Karyadi Hidayat, Sapriya, Saidi Hasan, E. Wiyanarti, Kata Kunci
Digitalization of learning is appropriate as a form of adjustment in facing the challenges of the 21st century. The problem faced is that teaching materials that are on the characteristics of students need to be developed properly, especially digital teaching materials, which also support improving critical thinking skills as one of the 21st-century skills. This study aims to develop digital teaching materials (e-modules) in social science learning to optimize students' critical thinking skills. The research design refers to Rowntree's development research which includes planning, development and evaluation. The e-module effectiveness test was carried out using a one-group pretest-posttest design. The research subjects were 104 class VIII students. Data was collected through interviews, observation, questionnaires and essay tests. Data analysis used the paired samples test, with the prerequisite test data being normally distributed and homogeneous. The tests' results stated that the research data were normally distributed and homogeneous. The results of the paired samples test stated that the social science learning e-module had a positive and significant contribution. It was concluded that social science learning e-modules were effectively used to optimize students' critical thinking skills.
{"title":"Social Learning E-Module for Optimizing Critical Thinking Skills","authors":"Karyadi Hidayat, Sapriya, Saidi Hasan, E. Wiyanarti, Kata Kunci","doi":"10.23887/jet.v7i1.59798","DOIUrl":"https://doi.org/10.23887/jet.v7i1.59798","url":null,"abstract":"Digitalization of learning is appropriate as a form of adjustment in facing the challenges of the 21st century. The problem faced is that teaching materials that are on the characteristics of students need to be developed properly, especially digital teaching materials, which also support improving critical thinking skills as one of the 21st-century skills. This study aims to develop digital teaching materials (e-modules) in social science learning to optimize students' critical thinking skills. The research design refers to Rowntree's development research which includes planning, development and evaluation. The e-module effectiveness test was carried out using a one-group pretest-posttest design. The research subjects were 104 class VIII students. Data was collected through interviews, observation, questionnaires and essay tests. Data analysis used the paired samples test, with the prerequisite test data being normally distributed and homogeneous. The tests' results stated that the research data were normally distributed and homogeneous. The results of the paired samples test stated that the social science learning e-module had a positive and significant contribution. It was concluded that social science learning e-modules were effectively used to optimize students' critical thinking skills.","PeriodicalId":46468,"journal":{"name":"Journal of Special Education Technology","volume":null,"pages":null},"PeriodicalIF":1.9,"publicationDate":"2023-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"89313592","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
After the COVID-19 pandemic passed, the Indonesian government issued regulations encouraging the recovery of the education sector, such as guidelines for implementing the curriculum in the context of learning recovery. However, this is the problem, and teachers need help adjusting and developing learning plans due to the changes in the curriculum used. Based on these problems, this study aims to develop a digital-based learning design that simultaneously develops and utilizes virtual reality learning media on solar system material. This development research (R&D) type uses the ASSURE model involving media experts, material experts, and instructional design experts as research subjects. The data collection technique used was the provision of a closed questionnaire instrument. Data analysis technique using a percentage quantitative descriptive analysis approach. The results of the data analysis showed that three media experts gave an average score of 3.42, 3 material experts gave an average score of 3.61, and 3 instructional design experts gave a score of 3.31. It was concluded that the learning design and virtual reality media were declared valid and feasible. Learning designs and virtual reality media can be used for Class X SMA in Geography learning.
