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Point cloud denoising review: from classical to deep learning-based approaches 点云去噪综述:从经典到基于深度学习的方法
IF 1.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2022-05-01 DOI: 10.1016/j.gmod.2022.101140
Lang Zhou , Guoxing Sun , Yong Li , Weiqing Li , Zhiyong Su

Over the past decade, we have witnessed an enormous amount of research effort dedicated to the design of point cloud denoising techniques. In this article, we first provide a comprehensive survey on state-of-the-art denoising solutions, which are mainly categorized into three classes: filter-based, optimization-based, and deep learning-based techniques. Methods of each class are analyzed and discussed in detail. This is done using a benchmark on different denoising models, taking into account different aspects of denoising challenges. We also review two kinds of quality assessment methods designed for evaluating denoising quality. A comprehensive comparison is performed to cover several popular or state-of-the-art methods, together with insightful observations. Finally, we discuss open challenges and future research directions in identifying new point cloud denoising strategies.

在过去的十年里,我们见证了大量致力于点云去噪技术设计的研究工作。在本文中,我们首先对最先进的去噪解决方案进行了全面的调查,这些解决方案主要分为三类:基于滤波器的技术、基于优化的技术和基于深度学习的技术。对每一类的方法进行了详细的分析和讨论。这是使用不同去噪模型的基准来完成的,考虑到去噪挑战的不同方面。我们还回顾了两种用于评估去噪质量的质量评估方法。进行了全面的比较,涵盖了几种流行的或最先进的方法,以及富有洞察力的观察结果。最后,我们讨论了在确定新的点云去噪策略方面面临的挑战和未来的研究方向。
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引用次数: 0
Jacobi–PIA algorithm for bi-cubic B-spline interpolation surfaces 双三次b样条插值曲面的Jacobi-PIA算法
IF 1.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2022-03-01 DOI: 10.1016/j.gmod.2022.101134
Chengzhi Liu, Juncheng Li, Lijuan Hu

Based on the Jacobi splitting of collocation matrices, we in this paper exploited the Jacobi–PIA format for bi-cubic B-spline surfaces. We first present the Jacobi–PIA scheme in term of matrix product, which has higher computational efficiency than that in term of matrix-vector product. To analyze the convergence of Jacobi–PIA, we transform the matrix product iterative scheme into the equivalent matrix-vector product scheme by using the properties of the Kronecker product. We showed that with the optimal relaxation factor, the Jacobi–PIA format for bi-cubic B-spline surface converges to the interpolation surface. Numerical results also demonstrated the effectiveness of the proposed method.

本文基于配置矩阵的Jacobi分裂,开发了双三次b样条曲面的Jacobi - pia格式。首先提出了矩阵积形式的Jacobi-PIA格式,它比矩阵向量积形式具有更高的计算效率。为了分析Jacobi-PIA的收敛性,我们利用Kronecker积的性质将矩阵乘积迭代格式转化为等价的矩阵向量乘积格式。我们证明了在最优松弛因子下,双三次b样条曲面的Jacobi-PIA格式收敛于插值曲面。数值结果也证明了该方法的有效性。
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引用次数: 3
4 and 5-Axis additive manufacturing of parts represented using free-form 3D curves 4轴和5轴增材制造的零件使用自由形式的三维曲线表示
IF 1.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2022-03-01 DOI: 10.1016/j.gmod.2022.101137
Erkan Gunpinar, Serhat Cam

Layer-by-layer additive manufacturing is commonly utilized for additive manufacturing. Recent works utilize curved layers (rather than planar ones), on which print-paths are located, and outline their advantage over planar slicing. In this paper, free-form three-dimensional curves are utilized as input for the generation of print-paths, which covers the model to be printed and do not necessarily lie on either a planar or a curved layer. Such print-paths have been recently studied for 3-axis additive manufacturing, and a novel additive manufacturing process for the models represented using such curves are proposed for 4 and 5-axis additive manufacturing in this paper. The input curves are first subdivided into short sub-curves (i.e., segments), which are then merged to obtain print-paths with (collision-free) printing-head orientations along them. Thanks to additional two rotational axes of the printing-head, a less number of print-paths can potentially be obtained, which can reduce subdivisions in the input curves, and therefore, is desirable in additive manufacturing for improved mechanical properties in the printed parts. As a proof of concept, the print-paths with printing-head orientations along them are finally validated using an AM simulator and machine.

