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Eduflow
IF 2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-05-25 DOI: 10.1558/cj.24061
Hanon Junn
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引用次数: 0
Building a City in the Sky 建造一座天空之城
IF 2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-02-10 DOI: 10.1558/cj.22838
Honeiah Karimi, David J. Sañosa, Kevin Hernandez Rios, Phoebe Tran, Dorothy M. Chun, Richert Wang, D. Arya
The conceptualization of multiliteracies initiated by the New London Group (NLG, 1996) emphasized the situated nature of language use as a socially complex network of multimodal engagement. Inspired by this view of language and literacy, computer-assisted language learning and second language acquisition scholars have advocated for a broader scope of second language learning to include the development of multiliteracies (Reinhardt & Thorne, 2019; Warner & Dupuy, 2018). In this conceptual article, we explore the potential affordances of immersive virtual reality (IVR) for the development of multiliteracies. As we attempt to construct a working theory of IVR as a catalyst for understanding and creating multiple forms of language in use, we draw on existing literature as well as on data from our multi-year study of multilingual adolescents engaging in multimodal activities using the Meta Quest headset. The interactions between adolescents and researchers were designed to maximize key IVR affordances (embodied cognition, presence, agency, and contextualization), and examples from the IVR sessions suggest how the adolescents are developing multiliteracies. We conclude with ideas for future research that focus on empowering L2 learners to express themselves as they develop the necessary knowledge and skills to engage in multimodal literacies.
由新伦敦小组(NLG, 1996)提出的多重读写概念强调了语言使用的情境性质,即多模态参与的社会复杂网络。受这种语言和读写能力观点的启发,计算机辅助语言学习和第二语言习得学者主张扩大第二语言学习的范围,包括多种读写能力的发展(Reinhardt & Thorne, 2019;Warner & Dupuy, 2018)。在这篇概念性文章中,我们探讨了沉浸式虚拟现实(IVR)对多种读写能力发展的潜在启示。当我们试图构建IVR作为理解和创造多种语言使用形式的催化剂的工作理论时,我们利用现有文献以及我们对使用Meta Quest耳机从事多模式活动的多语种青少年的多年研究数据。青少年和研究人员之间的互动旨在最大限度地发挥关键的IVR功能(具身认知、存在、代理和情境化),从IVR会话的例子中可以看出青少年是如何发展多种读写能力的。最后,我们对未来的研究提出了一些想法,这些研究将侧重于增强二语学习者在发展必要的知识和技能以从事多模态读写的过程中表达自己的能力。
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引用次数: 2
Language Teacher Development in Digital Contexts Edited by Hayriye Kayi-Aydar and Jonathon Reinhardt Hayriye Kayi-Aydar和Jonathon Reinhardt编辑的数字环境下的语言教师发展
IF 2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-02-10 DOI: 10.1558/cj.23009
Nadia Jaramillo Cherrez
Language Teacher Development in Digital Contexts Edited by Hayriye Kayi-Aydar and Jonathon Reinhardt Amsterdam: John Benjamins US $143 ISBN 9789027210579 (Hardback) 196 pages 2022
Hayriye Kayi-Aydar和Jonathon Reinhardt编辑的数字环境中的语言教师发展阿姆斯特丹:John Benjamins US $143 ISBN 9789027210579(精装本)196页2022
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引用次数: 0
Wander 漫步
IF 2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-02-10 DOI: 10.1558/cj.24001
Denis Uebiyev, Samet Baydar
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引用次数: 1
Comparative Eye-Tracking Study Between a Virtual Reality System and a Desktop Environment for Learning the Prepositions of Place in English 虚拟现实系统与桌面环境下英语地点介词学习的眼动对比研究
IF 2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-02-10 DOI: 10.1558/cj.22803
Jorge Bacca-Acosta, J. Tejada, G. Lampropoulos, Cecilia Ávila
Virtual reality (VR) is gaining momentum in language education thanks to technological advances and technology at a cost that is affordable for deploying a learning experience. However, there is a need for more research to identify the topics that are most suitable to be taught using VR in English as a foreign language (EFL) courses. In order to close part of this gap, this article reports on the results of a comparative eye-tracking study conducted with 80 university students on the effectiveness of a VR system and a desktop application for learning English prepositions of place. The results show that students using the VR system significantly outperformed those using a 2D application for learning English prepositions of place. However, students spent more time and made more mistakes in the VR system. The easiest English preposition was “on” and the most difficult one was “below” for the desktop application, and “behind” for the VR system. Some implications and recommendations for teachers are provided based on the results.
