Mobile locative games consist of a subset of mobile games that encourage players to go outside, by promoting outdoor activities and physical meetings. Because of this, their gameplay breaks the core of social distancing strategies implemented since the beginning of the COVID-19 pandemic. However, developers implemented changes in their locative games supported by the mobile game revenue model, which enabled a strategy called "playing remotely" that encourages the players to spend their money with microtransactions. This study analyses the impacts of the COVID-19 pandemic in mobile locative gaming, by examining the preferences and behavior of players from the Northeast Brazil, a region with socioeconomic inequalities and urban violence, among other issues that shape mobility practices. Accordingly, we pose a research question: how do players living in Northeast Brazil manage the mobile game revenue model for playing remotely during the COVID-19 pandemic? With this in mind, we have conducted an online survey among communities of players located in Northeast Brazil, by sharing a questionnaire with 21 questions. Seventy-four players from the region responded to our survey. The sample's age was from 16 to 58 years old, and they lived in seven of the nine states that form Northeast Brazil. We have found that players' preference is to invest their time in gathering resources by playing the game, instead of spending their money in microtransactions for playing remotely. Moreover, we have found that mobile communication plays a significant role in keeping players in touch during the COVID-19 pandemic, allowing players to expand their networks to other cities and countries. We have concluded that playing remotely represents an important strategy to support the development of locative games and other location-based applications, which can help us to prepare for the next pandemic.
The paper explores Google Maps' COVID-19 layer, a special feature launched by the cartographic platform in September 2020, and shut down two years later. Through the reading of promotional corporate blogposts and interfacial analysis of the layer, it critiques the layers' mediation of the pandemic, caught between public health needs and Google's overarching ethos. The analysis underscores three central claims: that interfacial choices endemic to the layer impose certainty and reduce necessary user hesitancy; promote data commodification regardless of its pandemic need; and stake unnecessary exceptionalism to the pandemic-spcecific information rather than integrating it into the maps' existing hybridity. The paper ends with design recommendation for a better COVID layer, centered around bottom-up community practices, higher degree of personalisation, and increased friction.
Set in the context of India's second Covid-19 wave (April-June 2021), this article examines the transformation of a WhatsApp group originally created to study a pool of fantasy sport players into a site of care, concern, and support. By using netnography and in-depth interviews to chart the various challenges faced by the study's participants, the article analyzes how key health information was curated, moderated, and shared by the group's participants during the period. Our findings indicate that during the Covid-19 wave, users of WhatsApp relied on the personal connections it offered as they found ways to make the platform their own. By harnessing WhatsApp's capabilities with regard to accessing and sharing essential information that was both timely and locationally relevant, users of the service found ways to stay informed in moments that were fraught with uncertainty. By analyzing the various ways in which the group's participants shared information with each other and outside of the group, this study argues that the insights obtained can be used to understand broader social realities and the possibilities offered by platforms such as WhatsApp that could help navigate the various challenges presented by the ongoing pandemic in the Global South.
The COVID-19 pandemic may soon be coming to its end, but COVID-19 still kills thousands of people every single day (at time of writing). Even if COVID-19 now represents less of a health risk, and less disruption to our personal lives, we know this won't be the last pandemic. Preparing for the next pandemic includes understanding the past and planning for the future. It includes rethinking "normal" ways of interacting with others, our technologies, and the spaces in which we live. In this introduction, we show how the pandemic has challenged the role of mobile communication in our everyday lives, making us rethink the very meaning of mobile communication-from simply communicating while on the move, to a networked resource that supports emotional and personal connections. During the pandemic, mobile communication practices and the development of new mobile technologies, such as contact-tracing apps and mobile mapping, was strongly tied to the infrastructural politics that took place through government and private companies' interventions. In addition, mobile technologies became a primary source of support for those who became immobile, or were forced to move. However, mobile communication is not only enabled by end devices; it happens at the intersection of both end devices and the infrastructures that enable them to work. The articles in this special issue reflect some of these themes, and address how the pandemic has shaped and rearranged our mobile communication, sociability, and networked urban mobility practices around the world. Although each article engages with the challenges of the pandemic in its unique and original way, in this introduction we highlight some overlapping topics and methodologies that run across multiple articles, namely historical perspectives on the pandemic, urban and transnational networked mobilities, the use of mobile apps and interfaces for community and self-care, pandemic context in the Global South, and networks and infrastructures.