首页 > 最新文献

International Journal of Interactive Mobile Technologies (iJIM)最新文献

英文 中文
Exploring the Factors Influencing the College Students’ Engagement in Mobile Learning in Palestine 探索影响巴勒斯坦大学生参与移动学习的因素
Pub Date : 2024-01-12 DOI: 10.3991/ijim.v18i01.43667
Nuha Iter, Reham Salhab
This study aims to explore the factors influencing students’ engagement in mobile learning at Palestine Technical University Kadoorie. It utilizes a mixed research approach that combines both quantitative and qualitative designs. The study sample consists of 37 college students from two different faculties: Arts and Educational Sciences, and Applied Sciences. Data were collected using a pre-existing scale for engagement and its factors. Semi-structured interviews were conducted with 12 students who completed the scales. The findings showed a statistically significant difference in the total engagement scores, specifically in the emotional engagement dimension. However, there was no statistical significance found in the social, cognitive, or behavioral domains. Factors related to instructors are influential factors in student engagement and have been found to be statistically significant. Qualitative findings supported the quantitative results for this question, which showed subthemes of instructor-related factors such as instructor presence, motivation, teaching strategies, and technical environment. Researchers recommend that policymakers and educators prioritize the engagement factors of students in mobile learning. One of the limitations is the generalizability of this study. The participants who were surveyed were exclusively sourced from two departments within one university. To broaden the scope, we suggest that future research include individuals from various disciplines, universities, academic institutions, and students.
本研究旨在探讨影响巴勒斯坦技术大学(Palestine Technical University Kadoorie)学生参与移动学习的因素。研究采用混合研究方法,结合了定量和定性设计。研究样本包括来自两个不同学院的 37 名大学生:研究样本由 37 名大学生组成,分别来自艺术与教育科学学院和应用科学学院。数据收集采用了一个预先存在的参与度量表及其因素。对完成量表的 12 名学生进行了半结构式访谈。研究结果表明,参与度总分,特别是情感参与度维度,在统计学上存在显著差异。然而,在社会、认知或行为领域,没有发现统计学意义上的显著性。与指导教师有关的因素是影响学生参与度的因素,而且在统计上也有显著性。定性研究结果支持这一问题的定量研究结果,定量研究结果显示了与教师相关因素的子主题,如教师的存在、动机、教学策略和技术环境。研究人员建议政策制定者和教育工作者优先考虑学生在移动学习中的参与因素。本研究的局限性之一是其可推广性。接受调查的参与者仅来自一所大学的两个系。为了扩大研究范围,我们建议今后的研究应包括来自不同学科、大学、学术机构和学生的个人。
{"title":"Exploring the Factors Influencing the College Students’ Engagement in Mobile Learning in Palestine","authors":"Nuha Iter, Reham Salhab","doi":"10.3991/ijim.v18i01.43667","DOIUrl":"https://doi.org/10.3991/ijim.v18i01.43667","url":null,"abstract":"This study aims to explore the factors influencing students’ engagement in mobile learning at Palestine Technical University Kadoorie. It utilizes a mixed research approach that combines both quantitative and qualitative designs. The study sample consists of 37 college students from two different faculties: Arts and Educational Sciences, and Applied Sciences. Data were collected using a pre-existing scale for engagement and its factors. Semi-structured interviews were conducted with 12 students who completed the scales. The findings showed a statistically significant difference in the total engagement scores, specifically in the emotional engagement dimension. However, there was no statistical significance found in the social, cognitive, or behavioral domains. Factors related to instructors are influential factors in student engagement and have been found to be statistically significant. Qualitative findings supported the quantitative results for this question, which showed subthemes of instructor-related factors such as instructor presence, motivation, teaching strategies, and technical environment. Researchers recommend that policymakers and educators prioritize the engagement factors of students in mobile learning. One of the limitations is the generalizability of this study. The participants who were surveyed were exclusively sourced from two departments within one university. To broaden the scope, we suggest that future research include individuals from various disciplines, universities, academic institutions, and students.","PeriodicalId":507995,"journal":{"name":"International Journal of Interactive Mobile Technologies (iJIM)","volume":"52 9","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-01-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139533062","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Application of Computer Vision and Mobile Systems in Education: A Systematic Review 计算机视觉和移动系统在教育中的应用:系统回顾
Pub Date : 2024-01-12 DOI: 10.3991/ijim.v18i01.46483
Rubaiya Tasnim Sholi, Md. Fouad Hossain Sarker, Md. Salman Sohel, Md Kabirul Islam, Maruf Ahmed Tamal, Touhid Bhuiyan, S.M. Khasrul Alam Shakil, Md. Foysal Ahmed
The computer vision industry has experienced a significant surge in growth, resulting in numerous promising breakthroughs in computer intelligence. The present review paper outlines the advantages and potential future implications of utilizing this technology in education. A total of 84 research publications have been thoroughly scrutinized and analyzed. The study revealed that computer vision technology integrated with a mobile application is exceptionally useful in monitoring students’ perceptions and mitigating academic dishonesty. Additionally, it facilitates the digitization of handwritten scripts for plagiarism detection and automates attendance tracking to optimize valuable classroom time. Furthermore, several potential applications of computer vision technology for educational institutions have been proposed to enhance students’ learning processes in various faculties, such as engineering, medical science, and others. Moreover, the technology can also aid in creating a safer campus environment by automatically detecting abnormal activities such as ragging, bullying, and harassment.
