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Easy games are still games for Suits 简单的游戏仍然是《金装律师》的游戏
3区 哲学 Q3 ETHICS Pub Date : 2023-09-18 DOI: 10.1080/00948705.2023.2257778
Micah D. Tillman
ABSTRACTBernard Suits is commonly thought to have defined games as challenges. This paper argues that Suits could not have done so without ruining his larger philosophical project. It then argues that he did not do so. Suits defined game playing in quantitative terms (i.e. being more or less efficient) not qualitative ones (e.g. difficulty, struggle). The paper concludes by exploring the consequences of this shift in perspective.KEYWORDS: Bernard Suitsgameschallengedifficultyefficiency Disclosure statementNo potential conflict of interest was reported by the author(s).Notes1. This is not Juul’s only problem with applying Suitsian theory to video games, but it is the one that is relevant here.2. Upton, apparently, was unaware of chapters 9 through 12 of The Grasshopper (Suits Citation2014), which Suits devoted to dealing with make-believe specifically, and role-playing games more generally.3. Nguyen (Citation2020) won the American Philosophical Association’s Book Prize for 2021 (see American Philosophical Association Citationn.d.).4. ‘Beyond formal and historical considerations, there are countless personal or idiosyncratic reasons that particular players might find a game difficult’ (Jagoda Citation2018, 207). See Strojny, et al. (Citation2023, 7) on ‘subjective difficulty’. See also Dziedzic and Włodarczyk (Citation2018, 710–11) and Paraschos and Koulouriotis (Citation2023, 1). Cf. also Suits (Citation2014, 40) and Boutros (Citation2008).5. In this paragraph, I imitate a line of argument by Suits himself from chapter 13 of The Grasshopper (Suits Citation2014, 155).6. The original version of Suits’s definition says that the rules of a game limit the means available to players. The final version of his definition says that those rules limit players to means that are less efficient than would otherwise be available.7. In fact, Suits worked ‘Is Life a Game We Are Playing?’ into Return of the Grasshopper as chapter 5.8. See, e.g. Suits (Citation1981; Citation1989, Citation2004, Citation2006).9. There is not enough room to quote these passages in full, but here are the relevant terms and their locations (all from Suits Citation2014) – Within chapter 3: a) p. 32: ‘dull’ and ‘easy’; b) p. 33: ‘harder’ vs. ‘more efficient’; c) p. 39: ‘effective’ d) p. 39: ‘useful’; e) p. 40: ‘simplest’, ‘easiest’, ‘most direct’, and ‘most efficient’ vs. ‘more complex’, ‘more difficult’, and ‘more indirect’. Outside chapter 3 there are also relevant passages: f) p. 64: ‘effective’; g) p. 90: ‘more difficult’; h) p. 91: ‘easier’ vs. ‘more difficult’; i) p. 91: ‘more efficient’ vs. ‘less efficient’ and ‘difficult’; j) p. 191: ‘challenge’, ‘difficult’.10. He used to be on the island with Jones, but they were playing a game called ‘Homicide’ and Smith ‘won’ (Suits Citation2023, 58–59).
