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Enhanced micro-LED light efficiency by optical structures on substrate 利用基板上的光学结构提高微型led光效
IF 2.2 4区 工程技术 Q3 ENGINEERING, ELECTRICAL & ELECTRONIC Pub Date : 2025-03-20 DOI: 10.1002/jsid.2038
Yang-En Wu, Jia-Hao Hsu, Kuan-Hsun Chen, Kun-Cheng Tien, Li-Yin Chen, Hao-Chung Kuo

Micro-LED displays are widely acknowledged as upcoming display innovations. However, the reduced size of micro-LED devices may compromise their light extraction efficiency. Additionally, the encapsulation structure required for the finished product of micro-LED displays leads to about a 40% loss in light intensity compared to only LED chips without encapsulation. This paper extends the EQE equation and implements a LEE secondary optics factor (the secondary optics of light extraction efficiency). We consider four different optical effects on micro-LED displays, including refraction, reflection, black matrix, and focusing. The main purpose of this paper is to study how to enhance the display-level light extraction and LEE secondary optics parameters under different conditions. We conduct optical simulations for three different LED sizes and various structures, including glue, black matrix, white glue, and microlens array. Comparing the simulation results with real experiment results, our findings show that a combination of black and white glue structures resulted in a 20% enhancement in efficiency compared to using black glue alone. Furthermore, the microlens structure led to a significant 45% enhancement in normal angle intensity compared to the protective glue structure.

微型led显示屏被广泛认为是即将到来的显示创新。然而,微型led器件尺寸的减小可能会影响其光提取效率。此外,与没有封装的LED芯片相比,微型LED显示屏成品所需的封装结构导致光强损失约40%。本文扩展了EQE方程,实现了LEE二次光学因子(光提取效率的二次光学因子)。我们考虑了四种不同的光学效应,包括折射、反射、黑矩阵和聚焦。本文的主要目的是研究如何在不同条件下提高显示级光提取和LEE二次光学参数。我们对三种不同尺寸和不同结构的LED进行了光学模拟,包括胶、黑矩阵、白胶和微透镜阵列。将模拟结果与实际实验结果进行比较,我们的研究结果表明,与单独使用黑胶相比,黑白胶结构组合的效率提高了20%。此外,与保护胶结构相比,微透镜结构的法向角强度显著提高了45%。
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引用次数: 0
Gaze-matching eyebox expansion in retinal projection augmented reality display 视网膜投影增强现实显示中的注视匹配眼框扩展
IF 2.2 4区 工程技术 Q3 ENGINEERING, ELECTRICAL & ELECTRONIC Pub Date : 2025-03-19 DOI: 10.1002/jsid.2047
Jiafu Lin, Yujing Fu, Yuang Chen, Jiangen Wu, Huan Deng

Eyebox expansion of retinal projection-based augmented reality display may lead to image deviation from the fovea of the human eye. Hence, this paper proposes an eyebox-extended retinal projection display (RPD) with gaze-matching for augmented reality. The system's exit pupil is a composite image combiner composed of three holographic optical elements (HOEs). Each HOE is positioned at a specific location on the waveguide, allowing the diffracted beams to be imaged on the fovea of the human eye. Gaze-matching is achieved. In the experiment, the RPD systems of the traditional structure and proposed structure were both established in Zemax software for simulation. A detector was added at the retinal position for the comparison of the light distribution when viewing from different viewpoints. Optical experiments were also conducted to record the distribution of light on the receiving screen and observe the display performance of the proposed system. Both simulation and optical experiments show that the proposed system has the ability to project virtual images onto the fovea of the human eye to achieve gaze-matching.

基于视网膜投影的增强现实显示的眼箱扩张可能导致图像偏离人眼中央窝。为此,本文提出了一种用于增强现实的眼球匹配扩展视网膜投影显示器(RPD)。该系统的出瞳是由三个全息光学元件(HOEs)组成的复合图像组合器。每个HOE位于波导上的特定位置,允许衍射光束在人眼的中央凹上成像。实现了视线匹配。在实验中,分别在Zemax软件中建立了传统结构和所提出结构的RPD系统进行仿真。在视网膜位置增加检测器,比较不同视点观察时的光分布。光学实验记录了接收屏上的光分布,并观察了系统的显示性能。仿真和光学实验表明,该系统具有将虚拟图像投影到人眼中央凹上的能力,从而实现人眼的注视匹配。
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引用次数: 0
Learning-based image mapping for degraded documents on E-paper display 基于学习的电子纸显示退化文档图像映射
IF 2.2 4区 工程技术 Q3 ENGINEERING, ELECTRICAL & ELECTRONIC Pub Date : 2025-03-18 DOI: 10.1002/jsid.2040
Xianbin Zhang, Shufan Pei, Liqun Lin, Xiaoyan Zhao, Jiawei Xu, Tiesong Zhao

