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How generalization relates to the exploration-exploitation tradeoff 泛化与勘探开发之间的权衡关系如何
Pub Date : 2023-07-19 DOI: 10.3389/fcogn.2023.1132766
Troy M. Houser
It is known that animals foraging in the wild must balance their levels of exploitation and exploration so as to maximize resource consumption. This usually manifests as an area-restricted search strategy, such that animals tend to exploit environmental patches and make long excursions between patches. This optimal foraging strategy, however, relies on an underlying assumption: nearby locations yield similar resources. Here, we offer an explanation as to how animals utilize this assumption, which implicitly involves generalization. We also describe the computational mechanisms hypothesized to incorporate factors of exploitation, exploration, and generalization, thus, providing a more holistic picture of animal search strategies. Moreover, we connect this foraging behavior to cognition in general. As such, we suggest that cognitive processes, particularly those involved in sequential decision-making, reuse the computational principles grafted into neural activity by the evolution of optimal foraging. We speculate as to what neurobiological substrates may be using area-restricted search, as well as how a model of exploitation, exploration, and generalization can inform psychopathology.
众所周知,在野外觅食的动物必须平衡它们的开发和探索水平,以最大限度地消耗资源。这通常表现为区域限制搜索策略,例如动物倾向于利用环境斑块并在斑块之间进行长途旅行。然而,这种最优的觅食策略依赖于一个潜在的假设:附近的位置可以产生类似的资源。在这里,我们提供了一个关于动物如何利用这一假设的解释,这隐含着泛化。我们还描述了假设的计算机制,以结合开发,探索和概括的因素,从而提供了动物搜索策略的更全面的图景。此外,我们将这种觅食行为与一般认知联系起来。因此,我们认为认知过程,特别是那些涉及顺序决策的过程,重用了通过优化觅食进化而嫁接到神经活动中的计算原理。我们推测哪些神经生物学基础可能使用区域限制搜索,以及如何利用,探索和概括的模型可以告知精神病理学。
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引用次数: 0
Aligning top-down and voluntary attention control across individuals 协调个体间自上而下和自愿的注意力控制
Pub Date : 2023-07-07 DOI: 10.3389/fcogn.2023.1203435
B. Gibson, Jamie M. Trost, S. Maxwell
Previous research has suggested that standard manipulations of top-down information in the spatial cueing paradigm do not elicit voluntary attention control across all participants. Instead, this research showed that only about half of the individuals exhibited the expected pattern in which they reported feeling more agency when they performed visual search with the aid of an informative (arrow or onset) cue than when they performed this task with an uninformative cue or without any cue at all. The present study replicated these previous findings under conditions in which the standard manipulation of top-down information was conveyed by a number cue (as opposed to an arrow or onset cue). But more importantly, the present study also found that the proportion of individuals who aligned top-down and voluntary attention control could be increased to approximately 90% by combining the standard manipulation of top-down information with a novel manipulation of volition in a separate condition in which participants were given the opportunity to freely choose (or not) the direction of the spatial cue on each trial. Despite conceding experimental control of cued direction (but not cue validity) to participants in this latter condition, most participants (85%) nevertheless distributed their direction choices equally across the four directions. These findings suggest that providing participants active control of stimulus parameters may be required to elicit a strong sense of agency (and voluntary control) in the laboratory.
