首页 > 最新文献

Informatics in Education最新文献

英文 中文
Video conference tools as an element of technogenic educational environment in the system of foreign language teaching 视频会议工具作为外语教学系统中技术教育环境的一个组成部分
IF 2.7 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2021-03-21 DOI: 10.32517/0234-0453-2021-36-1-57-62
V. Vonog, I. V. Kharlamenko, V. V. Kolga
The article examines the tools of interaction and control between the teacher and students in the process of teaching a foreign language in a technogenic educational environment by means of Zoom, Skype, Webinar and Discord. The system of foreign language teaching, implemented by the authors of the article in practical classes, is characterized by integrity, and all its tools are aimed at implementing the competence-based approach dictated by the Federal State Educational Standard of Higher Education in modern realities. This system takes into account both the practical orientation of the “Foreign Language” discipline and the transformation of contact hours from offline to online environment. The relevance of the article is explained by new conditions and challenges faced by participants in the educational process in connection with the pandemic of the coronavirus infection COVID-19, which has reached a global scale. The new way of contact work and control of the educational environment revealed some problems. According to the authors’ point of view, electronic, mobile tools and applications, including Zoom, Skype, Webinar and Discord, are similar in such features as audio and visual contact, communication in chats, sharing screen and emoji symbols. Nevertheless, there are such differences as demand for downloading the apps to the user’s device, limit of the free access, functions of video recording, waiting hall, session halls, calendar integration, etc. In the process of teaching a foreign language, cooperation and control obtain a personality-oriented nature, which results in increasing the motivation of students for independent and distance learning.
本文通过Zoom, Skype, Webinar和Discord等技术教育环境,研究了在外语教学过程中教师和学生之间的互动和控制工具。本文作者在实践课堂上实施的外语教学体系具有完整性,其所有工具都旨在在现代现实中实施联邦国家高等教育教育标准所规定的以能力为基础的方法。该系统既考虑了“外语”学科的实践性取向,又考虑了教学时数从线下环境向线上环境的转变。这篇文章的相关性是由参与者在与冠状病毒感染COVID-19大流行相关的教育过程中面临的新情况和挑战来解释的,该流行病已达到全球规模。新的联系方式和教育环境的控制暴露出一些问题。根据作者的观点,电子、移动工具和应用程序,包括Zoom、Skype、Webinar和Discord,在音频和视觉接触、聊天交流、共享屏幕和表情符号等功能上是相似的。但两者之间存在着下载应用到用户设备的需求、免费访问的限制、视频录制、等候大厅、会议大厅、日历集成等功能上的差异。在外语教学过程中,合作与控制获得了个性导向,从而增加了学生自主学习和远程学习的动机。
{"title":"Video conference tools as an element of technogenic educational environment in the system of foreign language teaching","authors":"V. Vonog, I. V. Kharlamenko, V. V. Kolga","doi":"10.32517/0234-0453-2021-36-1-57-62","DOIUrl":"https://doi.org/10.32517/0234-0453-2021-36-1-57-62","url":null,"abstract":"The article examines the tools of interaction and control between the teacher and students in the process of teaching a foreign language in a technogenic educational environment by means of Zoom, Skype, Webinar and Discord. The system of foreign language teaching, implemented by the authors of the article in practical classes, is characterized by integrity, and all its tools are aimed at implementing the competence-based approach dictated by the Federal State Educational Standard of Higher Education in modern realities. This system takes into account both the practical orientation of the “Foreign Language” discipline and the transformation of contact hours from offline to online environment. The relevance of the article is explained by new conditions and challenges faced by participants in the educational process in connection with the pandemic of the coronavirus infection COVID-19, which has reached a global scale. The new way of contact work and control of the educational environment revealed some problems. According to the authors’ point of view, electronic, mobile tools and applications, including Zoom, Skype, Webinar and Discord, are similar in such features as audio and visual contact, communication in chats, sharing screen and emoji symbols. Nevertheless, there are such differences as demand for downloading the apps to the user’s device, limit of the free access, functions of video recording, waiting hall, session halls, calendar integration, etc. In the process of teaching a foreign language, cooperation and control obtain a personality-oriented nature, which results in increasing the motivation of students for independent and distance learning.","PeriodicalId":45270,"journal":{"name":"Informatics in Education","volume":"1 1","pages":"57-62"},"PeriodicalIF":2.7,"publicationDate":"2021-03-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"87237713","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Analysis of massive open online courses on web accessibility 大规模网络开放课程的网络可访问性分析
IF 2.7 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2021-03-21 DOI: 10.32517/0234-0453-2021-36-1-38-46
Y. Kosova
The article discusses the results of the analysis of massive open online courses (MOOCs) on web accessibility and web accessibility in e-learning. Using the search by keywords in four MOOC aggregators and total browsing of the four Russian-language online education platforms, 38 free and 28 paid courses on the research topic were allocated. The only one course in Russian — “Web accessibility in e-learning” (Stepik platform) was detected. The following positions presented on MOOCs’ promo pages were analyzed: platform, author, target audience, duration of training, access (open / closed), cost, student’s achievement document (certificate / badge / other); training mode (independently / with instructor / other); prerequisites (starting skills). An average MOOC “portrait” in the field of web accessibility has been formed: target audience — web developers/web designers (45 % of MOOCs) or developers/teachers of online courses (24 %); prerequisites — not required (76 %); achievement document — certificate for an additional fee (55 %); platform — Coursera (26 %), Canvas (24 %) and EdX (21 %). The content of the nine MOOCs available for study was analyzed in detail. It was shown, that the content of MOOCs on the web accessibility in e-learning can vary and have different depth depending on the target audience of students, but it must include: concepts of web accessibility and universal design in learning and related WCAG guidelines; web content accessibility assessment methods; methods for developing accessible online materials.