{"title":"Innovation of Digital-Based Instructional Design and Virtual Reality on Geography Subject for 10th Grade High School","authors":"Wahyu Pratama Putra, Munawir Yusuf, Agus Effendi","doi":"10.23887/jet.v7i1.51702","DOIUrl":"https://doi.org/10.23887/jet.v7i1.51702","url":null,"abstract":"After the COVID-19 pandemic passed, the Indonesian government issued regulations encouraging the recovery of the education sector, such as guidelines for implementing the curriculum in the context of learning recovery. However, this is the problem, and teachers need help adjusting and developing learning plans due to the changes in the curriculum used. Based on these problems, this study aims to develop a digital-based learning design that simultaneously develops and utilizes virtual reality learning media on solar system material. This development research (R&D) type uses the ASSURE model involving media experts, material experts, and instructional design experts as research subjects. The data collection technique used was the provision of a closed questionnaire instrument. Data analysis technique using a percentage quantitative descriptive analysis approach. The results of the data analysis showed that three media experts gave an average score of 3.42, 3 material experts gave an average score of 3.61, and 3 instructional design experts gave a score of 3.31. It was concluded that the learning design and virtual reality media were declared valid and feasible. Learning designs and virtual reality media can be used for Class X SMA in Geography learning.","PeriodicalId":46468,"journal":{"name":"Journal of Special Education Technology","volume":null,"pages":null},"PeriodicalIF":1.9,"publicationDate":"2023-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"87243727","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Anak Agung Ngurah Yudha Martin Mahardika, Sri Rahmajanti, N. Suwastini
Technological advancements necessitate adaptation in the field of education, particularly for language teachers. This need cannot simply be accommodated in the classroom. In the process of adopting technology, teachers experience various processes that must be got through. This current study was aimed at filling the gap in the issues related to the complexity of MALL adoption in higher education. To fill the need for descriptive richness and picture the entire adoption process, a qualitative approach was used; specifically, Narrative Inquiry (NI). There was a total of three people who participated in the research. Data was gathered through the use of a narrative frame, an empty box, and a structured interview guide. The study's findings highlight the simultaneous and ongoing nature of the adoption process. Three distinct phases of adoption were identified by this research: acceptance (before use), usage (during use), and confirmation (after use), with three distinct evaluation procedures for each phase. Another important finding is that intention is not necessarily a drive to usage. There is review process that bridges the intention and usage. The process of intention and review are simultaneous. Nevertheless, whereas intention is likely immediate, the review takes longer period of decision making. The review process could be the answer to the debate in TAM studies related to the reasons of inconsistency of the intention to use to the usage.
{"title":"Unpacking Stages of Mobile-Assisted Language Learning Adoption: A Narrative Inquiry","authors":"Anak Agung Ngurah Yudha Martin Mahardika, Sri Rahmajanti, N. Suwastini","doi":"10.23887/jet.v7i1.60644","DOIUrl":"https://doi.org/10.23887/jet.v7i1.60644","url":null,"abstract":"Technological advancements necessitate adaptation in the field of education, particularly for language teachers. This need cannot simply be accommodated in the classroom. In the process of adopting technology, teachers experience various processes that must be got through. This current study was aimed at filling the gap in the issues related to the complexity of MALL adoption in higher education. To fill the need for descriptive richness and picture the entire adoption process, a qualitative approach was used; specifically, Narrative Inquiry (NI). There was a total of three people who participated in the research. Data was gathered through the use of a narrative frame, an empty box, and a structured interview guide. The study's findings highlight the simultaneous and ongoing nature of the adoption process. Three distinct phases of adoption were identified by this research: acceptance (before use), usage (during use), and confirmation (after use), with three distinct evaluation procedures for each phase. Another important finding is that intention is not necessarily a drive to usage. There is review process that bridges the intention and usage. The process of intention and review are simultaneous. Nevertheless, whereas intention is likely immediate, the review takes longer period of decision making. The review process could be the answer to the debate in TAM studies related to the reasons of inconsistency of the intention to use to the usage.","PeriodicalId":46468,"journal":{"name":"Journal of Special Education Technology","volume":null,"pages":null},"PeriodicalIF":1.9,"publicationDate":"2023-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"88645006","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
The learning model applied today still uses conventional methods. Whereas today's students are those born and lived in the era of technological development, meaning they are the Gen-Z generation. Therefore, this study aims to develop a mind mapping-based English e-module that suits students' needs to improve their understanding of English lessons. The research method refers to Research and Development using 4D model development. Participants in this study were class VII students. Data collection techniques were carried out using observation, questionnaires, and interviews. Data analysis techniques using qualitative and quantitative descriptive analysis. The results showed that the English e-module product received a score of 4.00 from the material expert and a score of 3.60 from the media expert, which means that this product is feasible to use. This English e-module has also been tested on students and is proven to increase their understanding of learning English through their average score of 89. Thus, this English e-module provides benefits in an English-based learning model. Technology for Generation Z because of its effectiveness and practicality.
