Second, we believe that our field can do better. We have learned much over the last 20 years, and yet there is so much that we still don’t know. We need to continue to advance the state of the art, both in research and in practice. We also need to re-invent both the HCI research agenda and the practice of user experience design as new technologies come into play – as we have seen with GUIs, with the Web, and with mobile devices. As technology changes, so must we change. As volunteers, we provide the leadership and the momentum that drives our field forward.
{"title":"Why we volunteer","authors":"Kevin M. Schofield","doi":"10.1145/601798.601802","DOIUrl":"https://doi.org/10.1145/601798.601802","url":null,"abstract":"Second, we believe that our field can do better. We have learned much over the last 20 years, and yet there is so much that we still don’t know. We need to continue to advance the state of the art, both in research and in practice. We also need to re-invent both the HCI research agenda and the practice of user experience design as new technologies come into play – as we have seen with GUIs, with the Web, and with mobile devices. As technology changes, so must we change. As volunteers, we provide the leadership and the momentum that drives our field forward.","PeriodicalId":7070,"journal":{"name":"ACM Sigchi Bulletin","volume":"29 2","pages":"4 - 4"},"PeriodicalIF":0.0,"publicationDate":"2003-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"72579319","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Session details: HCI and the web","authors":"","doi":"10.1145/3263519","DOIUrl":"https://doi.org/10.1145/3263519","url":null,"abstract":"","PeriodicalId":7070,"journal":{"name":"ACM Sigchi Bulletin","volume":"26 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2003-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"72718176","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
I was walking through the campus of the university with a colleague. We were following the muddy paths carved out of the grass by the trampling students going from one lecture hall to another and talking about documentaries. 'Well', said my colleague , 'This city has quite a reputation for making documentaries. When radio first started we were in there with audio documentaries. In the early TV years we broke the mold with the first video documentaries. Now that everything is interactive I suppose we ought to start thinking about interactive documentaries ... Whatever they are.' Is there such a thing as an interactive documentary? Let's start from basics. The word 'document' usually refers to a chunk of information printed on a bit of dead tree. I have documents for all sorts of things, but the word also implies a certain official/ factual quality to the information. You have 'travel docu-ments', and 'legal documents' but you don't have 'shopping list documents' or 'gone to lunch, back soon, documents'. Add the 'ary' bit on the end and it all gets very different; a 'documentary' is a presentation of this sort of information. More than that, it is a presentation of information woven into some sort of narrative. It tells a story. Sometimes a documentary will actually say that in the title, 'The story of interface design at Apple'. It is about gathering chunks of information, and giving them a structure in time, giving them a story that unfolds. This brings us back to the old problem of narrative versus interaction. How can we tell a story if it is interactive and the user is in control. This is a question that has engaged the interactive games market for years; how to produce a game that is interactive but that evokes the same emotions as a good story in a film? It is a real challenge. As far as documentaries are concerned there are structures where a story can be told yet remain interactive, consider the following four structures: 1-The story of the documentary is built into the system and the user uncovers parts of that story to gradually build up the whole picture. Imagine interactive archeology and searching old records to piece together what happened to the tomb of Rameses the second. 2-The story of the documentary is told from several different viewpoints and the user can switch between them as …
{"title":"Interactive documentaries","authors":"Lon Barfield","doi":"10.1145/601798.601817","DOIUrl":"https://doi.org/10.1145/601798.601817","url":null,"abstract":"I was walking through the campus of the university with a colleague. We were following the muddy paths carved out of the grass by the trampling students going from one lecture hall to another and talking about documentaries. 'Well', said my colleague , 'This city has quite a reputation for making documentaries. When radio first started we were in there with audio documentaries. In the early TV years we broke the mold with the first video documentaries. Now that everything is interactive I suppose we ought to start thinking about interactive documentaries ... Whatever they are.' Is there such a thing as an interactive documentary? Let's start from basics. The word 'document' usually refers to a chunk of information printed on a bit of dead tree. I have documents for all sorts of things, but the word also implies a certain official/ factual quality to the information. You have 'travel docu-ments', and 'legal documents' but you don't have 'shopping list documents' or 'gone to lunch, back soon, documents'. Add the 'ary' bit on the end and it all gets very different; a 'documentary' is a presentation of this sort of information. More than that, it is a presentation of information woven into some sort of narrative. It tells a story. Sometimes a documentary will actually say that in the title, 'The story of interface design at Apple'. It is about gathering chunks of information, and giving them a structure in time, giving them a story that unfolds. This brings us back to the old problem of narrative versus interaction. How can we tell a story if it is interactive and the user is in control. This is a question that has engaged the interactive games market for years; how to produce a game that is interactive but that evokes the same emotions as a good story in a film? It is a real challenge. As far as documentaries are concerned there are structures where a story can be told yet remain interactive, consider the following four structures: 1-The story of the documentary is built into the system and the user uncovers parts of that story to gradually build up the whole picture. Imagine interactive archeology and searching old records to piece together what happened to the tomb of Rameses the second. 2-The story of the documentary is told from several different viewpoints and the user can switch between them as …","PeriodicalId":7070,"journal":{"name":"ACM Sigchi Bulletin","volume":"49 1","pages":"14 - 14"},"PeriodicalIF":0.0,"publicationDate":"2003-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"83680478","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Review of: Back to the User","authors":"Daniel M. Brown","doi":"10.1145/601798.601814","DOIUrl":"https://doi.org/10.1145/601798.601814","url":null,"abstract":"","PeriodicalId":7070,"journal":{"name":"ACM Sigchi Bulletin","volume":"526 1","pages":"10 - 10"},"PeriodicalIF":0.0,"publicationDate":"2003-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"77006643","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Session details: Local SIGs","authors":"Richard I. Anderson","doi":"10.1145/3263476","DOIUrl":"https://doi.org/10.1145/3263476","url":null,"abstract":"","PeriodicalId":7070,"journal":{"name":"ACM Sigchi Bulletin","volume":"110 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2003-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"79604771","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
