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Reducing English Major Students’ Writing Errors With an Automated Writing Evaluation System: Evidence From Eye-Tracking Technology 用自动写作评价系统减少英语专业学生写作错误:来自眼动追踪技术的证据
IF 2.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-03-05 DOI: 10.1109/TLT.2025.3547321
Bei Cai;Ziyu He;Hong Fu;Yang Zheng;Yanjie Song
Much research has applied automated writing evaluation (AWE) systems to English writing instruction; however, understanding how students internalize and apply this feedback to reduce writing errors is difficult, largely due to the personal and private nature of this process. Therefore, this research utilized eye-tracking technology to explore the AWE system's effectiveness in reducing the writing errors of English major students. A total of 118 higher vocational college students majoring in English in China participated in this eight-week study. The experimental group studied with and received feedback from both the AWE system (Pigai) and the teacher, whereas the control group studied without the AWE system and only received teacher feedback. Eye-tracking experiments were conducted before and after the writing instruction. Participants’ responses during the eye-tracking experiment, first-person eye movement video data, and corresponding gaze data were collected. Leveraging the application of neural network technology in optical character recognition (OCR), combined with data from an eye-tracking device, we developed a system that can transform first-person eye movement video data and gaze data into heatmaps and eye-tracking indices conducive to analysis. Various data analysis methods were employed, including neural network algorithms, heatmap analysis, Mann–Whitney U test, independent-samples t-test, and Welch's t-test. The results for the post-eye-tracking experiment responses, heatmaps, and eye-tracking indices indicate the advantages of using the AWE system, which effectively enhances students’ ability to recognize writing errors while reducing processing time by facilitating the internalization of writing errors through continuous feedback on such errors, and enabling them to apply this knowledge to new materials, thereby recognizing writing errors more quickly and accurately, and thus helping them to reduce writing errors. The pedagogical implications are fully discussed.
许多研究将自动写作评价系统应用于英语写作教学;然而,理解学生如何内化和应用这些反馈来减少写作错误是困难的,很大程度上是由于这个过程的个人和私人性质。因此,本研究利用眼动追踪技术来探讨AWE系统在减少英语专业学生写作错误方面的有效性。共有118名中国高职英语专业的学生参加了为期8周的研究。实验组同时使用AWE系统(Pigai)和教师进行学习并获得反馈,而对照组不使用AWE系统进行学习,只接受教师反馈。在写作指导前后分别进行了眼动追踪实验。收集被试在眼动追踪实验中的反应、第一人称眼动视频数据以及相应的注视数据。利用神经网络技术在光学字符识别(OCR)中的应用,结合眼动追踪设备的数据,我们开发了一个系统,可以将第一人称眼动视频数据和凝视数据转换为热图和眼动追踪指数,便于分析。采用多种数据分析方法,包括神经网络算法、热图分析、Mann-Whitney U检验、独立样本t检验、Welch t检验等。眼动后实验反应、热图和眼动指标的结果表明,使用AWE系统的优势在于,通过对写作错误的持续反馈,促进写作错误的内化,有效提高学生识别写作错误的能力,同时减少处理时间,使学生能够将这些知识应用到新的材料中,从而更快、更准确地识别写作错误。从而帮助他们减少写作错误。对教学意义进行了充分的讨论。
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引用次数: 0
PythonPal: Enhancing Online Programming Education Through Chatbot-Driven Personalized Feedback PythonPal:通过聊天机器人驱动的个性化反馈增强在线编程教育
IF 2.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-02-28 DOI: 10.1109/TLT.2025.3545084
Sirinda Palahan
The rise of online programming education has necessitated more effective personalized interactions, a gap that PythonPal aims to fill through its innovative learning system integrated with a chatbot. This research delves into PythonPal's potential to enhance the online learning experience, especially in contexts with high student-to-teacher ratios where there is a need for personalized feedback. PythonPal's design, featuring modules for conversation, tutorials, and exercises, was evaluated through student interactions and feedback. Key findings reveal PythonPal's proficiency in syntax error recognition and user query comprehension, with its intent classification model showing high accuracy. The system's performance in error feedback, though varied, demonstrates both strengths and areas for enhancement. Student feedback indicated satisfactory query understanding and feedback accuracy but also pointed out the need for faster responses and improved interaction quality. PythonPal's deployment promises to significantly enhance online programming education by providing immediate personalized feedback and interactive learning experiences, fostering a deeper understanding of programming concepts among students. These benefits mark a step forward in addressing the challenges of distance learning, making programming education more accessible and effective.
