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2021 13th International Conference on Information & Communication Technology and System (ICTS)最新文献

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Machine Learning Inspired Vision-based Drowsiness Detection using Eye and Body Motion Features 机器学习启发的基于视觉的困倦检测,使用眼睛和身体运动特征
Ali Sheikh, J. Mir
Drowsiness-a state before the onset of sleep- resulting from insufficient s leep i s recognized a s a g lobal problem due to associated health and safety risks for the individuals involved in activities requiring constant attention. Therefore, several computer vision-based non-invasive techniques have been proposed for the timely detection of drowsiness. However, these methods are generally based on drowsy behavior indicators like yawning and excessive eye blinking. Moreover, the results are generally reported for databases with very few subjects or acted drowsy data. This paper proposes a drowsiness detection technique based on hybrid features using comprehensive and challenging real drowsy data. Primarily, eye state and body motion analysis is performed to determine drowsiness. Towards ameliorating this, the eye region is selected from each frame using facial landmarks and is described using a histogram of oriented gradients (HoG) descriptors. For body motion description, frame difference is computed and parameterized using HoG descriptors. Then, the hybrid feature set, i.e., the combination of eye and body motion features, is subjected to dimensionality reduction through principal component analysis. Finally, SVM is trained and tested on the hybrid feature set to detect drowsiness. The detection accuracy of 90% is achieved through our proposed technique.
由于睡眠不足而导致的困倦是一种未进入睡眠的状态,它被认为是一个全球性问题,因为参与需要持续关注的活动的个人会面临相关的健康和安全风险。因此,人们提出了几种基于计算机视觉的非侵入性技术来及时检测睡意。然而,这些方法通常是基于昏昏欲睡的行为指标,如打哈欠和过度眨眼。此外,通常报告的结果是针对具有很少主题或行为困倦数据的数据库。本文提出了一种基于混合特征的困倦检测技术,该技术利用了全面且具有挑战性的真实困倦数据。首先,通过眼睛状态和身体运动分析来确定睡意。为了改善这一点,使用面部地标从每帧中选择眼睛区域,并使用定向梯度直方图(HoG)描述符进行描述。对于身体运动描述,使用HoG描述符计算帧差并进行参数化。然后,通过主成分分析对混合特征集进行降维,即眼睛和身体运动特征的组合。最后,在混合特征集上训练和测试支持向量机以检测困倦。通过我们提出的技术,检测精度达到90%。
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引用次数: 9
Human Activity Recognition in Smart Home using Deep Learning Techniques 使用深度学习技术的智能家居中的人类活动识别
Ranjit P. Kolkar, V. Geetha
To understand the human activities and anticipate his intentions Human Activity Recognition(HAR) research is rapidly developing in tandem with the widespread availability of sensors. Various applications like elderly care and health monitoring systems in smart homes use smartphones and wearable devices. This paper proposes an effective HAR framework that uses deep learning methodology like Convolution Neural Networks(CNN), variations of LSTM(Long Short term Memory) and Gated Recurrent Units(GRU) Networks to recognize the activities based on smartphone sensors. The hybrid use of CNN-LSTM eliminates the handcrafted feature engineering and uses spatial and temporal data deep. The experiments are carried on UCI HAR and WISDM data sets, and the comparison results are obtained. The result shows a better 96.83 % and 98.00% for the UCI-HAR and WISDM datasets, respectively.
