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Pricing and financing strategies for start-ups’ innovative product: Dynamic game analysis based on consumer value co-creation 初创企业创新产品定价与融资策略:基于消费者价值共同创造的动态博弈分析
IF 13.1 1区 管理学 Q1 BUSINESS Pub Date : 2025-12-16 DOI: 10.1016/j.jretconser.2025.104682
Jing Zhang , Junli Wang , Alfons Palangkaraya , Zhangwei Feng , Tie Gao
This study explores the influence of consumer value co-creation behavior on the pricing and financing strategies of start-ups developing innovative products. A dynamic Stackelberg game model is developed to analyze strategic interactions between start-ups and consumers under three financing modes: bank financing, reward-based crowdfunding, and a hybrid of both. In single-financing modes, optimal pricing increases with consumer preference for innovation and the corporation's emphasis on consumer value but decreases with the market interest rate. This relationship holds only when the R&D cost coefficient is relatively low. When it is high or consumer preference is weak, start-ups tend to shift from bank financing to reward-based crowdfunding as the consumer co-creation effort level increases. Critical thresholds emerge, where reward-based crowdfunding becomes optimal when the consumer co-creation effort level aligns with the innovation success rate. Conversely, bank financing remains preferable under low innovation success rates or high financial rigidity. In the hybrid mode, increasing the proportion of crowdfunding stabilizes profitability, balancing capital flexibility and risk. Numerical simulations and case illustrations validate how variations in consumer co-creation effort level, R&D cost coefficient, and other key parameters influence optimal pricing and financing strategies. Local sensitivity analysis and robustness checks demonstrate the stability of strategic thresholds and financing transitions. Ultimately, start-ups should adopt flexible financing strategies reflecting consumer co-creation dynamics and market conditions. These findings offer theoretical and managerial implications for innovation-driven corporations operating in participatory platform environments.
本研究探讨消费者价值共同创造行为对创业公司创新产品定价与融资策略的影响。本文建立了动态Stackelberg博弈模型,分析了三种融资模式下初创企业与消费者之间的战略互动:银行融资、基于奖励的众筹以及两者的混合。在单一融资模式下,最优定价随消费者创新偏好和企业对消费者价值的重视程度而增大,随市场利率而减小。只有当研发成本系数相对较低时,这种关系才成立。当关联度较高或消费者偏好较弱时,随着消费者共同创造努力程度的提高,初创企业倾向于从银行融资转向基于奖励的众筹。关键阈值出现了,当消费者共同创造的努力水平与创新成功率一致时,基于奖励的众筹成为最佳选择。相反,在低创新成功率或高金融刚性的情况下,银行融资仍然是可取的。在混合模式下,增加众筹比例稳定盈利,平衡资金灵活性和风险。数值模拟和案例说明验证了消费者共同创造努力水平、研发成本系数和其他关键参数的变化如何影响最优定价和融资策略。局部敏感性分析和鲁棒性检验证明了战略阈值和融资转移的稳定性。最终,初创企业应该采取灵活的融资策略,以反映消费者共同创造的动态和市场状况。这些发现为在参与式平台环境下运营的创新驱动型企业提供了理论和管理启示。
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引用次数: 0
The influence of reward qualifying conditions on participation in online referral programs 奖励资格条件对参与在线推荐计划的影响
IF 13.1 1区 管理学 Q1 BUSINESS Pub Date : 2025-12-14 DOI: 10.1016/j.jretconser.2025.104689
Jian Zhang , Qing Lu , Li Zhang , David Harness
Online referral reward programs (RRPs) incentivize customers to promote products within their digital social networks by offering rewards, yet these programs often face persistently low participation. This research examines how online RRP qualifying conditions—specifically, whether rewards depend solely on the referrer's own actions or require assistance from others—shape customers' willingness to engage. Drawing on psychological reactance theory, the study investigates both the direct impact of assistance-based conditions and the mediating role of psychological reactance, as well as whether the timing of the reward offer (pre-vs. post-consumption) moderates these effects. Three scenario-based online RRP experiments conducted in gym, meal-kit, and coffee-shop contexts show that assistance-based conditions heighten reactance and reduce engagement, while post-consumption timing attenuates this reactance-driven decline. The findings advance understanding of consumer responses to online RRPs and provide actionable guidance for designing more effective digital referral strategies.