由于技术的进步,虚拟现实(VR)在语言教育中获得了动力,而且技术的成本可以负担得起,可以部署学习体验。然而,需要更多的研究来确定哪些主题最适合在英语作为外语(EFL)课程中使用VR进行教学。为了弥补这一差距,本文报告了80名大学生对VR系统和桌面应用程序学习英语介词的有效性进行对比眼动追踪研究的结果。结果表明,使用VR系统学习英语介词的学生明显优于使用2D应用程序的学生。然而,学生们在VR系统中花费的时间更多,犯的错误也更多。最简单的英语介词是“on”,最困难的是桌面应用程序的“below”,VR系统的“behind”。根据研究结果,提出了对教师的启示和建议。
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引用次数: 0
Teaching CLIL Courses Entirely in Virtual Reality 完全在虚拟现实教学CLIL课程
IF 2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-02-10 DOI: 10.1558/cj.22676
Euan Bonner, Ryan Lege, Erin Frazier
Virtual reality (VR) has been found to be effective for increasing student motivation and engagement (Parong & Mayer, 2018), experiential learning (Hu-Au & Lee, 2018), and even improving spatial memory (Pollard et al., 2020). However, few studies have moved beyond the novelty of single-lesson VR experiences, nor have they used VR as the primary method of lesson delivery in language learning curricula (Kavanagh et al., 2017). Longitudinal data will help to elucidate a VR-specific pedagogy, providing evidence to support best practices, but they will not necessarily ensure that VR is actually adopted in classroom contexts. For that to take place, teacher buy-in is necessary, but there is also a lack of literature investigating the teacher side of planning and delivering VR lessons. The authors designed a longitudinal case study at a language-focused university, in order to investigate the experiences of university lecturers who conducted eight-week Content and Language Integrated Learning (CLIL) courses in VR using Immerse (www.immerse.online), a multi-user VR language learning platform. The study analyzes teachers’ perspectives on planning and implementing a VR curriculum. Post-lesson surveys and semi-structured interviews were conducted with the instructors. The analysis findings for both the instructors’ experiences will be discussed, along with their implications for integrating VR into extended course curricula.
研究发现,虚拟现实(VR)可有效提高学生的学习动机和参与度(Parong & Mayer, 2018)、体验式学习(Hu-Au & Lee, 2018),甚至可改善空间记忆(Pollard et al., 2020)。然而,很少有研究超越了单课VR体验的新颖性,也没有将VR作为语言学习课程的主要教学方法(Kavanagh et al., 2017)。纵向数据将有助于阐明VR特定的教学方法,为支持最佳实践提供证据,但它们不一定确保VR在课堂环境中被实际采用。要做到这一点,教师的参与是必要的,但也缺乏文献调查教师方面的规划和交付VR课程。作者在一所以语言为重点的大学设计了一个纵向案例研究,以调查大学讲师使用多用户VR语言学习平台immersion (www.immerse.online)在VR中进行为期八周的内容和语言综合学习(CLIL)课程的经验。本研究分析了教师对虚拟现实课程规划和实施的看法。对教师进行了课后调查和半结构化访谈。本文将讨论两位教师经验的分析结果,以及它们对将VR融入扩展课程的影响。
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引用次数: 2
Exploring the Promise of Augmented Reality for Dual Language Vocabulary Learning Among Bilingual Children 探索增强现实在双语儿童双语词汇学习中的应用前景
IF 2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-02-10 DOI: 10.1558/cj.22757
Sara A. Smith, María S. Carlo, S. Park, Howard Kaplan
There is increasing evidence supporting the efficacy of augmented reality (AR) education applications, yet comparatively few reports exploring AR for early childhood. Augmented reality is uniquely suited to language instruction and the early elementary context, thus has potential to support the growing number of English language learners (ELLs) in the United States. The current study describes the early stages in the development of a dual language AR application for teaching vocabulary to ELLs. We present iterative design data and a proof-of-prototype user study including child and parent acceptance data. Findings indicate that there is potential for AR to provide English vocabulary instruction with L1 supports for children.
越来越多的证据支持增强现实(AR)教育应用的有效性,但探索儿童早期AR的报道相对较少。增强现实技术特别适合于语言教学和早期小学背景,因此有潜力支持美国越来越多的英语学习者(ELLs)。当前的研究描述了用于向ELLs教授词汇的双语AR应用程序开发的早期阶段。我们提出了迭代设计数据和原型验证用户研究,包括儿童和父母的接受数据。研究结果表明,AR有可能为儿童提供母语支持的英语词汇教学。
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引用次数: 0
XR XR
IF 2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-02-10 DOI: 10.1558/cj.25517
R. Sadler, Tricia Thrasher
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引用次数: 0
Online World Language Instruction Training and Assessment: An Ecological Approach Carmen King Ramírez, Barbara A. Lafford, and James E. Wermers 卡门·金Ramírez,芭芭拉·a·拉福德,詹姆斯·e·沃莫斯
IF 2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-02-10 DOI: 10.1558/cj.23670
H. C. Carruthers
Online World Language Instruction Training and Assessment: An Ecological Approach Carmen King Ramírez, Barbara A. Lafford, and James E. Wermers Washington DC: Georgetown University Press US $34.95 ISBN 9781647121051 (Hardback) 312 pages 2021
在线世界语言教学培训和评估:一种生态方法卡门·金Ramírez,芭芭拉·拉福德和詹姆斯·e·沃莫斯华盛顿特区:乔治城大学出版社34.95美元ISBN 9781647121051(精装)312页2021
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引用次数: 0
Contextual Language Learning: Real Language Learning on the Continuum from Virtuality to Reality Edited by Yu-Ju Lan and Scott Grant 《语境语言学习:从虚拟到现实的连续体上的真实语言学习》,兰毓菊、格兰特主编
IF 2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-02-10 DOI: 10.1558/cj.22897
Ying Xie
Contextual Language Learning: Real Language Learning on the Continuum from Virtuality to Reality Edited by Yu-Ju Lan and Scott Grant Singapore: Springer Nature US $129 ISBN 9789811634154 (Hardback) xii + 202 pages 2021
语境语言学习:从虚拟到现实的连续体上的真实语言学习,由兰于ju和斯科特格兰特编辑新加坡:施普林格自然US $129 ISBN 9789811634154(精装)xii + 202页2021
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引用次数: 2
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