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Social Learning E-Module for Optimizing Critical Thinking Skills 优化批判性思维技能的社会学习e模块
IF 1.9 4区 教育学 Q2 Social Sciences Pub Date : 2023-04-18 DOI: 10.23887/jet.v7i1.59798
Karyadi Hidayat, Sapriya, Saidi Hasan, E. Wiyanarti, Kata Kunci
Digitalization of learning is appropriate as a form of adjustment in facing the challenges of the 21st century. The problem faced is that teaching materials that are on the characteristics of students need to be developed properly, especially digital teaching materials, which also support improving critical thinking skills as one of the 21st-century skills. This study aims to develop digital teaching materials (e-modules) in social science learning to optimize students' critical thinking skills. The research design refers to Rowntree's development research which includes planning, development and evaluation. The e-module effectiveness test was carried out using a one-group pretest-posttest design. The research subjects were 104 class VIII students. Data was collected through interviews, observation, questionnaires and essay tests. Data analysis used the paired samples test, with the prerequisite test data being normally distributed and homogeneous. The tests' results stated that the research data were normally distributed and homogeneous. The results of the paired samples test stated that the social science learning e-module had a positive and significant contribution. It was concluded that social science learning e-modules were effectively used to optimize students' critical thinking skills.
面对21世纪的挑战,学习数字化是一种适当的调整形式。面临的问题是,需要适当地开发针对学生特征的教材,特别是数字教材,它也支持提高作为21世纪技能之一的批判性思维技能。本研究旨在开发社会科学学习的数位教材(电子模组),以优化学生的批判性思维能力。研究设计是指Rowntree的开发研究,包括规划、开发和评估。电子模块有效性检验采用单组前测后测设计。研究对象为104名八年级学生。数据收集通过访谈,观察,问卷调查和论文测试。数据分析采用配对样本检验,前提检验数据为正态分布且均匀。检验结果表明,研究数据是正态分布和均匀的。配对样本检验的结果表明,社会科学学习电子模块有显著的正向贡献。结果表明,社会科学学习电子模块能够有效地优化学生的批判性思维能力。
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引用次数: 0
Innovation of Digital-Based Instructional Design and Virtual Reality on Geography Subject for 10th Grade High School 高二地理学科数字化教学设计与虚拟现实的创新
IF 1.9 4区 教育学 Q2 Social Sciences Pub Date : 2023-04-18 DOI: 10.23887/jet.v7i1.51702
Wahyu Pratama Putra, Munawir Yusuf, Agus Effendi
After the COVID-19 pandemic passed, the Indonesian government issued regulations encouraging the recovery of the education sector, such as guidelines for implementing the curriculum in the context of learning recovery. However, this is the problem, and teachers need help adjusting and developing learning plans due to the changes in the curriculum used. Based on these problems, this study aims to develop a digital-based learning design that simultaneously develops and utilizes virtual reality learning media on solar system material. This development research (R&D) type uses the ASSURE model involving media experts, material experts, and instructional design experts as research subjects. The data collection technique used was the provision of a closed questionnaire instrument. Data analysis technique using a percentage quantitative descriptive analysis approach. The results of the data analysis showed that three media experts gave an average score of 3.42, 3 material experts gave an average score of 3.61, and 3 instructional design experts gave a score of 3.31. It was concluded that the learning design and virtual reality media were declared valid and feasible. Learning designs and virtual reality media can be used for Class X SMA in Geography learning.