先前的研究表明,空间线索范式中自上而下信息的标准操作并不能引起所有参与者的自愿注意控制。相反,这项研究表明,只有大约一半的人表现出预期的模式,即当他们在有信息提示(箭头或开始)的帮助下进行视觉搜索时,他们比在没有信息提示或没有任何提示的情况下进行视觉搜索时感到更有能动性。本研究在数字线索(而不是箭头或起始线索)传达自上而下信息的标准操作的条件下重复了这些先前的发现。但更重要的是,本研究还发现,通过将标准的自上而下信息操作与新颖的意志操作相结合,在每个试验中,参与者都有机会自由选择(或不选择)空间线索的方向,将自上而下和自愿注意控制相结合的个体比例增加到约90%。尽管对后一种情况下的参与者给予了线索方向(而不是线索有效性)的实验控制,但大多数参与者(85%)仍然在四个方向上平等地分配了他们的方向选择。这些发现表明,在实验室中,为参与者提供对刺激参数的主动控制可能需要引起强烈的代理感(和自愿控制)。
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引用次数: 0
On the relationship between rhythm-based temporal expectations and endogenous spatial attention in simple reaction-time tasks 简单反应时间任务中基于节奏的时间期望与内源性空间注意的关系
Pub Date : 2023-06-13 DOI: 10.3389/fcogn.2023.1191595
Pom Charras, A. B. Chica, M. Capizzi
Introduction Recent evidence suggests that the temporal expectations afforded by a regular rhythmic structure operate independently from endogenous spatial attention in simple reaction-time tasks. The most common manipulation followed in previous studies consisted of presenting a target stimulus either “in-time” or “out-of-time” (earlier or later) with a preceding rhythm. However, contrary to the proposal of entrainment models predicting a behavioral advantage for in-time compared to both early and late targets, responses were still faster for late targets, according to the so-called “foreperiod effect”. This finding makes it difficult to fully disentangle the impact of rhythm and the benefits afforded by the passage of time on the relationship between rhythm-based temporal and endogenous spatial attention. Methods To shed more light on this issue, we combined a spatial orienting task with a rhythmic manipulation, in which two placeholders flanking the fixation cross flickered at either a regular or irregular pace. Spatial orienting to the target location was deployed by symbolic color cues that were displayed independently of the rhythm (independent cues) or were integrated with the temporal rhythmic cues (integrated cues). Crucially, for both independent and integrated cues, and for regular and irregular rhythms, the interval between the rhythm and the target (i.e., the foreperiod) was kept fixed in Experiments 1–3 to control for the foreperiod effect, while the effect of foreperiod was explored in Experiment 4. Results Results showed a more beneficial effect of rhythms with independent cues as compared to integrated cues. Additionally, the benefit of rhythms was slightly but significantly larger at valid, compared to invalid, spatial locations, regardless of the foreperiod. Discussion Our results extend previous studies by showing that interactive effects of rhythms and endogenous spatial attention may emerge in low-demanding detection tasks.
最近的证据表明,在简单的反应时间任务中,由规则节奏结构提供的时间期望独立于内源性空间注意运作。在之前的研究中,最常见的操作包括以之前的节奏“及时”或“超时”(提前或晚)呈现目标刺激。然而,根据所谓的“前期效应”,与预测及时目标比早目标和晚目标具有行为优势的卷入模型相反,对晚目标的反应仍然更快。这一发现使得我们很难完全理清节奏的影响以及时间流逝对基于节奏的时间注意力和内源性空间注意力之间关系的好处。为了进一步阐明这一问题,我们将空间定向任务与节奏操作相结合,其中两个占位符在注视交叉的两侧以规则或不规则的速度闪烁。对目标位置的空间定向是通过独立于节奏的符号颜色线索(独立线索)或与时间节奏线索(整合线索)相结合来实现的。至关重要的是,实验1-3对独立线索和综合线索、规则节奏和不规则节奏保持固定的节奏与目标之间的间隔(即前周期),以控制前周期效应,而实验4则探讨前周期效应。结果独立线索的节奏效果优于综合线索。此外,与无效的空间位置相比,无论前期如何,在有效的空间位置,节奏的好处略大,但明显更大。我们的研究结果扩展了先前的研究,表明节奏和内源性空间注意的交互效应可能出现在低要求的检测任务中。
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引用次数: 0
Is the reversed congruency effect unique to the eye-gaze? Investigating the effects of finger pointing, eye-gaze and arrows stimuli on spatial interference 反向一致性效应是眼睛注视所特有的吗?研究手指指向、眼睛注视和箭头刺激对空间干扰的影响
Pub Date : 2023-05-25 DOI: 10.3389/fcogn.2023.1135435
Sofia Bonventre, Andrea Marotta
Introduction Spatial interference tasks have been recently used to investigate the supposed uniqueness of gaze processing and attention. For instance, it has been observed that gaze stimuli elicited faster responses when their direction was incongruent with their position (“reversed spatial congruency effect”, RCE), whereas arrows produced faster reaction times (RT) when it was congruent (“standard spatial congruency effect”, SCE). In the present study, we tested whether the RCE is unique to eye-gaze stimuli or can be observed in response to other important social stimuli such as pointing fingers. Method To this aim, congruency effects elicited by eye gaze, arrows, and pointing fingers were compared in a spatial interference task. Results The RCE was only observed in response to eye-gaze stimuli while pointing fingers and arrows elicited the SCE. Discussion This suggests that the RCE reversed congruency effect is specific to gaze stimuli and cannot be generalized to finger-pointing stimuli.