在线推荐奖励计划(rrp)通过提供奖励来激励客户在他们的数字社交网络中推广产品,然而这些计划通常面临着持续的低参与度。这项研究考察了在线RRP的资格条件——具体来说,奖励是完全取决于推荐人自己的行为还是需要他人的帮助——是如何塑造客户参与的意愿的。基于心理抗拒理论,本研究探讨了基于援助条件的直接影响和心理抗拒的中介作用,以及奖励提供的时间(pre-vs.;消费后)缓和了这些影响。三个基于场景的在线RRP实验分别在健身房、餐包和咖啡馆进行,实验表明,基于帮助的条件会增强抗拒性,降低参与度,而消费后的时间会减弱这种抗拒性驱动的下降。研究结果有助于了解消费者对在线rrp的反应,并为设计更有效的数字推荐策略提供可操作的指导。
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引用次数: 0
Visual fidelity and price transparency in luxury-brand NFTs: Impacts on consumer authenticity perceptions and purchase intentions in metaverse retailing 奢侈品牌nft的视觉保真度和价格透明度:对消费者真实性感知和购买意向的影响
IF 13.1 1区 管理学 Q1 BUSINESS Pub Date : 2025-12-12 DOI: 10.1016/j.jretconser.2025.104651
Guanglu Liu
<div><div>As luxury brands expand into metaverse retail environments, non-fungible tokens (NFTs) have emerged as critical tools for digital brand storytelling and value creation. However, the translation of brand authenticity from physical to digital luxury goods remains poorly understood, particularly regarding how visual design fidelity and pricing strategies influence consumer perceptions and behaviors. This research addresses a fundamental tension in luxury NFT marketing: while high-fidelity digital representations may enhance perceived authenticity through detailed brand cues, they may simultaneously degrade authenticity perceptions by exposing the gap between digital simulation and physical product ownership. Drawing on signaling theory and authenticity research, this study investigates how NFT visual quality (high vs. low fidelity) and price disclosure strategies (transparent vs. absent) jointly influence consumer authenticity perceptions and purchase intentions for flagship luxury handbags in metaverse retail contexts.Three preregistered experiments (aggregate N = 1278) employing diverse luxury brand stimuli systematically test these relationships. Study 1 establishes that high-fidelity NFT visuals paradoxically reduce perceived brand authenticity and purchase intentions compared to low-fidelity representations, despite enhanced aesthetic appeal. Study 2 reveals that transparent price information (versus no pricing) moderates this effect: when price transparency is low, the negative authenticity impact of high-fidelity NFTs diminishes, and purchase intentions rebound to levels comparable with high-fidelity designs. Study 3 employs a three-cell design (low price, high price, no price) to confirm that premium pricing serves as a compensatory signal that buffers the authenticity penalties associated with photorealistic NFT representations, while low prices amplify the negative effects of visual realism on perceived authenticity.Across all studies, mediation analyses demonstrate that perceived authenticity functions as the primary psychological pathway linking visual fidelity and price transparency to purchase intentions. Consumer familiarity with NFT technology emerges as a secondary moderator, with NFT-experienced consumers showing greater acceptance of high-fidelity digital representations. The findings extend signaling theory to digital luxury contexts by demonstrating that traditional brand signals (visual realism, price) operate differently in virtual environments where authenticity concerns are heightened. This research provides actionable strategic guidance for luxury retailers entering metaverse platforms: managers must carefully calibrate NFT visual resolution and pricing strategies to preserve brand authenticity perceptions, either investing in ultra-realistic assets paired with premium pricing or adopting stylized, lower-fidelity designs with transparent value propositions to drive conversion in digital retail environments.</div><