With the widespread use of E-paper technology, numerous documents are being digitized and displayed on E-paper screens. However, the display quality of degraded document images on E-paper often suffers from a lack of detail. To address this challenge, we introduce a mapping model that converts color images into E-paper display images. This model leverages U-Net++ as its backbone, integrating residual connectivity and dual attention modules. Given the presence of varying stroke thicknesses in document images, a fixed-size convolutional kernel is insufficient. Therefore, we propose multi-branch channels and spatial attention modules (MCSAM), which combines the selective kernel network (SKNet) with a spatial attention mechanism to adaptively select the appropriate convolutional kernel size based on font size. To demonstrate its effectiveness, we tested the mapped images on a custom E-paper display platform. Experimental results highlight the superior performance of our proposed method.

随着电子纸技术的广泛应用,大量文件被数字化并显示在电子纸屏幕上。然而,电子纸上的降级文档图像的显示质量往往受到缺乏细节的影响。为了解决这一挑战,我们引入了一个映射模型,将彩色图像转换为电子纸显示图像。该模型以unet++为骨干,集成了剩余连接和双注意力模块。鉴于文档图像中存在不同笔画厚度,固定大小的卷积核是不够的。因此,我们提出了多分支通道和空间注意模块(MCSAM),该模块将选择性核网络(SKNet)与空间注意机制相结合,根据字体大小自适应选择合适的卷积核大小。为了证明其有效性,我们在定制的电子纸显示平台上测试了映射的图像。实验结果表明了该方法的优越性。
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引用次数: 0
Effect of display luminance and ambient illuminance on the perceived quality of indoor environment images 显示亮度和环境照度对室内环境图像感知质量的影响
IF 2.2 4区 工程技术 Q3 ENGINEERING, ELECTRICAL & ELECTRONIC Pub Date : 2025-03-18 DOI: 10.1002/jsid.2042
Yuwei Wang, Dorukalp Durmus

Displays are the ubiquitous medium to convey information in the modern world. The perceived quality of images seen on displays can be affected by lighting, contrast, and spatial characteristics of the content. While past studies investigated the impact of display luminance and ambient illuminance on preference and discomfort, granular perceptual qualities, such as visual clarity, interest, and complexity, have been rarely investigated. This study investigates the potential use of lighting and image quality metrics to develop a computational model of viewers' response to images of indoor environments shown on a display. In a psychophysical experiment, 42 participants evaluated images of indoor environments under different display luminance (50 cd/m2 and 250 cd/m2) and ambient illuminance (50 lx, 150 lx, 450 lx, and 900 lx) conditions. Ambient illuminance and display luminance had minimal impact on perceived qualities, implying optimal visual experiences can be achieved without resorting to high illuminance or luminance levels, thus offering potential energy-saving opportunities. The results also highlighted the interconnectedness of visual attributes, such as increased visual interest with visual clarity and colorfulness. Linear regression analysis leads to a computational model with a low predictive power, which highlights the challenges of developing an accurate model of visual perception.

显示器是现代社会中无处不在的传递信息的媒介。在显示器上看到的图像的感知质量可能受到照明、对比度和内容的空间特征的影响。虽然过去的研究调查了显示亮度和环境照度对偏好和不适的影响,但颗粒感知质量,如视觉清晰度,兴趣和复杂性,很少被调查。本研究探讨了照明和图像质量指标的潜在用途,以开发观众对显示器上显示的室内环境图像的反应的计算模型。在一项心理物理实验中,42名参与者评估了不同显示亮度(50 cd/m2和250 cd/m2)和环境照度(50 lx、150 lx、450 lx和900 lx)条件下的室内环境图像。环境照度和显示器亮度对感知质量的影响最小,这意味着无需借助高照度或亮度水平即可实现最佳视觉体验,从而提供潜在的节能机会。结果还强调了视觉属性的相互联系,例如视觉清晰度和色彩增加了视觉兴趣。线性回归分析导致计算模型具有较低的预测能力,这突出了开发准确的视觉感知模型的挑战。
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引用次数: 0
Image steering with multi-domain field of view expansion by MEMS SLM for near-to-eye AR display engines 基于MEMS SLM的近眼AR显示引擎多域视场扩展图像转向
IF 2.2 4区 工程技术 Q3 ENGINEERING, ELECTRICAL & ELECTRONIC Pub Date : 2025-03-15 DOI: 10.1002/jsid.2039
Ted L. Lee, Pengyu Liu, Chuan Luo, Tianyao Zhang, Yexin Pei, Yuzuru Takashima