本文讨论了大规模在线开放课程(MOOCs)的网页可及性和网络学习中的网页可及性分析结果。通过四个MOOC聚合器的关键词搜索和四个俄语在线教育平台的总浏览,分配了38门与研究主题相关的免费课程和28门付费课程。唯一一门俄语课程——“e-learning中的Web accessibility”(Stepik平台)被检测到。我们分析了mooc宣传页面上呈现的以下位置:平台、作者、目标受众、培训时间、访问(开放/封闭)、成本、学生成就文件(证书/徽章/其他);培训模式(独立/与导师/其他);先决条件(起始技能)。MOOC在网络可访问性领域的平均“画像”已经形成:目标受众——网络开发者/网页设计师(占MOOC的45%)或在线课程开发者/教师(24%);先决条件-不需要(76%);成就证明-额外费用(55%)的证书;平台——Coursera(26%)、Canvas(24%)和EdX(21%)。详细分析了可供学习的9个mooc的内容。研究表明,mooc关于网络学习中网页无障碍的内容可以根据学生的目标受众而有所不同,具有不同的深度,但必须包括:网页无障碍和学习通用设计的概念以及相关的WCAG指南;Web内容可访问性评估方法;开发可访问的在线材料的方法。
{"title":"Analysis of massive open online courses on web accessibility","authors":"Y. Kosova","doi":"10.32517/0234-0453-2021-36-1-38-46","DOIUrl":"https://doi.org/10.32517/0234-0453-2021-36-1-38-46","url":null,"abstract":"The article discusses the results of the analysis of massive open online courses (MOOCs) on web accessibility and web accessibility in e-learning. Using the search by keywords in four MOOC aggregators and total browsing of the four Russian-language online education platforms, 38 free and 28 paid courses on the research topic were allocated. The only one course in Russian — “Web accessibility in e-learning” (Stepik platform) was detected. The following positions presented on MOOCs’ promo pages were analyzed: platform, author, target audience, duration of training, access (open / closed), cost, student’s achievement document (certificate / badge / other); training mode (independently / with instructor / other); prerequisites (starting skills). An average MOOC “portrait” in the field of web accessibility has been formed: target audience — web developers/web designers (45 % of MOOCs) or developers/teachers of online courses (24 %); prerequisites — not required (76 %); achievement document — certificate for an additional fee (55 %); platform — Coursera (26 %), Canvas (24 %) and EdX (21 %). The content of the nine MOOCs available for study was analyzed in detail. It was shown, that the content of MOOCs on the web accessibility in e-learning can vary and have different depth depending on the target audience of students, but it must include: concepts of web accessibility and universal design in learning and related WCAG guidelines; web content accessibility assessment methods; methods for developing accessible online materials.","PeriodicalId":45270,"journal":{"name":"Informatics in Education","volume":"32 1","pages":"38-46"},"PeriodicalIF":2.7,"publicationDate":"2021-03-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"79980454","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Moodle e-course management system as a tool for holding distance Olympiads at university Moodle电子课程管理系统作为高校举办远程奥林匹克运动会的工具
IF 2.7 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2021-03-21 DOI: 10.32517/0234-0453-2021-36-1-9-19
A. Zubrilin, V. Rybkina
The article reveals the functionality of the e-courses management system Moodle as a tool for holding Olympiads in a distance format. The technology of development of tasks for the Olympiad is described, taking into account their implementation in Moodle, and two ways of presenting tasks are shown: 1) as a single test with a given number of questions and with different forms of test questions; 2) in the form of several separate tests, distributed over course modules. It is substantiated that the choice of the way of presenting tasks depends on the specifics of the Olympiad and on the presence/absence of the need to divide tasks into thematic modules. A description of the types of test questions that can be used for the tasks of the Olympiad is given: open form, closed form, multiple choice, essays, etc. As an example, the stages of developing an Olympiad in information security for students of pedagogical university are described. The system of tasks of the Olympiad is given and it is shown how to present these tasks in Moodle for automatic and manual checking. The technology described in the article allows the development of distance Olympiads for both students and schoolchildren. Students of pedagogical university were selected as the target audience. The procedure for evaluating the Olympiad tasks completed by students in manual and automated form is demonstrated with specific examples.
