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And then there was light in the ganzfeld: clarifying the methods, experiences, and modulating factors of hallucinations and decays. 然后,甘孜菲尔德出现了光明:阐明了幻觉和衰退的方法、经验和调节因素。
IF 4.3 Q1 PSYCHOLOGY, BIOLOGICAL Pub Date : 2025-08-18 eCollection Date: 2025-01-01 DOI: 10.1093/nc/niaf021
Eleftheria Pistolas, Johan Wagemans

A Ganzfeld is a homogeneous, unstructured visual field that is known to induce visual hallucinations. Aside from visual percepts emerging in participants' awareness, Ganzfeld viewing is characterized by decays of color and brightness. The studies dedicated to this topic from the 20th century have focused on these decays, although they have been reported in a confusing way, with different terms for these decaying experiences. This paper synthesizes the current state of the Ganzfeld literature going back to the 1930s with the purpose of clarifying the terminology of the phenomena that have largely retained their mysterious aspects. We built a Ganzfeld space to study the phenomenology without the restricted feeling of a confined space that translucent Ganzfeld goggles cause. Employing a multi-method approach, we combined quantitative and qualitative measures to better grasp the number, kind and temporal dynamics of the experienced phenomena as well as their experiential characteristics. We offer more insight into the different kinds of visual percepts that emerge in participants' awareness, induced by the Ganzfeld, and we identified three distinct types of decays of color and brightness. Based on previously used terminology, we propose to employ the terms 'fade-out', 'black-out' and 'blank-out', and present both the prevalence as well as the qualitative characteristics of these decays. Finally, we shed some light onto the role of eye movements and blinks on the experienced phenomena. All of this is relevant groundwork to be able to study the dynamics of different Ganzfeld experiences, in relation to different states of consciousness and their neural correlates in future work.

甘兹菲尔德是一种均匀的、无结构的视野,已知会引起视觉幻觉。除了参与者意识中出现的视觉感知外,甘兹菲尔德观看的特点是颜色和亮度的衰减。自20世纪以来,致力于这一主题的研究一直专注于这些衰变,尽管它们以一种令人困惑的方式报道,用不同的术语来描述这些衰变经历。本文综合了甘兹菲尔德文献的现状,可以追溯到20世纪30年代,目的是澄清那些在很大程度上保留了其神秘方面的现象的术语。我们建造了一个甘兹菲尔德空间来研究现象学,而没有半透明的甘兹菲尔德护目镜所造成的局限空间的限制感。采用多方法方法,定量与定性相结合,更好地掌握经验现象的数量、种类、时间动态及其经验特征。我们对参与者意识中出现的不同类型的视觉感知提供了更多的见解,这是由甘兹菲尔德引起的,我们确定了三种不同类型的颜色和亮度衰减。根据以前使用的术语,我们建议使用术语“淡出”,“黑掉”和“空白”,并提出这些衰变的普遍性和定性特征。最后,我们阐明了眼球运动和眨眼在经验现象中的作用。所有这些都是相关的基础,以便能够研究不同甘兹菲尔德经验的动力学,与不同的意识状态及其在未来工作中的神经关联。
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引用次数: 0
Confidence in auditory perceptual completion. 对听觉知觉完成的信心。
IF 4.3 Q1 PSYCHOLOGY, BIOLOGICAL Pub Date : 2025-08-15 eCollection Date: 2025-01-01 DOI: 10.1093/nc/niaf018
Cemre Baykan, Pascal Mamassian, Alexander C Schütz

Previous studies examining confidence in perceptual completion in vision showed that observers can be unaware of missing sensory information and be even more confident in perceptually completed stimuli than veridical stimuli. In the current study, we aimed to investigate if auditory filling-in mechanisms would result in similar confidence biases. In two separate experiments, participants listened to continuous (uninterrupted) or discontinuous (interrupted) tones that were accompanied by noise. We examined confidence for continuity-discontinuity decisions by collecting confidence ratings (Experiment 1) and forced-choice confidence judgments (Experiment 2). Participants reported the interrupted sounds with masking noise more as uninterrupted, showing auditory filling-in. Confidence ratings in the first experiment followed response consistency. Forced-choice confidence judgments in the second experiment showed that participants were not able to distinguish the filled-in stimulus from a continuous stimulus with similar masking noise. Most importantly, there was no clear preference for a veridical compared to a perceptually completed stimulus. These results, extending findings from the visual modality, are the first to demonstrate that listeners are unaware of auditory filling-in and trust filled-in information almost as much as veridical information in the auditory sense.