Near-to-eye displays (NED) require a large field of view (FOV), high resolution, and a small form factor that requires a small display size. These design parameters are often mutually coupled, making it difficult to create a system that satisfies all three at once. Moreover, the FOV in the NED combiner is typically restricted by the refractive index (RI), limiting the use of low-cost glass and polymer materials for image guides. In this paper, the problem: an image transfer that exceeds RI-limited FOV and reduces display size without sacrificing the resolution is demonstrated by multi-domain multiplexed image transfer. In the proposed techniques, we leverage time-wavelength and diffractive multiplexing to reduce a display size by factors of five while achieving 60 degrees FOV transferred over a commercially available 30 degrees FOV geometric waveguide, and maintaining the 32.26 pixels/degree resolution.

近眼显示器(NED)需要大视场(FOV)、高分辨率和小尺寸,因此需要小尺寸的显示器。这些设计参数通常是相互耦合的,因此很难创建一个同时满足这三个参数的系统。此外,NED组合器中的视场通常受到折射率(RI)的限制,这限制了低成本玻璃和聚合物材料用于图像波导的使用。本文通过多域复用图像传输,演示了在不牺牲分辨率的情况下,如何在超过ri限制视场的情况下传输图像并减小显示尺寸的问题。在提出的技术中,我们利用时间波长和衍射复用技术将显示尺寸减少五倍,同时在市售的30度视场几何波导上实现60度的视场传输,并保持32.26像素/度的分辨率。
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引用次数: 0
Engineering considerations for the application of threshold voltage one-time detection (OTD) method in LTPO AMOLED displays 阈值电压一次性检测(OTD)方法在LTPO AMOLED显示器中应用的工程考虑
IF 2.2 4区 工程技术 Q3 ENGINEERING, ELECTRICAL & ELECTRONIC Pub Date : 2025-03-14 DOI: 10.1002/jsid.2044
Lei Zhou, Chun Liu, Zhao-Hua Zhou, Rui-Peng Chen, Jia-Jie Liu, Miao Xu, Lei Wang, Wei-Jing Wu, Jun-Biao Peng

LTPO (LTPS&Oxide) AMOLED display can work in a wide refresh rate range such as 1–120 Hz in the advantage of the low off current for oxide TFTs. Threshold voltage one-time detection (OTD) architecture is a potential low-power technology including the connotations of nonvolatile memory and in-memory computing, which can be applied in the LTPO AMOLED to greatly decrease the dynamic power consumption, especially at the high refresh rate. An LTPO pixel circuit driven by the OTD method is presented, in which there exists a data refresh frame without threshold voltage compensation compared with the traditional LTPO pixel circuit. However, for the OTD LTPO pixel circuit, the pixel area is a little larger, and feed through effect induced by capacitor coupling could be more serious due to the two series-connected storage capacitors. The flicker induced by the hysteresis of the driving TFT may be more severe since the threshold voltage of driving TFT is only compensated once per Nc frame.

LTPO (LTPS&Oxide) AMOLED显示器可以在1-120 Hz的宽刷新率范围内工作,这得益于氧化物tft的低关闭电流。阈值电压一次性检测(OTD)架构是一种潜在的低功耗技术,它包含了非易失性存储器和内存计算的内涵,可以应用于LTPO AMOLED,大大降低动态功耗,特别是在高刷新率下。提出了一种由OTD方法驱动的LTPO像素电路,与传统的LTPO像素电路相比,该电路存在一个不需要阈值电压补偿的数据刷新帧。但对于OTD LTPO像素电路,由于两个存储电容串联,像素面积稍大,电容耦合引起的馈通效应可能更严重。由于驱动TFT的阈值电压每Nc帧只补偿一次,驱动TFT的迟滞引起的闪烁可能更严重。
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引用次数: 0
Role of oxygen interstitials in drain current drop effect of a-InGaZnO thin-film transistors 氧隙在a-InGaZnO薄膜晶体管漏极电流下降效应中的作用
IF 2.2 4区 工程技术 Q3 ENGINEERING, ELECTRICAL & ELECTRONIC Pub Date : 2025-03-12 DOI: 10.1002/jsid.2043
Shimin Ge, Juncheng Xiao, Dong Yuan, Shengdong Zhang