本文揭示了电子课程管理系统Moodle作为远程举办奥林匹克运动会的工具的功能。考虑到在Moodle中的实现,本文描述了奥林匹克竞赛任务的开发技术,并展示了两种呈现任务的方式:1)作为具有给定数量和不同形式的试题的单一测试;2)以几个独立测试的形式,分布在课程模块上。事实证明,任务呈现方式的选择取决于奥运会的具体情况,以及是否需要将任务划分为主题模块。对奥林匹克竞赛任务的题型进行了描述:开放形式、封闭形式、选择题、作文等。以师范院校学生信息安全奥林匹克竞赛为例,阐述了竞赛的各个阶段。给出了奥林匹克竞赛的任务系统,并演示了如何在Moodle中显示这些任务,以便自动和手动检查。文章中描述的技术允许为学生和小学生开发远程奥林匹克竞赛。选择师范院校的学生作为目标受众。通过具体的例子,演示了学生以手工和自动形式完成的奥林匹克竞赛任务的评估程序。
{"title":"Moodle e-course management system as a tool for holding distance Olympiads at university","authors":"A. Zubrilin, V. Rybkina","doi":"10.32517/0234-0453-2021-36-1-9-19","DOIUrl":"https://doi.org/10.32517/0234-0453-2021-36-1-9-19","url":null,"abstract":"The article reveals the functionality of the e-courses management system Moodle as a tool for holding Olympiads in a distance format. The technology of development of tasks for the Olympiad is described, taking into account their implementation in Moodle, and two ways of presenting tasks are shown: 1) as a single test with a given number of questions and with different forms of test questions; 2) in the form of several separate tests, distributed over course modules. It is substantiated that the choice of the way of presenting tasks depends on the specifics of the Olympiad and on the presence/absence of the need to divide tasks into thematic modules. A description of the types of test questions that can be used for the tasks of the Olympiad is given: open form, closed form, multiple choice, essays, etc. As an example, the stages of developing an Olympiad in information security for students of pedagogical university are described. The system of tasks of the Olympiad is given and it is shown how to present these tasks in Moodle for automatic and manual checking. The technology described in the article allows the development of distance Olympiads for both students and schoolchildren. Students of pedagogical university were selected as the target audience. The procedure for evaluating the Olympiad tasks completed by students in manual and automated form is demonstrated with specific examples.","PeriodicalId":45270,"journal":{"name":"Informatics in Education","volume":"62 1","pages":"9-19"},"PeriodicalIF":2.7,"publicationDate":"2021-03-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"91125973","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Applying network simulation tools in learning process 在学习过程中应用网络仿真工具
IF 2.7 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2021-03-21 DOI: 10.32517/0234-0453-2021-36-1-47-56
A. Podsadnikov, K. V. Rozov, S. Kratov
The article is devoted to the problem of professional training of university students in the field of computer networks in the absence of specialized laboratories. The solution to this problem is the use of computer networks simulation tools. The authors presented thematic plan for studying the discipline ≪Computer networks and the Internet≫. The article considers domestic and foreign experience of using computer networks simulation tools. Based on the eight criteria identified by the authors, the analysis was carried out of the most popular software in the academic environment for computer networks modeling: Cisco Packet Tracer, GNS3, NS-3, EVE-NG, OMNeT++. As a result of the analysis and comparison, it was concluded that the Cisco Packet Tracer software product is the most preferred modeling environment in the conditions of a pedagogical university. The example of using the Cisco Packet Tracer modeling system within the training course ≪Computer networks and the Internet≫ is given, demonstrating the solution of a practice-oriented problem. The example shows the possibility of simulating switching, server, user equipment in the Cisco Packet Tracer environment; the ability to work with wireless networks. The principles of setting up server hardware and related software are considered.
本文探讨了在缺乏专业实验室的情况下,计算机网络专业大学生的专业培养问题。解决这一问题的方法是利用计算机网络仿真工具。作者提出了研究学科《计算机网络和因特网》的专题计划。本文综合考虑了国内外使用计算机网络仿真工具的经验。基于作者确定的八个标准,分析是在计算机网络建模的学术环境中最流行的软件:Cisco Packet Tracer, GNS3, NS-3, EVE-NG, omnet++。通过分析和比较,得出思科数据包跟踪软件产品是某师范院校条件下最优选的建模环境。文中给出了在培训课程《计算机网络和因特网》中使用思科数据包追踪建模系统的例子,展示了解决面向实践的问题的方法。该实例说明了在Cisco Packet Tracer环境中模拟交换机、服务器、用户设备的可能性;使用无线网络的能力。考虑了服务器硬件和相关软件的设置原则。
{"title":"Applying network simulation tools in learning process","authors":"A. Podsadnikov, K. V. Rozov, S. Kratov","doi":"10.32517/0234-0453-2021-36-1-47-56","DOIUrl":"https://doi.org/10.32517/0234-0453-2021-36-1-47-56","url":null,"abstract":"The article is devoted to the problem of professional training of university students in the field of computer networks in the absence of specialized laboratories. The solution to this problem is the use of computer networks simulation tools. The authors presented thematic plan for studying the discipline ≪Computer networks and the Internet≫. The article considers domestic and foreign experience of using computer networks simulation tools. Based on the eight criteria identified by the authors, the analysis was carried out of the most popular software in the academic environment for computer networks modeling: Cisco Packet Tracer, GNS3, NS-3, EVE-NG, OMNeT++. As a result of the analysis and comparison, it was concluded that the Cisco Packet Tracer software product is the most preferred modeling environment in the conditions of a pedagogical university. The example of using the Cisco Packet Tracer modeling system within the training course ≪Computer networks and the Internet≫ is given, demonstrating the solution of a practice-oriented problem. The example shows the possibility of simulating switching, server, user equipment in the Cisco Packet Tracer environment; the ability to work with wireless networks. The principles of setting up server hardware and related software are considered.","PeriodicalId":45270,"journal":{"name":"Informatics in Education","volume":"106 1","pages":"47-56"},"PeriodicalIF":2.7,"publicationDate":"2021-03-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"76127148","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Establishing reliability and validity of an instrument to measure digital literacy practices and perceptions in higher education 建立衡量高等教育中数字素养实践和观念的工具的可靠性和有效性
IF 2.7 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2021-03-21 DOI: 10.32517/0234-0453-2021-36-1-33-37
B. Braktia, L. Haas, A. M. Montenegro Sanchez, A. Koptelov
The purpose of this study was to develop a reliable and valid instrument to explore the perceptions and practices of university professors and instructors with regards to digital literacy practices in the field of education. The Exploratory Factor Analysis (EFA) revealed four factors with eigenvalues greater than one. The 20-item instrument explained 65.08 % of the variance in relationship patterns among items: 36.49 % — F1: “Digital literacies help me teach”, 11.02 % — F2: “I have digital literacy competency and resources”, 8.99 % — F3: “Digital literacies support student learning”, and 8.58 % — F4: “Students are competent with digital literacy”. The instrument was deemed as reliable in determining faculty perceptions and practices.