计算机视觉产业经历了大幅增长,在计算机智能方面取得了许多有希望的突破。本综述文件概述了在教育领域利用这一技术的优势和潜在的未来影响。本文对总共 84 篇研究出版物进行了深入的研究和分析。研究显示,计算机视觉技术与移动应用程序相结合,在监测学生的看法和减少学术不诚实方面非常有用。此外,它还有助于将手写稿件数字化,以检测抄袭行为,并自动跟踪出勤情况,优化宝贵的课堂时间。此外,人们还提出了计算机视觉技术在教育机构中的几种潜在应用,以加强学生在工程、医学等不同院系的学习过程。此外,该技术还可以通过自动检测异常活动(如拉帮结派、欺凌和骚扰),帮助营造更安全的校园环境。
{"title":"Application of Computer Vision and Mobile Systems in Education: A Systematic Review","authors":"Rubaiya Tasnim Sholi, Md. Fouad Hossain Sarker, Md. Salman Sohel, Md Kabirul Islam, Maruf Ahmed Tamal, Touhid Bhuiyan, S.M. Khasrul Alam Shakil, Md. Foysal Ahmed","doi":"10.3991/ijim.v18i01.46483","DOIUrl":"https://doi.org/10.3991/ijim.v18i01.46483","url":null,"abstract":"The computer vision industry has experienced a significant surge in growth, resulting in numerous promising breakthroughs in computer intelligence. The present review paper outlines the advantages and potential future implications of utilizing this technology in education. A total of 84 research publications have been thoroughly scrutinized and analyzed. The study revealed that computer vision technology integrated with a mobile application is exceptionally useful in monitoring students’ perceptions and mitigating academic dishonesty. Additionally, it facilitates the digitization of handwritten scripts for plagiarism detection and automates attendance tracking to optimize valuable classroom time. Furthermore, several potential applications of computer vision technology for educational institutions have been proposed to enhance students’ learning processes in various faculties, such as engineering, medical science, and others. Moreover, the technology can also aid in creating a safer campus environment by automatically detecting abnormal activities such as ragging, bullying, and harassment.","PeriodicalId":507995,"journal":{"name":"International Journal of Interactive Mobile Technologies (iJIM)","volume":"44 7","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-01-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139533534","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Blockchain Technology in Education: Opportunities, Challenges, and Beyond 区块链技术在教育中的应用:区块链技术在教育领域的应用:机遇、挑战及其他
Pub Date : 2024-01-12 DOI: 10.3991/ijim.v18i01.46307
Agariadne Dwinggo Samala, David Mhlanga, Ljubiša Bojić, Natalie-Jane Howard, Diogo Pereira Coelho
Blockchain technology has gained significant attention for its decentralized, secure, transparent, and immutable characteristics. It has been adopted in various domains, including the financial and education sectors. This systematic review provides a comprehensive analysis of the opportunities, challenges, and future educational prospects of blockchain technology by examining published research from various disciplines. A bibliometric approach was adopted using R Studio. Datasets were sourced from the Scopus database, which included Scopusindexed articles from 2018 to 2022. The keywords “blockchain” and “education” were used to retrieve relevant articles. Specific criteria were applied to filter the literature sources, ensuring that our discussions focused on the applications and challenges of blockchain technology in education. We only considered articles written in English, specifically those published in proceedings and journals. The review identified that blockchain technology has the potential to transform education by enhancing data security, facilitating efficient verification and credentialing processes, and enabling peer-to-peer transactions. However, addressing challenges such as adoption, technical expertise, data privacy, security, and standardization is crucial. Therefore, the study concludes that implementing blockchain technology in education can yield significant benefits for future generations. These benefits include reducing the gap in global education and increasing transparency and accountability in the education sector.
