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Destination-Aware Focused Beam Routing (D-FBR): A routing protocol for underwater wireless sensor networks 目标感知聚焦波束路由(D-FBR):一种水下无线传感器网络路由协议
IF 0.9 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2022-01-25 DOI: 10.3233/jhs-220675
Elis Kulla
Delay Tolerant Networks enable data transmission in different applications, mainly in environments where communication infrastructure is missing. The existence of links is casual and even when links are created, they are short in time and unstable/unreliable in terms of connectivity. Thus, underwater network applications tend to be delay tolerant. In this paper, we propose a mobility-aware routing protocol for underwater wireless sensor networks. The protocol is based on Focused Beam Routing (FBR) protocol and considers nodes’ next destination location when making forwarding decisions. The routing protocol is called Destination-aware Focused Beam Routing (D-FBR) protocol and we compare its performance with FBR protocol for different FBR angles and different applications. We use Delivery Probability (DP), Average Number of Hops (ANH), Overhead Ratio (OR) and simulate our scenarios by The ONE simulator. Simulation results show that, for D-FBR protocol, when FBR angle is 30 ∘ , OR and ANH is improved by 34.5 % and 23.1 %, respectively, while DP is 6.5 % lower, compared to FBR protocol. Both D-FBR and FBR outperform Epidemic Routing Protocol.
容忍延迟网络支持在不同的应用程序中传输数据,主要是在缺少通信基础设施的环境中。链接的存在是偶然的,即使创建了链接,它们的时间也很短,并且在连通性方面不稳定/不可靠。因此,水下网络应用往往具有延迟容忍度。本文提出了一种水下无线传感器网络的移动感知路由协议。该协议基于聚焦波束路由(FBR)协议,在进行转发决策时考虑节点的下一个目的地位置。该路由协议被称为目的感知聚焦波束路由(D-FBR)协议,我们比较了它与FBR协议在不同FBR角度和不同应用下的性能。我们使用传输概率(DP),平均跳数(ANH),开销比(OR),并通过ONE模拟器模拟我们的场景。仿真结果表明,当FBR角为30°时,与FBR相比,D-FBR方案的OR和ANH分别提高了34.5%和23.1%,DP降低了6.5%。D-FBR和FBR均优于流行路由协议。
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引用次数: 1
Trust-based secure routing in IoT network based on rider foraging optimization algorithm 基于骑手觅食优化算法的物联网网络信任安全路由
IF 0.9 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2022-01-01 DOI: 10.3233/JHS-220680
Kore Amit Vijay, M. Mishra
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引用次数: 0
High-Speed Networks: A Tutorial 高速网络:教程
IF 0.9 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2022-01-01 DOI: 10.1007/978-3-030-88841-1
J. Crichigno, Elie F. Kfoury, E. Bou-Harb, N. Ghani
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引用次数: 0
Adaptive Knn-based algorithm for network selection in next-generation networks 下一代网络中基于knn的自适应网络选择算法
IF 0.9 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2021-10-28 DOI: 10.3233/jhs-210669
Fayssal Bendaoud
Nowadays, mobile users are equipped with multi-mode terminals allowing them to connect to different radio access technologies like WLAN, 3G (HSPA and HSPA+), and Long term evolution (LTE) each at a time. In this context, the challenge of the next-generation networks is to achieve the Always Best Connected (ABC) concept. To this end, solving the problem of selecting the most suitable radio access technology (RAT) from the list of available RAT is at the heart of the next-generation systems. The decision process is called access network selection and it depends on several parameters, such as quality of service, mobility, cost of each RAT, energy consumption, battery life, etc. Several methods and approaches have been proposed to solve the network selection problem with the fundamental objective which is to offer the best QoS to the users and to maximize the usability of the networks without affecting the users’ experience. In this paper, we propose an adaptive KNN (K nearest neighbour) based algorithm to solve the network selection problem, the proposed solution has a low computation complexity with a high level of veracity is compared with the well-known MADM methods.
如今,移动用户配备了多模终端,允许他们同时连接不同的无线接入技术,如WLAN、3G (HSPA和HSPA+)和长期演进(LTE)。在这种情况下,下一代网络面临的挑战是实现始终最佳连接(ABC)概念。为此,解决从可用的无线接入技术列表中选择最合适的无线接入技术(RAT)的问题是下一代系统的核心。决策过程称为接入网选择,它取决于几个参数,如服务质量、移动性、每个RAT的成本、能源消耗、电池寿命等。为了解决网络选择问题,人们提出了几种方法和途径,其基本目标是为用户提供最佳的QoS,在不影响用户体验的情况下最大化网络的可用性。本文提出了一种基于K近邻的自适应算法来解决网络选择问题,与已知的MADM方法相比,该算法具有较低的计算复杂度和较高的准确性。
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引用次数: 1
Opportunities of hybrid random access protocols for M2M communications in LTE/LTE-A networks LTE/LTE- a网络中M2M通信的混合随机接入协议的机遇
IF 0.9 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2021-10-28 DOI: 10.3233/jhs-210672
H. Althumali, M. Othman, N. Noordin, Z. Hanapi
Machine-to-machine (M2M) communications on Long-term evolution (LTE) networks form a substantial part for the Internet-of-things (IoT). The random access procedure is the first step for M2M devices to access network resources. Many researchers have attempted to improve the efficiency of the random access procedure. This work revisits the performance of the hybrid random access protocols which combine congestion control techniques with collision resolution techniques. In particular, we investigate two hybrid protocols. The first one combines the pre-backoff (PBO) with tree random access (TRA), and the second one combines dynamic access barring (DAB) with TRA. The probability analysis is presented for both protocols. The performance is evaluated based on the access success rate, the mean throughput, the mean delay, the collision rate and the mean retransmissions. The simulation results show that the hybrid protocols achieve the highest success rate and throughput with moderate delay and low collision rates with a lower mean number of retransmissions compared to three benchmarks that apply either a congestion control or a collision resolution. The opportunities of future developments of hybrid protocols are listed at the end of this paper to highlight the issues that could be investigated to improve the performance of hybrid random access protocols.