空间干扰任务最近被用来研究注视加工和注意的所谓独特性。例如,当凝视刺激的方向与位置不一致时(“反向空间一致性效应”,RCE),凝视刺激的反应速度更快;而当凝视刺激的方向与位置一致时(“标准空间一致性效应”,SCE),箭头刺激的反应速度更快。在目前的研究中,我们测试了RCE是眼睛注视刺激所特有的,还是可以在其他重要的社会刺激(如指指点点)的反应中观察到。方法在空间干扰任务中,比较凝视、箭头和手指引起的一致性效应。结果在凝视刺激下仅观察到RCE,而手指和箭头可引起SCE。这表明RCE反向一致性效应是凝视刺激所特有的,不能推广到手指刺激。
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引用次数: 1
Competition between audiovisual correspondences aids understanding of interactions between auditory and visual perception 视听通信之间的竞争有助于理解听觉和视觉感知之间的相互作用
Pub Date : 2023-05-18 DOI: 10.3389/fcogn.2023.1170422
Laura M. Getz
An audiovisual correspondence (AVC) refers to an observer's seemingly arbitrary yet consistent matching of sensory features across the two modalities; for example, between auditory pitch height and visual height or visual size. Research on AVCs frequently uses a speeded classification procedure in which participants are asked to rapidly classify the pitch of a sound accompanied either by a congruent or an incongruent visual object (e.g., high pitches are congruent with higher/smaller visual objects and incongruent with lower/larger visual objects). To investigate the strength of these pitch AVCs (height, size, spatial frequency, brightness, sharpness), trials where the height AVC competed with each other AVC in terms of pitch congruency were created. For example, when classifying pitch height, participants were presented with trials where both visual height and size were congruent or incongruent with pitch; additionally, there were trials where height was congruent but size was incongruent (i.e., high pitch matched with large object at high height) and trials where size was congruent but height was incongruent (i.e., high pitch matched with small object at low height). Based on previous work, congruency between pitch and height was expected to be more important than congruency between pitch and spatial frequency, brightness, sharpness, or size. As predicted, in all four studies, RTs when only height was congruent were just as fast as when both dimensions were congruent. In contrast, RTs when only spatial frequency, brightness, sharpness, or size was congruent (and height was incongruent) were just as slow as when both dimensions were incongruent. These results reinforce the superiority of the pitch-height AVC and can be interpreted based on the metaphor used for pitch in English, showing the importance of semantic/linguistic effects to understanding AVCs.