逐层增材制造通常用于增材制造。最近的作品利用弯曲层(而不是平面层),打印路径位于其上,并概述了它们比平面切片的优势。在本文中,使用自由形式的三维曲线作为打印路径生成的输入,它覆盖了要打印的模型,并不一定位于平面层或弯曲层上。最近研究了3轴增材制造中的这种打印路径,并针对4轴和5轴增材制造中使用这种曲线表示的模型提出了一种新的增材制造工艺。首先将输入曲线细分为短的子曲线(即段),然后将其合并以获得沿其方向(无碰撞)打印头的打印路径。由于打印头的额外两个旋转轴,可以获得较少数量的打印路径,这可以减少输入曲线中的细分,因此在增材制造中是理想的,可以改善打印部件的机械性能。作为概念验证,最终使用AM模拟器和机器验证了沿其打印头方向的打印路径。
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引用次数: 2
An Approach to Preprocess and Cluster a BRDF Database BRDF数据库的预处理与聚类方法
IF 1.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2022-01-01 DOI: 10.1016/j.gmod.2021.101123
Mislene da Silva Nunes , Methanias Colaço Júnior , Gastão Florêncio Miranda Jr. , Beatriz Trinchão Andrade

Context

The Bidirectional Reflectance Distribution Function (BRDF) represents a material through the incoming light on its surface. In this context, material clustering contributes to selecting a basis of representative BRDFs, the reconstruction of BRDFs, the personalization of the appearance of materials, and image-based estimation of material properties.

Objective

This work presents an approach to cluster a BRDF database according to its reflectance features.

Method

We first preprocess a BRDF database by mapping it to an image slice database and then find the best parameters for the LLE method through an empirical analysis, retrieving lower-dimensional databases. We performed a controlled experiment using the k-means, k-medoids, and spectral clustering algorithms applied to the low-dimensional databases.

Conclusion

K-means presented the best overall result compared to the other clustering algorithms. For applications that require cluster representatives from the database, we suggest using k-medoids, which presented results close to those of the k-means.

双向反射分布函数(BRDF)表示材料通过其表面的入射光。在这种情况下,材料聚类有助于选择具有代表性的brdf的基础、brdf的重建、材料外观的个性化以及基于图像的材料属性估计。目的提出了一种根据反射特征对BRDF数据库进行聚类的方法。方法首先将BRDF数据库映射到图像切片数据库进行预处理,然后通过检索低维数据库,通过实证分析找到LLE方法的最佳参数。我们使用k-means、k- medidoids和光谱聚类算法对低维数据库进行了对照实验。结论与其他聚类算法相比,k -means的总体效果最好。对于需要数据库中集群代表的应用程序,我们建议使用k-medoids,其结果接近k-means的结果。
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引用次数: 1
Multi-scale and multi-level shape descriptor learning via a hybrid fusion network 基于混合融合网络的多尺度多层次形状描述符学习
IF 1.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2022-01-01 DOI: 10.1016/j.gmod.2021.101121
Xinwei Huang , Nannan Li , Qing Xia , Shuai Li , Aimin Hao , Hong Qin

Discriminative and informative 3D shape descriptors are of fundamental significance to computer graphics applications, especially in the fields of geometry modeling and shape analysis. 3D shape descriptors, which reveal extrinsic/intrinsic properties of 3D shapes, have been well studied for decades and proved to be useful and effective in various analysis and synthesis tasks. Nonetheless, existing descriptors are mainly founded upon certain local differential attributes or global shape spectra, and certain combinations of both types. Conventional descriptors are typically customized for specific tasks with priori domain knowledge, which severely prevents their applications from widespread use. Recently, neural networks, benefiting from their powerful data-driven capability for general feature extraction from raw data without any domain knowledge, have achieved great success in many areas including shape analysis. In this paper, we present a novel hybrid fusion network (HFN) that learns multi-scale and multi-level shape representations via uniformly integrating a traditional region-based descriptor with modern neural networks. On one hand, we exploit the spectral graph wavelets (SGWs) to extract the shapes’ local-to-global features. On the other hand, the shapes are fed into a convolutional neural network to generate multi-level features simultaneously. Then a hierarchical fusion network learns a general and unified representation from these two different types of features which capture multi-scale and multi-level properties of the underlying shapes. Extensive experiments and comprehensive comparisons demonstrate our HFN can achieve better performance in common shape analysis tasks, such as shape retrieval and recognition, and the learned hybrid descriptor is robust, informative, and discriminative with more potential for widespread applications.

