的性别差距:来自中等收入国家的证据
Pub Date : 2015-03-01 DOI: 10.2139/ssrn.2587275
P. Bharadwaj, G. De Giorgi, David R. Hansen, Christopher A. Neilson
Using a large administrative data set from Chile, we find that, on average, boys perform better than girls in mathematics. In this paper, we document several features of their relative performance. First, we note that the gender gap appears to increase with age (it doubles between fourth grade and eighth grade). Second, we test whether commonly proposed explanations such as parental background and investment in the child, unobserved ability, and classroom environment (including teacher gender) help explain a substantial portion of the gap. While none of these explanations help in explaining a large portion of the gender gap, we show that boys and girls differ significantly in perceptions about their own ability in math. Conditional on math scores, girls are much more likely to state that they dislike math, or find math difficult, compared to boys. We highlight differences in self-assessed ability as areas for future research that might lead to a better understanding of the gender gap in math.
通过使用来自智利的大型管理数据集,我们发现,平均而言,男孩比女孩在数学方面表现得更好。在本文中,我们记录了它们的相对性能的几个特征。首先,我们注意到性别差距似乎随着年龄的增长而增加(在四年级和八年级之间翻倍)。其次,我们测试了通常提出的解释,如父母背景和对孩子的投资、未被观察到的能力和课堂环境(包括教师性别)是否有助于解释很大一部分差距。虽然这些解释都不能解释性别差异的大部分原因,但我们表明,男孩和女孩在对自己数学能力的看法上存在显著差异。以数学成绩为条件,与男孩相比,女孩更有可能说她们不喜欢数学,或者觉得数学很难。我们强调了自我评估能力的差异,作为未来研究的领域,可能会更好地理解数学方面的性别差异。
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引用次数: 9
Estimating Predictors of the Philippine Licensure Examination for Engineering 估计菲律宾工程执照考试的预测因素
Pub Date : 2015-02-05 DOI: 10.2139/ssrn.2560685
A. Tamayo
Over the last three years, 2009-2011, the electrical engineering exam performance of the University of Mindanao was found to show declining trend, with faster rate of decline observed for the year-end than the mid-year examination. Though declining, the electrical engineering program could still make 4 passers out of 10 takers. The academic performance, proxied by GPA and correlation, showed a mixed result. The GPA could predict board outcome with a grade of 2.5 as threshold. The correlation, observed with float-up grades, did not necessarily predict board outcome, though, a simulated grade of 3.0 may land a positive board results. The examination for registered electrical engineers is composed of three subject clusters, namely: mathematics, engineering sciences, and professional subjects. It was determined that the engineering science had the strongest influence on the board, followed by professional subjects, and the mathematics cluster. It was also determined that the threshold rating for each subject is 65 in order to pass the licensure examination.
在过去的三年中,2009-2011年,棉兰老大学电气工程考试成绩呈下降趋势,其中年底考试的下降速度比年中考试快。尽管电气工程专业的成绩下降了,但10名应试者中仍有4人通过。以GPA和相关系数为代表的学业成绩显示出喜忧参半的结果。平均绩点可以以2.5分作为门槛来预测董事会的结果。相关性,观察到浮动等级,并不一定预测董事会的结果,虽然,模拟的3.0级可能会带来积极的董事会结果。注册电气工程师考试由三个学科群组成,即:数学、工程科学和专业学科。结果显示,工程科学对董事会的影响最大,其次是专业学科,然后是数学集群。为了通过执照考试,还确定了每个科目的门槛等级为65。
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引用次数: 1
MOOCs and the Online Delivery of Business Education: What's New? What's Not? What Now? mooc和在线商业教育:有什么新动向?不是什么?现在该做什么?
