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A real-time predictive software prototype for simulating urban-scale energy consumption based on surrogate models 基于代理模型的城市能耗实时预测软件原型
IF 2.1 3区 工程技术 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2021-11-01 DOI: 10.1017/S0890060421000184
M. Rahimian, J. Duarte, L. Iulo
Abstract This paper discusses the development of an experimental software prototype that uses surrogate models for predicting the monthly energy consumption of urban-scale community design scenarios in real time. The surrogate models were prepared by training artificial neural networks on datasets of urban form and monthly energy consumption values of all zip codes in San Diego county. The surrogate models were then used as the simulation engine of a generative urban design tool, which generates hypothetical communities in San Diego following the county's existing urban typologies and then estimates the monthly energy consumption value of each generated design option. This paper and developed software prototype is part of a larger research project that evaluates the energy performance of community microgrids via their urban spatial configurations. This prototype takes the first step in introducing a new set of tools for architects and urban designers with the goal of engaging them in the development process of community microgrids.
摘要本文讨论了一个实验软件原型的开发,该原型使用代理模型实时预测城市规模社区设计场景的月能耗。替代模型是通过在圣地亚哥县所有邮政编码的城市形态和月度能源消耗值数据集上训练人工神经网络来制备的。然后,替代模型被用作生成性城市设计工具的模拟引擎,该工具根据圣地亚哥县现有的城市类型生成假设社区,然后估计每个生成的设计选项的每月能耗值。本文和开发的软件原型是一个更大的研究项目的一部分,该项目通过社区微电网的城市空间配置来评估其能源性能。该原型迈出了为建筑师和城市设计师引入一套新工具的第一步,目的是让他们参与社区微电网的开发过程。
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引用次数: 0
Graph-based approach for enumerating floorplans based on users specifications 基于图形的方法,根据用户规格列举平面图
IF 2.1 3区 工程技术 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2021-11-01 DOI: 10.1017/S0890060421000275
Krishnendra Shekhawat, Rahil N. Jain, Sumit Bisht, Aishwarya Kondaveeti, Dipam Goswami
Abstract This paper aims at automatically generating dimensioned floorplans while considering constraints given by the users in the form of adjacency and connectivity graph. The obtained floorplans also satisfy boundary constraints where users will be asked to choose their preferred location based on cardinal and inter-cardinal directions. Further, spanning circulations are inserted within the generated floorplans. The larger aim of this research is to provide alternative architecturally feasible layouts to users which can be further refined by architects.
摘要:本文的目的是在考虑用户以邻接图和连通性图的形式给出的约束条件下,自动生成有尺寸的平面布置图。获得的平面图也满足边界约束,用户将被要求根据基数和基数间方向选择他们喜欢的位置。此外,跨越的流线被插入到生成的平面图中。这项研究的更大目标是为用户提供可选择的架构上可行的布局,这些布局可以由建筑师进一步完善。
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引用次数: 2
Analyzing the modes of reasoning in design using the SAPPhIRE model of causality and the Extended Integrated Model of Designing 运用蓝宝石因果关系模型和扩展集成设计模型分析了设计中的推理模式
IF 2.1 3区 工程技术 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2021-11-01 DOI: 10.1017/S0890060421000214
A. Bhatt, A. Majumder, A. Chakrabarti
Abstract Literature suggests that people typically understand knowledge by induction and produce knowledge by synthesis. This paper revisits the various modes of reasoning – explanatory abduction, innovative abduction, deduction, and induction – that have been proposed by earlier researchers as crucial modes of reasoning underlying the design process. First, our paper expands earlier work on abductive reasoning – an essential mode of reasoning involved in the process of synthesis – by understanding its role with the help of the “SAPPhIRE” model of causality. The explanations of abductive reasoning in design using the SAPPhIRE model have been compared with those using existing models. Second, the paper captures and analyzes various modes of reasoning during design synthesis with the help of the “Extended Integrated Model of Designing”. The analysis of participants' verbal speech and outcomes shows the model's ability to explain the various modes of reasoning that occur in design. The results indicate the above models to provide a more extensive account of reasoning in design synthesis. Earlier empirical validation of both the models lends further support to the claim of their explanatory capacity.