新冠肺炎疫情过去后,印尼政府出台了《恢复学习背景下的课程实施指南》等鼓励教育部门恢复的法规。然而,这就是问题所在,由于所使用课程的变化,教师需要帮助调整和制定学习计划。基于这些问题,本研究旨在开发一种同时开发和利用虚拟现实学习媒体的基于太阳系材料的数字化学习设计。这种发展研究(R&D)类型采用ASSURE模型,包括媒体专家、材料专家和教学设计专家作为研究对象。所使用的数据收集技术是提供封闭式问卷工具。数据分析技术采用百分比定量描述性分析方法。数据分析结果显示,3位媒体专家的平均得分为3.42分,3位材料专家的平均得分为3.61分,3位教学设计专家的平均得分为3.31分。结果表明,该学习设计和虚拟现实媒体是有效可行的。学习设计和虚拟现实媒体可以用于X类SMA地理学习。
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引用次数: 1
Unpacking Stages of Mobile-Assisted Language Learning Adoption: A Narrative Inquiry 移动辅助语言学习采用的拆解阶段:一项叙述性调查
IF 1.9 4区 教育学 Q2 Social Sciences Pub Date : 2023-04-18 DOI: 10.23887/jet.v7i1.60644
Anak Agung Ngurah Yudha Martin Mahardika, Sri Rahmajanti, N. Suwastini
Technological advancements necessitate adaptation in the field of education, particularly for language teachers. This need cannot simply be accommodated in the classroom. In the process of adopting technology, teachers experience various processes that must be got through. This current study was aimed at filling the gap in the issues related to the complexity of MALL adoption in higher education. To fill the need for descriptive richness and picture the entire adoption process, a qualitative approach was used; specifically, Narrative Inquiry (NI). There was a total of three people who participated in the research. Data was gathered through the use of a narrative frame, an empty box, and a structured interview guide. The study's findings highlight the simultaneous and ongoing nature of the adoption process. Three distinct phases of adoption were identified by this research: acceptance (before use), usage (during use), and confirmation (after use), with three distinct evaluation procedures for each phase. Another important finding is that intention is not necessarily a drive to usage. There is review process that bridges the intention and usage. The process of intention and review are simultaneous. Nevertheless, whereas intention is likely immediate, the review takes longer period of decision making. The review process could be the answer to the debate in TAM studies related to the reasons of inconsistency of the intention to use to the usage.
技术进步需要教育领域的适应,特别是对语言教师而言。这种需要不能简单地在教室里得到满足。教师在采用技术的过程中,经历了各种必须通过的过程。本研究旨在填补在高等教育中采用MALL的复杂性问题上的空白。为了满足描述丰富性和描绘整个采用过程的需要,采用了定性方法;具体来说,就是叙述性探究(NI)。总共有三个人参加了这项研究。通过使用叙述框架、空框和结构化访谈指南收集数据。研究结果强调了收养过程的同时性和持续性。本研究确定了三个不同的采用阶段:接受(使用前),使用(使用中)和确认(使用后),每个阶段有三个不同的评估程序。另一个重要的发现是,意图不一定是使用的驱动力。有一个审查过程将意图和使用联系起来。意图和审查的过程是同时进行的。然而,虽然意图可能是即时的,但审查需要更长的决策时间。审查过程可以回答TAM研究中有关使用意图与用法不一致的原因的争论。
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引用次数: 0
English E-module Based on Mind Mapping to Enhance Student Achievement: A Study on Seventh Grade 基于思维导图的英语电子模块提高学生成绩:一项针对七年级学生的研究
IF 1.9 4区 教育学 Q2 Social Sciences Pub Date : 2023-04-18 DOI: 10.23887/jet.v7i1.52884
Rosalin Tanaiyo, Karmila Machmud, Rahman Taufiqrianto Dako
The learning model applied today still uses conventional methods. Whereas today's students are those born and lived in the era of technological development, meaning they are the Gen-Z generation. Therefore, this study aims to develop a mind mapping-based English e-module that suits students' needs to improve their understanding of English lessons. The research method refers to Research and Development using 4D model development. Participants in this study were class VII students. Data collection techniques were carried out using observation, questionnaires, and interviews. Data analysis techniques using qualitative and quantitative descriptive analysis. The results showed that the English e-module product received a score of 4.00 from the material expert and a score of 3.60 from the media expert, which means that this product is feasible to use. This English e-module has also been tested on students and is proven to increase their understanding of learning English through their average score of 89. Thus, this English e-module provides benefits in an English-based learning model. Technology for Generation Z because of its effectiveness and practicality.