长期演进(LTE)网络上的机器对机器(M2M)通信构成了物联网(IoT)的重要组成部分。随机接入过程是M2M设备接入网络资源的第一步。许多研究者试图提高随机存取程序的效率。这项工作重新审视了混合随机访问协议的性能,该协议结合了拥塞控制技术和冲突解决技术。我们特别研究了两种混合协议。前者结合了预回退(PBO)和树随机访问(TRA),后者结合了动态访问限制(DAB)和树随机访问。给出了两种协议的概率分析。性能评估基于访问成功率、平均吞吐量、平均延迟、碰撞率和平均重传。仿真结果表明,与应用拥塞控制或冲突解决的三种基准协议相比,混合协议以中等延迟和低冲突率实现了最高的成功率和吞吐量,平均重传次数较低。本文最后列举了混合随机接入协议未来发展的机遇,强调了提高混合随机接入协议性能需要研究的问题。
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引用次数: 1
A review of the technology and application of deposit and traceability based on blockchain 基于区块链的存款溯源技术与应用综述
IF 0.9 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2021-10-26 DOI: 10.3233/jhs-210671
Jie Xu, Wenhui Zhou, Suzhi Zhang, Jinhua Fu
With the vigorous development of blockchain technology represented by bitcoin, blockchain technology has gradually entered the stage of blockchain 3.0 characterized by “programmable society”. And the application of blockchain technology in all walks of life has achieved actual results. Blockchain technology has typical characteristics of decentralization, Tamper-resistant data, information openness and transparency, and natural fit with the application requirements in the field of certificate tracing, which makes the development of the applications of blockchain deposit and traceability in full swing. First, this paper describes the concept, application process, key technology of blockchain deposit and traceability, the three application architectures of blockchain deposit and traceability, and the overall architecture of its system. Then, it introduces the application of scenarios and the blockchain deposit and traceability in various fields. Next, it discusses the issues existing in the development of the application of blockchain deposit and traceability. Finally, the paper also expresses the best wishes for the future of its application.
随着以比特币为代表的区块链技术的蓬勃发展,区块链技术逐渐进入了以“可编程社会”为特征的bbb3.0阶段。并且区块链技术在各行各业的应用已经取得了实际效果。区块链技术具有去中心化、数据防篡改、信息公开透明等典型特点,与证书溯源领域的应用需求自然契合,使得区块链存证溯源的应用开发如火如荼。本文首先介绍了区块链沉积与可追溯的概念、应用流程、关键技术、区块链沉积与可追溯的三种应用架构及其系统总体架构。然后介绍了区块链在各个领域的应用场景和沉积溯源。其次,讨论了区块链沉积及可追溯性应用开发中存在的问题。最后,对其应用前景进行了展望。
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引用次数: 0
A comparison study of chi-square and uniform distributions of mesh clients for different router replacement methods using WMN-PSODGA hybrid intelligent simulation system 基于WMN-PSODGA混合智能仿真系统对不同路由器替换方法下网格客户端卡方分布和均匀分布的比较研究
IF 0.9 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2021-10-25 DOI: 10.3233/jhs-210670
Admir Barolli, Kevin Bylykbashi, Ermioni Qafzezi, Shinji Sakamoto, L. Barolli, M. Takizawa
Wireless Mesh Networks (WMNs) are gaining a lot of attention from researchers due to their advantages such as easy maintenance, low upfront cost and high robustness. Connectivity and stability directly affect the performance of WMNs. However, WMNs have some problems such as node placement problem, hidden terminal problem and so on. In our previous work, we implemented a simulation system to solve the node placement problem in WMNs considering Particle Swarm Optimization (PSO) and Distributed Genetic Algorithm (DGA), called WMN-PSODGA. In this paper, we compare chi-square and uniform distributions of mesh clients for different router replacement methods. The router replacement methods considered are Constriction Method (CM), Random Inertia Weight Method (RIWM), Linearly Decreasing Inertia Weight Method (LDIWM), Linearly Decreasing Vmax Method (LDVM) and Rational Decrement of Vmax Method (RDVM). The simulation results show that for chi-square distribution the mesh routers cover all mesh clients for all router replacement methods. In terms of load balancing, the method that achieves the best performance is RDVM. When using the uniform distribution, the mesh routers do not cover all mesh clients, but this distribution shows good load balancing for four router replacement methods, with RIWM showing the best performance. The only method that shows poor performance for this distribution is LDIWM. However, since not all mesh clients are covered when using uniform distribution, the best scenario is chi-square distribution of mesh clients with RDVM as a router replacement method.