为了了解人类活动并预测其意图,随着传感器的广泛应用,人类活动识别(HAR)研究正在迅速发展。智能家居中的老年人护理和健康监测系统等各种应用都使用智能手机和可穿戴设备。本文提出了一个有效的HAR框架,该框架使用深度学习方法,如卷积神经网络(CNN)、LSTM(长短期记忆)的变体和门控循环单元(GRU)网络来识别基于智能手机传感器的活动。CNN-LSTM的混合使用消除了手工特征工程,并深入利用了时空数据。在UCI HAR和WISDM数据集上进行了实验,得到了比较结果。结果表明,UCI-HAR和WISDM数据集的识别率分别为96.83%和98.00%。
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引用次数: 6
Topic Detection in Sentiment Analysis of Twitter Texts for Understanding The COVID-19 Effect in Local Economic Activities 推特文本情感分析中的话题检测,以了解COVID-19对当地经济活动的影响
Apriantoni, Hazna At Thooriqoh, C. Fatichah, D. Purwitasari
During the COVID-19 situation, discussions about the effect of COVID-19 increase on Twitter. Not only affecting the health sector, but the COVID-19 pandemic has also affected other fields, such as economic activities. Issues related to the economy become an essential discussion on Twitter because this sector has close links with other sectors in public activities. It makes twitter relevant as a knowledge extraction medium to identify users' opini comparisons. The contribution of this research is to find the effect of the COVID-19 pandemic on the comparison of sentiment and emotion in three different locations in Surabaya. Based on the results of emotion detection, at the beginning of the COVID-19 pandemic, topics related to economic activities and personal activities were dominated by anger emotion in the ITS campus and the TP mall area. Then, despite the gradual decrease in the intensity of tweets, the dominance of anger emotion tends to be stable. On economics topics, 40% of tweets in the ITS campus area and 84% of tweets in the TP mall area were dominated by anger emotion. Then 37% of tweets in the ITS campus area and 32% tweets in the Tunjungan Plaza mall area based on personal activities were dominated by anger. The economics topic is related to buying-selling and shopping activities, while personal activity is related to lifestyle and daily activities. These results indicate that during the COVID-19 pandemic, anger became the most dominant sentiment related to local economic activity from Twitter users in Surabaya.
在COVID-19疫情期间,推特上关于COVID-19影响的讨论增加了。COVID-19大流行不仅影响到卫生部门,还影响到经济活动等其他领域。与经济相关的问题成为Twitter上必不可少的讨论,因为这个部门在公共活动中与其他部门有着密切的联系。它使twitter作为一种识别用户意见比较的知识提取媒介具有相关性。本研究的贡献在于发现COVID-19大流行对泗水三个不同地点的情绪和情绪比较的影响。从情绪检测结果来看,在新冠肺炎疫情初期,ITS校园和TP商场区域的愤怒情绪以经济活动和个人活动相关的话题为主。然后,尽管推特的强度逐渐降低,但愤怒情绪的主导地位趋于稳定。在经济话题上,ITS校园区域40%的推文和TP购物中心区域84%的推文以愤怒情绪为主。在ITS校园区域37%的推文以愤怒为主,在屯君干广场购物中心区域32%的推文以个人活动为主。经济学主题涉及到买卖和购物活动,而个人活动涉及到生活方式和日常活动。这些结果表明,在2019冠状病毒病大流行期间,愤怒成为泗水Twitter用户与当地经济活动相关的最主要情绪。
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引用次数: 4
Comparative Analysis of Hands-free Mouse Controlling based on Face Tracking 基于人脸跟踪的免提鼠标控制比较分析
Salsabiil Hasanah, Aulia Teaku Nururrahmah, D. Herumurti
Computer and mouse are two devices that inseparable from each other. Because mouse movement will control cursor movement to do any task that occurs on the computer, our research will also replace the role of the mouse in controlling cursor movement, using facial tracking by HOG and Haarcascade. Using facial movements instead of the mouse to move the cursor, users can minimize hand movements so users with impaired hands can operate the computer without a mouse. It is called hands-free. We use the HOG and Haarcascade method to determine the difference in time required by each method to control user movement. Here we experiment with 12 participants to find out the difference in time and accuracy. We use ANOVA analysis to produce a significant time difference and accuracy between those two methods. The accuracy shows that HOG has better accuracy than Haarcascade. HOG's accuracy is about 95.79%. In addition, age category analysis also affects the time generated. From this age category, it turns out that it produces a significant difference.