视听对应(AVC)是指观察者对两种模式的感觉特征的看似任意但一致的匹配;例如,在听觉高度和视觉高度或视觉大小之间。对avc的研究经常使用一种快速分类程序,在该程序中,参与者被要求快速分类伴随着一致或不一致视觉对象的声音的音高(例如,高音与较高/较小的视觉对象一致,而与较低/较大的视觉对象不一致)。为了研究这些音高AVC的强度(高度、大小、空间频率、亮度、清晰度),我们创建了在音高一致性方面与其他AVC竞争的实验。例如,当对音高进行分类时,参与者会看到视觉高度和尺寸与音高一致或不一致的试验;此外,还有高度一致但尺寸不一致的试验(即,高音调与高高度的大物体相匹配)和尺寸一致但高度不一致的试验(即,高音调与低高度的小物体相匹配)。根据以前的工作,预计音高和高度之间的一致性比音高和空间频率、亮度、清晰度或大小之间的一致性更重要。正如预测的那样,在所有四项研究中,只有身高相等的RTs和两个维度相等的RTs一样快。相比之下,只有空间频率、亮度、清晰度或大小一致(而高度不一致)时的RTs与两个维度不一致时的RTs一样慢。这些结果强化了音高AVC的优势,并且可以基于英语中音高的隐喻来解释,显示了语义/语言效应对理解AVC的重要性。
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引用次数: 0
Attentional development can help us understand the inattentional blindness effect in visual search 注意发展可以帮助我们理解视觉搜索中的不注意盲视效应
Pub Date : 2023-05-15 DOI: 10.3389/fcogn.2023.1134505
Beatriz Gil-Gómez de Liaño, Chiara Castelletti, E. Pérez-Hernández, María Quirós-Godoy, J. Wolfe
Introduction Inattentional Blindness (IB) is the failure to notice an unexpected, usually salient stimulus while immersed in a different, often demanding attentional task. More than just a laboratory curiosity, IB is an important phenomenon to understand because it may be related to real-world errors such as missed “incidental findings” in medical image or security searches. Interest in individual differences in susceptibility to IB has produced a number of studies showing inconclusive results. Methods Here, we tested IB in a sample of 277 participants, 4-25 years old performing a visual search task. On two critical trials, an unexpected letter and an unexpected word were presented among photorealistic objects. Results There was a clear age effect with younger individuals showing higher IB levels. IB correlated with attentional control in visual search and with Continuous Performance Test-CPT for d-prime, response times and attentional shifting measures. These effects disappeared if age was controlled. There were no general effects of intelligence (IQ; RIST) or gender. Younger observers showed a negative correlation of IB for the word with the verbal components of the RIST IQ-proxy (no effect for the letter). Discussion These results support a relationship between IB and cognitive-developmental changes, showing that maturation of attention and executive processes can help us understand the intriguing phenomenon of (sometimes) missing what is in front of our eyes.
不注意盲视(Inattentional Blindness,简称IB)是指当人们沉浸在一个不同的、通常要求很高的注意力任务中时,未能注意到一个意想不到的、通常是显著的刺激。IB不仅仅是一种实验室的好奇心,也是一种需要理解的重要现象,因为它可能与现实世界的错误有关,例如医学图像或安全搜索中遗漏的“偶然发现”。对IB易感性的个体差异的兴趣产生了许多研究,但结果不确定。在这里,我们对277名4-25岁的参与者进行了视觉搜索任务的IB测试。在两个关键试验中,一个意想不到的字母和一个意想不到的单词出现在逼真的物体中。结果:年龄效应明显,越年轻的人IB水平越高。IB与视觉搜索中的注意控制相关,与d-prime、反应时间和注意转移测量的连续表现测试(cpt)相关。如果年龄得到控制,这些影响就会消失。没有对智力(IQ;ist)或性别。年轻的观察者显示,单词的IB与RIST智商代理的言语成分呈负相关(对字母没有影响)。这些结果支持IB与认知发展变化之间的关系,表明注意力和执行过程的成熟可以帮助我们理解(有时)错过眼前事物的有趣现象。
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引用次数: 0
Visual search and the inhibitions of return 视觉搜索和对返回的抑制
Pub Date : 2023-05-12 DOI: 10.3389/fcogn.2023.1146511
R. Klein, R. S. Redden, Matthew D. Hilchey
In the early 1980's independent research streams were launched by two of the 20th century's leading attention researchers. Anne Treisman's research program is best-known for distinguishing empirically between serial and pop-out search and for proposing feature integration theory and the idea of an attentional operator, that sequentially inspects items or groups of items when search is difficult. Among his many contributions to psychological science, Michael Posner is well-known for pioneering simple model tasks that made the allocation of visual attention