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2014 IIAI 3rd International Conference on Advanced Applied Informatics最新文献

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Implementation and Evaluation of Real Time Qualitative Feedback Systems in a Foreign Language Presentation Course 实时定性反馈系统在外语教学中的应用与评价
Pub Date : 2014-12-01 DOI: 10.1109/IIAI-AAI.2014.83
Y. Ono, M. Ishihara, S. Hirokawa, M. Yamashiro
This paper attempts to evaluate our new real time qualitative feedback system and its implementation. It was suggested in our earlier research that text-based instant feedback has an advantage of providing learners with opportunities to become aware of new discoveries from the feedback from the audience. We start the discussion with the consideration of some issues around the new system, comparison with two traditional approaches, Clicker approach and Forum approach, cost on learners, and their motivation for the next presentation. We carried out experiment studies and prove that our approach is superior to the traditional Forum and quantitative approach, showing the results of our research.
本文试图对我们新的实时定性反馈系统及其实施进行评估。我们之前的研究表明,基于文本的即时反馈有一个优势,它为学习者提供了从听众的反馈中意识到新发现的机会。我们首先讨论了围绕新系统的一些问题,与两种传统方法(Clicker方法和Forum方法)的比较,学习者的成本,以及他们下次演讲的动机。我们进行了实验研究,证明我们的方法优于传统的Forum和定量方法,显示了我们的研究成果。
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引用次数: 0
Master-Slave Asynchronous Evolutionary Hybrid Algorithm and ITS Application in VANETs Routing Optimization 主从异步进化混合算法及其在VANETs路由优化中的应用
Pub Date : 2014-12-01 DOI: 10.1109/IIAI-AAI.2014.188
S. M. Said, Morikazu Nakamura
Hybrid algorithms incorporated with parallel processing techniques are very powerful tools for efficiently solving very complex optimization problems. We present asynchronous parallel computer architecture adaptation based on hybridization of Genetic Algorithms (GAs) and Estimation of Distribution Algorithms (EDAs). In this master-slave formulation, slaves perform evolutionary computation independently using GAs, while master supervises and controls the searching process. Master's role is to probabilistically study the characteristics of solution space and directs the slaves on good searching spots. This study reports some few findings on the ability of our hybrid algorithm to solve some instances of BQP problem as well as AODV routing optimization in VANETs. For both problems our hybrid algorithm has obtained best results in terms of quality of solutions as well as computational speed.
结合并行处理技术的混合算法是有效解决复杂优化问题的有力工具。提出了一种基于遗传算法(GAs)和分布估计算法(EDAs)混合的异步并行计算机体系结构自适应算法。在这种主从模式中,从机使用GAs独立地进行进化计算,而主机监督和控制搜索过程。主节点的作用是概率地研究解空间的特性,引导从节点找到好的搜索点。本研究报告了我们的混合算法解决一些BQP问题的能力以及VANETs中AODV路由优化的一些发现。对于这两个问题,我们的混合算法在解的质量和计算速度方面都取得了最好的结果。
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引用次数: 10
Application of Information Technology to Develop the System for Solitary Death 信息技术在单独死亡监护系统开发中的应用
Pub Date : 2014-12-01 DOI: 10.1109/IIAI-AAI.2014.178
Shunki Takami, Ippei Torii, N. Ishii
Recently, the decreasing birthrate and aging society has advanced along with the rapid development of medical technology in Japan. Many Japanese want to live at home with old age and the number of elderly people living alone also steadily increases. Solitary deaths of elderly people living alone become an issue in such situation and it is necessary to take measures to cope with the situation. Some products to prevent solitary deaths utilizing information technology have been released already in Japan. However, most of them are not widely used because maintenance or introduction costs are quite high. In this paper, we state the development of the medical record system equipped with a simple automatic inquiry function to manage the health of the elderly living alone, "Otassha Tsushin", and the mobile application to prevent solitary deaths, "Anshin", to distribute to elderly people living alone and their families and supporters.