区块链技术因其去中心化、安全、透明和不可更改的特点而备受关注。它已被多个领域采用,包括金融和教育领域。本系统综述通过研究各学科已发表的研究成果,对区块链技术的机遇、挑战和未来教育前景进行了全面分析。采用的文献计量学方法使用 R Studio。数据集来源于Scopus数据库,其中包括2018年至2022年Scopus索引的文章。使用关键词 "区块链 "和 "教育 "检索相关文章。我们采用了特定的标准来筛选文献来源,确保我们的讨论侧重于区块链技术在教育领域的应用和挑战。我们只考虑以英文撰写的文章,特别是发表在论文集和期刊上的文章。审查发现,区块链技术具有通过加强数据安全、促进高效验证和认证流程以及实现点对点交易来改变教育的潜力。然而,应对采用、技术专长、数据隐私、安全和标准化等挑战至关重要。因此,研究得出结论认为,在教育领域实施区块链技术可以为后代带来巨大利益。这些益处包括缩小全球教育差距,提高教育部门的透明度和问责制。
{"title":"Blockchain Technology in Education: Opportunities, Challenges, and Beyond","authors":"Agariadne Dwinggo Samala, David Mhlanga, Ljubiša Bojić, Natalie-Jane Howard, Diogo Pereira Coelho","doi":"10.3991/ijim.v18i01.46307","DOIUrl":"https://doi.org/10.3991/ijim.v18i01.46307","url":null,"abstract":"Blockchain technology has gained significant attention for its decentralized, secure, transparent, and immutable characteristics. It has been adopted in various domains, including the financial and education sectors. This systematic review provides a comprehensive analysis of the opportunities, challenges, and future educational prospects of blockchain technology by examining published research from various disciplines. A bibliometric approach was adopted using R Studio. Datasets were sourced from the Scopus database, which included Scopusindexed articles from 2018 to 2022. The keywords “blockchain” and “education” were used to retrieve relevant articles. Specific criteria were applied to filter the literature sources, ensuring that our discussions focused on the applications and challenges of blockchain technology in education. We only considered articles written in English, specifically those published in proceedings and journals. The review identified that blockchain technology has the potential to transform education by enhancing data security, facilitating efficient verification and credentialing processes, and enabling peer-to-peer transactions. However, addressing challenges such as adoption, technical expertise, data privacy, security, and standardization is crucial. Therefore, the study concludes that implementing blockchain technology in education can yield significant benefits for future generations. These benefits include reducing the gap in global education and increasing transparency and accountability in the education sector.","PeriodicalId":507995,"journal":{"name":"International Journal of Interactive Mobile Technologies (iJIM)","volume":" 27","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-01-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139624073","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
A Visual Computing Unified Application Using Deep Learning and Computer Vision Techniques 使用深度学习和计算机视觉技术的视觉计算统一应用程序
Pub Date : 2024-01-12 DOI: 10.3991/ijim.v18i01.42673
S. J., Meeradevi, S. Seema, Dayananda P, S. S., S. G., S. Rohith
Vision Studio aims to utilize a diverse range of modern deep learning and computer vision principles and techniques to provide a broad array of functionalities in image and video processing. Deep learning is a distinct class of machine learning algorithms that utilize multiple layers to gradually extract more advanced features from raw input. This is beneficial when using a matrix as input for pixels in a photo or frames in a video. Computer vision is a field of artificial intelligence that teaches computers to interpret and comprehend the visual domain. The main functions implemented include deepfake creation, digital ageing (de-ageing), image animation, and deepfake detection. Deepfake creation allows users to utilize deep learning methods, particularly autoencoders, to overlay source images onto a target video. This creates a video of the source person imitating or saying things that the target person does. Digital aging utilizes generative adversarial networks (GANs) to digitally simulate the aging process of an individual. Image animation utilizes first-order motion models to create highly realistic animations from a source image and driving video. Deepfake detection is achieved by using advanced and highly efficient convolutional neural networks (CNNs), primarily employing the EfficientNet family of models.
