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International Journal of Interactive Mobile Technologies (iJIM)最新文献

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Enhancing High School Students' Future Thinking Skills through Interactive Digital Platforms for Teaching Energy Issues 通过互动数字平台教授能源问题,提高高中生的未来思维能力
Pub Date : 2024-05-08 DOI: 10.3991/ijim.v18i09.48879
Asem Mohammed Ibrahim, Ibrahim Ahmed Al-Farhan, Eman Wefky Ahmed, A. S. Abdelmagid, Majed A. Al-Zahrani, Nusaibah J. Dakamsih
In this paper, we investigate the potential of teaching energy-related topics to enhance secondary school students’ future thinking skills, including problem-solving, predicting, and envisioning. A physics enrichment program was conducted using the “Madrasati” digital platform in a semi-experimental design involving two groups of students (experimental and control). Utilizing a pre-post measurement approach, the study employed a novel instrument to assess future thinking across three distinct levels. The analysis, involving ETA squared, Cohen’s effect size, and independent sample t-tests, revealed a significant improvement in future thinking skills for the program group. These findings suggest the potential of incorporating energy-related topics and digital platforms into secondary science curricula to enhance critical thinking skills necessary for addressing future challenges. The study further underscores the potential of digital tools and innovative teaching approaches in optimizing students’ development of future thinking competencies.
在本文中,我们研究了通过教授与能源相关的话题来提高中学生未来思维能力(包括解决问题、预测和设想)的潜力。我们利用 "Madrasati "数字平台开展了一项物理强化课程,采用半实验设计,涉及两组学生(实验组和对照组)。该研究采用了一种前测后测的方法,使用一种新颖的工具来评估三个不同层次的未来思维。分析包括 ETA 平方、科恩效应大小和独立样本 t 检验,结果显示,项目组学生的未来思维能力有了显著提高。这些研究结果表明,将能源相关主题和数字平台纳入中学科学课程,有可能提高应对未来挑战所需的批判性思维能力。研究进一步强调了数字工具和创新教学方法在优化学生未来思维能力发展方面的潜力。
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引用次数: 0
Analyzing the Deep Learning-Based Mobile Environment in Educational Institutions 分析教育机构中基于深度学习的移动环境
Pub Date : 2024-05-08 DOI: 10.3991/ijim.v18i09.49029
Ahdi Hassan, Habibullah Pathan, Sedigheh Shakib Kotamjani, Sabah Mohamed Abbas Hamza, Richa Rastogi
More efficient instructional models that encourage students to engage more actively in their education are essential in today’s world. How information can be found and exchanged, as well as how explanations are delivered, have been shaped by technology. The outcomes demonstrate that mobile learning (m-learning) has enhanced collaboration among instructors and learners, provided immediate feedback, increased student participation and engagement, allowed for authentic learning and evaluation, and supported learning communities in higher education institutions. There was also a change in the teachers’ instructional methods. Students will benefit from simple learning activities, convenient communication, and coaching provided through mobile devices. This study recommends using a learning-based convolutional neural network (CNN) technique to improve students’ English-speaking fluency. In addition, communication between teachers and children in remote areas becomes easier through an interactive system, making both sides more accessible. As a result, it is advisable that educational institutions continually develop innovative teaching techniques that bridge face-to-face and formal-informal learning in the educational setting. The article discusses the background of mobile learning and how it might enhance e-learning as a whole. The m-learning approach is described in this paper as a future version of e-learning. In comparison to the next generation of educational systems, it will be extensively offered and simple to operate for any individual interested in learning. The article also discusses the benefits and potential drawbacks of mobile learning in current educational institutions.
