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Nonlinearly weighted multiple kernel learning for time series forecasting 时间序列预测的非线性加权多核学习
Pub Date : 2014-10-01 DOI: 10.1109/ICACSIS.2014.7065860
Agus Widodo, I. Budi, B. Widjaja
Machine Learning methods such as Neural Network (NN) and Support Vector Regression (SVR) have been studied extensively for time series forecasting. Multiple Kernel Learning (MKL) which utilizes SVR as the predictor is yet another recent approaches to choose suitable kernels from a given pool of kernels by means of a linear combination of some base kernels. However, some literatures suggest that this linear combination of kernels cannot consistently outperform either the uniform combination of base kernels or simply the best single kernel. Hence, in this paper, other combination method is devised, namely the squared combination of base kernels, which gives more weight on suitable kernels and vice versa. We use time series data having various length, pattern and horizons, namely the 111 time series from NN3 competition, 3003 of M3 competition, 1001 of Ml competition and reduced 111 of Ml competition. Our experimental results indicate that our new forecasting approaches using squared combination of Multiple Kernel Learning (MKL) may perform well compared to the other methods on the same dataset.
神经网络(NN)和支持向量回归(SVR)等机器学习方法在时间序列预测中得到了广泛的研究。多核学习(Multiple Kernel Learning, MKL)是利用支持向量回归(SVR)作为预测器,通过一些基本核的线性组合,从给定核池中选择合适核的一种新方法。然而,一些文献表明,这种核的线性组合既不能始终优于基本核的均匀组合,也不能仅仅优于最佳的单个核。因此,本文设计了另一种组合方法,即基核的平方组合,它赋予合适的核更大的权重,反之亦然。我们使用不同长度、模式和视野的时间序列数据,即NN3竞争的111个时间序列、M3竞争的3003个时间序列、Ml竞争的1001个时间序列和Ml竞争的精简111个时间序列。我们的实验结果表明,与其他方法相比,我们使用多核学习的平方组合(MKL)的新预测方法在相同的数据集上表现良好。
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引用次数: 0
An extension of Petri network for multi-agent system representation Petri网络在多智能体系统表示中的扩展
Pub Date : 2014-10-01 DOI: 10.1109/ICACSIS.2014.7065829
P. Sauvage, A. Courtin, P.A Bonneau, K. Chauffeur, V. Claisse
With emergence of multi-agent systems, there is a need to invent new models to represent them. Petri nets are good candidates for representation of interaction and change of state. However, their limitations do not allow them to be relevant for modeling in software engineering development. Here, a new mathematical model incorporating the same graphical conventions and providing backward compatibility with the canonical model has been formalized. A practical application of the model is proposed to present the various features detailed in the analysis.
随着多智能体系统的出现,有必要发明新的模型来表示它们。Petri网是表示相互作用和状态变化的良好候选。然而,它们的局限性不允许它们与软件工程开发中的建模相关。在这里,已经形式化了一个新的数学模型,该模型结合了相同的图形约定,并提供了与规范模型的向后兼容性。提出了该模型的实际应用,以展示分析中详细描述的各种特征。
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引用次数: 0
Learning content personalization based on triple-factor learning type approach in e-learning 基于三因素学习型方法的网络学习内容个性化
Pub Date : 2014-10-01 DOI: 10.1109/ICACSIS.2014.7065884
M. Suryani, H. Santoso, Z. Hasibuan
One of the emerging issue in e-learning is to create adaptive learning based on learner's perspective. Adaptive learning can be realized through personalization of e-learning. Personalized learning help learners to use their best performance in order to reach learning goals based on their needs, preferences, and characteristics. To accomodate different characteristics of the learners, learning content personalization system based on triple-factor learning type was developed. The characteristics of 36 triple-factor learning type were used as input for learning content personalization algorithm to produce learning content that suitable for the learners's learning type. The algorithm implemented into a system which called SCELE-Personalization Dynamic E-learning. The system was used by 118 learners in Science Writing course at the Faculty of Computer Science, Universitas Indonesia as experimental group. In order to find the best learning performance, the exam score from experiment group were compared with the exam score from control group. The result shows learning performance of experimental group that used personalized learning feature is better than learning performance of control group who used non-personalized learning feature. It can be seen from significant value (p<;0,05) and the different mean score of the experimental group that reach 13,68.
