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ASSETS. Annual ACM Conference on Assistive Technologies最新文献

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Anti-blur feedback for visually impaired users of smartphone cameras 针对智能手机摄像头视障用户的防模糊反馈
Pub Date : 2010-10-25 DOI: 10.1145/1878803.1878847
P. Sanketi, J. Coughlan
A wide range of smartphone applications are emerging that employ image processing and computer vision algorithms to interpret the contents of images acquired by the phone's built-in camera, including applications that read product barcodes and recognize a variety of documents and other objects. However, almost all of these applications are designed for normally sighted users; a major barrier for visually impaired users (who might benefit greatly from such applications) is the difficulty of taking good-quality images. To overcome this barrier, this paper focuses on reducing the incidence of motion blur, caused by camera shake and other movements, which is a common cause of poor-quality, unusable images. We propose a simple technique for detecting camera shake, using the smartphone's built-in accelerometer (i.e. tilt sensor) to alert the user in real-time to any shake, providing feedback that enables him/her to hold the camera more steadily. A preliminary experiment with a blind iPhone user demonstrates the feasibility of the approach.
大量智能手机应用程序正在涌现,它们采用图像处理和计算机视觉算法来解读手机内置摄像头获取的图像内容,包括读取产品条形码和识别各种文件和其他物体的应用程序。然而,几乎所有这些应用程序都是为视力正常的用户设计的;对于视力受损的用户(他们可能从这些应用程序中受益匪浅)来说,一个主要障碍是难以拍摄高质量的图像。为了克服这一障碍,本文着重于减少由相机抖动和其他运动引起的运动模糊的发生率,这是导致图像质量差,不可用的常见原因。我们提出了一种简单的检测相机抖动的技术,使用智能手机内置的加速度计(即倾斜传感器)实时提醒用户任何抖动,提供反馈,使他/她能够更稳定地握住相机。一个盲人iPhone用户的初步实验证明了这种方法的可行性。
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引用次数: 10
The dark side impacts of IT on society 资讯科技对社会的负面影响
Pub Date : 1997-01-01 DOI: 10.1145/2723279.2723294
Bruce Sterling
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引用次数: 0
Chess programs (editor's note): from basement to marketplace 国际象棋程序(编者注):从地下室到市场
Pub Date : 1985-01-01 DOI: 10.1145/320435.320507
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引用次数: 0
Models (fractal and otherwise) for perception and generation of images 用于感知和生成图像的模型(分形或其他)
Pub Date : 1984-01-01 DOI: 10.1145/800171.809632
A. Pentland
Perception is best understood as the interpretation of sensory data in terms of models of how the world is structured and how it behaves; these models are exactly those that are most useful for generation of computer images. By recognizing and exploiting this commonality we have been able to make surprising progress in both fields.
感知最好被理解为根据世界的结构和行为模式对感官数据的解释;这些模型正是对生成计算机图像最有用的模型。通过认识和利用这一共性,我们已经能够在这两个领域取得惊人的进展。
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引用次数: 0
Interactive image understanding 交互式图像理解
Pub Date : 1984-01-01 DOI: 10.1145/800171.809629
A. Hanson
Cooperation between a human expert and an image processing system can give much better results than either the human or computer working alone. The computer must display geometrical information that exploits the perceptual characteristics of the human user, while the human must convey to the computer system ideas that can result in practical computation. We discuss new image understanding systems with human interfaces that support a powerful dialog about image features and characteristics.
人类专家和图像处理系统之间的合作可以比人类或计算机单独工作产生更好的结果。计算机必须显示利用人类用户感知特征的几何信息,而人类必须向计算机系统传达能够导致实际计算的思想。我们讨论了具有人机界面的新的图像理解系统,该系统支持关于图像特征和特征的强大对话。
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引用次数: 0
Caricatures from images 来自图像的漫画
Pub Date : 1984-01-01 DOI: 10.1145/800171.809631
S. Brennan
A caricature is a graphical coding of facial features that seeks, paradoxically, to be more like the face than the face itself. A theory of computation for caricatures of frontal faces has been developed and implemented in computer graphics. The caricature generator starts with a digitized image of a face and distorts a line drawing representation of the face relative to a norm. This transformation emphasizes perceptually significant information, reduces noise, and exploits some of the same mechanisms used in human memory for faces.
讽刺漫画是一种面部特征的图形编码,它寻求的是,矛盾的是,更像脸而不是脸本身。一种计算正面漫画的理论已经发展并在计算机图形学中实现。漫画生成器从面部的数字化图像开始,并扭曲相对于规范的面部线条绘制表示。这种转换强调了感知上的重要信息,减少了噪音,并利用了一些与人类面部记忆相同的机制。
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引用次数: 1
Images as MAPS / MAPS from images 作为MAPS的图像/从图像中映射
Pub Date : 1984-01-01 DOI: 10.1145/800171.809630
D. McKeown
This talk will illustrate how map database access techniques can be used interactively by pointing at imagery that is in camera correspondence with a geodetic coordinate system; map knowledge is used to extract roads, buildings, and other features, and to generate 3D scenes by fusion of information from traditional geographic information systems, semantic oriented spatial databases, and imagery.
本演讲将说明如何通过指向与大地坐标系对应的相机图像来交互式地使用地图数据库访问技术;利用地图知识提取道路、建筑物等特征,融合传统地理信息系统、面向语义的空间数据库和图像信息,生成三维场景。
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引用次数: 1
Personal computers in the corporate environment (Panel) 企业环境中的个人电脑(专题讨论)
Pub Date : 1983-01-01 DOI: 10.1145/800173.809708
Vi Benefits
A microcomputer differs from a mainframe or a minicomputer in size, cost and power. Typically, micros are smaller, cost less and do not have the throughput of a mainframe. However, with today's technological improvements, microcomputers have surpassed the mainframes of yesteryear. Local processing and small data bases have become usual applications.
微型计算机与大型机或小型计算机在尺寸、成本和功率上都不同。通常,微型计算机体积更小,成本更低,并且没有大型机的吞吐量。然而,随着今天技术的进步,微型计算机已经超过了过去的大型机。本地处理和小型数据库已经成为常用的应用。
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引用次数: 0
Proceedings of the ACM 1982 Annual Conference, Dallas, TX, USA, October 25-27, 1982 美国计算机协会1982年年会论文集,达拉斯,德克萨斯州,美国,1982年10月25日至27日
Pub Date : 1982-01-01 DOI: 10.1145/800174
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引用次数: 0
Issues in design data management (Panel Session) 设计数据管理中的问题(小组讨论)
Pub Date : 1982-01-01 DOI: 10.1145/800174.809798
R. Katz
Design data management is an emerging sub-discipline of database systems that is concerned with the management of data quite unlike that found in conventional banking, personnel, or order-entry data- bases. They contain information describing the design of complicated “engineered” objects, such as ships, buildings, mechanical devices, and integrated circuits. These objects are designed by teams of engineers who need concurrent, yet controlled access to the data. Very often the view of an object as seen by one group will be different from that of others (e.g., the plumber's view of a building is very different from the electrician's view). The members of the panel include Mr. Steven Hoffman, Calma Corporation, Mr. Douglas Gilbert, Sperry-Univac, and Dr. Roger Haskin, IBM. After a brief presentation by each panelist describing his experience with design data and his assessment of how it should be managed, the panel will discuss the following questions. Audience participation is invited, of course.
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引用次数: 0
期刊
ASSETS. Annual ACM Conference on Assistive Technologies
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