视觉工作室旨在利用各种现代深度学习和计算机视觉原理与技术,为图像和视频处理提供广泛的功能。深度学习是一类独特的机器学习算法,它利用多层算法从原始输入中逐步提取更高级的特征。当使用矩阵作为照片中像素或视频中帧的输入时,这将大有裨益。计算机视觉是人工智能的一个领域,它教会计算机解释和理解视觉领域。实现的主要功能包括深度伪造创建、数字老化(去老化)、图像动画和深度伪造检测。深度伪造创建允许用户利用深度学习方法,特别是自动编码器,将源图像叠加到目标视频上。这样就能生成源人物模仿目标人物说话或做动作的视频。数字衰老利用生成式对抗网络(GAN)以数字方式模拟个人的衰老过程。图像动画利用一阶运动模型,通过源图像和驱动视频创建高度逼真的动画。通过使用先进、高效的卷积神经网络 (CNN),主要是使用 EfficientNet 系列模型,实现深度伪造检测。
{"title":"A Visual Computing Unified Application Using Deep Learning and Computer Vision Techniques","authors":"S. J., Meeradevi, S. Seema, Dayananda P, S. S., S. G., S. Rohith","doi":"10.3991/ijim.v18i01.42673","DOIUrl":"https://doi.org/10.3991/ijim.v18i01.42673","url":null,"abstract":"Vision Studio aims to utilize a diverse range of modern deep learning and computer vision principles and techniques to provide a broad array of functionalities in image and video processing. Deep learning is a distinct class of machine learning algorithms that utilize multiple layers to gradually extract more advanced features from raw input. This is beneficial when using a matrix as input for pixels in a photo or frames in a video. Computer vision is a field of artificial intelligence that teaches computers to interpret and comprehend the visual domain. The main functions implemented include deepfake creation, digital ageing (de-ageing), image animation, and deepfake detection. Deepfake creation allows users to utilize deep learning methods, particularly autoencoders, to overlay source images onto a target video. This creates a video of the source person imitating or saying things that the target person does. Digital aging utilizes generative adversarial networks (GANs) to digitally simulate the aging process of an individual. Image animation utilizes first-order motion models to create highly realistic animations from a source image and driving video. Deepfake detection is achieved by using advanced and highly efficient convolutional neural networks (CNNs), primarily employing the EfficientNet family of models.","PeriodicalId":507995,"journal":{"name":"International Journal of Interactive Mobile Technologies (iJIM)","volume":" 3","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-01-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139625394","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Students’ Perception towards Online Learning across Multiple Disciplinary Courses in India—A Qualitative Analysis 印度学生对多学科课程在线学习的看法--定性分析
Pub Date : 2024-01-12 DOI: 10.3991/ijim.v18i01.46381
Lakshmi Devasena C, Shubhangi V Urkude
Online learning has become essential to the teaching and learning approach during the pandemic. Due to its enormous benefits, online or e-learning can be sustained. The acceptability of online or e-learning depends on the student’s perception and the availability of infrastructure. Data from various streams and age groups has been collected from students in different institutions. After collecting the data, this research incorporates descriptive statistics for a thorough analysis and utilizes the Chi-square test to provide scientific evidence. This study finds that the majority of final-year undergraduate and postgraduate students support online education. The student’s economic status affects their preference for online or e-learning. Having a smart device and internet access also influence the decision to pursue online or e-learning. Gender is positively associated with access to Internet facilities and has a cascading effect on preferences for online or e-learning. Female students prefer online classes but require additional internet resources. Higher education institutions could enhance their online course offerings by targeting specific groups, such as female students for postgraduate programs, if they could better understand their preferences. Even though some existing studies in the literature have examined the Indian scenario to understand the factors influencing the adoption of online education, none of these studies have considered the fundamental need for online or e-learning. Moreover, the preferences were not studied based on different demographics. This research work has collected and utilized data from various educational disciplines across multiple institutes, marking the first endeavor of its kind in the literature.