随着奢侈品牌向虚拟零售环境扩张,不可替代代币(nft)已成为数字品牌叙事和价值创造的关键工具。然而,从实体到数字奢侈品的品牌真实性的转换仍然知之甚少,特别是关于视觉设计保真度和定价策略如何影响消费者的认知和行为。本研究解决了奢侈品NFT营销中的一个基本紧张关系:虽然高保真度的数字表现可能通过详细的品牌线索增强感知真实性,但它们可能同时通过暴露数字模拟和实体产品所有权之间的差距而降低真实性感知。利用信号理论和真实性研究,本研究探讨了虚拟零售环境下NFT视觉质量(高保真度vs低保真度)和价格披露策略(透明vs缺席)如何共同影响消费者对旗舰奢侈品手袋的真实性认知和购买意愿。三个预先注册的实验(总N = 1278)采用不同的奢侈品牌刺激系统地测试了这些关系。研究1表明,高保真NFT视觉效果与低保真效果相比,矛盾地降低了感知到的品牌真实性和购买意愿,尽管美学吸引力有所增强。研究2表明,透明的价格信息(相对于没有定价)调节了这种影响:当价格透明度低时,高保真nft的负真实性影响减弱,购买意愿反弹到与高保真设计相当的水平。研究3采用三单元设计(低价格、高价格、无价格)来证实溢价作为补偿信号,缓冲了与真实感NFT表征相关的真实性惩罚,而低价格放大了视觉真实感对感知真实性的负面影响。在所有研究中,中介分析表明,感知真实性是连接视觉保真度和价格透明度与购买意愿的主要心理途径。消费者对NFT技术的熟悉程度成为次要调节因素,有NFT经验的消费者对高保真数字表示的接受程度更高。研究结果表明,传统的品牌信号(视觉真实感、价格)在虚拟环境中发挥着不同的作用,从而将信号理论扩展到数字奢侈品环境。这项研究为进入虚拟世界平台的奢侈品零售商提供了可操作的战略指导:管理者必须仔细校准NFT视觉分辨率和定价策略,以保持品牌真实性的感知,要么投资与溢价定价相匹配的超现实资产,要么采用风格化的、低保真度的设计,并采用透明的价值主张,以推动数字零售环境中的转换。
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引用次数: 0
Designer-consumer similarity matters: The effect of AI-designed products on purchase intention 设计师-消费者相似性问题:人工智能设计的产品对购买意愿的影响
IF 13.1 1区 管理学 Q1 BUSINESS Pub Date : 2025-12-10 DOI: 10.1016/j.jretconser.2025.104680
Zhen Yang , Allen Ding Tian
AI has become a novel and prevalent source of product design, bringing both opportunities and challenges to the retail industry. However, research investigating AI-designed products from the consumers' perspective remains scarce. Drawing on social identity theory and the similarity-attraction paradigm, this research examined consumers' purchase intention for the products labeled as AI-designed across a series of nine experiments (and a supplementary study). Studies 1A, 1B, and 1C demonstrate that, compared to products labeled as human-designed, consumers have a lower purchase intention for products labeled as AI-designed, and this effect remains robust regardless of the perceived importance of utilitarian/hedonic attributes for a given product category. Studies 2A, 2B, and 2C unveil consumers’ lower perceived similarity with AI designers as the underlying mechanism, and address several alternative explanations, including perceived product aesthetics, decision-making style, maximizing mindset, and psychological distance. Study 3 shows that the indirect effect via perceived similarity is moderated by how closely consumers link a focal product category to their self-identities. Study 4 further reveals that the key effect is attenuated and even eliminated by human-AI collaboration, providing an effective intervention strategy. Study 5 identifies acquisition mode as another theoretically- and managerially-relevant moderator, showing that the negative effect associated with AI design disappears and even reverses when the product is acquired through rental. These results advance the understanding of consumer psychological and behavioral responses to products labeled as AI-designed and provide strategic insights for managers on how to enhance consumer receptivity to products designed by AI.