基于学习者视角的自适应学习是网络学习的新课题之一。通过网络学习的个性化,可以实现自适应学习。个性化学习帮助学习者根据自己的需求、偏好和特点,发挥自己的最佳表现,达到学习目标。为适应学习者的不同特点,开发了基于三因素学习类型的学习内容个性化系统。将36种三因素学习类型的特征作为学习内容个性化算法的输入,生成适合学习者学习类型的学习内容。将该算法实现到一个名为scele -个性化动态电子学习的系统中。该系统被118名印度尼西亚大学计算机科学学院科学写作课程的学生作为实验组使用。为了找到最好的学习成绩,将实验组的考试成绩与对照组的考试成绩进行比较。结果表明,使用个性化学习特征的实验组的学习成绩优于使用非个性化学习特征的对照组的学习成绩。从显著值(p<;0,05)和实验组的不同平均得分达到13,68分可以看出。
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引用次数: 1
Identification of single nucleotide polymorphism using support vector machine on imbalanced data 支持向量机在不平衡数据上的单核苷酸多态性识别
Pub Date : 2014-10-01 DOI: 10.1109/ICACSIS.2014.7065854
L. S. Hasibuan, W. Kusuma, Willy Bayuardi Suwamo
The advance of DNA sequencing technology presents a significant bioinformatic challenges in a downstream analysis such as identification of single nucleotide polymorphism (SNP). SNP is the most abundant form of genetic marker and have been one of the most crucial researches in bioinformatics. SNP has been applied in wide area, but analysis of SNP in plants is very limited, as in cultivated soybean (Glycine max L.). This paper discusses the identification of SNP in cultivated soybean using Support Vector Machine (SVM). SVM is trained using positive and negative SNP. Previously, we performed a balancing positive and negative SNP with undersampling and oversampling to obtain training data. As a result, the model which is trained with balanced data has better performance than that with imbalanced data.
DNA测序技术的进步给下游分析带来了重大的生物信息学挑战,如单核苷酸多态性(SNP)的鉴定。SNP是最丰富的遗传标记形式,已成为生物信息学研究的重要内容之一。SNP已被广泛应用,但对植物SNP的分析非常有限,如对栽培大豆(Glycine max L.)的分析。本文讨论了利用支持向量机(SVM)识别栽培大豆SNP的方法。支持向量机使用正、负SNP进行训练。之前,我们通过欠采样和过采样来平衡正、负SNP以获得训练数据。结果表明,使用平衡数据训练的模型比使用不平衡数据训练的模型具有更好的性能。
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引用次数: 3
Pareto frontier optimization in soccer simulation using normalized normal constraint 基于归一化正态约束的足球模拟Pareto边界优化
Pub Date : 2014-10-01 DOI: 10.1109/ICACSIS.2014.7065890
Darius Andana Haris
Attacking is one of the popular tactics usually chosen by a soccer coach. With attacking effectively, chances to score goals can be enhanced as many as possible. Better attack needs good ball passing, and that is the purpose and focus of this research. Previous robotic soccer simulations employed simple weighting method with simple criteria and does not produce optimal ball passing. To overcome this problem this research proposes a set of criteria representing a more realistic situation. This set of criteria is formulated in and appropriate objective function which is optimized using pareto frontier and Normalized Normal Constraint. From the result of this experiment, it can be seen that this proposed method has a realibility of 20% higher that that of the previous method. And it has a better passing success rate with a 75% ball possession. Rather than that of the previous method with a 25% ball possession.
进攻是足球教练常用的战术之一。通过有效的进攻,可以尽可能多地增加进球的机会。更好的进攻需要好的传球,这是本研究的目的和重点。以往的机器人足球仿真采用简单的加权方法,标准简单,不能得到最优的传球结果。为了克服这一问题,本研究提出了一套代表更现实情况的标准。该准则用一个合适的目标函数表示,并利用pareto边界和归一化正态约束进行优化。从实验结果可以看出,该方法的可靠性比之前的方法提高了20%。当控球率为75%时,它的传球成功率更高。而不是以前25%控球的方法。
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引用次数: 0
Particle swarm optimation based 2-dimensional randomized hough transform for fetal head biometry detection and approximation in ultrasound imaging 基于粒子群优化的二维随机霍夫变换在胎儿头部超声成像中的检测与逼近
Pub Date : 2014-10-01 DOI: 10.1109/ICACSIS.2014.7065898
I. P. Satwika, I. Habibie, M. A. Ma'sum, A. Febrian, E. Budianto
One of the most profound use of ultrasound imaging is to generate the image of fetal during pregnancy. This paper will describe an ellipse detection approach to automatically detect and approximate the head size of the fetal. The method was developed using the Hough Transform techniques that have been modified and optimized by Particle Swarm Optimization (PSO). Experiments of the method are tested on synthetic and real ellipse image dataset. For real images, the detection was applied on 2D ultrasonography images to perform fetal head measurement to approximate the Head Circumference (HC) and Biparietal Diameter (BPD). Experiment result showed that the proposed method can perform ellipse detection in synthetic dataset with satisfactory result for noisy images with noise density up to 0.4 and able to perform the fetal head detection for real images with an averate hit rate of 0.654. This proposed method can also perform detection on images that have high degree of noise or incomplete ellipse images generated from the fetal objects.