Pub Date : 2015-01-16 DOI: 10.5465/AMLE.2013.0021
J. Whitaker, J. R. New, R. Ireland
While the past two decades have produced much promise (and accompanying research) on the use of information technology (IT) in business school courses, it is not entirely clear whether IT has truly 'transformed' management education. There are compelling arguments on both sides. On one hand, advocates for the transformative role of IT can point to several success stories. On the other hand, skeptics on the role of IT in management education can also point to support for their view.This lack of consensus has led researchers in Academy of Management Learning and Education to call for scholars to confront the bias against online education (Redpath, 2012) and engage in serious research on online education (Arbaugh, DeArmond, & Rau, 2013). In this work, we respond to these calls for research by using Adaptive Structuration Theory to develop a conceptual model of three factors that influence the use of IT in business education. We review prior research for each factor and use the conceptual model to identify implications for the design and delivery of business education. Based on the implications, we offer recommendations and recognize challenges for business schools and faculty related to the use of IT in business education.
尽管过去20年在商学院课程中使用信息技术(IT)方面产生了很多希望(以及相关研究),但IT是否真的“改变”了管理教育,目前还不完全清楚。双方都有令人信服的论据。一方面,IT变革角色的倡导者可以指出几个成功的故事。另一方面,对IT在管理教育中的作用持怀疑态度的人也可以指出支持他们观点的证据。由于缺乏共识,管理学习与教育学院的研究人员呼吁学者们正视对在线教育的偏见(Redpath, 2012),并对在线教育进行认真的研究(Arbaugh, DeArmond, & Rau, 2013)。在这项工作中,我们通过使用自适应结构理论来响应这些研究呼吁,开发了一个影响IT在商业教育中使用的三个因素的概念模型。我们回顾了之前对每个因素的研究,并使用概念模型来确定商业教育设计和交付的含义。基于这些影响,我们提出了建议,并认识到商学院和教师在商业教育中使用IT的挑战。
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引用次数: 85
The Integration of Information Technology in Higher Education: A Study of Faculty's Attitude Towards its Adoption in the Teaching Process 信息技术在高等教育中的整合:教师对在教学过程中采用信息技术的态度研究
Pub Date : 2015-01-15 DOI: 10.2139/ssrn.2550007
Surej P. John
It is a reality that advancement of Information Technology revolutionized the busi­ness practices and strategies of entire industries. The field of higher education is not an exception to this phenomenon. Colleges and universities around the world are investing considerable amount of money to create Information Technology resources that meet their student’s and faculty’s instructional needs. While universities encourage their faculties to adopt the new technologies for their preparation and delivery of classes, various other fac­tors influence the integration or resistance of acceptance of these technologies. Age, highest education earned, teaching experience, computer competency, prior computer experience, availability of technology, Institutional support etc. are examples of these factors. Based on the theoretical support of Roger’s Diffusion Theory, a conceptual model is developed to identify the critical success factors that influence the adoption of Information Technology among faculties of tertiary educational institutions. The model is empirically tested among the faculty members of leading universities in Asian region. 261 full time lecturers partici­pated in this study and the results show that factors such as computer self-efficacy, relative advantage, compatibility and prior computer experience are significantly influencing their perceived ease of use and attitude towards using educational technologies.
信息技术的进步彻底改变了整个行业的商业实践和战略,这是一个现实。高等教育领域也不例外。世界各地的学院和大学都在投入大量资金来创建信息技术资源,以满足学生和教师的教学需求。虽然大学鼓励他们的教师采用新技术来准备和交付课程,但各种其他因素影响着这些技术的整合或接受阻力。年龄、最高教育程度、教学经验、计算机能力、以前的计算机经验、技术的可用性、机构支持等都是这些因素的例子。基于罗杰扩散理论的理论支持,本文建立了一个概念模型,以确定影响高等教育院校院系采用信息技术的关键成功因素。并对该模型进行了实证检验。研究结果表明,计算机自我效能感、相对优势、兼容性和已有计算机经验等因素显著影响教师对教育技术的易用性感知和使用态度。
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引用次数: 131
Shifting the Paradigm in Reporting SLOs 转变slo报告的范式
Pub Date : 2014-10-22 DOI: 10.2139/ssrn.2513657
Aeron Zentner, J. Lawson
The recent climate of reporting course and service assessment data has an emerging trend of institutions seeking to establish data warehouses within the siloes of cyberspace in the name of effective planning strategies. The process of driving efficiency has now succumb to more administrative work on the technical end and has created a new mound of barriers withholding institutional capabilities in seamless driving evidence based decision making. However, within the saturation of data warehousing systems has emerged a more streamlined approach and strategy that focuses on the constructs of a universally integrated Student Learning Outcomes (SLO) cloud system.
