Pub Date : 2014-12-01DOI: 10.1109/IIAI-AAI.2014.80
Chiu-Lin Lai, Gwo-jen Hwang
Peer assessment strategy has been noted as an effectiveness learning strategy for students to construct their knowledge during the process of evaluating peers' work. Moreover, this effective learning strategy further benefits teaching reality of the schools. In order to engage students to have more in-deep thinking during peer assessment activity, a peer-assessment criteria development approach conducting with mobile device for students is developed. To evaluate the effectiveness of the proposed approach, an experiment was conducted in an art course with 103 students in an elementary school in northern Taiwan. Those students were assigned into an experimental group and a control group, which the experimental group learned with the proposed approach, while the control group learned with a conventional peer assessment approach. The experimental results showed that the critical thinking ability of the students in the experimental group was significantly better than those in the control group, showing the effectiveness of the proposed approach.
{"title":"A Peer-Assessment Criteria Development Approach to Improving Critical Thinking of Students","authors":"Chiu-Lin Lai, Gwo-jen Hwang","doi":"10.1109/IIAI-AAI.2014.80","DOIUrl":"https://doi.org/10.1109/IIAI-AAI.2014.80","url":null,"abstract":"Peer assessment strategy has been noted as an effectiveness learning strategy for students to construct their knowledge during the process of evaluating peers' work. Moreover, this effective learning strategy further benefits teaching reality of the schools. In order to engage students to have more in-deep thinking during peer assessment activity, a peer-assessment criteria development approach conducting with mobile device for students is developed. To evaluate the effectiveness of the proposed approach, an experiment was conducted in an art course with 103 students in an elementary school in northern Taiwan. Those students were assigned into an experimental group and a control group, which the experimental group learned with the proposed approach, while the control group learned with a conventional peer assessment approach. The experimental results showed that the critical thinking ability of the students in the experimental group was significantly better than those in the control group, showing the effectiveness of the proposed approach.","PeriodicalId":432222,"journal":{"name":"2014 IIAI 3rd International Conference on Advanced Applied Informatics","volume":"10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115050787","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2014-12-01DOI: 10.1109/IIAI-AAI.2014.27
Y. Niwa, Shun Shiramatsu, Tadachika Ozono, T. Shintani
We implemented a collaborative web presentation system for realizing a reactive presentation. The system consists of a personal computer (PC) for a presenter and PCs (or tablet devices) for audience members. The presenter uses the existing presentation software PowerPoint. The audience members use existing Web browsers. The system is used for working collaboratively with audience members. A presenter with the system manipulates or modify PowerPoint slide objects (such as a drawing graph, a picture, a text box) on a slide page in real time to tackle unexpected situations for responding unexpected questions and improving the state of the knowledge of the audience. The system can control the attention of audience members by using animation effects of the slide objects. The animation effects, such as moving the objects, changing size and color of the objects, is used to control the attention of audience members and realize non-verbal communication. The presenter synchronizes his/her slide display of PowerPoint with the display on the Web browsers of the audience members with our new method based on the WebSocket communication. We outline the system architecture and its implementation method. The experiments show that the performance of the system is enough for practical use.
{"title":"A Collaborative Web Presentation Support System Using an Existing Presentation Software","authors":"Y. Niwa, Shun Shiramatsu, Tadachika Ozono, T. Shintani","doi":"10.1109/IIAI-AAI.2014.27","DOIUrl":"https://doi.org/10.1109/IIAI-AAI.2014.27","url":null,"abstract":"We implemented a collaborative web presentation system for realizing a reactive presentation. The system consists of a personal computer (PC) for a presenter and PCs (or tablet devices) for audience members. The presenter uses the existing presentation software PowerPoint. The audience members use existing Web browsers. The system is used for working collaboratively with audience members. A presenter with the system manipulates or modify PowerPoint slide objects (such as a drawing graph, a picture, a text box) on a slide page in real time to tackle unexpected situations for responding unexpected questions and improving the state of the knowledge of the audience. The system can control the attention of audience members by using animation effects of the slide objects. The animation effects, such as moving the objects, changing size and color of the objects, is used to control the attention of audience members and realize non-verbal communication. The presenter synchronizes his/her slide display of PowerPoint with the display on the Web browsers of the audience members with our new method based on the WebSocket communication. We outline the system architecture and its implementation method. The experiments show that the performance of the system is enough for practical use.","PeriodicalId":432222,"journal":{"name":"2014 IIAI 3rd International Conference on Advanced Applied Informatics","volume":"9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115382051","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
We develop a method for generating multiple-choice test for evaluating comprehension of an arbitrary English text and its answer to support more extensive reading in English. Our test consists of one sentence (a correct optional sentence) that is consistent with the selected English text and several sentences (distractor optional sentences) that are inconsistent with this text. Learners select one sentence consistent with the text from multiple optional sentences on reading the text. In our proposed method, the system extracts several important sentences from the text, and replaces at least one word in each of these sentences with its synonym (if possible). One of these sentences is then selected as the correct response, while further changes to the polarities or nouns in the remaining sentences are carried out to generate distractor sentences for the multiple-choice test. Our method has potential to improve the learning effect associated with extensive reading.