在线编程教育的兴起需要更有效的个性化交互,PythonPal旨在通过与聊天机器人集成的创新学习系统来填补这一空白。这项研究深入探讨了PythonPal在提高在线学习体验方面的潜力,特别是在学生与教师比例高的情况下,需要个性化的反馈。PythonPal的设计以对话、教程和练习模块为特色,通过学生的互动和反馈进行评估。主要发现表明,PythonPal在语法错误识别和用户查询理解方面非常熟练,其意图分类模型显示出很高的准确性。系统在误差反馈方面的性能虽然各不相同,但也显示出了优点和需要改进的地方。学生的反馈表明对查询的理解和反馈的准确性令人满意,但也指出需要更快的响应和改进的交互质量。PythonPal的部署承诺通过提供即时的个性化反馈和交互式学习体验来显著增强在线编程教育,促进学生对编程概念的更深入理解。这些好处标志着在解决远程学习挑战方面迈出了一步,使编程教育更容易获得和有效。
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引用次数: 0
An Intelligent Tutoring System to Support Code Maintainability Skill Development 支持代码可维护性技能开发的智能辅导系统
IF 2.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-02-25 DOI: 10.1109/TLT.2025.3545641
Nikola M. Luburić;Luka Ž. Dorić;Jelena J. Slivka;Dragan Lj. Vidaković;Katarina-Glorija G. Grujić;Aleksandar D. Kovačević;Simona B. Prokić
Software engineers are tasked with writing functionally correct code of high quality. Maintainability is a crucial code quality attribute that determines the ease of analyzing, modifying, reusing, and testing a software component. This quality attribute significantly affects the software's lifetime cost, contributing to developer productivity and other quality attributes. Consequently, academia and industry emphasize the need to train software engineers to build maintainable software code. Unfortunately, code maintainability is an ill-defined domain and is challenging to teach and learn. This problem is aggravated by a rising number of software engineering students and a lack of capable instructors. Existing instructors rely on scalable one-size-fits-all teaching methods that are ineffective. Advances in e-learning technologies can alleviate these issues. Our primary contribution is the design of a novel assessment item type, the maintainability challenge. It integrates into the standard intelligent tutoring system (ITS) architecture to develop skills for analyzing and refactoring high-level code maintainability issues. Our secondary contributions include the code maintainability knowledge component model and the implementation of an ITS that supports the maintainability challenge for the C# programming language. We designed, developed, and evaluated the ITS over two years of working with undergraduate students using a mixed-method approach anchored in design science. The empirical evaluations culminated with a field study with 59 undergraduate students. We report on the evaluation results that showcase the utility of our contributions. Our contributions support software engineering instructors in developing the code maintainability skills of their students at scale.
软件工程师的任务是编写功能正确的高质量代码。可维护性是一个关键的代码质量属性,它决定了分析、修改、重用和测试软件组件的难易程度。这个质量属性显著地影响软件的生命周期成本,有助于开发人员的生产力和其他质量属性。因此,学术界和工业界强调需要培训软件工程师来构建可维护的软件代码。不幸的是,代码可维护性是一个定义不清的领域,很难教授和学习。软件工程专业学生数量的增加和有能力的教师的缺乏加剧了这个问题。现有的教师依赖于可扩展的一刀切的教学方法,这是无效的。电子学习技术的进步可以缓解这些问题。我们的主要贡献是设计了一种新的评估项目类型,即可维护性挑战。它集成到标准的智能辅导系统(ITS)体系结构中,以开发分析和重构高级代码可维护性问题的技能。我们的次要贡献包括代码可维护性知识组件模型和支持c#编程语言可维护性挑战的ITS的实现。我们在两年多的时间里与本科生一起设计、开发和评估了智能交通系统,采用了以设计科学为基础的混合方法。通过对59名本科生的实地研究,实证评估达到了高潮。我们报告评估结果,展示我们的贡献的效用。我们的贡献支持软件工程讲师大规模地开发他们学生的代码可维护性技能。
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引用次数: 0
Enhancing Sand-Table-Based Incident Command Training With Extended Reality and Interactive Simulations: A Use Case in Forest Firefighting 用扩展现实和交互模拟增强基于沙盘的事故指挥训练:森林消防用例
IF 2.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-02-24 DOI: 10.1109/TLT.2025.3545436
Lorenzo Valente;Federico De Lorenzis;Davide Calandra;Fabrizio Lamberti