在线学习对大流行病期间的教学方法至关重要。由于其巨大的优势,在线或电子学习可以持续进行。在线或电子学习的可接受性取决于学生的看法和基础设施的可用性。本研究收集了不同院校不同年级学生的数据。收集数据后,本研究采用描述性统计进行全面分析,并利用卡方检验提供科学证据。本研究发现,大多数应届本科生和研究生都支持在线教育。学生的经济状况影响了他们对在线或电子学习的偏好。拥有智能设备和互联网接入也会影响学生是否选择在线或电子学习。性别与使用互联网设施呈正相关,并对在线或电子学习的偏好产生连带影响。女生更喜欢在线课程,但需要更多的互联网资源。如果高等教育机构能够更好地了解特定群体(如研究生课程的女生)的偏好,就可以通过针对这些群体来加强在线课程的提供。尽管现有文献中的一些研究考察了印度的情况,以了解影响采用在线教育的因素,但这些研究都没有考虑在线或电子学习的基本需求。此外,也没有研究不同人口的偏好。本研究工作收集并利用了来自多所院校不同教育学科的数据,这在文献中尚属首次。
{"title":"Students’ Perception towards Online Learning across Multiple Disciplinary Courses in India—A Qualitative Analysis","authors":"Lakshmi Devasena C, Shubhangi V Urkude","doi":"10.3991/ijim.v18i01.46381","DOIUrl":"https://doi.org/10.3991/ijim.v18i01.46381","url":null,"abstract":"Online learning has become essential to the teaching and learning approach during the pandemic. Due to its enormous benefits, online or e-learning can be sustained. The acceptability of online or e-learning depends on the student’s perception and the availability of infrastructure. Data from various streams and age groups has been collected from students in different institutions. After collecting the data, this research incorporates descriptive statistics for a thorough analysis and utilizes the Chi-square test to provide scientific evidence. This study finds that the majority of final-year undergraduate and postgraduate students support online education. The student’s economic status affects their preference for online or e-learning. Having a smart device and internet access also influence the decision to pursue online or e-learning. Gender is positively associated with access to Internet facilities and has a cascading effect on preferences for online or e-learning. Female students prefer online classes but require additional internet resources. Higher education institutions could enhance their online course offerings by targeting specific groups, such as female students for postgraduate programs, if they could better understand their preferences. Even though some existing studies in the literature have examined the Indian scenario to understand the factors influencing the adoption of online education, none of these studies have considered the fundamental need for online or e-learning. Moreover, the preferences were not studied based on different demographics. This research work has collected and utilized data from various educational disciplines across multiple institutes, marking the first endeavor of its kind in the literature.","PeriodicalId":507995,"journal":{"name":"International Journal of Interactive Mobile Technologies (iJIM)","volume":" 48","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-01-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139624944","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Development and Impact of a Mobile Application that Allows Users to Track Their Location on an Educational Institution Campus 开发一款允许用户跟踪其在教育机构校园内位置的移动应用程序及其影响
Pub Date : 2024-01-12 DOI: 10.3991/ijim.v18i01.42905
Carlos Andrés Tavera Romero, Patricia del Rosario Segovia de Maya, María Fernanda Díaz Velásquez, Diego Fernando Pérez Carvajal
This research study aims to solve user location issues within the campus at an educational institution. As this campus comprises a large number of places and departments, users often get confused about how to reach a specific location. To address this problem, the “Ubícate” (“locate by yourself” in Spanish) application was developed following the CDIO methodology, which encompasses four creative process steps: conceive, design, implement, and operate. The “Ubícate” app provides users with information on places of interest such as schools, departments, halls, auditoriums, and sports venues, offering a visual reference of available locations through 360-degree images. The application also uses Google Maps to track user location within the campus, thus marking a reference route between university gates and the different locations available, in addition to providing information on university-sponsored events. In this paper, Section 2 describes the methodology and each of the stages that were addressed in the following sections. Section 3 presents the development itself and the data used for the purposes thereof. Next, Section 4 reveals the results from this study. Later, Section 5 assesses these results and the findings from the study. In Section 6, our conclusions are discussed. Finally, Section 7 lists topics for future research. The application did indeed contribute to improving the attendance of the academic community at events. Where the application was used, the first-hand perception of visitors and their own was very positive and enhanced the institutional image and sense of belonging. The contribution of this study consists of presenting a mobile application as a solution from three approaches: the technical aspects for application development, the business vision to satisfy the user’s needs, and the end user’s perception. All three approaches provide a technical reader, an entrepreneur, or an end user an overview of a scalable solution to different types of implementations in different types of businesses that require indoor location through the use of technologies in mobile applications. The mobile application performs the location indoors using the Google Maps platform, allowing a more agile development in implementing the APP.