人工智能已经成为一种新颖而普遍的产品设计来源,给零售业带来了机遇和挑战。然而,从消费者的角度调查人工智能设计产品的研究仍然很少。利用社会认同理论和相似性-吸引力范式,本研究通过一系列九项实验(和一项补充研究)检验了消费者对标记为人工智能设计的产品的购买意愿。研究1A、1B和1C表明,与标有人为设计的产品相比,消费者对标有人工智能设计的产品的购买意愿较低,而且无论人们认为功利/享乐属性对给定产品类别的重要性如何,这种影响仍然很强。研究2A、2B和2C揭示了消费者与人工智能设计师感知相似性较低的潜在机制,并提出了几种替代解释,包括感知产品美学、决策风格、最大化心态和心理距离。研究3表明,通过感知相似性产生的间接影响被消费者将焦点产品类别与其自我身份联系的紧密程度所调节。研究4进一步表明,人类与人工智能的协作可以减弱甚至消除关键效应,从而提供了一种有效的干预策略。研究5将获取模式确定为另一个与理论和管理相关的调节因素,表明当通过租赁获得产品时,与AI设计相关的负面影响消失甚至逆转。这些结果促进了对消费者对标记为人工智能设计的产品的心理和行为反应的理解,并为管理者提供了如何提高消费者对人工智能设计的产品的接受度的战略见解。
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引用次数: 0
Advanced shelf space allocation in brick-and-mortar stores: A multi-population differential evolution approach for high-impact planogram design 实体店的先进货架空间分配:高影响平面设计的多种群差异进化方法
IF 13.1 1区 管理学 Q1 BUSINESS Pub Date : 2025-12-10 DOI: 10.1016/j.jretconser.2025.104587
Xiaomo Yu , Ling Tang , Jie Mie , Jiajia Liu , Long Long
Shelf space is one of a retailer’s most valuable assets, yet designing profitable planograms remains a high-stakes, NP-hard challenge. Small layout changes can shift consumer attention, trigger substitution effects, and swing category profits, but conventional heuristics and single-population metaheuristics often collapse under tight spatial and demand constraints. This paper advances a Multi-Population Differential Evolution (MP–DE) framework that redefines retail shelf optimization. The model embeds two-dimensional geometry, contiguous facings, and nonlinear space elasticity, while the algorithm enforces feasibility by design, maintains diversity through island sub-swarms, and triggers adaptive restarts to avoid stagnation. Across sixty benchmark scenarios, MP–DE outperforms Genetic Algorithms, Particle Swarm Optimization, and classical Differential Evolution—delivering profit gains above 15 %, variance reductions exceeding 50 %, and statistically significant superiority on all tests. The results establish MP–DE as a scalable, reliable, and profit-driven optimization engine for modern retailers, bridging cutting-edge evolutionary computation with actionable planogram design.
货架空间是零售商最宝贵的资产之一,但设计有利可图的计划仍然是一项高风险的NP-hard挑战。小的布局变化可以转移消费者的注意力,触发替代效应,并改变品类利润,但传统的启发式和单人群元启发式往往在严格的空间和需求约束下崩溃。本文提出了一个重新定义零售货架优化的多种群差分进化(MP-DE)框架。该模型嵌入二维几何、连续面和非线性空间弹性,而算法通过设计增强可行性,通过岛屿子群保持多样性,并触发自适应重启以避免停滞。在60个基准测试场景中,MP-DE优于遗传算法、粒子群优化和经典差分进化——利润增长超过15%,方差减少超过50%,在所有测试中都具有统计学上的显著优势。结果建立MP-DE作为一个可扩展的,可靠的,利润驱动的优化引擎为现代零售商,连接尖端的进化计算与可操作的规划设计。
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引用次数: 0
GETUSP: Goal-oriented topic modeling framework for unique selling point discovery GETUSP:面向目标的主题建模框架,用于发现独特的卖点
IF 13.1 1区 管理学 Q1 BUSINESS Pub Date : 2025-12-10 DOI: 10.1016/j.jretconser.2025.104640
Saeran Park , Sangmin Lee , Jiyoon Lee , Minjeong Ma , Joonghoon Kim , Younsun Kim , Pilsung Kang
The Unique Selling Point (USP) is essential for articulating a product’s unique strengths to customers, facilitating its competitive success in the market. However, traditional USP discovery approaches often rely on subjective judgment. This limitation leads to a gap between the USP planned by companies and the USP that truly resonates with consumers. To address this gap, topic modeling has been applied to customer reviews, but existing methods face challenges in performing USP-centered clustering, and the derivation of effective USPs is constrained due to ambiguous topic interpretation. We propose GETUSP, a two-stage USP discovery framework designed to extract and recommend USPs from customer reviews. In the first stage, Goal-Oriented Topic Modeling clusters reviews to identify interpretable, sentence-level USP candidates, overcoming the limitations of traditional methods. In the second stage, the Unique Selling Score quantitatively evaluates these candidates by incorporating consumer-perceived benefits and differentiation from competitors. This approach enables effective identification, evaluation, and prioritization of USPs that align with consumer needs and stand out in the market. Experimental results demonstrate that GETUSP outperforms baseline methods in terms of Precision@k and delivers consistent performance across diverse products. These findings confirm its practical applicability and highlight its potential for guiding data-driven USP discovery in various industries.