摘要文献表明,人们通常通过归纳来理解知识,通过综合来产生知识。本文回顾了各种推理模式——解释性溯因法、创新性溯因法、演绎法和归纳法——这些都是早期研究人员提出的设计过程中重要的推理模式。首先,我们的论文扩展了早期关于溯因推理的工作,溯因推理是合成过程中涉及的一种基本推理模式,通过“蓝宝石”因果关系模型来理解溯因推理的作用。利用蓝宝石模型对设计中溯因推理的解释与现有模型的解释进行了比较。其次,利用“设计扩展集成模型”对设计综合过程中的各种推理模式进行捕捉和分析。对参与者言语和结果的分析表明,该模型能够解释设计中出现的各种推理模式。结果表明,上述模型可以提供更广泛的设计综合推理说明。早期对这两个模型的实证验证进一步支持了它们的解释能力。
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引用次数: 3
An investigation into the cognitive, metacognitive, and spatial markers of creativity and efficiency in architectural design 对建筑设计中创造性和效率的认知、元认知和空间标记的调查
IF 2.1 3区 工程技术 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2021-11-01 DOI: 10.1017/S0890060421000251
Kinda Al Sayed, P. Cheng, A. Penn
Abstract This paper presents a preliminary study into the spatial features that can be used to distinguish creativity andefficiency in design layouts, and the distinct pattern of cognitive and metacognitive activity that is associated with creative design. In a design experiment, a group of 12 architects were handed a design brief. Their drawing activity was recorded and they were required to externalize their thoughts during the design process. Both design solutions and verbal comments were analysed and modelled. A separate group of experienced architects used their expert knowledge to assign creativity and efficiency scores to the 12 design solutions. The design solutions were evaluated spatially. Protocol analysis studies including linkography and macroscopic analysis were used to discern distinctive patterns in the cognitive and metacognition activity of designs marked with the highest and least creativity scores. Entropy models of the linkographs and knowledge graphs were further introduced Finally, we assessed how creativity and efficiency correlates to experiment variables, cognitive activity, metacognitive activity, spatial and functional distribution of spaces in the design solutions, and the number and type of design constraints applied through the course of design. Through this investigation, we suggest that expert knowledge can be used to assess creativity and efficiency in designs. Our findings indicate that efficient layouts have distinct spatial features, and that cognitive and metacognitive activity in design that yields a highly creative outcome corresponds to higher frequencies of design moves and higher linkages between design moves.
摘要本文初步探讨了设计布局中区分创意与效率的空间特征,以及与创意设计相关的认知与元认知活动的独特模式。在一项设计实验中,一组12名建筑师拿到了一份设计简报。他们的绘画活动被记录下来,并要求他们在设计过程中将自己的想法具体化。设计方案和口头评论都进行了分析和建模。另一组经验丰富的建筑师利用他们的专业知识为12个设计方案分配创造力和效率分数。对设计方案进行了空间评价。方案分析研究包括链接图和宏观分析来辨别最高和最低创造力得分的设计在认知和元认知活动中的独特模式。最后,我们评估了创造力和效率如何与实验变量、设计方案中的认知活动、元认知活动、空间和功能分布以及设计过程中应用的设计约束的数量和类型相关。通过这项调查,我们建议专家知识可以用来评估设计的创造力和效率。我们的研究结果表明,高效的布局具有明显的空间特征,而产生高度创造性结果的设计中的认知和元认知活动对应于更高频率的设计动作和更高的设计动作之间的联系。
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引用次数: 0
AIE volume 35 issue 4 Cover and Back matter AIE第35卷第4期封面和封底
IF 2.1 3区 工程技术 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2021-11-01 DOI: 10.1017/s0890060422000038
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引用次数: 0
Evaluating the learning and performance characteristics of self-organizing systems with different task features 评价具有不同任务特征的自组织系统的学习和性能特征
IF 2.1 3区 工程技术 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2021-11-01 DOI: 10.1017/S089006042100024X
Hao Ji, Yan Jin