本研究的目的是开发一种可靠有效的工具,以探索大学教授和教师在教育领域的数字素养实践方面的看法和实践。探索性因子分析(EFA)揭示了四个特征值大于1的因子。20个项目的工具解释了项目之间关系模式差异的65.08%:36.49% - F1:“数字素养帮助我教学”,11.02% - F2:“我有数字素养能力和资源”,8.99% - F3:“数字素养支持学生学习”,8.58% - F4:“学生能够胜任数字素养”。该工具被认为是可靠的,以确定教师的看法和做法。
{"title":"Establishing reliability and validity of an instrument to measure digital literacy practices and perceptions in higher education","authors":"B. Braktia, L. Haas, A. M. Montenegro Sanchez, A. Koptelov","doi":"10.32517/0234-0453-2021-36-1-33-37","DOIUrl":"https://doi.org/10.32517/0234-0453-2021-36-1-33-37","url":null,"abstract":"The purpose of this study was to develop a reliable and valid instrument to explore the perceptions and practices of university professors and instructors with regards to digital literacy practices in the field of education. The Exploratory Factor Analysis (EFA) revealed four factors with eigenvalues greater than one. The 20-item instrument explained 65.08 % of the variance in relationship patterns among items: 36.49 % — F1: “Digital literacies help me teach”, 11.02 % — F2: “I have digital literacy competency and resources”, 8.99 % — F3: “Digital literacies support student learning”, and 8.58 % — F4: “Students are competent with digital literacy”. The instrument was deemed as reliable in determining faculty perceptions and practices.","PeriodicalId":45270,"journal":{"name":"Informatics in Education","volume":"3 1","pages":"33-37"},"PeriodicalIF":2.7,"publicationDate":"2021-03-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"74382727","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Educational software “Virtual laboratory works on the course of “Heat supply of forest enterprises” “林产企业供热”课程教学软件“虚拟实验室工程”
IF 2.7 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2020-12-22 DOI: 10.32517/0234-0453-2020-35-10-54-61
S. N. Blinov, A. Orlov
One of the key factors in providing a crisis-resistant form of performing laboratory classes in universities in distance mode is educational computer programs in the form of virtual laboratory works. Such software provides students to get proper practical experience working with technological equipment in absence of direct contact with the teacher and real laboratory units. They are also an alternative to real physical laboratory units and can be used by students in event of physical wear and tear of laboratory equipment or its complete absence. The article presents an educational computer program designed for laboratory works on five virtual laboratory units to the discipline “Heat supply of forest enterprises” for students to master materials on the following topics: “Determination of fuel humidity”; “Determination of the yield of volatile substances and coke”; “Determination of fuel ash content”; “Determination of the heat of combustion of solid fuel”; “Analysis of flue gases”. The authors showed the principle of performing all virtual laboratory works on the example of one laboratory work, identified the advantages of presented computer program and indicated high significance and efficiency of its use. The developed program is successfully used by students of Reshetnev Siberian State University of Science and Technology, allows you to hold laboratory works in distance mode and reduce the time for their implementation by accelerating the simulated processes.