在当今世界,鼓励学生更积极地参与教育的更高效的教学模式至关重要。如何查找和交换信息,以及如何进行讲解,都是由技术决定的。研究结果表明,移动学习(m-learning)加强了教师和学生之间的合作,提供了即时反馈,提高了学生的参与度和投入度,实现了真实的学习和评价,并为高等教育机构的学习社区提供了支持。教师的教学方法也发生了变化。简单的学习活动、便捷的交流以及通过移动设备提供的辅导都将使学生受益。本研究建议使用基于学习的卷积神经网络(CNN)技术来提高学生的英语口语流利程度。此外,通过互动系统,偏远地区的教师和儿童之间的交流也变得更加容易,使双方更容易沟通。因此,教育机构应不断开发创新的教学技术,在教育环境中架起面对面学习和正式-非正式学习的桥梁。这篇文章讨论了移动学习的背景,以及移动学习如何增强整个电子学习。本文将移动学习方法描述为电子学习的未来版本。与下一代教育系统相比,它将广泛提供给任何对学习感兴趣的个人,而且操作简单。文章还讨论了移动学习在当前教育机构中的好处和潜在缺点。
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引用次数: 0
Improvement of Student Interaction Analysis in Online Education Platforms Through Interactive Mobile Technology and Machine Learning Integration 通过互动移动技术和机器学习集成改进在线教育平台中的学生互动分析
Pub Date : 2024-05-08 DOI: 10.3991/ijim.v18i09.49291
Jinjin Wang
The emergence of online education platforms, driven by interactive mobile technology, has significantly reshaped traditional educational paradigms and underscored the critical need for advanced analysis and improvement of student interactions. Effective analysis of student interaction is crucial for enhancing teaching quality and optimizing the learning experience in these digitally enriched environments. Traditional analysis frameworks often face challenges such as inaccuracies in anomaly detection and inefficiencies in data handling, particularly when handling extensive datasets typical of online platforms. This study introduces a novel approach to enhancing student interaction analysis systems by leveraging the synergy between machine learning and advanced interactive mobile technologies. Initially, the study proposes an advanced anomaly detection method tailored for identifying irregular student interactions. This method utilizes a blend of machine learning algorithms and the real-time data processing capabilities of mobile technology. Furthermore, to address the complexities of data transmission in mobile-based online education ecosystems, a state-ofthe- art congestion control algorithm has been developed. This algorithm optimizes data flow, significantly enhancing transmission stability and efficiency. The integration of interactive mobile technology with machine learning offers a robust and dynamic framework for analyzing student interactions, thereby facilitating a more engaging and effective online educational experience. This research contributes to the advancement of online education quality and efficiency by emphasizing the role of interactive mobile technology in shaping future learning environments.
在交互式移动技术的推动下,在线教育平台的出现极大地重塑了传统的教育模式,并凸显了对学生互动进行高级分析和改进的迫切需要。有效分析学生互动对于提高教学质量和优化数字化环境下的学习体验至关重要。传统的分析框架往往面临异常检测不准确和数据处理效率低下等挑战,尤其是在处理在线平台典型的大量数据集时。本研究通过利用机器学习和先进的交互式移动技术之间的协同作用,提出了一种增强学生交互分析系统的新方法。首先,本研究提出了一种先进的异常检测方法,专门用于识别不正常的学生互动。该方法融合了机器学习算法和移动技术的实时数据处理能力。此外,为了解决基于移动技术的在线教育生态系统中数据传输的复杂性,还开发了一种最先进的拥塞控制算法。该算法优化了数据流,大大提高了传输的稳定性和效率。交互式移动技术与机器学习的整合为分析学生互动提供了一个强大而动态的框架,从而促进了更具吸引力和更有效的在线教育体验。这项研究强调了交互式移动技术在塑造未来学习环境中的作用,有助于提高在线教育的质量和效率。
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引用次数: 0
An Analysis of Student's Academic Achievement in Genetic Algorithms Based on Mobile Learning Applications 基于移动学习应用的遗传算法学生学习成绩分析
Pub Date : 2024-05-08 DOI: 10.3991/ijim.v18i09.49033
Cemei Li, Mohd Nazri Abdul Rahman, Xin Zhang
Several scholars have focused on this area due to the significance of mobile technology in the educational process, resulting in a substantial body of scholarly work. The primary objective of this study is to investigate the impact of mobile learning on students’ academic performance. The meta-analysis approach was utilized in this research. The available research was examined using several databases to find the relevant studies that were within the scope of the investigation. The study’s inclusion criteria and components were implemented following a literature review. This research proposes a mobile education system approach based on genetic algorithms to address the issues with the current system. The analysis findings indicate that most of them stay at around 10%. The salary only slightly increases when numerous individuals teach, but it also falls within a regular, appropriate range that can accommodate more complex tasks. According to the factor analysis findings, the influence of mobile educational devices on students’ learning performance varied depending on the course and subject. However, it remained constant regardless of the students’ education level and implementation duration. Apart from the previously mentioned research findings, this article also includes a descriptive analysis of the studies that were part of the meta-analysis.