具有判别性和信息量的三维形状描述符对于计算机图形学的应用,特别是在几何建模和形状分析领域具有重要的意义。揭示三维形状的外在/内在特性的三维形状描述符已经被研究了几十年,并被证明在各种分析和合成任务中是有用和有效的。然而,现有的描述符主要建立在某些局部微分属性或全局形状谱上,以及两者的某些组合上。传统的描述符通常是针对具有先验领域知识的特定任务定制的,这严重阻碍了其应用的广泛使用。近年来,神经网络凭借其强大的数据驱动能力,无需任何领域知识即可从原始数据中提取一般特征,在包括形状分析在内的许多领域取得了巨大成功。本文提出了一种新的混合融合网络(HFN),该网络通过将传统的基于区域的描述符与现代神经网络统一集成来学习多尺度和多层次的形状表示。一方面,我们利用谱图小波(SGWs)来提取形状的局部到全局特征;另一方面,将形状输入卷积神经网络,同时生成多层次特征。然后,一个层次融合网络从这两种不同类型的特征中学习一个通用的和统一的表示,这些特征捕获了底层形状的多尺度和多层次属性。大量的实验和综合比较表明,HFN在形状检索和形状识别等常见的形状分析任务中可以取得较好的性能,并且学习到的混合描述符具有鲁棒性、信息量和判别性,具有广泛的应用潜力。
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引用次数: 1
Graph-PBN: Graph-based parallel branch network for efficient point cloud learning 图- pbn:高效点云学习的基于图的并行分支网络
IF 1.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2022-01-01 DOI: 10.1016/j.gmod.2021.101120
Cheng Zhang, Hao Chen, Haocheng Wan, Ping Yang, Zizhao Wu

In recent years, approaches based on graph convolutional networks (GCNs) have achieved state-of-the-art performance in point cloud learning. The typical pipeline of GCNs is modeled as a two-stage learning process: graph construction and feature learning. We argue that such process exhibits low efficiency because a high percentage of the total time is consumed during the graph construction process when a large amount of sparse data are required to be accessed rather than on actual feature learning. To alleviate this problem, we propose a graph-based parallel branch network (Graph-PBN) that introduces a parallel branch structure to point cloud learning in this study. In particular, Graph-PBN is composed of two branches: the PointNet branch and the GCN branch. PointNet exhibits advantages in memory access and computational cost, while GCN behaves better in local context modeling. The two branches are combined in our architecture to utilize the potential of PointNet and GCN fully, facilitating the achievement of efficient and accurate recognition results. To better aggregate the features of each node in GCN, we investigate a novel operator, called EAGConv, to augment their local context by fully utilizing geometric and semantic features in a local graph. We conduct experiments on several benchmark datasets, and experiment results validate the significant performance of our method compared with other state-of-the-art approaches. Our code will be made publicly available at https://github.com/zhangcheng828/Graph-PBN.

近年来,基于图卷积网络(GCNs)的方法在点云学习中取得了最先进的性能。典型的GCNs管道被建模为一个两阶段的学习过程:图构建和特征学习。我们认为这样的过程效率很低,因为在需要访问大量稀疏数据的图构建过程中消耗的总时间比例很高,而不是实际的特征学习。为了缓解这一问题,我们提出了一种基于图的并行分支网络(Graph-PBN),将并行分支结构引入到点云学习中。特别是,Graph-PBN由两个分支组成:PointNet分支和GCN分支。PointNet在内存访问和计算成本方面具有优势,而GCN在局部上下文建模方面表现更好。这两个分支在我们的架构中结合起来,充分利用了PointNet和GCN的潜力,便于实现高效准确的识别结果。为了更好地聚合GCN中每个节点的特征,我们研究了一种新的算子,称为EAGConv,通过充分利用局部图中的几何和语义特征来增强它们的局部上下文。我们在几个基准数据集上进行了实验,实验结果验证了我们的方法与其他最先进的方法相比的显着性能。我们的代码将在https://github.com/zhangcheng828/Graph-PBN上公开提供。
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引用次数: 5
Authoring multi-style terrain with global-to-local control 使用全局到局部的控制来创建多样式的地形
IF 1.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2022-01-01 DOI: 10.1016/j.gmod.2021.101122
Jian Zhang , Chen Li , Peichi Zhou , Changbo Wang , Gaoqi He , Hong Qin