It is a new year and SIGCHI has a new look....well sort of, we're getting there anyway; though it is a well kept secret. Quietly and with little fanfare SIGCHI has been going about to quietly improving our user experience for our members and other stakeholders. We define our stakehold-ers as in addition to our members: their employers, related educational/public institutions, the press, and other organizations and people who have a stake in our commitment to making technology usable for everyone. Improving our user experience is not just improving our web site, not just improving the experience we offer at conferences , nor is it just getting a logo or getting our visual design act together. Rather it is a multidisciplinary effort to present a uniformed stakeholder experience when interacting with SIGCHI. An interaction can be a web site, attending a conference, reading a journal, in essence every touch point where we interact with our stakeholders. We have been putting together a program of good user experience design where all our communications endeavor to express who is SIGCHI. Now by virtue of the fact that this Bulletin does not use our current user experience guidelines is testament to the fact that this process is very much a work in progress. Furthermore, we do not have enormous resources (money nor full time staff) to allow us to do this in one go. Instead we must invest our own volunteer resources and strategically invest what few monetary resources we do have in order to improve the user experience for our stakeholders bit by bit. In this way we can truly say that we are trying to practice what we preach. This " practice what we preach " movement started with some initial agitation from SIGCHI members and subsequently given a necessary push from the EEC (then) under Marilyn Tremain and Wendy Mackay. Now with Kevin Schofield and Marian Williams, this initiative continues; but, its survival is dependant on the dedication of volunteers , of which there is a desperate shortage of (see Kevin Schofield's article in this issue). To give you an idea of what kind of things you can volunteer for I would like to briefly recount just two of the many projects done so far. One of our first efforts was designing a SIGCHI conference booth. For too long we have had to suffice with a simple Banner which did …
{"title":"The SIGCHI user experience","authors":"J. Arnowitz","doi":"10.1145/601798.601800","DOIUrl":"https://doi.org/10.1145/601798.601800","url":null,"abstract":"It is a new year and SIGCHI has a new look....well sort of, we're getting there anyway; though it is a well kept secret. Quietly and with little fanfare SIGCHI has been going about to quietly improving our user experience for our members and other stakeholders. We define our stakehold-ers as in addition to our members: their employers, related educational/public institutions, the press, and other organizations and people who have a stake in our commitment to making technology usable for everyone. Improving our user experience is not just improving our web site, not just improving the experience we offer at conferences , nor is it just getting a logo or getting our visual design act together. Rather it is a multidisciplinary effort to present a uniformed stakeholder experience when interacting with SIGCHI. An interaction can be a web site, attending a conference, reading a journal, in essence every touch point where we interact with our stakeholders. We have been putting together a program of good user experience design where all our communications endeavor to express who is SIGCHI. Now by virtue of the fact that this Bulletin does not use our current user experience guidelines is testament to the fact that this process is very much a work in progress. Furthermore, we do not have enormous resources (money nor full time staff) to allow us to do this in one go. Instead we must invest our own volunteer resources and strategically invest what few monetary resources we do have in order to improve the user experience for our stakeholders bit by bit. In this way we can truly say that we are trying to practice what we preach. This \" practice what we preach \" movement started with some initial agitation from SIGCHI members and subsequently given a necessary push from the EEC (then) under Marilyn Tremain and Wendy Mackay. Now with Kevin Schofield and Marian Williams, this initiative continues; but, its survival is dependant on the dedication of volunteers , of which there is a desperate shortage of (see Kevin Schofield's article in this issue). To give you an idea of what kind of things you can volunteer for I would like to briefly recount just two of the many projects done so far. One of our first efforts was designing a SIGCHI conference booth. For too long we have had to suffice with a simple Banner which did …","PeriodicalId":7070,"journal":{"name":"ACM Sigchi Bulletin","volume":"1 1","pages":"3 - 3"},"PeriodicalIF":0.0,"publicationDate":"2003-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"89376238","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
The Local SIGs column in this issue is dedicated to our National Chapters experiences in joining their efforts and organizing together events that go beyond countries and cover larger regions. It is not just geographic proximity that motivates them, but mainly their shared cultures, challenges and perspectives. In the March/April issue BelCHI (Belgium) and RoCHI (Romania) described their co-organized event Tamodia, and later described its success and the benefits it brought to their local chapters and HCI in their countries. In this issue we have a report describing the goals, experiences and successes of NordiCHI 2002, already in its 2nd edition and also the description and expectations for CLIHC 2003.