今天应用的学习模式仍然使用传统的方法。而今天的学生是那些出生和生活在科技发展时代的人,这意味着他们是z世代。因此,本研究旨在开发一个适合学生需求的基于思维导图的英语电子模块,以提高他们对英语课程的理解。研究方法是采用4D模型开发的研发方法。本研究的参与者为七年级学生。采用观察法、问卷调查法和访谈法收集数据。使用定性和定量描述性分析的数据分析技术。结果表明,英文电子模块产品在材料专家的评分中得到4.00分,在媒体专家的评分中得到3.60分,说明该产品是可以使用的。这个英语电子模块也在学生身上进行了测试,并被证明提高了他们对学习英语的理解,平均成绩为89分。因此,这个英语电子模块提供了以英语为基础的学习模式的好处。Z世代的技术,因为它的有效性和实用性。
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引用次数: 0
Multimodal-Based Learning Improves Students' Reading Ability in Perspective of Systemic Functional Linguistics 从系统功能语言学的角度看多模态学习提高学生的阅读能力
IF 1.9 4区 教育学 Q2 Social Sciences Pub Date : 2023-04-18 DOI: 10.23887/jet.v7i1.54336
Ridwin Purba, Herman Herman, Endang Fatmawati, Nanda Saputra, Yusniati N. Sabata
This study was encouraged by taking advantage of the low analytical literacy abilities of students in junior high schools. This research aims to analyze Multimodal-Based Learning in Improving Students' Reading Ability from a Systemic Functional Linguistic Perspective. This research was conducted using quantitative research, incredibly descriptive, and experimental research. Data is collected through comment sheets and ratings. The respondents in this study were 210 students and nine teachers in seven classes. The tools used to obtain learning statistics are (1) an assessment to measure the competence of junior high school students and (2) note sheets to obtain statistics on the results of looking at the learning system. The statistics have been processed using descriptive statistical judgments and inferential facts. Based on the research results, the analytical learning system in the classroom still does not meet the actual learning requirements. The second result is that the multimodality method has proven effective in analyzing the literacy talents of junior high school students from various backgrounds. Based on this, the multimodality learning method can be used to improve the analytical literacy talents of junior high school students in classes with various backgrounds.
本研究是针对初中生分析能力较低的现状而进行的。本研究旨在从系统功能语言学的角度分析多模态学习在提高学生阅读能力中的作用。这项研究是通过定量研究、令人难以置信的描述性研究和实验研究进行的。数据是通过评论表和评级收集的。本研究的调查对象为7个班级的210名学生和9名教师。用于获取学习统计数据的工具是(1)测量初中生能力的评估和(2)获取查看学习系统结果统计的笔记表。统计数据是用描述性统计判断和推断性事实进行处理的。从研究结果来看,课堂上的分析学习系统还不能满足实际的学习需求。第二个结果是,多模态方法在分析不同背景的初中生读写能力方面是有效的。基于此,多模态学习方法可以在不同背景的班级中提高初中生的分析素养。
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引用次数: 2
Interactive Learning Multimedia Based on Problem-Based Learning Models in Fifth-Grade Science Content 基于问题型学习模式的五年级科学内容交互式多媒体学习
IF 1.9 4区 教育学 Q2 Social Sciences Pub Date : 2023-04-18 DOI: 10.23887/jet.v7i1.57354
Arisa Putri Saubari, I Gde Wawan Sudatha
The lack of creative and interactive learning media impacts students' low learning outcomes. This study aims to develop interactive learning multimedia based on problem-based learning models in science content class V. This research belongs to the type of development research with the ADDIE model. The subjects of this study were one subject matter expert, one instructional design expert, one instructional media expert, three students for the individual test, and nine students for the small group test. The data collection method is the questionnaire/questionnaire method and the test method. The instrument used to collect data is a questionnaire. The data analysis techniques are quantitative descriptive and inferential statistical analyses (t-test). The results of the media product validity test showed that the subject matter expert test obtained a presentation of 98.6% (very good). Learning design expert is 92% (very good). Learning media expert is 95% (very good). Individual trials obtained a percentage of 91.3% (very good), and small group trials 90% (very good). In addition, problem-based learning-based interactive multimedia learning on science content shows an effect of problem-based learning-based interactive multimedia on student learning outcomes. It was concluded that multimedia could significantly increase the learning outcomes of fifth-grade elementary school students.