{"title":"Towards Generating Multiple-Choice Tests for Evaluating Comprehension of Arbitrary English Texts","authors":"Shinjiro Okaku, Yoichi Tomiura, Kou Shu, Shosaku Tanaka","doi":"10.1109/IIAI-AAI.2014.54","DOIUrl":"https://doi.org/10.1109/IIAI-AAI.2014.54","url":null,"abstract":"We develop a method for generating multiple-choice test for evaluating comprehension of an arbitrary English text and its answer to support more extensive reading in English. Our test consists of one sentence (a correct optional sentence) that is consistent with the selected English text and several sentences (distractor optional sentences) that are inconsistent with this text. Learners select one sentence consistent with the text from multiple optional sentences on reading the text. In our proposed method, the system extracts several important sentences from the text, and replaces at least one word in each of these sentences with its synonym (if possible). One of these sentences is then selected as the correct response, while further changes to the polarities or nouns in the remaining sentences are carried out to generate distractor sentences for the multiple-choice test. Our method has potential to improve the learning effect associated with extensive reading.","PeriodicalId":432222,"journal":{"name":"2014 IIAI 3rd International Conference on Advanced Applied Informatics","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115406661","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2014-12-01DOI: 10.1109/IIAI-AAI.2014.40
T. Nagatomo, Keisuke Takigawa, Y. Yamasaki, Takamasa Sakai, F. Mitsugi, T. Ikegami, K. Ebihara, K. Nagahama
In this study, the influence of ozone treatment on physical properties of soil with low ozone dose rate was investigated. Ozone was generated by oxygen plasma using a dielectric surface barrier discharge and injected into soil in a quartz container which is rotated by a motor. The amount of soil used for the treatment was 100 g. Treating time was 1 min. The ozone dose rate, which is defined as ozone dose weight per unit weight of soil, was 0.1 %. Flow rate of ozone gas was 1.5 L/min. We measured the characteristics of soil such as inorganic nutrient contents (NO3-N, NO2-N, and NH4-N), pH(H2O), amount of fungi (nitrite and nitrate bacteria), amount of DNA of soil, and amount of exchangeable base (Ca, K, Fe, and Al) with low ozone dose. We measured physical properties of soil among three samples for confirmation of measurement reproducibility. Content of NO3-N and NH4-N increased slightly by ozone treatment for 1 min., and subsequently maintained at a constant value with time. The pH(H2O) decreased just after ozone treatment. However, the pH(H2O) value recovered gradually with time by the buffering function.