近年来,随着日本医疗技术的快速发展,日本的出生率下降和老龄化社会也在不断推进。许多日本人希望与老人住在一起,独居老人的数量也在稳步增加。在这种情况下,独居老人的孤独死亡成为一个问题,有必要采取措施应对这种情况。日本已经推出了一些利用信息技术防止孤独死亡的产品。然而,由于维护或引进成本相当高,大多数都没有被广泛使用。在本文中,我们阐述了开发具有简单自动查询功能的病案系统“Otassha Tsushin”,用于管理独居老人的健康状况,以及开发用于防止独居老人死亡的移动应用程序“Anshin”,分发给独居老人及其家人和支持者。
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引用次数: 1
Generational Layered Canvas Mechanism for Collaborative Web Applications 协作Web应用的分代分层画布机制
Pub Date : 2014-12-01 DOI: 10.1109/IIAI-AAI.2014.25
Shin-Ya Katayama, Shun Shiramatsu, Tadachika Ozono, T. Shintani
We propose a Generational Layered (GL) canvas mechanism to reduce delays of synchronization for collaborative Web applications. The delays consist of network delays and drawing delays. The network delays are well-argued topic by various researches. We focus on the drawing delays, which are a primary bottleneck of synchronization of objects on canvas. In our previous work, we have proposed a Drawing-Frequency based Layered (DFL) canvas mechanism. The DFL canvas mechanism solved the drawing problem but requires to manually assign a parameter how frequently an object is redrawn, respectively. The GL canvas mechanism achieves the automatic assignment of canvas objects to elicit high performance when the drawing-frequency is unknown. The automatic assignment algorithm is inspired by the generational garbage collection. We implemented and evaluated the mechanism, and then the mechanism elicited higher performance up to 3.5 times faster when the canvas had the sufficient number of layers. Developers can create fast Web applications using the mechanism. The mechanism enhances the potential of the Web applications running within low performance devices such as tablets and smartphones.
我们提出了一种分代分层(GL)画布机制来减少协作Web应用程序的同步延迟。延迟包括网络延迟和绘图延迟。网络延迟是各种研究争论不休的话题。我们将重点放在绘制延迟上,这是画布上对象同步的主要瓶颈。在我们之前的工作中,我们提出了一种基于绘图频率的分层(DFL)画布机制。DFL画布机制解决了绘图问题,但需要分别手动分配对象重绘频率的参数。GL画布机制实现了画布对象的自动分配,从而在绘制频率未知的情况下获得高性能。自动分配算法的灵感来自于分代垃圾收集。我们实现并评估了该机制,当画布具有足够的层数时,该机制的性能提高了3.5倍。开发人员可以使用该机制创建快速的Web应用程序。该机制增强了在平板电脑和智能手机等低性能设备中运行的Web应用程序的潜力。
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引用次数: 2
The Design of Simulation-Based e-Learning Mobile Application Software 基于仿真的电子学习移动应用软件的设计
Pub Date : 2014-12-01 DOI: 10.1109/IIAI-AAI.2014.113
L. Hsu
Very few studies have explored the learning outcome of nursing students undertaking physical examination and health assessment training. A simulation-based physical examination and health assessment training could provide a safe learning environment that allows mistakes and offers opportunities for discussion, feedback and reflection that are crucial for clinical skills and knowledge development. A simulation-based training can provide students with systematic guidance and feedback and help them relate simulation to real-life clinical practice as they build up clinical competence. This study aims to explore the effect of a simulation-based, e-learning physical examination and health assessment training course on clinical competence development of a group of nursing students. The APP provides instructions on abdominal examinations, respiratory examinations, cardiovascular examinations, and neuromuscular examinations.