由于移动技术在教育过程中的重要作用,一些学者已经开始关注这一领域,从而产生了大量的学术成果。本研究的主要目的是调查移动学习对学生学业成绩的影响。本研究采用了元分析方法。我们使用多个数据库对现有研究进行了审查,以找到调查范围内的相关研究。研究的纳入标准和组成部分是在文献综述后实施的。本研究提出了一种基于遗传算法的移动教育系统方法,以解决当前系统存在的问题。分析结果表明,大多数人的工资都维持在 10%左右。只有在教学人员众多的情况下,工资才会略有增加,但也在一个正常、适当的范围内,可以适应更复杂的任务。根据因素分析结果,移动教育设备对学生学习成绩的影响因课程和学科而异。不过,无论学生的教育水平和实施时间长短,其影响都保持不变。除了前面提到的研究结果外,本文还对参与元分析的研究进行了描述性分析。
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引用次数: 0
Mobile/VR/Robotics/IoT-Based Chatbots and Intelligent Personal Assistants for Social Inclusion 基于移动/VR/机器人/物联网的聊天机器人和智能个人助理,促进社会融合
Pub Date : 2024-04-23 DOI: 10.3991/ijim.v18i08.46473
M. Karyotaki, Athanasios Drigas, C. Skianis
Chatbots are dialogue systems that utilize computational linguistics (CL), including automatic speech recognition (ASR) and natural language processing (NLP). Artificially intelligent conversational agents combine personalization, interoperability, and scalability with the aim of promoting safe information monitoring, management, and retrieval. AI chatbots offer user-friendly engagement for innovative e-learning, care assistance, and multilingual digital content creation, promoting inclusiveness and AI-enhanced communication. They are a breakthrough for future societies and economies as they can offer cost-effective, tailor-made, and instant exchange of knowledge and skills, including on-site assistance, health monitoring, and e-consultation. AI chatbots are constantly improving to the benefit of their users. Their economic and social impact is expected to rise as individuals, especially vulnerable populations, are trained to use them for lifelong learning, decision-making, and problem-solving.