Abstract Self-organizing systems (SOS) are developed to perform complex tasks in unforeseen situations with adaptability. Predefining rules for self-organizing agents can be challenging, especially in tasks with high complexity and changing environments. Our previous work has introduced a multiagent reinforcement learning (RL) model as a design approach to solving the rule generation problem of SOS. A deep multiagent RL algorithm was devised to train agents to acquire the task and self-organizing knowledge. However, the simulation was based on one specific task environment. Sensitivity of SOS to reward functions and systematic evaluation of SOS designed with multiagent RL remain an issue. In this paper, we introduced a rotation reward function to regulate agent behaviors during training and tested different weights of such reward on SOS performance in two case studies: box-pushing and T-shape assembly. Additionally, we proposed three metrics to evaluate the SOS: learning stability, quality of learned knowledge, and scalability. Results show that depending on the type of tasks; designers may choose appropriate weights of rotation reward to obtain the full potential of agents’ learning capability. Good learning stability and quality of knowledge can be achieved with an optimal range of team sizes. Scaling up to larger team sizes has better performance than scaling downwards.
自组织系统(SOS)是为了在不可预见的情况下执行复杂任务而发展起来的具有适应性的系统。为自组织代理预定义规则可能具有挑战性,特别是在具有高复杂性和不断变化的环境的任务中。我们之前的工作已经引入了一个多智能体强化学习(RL)模型作为解决SOS规则生成问题的设计方法。设计了一种深度多智能体强化学习算法来训练智能体获取任务和自组织知识。然而,模拟是基于一个特定的任务环境。SOS对奖励函数的敏感性和多智能体RL设计的SOS的系统评价仍然是一个问题。在本文中,我们引入了一个旋转奖励函数来调节智能体在训练过程中的行为,并在推箱和t形装配两个案例中测试了这种奖励的不同权重对SOS性能的影响。此外,我们提出了评估SOS的三个指标:学习稳定性、学习知识的质量和可扩展性。结果表明,根据任务类型;设计者可以选择适当的轮换奖励权重,以充分发挥智能体学习能力的潜力。良好的学习稳定性和知识质量可以通过最优的团队规模范围来实现。扩大团队规模比缩小团队规模有更好的表现。
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引用次数: 3
Empathic creativity: can trait empathy predict creative concept generation and selection? 移情创造性:特质移情能预测创造性概念的产生和选择吗?
IF 2.1 3区 工程技术 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2021-11-01 DOI: 10.1017/S0890060421000196
Mohammad Alsager Alzayed, Scarlett R. Miller, Christopher McComb
Abstract Over the past decade, engineering design research has seen a significant surge of the discussion of empathy. As such, design researchers have been devoted in devising and assessing empathic design activities. While prior research has examined the utility of empathic design experiences on driving creative concept generation, little is known about the role of a designer's empathic tendencies in driving creative concept generation and selection in an engineering design project. Without this knowledge, we cannot be sure if, when, or how empathy influences the design process. Thus, the main goal of this paper was to identify the role of trait empathy in creative concept generation and selection in an engineering design student project. In order to achieve this objective, a study was conducted with 103 first-year engineering students during two design stages of an 8-week design project (concept generation and concept selection). The main findings from this paper highlighted that empathic concern tendencies positively impacted the generation of more ideas while personal distress tendencies negatively impacted the generation of more ideas. During concept selection, perspective-taking tendencies positively impacted participants’ propensity for selecting elegant ideas. This research took the first step in encouraging empirical investigations aimed at understanding the role of trait empathy across different stages of the design process.