独特的卖点(USP)对于向客户阐明产品的独特优势,促进其在市场上的竞争成功至关重要。然而,传统的USP发现方法往往依赖于主观判断。这一限制导致了公司制定的USP和真正与消费者产生共鸣的USP之间的差距。为了解决这一差距,主题建模已应用于客户评论,但现有方法在执行以usp为中心的聚类方面面临挑战,并且由于主题解释不明确,有效usp的推导受到限制。我们提出了GETUSP,一个两阶段的USP发现框架,旨在从客户评论中提取和推荐USP。在第一阶段,面向目标的主题建模聚类审查,以确定可解释的句子级USP候选,克服传统方法的局限性。在第二阶段,独特的销售得分定量评估这些候选人通过结合消费者感知的利益和差异化的竞争对手。这种方法能够有效地识别、评估和优先考虑符合消费者需求并在市场中脱颖而出的usp。实验结果表明,GETUSP在Precision@k方面优于基线方法,并在不同产品中提供一致的性能。这些发现证实了它的实际适用性,并强调了它在各个行业中指导数据驱动的USP发现的潜力。
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引用次数: 0
Mirroring desire: Narcissism, psychological ownership, and purchase intentions for self-replicated sex robots 镜像欲望:自恋、心理所有权和购买自我复制性爱机器人的意图
IF 13.1 1区 管理学 Q1 BUSINESS Pub Date : 2025-12-10 DOI: 10.1016/j.jretconser.2025.104674
Amit Mahimkar
Self-replicating technologies are reshaping how consumers engage with technologically constructed versions of the self. Yet little is known about the psychological processes that motivate adoption of devices modeled after one's own likeness. Addressing this gap, the present study investigates how narcissistic autosexuals, individuals sexually attracted to themselves, form intentions to purchase self-replicated sex robots, a context that illuminates broader identity-based consumption dynamics. Drawing on symbolic self-completion theory, a moderated mediation model was developed in which narcissism predicts purchase intentions directly and indirectly through psychological ownership, with self-concept clarity proposed as a boundary condition. Survey data from 406 self-identified autosexuals provided full support for the model. Narcissism increased purchase intentions and strengthened psychological ownership of the self-replicated robot. Psychological ownership, in turn, predicted purchase intentions, mediating the narcissism–intention link. Self-concept clarity weakened all direct effects: when clarity was high, narcissism exerted little influence on ownership or purchase intentions; when clarity was low, all pathways intensified. The indirect effect was strongest among individuals with the least defined self-views. The study contributes a novel examination of autosexual consumers—an understudied identity segment—and extends symbolic self-completion theory by showing that identity symbols can be psychologically fused with the self even prior to purchase, and that this fusion depends on the coherence of one's self-definition. Managerially, the findings inform identity-driven strategies for hyper-personalized technologies, and socially, they highlight emerging ethical concerns related to self-objectification, relational distortion, and consumer vulnerability.