Amorphous InGaZnO (a-IGZO) thin-film transistors (TFTs) would exhibit significant drain current drop (DCD) degradation at high drain voltage, which has been ascribed to the impact of hot carriers on the lattice of a-IGZO films. This study unveils that interstitial oxygen (Oi) defects also contribute to DCD degradation. It is inferred that the weak interstitial oxygen bonds near the drain region would be easily broken by the impact of hot carriers. Thus, the acceptor-like interstitial oxygen trap states are generated, leading to the aggravated deterioration of DCD. In addition, it is observed that the introduction of hydrogens effectively alleviates the DCD degradation, which is attributed to hydrogen-induced transitions from the weak interstitial oxygen bonds to the strong oxygen−hydrogen bonds.

非晶InGaZnO (a-IGZO)薄膜晶体管(TFTs)在高漏极电压下会表现出明显的漏极电流下降(DCD)下降,这归因于热载流子对a-IGZO薄膜晶格的影响。这项研究揭示了间质氧(Oi)缺陷也有助于DCD降解。推测在漏区附近的弱间隙氧键容易被热载流子的冲击破坏。因此,产生了类受体间质氧阱态,导致DCD恶化加剧。此外,还观察到氢的引入有效地缓解了DCD的降解,这是由于氢诱导从弱间隙氧键到强氧-氢键的转变。
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引用次数: 0
High-power laser scanning color display using a compact beam collimation system 采用紧凑型光束准直系统的大功率激光扫描彩色显示器
IF 2.2 4区 工程技术 Q3 ENGINEERING, ELECTRICAL & ELECTRONIC Pub Date : 2025-03-11 DOI: 10.1002/jsid.2045
Shoji Yamada, Akira Nakao, Toshio Katsuyama, Osamu Kawasaki, Kazuki Iwabata, Yuuta Yabe, Tomoki Kamio, Tetsufumi Yoshida, Koichi Horii, Akira Himeno

A laser beam-scanning display using a new red–green–blue (RGB) laser beam collimation system was demonstrated. The collimation system used here has only one single lens, but can simultaneously collimate three RGB laser beams. The characteristic features of the system are 1) a simple and compact configuration, 2) simultaneous shaping of all RGB beams from elliptical to circular, 3) Gaussian-like RGB beams, 4) reduction of dead space in the projected image caused by non-coaxial beams, and 5) high laser power transmission (>100 mW).

The laser beam-scanning display constructed with this collimation system provides clear full-color 720p movie images, which verifies its performance. Thus, the laser beam-scanning display shown here is a compact display system that can be embedded not only in head-mounted displays or augmented reality glasses but also in high-power head-up displays for automobile applications.

介绍了一种新型的红绿蓝(RGB)激光束准直系统的激光扫描显示器。这里使用的准直系统只有一个单镜头,但可以同时准直三个RGB激光束。该系统的特点是:1)结构简单紧凑;2)所有RGB光束可同时从椭圆形成形为圆形;3)类高斯RGB光束;4)减少非同轴光束在投影图像中的死区;5)高激光功率传输(>100 mW)。利用该准直系统构建的激光束扫描显示器可获得清晰的720p全彩电影图像,验证了其性能。因此,这里展示的激光束扫描显示器是一个紧凑的显示系统,不仅可以嵌入头戴式显示器或增强现实眼镜,还可以嵌入汽车应用的高功率平视显示器。
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引用次数: 0
Design of a stray-light-free waveguide near-eye display using a pin-mirror array and multiple thin plates 采用针镜阵列和多个薄板的无杂散光波导近眼显示器的设计
IF 2.2 4区 工程技术 Q3 ENGINEERING, ELECTRICAL & ELECTRONIC Pub Date : 2025-03-11 DOI: 10.1002/jsid.2037
Qingtian Zhang, Yongtian Wang, Yue Liu, Weitao Song