电脑和鼠标是两个不可分割的设备。因为鼠标的移动将控制光标的移动来完成计算机上发生的任何任务,我们的研究也将取代鼠标在控制光标移动中的作用,使用HOG和Haarcascade的面部跟踪。使用面部动作代替鼠标来移动光标,用户可以最大限度地减少手部动作,这样手部受损的用户就可以在没有鼠标的情况下操作电脑。它被称为免提。我们使用HOG和Haarcascade方法来确定每种方法控制用户移动所需的时间差异。在这里,我们对12名参与者进行实验,以找出时间和准确性的差异。我们使用方差分析来产生这两种方法之间显著的时间差和准确性。精度表明HOG比Haarcascade具有更好的精度。HOG的准确率约为95.79%。此外,年龄分类分析也影响时间生成。从这个年龄段来看,它产生了显著的差异。
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引用次数: 0
Hybrid Quantum Deep Learning with Differential Privacy for Botnet DGA Detection 基于差分隐私的混合量子深度学习用于僵尸网络DGA检测
Hatma Suryotrisongko, Y. Musashi
In the DNS query-based botnet domain generation algorithm (DGA) detection, one might argue that domain names in DNS query data might disclose sensitive information related to browsing histories. User privacy preservation is important in the current personal data protection (PDP) era. This paper proposed implementing the differential privacy approach to the hybrid quantum deep learning model for botnet DGA detection. The proposed model consists of traditional deep learning layers and a quantum layer by combining angle embedding and random layer circuits from the Pennylane framework. We used ten botnet DGA datasets: Conficker, Cryptolocker, Goz, Matsnu, New_Goz, Pushdo, Ramdo, and Rovnix. We conducted experiments with considering noise models of eight IBM quantum devices: (ibmq_5_yorktown, ibmq_armonk, ibmq_athens, ibmq_belem, ibmq_lima, ibmq_quito, ibmq_santiago, and ibmqx2). We found that our proposed hybrid quantum model delivers a satisfactory performance (92.4% of maximum accuracy), superior to the classical deep learning counterpart. However, the hyperparameters of the differential privacy implementations (l2_norm_clip, noise_multiplier, microbatches, and learning_rate) still need to be tuned to improve the privacy guarantee of our proposed models.
在基于DNS查询的僵尸网络域生成算法(DGA)检测中,有人可能会认为DNS查询数据中的域名可能会泄露与浏览历史相关的敏感信息。在当前的个人数据保护(PDP)时代,用户隐私保护非常重要。针对僵尸网络DGA检测的混合量子深度学习模型,提出了一种差分隐私算法。该模型结合了Pennylane框架的角度嵌入和随机层电路,由传统深度学习层和量子层组成。我们使用了10个僵尸网络DGA数据集:Conficker、Cryptolocker、Goz、Matsnu、New_Goz、Pushdo、Ramdo和Rovnix。我们考虑了8个IBM量子器件(ibmq_5_yorktown、ibmq_armonk、ibmq_athens、ibmq_belem、ibmq_lima、ibmq_quito、ibmq_santiago和ibmqx2)的噪声模型进行了实验。我们发现我们提出的混合量子模型提供了令人满意的性能(最大精度的92.4%),优于经典的深度学习对应模型。然而,差分隐私实现的超参数(l2_norm_clip、noise_multiplier、microbatch和learning_rate)仍然需要调整,以提高我们提出的模型的隐私保证。
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引用次数: 1
Website, AR, VR: Comparison for Learning Motivation 网站、AR、VR:学习动机的比较
Mikhael Ming Khosasih, D. Herumurti
There are media which can help people to learn such as website, augmented reality (AR), and virtual reality (VR). A previous study explained that AR can increase learning motivation for the student. Up until now, there is a limited study to compare learning motivation on website, AR, and VR. The purpose of this research was to compare learning motivation on the website, AR, and VR. This research using the ARCS (attention, relevance confidence, and satisfaction) model to compare learning motivation in website, AR, and VR. A total of 34 participant's data will be analyzed using one-way ANOVA within subjects. Participant will try three media and answer online questionnaire. The result of this study explained that VR is the higher media for learning motivation on attention, relevance, and confidence than AR and website. But AR has higher satisfaction mean values than VR. AR has 4.50 VR has 4.30 for the maen value of satisfaction.