先前关于视觉感知完成信心的研究表明,观察者可能没有意识到缺失的感官信息,并且对感知完成的刺激比真实刺激更有信心。在本研究中,我们旨在探讨听觉填充机制是否会导致类似的信心偏差。在两个独立的实验中,参与者听了连续的(不间断的)或不连续的(间断的)伴随着噪音的音调。我们通过收集置信度评级(实验1)和强迫选择置信度判断(实验2)来检验连续性-非连续性决策的置信度。参与者报告说,被掩盖噪音打断的声音更多地是不间断的,显示出听觉上的填充。在第一个实验中,信心评级遵循反应一致性。第二个实验的强迫选择信心判断表明,参与者无法区分填充刺激和具有相似掩蔽噪声的连续刺激。最重要的是,与感知完成的刺激相比,对真实刺激没有明显的偏好。这些结果,延伸了视觉模态的发现,首次证明了听众不知道听觉填充,并且几乎像信任听觉上的真实信息一样信任填充信息。
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引用次数: 0
Vivid imagery of objects primes perception of subliminal spatial information. 对物体的生动想象启动了对阈下空间信息的感知。
IF 4.3 Q1 PSYCHOLOGY, BIOLOGICAL Pub Date : 2025-08-11 eCollection Date: 2025-01-01 DOI: 10.1093/nc/niaf026
Gabriel Byczynski, Amedeo D'Angiulli

The integration of imagination with perception of reality is associated with numerous neurocognitive and biological adaptive functions. Given the overlap between neural processes and regions governing internally versus externally generated imagery, the interaction between these processual components of high-level vision has been studied for over a century, without yielding a satisfactory account. Opposite to traditional theories like the Perky effect or sensory boost, we hypothesized that voluntary conscious mental imagery of an object enhances the processing of unconscious incoming visual spatial information. Hence, aspects of internal imagery such as vividness or motion should drive such an interaction. We probed how subliminal spatial information might be influenced under imagery conditions. Using behavioural data, we show that imagery improves the unconscious concurrent perception of visual spatial information. This priming effect seems driven by the gradient of imagery vividness: both explicitly required by task demands and implicitly generated. We found that imagery can direct visual perception when the visual system is strongly biased towards predicting that an object is present. Because the observed results vary systematically with self-reported vividness, rather than being epiphenomenal, the subjective experience of vividness is a deterministic condition for imagery priming.

想象与现实感知的整合与许多神经认知和生物适应功能有关。考虑到控制内部和外部生成图像的神经过程和区域之间的重叠,高级视觉的这些过程组件之间的相互作用已经研究了一个多世纪,但没有产生令人满意的解释。与Perky效应或感官提升等传统理论相反,我们假设,对物体的自愿有意识的心理意象会增强对无意识输入的视觉空间信息的处理。因此,内部意象的某些方面,如生动性或运动性,应该推动这种互动。我们探讨了阈下空间信息是如何在图像条件下受到影响的。使用行为学数据,我们表明图像改善了对视觉空间信息的无意识并发感知。这种启动效应似乎是由意象生动性的梯度驱动的:任务要求明确要求和隐性产生。我们发现,当视觉系统强烈倾向于预测物体存在时,图像可以指导视觉感知。由于观察到的结果与自我报告的生动度有系统的变化,而不是附带现象,生动的主观体验是意象启动的决定性条件。
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引用次数: 0
Stroboscopically induced visual hallucinations: historical, phenomenological, and neurobiological perspectives. 频闪诱发的视觉幻觉:历史、现象学和神经生物学的观点。
IF 4.3 Q1 PSYCHOLOGY, BIOLOGICAL Pub Date : 2025-08-07 eCollection Date: 2025-01-01 DOI: 10.1093/nc/niaf020
Trevor Hewitt, Ioanna Amaya, Romy Beauté, Anil K Seth, Timo T Schmidt, David J Schwartzman

Exposure to rapid and bright stroboscopic light has long been reported to induce vivid visual hallucinations of colour and geometric formations. This phenomenon was first documented by Purkinje over 200 years ago. Since then, significant progress has been made in understanding the effects of stroboscopic light and the experiences it induces through multiple waves of interest from the scientific, therapeutic, and broader cultural communities. Despite these advances, fundamental questions remain unanswered, including comprehensive characterizations of its phenomenology, its precise physiological origins, under which conditions it may lead to altered states of consciousness phenomena, and potential clinical or therapeutic applications. This narrative review provides a historical summary of research into stroboscopic light stimulation (SLS) alongside its use in recreation and lay-therapeutic contexts. It also discusses the phenomenology of these experiences, current perspectives on the potential neural mechanisms of stroboscopically induced experiences, and provides an outlook for future research in this field.