{"title":"English E-module Based on Mind Mapping to Enhance Student Achievement: A Study on Seventh Grade","authors":"Rosalin Tanaiyo, Karmila Machmud, Rahman Taufiqrianto Dako","doi":"10.23887/jet.v7i1.52884","DOIUrl":"https://doi.org/10.23887/jet.v7i1.52884","url":null,"abstract":"The learning model applied today still uses conventional methods. Whereas today's students are those born and lived in the era of technological development, meaning they are the Gen-Z generation. Therefore, this study aims to develop a mind mapping-based English e-module that suits students' needs to improve their understanding of English lessons. The research method refers to Research and Development using 4D model development. Participants in this study were class VII students. Data collection techniques were carried out using observation, questionnaires, and interviews. Data analysis techniques using qualitative and quantitative descriptive analysis. The results showed that the English e-module product received a score of 4.00 from the material expert and a score of 3.60 from the media expert, which means that this product is feasible to use. This English e-module has also been tested on students and is proven to increase their understanding of learning English through their average score of 89. Thus, this English e-module provides benefits in an English-based learning model. Technology for Generation Z because of its effectiveness and practicality.","PeriodicalId":46468,"journal":{"name":"Journal of Special Education Technology","volume":null,"pages":null},"PeriodicalIF":1.9,"publicationDate":"2023-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"90352011","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Ridwin Purba, Herman Herman, Endang Fatmawati, Nanda Saputra, Yusniati N. Sabata
This study was encouraged by taking advantage of the low analytical literacy abilities of students in junior high schools. This research aims to analyze Multimodal-Based Learning in Improving Students' Reading Ability from a Systemic Functional Linguistic Perspective. This research was conducted using quantitative research, incredibly descriptive, and experimental research. Data is collected through comment sheets and ratings. The respondents in this study were 210 students and nine teachers in seven classes. The tools used to obtain learning statistics are (1) an assessment to measure the competence of junior high school students and (2) note sheets to obtain statistics on the results of looking at the learning system. The statistics have been processed using descriptive statistical judgments and inferential facts. Based on the research results, the analytical learning system in the classroom still does not meet the actual learning requirements. The second result is that the multimodality method has proven effective in analyzing the literacy talents of junior high school students from various backgrounds. Based on this, the multimodality learning method can be used to improve the analytical literacy talents of junior high school students in classes with various backgrounds.
{"title":"Multimodal-Based Learning Improves Students' Reading Ability in Perspective of Systemic Functional Linguistics","authors":"Ridwin Purba, Herman Herman, Endang Fatmawati, Nanda Saputra, Yusniati N. Sabata","doi":"10.23887/jet.v7i1.54336","DOIUrl":"https://doi.org/10.23887/jet.v7i1.54336","url":null,"abstract":"This study was encouraged by taking advantage of the low analytical literacy abilities of students in junior high schools. This research aims to analyze Multimodal-Based Learning in Improving Students' Reading Ability from a Systemic Functional Linguistic Perspective. This research was conducted using quantitative research, incredibly descriptive, and experimental research. Data is collected through comment sheets and ratings. The respondents in this study were 210 students and nine teachers in seven classes. The tools used to obtain learning statistics are (1) an assessment to measure the competence of junior high school students and (2) note sheets to obtain statistics on the results of looking at the learning system. The statistics have been processed using descriptive statistical judgments and inferential facts. Based on the research results, the analytical learning system in the classroom still does not meet the actual learning requirements. The second result is that the multimodality method has proven effective in analyzing the literacy talents of junior high school students from various backgrounds. Based on this, the multimodality learning method can be used to improve the analytical literacy talents of junior high school students in classes with various backgrounds.","PeriodicalId":46468,"journal":{"name":"Journal of Special Education Technology","volume":null,"pages":null},"PeriodicalIF":1.9,"publicationDate":"2023-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"81957157","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
The lack of creative and interactive learning media impacts students' low learning outcomes. This study aims to develop interactive learning multimedia based on problem-based learning models in science content class V. This research belongs to the type of development research with the ADDIE model. The subjects of this study were one subject matter expert, one instructional design expert, one instructional media expert, three students for the individual test, and nine students for the small group test. The data collection method is the questionnaire/questionnaire method and the test method. The instrument used to collect data is a questionnaire. The data analysis techniques are quantitative descriptive and inferential statistical analyses (t-test). The results of the media product validity test showed that the subject matter expert test obtained a presentation of 98.6% (very good). Learning design expert is 92% (very good). Learning media expert is 95% (very good). Individual trials obtained a percentage of 91.3% (very good), and small group trials 90% (very good). In addition, problem-based learning-based interactive multimedia learning on science content shows an effect of problem-based learning-based interactive multimedia on student learning outcomes. It was concluded that multimedia could significantly increase the learning outcomes of fifth-grade elementary school students.