超声成像最深刻的用途之一是在怀孕期间产生胎儿的图像。本文将描述一种自动检测和近似胎儿头部大小的椭圆检测方法。该方法采用霍夫变换技术,并通过粒子群优化(PSO)对其进行改进和优化。在合成和真实的椭圆图像数据集上对该方法进行了实验。对于真实图像,将检测应用于二维超声图像上进行胎儿头部测量,以近似测量头围(HC)和双顶叶直径(BPD)。实验结果表明,该方法可以在合成数据集中对噪声密度为0.4的图像进行椭圆检测,并取得满意的结果;对真实图像进行胎头检测,平均命中率为0.654。该方法还可以对胎儿物体产生的高噪声图像或不完整椭圆图像进行检测。
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引用次数: 14
Learning to rank for determining relevant document in Indonesian-English cross language information retrieval using BM25 学习用BM25在印尼语-英语跨语言信息检索中排序确定相关文档
Pub Date : 2014-10-01 DOI: 10.1109/ICACSIS.2014.7065896
Syandra Sari, M. Adriani
One important task in cross-language information retrieval (CLIR) is to determine the relevance of a document from a number of documents based on user query. In this paper we applied pointwise learning to rank in SVM (Support Vector Machine) to determine the relevance of a document and used BM25 (Best Match 25) ranking function for selecting words as features. We did the experiment in Indonesian-English CLIR The results show an average ability of SVM to identify relevant documents is 88.51%, while the average accuracy of SVM to identify non relevant documents is 88%.
跨语言信息检索(CLIR)中的一项重要任务是根据用户查询从大量文档中确定文档的相关性。在本文中,我们应用点向学习对SVM(支持向量机)进行排序来确定文档的相关性,并使用BM25(最佳匹配25)排序函数来选择单词作为特征。我们在印尼语-英语CLIR中进行了实验,结果表明SVM识别相关文档的平均准确率为88.51%,而SVM识别非相关文档的平均准确率为88%。
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引用次数: 11
Interaction between users and buildings: Results of a multicreteria analysis 用户与建筑物之间的交互:多条件分析的结果
Pub Date : 2014-10-01 DOI: 10.1109/ICACSIS.2014.7065825
Audrey Bona, Jean-Marc Salotti
This paper presents the results of an experiment conducted that aim at bringing natural and easiest, the interaction between the occupants of a green building and the building itself. The true challenge is to create buildings that can be understood and used in an optimal way without adding new constraints and reducing comfort of the user. We've based our work on the concept of affordance as a way of adapting the building to their occupant's behaviour. The results of the proposed experiment shows that simple behavioural patterns should be taken into account to better apprehend the interaction between users and their houses. This experiment allowed us to highlight these patterns. Data was used to determine the weightings of criteria identified as impact factors on user's practices. By integrating these weights in our model of interaction we'll be able to assess the level of compatibility between the users and the building and have some possible solutions to increase it.