以虚拟实验室作品为形式的教育计算机程序是提供一种抗危机的远程模式大学实验课程的关键因素之一。这样的软件使学生在没有与老师和真实的实验室单位直接接触的情况下,获得使用技术设备的适当实践经验。它们也是真实物理实验室单元的替代方案,在实验室设备物理磨损或完全缺失的情况下,学生可以使用它们。本文介绍了“林业企业供热”专业五个虚拟实验单元的实验作业教学计算机程序,使学生掌握“燃料湿度的测定”;挥发性物质和焦炭产率的测定;“燃料灰分含量的测定”;固体燃料燃烧热的测定;"烟气分析"。以一个实验室工作为例,阐述了虚拟实验室全部工作的原理,指出了所提出的计算机程序的优点,指出了它的使用意义和效率。开发的程序已被西伯利亚国立科技大学的学生成功使用,允许您在远程模式下进行实验室工作,并通过加速模拟过程减少实施时间。
{"title":"Educational software “Virtual laboratory works on the course of “Heat supply of forest enterprises”","authors":"S. N. Blinov, A. Orlov","doi":"10.32517/0234-0453-2020-35-10-54-61","DOIUrl":"https://doi.org/10.32517/0234-0453-2020-35-10-54-61","url":null,"abstract":"One of the key factors in providing a crisis-resistant form of performing laboratory classes in universities in distance mode is educational computer programs in the form of virtual laboratory works. Such software provides students to get proper practical experience working with technological equipment in absence of direct contact with the teacher and real laboratory units. They are also an alternative to real physical laboratory units and can be used by students in event of physical wear and tear of laboratory equipment or its complete absence. The article presents an educational computer program designed for laboratory works on five virtual laboratory units to the discipline “Heat supply of forest enterprises” for students to master materials on the following topics: “Determination of fuel humidity”; “Determination of the yield of volatile substances and coke”; “Determination of fuel ash content”; “Determination of the heat of combustion of solid fuel”; “Analysis of flue gases”. The authors showed the principle of performing all virtual laboratory works on the example of one laboratory work, identified the advantages of presented computer program and indicated high significance and efficiency of its use. The developed program is successfully used by students of Reshetnev Siberian State University of Science and Technology, allows you to hold laboratory works in distance mode and reduce the time for their implementation by accelerating the simulated processes.","PeriodicalId":45270,"journal":{"name":"Informatics in Education","volume":"16 1","pages":"54-61"},"PeriodicalIF":2.7,"publicationDate":"2020-12-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"87217434","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Digital educational environment PiktoMir: Experience of development and mass implementation of an annual programming course for preschoolers 数字教育环境PiktoMir:开发和大规模实施学龄前儿童年度编程课程的经验
IF 2.7 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2020-12-21 DOI: 10.32517/0234-0453-2020-35-10-28-40
N. Besshaposhnikov, A. Kushnirenko, A. Leonov, M. Raiko, O. V. Sobakinskikh
The article presents the result of work on the creation and implementation of the annual course “Algorithmics for Preschool Children”, which, under the guidance of Academician V. B. Betelin for six years led the Department of Educational Informatics of the SRISA RAS together with the Department of Education of the Administration of the city of Surgut (Western Siberia). Since September 2018, the course has been held in all preparatory groups of all kindergartens in Surgut — more than 6,000 children annually. The educational and methodological kit for the course, including the digital educational environment PiktoMir, is freely distributed and can be downloaded from the SRISA RAS website for use for any purpose, including commercial. The course “Algorithmics for preschoolers” discussed in the article is the first part of the long-term course “The basics of programming for preschoolers and junior schoolchildren” being developed. The course uses a textless programming technique. The child composes a program from pictograms with robot commands, singleletter names of subroutines and pictograms of control structures. At the initial stage of training, a screenless technology for compiling a program from material objects is used. The proposed technology favorably differs from analogues in the world in that when working with PiktoMir, a program in the material world can be composed of material objects freely movable by a child: cards, cubes with printed or hand-drawn command pictograms. Information about each command of the program is extracted exclusively from the image perceived by the child, and not from any machine-readable graphic codes or electrical codes hardwired into the material carrier of the pictogram. The child “photographs” pictograms with his tablet, on which they are recognized using neural networks by a special PiktoMir module.
本文介绍了创建和实施“学龄前儿童算法”年度课程的工作成果,该课程在V. B. Betelin院士的指导下,与苏尔古特市(西西伯利亚)行政教育部门一起领导了SRISA RAS教育信息部六年。自2018年9月以来,该课程已在苏尔古特所有幼儿园的所有预备小组中举办,每年有6000多名儿童参加。课程的教学和方法工具包,包括数字教育环境PiktoMir,是免费分发的,可以从SRISA RAS网站下载,用于任何目的,包括商业用途。文章中讨论的“学龄前儿童算法”课程是正在开发的长期课程“学龄前儿童和初中儿童编程基础”的第一部分。本课程使用无文本编程技术。孩子用机器人指令的象形图、子程序的单字母名称和控制结构的象形图组成程序。在训练的初始阶段,使用无屏幕技术从实物对象编译程序。所提出的技术与世界上的类似物的有利之处在于,当使用PiktoMir时,物质世界中的程序可以由儿童自由移动的物质对象组成:卡片,带有印刷或手绘命令象形文字的立方体。关于程序的每个命令的信息完全是从儿童感知的图像中提取的,而不是从任何机器可读的图形代码或硬连接到象形文字的物质载体中的电子代码中提取的。孩子用他的平板电脑“拍摄”象形文字,然后通过一个特殊的PiktoMir模块使用神经网络识别它们。