{"title":"Interactive Learning Multimedia Based on Problem-Based Learning Models in Fifth-Grade Science Content","authors":"Arisa Putri Saubari, I Gde Wawan Sudatha","doi":"10.23887/jet.v7i1.57354","DOIUrl":"https://doi.org/10.23887/jet.v7i1.57354","url":null,"abstract":"The lack of creative and interactive learning media impacts students' low learning outcomes. This study aims to develop interactive learning multimedia based on problem-based learning models in science content class V. This research belongs to the type of development research with the ADDIE model. The subjects of this study were one subject matter expert, one instructional design expert, one instructional media expert, three students for the individual test, and nine students for the small group test. The data collection method is the questionnaire/questionnaire method and the test method. The instrument used to collect data is a questionnaire. The data analysis techniques are quantitative descriptive and inferential statistical analyses (t-test). The results of the media product validity test showed that the subject matter expert test obtained a presentation of 98.6% (very good). Learning design expert is 92% (very good). Learning media expert is 95% (very good). Individual trials obtained a percentage of 91.3% (very good), and small group trials 90% (very good). In addition, problem-based learning-based interactive multimedia learning on science content shows an effect of problem-based learning-based interactive multimedia on student learning outcomes. It was concluded that multimedia could significantly increase the learning outcomes of fifth-grade elementary school students.","PeriodicalId":46468,"journal":{"name":"Journal of Special Education Technology","volume":null,"pages":null},"PeriodicalIF":1.9,"publicationDate":"2023-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"74658150","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Despite efforts to understand how social media platforms encourage student interaction, researchers have noted that there needs to be more research that focuses on using Telegram messenger as a means to encourage student motivation and interaction in academic writing. This study aimed to understand how Telegram groups, created for first-year students at ODeL universities, increase student motivation and interaction in the Academic Writing module. This type of research is qualitative. This study uses a qualitative interpretative approach. Data collection techniques using interviews and observation. The subjects of this study were 4 lecturers and 9 students. The data analysis technique used is descriptive qualitative analysis. The study results found that lecturers considered Telegram a useful pedagogical tool to increase student motivation and interaction. Further findings reveal that Telegram motivates students to interact in groups and with modules. It is suggested that stakeholders reconsider their pedagogy and encourage using Telegram to assist students' learning of academic writing.