长期以来一直有报道称,暴露在快速而明亮的频闪光下会引起对颜色和几何形状的生动视觉幻觉。浦肯野在200多年前首次记录了这一现象。从那时起,在理解频闪光的影响以及它通过来自科学、治疗和更广泛的文化界的多个兴趣波所引起的体验方面取得了重大进展。尽管取得了这些进展,但基本问题仍未得到解决,包括对其现象学的全面描述,其精确的生理起源,在何种条件下它可能导致意识现象状态的改变,以及潜在的临床或治疗应用。这篇叙述性综述提供了频闪光刺激(SLS)研究的历史总结,以及它在娱乐和非治疗环境中的应用。本文还讨论了频闪诱发经验的现象学、频闪诱发经验的潜在神经机制的研究现状,并对该领域的未来研究进行了展望。
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引用次数: 0
How much can children see and report about their experience of a brief glance at a natural scene? 孩子们能看到多少,并报告他们对自然景观的短暂一瞥的体验?
IF 4.3 Q1 PSYCHOLOGY, BIOLOGICAL Pub Date : 2025-08-07 eCollection Date: 2025-01-01 DOI: 10.1093/nc/niaf019
Ryoichi Watanabe, Naotsugu Tsuchiya, Liang Qianchen, Masako Myowa, Yusuke Moriguchi

Recent studies on brief scene perception have revealed that adults discriminate between what they see and do not see in a photograph with varying degrees of confidence. In this study, we attempt to extend previous studies by asking if these perceptual/cognitive abilities are already established in preschool and school-aged children. In Experiment 1 (n = 122) and 2 (n = 205, registered report), using an online experiment, we briefly presented a natural scene (267 ms in Experiment 1 and 133 ms in Experiment 2) to participants and, subsequently, asked them if a small patch was included in the original scene. Experiment 2 was a registered report. We tested various patch locations to probe "how much" the participants can see and report about it with graded levels of confidence. In Experiment 1, discriminative performance was nearly saturated (the area under the receiver operating characteristic curve (AUC)) = 0.9 across age groups) with no effects of ages, but metacognition slightly improved across ages (AUC = 0.74 in 5-6-year-olds to 0.79 in adults). In a critical registered report (Experiment 2), with reduced stimulus duration, we found a developmental effect (AUC = 0.73 in 5-6-year-olds to 0.91 in adults), and, again, metacognitive accuracy was constant across development (AUC = 0.73 in 5-6-year-olds to 0.75 in adults). Additionally, our analysis of semantic congruence between objects and scenes revealed age-related differences in performance. Contrary to our expectation, the size of the image modification strongly affected task performance, uniformly across ages. Overall, we conclude that 5-6-year-olds' perceptual and metacognitive abilities are much better than we expected when they were tested with briefly presented natural scenes, although their performances were generally lower than adults.

最近关于短暂场景感知的研究表明,成年人区分照片中他们看到的和没有看到的自信程度是不同的。在这项研究中,我们试图通过询问这些感知/认知能力是否已经在学龄前和学龄儿童中建立起来来扩展先前的研究。在实验1 (n = 122)和实验2 (n = 205,注册报告)中,我们使用在线实验,向参与者简要展示一个自然场景(实验1 267 ms和实验2 133 ms),然后询问他们原始场景中是否包含一个小补丁。实验2是一个注册报告。我们测试了不同的贴片位置,以探测参与者可以看到多少,并以不同的置信度报告它。在实验1中,各年龄组的判别表现接近饱和(受试者工作特征曲线下面积(AUC)) = 0.9),不受年龄的影响,但元认知在各年龄组略有改善(5-6岁儿童AUC = 0.74 ~成人AUC = 0.79)。在一份重要的注册报告(实验2)中,我们发现刺激持续时间减少会产生发展效应(5-6岁儿童的AUC = 0.73至成人的0.91),并且元认知准确性在整个发展过程中是恒定的(5-6岁儿童的AUC = 0.73至成人的0.75)。此外,我们对物体和场景之间语义一致性的分析揭示了与年龄相关的表现差异。与我们的预期相反,图像修改的大小强烈影响任务表现,在各个年龄段都是一致的。总体而言,我们得出结论,5-6岁儿童的感知和元认知能力在简短呈现的自然场景测试中比我们预期的要好得多,尽管他们的表现普遍低于成年人。
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引用次数: 0
A multi-measurement study of the relation between deliberation and volition. 审慎与意志关系的多测量研究。
IF 4.3 Q1 PSYCHOLOGY, BIOLOGICAL Pub Date : 2025-08-07 eCollection Date: 2025-01-01 DOI: 10.1093/nc/niaf023
Guillaume P Pech, Emilie A Caspar, Elisabeth Pacherie, Axel Cleeremans, Uri Maoz