The appearance styles of natural terrains vary significantly from region to region in real world, and there is a strong need to effectively produce realistic terrain with certain style in computer graphics. In this paper, we advocate a novel neural network approach to the rapid synthesis of multi-style terrains that could directly learn and infer from real terrain data. The key idea is to explicitly devise a conditional generative adversarial network (GAN) which encourages and favors the maximum-distance embedding of acquired styles in the latent space. Towards this functionality, we first collect a dataset that exhibits apparent terrain style diversity in their style attributes. Second, we design multiple discriminators that can distinguish different terrain styles. Third, we employ discriminators to extract terrain features in different spatial scales, so that the developed generator can produce new terrains by fusing the finer-scale and coarser-scale styles. In our experiments, we collect 10 typical terrain datasets from real terrain data that cover a wide range of regions. Our approach successfully generates realistic terrains with global-to-local style control. The experimental results have confirmed our neural network can produce natural terrains with high fidelity, which are user-friendly to style interpolation and style mixing for the terrain authoring task.

在现实世界中,不同地区的自然地形的外观风格差异很大,在计算机图形学中,迫切需要有效地生成具有一定风格的逼真地形。在本文中,我们提出了一种新的神经网络方法,可以直接从真实地形数据中学习和推断多类型地形的快速合成。关键思想是明确设计一个条件生成对抗网络(GAN),该网络鼓励并支持在潜在空间中最大距离嵌入习得风格。为了实现这个功能,我们首先收集一个数据集,该数据集在其样式属性中显示出明显的地形样式多样性。其次,我们设计了多个能够区分不同地形风格的鉴别器。第三,利用判别器提取不同空间尺度的地形特征,使所开发的生成器能够融合细尺度和粗尺度样式生成新的地形。在我们的实验中,我们从真实的地形数据中收集了10个典型的地形数据集,覆盖了广泛的区域。我们的方法通过全局到局部的样式控制成功地生成了逼真的地形。实验结果表明,该神经网络可以生成高保真度的自然地形,便于地形创作任务的风格插值和风格混合。
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引用次数: 4
Wrinkle and curl distortion of leaves using plant dynamic 利用植物动态分析叶片的皱折和卷曲变形
IF 1.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2021-11-01 DOI: 10.1016/j.gmod.2021.101118
Xiaopeng Sun , Jia Fu , Teng Chen , Yu Dong

An algorithm was proposed to simulate the withering deformation of plant leaves by wrinkle and curl due to dehydration, based on cell dynamics and time-varying external force. First, a leaf boundary expansion algorithm was proposed to locate the feature points on the tip of the vein and construct the primary vein using a discrete geodesic path. Second, a novel mass-spring system by cell dynamics and a non-uniform mass distribution was defined to accelerate the movement of the boundary cells. Third, the cell swelling force was defined and adjusted to generate wrinkle deformation along with dehydration. Fourth, the time-varying external force on the feature points was defined to generate the curl deformation by adjusting the initial value of the external force and multiple iterative parameters. The implicit midpoint method was used to solve the equation of motion. The experimental results showed that our algorithm could simulate the wrinkle and curl deformation caused by dehydration and withering of leaves with high authenticity.