缺乏创造性和互动性的学习媒介影响学生的学习效果。本研究旨在开发科学内容五课基于问题的学习模式的交互式学习多媒体,本研究属于采用ADDIE模式的发展性研究类型。本研究的研究对象为1名主题专家、1名教学设计专家、1名教学媒体专家,3名学生进行个体测试,9名学生进行小组测试。数据收集方法为问卷调查法和测试法。用来收集数据的工具是问卷调查。数据分析技术是定量描述和推理统计分析(t检验)。媒介产品效度测试结果显示,主题专家测试获得98.6%的呈现率(非常好)。学习设计专家92%(非常好)。学习媒体专家95%(非常好)。个体试验获得的百分比为91.3%(非常好),小群体试验获得的百分比为90%(非常好)。此外,基于问题的基于学习的交互式多媒体科学内容学习显示了基于问题的基于学习的交互式多媒体对学生学习成果的影响。本研究发现,多媒体对小学五年级学生的学习效果有显著的促进作用。
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引用次数: 0
The Implementation of Telegram as A Pedagogical Tool to Enhance Student Motivation and Interaction 电报教学工具在提高学生积极性和互动性中的应用
4区 教育学 Q2 Social Sciences Pub Date : 2023-04-18 DOI: 10.23887/jet.v7i1.52488
Kershnee Sevnarayan
Despite efforts to understand how social media platforms encourage student interaction, researchers have noted that there needs to be more research that focuses on using Telegram messenger as a means to encourage student motivation and interaction in academic writing. This study aimed to understand how Telegram groups, created for first-year students at ODeL universities, increase student motivation and interaction in the Academic Writing module. This type of research is qualitative. This study uses a qualitative interpretative approach. Data collection techniques using interviews and observation. The subjects of this study were 4 lecturers and 9 students. The data analysis technique used is descriptive qualitative analysis. The study results found that lecturers considered Telegram a useful pedagogical tool to increase student motivation and interaction. Further findings reveal that Telegram motivates students to interact in groups and with modules. It is suggested that stakeholders reconsider their pedagogy and encourage using Telegram to assist students' learning of academic writing.
尽管研究人员努力了解社交媒体平台如何鼓励学生互动,但他们注意到,需要更多的研究集中在使用Telegram messenger作为鼓励学生在学术写作中的动机和互动的手段上。本研究旨在了解为ODeL大学一年级学生创建的Telegram群组如何在学术写作模块中增加学生的动机和互动。这种类型的研究是定性的。本研究采用定性解释方法。使用访谈和观察的数据收集技术。本研究的对象为4名教师和9名学生。使用的数据分析技术是描述性定性分析。研究结果发现,讲师认为Telegram是一种有用的教学工具,可以提高学生的积极性和互动性。进一步的研究表明,Telegram激励学生在小组和模块中进行互动。建议利益相关者重新考虑他们的教学方法,并鼓励使用电报来帮助学生学习学术写作。
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引用次数: 1
E-Learning in Practical Coures of Physical Education and Sports During Pandemic 大流行时期体育运动实践课程中的电子学习
IF 1.9 4区 教育学 Q2 Social Sciences Pub Date : 2023-04-18 DOI: 10.23887/jet.v7i1.52720
Qomarrullah, M. H. Tammubua, Rivaldhy N. Muhammad, Suratni, Lestari Wulandari, Tri Setyo Guntoro, Jonni Siahaan
Physical education and sports can be a means of learning in encouraging students' physical and mental knowledge, appreciation, and reasoning. The main goal to be achieved in this research is to examine and describe the effectiveness of e-learning in physical education and sports education courses. This research is in the form of a quantitative survey with 33 samples using a total sampling technique. Data collection techniques using observation, questionnaires, field notes, and documentation. Data analysis used a quantitative descriptive method with a percentage scale. The results of this study indicate that there are two essential elements that lecture activities using online media have been implemented effectively. In the opinion of students as students, the implementation has been carried out according to the provisions. However, there are still some obstacles and obstacles, especially the internet network. Therefore, things still a barrier, such as signals and devices used during lectures, can be worked around with the group study method and determining an excellent point to get an internet network.
体育运动可以作为一种学习手段,鼓励学生的身心知识、鉴赏和推理。本研究的主要目标是检验和描述电子学习在体育教育和体育教育课程中的有效性。本研究采用全抽样法对33个样本进行定量调查。使用观察、问卷调查、实地记录和文件的数据收集技术。数据分析采用百分制定量描述方法。本研究结果表明,利用网络媒体的讲座活动有效实施有两个基本要素。在学生作为学生的意见中,已经按照规定进行了实施。但是,仍然存在一些阻碍和障碍,特别是互联网网络。因此,仍然是一个障碍,如在讲课中使用的信号和设备,可以通过小组学习方法来解决,并确定一个很好的点来获得互联网网络。
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引用次数: 1
ICT TPACK-Oriented of Floor Gymnastics Learning Media for Elementary School Students 面向ICT tpack的小学生自由体操学习媒体
IF 1.9 4区 教育学 Q2 Social Sciences Pub Date : 2023-04-18 DOI: 10.23887/jet.v7i1.57076
Made Agus Wijaya, Gede Suwiwa, W. Bayu, Erwin O. Estrella
Physical education teachers during the Covid-19 pandemic generally used textbooks and video tutorials to visualize basic gymnastic movements. It makes it difficult for students to learn. This study aims to develop information, communication and technology/ICT Technological Pedagogical and Content Knowledge/TPACK-oriented gymnastics basic skills learning media for high-grade elementary school students. This type of research is development. This development research uses the ADDIE model design, which focuses on the analysis and design stages discussion. Data collection methods are observation, interviews, and questionnaires. The data collection instrument is a questionnaire. Data analysis in this study was carried out using descriptive quantitative and qualitative analysis. The results showed that first, 342 people (82%) of elementary school students needed ICT TPACK-oriented gymnastics basic skills learning media. Based on data analysis and discussion, this study concludes that elementary school students need learning media for basic ICT TPACK-oriented gymnastics skills. The motion assignments are designed on a combination of basic movement materials using a jumping table, balance movements on the floor and kayaks that are varied by the curriculum, guaranteeing the adequacy of learning motion. Some characters are internalized, and the safety and security of students are guaranteed.