聊天机器人是一种利用计算语言学(CL)的对话系统,包括自动语音识别(ASR)和自然语言处理(NLP)。人工智能对话代理集个性化、互操作性和可扩展性于一身,旨在促进安全的信息监控、管理和检索。人工智能聊天机器人为创新型电子学习、护理协助和多语言数字内容创建提供了用户友好型参与方式,促进了包容性和人工智能增强型交流。人工智能聊天机器人可以提供具有成本效益、量身定制和即时的知识与技能交流,包括现场援助、健康监测和电子咨询,因此是未来社会和经济的一个突破口。人工智能聊天机器人正在不断改进,以造福用户。随着个人(尤其是弱势群体)接受培训,学会使用聊天机器人进行终身学习、决策和解决问题,聊天机器人的经济和社会影响预计会越来越大。
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引用次数: 0
The Effect of Virtual Reality Technology in Teaching Mathematics on Students’ Ability to Process Data and Graphic Representation 虚拟现实技术在数学教学中对学生处理数据和图形表达能力的影响
Pub Date : 2024-04-23 DOI: 10.3991/ijim.v18i08.46901
Khaled Ahmed Aqeel Alzoubi
The study focused on the impact of using augmented reality (AR) in teaching mathematics to tenth-grade students in the 2022–2023 academic year. The sample consisted of 70 students from schools in the city of Amman, who were divided into 35 students in the experimental group and 35 students in the control group. The researcher utilized the quasi-experimental method and collected data through questionnaires and testing tools. Data were statistically analyzed using the MANOVA test, outcome analysis techniques, and GLM test. The results indicate the quality of virtual reality (VR). Students’ ability to process data improved by 94% in the experimental group and 88% in the control group. The experimental group demonstrated an effective contribution of 97% in improving graphic representation ability, while the control group showed a contribution of 92%. The study relied on the descriptive-analytical method. The study concluded that AR technology and its usage have become largely dependent on preparing technical and material requirements. It also highlighted that this technology aids students in learning scientific facts, concepts, and instructions in an easy and effective manner. The results indicate the necessity of expanding scientific research and studies on the advantages and disadvantages of AR technology and its optimal utilization.
研究重点是在 2022-2023 学年使用增强现实技术(AR)对十年级学生进行数学教学的影响。样本包括安曼市各学校的 70 名学生,他们被分为实验组 35 人和对照组 35 人。研究人员采用准实验法,通过问卷和测试工具收集数据。采用 MANOVA 检验、结果分析技术和 GLM 检验对数据进行了统计分析。结果表明了虚拟现实(VR)的质量。实验组学生处理数据的能力提高了 94%,对照组提高了 88%。实验组在提高图形表示能力方面的有效贡献率为 97%,而对照组的贡献率为 92%。研究采用了描述分析法。研究认为,AR 技术及其使用在很大程度上取决于技术和材料要求的准备情况。研究还强调,该技术有助于学生轻松有效地学习科学事实、概念和说明。研究结果表明,有必要扩大对 AR 技术的优缺点及其最佳利用的科学研究。
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引用次数: 0
Development of Board Game Media on Air Theme for Children Aged 5-6 Years 为 5-6 岁儿童开发以空气为主题的棋盘游戏媒体
Pub Date : 2024-04-23 DOI: 10.3991/ijim.v18i08.46135
Nenny Mahyuddin, Rani Sofiya, Andi Agusniati, Yuliani Nurani, Dony Novaliendry, Elida
Board games are educational tools consisting of a board with boxes drawn on it. In this game, there are several rules that must be followed, which involve social interaction between children during playtime. This study aims to develop a board game on the theme of air to support children’s growth and development as well as enhance their knowledge related to the topic. Moreover, this R&D study employed 4D development with data analysis techniques for validation, practicality, and effectiveness. The data were collected through interviews and expert validation of the product. Moreover, this study has reached the fourth stage, which is dissemination. The population of this study consisted of 65 children aged 5–6 years at Aisyiyah Sicincin Kindergarten, Padang Pariaman Regency. Based on the results, it was found that board game media are effective in promoting children’s growth and development in terms of cognitive, linguistic, and motor skills.