本文介绍了一项实验的结果,该实验旨在使绿色建筑的居住者与建筑本身之间的互动变得自然和容易。真正的挑战是在不增加新的限制和降低用户舒适度的情况下,以最佳方式创建可理解和使用的建筑。我们的工作基于功能的概念,作为一种使建筑适应居住者行为的方式。拟议的实验结果表明,应该考虑简单的行为模式,以更好地理解用户和他们的房子之间的互动。这个实验让我们能够突出这些模式。数据用于确定确定为影响用户实践因素的标准的权重。通过在我们的交互模型中整合这些权重,我们将能够评估用户和建筑之间的兼容性水平,并有一些可能的解决方案来增加它。
{"title":"Interaction between users and buildings: Results of a multicreteria analysis","authors":"Audrey Bona, Jean-Marc Salotti","doi":"10.1109/ICACSIS.2014.7065825","DOIUrl":"https://doi.org/10.1109/ICACSIS.2014.7065825","url":null,"abstract":"This paper presents the results of an experiment conducted that aim at bringing natural and easiest, the interaction between the occupants of a green building and the building itself. The true challenge is to create buildings that can be understood and used in an optimal way without adding new constraints and reducing comfort of the user. We've based our work on the concept of affordance as a way of adapting the building to their occupant's behaviour. The results of the proposed experiment shows that simple behavioural patterns should be taken into account to better apprehend the interaction between users and their houses. This experiment allowed us to highlight these patterns. Data was used to determine the weightings of criteria identified as impact factors on user's practices. By integrating these weights in our model of interaction we'll be able to assess the level of compatibility between the users and the building and have some possible solutions to increase it.","PeriodicalId":443250,"journal":{"name":"2014 International Conference on Advanced Computer Science and Information System","volume":"803 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134039635","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
3D virtual pet game "Moar" with augmented reality to simulate pet raising scenario on mobile device 3D虚拟宠物游戏“Moar”,通过增强现实技术在移动设备上模拟宠物饲养场景
Pub Date : 2014-10-01 DOI: 10.1109/ICACSIS.2014.7065880
Cliffen Allen, Jeanny Pragantha, Darius Andana Haris
Some people want to own a pet, but sometimes they can't because of some reasons that prevents them to own one. In this paper we are trying to list some of the causes that prevents people from take on a challenge to raise a pet that drives us to make this game to gives player an experience in raising a pet, we also want to take this opportunity to show the workflow in making this game which start from completing the concept, making 3D models, scripting, and integrating augmented reality as our main feature in this game to provide unique experience in playing our game.
有些人想拥有一只宠物,但有时他们不能因为一些原因阻止他们拥有一只。在本文中,我们试图列出的一些原因阻止了人们的挑战来提高宠物,促使我们做出这个游戏给玩家一个养宠物的经验,我们也想借此机会显示工作流使这个游戏从完成的概念,使3 d模型,脚本和集成增强现实作为我们的主要特征在这个游戏在玩我们的游戏提供独特的体验。
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引用次数: 6
Performance of robust two-dimensional principal component for classification 鲁棒二维主成分分类性能
Pub Date : 2014-10-01 DOI: 10.1109/ICACSIS.2014.7065889
D. Herwindiati, S. M. Isa, J. Hendryli
The robust dimension reduction for classification of two dimensional data is discussed in this paper. The classification process is done with reference of original data. The classifying of class membership is not easy when more than one variable are loaded with the same information, and they can be written as a near linear combination of other variables. The standard approach to overcome this problem is dimension reduction. One of the most common forms of dimensionality reduction is the principal component analysis (PCA). The two-dimensional principal component (2DPCA) is often called a variant of principal component. The image matrices were directly treated as 2D matrices; the covariance matrix of image can be constructed directly using the original image matrices. The presence of outliers in the data has been proved to pose a serious problem in dimension reduction. The first component consisting of the greatest variation is often pushed toward the anomalous observations. The robust minimizing vector variance (MW) combined with two dimensional projection approach is used for solving the problem. The computation experiment shows the robust method has the good performances for matrix data classification.
讨论了二维数据分类的鲁棒降维问题。分类过程参照原始数据完成。当多个变量加载相同的信息时,类隶属度的分类并不容易,它们可以写成其他变量的近线性组合。克服这个问题的标准方法是降维。最常见的降维形式之一是主成分分析(PCA)。二维主成分(2DPCA)通常被称为主成分的变体。图像矩阵直接作为二维矩阵处理;利用原始图像矩阵可以直接构造图像的协方差矩阵。数据中异常值的存在已被证明是一个严重的降维问题。由最大变化组成的第一个分量往往被推向异常观测。将鲁棒最小矢量方差(MW)方法与二维投影方法相结合进行求解。计算实验表明,该方法对矩阵数据分类具有良好的鲁棒性。
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引用次数: 3
期刊
2014 International Conference on Advanced Computer Science and Information System
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