很少有研究探讨护生接受体检和健康评估培训的学习效果。基于模拟的身体检查和健康评估培训可以提供安全的学习环境,允许出现错误,并提供讨论、反馈和反思的机会,这对临床技能和知识的发展至关重要。基于模拟的培训可以为学生提供系统的指导和反馈,帮助他们将模拟与现实的临床实践联系起来,建立临床能力。本研究旨在探讨基于模拟的电子学习体检与健康评估培训课程对护理学生临床能力发展的影响。APP提供腹部检查、呼吸检查、心血管检查、神经肌肉检查等指导。
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引用次数: 0
ROU (Region of Uninterest) and its Applications for Geographical Maps and Images 无兴趣区(ROU)及其在地理地图图像中的应用
Pub Date : 2014-12-01 DOI: 10.1109/IIAI-AAI.2014.167
Kana Miyawaki, Hung-Hsuan Huang, K. Kawagoe
There are many research activities on Region Of Interest (ROI) in the research fields of image recognition, used for medical treatments and sport video analysis. Many researches on an area of interest (Region Of Interest, ROI) have been conducted in the research area on image processings. It's important to extract a region which isn't an interest area in order to avoid the false negative of an area of interest. It is much meaningful to consider that an urrently uninteresting area is one of the useful areas in future. Therefore, in this paper, the concept of Region Of Uninterest(ROU) is proposed as a area which may play a role in future. As practical applications of ROU, geographical maps and images are discussed.
感兴趣区域(ROI)在图像识别的研究领域有很多研究活动,用于医学治疗和运动视频分析。在图像处理的研究领域中,对感兴趣的区域(Region of interest, ROI)进行了大量的研究。为了避免感兴趣区域的假阴性,提取一个非感兴趣区域是很重要的。考虑到一个目前无趣的领域是未来有用的领域之一是很有意义的。因此,本文提出了无兴趣区(ROU)的概念,作为未来可能发挥作用的区域。作为ROU的实际应用,讨论了地理地图和图像。
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引用次数: 1
Collaborative Software Engineering Learning Environment Associating Artifacts Management with Communication Support 将工件管理与通信支持相关联的协同软件工程学习环境
Pub Date : 2014-12-01 DOI: 10.1109/IIAI-AAI.2014.127
A. Hazeyama
Software development is knowledge-intensive and collaborative work in nature. A large number of communications are exchanged in software development. A number of intermediate artifacts are also created there. Some artifacts are created via discussions. Some communications exchanged during software development are closely related to various types of artifacts. This study proposes a learning environment for collaborative software development that associates artifacts management with communication management. This paper describes how the function of association of artifacts with communications has been used.
软件开发本质上是知识密集型和协作性工作。在软件开发过程中需要进行大量的通信交换。在那里还创建了许多中间工件。一些工件是通过讨论创建的。在软件开发期间交换的一些通信与各种类型的工件密切相关。本研究提出了一个协作软件开发的学习环境,它将工件管理与通信管理联系起来。本文描述了如何使用工件与通信相关联的功能。
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引用次数: 4
Development Environment for a Multimodal Interactive System Based on Ontological Knowledge 基于本体知识的多模态交互系统开发环境
Pub Date : 2014-12-01 DOI: 10.1109/IIAI-AAI.2014.158
Daisuke Takegoshi, Masahiro Araki
The aim of the present research is to develop MrailsBuilder, a multimodal interactive system development environment, based on ontological knowledge. MrailsBuilder supports the process of data modeling on MrailsScript by visualizing the structure of ontology. MrailsScript automatically generates a set of prototype codes for a multimodal interactive system based on an MVC model. In addition, MrailsBuilder automatically generates background knowledge of a multimodal interactive system by issuing SPARQL queries from MrailsScript and collecting contents from Linked Open Data. We examined the functionality of MrailsBuilder by developing a typical retrieval system for a multimedia archive.