本研究旨在解决某教育机构校园内的用户定位问题。由于该校园由大量场所和部门组成,用户经常对如何到达特定地点感到困惑。为解决这一问题,我们采用 CDIO 方法开发了 "Ubícate"(西班牙语 "自己定位")应用程序,该方法包括四个创意流程步骤:构思、设计、实施和运行。Ubícate "应用程序为用户提供学校、院系、大厅、礼堂和体育场馆等兴趣场所的信息,并通过 360 度图像提供可用地点的视觉参考。该应用程序还使用谷歌地图跟踪用户在校园内的位置,从而在大学校门和不同地点之间标出参考路线,此外还提供大学主办的活动信息。在本文中,第 2 节介绍了开发方法以及下文将讨论的各个阶段。第 3 节介绍了开发工作本身及其所使用的数据。接下来,第 4 节揭示了本研究的结果。随后,第 5 节对这些结果和研究结论进行评估。第 6 节讨论了我们的结论。最后,第 7 节列出了未来研究的主题。该应用程序确实有助于提高学术界对活动的出席率。在使用该应用程序的地方,来访者和他们自己的第一印象非常积极,提升了机构形象和归属感。本研究的贡献在于从三个方面提出了移动应用的解决方案:应用开发的技术方面、满足用户需求的商业愿景以及最终用户的感知。所有这三种方法都为技术读者、企业家或最终用户提供了一个可扩展的解决方案概览,以满足不同类型企业通过使用移动应用技术进行室内定位的需求。移动应用程序使用谷歌地图平台在室内进行定位,从而可以更加灵活地开发 APP。
{"title":"Development and Impact of a Mobile Application that Allows Users to Track Their Location on an Educational Institution Campus","authors":"Carlos Andrés Tavera Romero, Patricia del Rosario Segovia de Maya, María Fernanda Díaz Velásquez, Diego Fernando Pérez Carvajal","doi":"10.3991/ijim.v18i01.42905","DOIUrl":"https://doi.org/10.3991/ijim.v18i01.42905","url":null,"abstract":"This research study aims to solve user location issues within the campus at an educational institution. As this campus comprises a large number of places and departments, users often get confused about how to reach a specific location. To address this problem, the “Ubícate” (“locate by yourself” in Spanish) application was developed following the CDIO methodology, which encompasses four creative process steps: conceive, design, implement, and operate. The “Ubícate” app provides users with information on places of interest such as schools, departments, halls, auditoriums, and sports venues, offering a visual reference of available locations through 360-degree images. The application also uses Google Maps to track user location within the campus, thus marking a reference route between university gates and the different locations available, in addition to providing information on university-sponsored events. In this paper, Section 2 describes the methodology and each of the stages that were addressed in the following sections. Section 3 presents the development itself and the data used for the purposes thereof. Next, Section 4 reveals the results from this study. Later, Section 5 assesses these results and the findings from the study. In Section 6, our conclusions are discussed. Finally, Section 7 lists topics for future research. The application did indeed contribute to improving the attendance of the academic community at events. Where the application was used, the first-hand perception of visitors and their own was very positive and enhanced the institutional image and sense of belonging. The contribution of this study consists of presenting a mobile application as a solution from three approaches: the technical aspects for application development, the business vision to satisfy the user’s needs, and the end user’s perception. All three approaches provide a technical reader, an entrepreneur, or an end user an overview of a scalable solution to different types of implementations in different types of businesses that require indoor location through the use of technologies in mobile applications. The mobile application performs the location indoors using the Google Maps platform, allowing a more agile development in implementing the APP.","PeriodicalId":507995,"journal":{"name":"International Journal of Interactive Mobile Technologies (iJIM)","volume":"45 6","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-01-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139532190","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Enhancing Spatial Thinking Awareness of World-Scale Geography with Excel Dynamic Map Charts and Virtual Globes 利用 Excel 动态地图图表和虚拟地球仪增强世界地理的空间思维意识
Pub Date : 2024-01-12 DOI: 10.3991/ijim.v18i01.45971
Purwanto, Irene Mega Mellyana
Spatial thinking is a unique thinking skill that geographers use to reason. Every individual is believed to have this thinking skill, but not all are aware of it. This condition causes differences in the development of each person. A person’s spatial thinking can be improved by training. Geospatial technology is a representation tool that many people believe can be used to train spatial thinking skills. However, not many people encounter obstacles when using this technology. The complexity of the command to run is an obstacle that is often found. In line with the development of geospatial technology, many applications integrate this technology as part of visualization tools. This teaching and learning were conducted with Action Research Classroom (three cycles) in the form of Project-Based Learning with Science, Engineering, Technology, and Mathematic (STEM) approach. This article discusses the findings of the research on the use of Excel dynamic map chart and virtual globe to improve spatial thinking in research subjects with the case study of Indonesian Geography and World Regional Geography. With the Excel application project, for the context of upper-level education, the findings show an increase in spatial thinking skills and mastery of the use of mapping platforms without the need for prior experience of coding, software, or cartography, although it needs to be corroborated by other studies.