人们普遍认为bernard Suits将游戏定义为挑战。本文认为,金装不可能这样做,否则就会破坏他更大的哲学计划。然后,它辩称,他没有这样做。suit从数量上(游戏邦注:如效率高低)而不是定性上(如难度、挣扎)定义游戏玩法。本文最后探讨了这种观点转变的后果。关键词:Bernard suitsgames挑战难度效率披露声明作者未报告潜在利益冲突。这并不是Juul将sutsian理论应用于电子游戏的唯一问题,但却是与此相关的问题。显然,厄普顿不知道《蚱蜢》(The Grasshopper)的第9章到第12章,《金装律师》专门讲述了虚构的故事,以及更普遍的角色扮演游戏。3 . Nguyen (Citation2020)获得美国哲学协会2021年图书奖(见美国哲学协会Citationn.d)。“除了正式和历史因素之外,还有无数个人或特殊原因会让特定玩家觉得游戏很困难”(Jagoda citation2018,207)。参见Strojny等人关于“主观难度”的论述。另见Dziedzic和Włodarczyk (Citation2018, 710-11), Paraschos和Koulouriotis (citation2023,1)。参见Suits (Citation2014, 40)和Boutros (Citation2008)。在这一段中,我模仿了《蚱蜢》(The Grasshopper)第13章中Suits本人的一段论述(Suits引文2014,155)。《金装律师》最初的定义是,游戏规则限制了玩家可用的手段。他的定义的最终版本是,这些规则限制了玩家使用效率较低的手段。事实上,《金装律师》在《生活是我们在玩的游戏吗?》在《蚱蜢的归来》第5.8章中。参见,例如诉讼(Citation1981;9. Citation1989, Citation2004, Citation2006)。这里没有足够的空间来完整地引用这些段落,但这里有相关的术语和它们的位置(全部来自《西装引文》2014)-在第3章:a)第32页:“沉闷”和“容易”;B)第33页:“更难”与“更有效率”;C)第39页:“有效的”d)第39页:“有用的”;E)第40页:“最简单”、“最容易”、“最直接”和“最有效”vs“更复杂”、“更困难”和“更间接”。在第3章之外也有相关的段落:f)第64页:“有效的”;G)第90页:“更困难”;H)第91页:“更容易”与“更难”;I)第91页:“更有效率”与“效率较低”和“困难”;J)第191页:“挑战”,“困难”。他曾经和琼斯在岛上,但他们在玩一个叫做“杀人”的游戏,史密斯“赢了”。
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引用次数: 0
Surfing and the philosophy of sport 冲浪和运动哲学
IF 0.7 3区 哲学 Q3 ETHICS Pub Date : 2023-07-10 DOI: 10.1080/00948705.2023.2228385
M. Howes
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引用次数: 1
Phenomenology and pedagogy in physical education 现象学与体育教育学
IF 0.7 3区 哲学 Q3 ETHICS Pub Date : 2023-06-27 DOI: 10.1080/00948705.2023.2228391
A. Hamzah, W. Suherman, Ali Satia Graha, Muhammad Zulfikar
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引用次数: 0
On the eighth day: a catholic theology of sport 第八天:天主教体育神学
IF 0.7 3区 哲学 Q3 ETHICS Pub Date : 2023-06-20 DOI: 10.1080/00948705.2023.2227384
I. Jirásek
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引用次数: 0
Beyond the Fields 田野之外
IF 0.7 3区 哲学 Q3 ETHICS Pub Date : 2023-06-01 DOI: 10.1080/00948705.2023.2216387
Lou Matz
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引用次数: 0
Esports, real sports and the Olympic Virtual Series 电子竞技,真实的体育和奥林匹克虚拟系列
IF 0.7 3区 哲学 Q3 ETHICS Pub Date : 2023-05-04 DOI: 10.1080/00948705.2023.2216883
J. Parry, Jacob Giesbrecht
ABSTRACT Despite reservations over the status of esports as sports, the International Olympic Committee (IOC) has, for policy reasons, encouraged International Federations to pursue links with providers of ‘virtual and simulated’ sports, in part by the introduction of an event, the Olympic Virtual Series, first held in 2021. In providing an account of ‘virtuality’ and ‘simulation’, we query the theoretical basis of the Olympic Virtual Series. In particular, we query the IOC’s use of the term ‘virtual’ in the description of two very different activities: what it calls ‘physical virtual sports’ (which we argue are simply Olympic-type sports – real sports! – and should just be called ‘sports’) and ‘non-physical virtual sports’ (which we argue are not sports at all, and should be recognized for what they are – computer games).