有一些媒体可以帮助人们学习,如网站,增强现实(AR),虚拟现实(VR)。先前的一项研究解释说,AR可以增加学生的学习动机。到目前为止,比较网站、AR和VR学习动机的研究有限。本研究的目的是比较网站、AR和VR的学习动机。本研究采用ARCS (attention, relevance confidence, and satisfaction)模型比较网站、AR和VR的学习动机。共有34名参与者的数据将在受试者中使用单向方差分析进行分析。参与者将尝试三种媒体并回答在线问卷。本研究的结果解释了VR是比AR和网站在注意力、相关性和信心方面的学习动机更高的媒体。但AR的满意度均值高于VR。AR满意度为4.50,VR满意度为4.30。
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引用次数: 1
AI Driven Solution for the Detection of COVID-19 Using X-ray images 利用x射线图像检测COVID-19的AI驱动解决方案
Riya Singh, Shivani Wadkar, Semil Jain, Manisha Dodeja
COVID-19 is a contagious and highly infectious disease which has led to an ongoing pandemic. Researchers and scientists across the world, across various fields, are exploring new methods and approaches to fight against the disease since its outbreak. A study of the COVID-19 infected patients suggests that these patients are affected with the lung infection. In this paper, we have leveraged several deep learning models using the concept of transfer learning. We have also designed a custom convolutional neural network for the purpose of feature extraction and then for effective categorization into pneumonia, covid and normal classes, several classification methods from the machine learning domain such as SVM, Random Forest and softmax regression were utilised. The custom convolutional neural network with the final layer as the dense layer with three units employing softmax activation function achieved a significant accuracy of 94.6 % which was comparable to the accuracy achieved by the transfer learning models. In order to ensure the results are not biased in favour of one class we have utilized a balanced dataset containing 1345 X-ray images for each class - pneumonia, covid, normal in order to demonstrate these experiments.
COVID-19是一种传染性和高度传染性疾病,已导致持续的大流行。自疫情爆发以来,世界各地各个领域的研究人员和科学家都在探索新的方法和途径来对抗这种疾病。一项对COVID-19感染患者的研究表明,这些患者患有肺部感染。在本文中,我们利用迁移学习的概念利用了几个深度学习模型。我们还设计了一个自定义的卷积神经网络,用于特征提取,然后有效地分类为肺炎,covid和正常类,使用了机器学习领域的几种分类方法,如SVM, Random Forest和softmax回归。自定义卷积神经网络以最后一层为密集层,采用softmax激活函数的三个单元,达到了94.6%的显著准确率,与迁移学习模型的准确率相当。为了确保结果不偏向于某一类,我们使用了一个平衡的数据集,其中包含每个类别的1345张x射线图像-肺炎,covid,正常,以演示这些实验。
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引用次数: 0
Comparative Study of Single-task and Multi-task Learning on Research Protocol Document Classification 研究方案文件分类中单任务与多任务学习的比较研究
A. Abdillah, Mohammad Zaenuddin Hamidi, Ratih Nur Esti Anggraeni, R. Sarno
Research protocol is an important document to be scrutinized by the ethical committee. As the research proposal is growing, the necessity for quick and concise protocol review is rising. This study undergoes a comparative study of multi-task learning (MTL) and single-task learning (STL) to classify research protocol documents. We try to carry out the classification process from the summary of health research. We represent research documents as multi-label classification problems and develop a deep learning model based on MTL and STL strategies. In our evaluation, multi-task learning achieved a better result with 0.125 loss and 0.785 Jaccard score than 0.182 and 0.720 in single-task learning. In consequence, MTL has a 27% slower computation time than STL.
研究方案是伦理委员会审查的重要文件。随着研究计划的增加,快速、简明的方案审查的必要性也在上升。本研究采用多任务学习(MTL)和单任务学习(STL)对研究方案文件进行分类的比较研究。我们试图从健康研究的总结出发,进行分类过程。我们将研究文档表示为多标签分类问题,并开发了基于MTL和STL策略的深度学习模型。在我们的评估中,多任务学习取得了0.125 loss和0.785 Jaccard得分优于单任务学习的0.182和0.720。因此,MTL的计算时间比STL慢27%。
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引用次数: 2
Machine Learning Approach for Stress Detection based on Alpha-Beta and Theta-Beta Ratios of EEG Signals 基于脑电信号Alpha-Beta和Theta-Beta比值的应力检测机器学习方法
Hunain Altaf, S. Ibrahim, Nor F. M. Azmin, A. L. Asnawi, Balqis Hanisah Binti Walid, N.H. Harun
The contribution to stress detection and classification is far beyond demand as the statistics show that the health and mental illness of society have kept on deteriorating. Electroencephalogram (EEG) signals have the potential to detect stress levels reliably due to their high accuracy. Majority of studies of stress detection are based on alpha and beta waves and the corresponding ratio of the two waves and there are hardly any based-on theta waves. This work explores the impact of bandpower of alpha/beta and theta/beta ratios when combined with other features to classify two-levels of human stress based on EEG signals using five commonly used machine learning algorithms. A classification model is developed from the clustering model gained and Naïve Bayes shows the highest accuracy which is 95% in compared to the other four common machine learning algorithms (i.e., SVM, Logistic, IBk, and SGD) by using WEKA. The proposed framework recommends that both ratios are reliable features, and theta/beta appears to give a huge impact compared to alpha/beta. This study will ultimately contribute to society's development with improved robust machine learning algorithm for binary classification.
