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A Standard on Accessibility of the Immobable Cultural Heritage. 不可移动文化遗产无障碍标准。
Pub Date : 2024-11-18 DOI: 10.3233/SHTI241027
Nieves Peinado Margalef
<p><p>Architecture has always aimed to improve the quality of life for people by enhancing their interaction with the built environment. This applies not only to domestic settings but also to significant structures that represent our cultural heritage. However, the interaction between accessibility and cultural heritage may seem complex and challenging, even impossible at times. Cultural heritage is an essential part of our collective history and cultural identity. It is crucial to ensure that everyone can fully participate and enjoy it, especially when cultural heritage is integrated into people's daily lives, according to the United Nations Convention on the Rights of Persons with Disabilities. Moreover, improving the accessibility of cultural heritage objects enhances society's appreciation of immovable cultural heritage, emphasizing its significance and visibility. This conforms to the strategic objectives of the World Heritage Convention. This paper discusses the international standard known as ISO 5727 which aims to improve the accessibility of immovable cultural heritage in accordance with a Universal Design approach (UD). ISO 5727, currently under development within the framework of the International Organization for Standardization (ISO), is based on the Spanish standard, the UNE 41531 IN, published in 2018. The purpose of the standard is to provide general and technical criteria and a methodology for interventions in immovable cultural heritage to facilitate its use and enjoyment for all people. The standard should be considered in both restoration and rehabilitation projects, as well as in specific accessibility interventions. However, it should be noted that the standard does not cover accessibility measures related to management, like services, and maintenance. Nonetheless, it has been considered that these may be necessary complements or alternatives to the first. To carry out interventions effectively, it is advisable to adhere to a systematic approach towards the process and documentation involved. Firstly, accessibility objectives should be established. Then strategies to improve accessibility should be identified to focus on the purpose of the intervention. An analysis based on the current state of the cultural object, including its heritage values and accessibility conditions, would serve as a basis for establishing proposals for action. Once the options have been assessed jointly and comparatively, with the validation of all stakeholders- including users regardless of their abilities, age, or background- the proposals that can form part of an intervention plan can be decided on. The intervention plan will establish a set of measures that will configure the accessibility chain to meet the objectives of the intervention. ISO 5727 is conceived as a useful tool to enhance the conservation of immovable cultural heritage and to balance the achievement of specific social goals with the preservation of cultural values. This project is
建筑一直致力于通过加强人们与建筑环境的互动来提高人们的生活质量。这不仅适用于家庭环境,也适用于代表我们文化遗产的重要建筑。然而,无障碍环境与文化遗产之间的互动看似复杂而具有挑战性,有时甚至是不可能的。文化遗产是我们集体历史和文化身份的重要组成部分。根据联合国《残疾人权利公约》,确保每个人都能充分参与和享受文化遗产至关重要,尤其是当文化遗产融入人们的日常生活时。此外,改善文化遗产的无障碍环境可以提高社会对不可移动文化遗产的鉴赏力,强调其重要性和可见性。这符合《世界遗产公约》的战略目标。本文讨论的国际标准是 ISO 5727,其目的是根据通用设计方法(UD)改善不可移动 文化遗产的无障碍环境。ISO 5727 目前正在国际标准化组织(ISO)的框架内制定,其基础是 2018 年发布的西班牙标准 UNE 41531 IN。该标准的目的是为干预不可移动文化遗产提供一般性技术标准和方法,以促进所有人对其的使用和欣赏。无论是在修复和复原项目中,还是在具体的无障碍干预措施中,都应考虑该标准。不过,应当指出的是,该标准并不包括与管理(如服务和维护)有关的无障碍措施。尽管如此,我们认为这些措施可能是对前者的必要补充或替代。为了有效地实施干预措施,建议对相关过程和文件采取系统的方法。首先,应确定无障碍目标。然后,应确定改善无障碍环境的战略,重点关注干预措施的目的。根据文物的现状,包括其遗产价值和无障碍条件进行分析,可作为制定行动建议的基础。一旦在所有利益相关者(包括使用者,无论其能力、年龄或背景如何)的认可下,对备选方案进行了共同和比较评估,就可以决定构成干预计划一部分的建议。干预计划将制定一系列措施,对无障碍链进行配置,以实现干预目标。ISO 5727 被认为是一种有用的工具,可以加强对不可移动文化遗产的保护,并在实现 特定社会目标和保护文化价值之间取得平衡。制定本项目的信念是,无障碍环境可以改善和扩大文化遗产的文化和功能潜力。
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引用次数: 0
Accessibility Influencers: A Netnographic Qualitative Study. 无障碍影响因素:网络定性研究
Pub Date : 2024-11-18 DOI: 10.3233/SHTI241037
A Mohamed, M Rangraz, J Gulliksen

Accessibility influencers play a pivotal role in the broader accessibility movement, leveraging social media to raise awareness and shape public opinion. This study explores the distinct goals, communication styles, and approaches these influential figures employ to make complex legislative content more accessible and engaging. Utilizing netnography for data collection and conducting thematic analysis of interviews, this research highlights the crucial role of accessibility influencers in disseminating knowledge, advocating for universal design, and enhancing digital accessibility. The findings emphasize the importance of integrating accessibility principles into educational curricula, ensuring the development of a workforce capable of creating inclusive environments. Moreover, the study underscores the need for continuous professional development and systemic inclusion of accessibility training across all educational levels.