In recent years, first responders have faced increasing challenges in their operations, highlighting a growing need for specialized and comprehensive training. In particular, the firefighting incident commanders (ICs) are playing a pivotal role, providing directions to field operators and making critical decisions in emergency situations. Over time, traditional training tools in this field have evolved, reaching their pinnacle with augmented sand tables (ASTs). ASTs build on spatial augmented reality (SAR), a form of extended reality (XR) that utilizes projections. Although ASTs enable large-scale visualization of the morphological features of the terrain, by relying solely on SAR, it is not possible to fully leverage the potential of XR, which is increasingly recognized as a powerful tool for training. This work introduces a novel approach to training ICs by integrating ASTs with XR, incorporating a learning-by-doing methodology alongside an objective measurement of trainees' performance. To this end, an XR training system (XRTS) has been developed, combining the capabilities of an AST with personal mixed reality devices and integrating a physically accurate interactive fire simulator. This system was deployed within a forest firefighting IC training course. All the system components were designed based on the theoretical foundations of decision making to effectively develop the necessary skills. The proposed approach was compared with traditional AST-based training methods for these roles, focusing on the analysis of learning outcomes, user experience, usability, and cognitive load. The study demonstrated several advantages associated with the use of the XRTS, including improvements in training effectiveness and a notable reduction in overall cognitive load.
近年来,急救人员在行动中面临越来越多的挑战,这凸显了对专业和全面培训的日益增长的需求。特别是,消防事故指挥官(ic)发挥着关键作用,向现场操作员提供指示,并在紧急情况下做出关键决策。随着时间的推移,这一领域的传统培训工具也在不断发展,并随着增强型沙盘(ast)达到了顶峰。ast建立在空间增强现实(SAR)基础上,这是一种利用投影的扩展现实(XR)形式。尽管ast能够实现地形形态特征的大规模可视化,但仅依靠SAR,不可能充分利用XR的潜力,XR越来越被认为是一种强大的训练工具。这项工作引入了一种通过将ast与XR相结合来培训ic的新方法,结合了边做边学的方法以及对受训者绩效的客观测量。为此,开发了XR训练系统(XRTS),将AST的功能与个人混合现实设备相结合,并集成了物理精确的交互式火灾模拟器。该系统已在森林消防集成电路培训课程中部署。所有系统组件都基于决策的理论基础进行设计,以有效地培养必要的技能。将该方法与传统的基于ast的角色培训方法进行了比较,重点分析了学习结果、用户体验、可用性和认知负荷。该研究证明了使用XRTS的几个优势,包括提高训练效率和显著减少总体认知负荷。
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引用次数: 0
LEMON: A Knowledge-Enhanced, Type-Constrained, and Grammar-Guided Model for Question Generation Over Knowledge Graphs 基于知识图的问题生成的知识增强、类型约束和语法引导模型
IF 2.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-02-20 DOI: 10.1109/TLT.2025.3544454
Sheng Bi;Zeyi Miao;Qizhi Min
The objective of question generation from knowledge graphs (KGQG) is to create coherent and answerable questions from a given subgraph and a specified answer entity. KGQG has garnered significant attention due to its pivotal role in enhancing online education. Encoder–decoder architectures have advanced traditional KGQG approaches. However, these approaches encounter challenges in achieving question diversity and grammatical accuracy. They often suffer from a disconnect between the phrasing of the question and the type of the answer entity, a phenomenon known as semantic drift. To address these challenges, we introduce LEMON, a knowledge-enhanced, type-constrained, and grammar-guided model for KGQG. LEMON enhances the input by integrating entity-related knowledge using heuristic rules, which fosters diversity in question generation. It employs a hierarchical global relation embedding with translation loss to align questions with entity types. In addition, it utilizes a graph-based module to aggregate type information from neighboring nodes. The LEMON model incorporates a type-constrained decoder to generate diverse expressions and improves grammatical accuracy through a syntactic and semantic reward function via reinforcement learning. Evaluations on benchmark datasets demonstrate LEMON's strong competitiveness. The study also examines the impact of question generation quality on question-answering systems, providing guidance for future research endeavors in this domain.