{"title":"Influence of Ozone Treatment on Soil Nutrient and Acidity with Low Ozone Dose Rate","authors":"T. Nagatomo, Keisuke Takigawa, Y. Yamasaki, Takamasa Sakai, F. Mitsugi, T. Ikegami, K. Ebihara, K. Nagahama","doi":"10.1109/IIAI-AAI.2014.40","DOIUrl":"https://doi.org/10.1109/IIAI-AAI.2014.40","url":null,"abstract":"In this study, the influence of ozone treatment on physical properties of soil with low ozone dose rate was investigated. Ozone was generated by oxygen plasma using a dielectric surface barrier discharge and injected into soil in a quartz container which is rotated by a motor. The amount of soil used for the treatment was 100 g. Treating time was 1 min. The ozone dose rate, which is defined as ozone dose weight per unit weight of soil, was 0.1 %. Flow rate of ozone gas was 1.5 L/min. We measured the characteristics of soil such as inorganic nutrient contents (NO3-N, NO2-N, and NH4-N), pH(H2O), amount of fungi (nitrite and nitrate bacteria), amount of DNA of soil, and amount of exchangeable base (Ca, K, Fe, and Al) with low ozone dose. We measured physical properties of soil among three samples for confirmation of measurement reproducibility. Content of NO3-N and NH4-N increased slightly by ozone treatment for 1 min., and subsequently maintained at a constant value with time. The pH(H2O) decreased just after ozone treatment. However, the pH(H2O) value recovered gradually with time by the buffering function.","PeriodicalId":432222,"journal":{"name":"2014 IIAI 3rd International Conference on Advanced Applied Informatics","volume":"23 9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123731999","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2014-12-01DOI: 10.1109/IIAI-AAI.2014.179
M. Saida, N. Hasegawa, Ippei Torii, N. Ishii
We study Nankai Trough Earthquake that is predicted to occur in the near future in Japan and develop the disaster simulation by Projection Mapping. Our study aims to promote visualization of disaster information for education for the reduction of disaster and voluntary/active individual behavior for disaster reduction. We mapped the video to the diorama of the three-dimensional map model of Aichi in Japan that was made by the 3D printer. It enables to present the hazard map that could only be transferred in a plane so far by three-dimensional way or animation. As a result, it is possible to know the locations of evacuation and their routes, and disaster site at a glance. Moreover, by putting disaster movies or pictures on the display with the diorama, it is possible to acquire a lot of information at once, and leads to raising the knowledge about a disaster and how to reduce the effects of it. Projection mapping and the display have high effective power to attract the interest of many ages and visualize academic contents in easy -to- understand way. This method makes it possible to understand about a disaster deeply without the original knowledge.
{"title":"Development of Nankai Trough Earthquake Disaster Simulation for its Mitigation","authors":"M. Saida, N. Hasegawa, Ippei Torii, N. Ishii","doi":"10.1109/IIAI-AAI.2014.179","DOIUrl":"https://doi.org/10.1109/IIAI-AAI.2014.179","url":null,"abstract":"We study Nankai Trough Earthquake that is predicted to occur in the near future in Japan and develop the disaster simulation by Projection Mapping. Our study aims to promote visualization of disaster information for education for the reduction of disaster and voluntary/active individual behavior for disaster reduction. We mapped the video to the diorama of the three-dimensional map model of Aichi in Japan that was made by the 3D printer. It enables to present the hazard map that could only be transferred in a plane so far by three-dimensional way or animation. As a result, it is possible to know the locations of evacuation and their routes, and disaster site at a glance. Moreover, by putting disaster movies or pictures on the display with the diorama, it is possible to acquire a lot of information at once, and leads to raising the knowledge about a disaster and how to reduce the effects of it. Projection mapping and the display have high effective power to attract the interest of many ages and visualize academic contents in easy -to- understand way. This method makes it possible to understand about a disaster deeply without the original knowledge.","PeriodicalId":432222,"journal":{"name":"2014 IIAI 3rd International Conference on Advanced Applied Informatics","volume":"68 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124840566","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2014-12-01DOI: 10.1109/IIAI-AAI.2014.77
Susumu Yamazaki, T. Jiromaru
We have developed an instructional program for teaching literacy in the use of Unified Modeling Language (UML) modeling software at the University of Kitakyushu. In this paper, we show the instructional design of our teaching materials for the literacy, which students master as part of our program, and assess their effectiveness. Our strategies include three levels of instruction, each with numerous step-by-step exercises. The students learn 10 basic patterns of UML notation at level 1, composition of the notation at level 2, and creating UML system diagrams at level 3. We assess students achievement based on a rubric. Our teaching materials are effective: approximately 75 percent of 43 students met the criteria, albeit with some room for improvement.