自我复制技术正在重塑消费者与技术构建的自我版本的互动方式。然而,人们对促使人们采用模仿自己形象的设备的心理过程知之甚少。为了解决这一差距,本研究调查了自恋的自恋者,即被自己性吸引的个体,是如何形成购买自我复制的性爱机器人的意图的,这一背景说明了更广泛的基于身份的消费动态。以符号自我完成理论为基础,以自我概念清晰为边界条件,构建了自恋通过心理所有权直接或间接预测购买意向的中介模型。对406名自恋者的调查数据为该模型提供了充分的支持。自恋增加了购买意愿,增强了对自我复制机器人的心理所有权。心理所有权,反过来,预测购买意向,中介自恋-意向的联系。自我概念清晰度削弱了所有的直接影响:当自我概念清晰度高时,自恋对所有权或购买意愿的影响很小;当清晰度低时,所有通路都增强。这种间接影响在自我观念最不明确的个体中表现得最为明显。这项研究对自私自利的消费者——一个未被充分研究的身份片段——进行了新颖的考察,并通过表明身份符号甚至在购买之前就可以在心理上与自我融合,而这种融合取决于一个人自我定义的一致性,扩展了符号自我完成理论。在管理上,这些发现为超个性化技术的身份驱动策略提供了信息;在社会上,它们突出了与自我客观化、关系扭曲和消费者脆弱性相关的新兴伦理问题。
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引用次数: 0
A dual-orientation framework integrating explicit and silent information for Mobile game improvement and publicity: An asymmetry and term-level CR analysis based on online reviews 整合显性和隐性信息的手机游戏改进和宣传的双取向框架:基于在线评论的不对称期限级CR分析
IF 13.1 1区 管理学 Q1 BUSINESS Pub Date : 2025-12-10 DOI: 10.1016/j.jretconser.2025.104677
Yanze Liu , Tian-Hui You , Bing-Bing Cao , Junrong Zou
This study proposes a dual-orientation framework for mining customer requirements (CRs) from online reviews to support product improvement and publicity in mobile games. Existing research often overlooks silent information embedded in unmentioned CRs, limiting the effectiveness of strategic decision-making. Our framework integrates explicit and silent information through term-level asymmetry analysis. Specifically, BERTopic and BW-CNN are used to extract CRs and sentiments, while SHAP quantifies their influence on satisfaction. A four-quadrant perception model is developed to conduct asymmetry analysis of silent information, and the Kano model is applied to perform asymmetry analysis of explicit feedback. Finally, LIME-based term contribution analysis integrates these perspectives to evaluate the priorities of CR improvement and publicity. Experiments on 72,000 reviews from eight mobile games demonstrate the effectiveness of the proposed method in providing a comprehensive understanding of customer perceptions and supporting more targeted product improvement and publicity strategies.
本研究提出了一个双重导向的框架,用于从在线评论中挖掘客户需求(CRs),以支持手机游戏的产品改进和宣传。现有的研究往往忽略了隐藏在未被提及的cr中的沉默信息,从而限制了战略决策的有效性。我们的框架通过术语级不对称分析集成了显式和隐性信息。具体来说,BERTopic和BW-CNN用于提取cr和情感,而SHAP量化了它们对满意度的影响。建立了四象限感知模型对沉默信息进行不对称分析,并应用Kano模型对显式反馈进行不对称分析。最后,基于lime的期限贡献分析整合了这些观点,以评估企业社会责任改善和宣传的优先级。对来自8款手机游戏的72000条评论进行的实验表明,该方法在全面了解用户看法、支持更有针对性的产品改进和宣传策略方面是有效的。
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引用次数: 0
The new frontier of customer understanding: Financial satisfaction and AutoML in banking 客户理解的新前沿:金融满意度和银行自动化
IF 13.1 1区 管理学 Q1 BUSINESS Pub Date : 2025-12-10 DOI: 10.1016/j.jretconser.2025.104601
Manuel Alonso Dos Santos , Carmen Zarco-Fernández , Francisco Liébana-Cabanillas
The objective of this study is to examine the factors associated with financial satisfaction using microdata from the Bank of Spain's Financial Competence Survey (2016 and 2021). Machine learning allows us to explore a wide range of possible predictors of financial satisfaction, overcoming the limitations of traditional approaches. The proposed methodological design combines predictive accuracy with interpretability, capturing hierarchical effects and interaction patterns that traditional approaches often overlook. The results consistently highlight household income and employment status as key structural factors, while perceived financial constraints, ability to meet expenses, and financial concerns emerge as influential perceptual correlates. The comparative analysis reveals two complementary segmentation logics: one dominated by objective resources and another focused on perceptions and planning behaviors, with evidence of a shift between 2016 and 2021 toward the growing importance of subjective assessments. This approach enables us to identify the variables most strongly associated with financial satisfaction, complementing existing models in the literature. Substantively, the results highlight that financial well-being is not only related to objective resources but also to how individuals interpret and manage them. These associations should be understood as correlational patterns rather than causal effects. From a managerial perspective, the findings underscore the need for retail financial institutions to integrate perceptual and behavioral dimensions into segmentation strategies to anticipate dissatisfaction, tailor services, and strengthen long-term consumer relationships.