从知识图谱生成问题(KGQG)的目的是根据给定的子图谱和指定的答案实体创建连贯且可回答的问题。KGQG 在加强在线教育方面发挥着举足轻重的作用,因而备受关注。编码器-解码器架构推进了传统的 KGQG 方法。然而,这些方法在实现问题多样性和语法准确性方面遇到了挑战。它们经常会遇到问题措辞与答案实体类型脱节的问题,这种现象被称为语义漂移。为了应对这些挑战,我们引入了 LEMON,这是一种知识增强型、类型受限型和语法指导型 KGQG 模型。LEMON 通过使用启发式规则整合实体相关知识来增强输入,从而促进问题生成的多样性。它采用带有翻译损失的分层全局关系嵌入,使问题与实体类型保持一致。此外,它还利用基于图的模块,从相邻节点汇总类型信息。LEMON 模型包含一个类型受限解码器,可生成多样化的表达,并通过强化学习的句法和语义奖励功能提高语法准确性。在基准数据集上进行的评估证明了 LEMON 的强大竞争力。研究还探讨了问题生成质量对问题解答系统的影响,为该领域未来的研究工作提供了指导。
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引用次数: 0
Navigating the Textual Maze: Enhancing Textual Analytical Skills Through an Innovative GAI Prompt Framework 导航文本迷宫:通过创新的GAI提示框架增强文本分析技能
IF 2.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-02-05 DOI: 10.1109/TLT.2025.3539104
Xuefan Li;Tingsong Li;Minjuan Wang;Sining Tao;Xiaoxu Zhou;Xiaoqing Wei;Naiqing Guan
With the rapid advancement of generative artificial intelligence (GAI), its application in educational settings has increasingly become a focal point, particularly in enhancing students’ analytical capabilities. This study examines the effectiveness of the ChatGPT prompt framework in improving text analysis skills among students, specifically targeting readability, accuracy, completeness, logicality, and critical thinking. Conducted among high school students in Canada, the research assesses how GAI prompt frameworks significantly affect the quality of students’ analytical responses. Results showed significant improvements in all five aspects of readability, accuracy, completeness, logicality, and critical thinking, especially for students with no prior knowledge of the topic. However, enhancements in completeness and critical thinking were less pronounced, suggesting that while the ChatGPT framework substantially supports basic analytical skills, its effectiveness varies depending on the complexity of cognitive tasks and the extent of students’ existing knowledge. The study underscores the significant role that advanced GAI tools can play in modern educational environments, promoting deeper engagement with learning materials and enhancing students’ analytical abilities. It highlights the necessity of integrating these technologies to cater to diverse learning needs and cognitive challenges.
随着生成式人工智能(GAI)的快速发展,其在教育环境中的应用日益成为人们关注的焦点,特别是在提高学生的分析能力方面。本研究考察了ChatGPT提示框架在提高学生文本分析技能方面的有效性,特别是针对可读性、准确性、完整性、逻辑性和批判性思维。在加拿大的高中生中进行的这项研究评估了GAI提示框架如何显著影响学生分析反应的质量。结果显示,在可读性、准确性、完整性、逻辑性和批判性思维的所有五个方面都有显著的改善,特别是对于没有事先了解该主题的学生。然而,完整性和批判性思维的增强并不明显,这表明尽管ChatGPT框架基本上支持基本的分析技能,但其有效性取决于认知任务的复杂性和学生现有知识的程度。该研究强调了先进的GAI工具在现代教育环境中发挥的重要作用,促进了对学习材料的更深层次的参与,提高了学生的分析能力。它强调了整合这些技术以满足不同学习需求和认知挑战的必要性。
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引用次数: 0
Impact of GPT-Driven Teaching Assistants in VR Learning Environments gpt驱动的助教在VR学习环境中的影响
IF 2.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-02-05 DOI: 10.1109/TLT.2025.3539179
Kaitlyn Tracy;Ourania Spantidi
Virtual reality (VR) has emerged as a transformative educational tool, enabling immersive learning environments that promote student engagement and understanding of complex concepts. However, despite the growing adoption of VR in education, there remains a significant gap in research exploring how generative artificial intelligence (AI), such as generative pretrained transformer can further enhance these experiences by reducing cognitive load and improving learning outcomes. This study examines the impact of an AI-driven instructor assistant in VR classrooms on student engagement, cognitive load, knowledge retention, and performance. A total of 52 participants were divided into two groups experiencing a VR lesson on the bubble sort algorithm, one with only a prescripted virtual instructor (control group), and the other with the addition of an AI instructor assistant (experimental group). Statistical analysis of postlesson quizzes and cognitive load assessments was conducted using independent t-tests and analysis of variance (ANOVA), with the cognitive load being measured through a postexperiment questionnaire. The study results indicate that the experimental group reported significantly higher engagement compared to the control group. While the AI assistant did not significantly improve postlesson assessment scores, it enhanced conceptual knowledge transfer. The experimental group also demonstrated lower intrinsic cognitive load, suggesting the assistant reduced the perceived complexity of the material. Higher germane and general cognitive loads indicated that students were more invested in meaningful learning without feeling overwhelmed.