棋盘游戏是一种教育工具,由一块画有方框的棋盘组成。在这个游戏中,有几条规则必须遵守,其中涉及儿童在游戏时间的社交互动。本研究旨在开发一款以 "空气 "为主题的棋盘游戏,以促进儿童的成长和发展,并增强他们与该主题相关的知识。此外,本研发研究还采用了 4D 开发技术,并通过数据分析技术进行验证,以确保其实用性和有效性。数据是通过访谈和专家对产品的验证收集的。此外,本研究已进入第四阶段,即传播阶段。本研究的研究对象包括巴东帕里亚曼地区艾西雅西辛辛幼儿园 65 名 5-6 岁的儿童。研究结果表明,棋盘游戏媒体能有效促进儿童在认知、语言和运动技能方面的成长和发展。
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引用次数: 0
Development of STEM-Based Learning Media FDS (Fire Detector System) Integrated with Blynk IoT to Improve Students' Creativity on Temperature Material 开发与 Blynk 物联网相结合的 STEM 型学习媒体 FDS(火灾探测器系统),提高学生对温度材料的创造力
Pub Date : 2024-04-23 DOI: 10.3991/ijim.v18i08.48219
Erti Hamimi, Dian Nugraheni, Syahrul Candra Ardani, Isnanik Juni Fitriyah, Ikliil Zhaafirahdiningko, Indra Fardhani, Muhammad Fajar Marsuki
The Society 5.0 era emphasizes the use of technology and innovation to address social challenges, such as the utilization of Internet of Things (IoT) technology. Creative thinking plays a vital role in generating new ideas and approaches to problem-solving. Science, technology, engineering, and mathematics (STEM)-based education can help individuals develop creative thinking skills by engaging in problem-solving and creating innovative solutions. This study aims to enhance the creative thinking abilities of junior high school students on the topic of temperature through the development of STEM-based instructional media. This is achieved by creating the fire detector system (FDS) educational kit and testing its validity and practicality in the learning process. The study model used in this study is the analysis, design, development, implementation, and evaluation (ADDIE) model. The ADDIE model consists of five stages: analysis, design, development, implementation, and evaluation. The research instruments utilized include structured questionnaires for expert validation and application testing. The participants involved in this study include several seventh-grade students and one science teacher from a junior high school. The collected data is then analyzed using qualitative and quantitative descriptive data analysis techniques. By utilizing the FDS educational kit, it is hoped that it can effectively foster creative thinking skills among junior high school students.
社会 5.0 时代强调利用技术和创新来应对社会挑战,例如利用物联网(IoT)技术。创造性思维在产生新的想法和解决问题的方法方面发挥着至关重要的作用。以科学、技术、工程和数学(STEM)为基础的教育可以帮助个人通过参与解决问题和创造创新解决方案来发展创造性思维能力。本研究旨在通过开发以 STEM 为基础的教学媒体,提高初中生以温度为主题的创造性思维能力。为此,我们制作了火灾探测器系统(FDS)教学工具包,并测试了其在学习过程中的有效性和实用性。本研究采用的研究模式是分析、设计、开发、实施和评估(ADDIE)模式。ADDIE 模型包括五个阶段:分析、设计、开发、实施和评估。使用的研究工具包括用于专家论证和应用测试的结构化问卷。本研究的参与者包括几名七年级学生和一名初中科学教师。然后,利用定性和定量描述性数据分析技术对收集到的数据进行分析。通过使用 FDS 教育工具包,希望能有效培养初中生的创造性思维能力。
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引用次数: 0
Revolutionizing Higher Education Teaching Evaluation with Interactive Mobile and Mixed Reality: A Methodological and Applied Analysis 利用交互式移动和混合现实技术革新高等教育教学评估:方法论与应用分析
Pub Date : 2024-04-23 DOI: 10.3991/ijim.v18i08.48873
Jianjiang Wang
In higher education, it is imperative to maintain educational quality, which requires necessitates a thorough evaluation of teaching methods. The advent of mixed reality (MR) technology, combined with interactive mobile capabilities, introduces innovative possibilities for traditional educational assessment frameworks. This study is dedicated to investigating the application of MR and interactive mobile technologies in higher education teaching evaluations, with a focus on assessing their effectiveness and implementation outcomes. Research to date has explored MR’s educational applications. However, the integration of interactive mobile technologies alongside MR in developing specific methodologies and evaluative tools for teaching evaluations has not been fully realized. This underutilizes the combined potential of these technologies. This paper is anchored in two principal research endeavors. Initially, it delves into the construction of a meta-model facilitated by MR-aided and interactive mobile-enhanced teacher-student interactions, utilizing a hierarchical remote interaction pyramid model. This process involves developing extensible associative functions, determining index weights, and establishing evaluation levels, which collectively enhance the evaluation’s multidimensionality, interactivity, and scientific precision. Subsequently, the analytic hierarchy process (AHP) is employed to quantitatively assess the educational impact of MR and interactive mobile experiences on students. This approach provides support for customized and precise teaching evaluations. The findings reveal that integrating MR technology with interactive mobile capabilities significantly enhances the interactivity and systematic scientific approach of teaching evaluations. This fosters a more multidimensional and interactive framework for educational evaluation.