It has been proved that waveguide near-eye displays with a pin-mirror array can extend the depth of field (DOF) for part of field of view (FOV), which can alleviate the vergence-accommodation conflict (VAC) to a certain extent. During the usage, stray light has been treated as a pivotal factor affecting the image display quality of this waveguide structure, leading to image ghosting or flipping problems. In this paper, we propose a stray-light-free waveguide near-eye display using a pin-mirror array and multiple thin plates. A two-step optimization method has been used to eliminate stray light. Firstly, the effects of the parameters of near-eye displays have been investigated, such as eye relief, pin-mirror size, and spacing size; further, the position and range of total reflection on the front and rear surfaces of the waveguide for the residual stray light are quantitatively analyzed. According to the position and range of the total reflection, multiple thin plates can be introduced to optimize the stray-light paths. To minimize the proportion of stray light in the eye box, the thickness and height of the plates can be optimized. Finally, a compact waveguide near-eye display with stray-light ratio below 0.1% across the eye box is obtained, which can effectively improve the display quality of virtual image. To verify the effectiveness of the method, image simulation was performed, and the results are consistent with the analysis. This method can also improve the vertical FOV while eliminating the stray light, which is very helpful to improve the performance of this kind of waveguide structure.

实验证明,采用针镜阵列的波导近眼显示器可以延长部分视场的景深,在一定程度上缓解了视场的调边冲突。在使用过程中,杂散光被认为是影响该波导结构图像显示质量的关键因素,导致图像重影或翻转问题。在本文中,我们提出了一个无杂散光波导近眼显示器使用针镜阵列和多个薄板。采用两步优化方法消除杂散光。首先,研究了眼距、针镜尺寸和间距等参数对近眼显示的影响;进一步,定量分析了残余杂散光在波导前后表面的全反射位置和范围。根据全反射的位置和范围,可以引入多个薄板来优化杂散光路径。为了最大限度地减少杂散光在眼箱中的比例,可以优化板的厚度和高度。最后,获得了一种紧凑的波导近眼显示器,其眼盒杂散光比小于0.1%,可以有效地提高虚拟图像的显示质量。为了验证该方法的有效性,进行了图像仿真,结果与分析结果一致。该方法在消除杂散光的同时还能提高垂直视场,对提高这种波导结构的性能有很大的帮助。
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引用次数: 0
The influence of screen size and scene on viewing experience for autostereoscopic 3D display 屏幕尺寸和场景对自动立体3D显示观看体验的影响
IF 2.2 4区 工程技术 Q3 ENGINEERING, ELECTRICAL & ELECTRONIC Pub Date : 2025-03-06 DOI: 10.1002/jsid.2041
Qin Wang, Hui Cheng, Pu-Cha Song

The visual experience of viewing three-dimensional (3D) content is dependent on parallax and screen size. A 5x4x2 completely within-subject design was conducted in this study through a subjective assessment experiment. A total of 50 subjects viewed four scenes of 3D video sequences varying at five parallax levels on the autostereoscopic 3D displays of two screen sizes. Each of the overall viewing experiences of perceived depth, perceived image quality, naturalness, and viewing comfort was assessed. As indicated by the results of the experiment, parallax and screen size levels affected all viewing experience factors, whereas scenes only exerted a certain effect on perceived depth, naturalness, and visual comfort. The sensitivity of perceived image quality to parallax variation was lower than other parameters. To be specific, an excessive increase in the depth led to the reduced perceived image quality and visual comfort due to the occurrence of 3D artifacts, which becomes a problem to be solved. Although the large screen outperformed the small screen in perceived depth and naturalness, the small screen led to an improvement in perceived image quality and visual comfort. Moreover, the result confirmed that scene nature can serve as a critical factor for the 3D visual experience.

观看三维(3D)内容的视觉体验取决于视差和屏幕尺寸。本研究采用主观评价实验,采用5x4x2完全受试者内设计。共有50名受试者在两种屏幕尺寸的自动立体3D显示器上观看了以五个视差水平变化的四个3D视频序列场景。评估了感知深度、感知图像质量、自然度和观看舒适度的每一项整体观看体验。实验结果表明,视差和屏幕尺寸水平影响所有观看体验因素,而场景仅对感知深度、自然度和视觉舒适度有一定影响。感知图像质量对视差变化的敏感性低于其他参数。具体来说,深度的过度增加会导致三维伪影的出现,导致感知图像质量和视觉舒适度下降,这是一个需要解决的问题。虽然大屏幕在感知深度和自然度方面优于小屏幕,但小屏幕在感知图像质量和视觉舒适度方面有所改善。此外,结果证实了场景性质可以作为3D视觉体验的关键因素。
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引用次数: 0
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Journal of the Society for Information Display
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