in space amenable to scientific inquiry. When one version of the Posner cuing paradigm was used to explore visuospatial orienting it was serendipitously discovered that an “inhibitory” effect occurred in the aftermath of events that captured visuospatial attention involuntarily. This “inhibitory” phenomenon became known as Inhibition of Return (IOR), and, as implied by its name, the underlying mechanisms were thought to bias attention away from previously explored places. These two research programs were linked in 1988 when Raymond Klein exploited the distinction between pop-out and serial search to test and verify Posner's proposal that this inhibition might be a novelty seeking mechanism that could improve search efficiency. Subsequent research has identified at least two different inhibitory mechanisms that bias attention toward novelty. We present evidence using several diagnostics (central vs. peripheral targets, joint consideration of speed and accuracy, and the locus of slack logic embedded in the psychological refractory period effect) to illustrate the dual natures of IOR. The input form operates on a salience map that influences what will capture our attention, while the output form operates on a priority map that influences what behaviors (including orienting) are likely to be executed. The input form is generated when the reflexive oculomotor system is suppressed while the output form is generated when this system is not suppressed. We believe that both forms of IOR can serve the novelty seeking (and search facilitating) function proposed by Posner and others. Yet, many questions remain unanswered. Some of the many remaining puzzles will be described and we hope that our review will stimulate research to solve them.
在20世纪80年代早期,两位20世纪领先的注意力研究者发起了独立的研究流。Anne Treisman的研究项目以经验区分连续搜索和弹出搜索以及提出特征整合理论和注意算子的想法而闻名,注意算子在搜索困难时依次检查项目或项目组。在他对心理科学的众多贡献中,迈克尔·波斯纳(Michael Posner)以开创简单的模型任务而闻名,该任务使视觉注意力在空间中的分配能够适应科学探究。当波斯纳线索范式的一个版本被用于探索视觉空间定向时,人们偶然发现,在无意识地捕获视觉空间注意力的事件发生后,会产生“抑制”效应。这种“抑制”现象被称为“返回抑制”(IOR),正如其名称所暗示的那样,潜在的机制被认为是将注意力从先前探索过的地方转移开。这两个研究项目在1988年被联系在一起,当时Raymond Klein利用弹出式搜索和连续搜索之间的区别来验证Posner的建议,即这种抑制可能是一种可以提高搜索效率的新颖性寻求机制。随后的研究已经确定了至少两种不同的抑制机制,使注意力偏向于新奇事物。我们使用几种诊断方法(中枢与外周目标,速度和准确性的联合考虑,以及嵌入心理不应期效应的松弛逻辑轨迹)提供证据来说明IOR的双重性质。输入表单在显著性地图上运行,影响什么会引起我们的注意,而输出表单在优先级地图上运行,影响可能执行的行为(包括定向)。输入形式是在反身动眼肌系统被抑制时产生的,而输出形式是在反身动眼肌系统不被抑制时产生的。我们相信这两种形式的IOR都可以服务于Posner等人提出的新颖性寻求(和搜索促进)功能。然而,许多问题仍未得到解答。我们将对其中的一些谜题进行描述,并希望我们的评论能够刺激研究以解决这些谜题。
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引用次数: 0
Influences of inattention on perceived self-efficacy, stress, and depression 注意力不集中对自我效能感、压力和抑郁的影响
Pub Date : 2023-04-25 DOI: 10.3389/fcogn.2023.1125197
Jonathan S. A. Carriere, Andrea L. Nelson, J. Cheyne, D. Smilek
Introduction Going through life mindlessly appears to produce feelings of boredom and depression, suggesting that cognitive deficits can lead both directly and indirectly to emotional problems. Under this hypothesis, there are numerous possible routes from attention to affective issues, including through the sense of self-efficacy – a judgement about our ability to successfully achieve goals – and the experience of psychological stress. The present study assessed potential pathways from everyday inattentiveness, through the presumed intermediate experiences of diminished self-efficacy and psychological stress, to the experience of depressive affect. Method In two studies we collected questionnaire responses from large groups of participants (N = 188, Study 1; N = 399, Study 2), assessing individual differences in trait