对压力检测和分类的贡献远远超出了需求,因为统计数据表明,社会的健康和精神疾病一直在恶化。由于脑电图(EEG)信号具有较高的准确性,因此具有可靠检测应激水平的潜力。大多数的应力检测研究都是基于α波和β波及其对应的比值,很少有基于θ波的研究。这项工作探索了alpha/beta和theta/beta比率的带宽功率与其他特征相结合的影响,使用五种常用的机器学习算法基于脑电图信号对人类压力的两个级别进行分类。从获得的聚类模型中开发分类模型,Naïve贝叶斯与使用WEKA的其他四种常见机器学习算法(即SVM, Logistic, IBk和SGD)相比,显示出最高的准确率,达到95%。拟议的框架建议,这两个比率都是可靠的特征,与α / β相比,θ / β似乎产生了巨大的影响。本研究最终将通过改进的鲁棒机器学习二分类算法为社会的发展做出贡献。
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引用次数: 2
Mining Collaboration Business Process Containing Invisible Task by Using Modified Alpha 利用改进Alpha算法挖掘包含不可见任务的协同业务流程
A. F. Septiyanto, R. Sarno, K. R. Sungkono
Business processes are experiencing increasingly complex developments; therefore, an extensive business process must cover all existing process flows. Applied business process collaboration between organizations can complete a complex business process. The additional information which shows the collaboration of activities is called messages. Process discovery is currently focused on a series of activities in a single process model, so the process discovery cannot depict the messages in the business process collaboration. In addition, there are several problems in describing the condition of activities, e.g., an Invisible Task. The Invisible Task is a condition of additional tasks that appear not in the event logs but in the process models. The Invisible Task must be described in the process model; therefore, it can be analyzed further. Several conditions which need the Invisible Task are redo, switch, and skip conditions. In this research, the proposed method is to obtain information about the event log of all activities of the business process collaboration and discover any Invisible Task to describe in the process model. The proposed method, named the Modified Alpha algorithm, builds several rules for adding messages and the Invisible Task in the event log before executing the Alpha algorithm. The results of this study indicate that the Modified Alpha algorithm can describe the collaboration process model. Based on the comparison results, the Modified Alpha algorithm gets the best results than other algorithms, namely Alpha# and Inductive Miner. Modified Alpha received 1.00, 1.00, 1.00, 0.82 for the fitness, precision, simplicity, and generalization. Alpha# Miner earned 0.74 and 0.70 for the simplicity and generalization, and Inductive Miner gained 0.55 simplicity value and 0.72 generalization value. Alpha# Miner and Inductive Miner got 0.00 for the fitness and the precision.
业务流程正在经历越来越复杂的发展;因此,广泛的业务流程必须覆盖所有现有的流程流。组织间应用业务流程协作可以完成复杂的业务流程。显示活动协作的附加信息称为消息。流程发现目前主要关注单个流程模型中的一系列活动,因此流程发现无法描述业务流程协作中的消息。此外,在描述活动的状态时还存在一些问题,例如,一个不可见的任务。不可见任务是附加任务的一种条件,这些任务不出现在事件日志中,而是出现在流程模型中。不可见任务必须在流程模型中描述;因此,可以进一步分析。需要隐形任务的几个条件是重做、切换和跳过条件。本文提出的方法是获取业务流程协作中所有活动的事件日志信息,并发现流程模型中需要描述的不可见任务。所提出的方法被命名为Modified Alpha算法,它在执行Alpha算法之前构建了一些规则,用于在事件日志中添加消息和Invisible Task。研究结果表明,改进的Alpha算法可以很好地描述协作过程模型。对比结果表明,改进的Alpha算法比其他算法(Alpha#和归纳Miner)得到了最好的结果。修正Alpha在适应度、精度、简单性和泛化方面的得分分别为1.00、1.00、1.00、0.82。Alpha# Miner的简单性和泛化值分别为0.74和0.70,归纳Miner的简单性和泛化值分别为0.55和0.72。Alpha# Miner和inductminer的适应度和精度都得到了0.00。
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引用次数: 0
期刊
2021 13th International Conference on Information & Communication Technology and System (ICTS)
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