虚拟现实(VR)已经成为一种变革性的教育工具,它使沉浸式学习环境能够促进学生的参与和对复杂概念的理解。然而,尽管VR在教育中的应用越来越多,但在探索生成式人工智能(AI)(如生成式预训练变压器)如何通过减少认知负荷和改善学习结果来进一步增强这些体验的研究方面仍存在很大差距。本研究考察了虚拟现实课堂中人工智能驱动的讲师助理对学生参与度、认知负荷、知识保留和表现的影响。52名参与者被分为两组,一组只有指定的虚拟教练(对照组),另一组有人工智能教练助理(实验组)。采用独立t检验和方差分析(ANOVA)对课后测验和认知负荷评估进行统计分析,并通过实验后问卷测量认知负荷。研究结果表明,实验组的参与度明显高于对照组。虽然人工智能助手没有显著提高课后评估分数,但它增强了概念知识转移。实验组也表现出较低的内在认知负荷,这表明助手降低了材料的感知复杂性。较高的相关性和一般性认知负荷表明,学生在有意义的学习中投入更多,而不会感到不知所措。
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引用次数: 0
Transforming Education With Generative AI (GAI): Key Insights and Future Prospects 用生成式人工智能(GAI)改造教育:关键见解和未来展望
IF 2.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-02-03 DOI: 10.1109/TLT.2025.3537618
Qi Lang;Minjuan Wang;Minghao Yin;Shuang Liang;Wenzhuo Song
Generative artificial intelligence (GAI) has demonstrated remarkable potential in both educational practice and research, particularly in areas, such as personalized learning, adaptive assessment, innovative teaching methods, and cross-cultural communication. However, it faces several significant challenges, including the comprehension of complex domain knowledge, technological accessibility, and the delineation of AI's role in education. Addressing these challenges necessitates collaborative efforts from educators and researchers. This article summarizes the state-of-the-art large language models (LLMs) developed by various technology companies, exploring their diverse applications and unique contributions to primary, higher, and vocational education. Furthermore, it reviews recent research from the past three years, focusing on the challenges and solutions associated with GAI in educational practice and research. The aim of the review is to provide novel insights for enhancing human–computer interaction in educational settings through the utilization of GAI. Statistical analysis reveals that the current application of LLMs in the education sector is predominantly centered on the ChatGPT series. A key focus for future research lies in effectively integrating a broader range of LLMs into educational tasks, with particular emphasis on the interaction between multimodal LLMs and educational scenarios.