空间思维是地理学家用来推理的一种独特思维技能。相信每个人都有这种思维能力,但并非所有人都意识到这一点。这种情况导致每个人的发展存在差异。一个人的空间思维能力可以通过训练得到提高。地理空间技术是一种表征工具,许多人认为它可以用来训练空间思维能力。然而,并不是很多人在使用这项技术时都会遇到障碍。运行命令的复杂性是经常遇到的障碍。随着地理空间技术的发展,许多应用程序都将这项技术作为可视化工具的一部分。本次教学以科学、工程、技术和数学(STEM)方法的项目式学习形式,在行动研究课堂(三个周期)上进行。本文以印度尼西亚地理和世界区域地理为案例,讨论了使用 Excel 动态地图图表和虚拟地球仪提高研究课题空间思维能力的研究成果。在高年级教育背景下,Excel 应用项目的研究结果表明,在无需编码、软件或制图经验的情况下,学生的空间思维能力得到了提高,并掌握了制图平台的使用方法。
{"title":"Enhancing Spatial Thinking Awareness of World-Scale Geography with Excel Dynamic Map Charts and Virtual Globes","authors":"Purwanto, Irene Mega Mellyana","doi":"10.3991/ijim.v18i01.45971","DOIUrl":"https://doi.org/10.3991/ijim.v18i01.45971","url":null,"abstract":"Spatial thinking is a unique thinking skill that geographers use to reason. Every individual is believed to have this thinking skill, but not all are aware of it. This condition causes differences in the development of each person. A person’s spatial thinking can be improved by training. Geospatial technology is a representation tool that many people believe can be used to train spatial thinking skills. However, not many people encounter obstacles when using this technology. The complexity of the command to run is an obstacle that is often found. In line with the development of geospatial technology, many applications integrate this technology as part of visualization tools. This teaching and learning were conducted with Action Research Classroom (three cycles) in the form of Project-Based Learning with Science, Engineering, Technology, and Mathematic (STEM) approach. This article discusses the findings of the research on the use of Excel dynamic map chart and virtual globe to improve spatial thinking in research subjects with the case study of Indonesian Geography and World Regional Geography. With the Excel application project, for the context of upper-level education, the findings show an increase in spatial thinking skills and mastery of the use of mapping platforms without the need for prior experience of coding, software, or cartography, although it needs to be corroborated by other studies.","PeriodicalId":507995,"journal":{"name":"International Journal of Interactive Mobile Technologies (iJIM)","volume":" 5","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-01-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139624504","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Problem-Based Learning Management System (PBLMS): A Mobile Learning Application to Facilitate Creative Thinking Skills (CTS) of Prospective Physics Teachers 基于问题的学习管理系统(PBLMS):提高未来物理教师创造性思维能力(CTS)的移动学习应用程序
Pub Date : 2024-01-12 DOI: 10.3991/ijim.v18i01.46417
R. Rizal, Endang Surahman, Haji Aripin, Rifa'atul Maulidah
Creative thinking is a 21st-century skill that lecturers should facilitate since the current challenge and conditions are getting more complex. These skills can be facilitated using technology through mobile learning using Problem-Based Learning Management System (PBLMS). This study aimed to obtain an overview of the improvement in the creative thinking skills of prospective physics teachers after participating in mobile learning using PBLMS. This is a quasi-experimental study with a non-equivalent control group design. The population of this study consisted of 80 first-year students at a university in Tasikmalaya. The sample consisted of 50 students who were selected using purposive sampling. They were 16 men and 34 women with an age range of 19–21 years. The data were collected using tests, observations, and interviews. The instruments used in this study included Creative Thinking Skill (CTS) tests, that is, the sheets of learning process observation, and interview guidance. The enhancement of CTS was processed using normalized gain and strengthened statistically by two mean difference tests. The group that took lectures using PBLMS had a higher score with an N-Gain of 0.72 (high category), while the group without PBLMS had an N-gain of 0.61 (medium category). Statistically, the two mean difference tests showed that the significance obtained was 0.003, so it can be concluded that there was a significant difference between the groups using PBLMS and without PBLMS. The research can provide an overview of the usefulness of PBLMS in supporting the achievement of learning objectives and other related skills.