无线网状网络(Wireless Mesh Networks, WMNs)由于其易于维护、前期成本低、鲁棒性高等优点而受到研究人员的广泛关注。连通性和稳定性直接影响wmn的性能。但是,wmn存在节点放置问题、终端隐藏问题等问题。在我们之前的工作中,我们实现了一个基于粒子群优化(PSO)和分布式遗传算法(DGA)的仿真系统,称为WMN-PSODGA。在本文中,我们比较了不同路由器替换方法下网格客户端的卡方分布和均匀分布。考虑的路由器替换方法有收缩法(CM)、随机惯性权值法(RIWM)、线性减小惯性权值法(LDIWM)、线性减小Vmax法(LDVM)和Vmax有理减量法(RDVM)。仿真结果表明,对于卡方分布,对于所有路由器替换方法,网格路由器都覆盖了所有的网格客户端。在负载均衡方面,性能最好的方法是RDVM。使用均匀分布时,网状路由器不能覆盖所有的网状客户端,但这种分布对四种路由器替换方法表现出良好的负载均衡,其中RIWM表现出最好的性能。对于这个发行版,唯一表现出较差性能的方法是LDIWM。然而,由于在使用均匀分布时并非覆盖所有网格客户端,因此最好的方案是使用RDVM作为路由器替换方法的网格客户端的卡方分布。
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引用次数: 3
Single node repair algorithm for a multimedia cloud storage system based on network coding 基于网络编码的多媒体云存储系统单节点修复算法
IF 0.9 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2021-09-23 DOI: 10.3233/JHS-210661
Xin Niu, Jingjing Jiang
Multimedia is inconvenient to use, difficult to maintain, and redundant in data storage. In order to solve the above problems and apply cloud storage to the integration of university teaching resources, this paper designs a virtualized cloud storage platform for university multimedia classrooms. The platform has many advantages, such as reducing the initial investment in multimedia classrooms, simplifying management tasks, making maximum use of actual resources and easy access to resources. Experiments and analysis show the feasibility and effectiveness of the platform. Aiming at the problems of the single-node repair algorithm of the existing multimedia cloud storage system, the limited domain is large, the codec complexity is high, the disk I/O (Input/Output) cost is high, the storage overhead and the repair bandwidth are unbalanced, and a network coding-based approach is proposed. Multimedia cloud storage. System single node repair algorithm. The algorithm stores the grouped multimedia file data in groups in the system, and performs XOR (exclusive OR) on the data in the group on the GF(2) finite field. When some nodes fail, the new node only needs to be connected. Two to three non-faulty nodes in the same group can accurately repair the data in the failed node. Theoretical analysis and simulation results show that the algorithm can reduce the complexity and repair of the codec, and reduce the disk I/O overhead. In this case, the storage cost of the algorithm is consistent with the storage cost based on the minimum storage regeneration code algorithm, and the repair bandwidth cost is close to the minimum bandwidth regeneration code algorithm.
多媒体具有使用不便、维护困难、数据存储冗余等特点。为了解决上述问题,将云存储应用于高校教学资源的整合,本文设计了一个面向高校多媒体教室的虚拟化云存储平台。该平台具有减少多媒体教室的初始投资、简化管理任务、最大限度地利用实际资源、方便获取资源等优点。实验和分析表明了该平台的可行性和有效性。针对现有多媒体云存储系统中单节点修复算法有限域大、编解码复杂度高、磁盘I/O (Input/Output)成本高、存储开销和修复带宽不均衡等问题,提出了一种基于网络编码的修复方法。多媒体云存储。系统单节点修复算法。该算法将分组后的多媒体文件数据分组存储在系统中,并对组内数据在GF(2)有限域上进行异或(exclusive OR)运算。当部分节点故障时,只需要连接新节点即可。2 ~ 3个非故障节点在同一组中可以准确修复故障节点中的数据。理论分析和仿真结果表明,该算法可以降低编解码器的复杂度和修复,降低磁盘I/O开销。此时,该算法的存储成本与基于最小存储再生码算法的存储成本一致,修复带宽成本接近最小带宽再生码算法。
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引用次数: 1
List of Illustrations 插图一览表
IF 0.9 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2021-06-01 DOI: 10.2307/j.ctv1jk0k1d.3
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引用次数: 0
INDEX 指数
IF 0.9 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2021-06-01 DOI: 10.2307/j.ctv1jk0k1d.17
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引用次数: 0
期刊
Journal of High Speed Networks
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