最近报告课程和服务评估数据的气候有一种新兴趋势,即机构寻求以有效规划战略的名义在网络空间的筒仓内建立数据仓库。提高效率的过程现在已经屈服于技术端更多的行政工作,并制造了一堆新的障碍,阻碍了机构在无缝推动基于证据的决策方面的能力。然而,在数据仓库系统饱和的情况下,出现了一种更精简的方法和策略,其重点是构建一个普遍集成的学生学习成果(SLO)云系统。
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引用次数: 0
Driving Positive Behavior Change Through Education and Motivation: Summary of a PayPerks Workshop 通过教育和激励推动积极的行为改变:PayPerks研讨会总结
Pub Date : 2013-10-01 DOI: 10.2139/SSRN.2348275
Susan Herbst-Murphy
Start-up firm PayPerks has developed a financial capability and rewards platform that combines online education with sweepstakes-based incentives. PayPerks’ initial emphasis has been on improving the understanding and use of prepaid cards among individuals with little prior experience using payment cards. Participants can earn points in a variety of ways, including taking short, self-directed tutorials on prepaid card use. Every month, those points become chances to win cash prizes in sweepstakes drawings. PayPerks co-founders facilitated a Payment Cards Center workshop where they demonstrated their product and discussed the journey it took from raw idea to commercialization. Two significant new PayPerks partnerships were also announced during this workshop.
初创公司PayPerks开发了一个财务能力和奖励平台,将在线教育与彩票奖励相结合。PayPerks最初的重点是提高那些之前几乎没有使用支付卡经验的人对预付卡的理解和使用。参与者可以通过各种方式获得积分,包括参加有关预付卡使用的简短自学教程。每个月,这些积分都变成了在抽奖抽奖中赢得现金奖励的机会。PayPerks的联合创始人在支付卡中心举办了一个研讨会,在那里他们展示了自己的产品,并讨论了从最初的想法到商业化的过程。在本次研讨会上,PayPerks还宣布了两项重要的新合作伙伴关系。
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引用次数: 0
The Benefits of Asynchronous Discussion in a Hybrid Economics Course: Evidence from a Large Enrollment Economics Course 在混合经济学课程中进行异步讨论的好处:来自大规模招生经济学课程的证据
Pub Date : 2012-07-27 DOI: 10.2139/ssrn.2118745
T. Roach
As improvements in technology continue to be integrated within the collegiate classroom it is important to study the benefits, or costs, that are associated with adopting new pedagogical practices. This paper focuses on the role that asynchronous discussion can play in furthering student development within a hybrid economics course. Specifically, this paper finds that encouraging online discussion of articles, podcasts, and videos that are related to course material results in better academic performance.