{"title":"Local SIGS expand JCI conference offerings","authors":"R. Prates","doi":"10.1145/601798.601804","DOIUrl":"https://doi.org/10.1145/601798.601804","url":null,"abstract":"The Local SIGs column in this issue is dedicated to our National Chapters experiences in joining their efforts and organizing together events that go beyond countries and cover larger regions. It is not just geographic proximity that motivates them, but mainly their shared cultures, challenges and perspectives. In the March/April issue BelCHI (Belgium) and RoCHI (Romania) described their co-organized event Tamodia, and later described its success and the benefits it brought to their local chapters and HCI in their countries. In this issue we have a report describing the goals, experiences and successes of NordiCHI 2002, already in its 2nd edition and also the description and expectations for CLIHC 2003.","PeriodicalId":7070,"journal":{"name":"ACM Sigchi Bulletin","volume":"55 36 1","pages":"5 - ff"},"PeriodicalIF":0.0,"publicationDate":"2003-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"88494554","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
January/February 2003 8 October 2002 saw the addition of two new pieces to the jigsaw puzzle that is web accessibility case law in the US. Unfortunately, one of them does not fit. In the first ruling of its kind, U.S. District Judge Patricia Seitz found that Southwest Airlines did not have to modify its web site to meet the needs of a blind user, Robert Gumson. But only a week later and a few states away, Judge Thomas W. Thrash, Jr. ruled that Atlanta's Metropolitan Atlanta Rapid Transit Authority (MARTA) would have to change its site to provide timetable information to visually impaired users. Needless to say this situation was more than a little confusing to anyone involved in web site design and development.
2003年1月/ 2月2002年10月8日,美国的网页无障碍判例法拼图中又增加了两个新部分。不幸的是,其中一个不合适。美国地区法官帕特里夏·塞茨(Patricia Seitz)在这类案件中首次裁定,西南航空公司不必修改其网站以满足盲人用户罗伯特·古姆森(Robert Gumson)的需求。但仅仅一周后,在几个州之外,法官托马斯·w·斯拉什(Thomas W. Thrash, Jr.)裁定亚特兰大大都会亚特兰大快速交通管理局(MARTA)必须更改其网站,以便为视障用户提供时间表信息。不用说,这种情况对任何参与网站设计和开发的人来说都是有点困惑的。
{"title":"Public accomodation","authors":"W. Hudson","doi":"10.1145/601798.601810","DOIUrl":"https://doi.org/10.1145/601798.601810","url":null,"abstract":"January/February 2003 8 October 2002 saw the addition of two new pieces to the jigsaw puzzle that is web accessibility case law in the US. Unfortunately, one of them does not fit. In the first ruling of its kind, U.S. District Judge Patricia Seitz found that Southwest Airlines did not have to modify its web site to meet the needs of a blind user, Robert Gumson. But only a week later and a few states away, Judge Thomas W. Thrash, Jr. ruled that Atlanta's Metropolitan Atlanta Rapid Transit Authority (MARTA) would have to change its site to provide timetable information to visually impaired users. Needless to say this situation was more than a little confusing to anyone involved in web site design and development.","PeriodicalId":7070,"journal":{"name":"ACM Sigchi Bulletin","volume":"69 1","pages":"8 - 8"},"PeriodicalIF":0.0,"publicationDate":"2003-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"73877086","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}