{"title":"The Implementation of Telegram as A Pedagogical Tool to Enhance Student Motivation and Interaction","authors":"Kershnee Sevnarayan","doi":"10.23887/jet.v7i1.52488","DOIUrl":"https://doi.org/10.23887/jet.v7i1.52488","url":null,"abstract":"Despite efforts to understand how social media platforms encourage student interaction, researchers have noted that there needs to be more research that focuses on using Telegram messenger as a means to encourage student motivation and interaction in academic writing. This study aimed to understand how Telegram groups, created for first-year students at ODeL universities, increase student motivation and interaction in the Academic Writing module. This type of research is qualitative. This study uses a qualitative interpretative approach. Data collection techniques using interviews and observation. The subjects of this study were 4 lecturers and 9 students. The data analysis technique used is descriptive qualitative analysis. The study results found that lecturers considered Telegram a useful pedagogical tool to increase student motivation and interaction. Further findings reveal that Telegram motivates students to interact in groups and with modules. It is suggested that stakeholders reconsider their pedagogy and encourage using Telegram to assist students' learning of academic writing.","PeriodicalId":46468,"journal":{"name":"Journal of Special Education Technology","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"135861965","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Qomarrullah, M. H. Tammubua, Rivaldhy N. Muhammad, Suratni, Lestari Wulandari, Tri Setyo Guntoro, Jonni Siahaan
Physical education and sports can be a means of learning in encouraging students' physical and mental knowledge, appreciation, and reasoning. The main goal to be achieved in this research is to examine and describe the effectiveness of e-learning in physical education and sports education courses. This research is in the form of a quantitative survey with 33 samples using a total sampling technique. Data collection techniques using observation, questionnaires, field notes, and documentation. Data analysis used a quantitative descriptive method with a percentage scale. The results of this study indicate that there are two essential elements that lecture activities using online media have been implemented effectively. In the opinion of students as students, the implementation has been carried out according to the provisions. However, there are still some obstacles and obstacles, especially the internet network. Therefore, things still a barrier, such as signals and devices used during lectures, can be worked around with the group study method and determining an excellent point to get an internet network.
{"title":"E-Learning in Practical Coures of Physical Education and Sports During Pandemic","authors":"Qomarrullah, M. H. Tammubua, Rivaldhy N. Muhammad, Suratni, Lestari Wulandari, Tri Setyo Guntoro, Jonni Siahaan","doi":"10.23887/jet.v7i1.52720","DOIUrl":"https://doi.org/10.23887/jet.v7i1.52720","url":null,"abstract":"Physical education and sports can be a means of learning in encouraging students' physical and mental knowledge, appreciation, and reasoning. The main goal to be achieved in this research is to examine and describe the effectiveness of e-learning in physical education and sports education courses. This research is in the form of a quantitative survey with 33 samples using a total sampling technique. Data collection techniques using observation, questionnaires, field notes, and documentation. Data analysis used a quantitative descriptive method with a percentage scale. The results of this study indicate that there are two essential elements that lecture activities using online media have been implemented effectively. In the opinion of students as students, the implementation has been carried out according to the provisions. However, there are still some obstacles and obstacles, especially the internet network. Therefore, things still a barrier, such as signals and devices used during lectures, can be worked around with the group study method and determining an excellent point to get an internet network.","PeriodicalId":46468,"journal":{"name":"Journal of Special Education Technology","volume":null,"pages":null},"PeriodicalIF":1.9,"publicationDate":"2023-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"80184713","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Made Agus Wijaya, Gede Suwiwa, W. Bayu, Erwin O. Estrella
Physical education teachers during the Covid-19 pandemic generally used textbooks and video tutorials to visualize basic gymnastic movements. It makes it difficult for students to learn. This study aims to develop information, communication and technology/ICT Technological Pedagogical and Content Knowledge/TPACK-oriented gymnastics basic skills learning media for high-grade elementary school students. This type of research is development. This development research uses the ADDIE model design, which focuses on the analysis and design stages discussion. Data collection methods are observation, interviews, and questionnaires. The data collection instrument is a questionnaire. Data analysis in this study was carried out using descriptive quantitative and qualitative analysis. The results showed that first, 342 people (82%) of elementary school students needed ICT TPACK-oriented gymnastics basic skills learning media. Based on data analysis and discussion, this study concludes that elementary school students need learning media for basic ICT TPACK-oriented gymnastics skills. The motion assignments are designed on a combination of basic movement materials using a jumping table, balance movements on the floor and kayaks that are varied by the curriculum, guaranteeing the adequacy of learning motion. Some characters are internalized, and the safety and security of students are guaranteed.