{"title":"Digital educational environment PiktoMir: Experience of development and mass implementation of an annual programming course for preschoolers","authors":"N. Besshaposhnikov, A. Kushnirenko, A. Leonov, M. Raiko, O. V. Sobakinskikh","doi":"10.32517/0234-0453-2020-35-10-28-40","DOIUrl":"https://doi.org/10.32517/0234-0453-2020-35-10-28-40","url":null,"abstract":"The article presents the result of work on the creation and implementation of the annual course “Algorithmics for Preschool Children”, which, under the guidance of Academician V. B. Betelin for six years led the Department of Educational Informatics of the SRISA RAS together with the Department of Education of the Administration of the city of Surgut (Western Siberia). Since September 2018, the course has been held in all preparatory groups of all kindergartens in Surgut — more than 6,000 children annually. The educational and methodological kit for the course, including the digital educational environment PiktoMir, is freely distributed and can be downloaded from the SRISA RAS website for use for any purpose, including commercial. The course “Algorithmics for preschoolers” discussed in the article is the first part of the long-term course “The basics of programming for preschoolers and junior schoolchildren” being developed. The course uses a textless programming technique. The child composes a program from pictograms with robot commands, singleletter names of subroutines and pictograms of control structures. At the initial stage of training, a screenless technology for compiling a program from material objects is used. The proposed technology favorably differs from analogues in the world in that when working with PiktoMir, a program in the material world can be composed of material objects freely movable by a child: cards, cubes with printed or hand-drawn command pictograms. Information about each command of the program is extracted exclusively from the image perceived by the child, and not from any machine-readable graphic codes or electrical codes hardwired into the material carrier of the pictogram. The child “photographs” pictograms with his tablet, on which they are recognized using neural networks by a special PiktoMir module.","PeriodicalId":45270,"journal":{"name":"Informatics in Education","volume":"57 1","pages":"28-40"},"PeriodicalIF":2.7,"publicationDate":"2020-12-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"85672233","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Sistema otsenivaniya kompetentsii komandnoj raboty budushhikh spetsialistov IT-sfery [The system for assessing the teamwork competency of future IT specialists] Sistema otsenivaniya konpetentsii komandnoj raboty budushhikh specialistov IT security[评估未来IT专家团队合作能力的系统]
IF 2.7 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2020-11-30 DOI: 10.32517/0234-0453-2020-35-9-20-27
E. S. Vaseva, N. V. Buzhinskaya
The article highlights the need to prepare future IT specialists for teamwork. The system for assessing the teamwork competency is proposed. The system includes a set of indicators, which are divided into invariant and variable. Each indicator is characterized by a grading scale with three possible assessment options: “not mastered” — 0, “partially mastered” — 1, “mastered” — 2. In the context of “indicator — assessment”, the required standard of student behavior in the process of performing team activities was determined. Invariant indicators are used to assess the teamwork competency, regardless of the role played by the student. The invariant indicators are indicated: understanding the importance of the task for the team's activities, the distribution of roles in the team, team interaction, the assessment of the teamwork. To determine the variable indicators, an analysis of the existing methods for the distribution ofcommand roles was carried out, the types of activities of an IT specialist were studied. To solve problems related to the implementation of activities for the design, development and maintenance of software tools within the framework of teamwork, it is advisable to distinguish six roles: analyst, innovator, negotiator, designer, executor, coordinator. Based on these roles, variable indicators are defined. The division of indicators into invariant and variable implies different requirements for the level of development. Invariant indicators must be mastered by all, while variable indicators allow for partial mastering in some indicators. The use of the system for assessing the teamwork competency will reveal potential problems in the preparation of a future IT specialist, clearly define the directions of the student's development, and form recommendations for him regarding professional activities.
这篇文章强调了让未来的IT专家为团队合作做好准备的必要性。提出了团队合作能力评价体系。该体系包括一套指标,分为不变指标和可变指标。每个指标都有一个评分量表,有三种可能的评估选项:“不掌握”- 0,“部分掌握”- 1,“掌握”- 2。在“指标-评价”的背景下,确定学生在进行团队活动过程中所需要的行为标准。无论学生所扮演的角色如何,都使用不变指标来评估团队合作能力。指出不变指标:理解任务对团队活动的重要性,团队中角色的分配,团队互动,团队合作的评估。为了确定可变指标,对现有的命令角色分配方法进行了分析,并研究了IT专家的活动类型。为了在团队合作的框架内解决与软件工具的设计、开发和维护活动的实施相关的问题,建议区分六个角色:分析师、创新者、谈判者、设计师、执行者、协调者。根据这些角色,定义可变指标。将指标分为不变指标和可变指标意味着对发展水平的不同要求。不变指标必须由所有人掌握,而可变指标允许部分掌握某些指标。运用这个系统来评估团队合作能力,可以发现在培养未来资讯科技专家时可能遇到的问题,清楚界定学生的发展方向,并就专业活动提出建议。
{"title":"Sistema otsenivaniya kompetentsii komandnoj raboty budushhikh spetsialistov IT-sfery [The system for assessing the teamwork competency of future IT specialists]","authors":"E. S. Vaseva, N. V. Buzhinskaya","doi":"10.32517/0234-0453-2020-35-9-20-27","DOIUrl":"https://doi.org/10.32517/0234-0453-2020-35-9-20-27","url":null,"abstract":"The article highlights the need to prepare future IT specialists for teamwork. The system for assessing the teamwork competency is proposed. The system includes a set of indicators, which are divided into invariant and variable. Each indicator is characterized by a grading scale with three possible assessment options: “not mastered” — 0, “partially mastered” — 1, “mastered” — 2. In the context of “indicator — assessment”, the required standard of student behavior in the process of performing team activities was determined. Invariant indicators are used to assess the teamwork competency, regardless of the role played by the student. The invariant indicators are indicated: understanding the importance of the task for the team's activities, the distribution of roles in the team, team interaction, the assessment of the teamwork. To determine the variable indicators, an analysis of the existing methods for the distribution ofcommand roles was carried out, the types of activities of an IT specialist were studied. To solve problems related to the implementation of activities for the design, development and maintenance of software tools