inattention, attention-related errors, self-efficacy, stress, and depression. Results Via path analyses we tested several predictions: 1) the frequency of attention lapses predicts depressive affect; 2) attention-related errors mediate effects of inattention in predicting both self-efficacy and stress; 3) self-efficacy and stress directly influence depressive affect. The results indicate the proposed Attention-to-Affect models provide good fit overall. They also indicate a reversal of the causal flow, while consistent with traditional views, does not adequately fit the data. Discussion That the Attention-to-Affect models provide good fit for the data is consistent with the view that everyday inattention contributes to the emotional distress that creates depression. While this view is contrary to the typical conception of attention problems as consequences of depression, it is consistent with our own previous findings. Accordingly, our results continue to suggest it is important for future research to further validate this pathway and to consider directly remedying attentional issues as a potentially important part of depression treatment strategies.
无意识地度过一生似乎会产生无聊和沮丧的感觉,这表明认知缺陷会直接或间接地导致情绪问题。在这个假设下,从注意力到情感问题有很多可能的途径,包括自我效能感——对我们成功实现目标的能力的判断——和心理压力的体验。目前的研究评估了日常注意力不集中的潜在途径,通过假定的自我效能降低和心理压力的中间体验,到抑郁情绪的体验。方法在两项研究中,我们收集了大量参与者的问卷回答(N = 188,研究1;N = 399,研究2),评估特质性注意力不集中、注意相关错误、自我效能、压力和抑郁的个体差异。结果通过通径分析,我们验证了以下几种预测:1)注意缺失频率预测抑郁情绪;2)注意相关错误在自我效能感和压力预测中的中介作用;3)自我效能感和压力直接影响抑郁情绪。结果表明,所提出的注意力影响模型总体上具有良好的拟合性。它们还表明,因果流的反转,虽然与传统观点一致,但并不充分符合数据。注意-影响模型为数据提供了很好的拟合,这与日常注意力不集中导致情绪困扰从而产生抑郁症的观点是一致的。虽然这一观点与注意力问题是抑郁症后果的典型概念相反,但它与我们之前的发现是一致的。因此,我们的研究结果继续表明,未来的研究进一步验证这一途径,并考虑将直接纠正注意力问题作为抑郁症治疗策略的潜在重要组成部分是很重要的。
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引用次数: 0
Validation of a pictionary-based communication tool for assessing physiological needs and motivational states: the PAIN set 评估生理需求和动机状态的基于图像的交流工具的验证:疼痛集
Pub Date : 2023-04-20 DOI: 10.3389/fcogn.2023.1112877
A. Proverbio, F. Pischedda
This Pictionary is suitable for communicating with individual unable to interact (locked-in syndrome, LIS) through the development of Brain Computer Interface (BCI) systems. It includes 60 validated, easy-to-understand illustrated plates depicting adults in various situations affecting their physiological or psychological state. The drawings are in color and represent persons of both sexes and various ethnicities. Twenty participants were interviewed to appropriately design the Pictionary. An additional group of 50 healthy adults (25 women and 25 men) aging 18–33 years was recruited to validate the pictogram corpus. Their schooling levels ranged from middle school to master's degrees. Participants were presented with five runs of randomly mixed pictograms illustrating 12 different motivational states, including primary and secondary needs, affective states, and somatosensory sensations (with five variants for each category). They had to precisely identify the motivational category illustrated (e.g., “Feeling pain” or “Being hungry”) while also providing information about its clarity and unambiguity on a Likert scale. Statistical analyses provided evidence of the strong communicative effectiveness of the illustrations (rated on average 2.7, on a 0 to 3 scale), with an accuracy of 98.4%. The PAIN set could be a valuable communication tool for individuals with LIS, as well as any clinical population lacking verbal communication skills. Its main purpose is to generate electrophysiological markers of internal mental states to be automatically classified by BCI systems.