提出了一种基于细胞动力学和时变外力的植物叶片脱水皱缩变形模拟算法。首先,提出叶片边界扩展算法,定位叶脉尖端的特征点,并利用离散测地线路径构造主叶脉;其次,定义了一种基于细胞动力学和非均匀质量分布的质量-弹簧系统来加速边界细胞的运动;第三,定义并调整细胞膨胀力,使其在脱水过程中产生皱纹变形。第四,定义作用在特征点上的时变外力,通过调整外力初始值和多个迭代参数产生旋度变形;采用隐式中点法求解运动方程。实验结果表明,该算法能够较好地模拟叶片因脱水和枯萎而产生的皱折和卷曲变形,具有较高的真实性。
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引用次数: 1
An optimal triangle projector with prescribed area and orientation, application to position-based dynamics 一个最佳的三角形投影仪规定的面积和方向,应用于基于位置的动态
IF 1.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2021-11-01 DOI: 10.1016/j.gmod.2021.101117
Carlos Arango Duque, Adrien Bartoli

The vast majority of mesh-based modelling applications iteratively transform the mesh vertices under prescribed geometric conditions. This occurs in particular in methods cycling through the constraint set such as Position-Based Dynamics (PBD). A common case is the approximate local area preservation of triangular 2D meshes under external editing constraints. At the constraint level, this yields the nonconvex optimal triangle projection under prescribed area problem, for which there does not currently exist a direct solution method. In current PBD implementations, the area preservation constraint is linearised. The solution comes out through the iterations, without a guarantee of optimality, and the process may fail for degenerate inputs where the vertices are colinear or colocated. We propose a closed-form solution method and its numerically robust algebraic implementation. Our method handles degenerate inputs through a two-case analysis of the problem’s generic ambiguities. We show in a series of experiments in area-based 2D mesh editing that using optimal projection in place of area constraint linearisation in PBD speeds up and stabilises convergence.

绝大多数基于网格的建模应用都是在规定的几何条件下迭代地变换网格顶点。这种情况尤其发生在循环遍历约束集的方法中,例如基于位置的动力学(PBD)。一个常见的情况是在外部编辑约束下三角形二维网格的近似局部区域保留。在约束层次上,得到了规定面积下的非凸最优三角形投影问题,目前还没有直接求解的方法。在当前的PBD实现中,区域保持约束是线性化的。通过迭代得到解决方案,但不保证最优性,并且对于顶点共线性或并置的退化输入,该过程可能失败。提出了一种闭型求解方法及其数值鲁棒性代数实现。我们的方法通过对问题的一般歧义的两种情况分析来处理退化输入。我们在基于区域的二维网格编辑的一系列实验中表明,在PBD中使用最佳投影代替区域约束线性化可以加速和稳定收敛。
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引用次数: 0
TopoKnit: A Process-Oriented Representation for Modeling the Topology of Yarns in Weft-Knitted Textiles 拓扑单元:一种面向过程的纬编织物纱线拓扑建模方法
IF 1.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2021-11-01 DOI: 10.1016/j.gmod.2021.101114
Levi Kapllani , Chelsea Amanatides , Genevieve Dion , Vadim Shapiro , David E. Breen

Machine knitted textiles are complex multi-scale material structures increasingly important in many industries, including consumer products, architecture, composites, medical, and military. Computational modeling, simulation, and design of industrial fabrics require efficient representations of the spatial, material, and physical properties of such structures. We propose a process-oriented representation, TopoKnit, that defines a foundational data structure for representing the topology of weft-knitted textiles at the yarn scale. Process space serves as an intermediary between the machine and fabric spaces, and supports a concise, computationally efficient evaluation approach based on on-demand, near constant-time queries. In this paper, we define the properties of the process space, and design a data structure to represent it and algorithms to evaluate it. We demonstrate the effectiveness of the representation scheme by providing results of evaluations of the data structure in support of common topological operations in the fabric space.

机编纺织品是复杂的多尺度材料结构,在消费品、建筑、复合材料、医疗和军事等许多行业中越来越重要。工业织物的计算建模、仿真和设计需要对这种结构的空间、材料和物理特性进行有效的表示。我们提出了一个面向过程的表示,TopoKnit,它定义了一个基本的数据结构,用于在纱线尺度上表示纬编纺织品的拓扑结构。过程空间充当机器和结构空间之间的中介,并支持基于按需、近恒定时间查询的简洁、计算效率高的评估方法。在本文中,我们定义了进程空间的属性,设计了一个数据结构来表示它,并设计了一种算法来评估它。我们通过提供数据结构的评估结果来证明该表示方案的有效性,以支持fabric空间中的公共拓扑操作。
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引用次数: 9
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Graphical Models
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