生成式人工智能(GAI)在教育实践和研究中都显示出巨大的潜力,特别是在个性化学习、适应性评估、创新教学方法和跨文化交流等领域。然而,它面临着几个重大挑战,包括对复杂领域知识的理解、技术可访问性以及人工智能在教育中的作用的描述。应对这些挑战需要教育工作者和研究人员的共同努力。本文总结了各种技术公司开发的最先进的大型语言模型(llm),探索了它们的不同应用和对初级、高等和职业教育的独特贡献。此外,它回顾了过去三年的最新研究,重点关注教育实践和研究中与GAI相关的挑战和解决方案。这篇综述的目的是为利用GAI增强教育环境中的人机交互提供新的见解。统计分析显示,目前法学硕士在教育领域的应用主要集中在ChatGPT系列。未来研究的一个重点在于将更广泛的法学硕士有效地整合到教育任务中,特别强调多模式法学硕士与教育场景之间的相互作用。
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引用次数: 0
Integrating Technologies in the Metaverse for Enhanced Healthcare and Medical Education 在元宇宙中集成技术以增强医疗保健和医学教育
IF 2.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-02-03 DOI: 10.1109/TLT.2025.3537802
Ahmad Chaddad;Yuchen Jiang
The concept of the Metaverse, viewed as the ultimate manifestation of the Internet, has gained significant attention due to rapid advances in technologies such as the Internet of Things (IoT) and blockchain. Acting as a bridge between the physical and virtual worlds, the Metaverse has the potential to offer remarkable experiences to its users. This study presents a comprehensive survey of Metaverse techniques, including artificial intelligence, blockchain, IoT, augmented reality, virtual reality, 5G, natural language processing, and digital twins. These Metaverse techniques lead to improved health outcomes and patient care, offering innovative treatments for complex conditions, and advancing medical education. We explore the benefits of the Metaverse by examining its effectiveness in supporting various medical applications and highlight potential research challenges and future trends for the medical Metaverse and education. Although the Metaverse is currently in its early stages, more efforts are required to enable its widespread adoption in the future.
由于物联网(IoT)和区块链等技术的迅速发展,被视为互联网的终极表现形式的“超宇宙”概念受到了广泛关注。作为物理世界和虚拟世界之间的桥梁,Metaverse有可能为用户提供非凡的体验。本研究对虚拟世界技术进行了全面调查,包括人工智能、区块链、物联网、增强现实、虚拟现实、5G、自然语言处理和数字双胞胎。这些Metaverse技术改善了健康结果和患者护理,为复杂的疾病提供了创新的治疗方法,并推进了医学教育。我们通过检查其在支持各种医疗应用方面的有效性来探索元宇宙的好处,并强调医疗元宇宙和教育的潜在研究挑战和未来趋势。虽然Metaverse目前处于早期阶段,但要使其在未来得到广泛采用,还需要更多的努力。
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引用次数: 0
Microlearning in Immersive Virtual Reality: A User-Centered Analysis of Learning Interfaces 沉浸式虚拟现实中的微学习:以用户为中心的学习界面分析
IF 2.9 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-01-24 DOI: 10.1109/TLT.2025.3533360
Amarpreet Gill;Derek Irwin;Linjing Sun;Dave Towey;Gege Zhang;Yanhui Zhang
The rapid changes in technology available for teaching and learning have led to a wide variety of potential tools that can be deployed to support a student's education experience. This article examines the learning interfaces for pedagogical virtual reality (VR) environments, including immersive VR (iVR). It also looks at how microlearning (ML) can be employed for instructional design at the sticking points of these interfaces. ML is an approach in which learning materials are provided in small bite-sized quantities and has been embraced as an ideal learning format for the modern learner. This study explores the research gap in ML literature regarding the ideal length of materials and modality when ML is employed for iVR. It does so through two experiments: in the first, students gave feedback on different interfaces for content and in the second, different lengths of text, video, and presentation style were tested for optimal user preference and comprehension. The findings show that preferences must be balanced against expected learning outcomes or desired level of engagement, but that fixed-point interfaces and longer texts may best be avoided. The study can be used to inform technology-enhanced learning delivery and can be used to guide policy regarding effective digital content, particularly within a VR environment.
可用于教学和学习的技术的快速变化导致了各种各样的潜在工具,可以用于支持学生的教育体验。本文研究了教学虚拟现实(VR)环境的学习界面,包括沉浸式VR (iVR)。它还研究了如何将微学习(ML)用于这些界面的难点的教学设计。机器学习是一种学习材料以小批量提供的方法,已经成为现代学习者的理想学习形式。本研究探讨了ML文献中关于ML用于iVR时的理想材料长度和形式的研究差距。它通过两个实验来做到这一点:在第一个实验中,学生对不同的内容界面进行反馈,在第二个实验中,测试不同长度的文本、视频和演示风格,以获得最佳的用户偏好和理解。研究结果表明,偏好必须与预期的学习成果或期望的参与程度相平衡,但最好避免使用固定的界面和较长的文本。该研究可用于为技术增强的学习交付提供信息,并可用于指导有关有效数字内容的政策,特别是在VR环境中。
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引用次数: 0
期刊
IEEE Transactions on Learning Technologies
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