无障碍影响者在更广泛的无障碍运动中发挥着举足轻重的作用,他们利用社交媒体来提高人们的意识和塑造公众舆论。本研究探讨了这些有影响力的人物为使复杂的立法内容更无障碍、更吸引人而采用的独特目标、沟通方式和方法。本研究利用网络技术收集数据并对访谈进行主题分析,强调了无障碍影响者在传播知识、倡导通用设计和提高数字无障碍方面的关键作用。研究结果强调了将无障碍原则纳入教育课程的重要性,从而确保培养出一支能够创造包容性环境的人才队伍。此外,研究还强调了持续的专业发展和系统性地将无障碍培训纳入各级教育的必要性。
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引用次数: 0
Empowering a Universal Design Course for the Built Environment: Exploring Learning Experiences Through an Interdisciplinary, Multicultural and Civic Approach. 增强建筑环境通用设计课程的能力:通过跨学科、多元文化和公民方法探索学习经验。
Pub Date : 2024-11-18 DOI: 10.3233/SHTI241002
Elke Ielegems, Annemie Spooren, Eva Delooz, Jan Vanrie

Promoting inclusion and diversity is essential for creating an inclusive built environment. Next to building knowledge and understanding on the topic, it is also crucial to foster inclusive attitudes and awareness for both personal and professional growth. In developing a new architectural course 'Designing with People', our goal was to elevate knowledge and understanding of an inclusive built environment as well as to create more awareness on inclusion and diversity, guided by the Universal Design paradigm. To achieve this, the authors established a civic approach and facilitated interdisciplinary, intercultural collaborations to create a symbiotic learning environment among international students Interior Architecture and Architecture, students Occupational Therapy, clients and user/experts. This paper explores the strategy for advancing universal design through collaboration and examines if and how a network of stakeholders can mutually benefit from shared learning experiences. To understand stakeholders' perspectives, the study utilizes reflection reports, surveys with open-ended questions, and self-assessment questionnaires. Results point to notable positive learning experiences in knowledge-sharing, way of working and thinking, a more nuanced view on people with disabilities and the synergistic combination of diverse perspectives, indicating that 1 + 1 = 3. While enhanced awareness among students on diversity and disability topics was less noticeable throughout the course, the intensive collaboration with international students from diverse geographical and cultural backgrounds seemed to increase awareness of other cultures and identities. The outcomes suggest that promoting mutual learning experiences among students from diverse disciplines together with other stakeholders, can not only enhance educational settings but also holds the potential to inform and improve universal design practices in various professional contexts. This opens up opportunities to significantly enrich the discourse on inclusion and universal design.

促进包容性和多样性对于创造包容性的建筑环境至关重要。除了建立对这一主题的认识和理解之外,培养包容的态度和意识对于个人和职业发展也至关重要。在开发一门新的建筑课程 "以人为本的设计 "时,我们的目标是在通用设计范例的指导下,提升对包容性建筑环境的认识和理解,并提高对包容性和多样性的认识。为实现这一目标,作者建立了一种公民方法,并促进跨学科、跨文化合作,在室内建筑学和建筑学专业的留学生、职业治疗专业的学生、客户和用户/专家之间创造一种共生的学习环境。本文探讨了通过合作推进通用设计的策略,并研究了利益相关者网络是否以及如何从共享学习经验中相互受益。为了解利益相关者的观点,本研究采用了反思报告、开放式问题调查和自我评估问卷。结果表明,在知识共享、工作方式和思维方式、对残疾人更细致入微的看法以及不同视角的协同组合等方面,都有显著的积极学习经验,表明 1+1=3 的效果。虽然在整个课程中,学生对多样性和残疾主题的认识并没有明显提高,但与来自不同地域和文化背景的国际学生的深入合作似乎提高了对其他文化和身份的认识。这些结果表明,促进来自不同学科的学生与其他利益相关者之间的相互学习体验,不仅可以改善教育环境,而且还有可能为各种专业背景下的通用设计实践提供信息并加以改进。这为极大地丰富有关全纳和通用设计的讨论提供了机会。
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引用次数: 0
Should Student Coursework Be Universally Designed? Universal Design Requirements May Prevent Academic Cheating. 学生课业是否应该通用设计?通用设计要求可防止学术作弊。
Pub Date : 2024-11-18 DOI: 10.3233/SHTI240998
Frode Eika Sandnes, Morten Tollefsen, Jo Herstad, Kjetil A Knarlag

This study explores the proposition of requiring students to hand in universally designed coursework and the transferrable benefits of accessibility audits. Coursework that adheres to universal design (UD) principles will be more accessible to fellow students and teachers. In this study we investigate if the universal design perspective can have positive side effects as a vessel for plagiarism detection. An experiment confirmed that an accessibility checking tool indeed can help flag some cheating attempts that go undetected by the plagiarism detection tool, but not all. Universal designed coursework requirements may prevent students from exploiting several of these cheating techniques. Through the process of preparing universally designed assignments, students will gain practice, knowledge, increased competence, and awareness of UD.