Historically, voluntary action and volition more generally have been investigated through the lens of meaningless decisions. Importantly, these findings have been used in the debate about key notions like free will and moral responsibility. However, more recent claims have challenged the possibility of generalizing findings from a meaningless context to a more meaningful one. The current study investigates the markers of volition, specifically comparing meaningful and meaningless decisions. In an effort to maximize their monetary gain, 50 participants repeatedly deliberated between two options, making either rewarded choices-hard-deliberation decisions (where the options differed along two dimensions) or easy-deliberation decisions (where the options differed along a single dimension)-or unrewarded choices, a.k.a. arbitrary decision. This enabled us to contrast rewarded and unrewarded decisions as well as the degree of deliberation between easy- and hard-deliberation choices. We found evidence that rewarded and unrewarded decisions differed along several measures related to volition: participants reported a higher sense of volition, exhibited a stronger Readiness Potential, had increased temporal binding (mostly inconclusive), and demonstrated increased Effort Exerted in the rewarded condition. In contrast, we found evidence for similarity across these measures between easy-deliberation and hard-deliberation conditions. Our results suggest that it is not the complexity of the deliberation process prior to the action that makes it more volitional, but rather that the decision serves a meaningful goal. Our study also introduced a new implicit measure of volition- effort exerted-that well aligned with other measures of volition and should therefore prove useful in future studies.

从历史上看,自愿行动和意志通常是通过无意义的决定来研究的。重要的是,这些发现被用于关于自由意志和道德责任等关键概念的辩论。然而,最近的一些研究挑战了将研究结果从无意义的情境推广到更有意义的情境的可能性。目前的研究调查了意志的标志,特别是比较有意义和无意义的决定。为了使他们的金钱收益最大化,50名参与者在两个选择之间反复考虑,要么做出奖励的选择——艰难的决定(选项在两个维度上不同),要么做出容易的决定(选项在一个维度上不同),要么做出无奖励的选择,也就是武断的决定。这使我们能够对比有奖励和无奖励的决定,以及容易和困难选择之间的深思熟虑程度。我们发现有证据表明,有奖励和无奖励的决定在与意志相关的几个指标上有所不同:参与者报告了更高的意志感,表现出更强的准备潜力,有更多的时间约束(主要是不确定的),并且在奖励条件下表现出更多的努力。相比之下,我们发现了在容易审议和困难审议条件之间这些措施的相似性的证据。我们的研究结果表明,并不是行动前考虑过程的复杂性使其更具意志性,而是决策服务于有意义的目标。我们的研究还引入了一种新的隐性意志衡量标准——努力——它与其他意志衡量标准很好地结合在一起,因此在未来的研究中应该证明是有用的。
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引用次数: 0
Lucid dreaming of a prior virtual-reality experience with ego-transcendent qualities: a proof-of-concept study. 清醒梦先前的虚拟现实体验与自我超越的品质:一个概念验证研究。
IF 4.3 Q1 PSYCHOLOGY, BIOLOGICAL Pub Date : 2025-08-05 eCollection Date: 2025-01-01 DOI: 10.1093/nc/niaf017
Daniel J Morris, D Blaise Elliott, S Gabriela Torres-Platas, Justin Wall, Ema Demšar, Karen R Konkoly, Emily Rosman, Marcia Grabowecky, David R Glowacki, Ken A Paller