{"title":"ICT TPACK-Oriented of Floor Gymnastics Learning Media for Elementary School Students","authors":"Made Agus Wijaya, Gede Suwiwa, W. Bayu, Erwin O. Estrella","doi":"10.23887/jet.v7i1.57076","DOIUrl":"https://doi.org/10.23887/jet.v7i1.57076","url":null,"abstract":"Physical education teachers during the Covid-19 pandemic generally used textbooks and video tutorials to visualize basic gymnastic movements. It makes it difficult for students to learn. This study aims to develop information, communication and technology/ICT Technological Pedagogical and Content Knowledge/TPACK-oriented gymnastics basic skills learning media for high-grade elementary school students. This type of research is development. This development research uses the ADDIE model design, which focuses on the analysis and design stages discussion. Data collection methods are observation, interviews, and questionnaires. The data collection instrument is a questionnaire. Data analysis in this study was carried out using descriptive quantitative and qualitative analysis. The results showed that first, 342 people (82%) of elementary school students needed ICT TPACK-oriented gymnastics basic skills learning media. Based on data analysis and discussion, this study concludes that elementary school students need learning media for basic ICT TPACK-oriented gymnastics skills. The motion assignments are designed on a combination of basic movement materials using a jumping table, balance movements on the floor and kayaks that are varied by the curriculum, guaranteeing the adequacy of learning motion. Some characters are internalized, and the safety and security of students are guaranteed.","PeriodicalId":46468,"journal":{"name":"Journal of Special Education Technology","volume":null,"pages":null},"PeriodicalIF":1.9,"publicationDate":"2023-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"73920156","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Desak Putu Saridewi, Y. Aungsuroch, I. G. Juanamasta
Deaf children face problems with independence. The attitude of independence has a very positive impact on their daily lives. This study aims to analyze the cartoon media mesatue method in the Hindu religious confidence of students with disabilities. This type of research is development. The research method of developing media uses the 4D model, including the define, design, development, and dissemination stages according to the characteristics of students with hearing impairments. The data collection used is the observation method, with the instrument aspects of student independence, interviews, and in-depth documentation. The analysis in this study uses a qualitative descriptive method that focuses on how to increase the independence of deaf students in learning Hinduism. This research was conducted with an initial evaluation before using cartoon media and a final evaluation after watching Hindu religious education. The research for the deaf category showed that the introduction of Hindu religious values by the mesatue method with cartoon media reached 72% for the elementary level, the junior high school increased by 58%, and high school by 97% with a total of 16 students. Interactive image displays can accommodate deaf students. It was concluded that the mesatue method with cartoon media could increase student independence according to the indicators formulated in the learning objectives.
{"title":"Independence of Deaf Students Through Mesatue Method Using Cartoon Media In Hindu Religious Learning","authors":"Desak Putu Saridewi, Y. Aungsuroch, I. G. Juanamasta","doi":"10.23887/jet.v7i1.55150","DOIUrl":"https://doi.org/10.23887/jet.v7i1.55150","url":null,"abstract":"Deaf children face problems with independence. The attitude of independence has a very positive impact on their daily lives. This study aims to analyze the cartoon media mesatue method in the Hindu religious confidence of students with disabilities. This type of research is development. The research method of developing media uses the 4D model, including the define, design, development, and dissemination stages according to the characteristics of students with hearing impairments. The data collection used is the observation method, with the instrument aspects of student independence, interviews, and in-depth documentation. The analysis in this study uses a qualitative descriptive method that focuses on how to increase the independence of deaf students in learning Hinduism. This research was conducted with an initial evaluation before using cartoon media and a final evaluation after watching Hindu religious education. The research for the deaf category showed that the introduction of Hindu religious values by the mesatue method with cartoon media reached 72% for the elementary level, the junior high school increased by 58%, and high school by 97% with a total of 16 students. Interactive image displays can accommodate deaf students. It was concluded that the mesatue method with cartoon media could increase student independence according to the indicators formulated in the learning objectives.","PeriodicalId":46468,"journal":{"name":"Journal of Special Education Technology","volume":null,"pages":null},"PeriodicalIF":1.9,"publicationDate":"2023-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"84341958","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}