尽管对电子竞技作为体育项目的地位有所保留,但出于政策原因,国际奥委会(IOC)鼓励国际单项体育联合会与“虚拟和模拟”体育项目的提供商建立联系,部分原因是引入了2021年首次举办的奥林匹克虚拟系列赛。在提供“虚拟”和“模拟”的解释时,我们对奥林匹克虚拟系列的理论基础提出了质疑。特别是,我们质疑国际奥委会在描述两种截然不同的活动时使用“虚拟”一词:所谓的“物理虚拟体育”(我们认为这只是奥林匹克类型的体育-真正的体育!-应该被称为“运动”)和“非物理虚拟运动”(我们认为这根本不是运动,应该被认为是电脑游戏)。
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引用次数: 1
Risky rescues revisited 风险救援再次出现
IF 0.7 3区 哲学 Q3 ETHICS Pub Date : 2023-05-04 DOI: 10.1080/00948705.2023.2214951
Patrick Findler
ABSTRACT This essay replies to Phillip Reichling’s recent article in this journal defending a principle of rescue I proposed, but rejected, in my paper, ‘Climbing high and letting die’ (2021). I argued that ‘the comparable risk principle’ imposes unreasonable demands on adventure sport athletes, for it implies that because they assume substantial risks for sport, they have duties to assume comparable risks to rescue others – duties that would otherwise be supererogatory precisely because of the risks involved. Reichling (2022) defends the principle and contends that once these athletes have assumed substantial risks for sport, they cannot reasonably claim that a rescue that involves comparable risks is too risky. I argue here, however, that Reichling fails to recognize that one can have good personal reasons for assuming risks that do not prevent one from reasonably citing comparable risks as a justification for not rescuing others. So although adventure sport athletes assume risks for personal reasons, it does not follow that they have a duty to assume comparable risks to rescue others. Reichling’s defence of the comparable risk principle is therefore unsuccessful.
这篇文章是对Phillip Reichling最近在本刊上发表的一篇文章的回应,这篇文章捍卫了我在我的论文“攀高而死”(2021)中提出但被拒绝的拯救原则。我认为,“可比风险原则”对冒险运动运动员提出了不合理的要求,因为它意味着,由于他们为运动承担了重大风险,他们有义务承担可比风险来拯救他人——正是因为所涉及的风险,这种义务本来是多余的。Reichling(2022)捍卫了这一原则,并认为一旦这些运动员为体育运动承担了重大风险,他们就不能合理地声称,涉及相当风险的救援太冒险了。然而,我在这里认为,Reichling没有认识到,一个人可以有很好的个人理由来承担风险,而这些风险并不妨碍一个人合理地引用类似的风险作为不拯救他人的理由。因此,尽管冒险运动运动员出于个人原因承担风险,但这并不意味着他们有义务承担相应的风险来拯救他人。因此,赖克林对可比风险原则的辩护是不成功的。
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引用次数: 0
Husserl’s three-part model for intentionality: an examination of players, play acts, and playgrounds 胡塞尔意向性的三部分模型:对玩家、游戏行为和游戏场地的考察
IF 0.7 3区 哲学 Q3 ETHICS Pub Date : 2023-05-04 DOI: 10.1080/00948705.2023.2226873
R. Kretchmar
ABSTRACT In this analysis, I employ Husserl’s three-part description of intentionality to show how a player/play act/play object model for consciousness helps us see play more clearly. I review Suits’ logic-based attempts to amend Huizinga’s overly inclusive characterization of play. However, I do so on what I see as stronger phenomenological grounds by describing four kinds of experience embedded in Suits’ work-play dichotomy. I analyze two species of play-fortified work – namely, work that requires intrinsic enhancement and work that does not. I also describe two species of play – namely, play that is compromised and play that is unfettered. I conclude by summarizing advantages of phenomenological analyses and underlining the important distinctions this philosophic method uncovers within traditional work and play categories.