通过开发脑机接口(BCI)系统,本图片词典适合与无法互动的个体(闭锁综合征,LIS)进行交流。它包括60个经过验证的,易于理解的插图,描绘了成年人在各种情况下影响他们的生理或心理状态。这些图画是彩色的,代表了男女和不同种族的人。20名参与者接受了采访,以适当地设计图片词典。另外一组50名年龄在18-33岁的健康成年人(25名女性和25名男性)被招募来验证象形文字语料库。他们的学历从中学到硕士不等。研究人员向参与者展示了五组随机混合的象形图,这些象形图说明了12种不同的动机状态,包括初级和次级需求、情感状态和体感感觉(每种类型有五种变体)。他们必须准确地识别所说明的动机类别(例如,“感到疼痛”或“感到饥饿”),同时在李克特量表上提供有关其清晰度和不模糊性的信息。统计分析提供的证据表明,插图具有很强的交际效果(平均评分为2.7分,评分范围为0到3分),准确率为98.4%。对于LIS患者以及缺乏语言沟通技能的临床人群来说,PAIN组可能是一个有价值的沟通工具。其主要目的是产生内部心理状态的电生理标记,由脑机接口系统自动分类。
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引用次数: 0
Temporal attention 时间的关注
Pub Date : 2023-04-17 DOI: 10.3389/fcogn.2023.1168320
Verena C. Seibold, Janina Balke, B. Rolke
Attention, that is, the ability to focus processing resources on a specific part of sensory input, is often thought of as being mainly allocated in space, toward specific objects or modalities. However, attention can also be allocated within time. Temporal attention can be induced implicitly, that is, through learning of temporal regularities between at least two events, or explicitly, by the active instruction to attend to a specific time point. Moreover, temporal attention can be induced via external rhythmic stimulation. Many studies throughout the last 120 years have shown that, irrespective of the way temporal attention is induced, it facilitates processing of upcoming events. Based on early findings measuring reaction time, researchers initially assumed that temporal attention primarily accelerates motor processing. Within the last 20 years, however, more and more evidence has emerged supporting the view that temporal attention facilitates perceptual processing. Moreover, temporal attention may even interact with other attentional domains such as spatial attention or feature-based attention. In the present article, we summarize classical as well as current findings and theoretical accounts on how temporal attention affects perceptual processing. Furthermore, we sketch current challenges and open questions in research on temporal attention.
注意力,即将处理资源集中在感官输入的特定部分的能力,通常被认为主要是在空间中分配给特定的物体或模态。然而,注意力也可以在时间内分配。时间注意可以隐式诱导,即通过学习至少两个事件之间的时间规律,或显式诱导,通过主动指示注意特定的时间点。此外,时间注意可以通过外部有节奏的刺激诱导。过去120年来的许多研究表明,无论时间注意力是如何被诱导的,它都有助于对即将发生的事件的处理。基于测量反应时间的早期发现,研究人员最初假设时间注意力主要加速运动处理。然而,在过去的20年里,越来越多的证据支持时间注意力促进知觉加工的观点。此外,时间注意甚至可能与其他注意域相互作用,如空间注意或基于特征的注意。在本文中,我们总结了关于时间注意如何影响知觉加工的经典以及当前的发现和理论解释。此外,我们概述了当前的挑战和开放的问题,在研究的时间注意。
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引用次数: 1
期刊
Frontiers in Cognition
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