The immersive environments of virtual reality (VR) have potential to engender a vast range of experiences. Although participants recognize these experiences as artificial, the consequences can still be profound. Compared to VR, lucid dreams-characterized by awareness that one is dreaming-potentially allow for even more expansive explorations of immersive multisensory experience. Furthermore, lucid dreaming could conceivably enhance the impact of a prior VR experience, producing more profound effects than the VR experience alone. As an initial step along those lines, we attempted to induce lucid dreams about a VR experience called Ripple, with the goal of documenting the impact of the combination. In prior research, Ripple by itself was shown to reduce self-other boundaries and enhance interconnectedness. We recruited four frequent lucid dreamers to experience Ripple on two occasions, followed by an overnight session with sounds from Ripple presented quietly during polysomnographically verified rapid eye movement (REM) sleep. Three participants experienced lucid dreams about Ripple that night, and all four reported dreams containing elements of Ripple. The lucid dreams were validated in real time by physiological signals from the dreamers to indicate their concurrent experience of lucidity in the dream, followed by signals of dreaming about the VR experience. On this basis, we can confirm that it was possible in these circumstances for people to have lucid dreams recapitulating elements of the prior VR experience. Our findings also showcase how the synergistic combination of VR and lucid dreaming could be strongly beneficial.

虚拟现实(VR)的沉浸式环境有可能产生广泛的体验。尽管参与者认为这些经历是人为的,但其后果仍然是深远的。与虚拟现实相比,清醒梦——以意识到自己在做梦为特征——可能允许更广泛的沉浸式多感官体验探索。此外,清醒梦可以增强先前VR体验的影响,产生比单独VR体验更深刻的效果。作为这条路线的第一步,我们尝试着诱导一个名为Ripple的VR体验的清醒梦,目的是记录这种结合的影响。在之前的研究中,Ripple本身被证明可以减少自我与他人的界限,增强互联性。我们招募了四名经常做清醒梦的人,让他们两次体验Ripple,然后在多导睡眠仪验证的快速眼动(REM)睡眠中,让他们在夜间安静地听Ripple发出的声音。当晚,三名参与者做了关于Ripple的清醒梦,四名参与者都报告了包含Ripple元素的梦。清醒梦是通过做梦者的生理信号实时验证的,以表明他们在梦中同时经历了清醒,然后是关于VR体验的做梦信号。在此基础上,我们可以确认,在这些情况下,人们有可能做清醒的梦,重现之前VR体验的元素。我们的研究结果也展示了虚拟现实和清醒梦的协同结合是如何非常有益的。
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引用次数: 0
Deep computational neurophenomenology: a methodological framework for investigating the how of experience. 深度计算神经现象学:研究经验如何的方法论框架。
IF 4.3 Q1 PSYCHOLOGY, BIOLOGICAL Pub Date : 2025-08-05 eCollection Date: 2025-01-01 DOI: 10.1093/nc/niaf016
Lars Sandved-Smith, Juan Diego Bogotá, Jakob Hohwy, Julian Kiverstein, Antoine Lutz

The context for our paper comes from the neurophenomenology (NPh) research programme initiated by Francisco Varela at the end of the 1990s. Varela's working hypothesis was that, to be successful, a consciousness research programme must progress by relating first-person phenomenological accounts of the structure of experience and their third-person counterparts in neuroscience through "mutual constraints". Leveraging Bayesian mechanics, in particular deep parametric active inference, we demonstrate the potential for epistemically advantageous mutual constraints between phenomenological, computational, behavioural, and physiological vocabularies. Specifically, the dual information geometry of Bayesian mechanics serves to establish, under certain conditions, generative passage between lived experience and its physiological instantiation. This paper argues for the epistemological necessity of such a passage and the inclusion of trained reflective awareness in neurophenomenological empirical approaches. In particular, it showcases incremental explanatory gains for the scientist that arise from incorporating the participants' epistemic insights, shifting the focus from the contents of experience (i.e. what a subject experiences in a given experimental set-up) to the how of experience (i.e. the activities of consciousness that allow for a meaningful world to appear to us as such in lived experience). The explanatory power of the resulting 'meta-Bayesian' framework, deep computational NPh, arises from the disciplined circulation between first and third-person perspectives enabled by the formalism of deep parametric active inference, where parametric depth refers to a property of generative models that can form beliefs about the parameters of their own modelling process. Hence, this computational formalism contributes to understanding consciousness by bridging phenomenological descriptions and physiological instantiations, whilst also highlighting the significance of trained first-person investigation in experimental protocols.