within the framework of teamwork, it is advisable to distinguish six roles: analyst, innovator, negotiator, designer, executor, coordinator. Based on these roles, variable indicators are defined. The division of indicators into invariant and variable implies different requirements for the level of development. Invariant indicators must be mastered by all, while variable indicators allow for partial mastering in some indicators. The use of the system for assessing the teamwork competency will reveal potential problems in the preparation of a future IT specialist, clearly define the directions of the student's development, and form recommendations for him regarding professional activities.","PeriodicalId":45270,"journal":{"name":"Informatics in Education","volume":"121 1","pages":"20-27"},"PeriodicalIF":2.7,"publicationDate":"2020-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"74941338","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
K voprosu o tsifrovoj transformatsii predmetnogo obucheniya [About digital transformation of subject learning] 【关于学科学习的数字化转型】
IF 2.7 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2020-11-30 DOI: 10.32517/0234-0453-2020-35-9-53-63
I. Stolbova, L. Kochurova, K. Nosov
Digital education is carried out due to a deep transformation of the educational process and widespread use of digital educational technologies. Within the framework of subject learning, digital technologies are radically changing the content of the disciplines taught and the form of their presentation. The experience of creating a digital educational environment (DEE) in the framework of subject training is considered on the example of basic geometric and graphic training (GGT) of technical university students. Currently, the main factors shaping GGT are the paradigm of engineering education and methodology of design and development activities, which have undergone dramatic changes with the development of information technology. The basic concept of graphic education should initially and entirely be based on a digital 3D (volumetric) model that combines information about a product at all stages of its life cycle. At the same time, applied geometric aspects should prevail over abstract geometry and graphics, not underestimating the role of theoretical foundations in the basic GGP. The architecture of building DEE of geometric-graphic training is presented, which integrates all types of educational activities and is based on the principle of “continuity” of the learning process in a digital environment at all stages of the educational process. The functional use of digital technologies in various forms of training sessions, which allows students to carry out independent activities, taking into account personalization, is noted. Practical examples of graphic tasks, design and test tasks are given. When organizing monitoring in DEE conditions, existing methodological developments can be used, adapted and integrated in terms of the DEE system and the paradigmatic concept of GGT. Monitoring of learning outcomes in assessing digital competence, along with the constant improvement of test control, implies its completion with other forms of assessing the achievements of students.
数字化教育的开展是由于教育过程的深刻变革和数字教育技术的广泛应用。在学科学习的框架内,数字技术正在从根本上改变所教授学科的内容及其呈现形式。以工科大学生基础几何图形训练为例,探讨在学科训练框架下创建数字教育环境的经验。目前,影响GGT形成的主要因素是工程教育的范式和设计与开发活动的方法论,它们随着信息技术的发展发生了巨大的变化。图形教育的基本概念应该最初和完全基于数字3D(体积)模型,该模型结合了产品生命周期各个阶段的信息。与此同时,应用几何方面应优先于抽象几何和图形,不要低估理论基础在基本GGP中的作用。提出了建立几何图形培训DEE的体系结构,它集成了所有类型的教育活动,并基于教育过程各个阶段在数字环境中学习过程的“连续性”原则。注意到在各种形式的培训课程中功能性地使用数字技术,使学生能够在考虑到个性化的情况下进行独立活动。给出了图形任务、设计任务和测试任务的实例。在组织DEE条件下的监测时,可以根据DEE系统和GGT的范例概念使用、调整和整合现有的方法发展。在评估数字能力时对学习成果的监测,以及测试控制的不断改进,意味着它与其他形式的学生成绩评估相结合。
{"title":"K voprosu o tsifrovoj transformatsii predmetnogo obucheniya [About digital transformation of subject learning]","authors":"I. Stolbova, L. Kochurova, K. Nosov","doi":"10.32517/0234-0453-2020-35-9-53-63","DOIUrl":"https://doi.org/10.32517/0234-0453-2020-35-9-53-63","url":null,"abstract":"Digital education is carried out due to a deep transformation of the educational process and widespread use of digital educational technologies. Within the framework of subject learning, digital technologies are radically changing the content of the disciplines taught and the form of their presentation. The experience of creating a digital educational environment (DEE) in the framework of subject training is considered on the example of basic geometric and graphic training (GGT) of technical university students. Currently, the main factors shaping GGT are the paradigm of engineering education and methodology of design and development activities, which have undergone dramatic changes with the development of information technology. The basic concept of graphic education should initially and entirely be based on a digital 3D (volumetric) model that combines information about a product at all stages of its life cycle. At the same time, applied geometric aspects should prevail over abstract geometry and graphics, not underestimating the role of theoretical foundations in the basic GGP. The architecture of building DEE of geometric-graphic training is presented, which integrates all types of educational activities and is based on the principle of “continuity” of the learning process in a digital environment at all stages of the educational process. The functional use of digital technologies in various forms of training sessions, which allows students to carry out independent activities, taking into account personalization, is noted. Practical examples of graphic tasks, design and test tasks are given. When organizing monitoring in DEE conditions, existing methodological developments can be used, adapted and integrated in terms of the DEE system and the paradigmatic concept of GGT. Monitoring of learning outcomes in assessing digital competence, along with the constant improvement of test control, implies its completion with other forms of assessing the achievements of students.","PeriodicalId":45270,"journal":{"name":"Informatics in Education","volume":"118 1","pages":"53-63"},"PeriodicalIF":2.7,"publicationDate":"2020-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"77425228","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Primeneniya gejmifikatsii v protsesse upravleniya obucheniem, adaptatsiej i razvitiem personala [Gamification applications in the process of managing personnel training, adaptation and development] Primeneniya gejmifikatsii v procse upravleniya obuchenem, adaptatsij i razvitiem personala[游戏化在管理人员培训、适应和发展过程中的应用]