在高等教育中,保持教学质量势在必行,这就要求对教学方法进行全面评估。混合现实(MR)技术的出现,结合互动移动功能,为传统的教育评估框架带来了创新的可能性。本研究致力于调查 MR 和交互式移动技术在高等教育教学评价中的应用,重点是评估其有效性和实施成果。迄今为止,有关磁共振技术在教育领域应用的研究一直在进行。然而,在开发教学评价的具体方法和评价工具时,尚未充分认识到交互式移动技术与磁共振技术的结合。这就没有充分发挥这些技术的综合潜力。本文立足于两项主要研究工作。首先,它利用分层远程交互金字塔模型,深入研究了由 MR 辅助和交互式移动增强师生互动所促进的元模型的构建。这一过程包括开发可扩展的关联函数、确定指标权重和建立评价等级,从而共同增强评价的多维性、交互性和科学性。随后,采用层次分析法(AHP)定量评估磁共振和交互式移动体验对学生的教育影响。这种方法为定制化和精确的教学评价提供了支持。研究结果表明,将磁共振技术与互动移动功能相结合,可显著增强教学评价的互动性和系统科学性。这为教育评价提供了一个更加多维和互动的框架。
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引用次数: 0
Proposed CNN Model for Audio Recognition on Embedded Device 用于嵌入式设备音频识别的拟议 CNN 模型
Pub Date : 2024-04-23 DOI: 10.3991/ijim.v18i08.45917
Minh Pham Ngoc, Tan Ngo Duy, Hoan Huynh Duc, Kiet Tran Anh
The audio detection system enables autonomous cars to recognize their surroundings based on the noise produced by moving vehicles. This paper proposes the utilization of a machine learning model based on convolutional neural networks (CNN) integrated into an embedded system supported by a microphone. The system includes a specialized microphone and a main processor. The microphone enables the transmission of an accurate analog signal to the main processor, which then analyzes the recorded signal and provides a prediction in return. While designing an adequate hardware system is a crucial task that directly impacts the predictive capability of the system, it is equally imperative to train a CNN model with high accuracy. To achieve this goal, a dataset containing over 3000 up-to-5-second WAV files for four classes was obtained from open-source research. The dataset is then divided into training, validation, and testing sets. The training data is converted into images using the spectrogram technique before training the CNN. Finally, the generated model is tested on the testing segment, resulting in a model accuracy of 77.54%.
音频检测系统使自动驾驶汽车能够根据行驶车辆产生的噪声识别周围环境。本文提出利用基于卷积神经网络(CNN)的机器学习模型,将其集成到由麦克风支持的嵌入式系统中。该系统包括一个专用麦克风和一个主处理器。麦克风可将精确的模拟信号传输到主处理器,然后主处理器对记录的信号进行分析并提供预测结果。设计一个适当的硬件系统是一项直接影响系统预测能力的关键任务,而训练一个高精度的 CNN 模型也同样重要。为了实现这一目标,我们从开源研究中获得了一个数据集,其中包含 3000 多个长达 5 秒的 WAV 文件,涉及四个类别。然后,数据集被分为训练集、验证集和测试集。在训练 CNN 之前,使用频谱图技术将训练数据转换为图像。最后,在测试片段上测试生成的模型,结果模型准确率为 77.54%。
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引用次数: 0
期刊
International Journal of Interactive Mobile Technologies (iJIM)
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