在这篇分析中,我使用胡塞尔关于意向性的三部分描述来展示意识的玩家/游戏行为/游戏对象模型如何帮助我们更清楚地看待游戏。我回顾了《金装律师》基于逻辑的尝试,以修正Huizinga对游戏过于包容的描述。然而,通过描述《金装律师》的工作-娱乐二分法中包含的四种体验,我认为这是一种更强有力的现象学依据。我分析了两种强化游戏的工作——即需要内在增强的工作和不需要的工作。我还描述了两种游戏——即妥协的游戏和不受约束的游戏。最后,我总结了现象学分析的优点,并强调了这种哲学方法在传统的工作和娱乐类别中揭示的重要区别。
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引用次数: 0
A Confucian mutualist theory of sport 儒家互惠主义的体育理论
IF 0.7 3区 哲学 Q3 ETHICS Pub Date : 2023-05-04 DOI: 10.1080/00948705.2023.2235414
Alexander Pho
ABSTRACT This article develops a novel theory of sport that I call ‘Confucian mutualism’. Confucian mutualism is underpinned by the Confucian Golden Rule and the Confucian conception of human dignity. It resembles the mutualist theory of sport developed by Robert L. Simon in maintaining that sport participants ethically ought to prioritize promoting sporting excellence both in themselves and in their co-participants. However, while Simon’s mutualism maintains that sporting excellence consists in proficiency at sport constitutive skills, Confucian mutualism maintains that sporting excellence consists in success at achieving the Confucian virtues through sport participation. I provide a preliminary case for why Confucian mutualism’s virtue-centric conception of sporting excellence makes it better able than Simon’s mutualism to explain why sporting excellence is stance-independently ethically significant for all sport participants. I do so by trying to show that we have prima facie justification for believing that Confucian mutualism is not vulnerable to certain kinds of criticisms that have been leveled at Simon’s mutualism.
本文发展了一种新的体育理论,我称之为“儒家互惠主义”。儒家的互惠主义以儒家的黄金法则和儒家的人类尊严观念为基础。它类似于罗伯特·l·西蒙(Robert L. Simon)提出的体育互惠主义理论,认为体育参与者在道德上应该优先促进自己和共同参与者的体育成就。然而,尽管西蒙的互惠主义认为体育运动的卓越在于对体育构成技能的精通,儒家的互惠主义认为体育运动的卓越在于通过体育参与成功地实现儒家的美德。我提供了一个初步的案例,说明为什么儒家互惠主义以美德为中心的体育卓越概念比西蒙的互惠主义更能解释为什么体育卓越对所有体育参与者都具有独立的伦理意义。我试图证明,我们有初步的理由相信儒家的互惠主义不会受到某些针对西蒙互惠主义的批评。
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引用次数: 0
Is bodybuilding a sport? 健美是一项运动吗?
IF 0.7 3区 哲学 Q3 ETHICS Pub Date : 2023-05-04 DOI: 10.1080/00948705.2023.2234978
Adrian Kind, E. Helms
ABSTRACT Since its beginnings, modern bodybuilding has been accompanied by the background issue of whether it should be considered a sport. The problem, culminating in its provisional acceptance as a sport by the International Olympic Committee, was later retracted. The uncertainty of whether bodybuilding is a sport or not seems to linger. Addressing this issue, Aranyosi (2018) provided an account to determine the status of bodybuilding as a sport that arrives at the negative answer: bodybuilding is not a sport but rather a form of artistic presentation. In this paper, we disagree with Aranyosi. We argue that by the standards he presents in his first argument, bodybuilding should be considered a sport. Further, we argue that his alternative approach on how to evaluate a discipline as more sport- or art-like on a spectrum, is not a valid basis to make such a judgment regarding bodybuilding. Further, even if his spectrum was modified to enable such a judgment, again it would result in bodybuilding being evaluated as a sport. Therefore, we conclude that everyone who accepts Aranyosi´s (or any less restrictive) requirements to decide whether bodybuilding is a sport, has to consider bodybuilding as a sport or refrain from making claims about its status.
摘要现代健美运动从诞生之初就伴随着是否应该被视为一项运动的背景问题。这个问题最终被国际奥委会暂时接受为一项运动,后来被收回。健美是否是一项运动的不确定性似乎挥之不去。针对这个问题,Aranyosi(2018)提供了一个解释来确定健美作为一项运动的地位,得出了否定的答案:健美不是一项运动,而是一种艺术表现形式。在本文中,我们不同意Aranyosi的观点。我们认为,按照他在第一次辩论中提出的标准,健美应该被视为一项运动。此外,我们认为,他关于如何将一门学科评估为更像体育或艺术的另一种方法,并不是对健美做出这样判断的有效依据。此外,即使他的光谱被修改以进行这样的判断,这也会导致健美被评估为一项运动。因此,我们得出的结论是,每个接受Aranyosi(或任何限制性较小的)要求来决定健美是否是一项运动的人,都必须将健美视为一项运动,或者不要对其地位提出质疑。
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引用次数: 0
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Journal of the Philosophy of Sport
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