在新冠肺炎大流行期间,体育教师通常使用教科书和视频教程来可视化基本的体操动作。这使得学生很难学习。本研究旨在开发以资讯、通讯与科技/ICT技术教学与内容知识/ tpack为导向的高等级小学生体操基本技能学习媒体。这种类型的研究是发展。本开发研究采用ADDIE模型设计,重点进行了分析和设计阶段的讨论。数据收集方法有观察法、访谈法和问卷调查法。数据收集工具为问卷调查。本研究的数据分析采用描述性定量和定性分析相结合的方法。结果显示:第一,342人(82%)的小学生需要ICT tpack导向的体操基本功学习媒介;基于数据分析和讨论,本研究得出小学生需要学习基本ICT tpack体操技能的媒介。运动作业的设计结合了基本的运动材料,如跳台、地板上的平衡运动和皮划艇,这些运动材料随课程的变化而变化,保证了学习运动的充分性。一些特征被内化,学生的安全得到保障。
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引用次数: 0
Independence of Deaf Students Through Mesatue Method Using Cartoon Media In Hindu Religious Learning 在印度宗教学习中运用卡通媒介的Mesatue方法培养聋哑学生的独立性
IF 1.9 4区 教育学 Q2 Social Sciences Pub Date : 2023-04-18 DOI: 10.23887/jet.v7i1.55150
Desak Putu Saridewi, Y. Aungsuroch, I. G. Juanamasta
Deaf children face problems with independence. The attitude of independence has a very positive impact on their daily lives. This study aims to analyze the cartoon media mesatue method in the Hindu religious confidence of students with disabilities. This type of research is development. The research method of developing media uses the 4D model, including the define, design, development, and dissemination stages according to the characteristics of students with hearing impairments. The data collection used is the observation method, with the instrument aspects of student independence, interviews, and in-depth documentation. The analysis in this study uses a qualitative descriptive method that focuses on how to increase the independence of deaf students in learning Hinduism. This research was conducted with an initial evaluation before using cartoon media and a final evaluation after watching Hindu religious education. The research for the deaf category showed that the introduction of Hindu religious values by the mesatue method with cartoon media reached 72% for the elementary level, the junior high school increased by 58%, and high school by 97% with a total of 16 students. Interactive image displays can accommodate deaf students. It was concluded that the mesatue method with cartoon media could increase student independence according to the indicators formulated in the learning objectives.
聋儿面临着独立的问题。独立的态度对他们的日常生活有非常积极的影响。本研究旨在分析卡通媒体对残障学生印度教信仰信心的测量方法。这种类型的研究是发展。开发媒体的研究方法采用4D模型,包括根据听力障碍学生的特点,定义、设计、开发、传播等阶段。使用的数据收集是观察法,与仪器方面的学生独立性,访谈和深入的文件。本研究采用定性描述的方法分析如何提高聋哑学生学习印度教的独立性。本研究在使用卡通媒体前进行初步评价,在观看印度教宗教教育后进行最终评价。对聋哑人类别的研究表明,通过卡通媒体的方法引入印度教价值观的小学生达到72%,初中增加58%,高中增加97%,共有16名学生。互动式图像显示可以适应聋哑学生。根据学习目标中制定的指标,得出卡通媒体的测量方法可以提高学生的独立性。
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引用次数: 2
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Journal of Special Education Technology
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