我们论文的背景来自于20世纪90年代末由Francisco Varela发起的神经现象学(NPh)研究项目。Varela的工作假设是,为了取得成功,意识研究项目必须通过“相互约束”将经验结构的第一人称现象学描述与神经科学中的第三人称对应物联系起来,从而取得进展。利用贝叶斯力学,特别是深度参数主动推理,我们展示了现象学、计算、行为和生理词汇之间在认识论上有利的相互约束的潜力。具体来说,贝叶斯力学的双重信息几何有助于在特定条件下建立生活经验与其生理实例之间的生成通道。本文论证了这样一段的认识论必要性,以及在神经现象学经验方法中纳入训练有素的反思意识。特别是,它为科学家展示了通过整合参与者的认知见解而产生的增量解释收益,将焦点从经验的内容(即,在给定的实验设置中,受试者经历了什么)转移到经验的方式(即,在生活经验中允许一个有意义的世界出现在我们面前的意识活动)。由此产生的“元贝叶斯”框架(深度计算NPh)的解释力来自于由深度参数主动推理的形式主义实现的第一和第三人称视角之间的有序循环,其中参数深度指的是生成模型的属性,该属性可以形成关于其自身建模过程参数的信念。因此,这种计算形式主义有助于通过连接现象学描述和生理实例来理解意识,同时也强调了实验协议中训练有素的第一人称调查的重要性。
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引用次数: 0
Beyond accommodation: on the structural turn in computational functionalist theories of consciousness. 超越适应:论计算功能主义意识理论的结构转向。
IF 3.1 Q1 PSYCHOLOGY, BIOLOGICAL Pub Date : 2025-06-06 eCollection Date: 2025-01-01 DOI: 10.1093/nc/niaf014
Francesco Ellia, Naotsugu Tsuchiya

This commentary engages with recent work on computational functionalist theories of consciousness through a structural lens. We address three key aspects: the role of subjective experience in theory building, the hypothesis regarding local lateral connectivity in sensory areas, and the implications of "silent units" for consciousness. We argue that while their structural turn is welcome, many of their insights were previously predicted by Integrated Information Theory. We question the coherence of these claims within the functionalist paradigm and emphasize the importance of distinguishing genuine predictions from post-hoc accommodations in consciousness science.

这篇评论通过一个结构透镜涉及到最近关于计算功能主义意识理论的工作。我们讨论了三个关键方面:主观经验在理论构建中的作用,关于感觉区域局部侧连通性的假设,以及“沉默单元”对意识的影响。我们认为,虽然他们的结构转变是受欢迎的,但他们的许多见解以前是由综合信息理论预测的。我们质疑这些主张在功能主义范式中的一致性,并强调在意识科学中区分真正的预测与事后适应的重要性。
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引用次数: 0
Meditation and complexity: a review and synthesis of evidence. 冥想与复杂性:证据的回顾与综合。
IF 3.1 Q1 PSYCHOLOGY, BIOLOGICAL Pub Date : 2025-05-28 eCollection Date: 2025-01-01 DOI: 10.1093/nc/niaf013
Daniel A Atad, Pedro A M Mediano, Fernando E Rosas, Aviva Berkovich-Ohana

Recent years have seen growing interest in the use of metrics inspired by complexity science for the study of consciousness. Work in this field has shown remarkable results in discerning conscious from unconscious states, and in characterizing states of altered conscious experience following psychedelic intake as involving enhanced complexity. Here, we study the relationship between complexity and a different kind of altered state of consciousness: meditation. We provide a scoping review of the growing literature studying the complexity of neural activity in meditation, disentangling different families of measures, short-term (state) from long-term (trait) effects, and meditation styles. Beyond families of measures used, our review uncovers a convergence toward identifying higher complexity during the meditative state when compared to waking rest or mind-wandering and decreased baseline complexity as a trait following regular meditation practice. In doing so, this review contributes to guide current debates and provides a framework for understanding the complexity of neural activity in meditation, while suggesting practical guidelines for future research.

近年来,人们对使用受复杂性科学启发的指标来研究意识的兴趣日益浓厚。这一领域的研究在区分意识和无意识状态方面取得了显著的成果,并将迷幻剂摄入后意识体验改变的状态描述为涉及增强的复杂性。在这里,我们研究复杂性和另一种不同的意识改变状态之间的关系:冥想。我们对越来越多的研究冥想中神经活动复杂性的文献进行了范围审查,分离了不同的测量方法,短期(状态)和长期(特质)效应,以及冥想风格。除了所使用的测量方法,我们的回顾揭示了一种趋同,即在冥想状态下,与清醒休息或走神相比,识别出更高的复杂性,并且作为常规冥想练习后的特征,降低了基线复杂性。这样一来,这篇综述有助于指导当前的争论,并为理解冥想中神经活动的复杂性提供了一个框架,同时为未来的研究提供了实用的指导方针。
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引用次数: 0
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Neuroscience of Consciousness
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