本研究的目的是使用西班牙银行金融能力调查(2016年和2021年)的微观数据来研究与财务满意度相关的因素。机器学习使我们能够探索各种可能的财务满意度预测因素,克服传统方法的局限性。所提出的方法设计结合了预测准确性和可解释性,捕获了传统方法经常忽略的层次效应和交互模式。结果一致强调,家庭收入和就业状况是关键的结构性因素,而感知到的财务约束、支付费用的能力和财务担忧则是有影响力的感知相关因素。对比分析揭示了两种互补的分割逻辑:一种以客观资源为主,另一种侧重于感知和规划行为,有证据表明,2016年至2021年间,主观评估的重要性日益增加。这种方法使我们能够识别与财务满意度最密切相关的变量,补充了文献中的现有模型。从本质上讲,研究结果强调,财务健康不仅与客观资源有关,而且与个人如何解释和管理资源有关。这些关联应该被理解为相关模式,而不是因果关系。从管理角度来看,研究结果强调了零售金融机构需要将感知和行为维度整合到细分策略中,以预测不满意,定制服务,并加强长期消费者关系。
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引用次数: 0
The effect of cross-gender endorsement in live streaming:the moderating role of sexually related products 直播中的跨性别代言效应:性相关产品的调节作用
IF 13.1 1区 管理学 Q1 BUSINESS Pub Date : 2025-12-10 DOI: 10.1016/j.jretconser.2025.104676
Shuwei Mo , Yixing Yang
This study investigates the impact of cross-gender endorsements in live-streaming e-commerce on consumer behaviors, revealing the mediating pathway through engagement atmosphere and the boundary of sexually related products (e.g., intimate apparel). Based on 325,298 livestreaming records from Douyin (TikTok China), Word2Vec-RF sentiment analysis and econometric regression are employed. The findings indicate that cross-gender endorsements (e.g., male streamers promoting female-targeted products or female streamers promoting male-targeted products) reduce livestream sales. Further mechanism analysis demonstrates that the engagement atmosphere (e.g., danmaku emotion, virtual gifts and purchasing display) in live streaming mediates this relationship. Simultaneously, sexually related products activate consumers’ short-term mating motives and mitigate status quo bias, thereby weakening the negative impact of cross-gender endorsements on livestream revenue. The research uncovers the dynamic interplay between gender roles and product categories, providing theoretical support for e-commerce platforms to optimize streamer-gender matching strategies.
本研究考察了电商直播中跨性别代言对消费者行为的影响,揭示了参与氛围和性相关产品(如贴身服饰)边界的中介路径。基于抖音(TikTok中国)的325,298条直播记录,采用Word2Vec-RF情感分析和计量经济回归。研究结果表明,跨性别代言(例如,男性主播推广针对女性的产品或女性主播推广针对男性的产品)会减少直播销售。进一步的机制分析表明,直播中的参与氛围(如弹幕情绪、虚拟礼物和购买展示)起到了中介作用。同时,性相关产品激活了消费者的短期交配动机,缓解了现状偏见,从而削弱了跨性别代言对直播收入的负面影响。研究揭示了性别角色与产品品类之间的动态相互作用,为电商平台优化主播性别匹配策略提供理论支持。
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Journal of Retailing and Consumer Services
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