随着科技进步不断融入大学课堂,研究与采用新的教学实践相关的收益或成本是很重要的。本文着重探讨了在混合经济学课程中,异步讨论对促进学生发展的作用。具体来说,本文发现鼓励在线讨论与课程材料相关的文章、播客和视频可以提高学习成绩。
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引用次数: 1
Teaching Principles to the Masses: Assessing Student Performance in Lecture Capture vs. Face-to-Face Course Delivery 面向大众的教学原则:评估学生在课堂捕捉与面对面授课中的表现
Pub Date : 2011-05-01 DOI: 10.2139/ssrn.1868945
Patricia J. Euzent, Thomas L. Martin, P. Moskal, Patsy D. Moskal
Public universities are facing fiscal constraints due to declining state tax revenues and a resulting funding decrease. Improvements in technology have made possible the use of on-line lecture capture (LC) instruction. The question arises as to how LC delivery affects the effectiveness of instruction. The research literature on distance learning over the years has typically found no significant differences in student performance for the various instructional delivery modalities. With recent computer and video advances, high quality courses, streamed over the Internet, are now becoming common. However, little research to date has been published that specifically examines student performance or perceptions of courses that employ lecture capture. In this case, lecture capture refers to storing videos of actual course lectures on our college’s computer server, and making them available to students via their course websites, during the semester in which the course is offered. Students may view these videos at their convenience, as often as they wish, and without the need to download the videos onto their own computers. This study examined student performance and student perceptions in two large sections (N>300) of an introductory Economics course. One section employed traditional face-to-face instruction, and the other employed LC over the Internet. This study took place over two consecutive semesters. Students selected their course section (delivery format) during course registration. The instructional methods, exams, and instructor were the same for each section over both semesters. Students who agreed to participate allowed the authors to use their exam and homework scores, final grade, and some demographic data to compare student performance across the two delivery approaches. At the end of each semester, participating students also were asked to complete an online survey about their perceptions of their course section. The results indicated that there were no significant differences in student performance across the two delivery formats. Our results did show a higher withdrawal rate in the LC sections compared to the face-to-face sections (5.1% to 1.9%). LC courses require more discipline because students must complete coursework on their own, and it is likely that freshman and sophomores, in particular, may find this medium more difficult. Finally, student perceptions of LC were quite positive. Seventy-two percent perceived that they had more control over their learning than in a traditional face-to-face class. Forty-three percent also responded that they felt LC enhanced their performance in the course, while only 28% thought that it did not. Eighty percent indicated that LC was as good as or better than the traditional large lecture class experience, and 73% reported that they would choose to take another LC course. The flexibility and convenience of LC were what students liked the most about taking the course this way. Thus, it does appear th
公立大学正面临着财政紧张,因为州税收收入下降,资金也随之减少。技术的进步使在线讲座捕捉(LC)教学的使用成为可能。问题是LC交付如何影响教学的有效性。多年来关于远程学习的研究文献通常发现,不同的教学交付方式在学生表现上没有显著差异。随着最近计算机和视频技术的进步,高质量的课程,通过互联网传输,现在变得越来越普遍。然而,迄今为止,很少有研究专门调查学生的表现或对采用课堂捕捉的课程的看法。在本例中,lecture capture指的是将实际课程的讲课视频存储在我们学院的计算机服务器上,并在开设课程的学期内通过课程网站提供给学生。学生可以在他们方便的时候观看这些视频,只要他们愿意,而不需要将视频下载到自己的电脑上。本研究考察了经济学导论课程的两大块(N>300)学生的表现和学生的认知。一部分采用传统的面对面教学,另一部分采用网络上的LC教学。这项研究连续进行了两个学期。学生在注册课程时选择他们的课程部分(交付格式)。两个学期的教学方法、考试和老师都是一样的。同意参与的学生允许作者使用他们的考试和作业分数、期末成绩和一些人口统计数据来比较两种授课方式下学生的表现。在每个学期结束时,参与研究的学生还被要求完成一份关于他们对课程部分看法的在线调查。结果表明,在两种教学形式中,学生的表现没有显著差异。我们的结果确实显示,与面对面切片相比,LC切片的提取率更高(5.1%比1.9%)。LC课程要求更多的纪律,因为学生必须自己完成课程作业,尤其是大一和大二的学生,可能会发现这种媒介更困难。最后,学生对LC的看法是相当积极的。72%的人认为,与传统的面对面课程相比,他们对自己的学习有了更多的控制。43%的人还回应说,他们觉得LC提高了他们在课程中的表现,而只有28%的人认为没有。80%的人表示LC与传统的大型讲座课程一样好,甚至更好,73%的人表示他们会选择另一门LC课程。LC的灵活性和便利性是学生们最喜欢这种方式上课的原因。因此,它确实看起来,我们确实“无害”的LC课程交付,许多学生更喜欢这种媒介。
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引用次数: 6
期刊
EduRN: Innovation Research & Policy Education (IRPN) (Topic)
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