{"title":"Instructional Design of Exercise-Centric Teaching Materials on UML Modeling","authors":"Susumu Yamazaki, T. Jiromaru","doi":"10.1109/IIAI-AAI.2014.77","DOIUrl":"https://doi.org/10.1109/IIAI-AAI.2014.77","url":null,"abstract":"We have developed an instructional program for teaching literacy in the use of Unified Modeling Language (UML) modeling software at the University of Kitakyushu. In this paper, we show the instructional design of our teaching materials for the literacy, which students master as part of our program, and assess their effectiveness. Our strategies include three levels of instruction, each with numerous step-by-step exercises. The students learn 10 basic patterns of UML notation at level 1, composition of the notation at level 2, and creating UML system diagrams at level 3. We assess students achievement based on a rubric. Our teaching materials are effective: approximately 75 percent of 43 students met the criteria, albeit with some room for improvement.","PeriodicalId":432222,"journal":{"name":"2014 IIAI 3rd International Conference on Advanced Applied Informatics","volume":"41 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130882106","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2014-12-01DOI: 10.1109/IIAI-AAI.2014.88
Soichiro Aihara
Changing society to knowledge-based society and globalization, higher education in Japan have moved to universal stage and faced cutting budget and decreasing the pool of traditional students. These are circumstances we have to provide the good quality of undergraduate education for diverse students who live in 21st century. In this study, first I overview the evolution of student typology in higher education studies in Japan and America. Second, from JFS2013 that is one of the JCIRP student survey, I provide two student typologies: Kaneko typology and Astin typology. The JFS has potential to build student typologies which aim to improve undergraduate education. These student typologies would be tool to check the policies about admission, curriculum, and degree of higher education institutions, and guide them toward better education practices. It is also, however, a future challenge to construct student typologies or profiles based on engagement or learning outcomes.
{"title":"Student Typology to Improve Undergraduate Education: Potential and Future Challenges to Japanese Freshmen Survey","authors":"Soichiro Aihara","doi":"10.1109/IIAI-AAI.2014.88","DOIUrl":"https://doi.org/10.1109/IIAI-AAI.2014.88","url":null,"abstract":"Changing society to knowledge-based society and globalization, higher education in Japan have moved to universal stage and faced cutting budget and decreasing the pool of traditional students. These are circumstances we have to provide the good quality of undergraduate education for diverse students who live in 21st century. In this study, first I overview the evolution of student typology in higher education studies in Japan and America. Second, from JFS2013 that is one of the JCIRP student survey, I provide two student typologies: Kaneko typology and Astin typology. The JFS has potential to build student typologies which aim to improve undergraduate education. These student typologies would be tool to check the policies about admission, curriculum, and degree of higher education institutions, and guide them toward better education practices. It is also, however, a future challenge to construct student typologies or profiles based on engagement or learning outcomes.","PeriodicalId":432222,"journal":{"name":"2014 IIAI 3rd International Conference on Advanced Applied Informatics","volume":"63 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121217916","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2014-12-01DOI: 10.1109/IIAI-AAI.2014.181
Takuma Kawakami, Kyoichi Kisanuki, Toshiaki Ito, K. Iwata, N. Ito, Taisuke Izumi
Voice and radio communications are a means of sharing information between agents in RoboCup Rescue Simulations. However, since this is limited to voice communication in some scenarios, it is necessary to establish a communication system for environments in which voice communication is disrupted or delayed. The architecture used in this situation is called a delay-tolerant network (DTN). The method for focusing on moving agents is efficient because every agent moves, searches and rescues in RoboCup Rescue Simulations. Therefore, we discuss applying a moving target oriented opportunistic routing algorithm in vehicular networks (MORN) to the RoboCup Rescue Simulation. At first, we consider the validity of the MORN in disaster relief. Secondly we implement rescue agents by using the MORN and confirm the efficiency. As the results, we confirmed the possibility of the MORN in RoboCup Rescue Simulation and discuss the problems which have been found from some experiments as future works.