本研究的目的是开发基于本体知识的多模态交互系统开发环境MrailsBuilder。MrailsBuilder通过可视化本体结构,支持在MrailsScript上进行数据建模的过程。MrailsScript为基于MVC模型的多模态交互系统自动生成一组原型代码。此外,MrailsBuilder通过从MrailsScript发出SPARQL查询并从Linked Open Data收集内容,自动生成多模式交互系统的背景知识。我们通过为多媒体档案开发一个典型的检索系统来研究MrailsBuilder的功能。
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引用次数: 1
Detecting Research Fronts Using Neural Network Model for Weighted Citation Network Analysis 基于神经网络模型的加权引文网络分析研究前沿
Pub Date : 2014-12-01 DOI: 10.2197/ipsjjip.23.753
Hisato Fujimagari, K. Fujita
We investigated the performance of different types of weighted citation networks to detect emerging research fronts by comparing existing studies and constructed citation networks and divided them into clusters. We also applied measures to such weighted citations as the differences in publication years between citing and cited papers and the similarities of their keywords to effectively detect emerging research fronts. However, the functions that decide the edge weight in the citation networks were decided based on experiments. For automatically deciding the effective weight's functions that depend on the dataset characteristics, a learning method is important. In this paper, we propose a novel learning method based on neural networks for deciding the edge weights for citation networks. We evaluated our proposed method in three research domains: gallium nitride, complex networks, and nano-carbon. We demonstrate that our proposed method has better performance of each approach than the existing methods by the following measures of extracted research fronts: visibility, speed, and topological and field relevance.
我们通过比较现有研究和构建的引文网络,并将其划分为集群,研究了不同类型加权引文网络的性能,以发现新兴的研究前沿。我们还对被引论文和被引论文的出版年份差异、关键词相似度等加权引用进行了测量,以有效发现新兴研究前沿。而在引文网络中,决定边缘权重的函数是通过实验确定的。为了自动确定依赖于数据集特征的有效权函数,学习方法是很重要的。本文提出了一种基于神经网络的边缘权重确定学习方法。我们在三个研究领域评估了我们提出的方法:氮化镓、复杂网络和纳米碳。通过对提取的研究前沿的以下度量:可见性、速度、拓扑和领域相关性,我们证明了我们提出的方法比现有方法具有更好的性能。
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引用次数: 6
Slide Repository: A Repository for Slide Reuse Using Research Episode Network 幻灯片存储库:使用研究集网络的幻灯片重用存储库
Pub Date : 2014-12-01 DOI: 10.1109/IIAI-AAI.2014.50
Yudai Kato, Shun Shiramatsu, Tadachika Ozono, T. Shintani
A keyword-based query is not sufficient for retrieving presentations. We assume that episodic memories about authoring slides and giving a presentation can be used for query because users easily recall and recognize slides associated with such memories. In this study, we present slide retrieval based on research episode networks that are a network composed of slides, episodic information and the links between them as Linked Data. The episodic information is information associated with authoring slides and giving a presentation. Slide retrieval based on research episode networks has ability to search for slides which full-text search does not. We designed and implemented a repository, Slide Repository, searching for and storing slides and supporting transformation of slides and presentations on web browsers. The experiment shows the effectiveness of slide retrieval based on research episode networks.
基于关键字的查询不足以检索表示。我们假设关于制作幻灯片和演示的情景记忆可以用于查询,因为用户很容易回忆和识别与这些记忆相关的幻灯片。在这项研究中,我们提出了基于研究情节网络的幻灯片检索,这是一个由幻灯片、情节信息和它们之间作为关联数据的链接组成的网络。情景信息是与制作幻灯片和演讲相关的信息。基于研究集网络的幻灯片检索具有全文检索所不具备的能力。我们设计并实现了一个存储库Slide repository,用于搜索和存储幻灯片,并支持在web浏览器上转换幻灯片和演示文稿。实验证明了基于研究集网络的幻灯片检索方法的有效性。
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引用次数: 0
期刊
2014 IIAI 3rd International Conference on Advanced Applied Informatics
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