IF 2.7 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2020-11-30 DOI: 10.32517/0234-0453-2020-35-9-28-37
K. Loginov, A. Shikov
The article examines the possibility of using elements of gamification in personnel management processes, such as: selecting candidates, ensuring the process of adaptation of new employees, managing training and development of employees. The introduction and use of gamification in the automation of these processes is proposed in order to increase the indicators of motivation, retention and involvement of personnel. Practical examples of the application of this tool in innovative companies are given. The mechanics of collaboration (cooperation), promotion, progress, appointments, and competition are analyzed the point of view of their effective application in corporate personnel management systems. It is proposed to use a competency-based approach to identify the knowledge, skills and abilities that a particular employee lacks and the efforts of managers of any company should be directed to the development and acquisition of which. A model of finite automaton is described, the development of which is crucial to formalize the processesunder consideration, analyze them, search for problem situations, modify, design information systems for monitoring and managing personnel training. Game mechanics are considered from the event approach point of view, the development of a certain game mechanics reaction in case of a certain event. In this case, the process of passing the training course can be represented as a finite deterministic automaton. The main task of developing the game mechanics reaction is to encourage the user to perform actions that will bring his current state closer to the final one. It is concluded that the use of gamification reduces the amount of routine actions necessary for the implementation of training, adaptation and development of personnel, make them more transparent and understandable for both employees and the company, minimize the time to implement these processes and, as a result, reduce their cost.
本文探讨了在人事管理过程中使用游戏化元素的可能性,如:候选人的选择,确保新员工的适应过程,管理员工的培训和发展。建议在这些过程的自动化中采用和使用游戏化,以便增加工作人员的积极性、留用和参与的指标。给出了该工具在创新型企业中的应用实例。从协作(合作)机制、晋升机制、进步机制、任用机制、竞争机制的角度分析了这些机制在企业人事管理系统中的有效应用。建议使用基于能力的方法来确定特定员工缺乏的知识,技能和能力,任何公司的管理人员都应该针对开发和获取这些知识,技能和能力。描述了一个有限自动机模型,该模型的开发对于将所考虑的过程形式化,分析它们,搜索问题情况,修改和设计用于监控和管理人员培训的信息系统至关重要。游戏机制是从事件方法的角度来考虑的,即游戏机制在发生特定事件时的发展反应。在这种情况下,通过训练课程的过程可以表示为有限确定性自动机。开发游戏机制反应的主要任务是鼓励用户采取行动,让他们的当前状态更接近最终状态。结论是,游戏化的使用减少了实施人员培训、适应和发展所需的常规行动的数量,使其对员工和公司都更加透明和易于理解,最大限度地减少了实施这些过程的时间,从而降低了成本。
{"title":"Primeneniya gejmifikatsii v protsesse upravleniya obucheniem, adaptatsiej i razvitiem personala [Gamification applications in the process of managing personnel training, adaptation and development]","authors":"K. Loginov, A. Shikov","doi":"10.32517/0234-0453-2020-35-9-28-37","DOIUrl":"https://doi.org/10.32517/0234-0453-2020-35-9-28-37","url":null,"abstract":"The article examines the possibility of using elements of gamification in personnel management processes, such as: selecting candidates, ensuring the process of adaptation of new employees, managing training and development of employees. The introduction and use of gamification in the automation of these processes is proposed in order to increase the indicators of motivation, retention and involvement of personnel. Practical examples of the application of this tool in innovative companies are given. The mechanics of collaboration (cooperation), promotion, progress, appointments, and competition are analyzed the point of view of their effective application in corporate personnel management systems. It is proposed to use a competency-based approach to identify the knowledge, skills and abilities that a particular employee lacks and the efforts of managers of any company should be directed to the development and acquisition of which. A model of finite automaton is described, the development of which is crucial to formalize the processesunder consideration, analyze them, search for problem situations, modify, design information systems for monitoring and managing personnel training. Game mechanics are considered from the event approach point of view, the development of a certain game mechanics reaction in case of a certain event. In this case, the process of passing the training course can be represented as a finite deterministic automaton. The main task of developing the game mechanics reaction is to encourage the user to perform actions that will bring his current state closer to the final one. It is concluded that the use of gamification reduces the amount of routine actions necessary for the implementation of training, adaptation and development of personnel, make them more transparent and understandable for both employees and the company, minimize the time to implement these processes and, as a result, reduce their cost.","PeriodicalId":45270,"journal":{"name":"Informatics in Education","volume":"16 1","pages":"28-37"},"PeriodicalIF":2.7,"publicationDate":"2020-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"88285127","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
期刊
Informatics in Education
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1