{"title":"Investigating the Effectiveness of a Moving-Target Oriented Opportunistic Routing Algorithm on RoboCup Rescue Simulations","authors":"Takuma Kawakami, Kyoichi Kisanuki, Toshiaki Ito, K. Iwata, N. Ito, Taisuke Izumi","doi":"10.1109/IIAI-AAI.2014.181","DOIUrl":"https://doi.org/10.1109/IIAI-AAI.2014.181","url":null,"abstract":"Voice and radio communications are a means of sharing information between agents in RoboCup Rescue Simulations. However, since this is limited to voice communication in some scenarios, it is necessary to establish a communication system for environments in which voice communication is disrupted or delayed. The architecture used in this situation is called a delay-tolerant network (DTN). The method for focusing on moving agents is efficient because every agent moves, searches and rescues in RoboCup Rescue Simulations. Therefore, we discuss applying a moving target oriented opportunistic routing algorithm in vehicular networks (MORN) to the RoboCup Rescue Simulation. At first, we consider the validity of the MORN in disaster relief. Secondly we implement rescue agents by using the MORN and confirm the efficiency. As the results, we confirmed the possibility of the MORN in RoboCup Rescue Simulation and discuss the problems which have been found from some experiments as future works.","PeriodicalId":432222,"journal":{"name":"2014 IIAI 3rd International Conference on Advanced Applied Informatics","volume":"54 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127107572","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
New products are frequently launched in the world. Most of new products can be assumed as combinations of existing products. All of the combinations do not always become seeds of new selling product. Each existing product has functions. A new function may be thought up by combining two existing products. If a thought up function is feasible, a combination may be a seed of new selling product. This paper proposes a feasibility evaluation system of function obtained by product combination for supporting idea creation of new product. The system makes phrases representing new functions obtained by product combination. The system evaluates whether each of new functions is feasible or not. The system outputs combinations with feasible functions. We experimented with the proposed system, and obtained two findings: (1) Ideas of high novelty were obtained from combinations with functions of low feasibility. (2) Ideas of high utility were obtained from combinations with two new feasible functions.
{"title":"Feasibility Evaluation of Function Obtained by Product Combination","authors":"Yoko Nishihara, Junya Hibino, Jun-ichi Fukumoto, Ryosuke Yamanishi","doi":"10.1109/IIAI-AAI.2014.13","DOIUrl":"https://doi.org/10.1109/IIAI-AAI.2014.13","url":null,"abstract":"New products are frequently launched in the world. Most of new products can be assumed as combinations of existing products. All of the combinations do not always become seeds of new selling product. Each existing product has functions. A new function may be thought up by combining two existing products. If a thought up function is feasible, a combination may be a seed of new selling product. This paper proposes a feasibility evaluation system of function obtained by product combination for supporting idea creation of new product. The system makes phrases representing new functions obtained by product combination. The system evaluates whether each of new functions is feasible or not. The system outputs combinations with feasible functions. We experimented with the proposed system, and obtained two findings: (1) Ideas of high novelty were obtained from combinations with functions of low feasibility. (2) Ideas of high utility were obtained from combinations with two new feasible functions.","PeriodicalId":432222,"journal":{"name":"2014 IIAI 3rd International Conference on Advanced Applied Informatics","volume":"50 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133601931","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2014-12-01DOI: 10.1109/IIAI-AAI.2014.90
Yuan Sun, Naoya Todo, Shunya Inoue
In recent years, there have been important and immediate requirements to diagnose and improve the quality of higher education in Japan. In this paper, we applied principal component analysis to explore higher education indicators based on a published basic education database of Japanese national and public universities, including educational and research expenditure, number of faculties, and book circulation per student. The results suggest that the characteristics of the universities can be captured by two dimensions of composite indicators in terms of input resources. The characteristics of the universities have also been analyzed and shown based on the two indicators.
{"title":"Exploration of Higher Education Indicators and Universities' Characteristics in Japan","authors":"Yuan Sun, Naoya Todo, Shunya Inoue","doi":"10.1109/IIAI-AAI.2014.90","DOIUrl":"https://doi.org/10.1109/IIAI-AAI.2014.90","url":null,"abstract":"In recent years, there have been important and immediate requirements to diagnose and improve the quality of higher education in Japan. In this paper, we applied principal component analysis to explore higher education indicators based on a published basic education database of Japanese national and public universities, including educational and research expenditure, number of faculties, and book circulation per student. The results suggest that the characteristics of the universities can be captured by two dimensions of composite indicators in terms of input resources. The characteristics of the universities have also been analyzed and shown based on the two indicators.","PeriodicalId":432222,"journal":{"name":"2014 IIAI 3rd International Conference on Advanced Applied Informatics","volume":"56 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133342990","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}