创造性思维是 21 世纪的一项技能,由于当前的挑战和条件日趋复杂,讲师应促进这项技能的发展。这些技能可以通过使用基于问题的学习管理系统(PBLMS)的移动学习技术来促进。本研究旨在了解准物理教师在参加使用基于问题的学习管理系统的移动学习后创造性思维能力的提高情况。这是一项采用非等效对照组设计的准实验研究。研究对象包括塔西克马拉亚一所大学的 80 名一年级学生。样本由 50 名学生组成,采用目的性抽样。其中男生 16 人,女生 34 人,年龄在 19-21 岁之间。通过测试、观察和访谈收集数据。本研究使用的工具包括创造性思维能力(CTS)测试,即学习过程观察表和访谈指导。创造性思维能力的提高采用归一化增益处理,并通过两个均值差异检验进行统计强化。使用 PBLMS 进行授课的小组得分更高,N-Gain 为 0.72(高分),而未使用 PBLMS 的小组的 N-gain 为 0.61(中分)。从统计学角度来看,两个均值差异检验的显著性为 0.003,因此可以得出结论,使用 PBLMS 和未使用 PBLMS 的小组之间存在显著差异。这项研究可以概述 PBLMS 在支持实现学习目标和其他相关技能方面的作用。
{"title":"Problem-Based Learning Management System (PBLMS): A Mobile Learning Application to Facilitate Creative Thinking Skills (CTS) of Prospective Physics Teachers","authors":"R. Rizal, Endang Surahman, Haji Aripin, Rifa'atul Maulidah","doi":"10.3991/ijim.v18i01.46417","DOIUrl":"https://doi.org/10.3991/ijim.v18i01.46417","url":null,"abstract":"Creative thinking is a 21st-century skill that lecturers should facilitate since the current challenge and conditions are getting more complex. These skills can be facilitated using technology through mobile learning using Problem-Based Learning Management System (PBLMS). This study aimed to obtain an overview of the improvement in the creative thinking skills of prospective physics teachers after participating in mobile learning using PBLMS. This is a quasi-experimental study with a non-equivalent control group design. The population of this study consisted of 80 first-year students at a university in Tasikmalaya. The sample consisted of 50 students who were selected using purposive sampling. They were 16 men and 34 women with an age range of 19–21 years. The data were collected using tests, observations, and interviews. The instruments used in this study included Creative Thinking Skill (CTS) tests, that is, the sheets of learning process observation, and interview guidance. The enhancement of CTS was processed using normalized gain and strengthened statistically by two mean difference tests. The group that took lectures using PBLMS had a higher score with an N-Gain of 0.72 (high category), while the group without PBLMS had an N-gain of 0.61 (medium category). Statistically, the two mean difference tests showed that the significance obtained was 0.003, so it can be concluded that there was a significant difference between the groups using PBLMS and without PBLMS. The research can provide an overview of the usefulness of PBLMS in supporting the achievement of learning objectives and other related skills.","PeriodicalId":507995,"journal":{"name":"International Journal of Interactive Mobile Technologies (iJIM)","volume":" 4","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-01-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139624083","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
期刊
International Journal of Interactive Mobile Technologies (iJIM)
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1