摘要在过去的十年里,工程设计研究中对同理心的讨论激增。因此,设计研究人员一直致力于设计和评估移情设计活动。虽然先前的研究已经考察了移情设计体验在推动创意概念产生方面的效用,但对于设计师的移情倾向在工程设计项目中推动创意概念生成和选择方面的作用知之甚少。如果没有这些知识,我们就无法确定移情是否、何时或如何影响设计过程。因此,本文的主要目的是确定特质移情在工程设计学生项目中创造性概念生成和选择中的作用。为了实现这一目标,在为期8周的设计项目的两个设计阶段(概念生成和概念选择),对103名工程系一年级学生进行了一项研究。本文的主要研究结果强调,移情关注倾向对更多想法的产生产生产生积极影响,而个人痛苦倾向对更多思想的产生产生消极影响。在概念选择过程中,视角选择倾向对参与者选择优雅想法的倾向产生了积极影响。这项研究迈出了鼓励实证调查的第一步,旨在了解特质移情在设计过程不同阶段的作用。
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引用次数: 2
AIE volume 35 issue 4 Cover and Front matter AIE第35卷第4期封面和封面
IF 2.1 3区 工程技术 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2021-11-01 DOI: 10.1017/s0890060422000026
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引用次数: 0
Sitting posture detection and recognition of aircraft passengers using machine learning 使用机器学习的飞机乘客坐姿检测和识别
IF 2.1 3区 工程技术 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2021-08-01 DOI: 10.1017/S0890060421000135
Wenzhe Cun, Rong Mo, Jianjie Chu, Suihuai Yu, Huizhong Zhang, Hao Fan, Yanhao Chen, Mengcheng Wang, Hui Wang, Chen Chen
Abstract Prolonged sitting in a fixed or constrained position exposes aircraft passengers to long-term static loading of their bodies, which has deleterious effects on passengers’ comfort throughout the duration of the flight. The previous studies focused primarily on office and driving sitting postures and few studies, however, focused on the sitting postures of passengers in aircraft. Consequently, the aim of the present study is to detect and recognize the sitting postures of aircraft passengers in relation to sitting discomfort. A total of 24 subjects were recruited for the experiment, which lasted for 2 h. Furthermore, a total of 489 sitting postures were extracted and the pressure data between subjects and seat was collected from the experiment. After the detection of sitting postures, eight types of sitting postures were classified based on key parts (trunk, back, and legs) of the human bodies. Thereafter, the eight types of sitting postures were recognized with the aid of pressure data of seat pan and backrest employing several machine learning methods. The best classification rate of 89.26% was obtained from the support vector machine (SVM) with radial basis function (RBF) kernel. The detection and recognition of the eight types of sitting postures of aircraft passengers in this study provided an insight into aircraft passengers’ discomfort and seat design.
摘要长时间坐在固定或受限的位置会使飞机乘客暴露在身体的长期静态负荷下,这对乘客在整个飞行过程中的舒适度产生有害影响。先前的研究主要集中在办公室和驾驶坐姿上,然而,很少有研究集中在飞机乘客的坐姿上。因此,本研究的目的是检测和识别飞机乘客的坐姿与坐姿不适的关系。实验共招募了24名受试者,持续2小时。此外,从实验中提取了489个坐姿,并收集了受试者与座椅之间的压力数据。在对坐姿进行检测后,根据人体的关键部位(躯干、背部和腿部)对八种坐姿进行了分类。然后,利用几种机器学习方法,借助于座椅底板和靠背的压力数据,识别出八种类型的坐姿。采用径向基函数(RBF)核的支持向量机(SVM)的最佳分类率为89.26%。本研究对飞机乘客的八种坐姿进行了检测和识别,从而深入了解了飞机乘客的不适感和座椅设计。
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引用次数: 5
AIE volume 35 issue 3 Cover and Front matter AIE第35卷第3期封面和封面
IF 2.1 3区 工程技术 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2021-08-01 DOI: 10.1017/s0890060421000366
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引用次数: 0
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Ai Edam-Artificial Intelligence for Engineering Design Analysis and Manufacturing
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