本研究探讨了要求学生提交通用设计课程作业的主张,以及无障碍审核的可转移性益处。符合通用设计(UD)原则的课业对学生和教师来说更无障碍。在这项研究中,我们调查了通用设计观点作为剽窃检测工具是否会产生积极的副作用。实验证实,无障碍检查工具确实可以帮助发现一些未被抄袭检测工具发现的作弊企图,但并非所有作弊企图都能被发现。普遍设计的课业要求可以防止学生利用这些作弊手段。通过准备通用设计作业的过程,学生将获得实践、知识、能力的提高以及对通用设计的认识。
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引用次数: 0
Empowering the Visually Impaired: Advancing Digital Skills in Mobile ICT as Motivator and Enabler. 增强视障人士的能力:提高移动信息和通信技术中的数字技能,将其作为动力和促进因素。
Pub Date : 2024-11-18 DOI: 10.3233/SHTI241039
Joschua Thomas Simon-Liedtke, Kristin Skeide Fuglerud, Eva Elida Skråmestø

Mobile ICT, such as smartphones and tablets, has become integral for everyday tasks like finance, communication, and entertainment. While these technologies offer significant opportunities for integration and combating loneliness, visually impaired individuals still face challenges. These include practical barriers due to poor universal design, motivational hurdles, and inadequate lifelong education. In this paper, we aim to identify both the motivational and educational facilitators, as well as the technical and societal inhibitors, to digital skill development in mobile ICT among visually impaired individuals. Our approach involved participating as silent observers in an IT course for visually impaired users. Our study underscores that visually impaired individuals value mobile ICT for enhancing their daily lives. We identify opportunities, including key motivations to learn about ICT, and compile a list of useful apps and devices for visually impaired people. Simultaneously, we identify challenges related to technical and universal design, competence and societal issues, motivation, and attitudes, as well as security, privacy, and fraud concerns.

智能手机和平板电脑等移动信息和通信技术已成为金融、通信和娱乐等日常工作不可或缺的一部分。虽然这些技术为视力障碍人士提供了融入社会和消除孤独的重要机会,但他们仍然面临着各种挑战。这些挑战包括因通用设计不佳而造成的实际障碍、动机障碍以及终身教育不足。在本文中,我们旨在确定视障人士在移动 ICT 数字技能发展方面的动力和教育促进因素,以及技术和社会抑制因素。我们的研究方法是以沉默观察者的身份参与为视障用户开设的信息技术课程。我们的研究强调,视障人士重视移动 ICT 以改善他们的日常生活。我们发现了机遇,包括学习 ICT 的主要动机,并为视障人士编制了一份有用的应用程序和设备清单。同时,我们也发现了与技术和通用设计、能力和社会问题、动机和态度以及安全、隐私和欺诈问题相关的挑战。
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引用次数: 0
Navigating Inclusivity: Exploring Accessibility in Oslo's Public Transport Mobile App. 包容性导航:探索奥斯陆公共交通移动应用程序中的无障碍环境。
Pub Date : 2024-11-18 DOI: 10.3233/SHTI241023
Bineeth Kuriakose, Frode Eika Sandnes

This study investigates the accessibility of the Ruter mobile app, a major digital platform provided by the public transport authority for Oslo and Akershus counties in Norway. By employing a combination of case study analysis, accessibility audits, and user experience testing, the research evaluates the app's compliance with WCAG and its overall usability for individuals with disabilities. Despite the inclusion of several accessibility features, the findings reveal significant areas for improvement, particularly in contrast handling, form field support, and logical sequencing. Feedback from a group of six participants highlights the necessity for continuous enhancement of the app design to ensure it is user-friendly and accessible. This research emphasizes the importance of universal design principles and suggests that with targeted enhancements, Ruter AS can significantly improve the inclusivity and accessibility of its digital platforms.

本研究调查了 Ruter 移动应用程序的无障碍性,这是挪威奥斯陆和阿克苏斯郡公共交通管理局提供的一个重要数字平台。通过结合案例研究分析、无障碍审核和用户体验测试,本研究评估了该应用程序是否符合 WCAG 及其对残障人士的整体可用性。尽管该应用程序包含多项无障碍功能,但研究结果表明其仍有许多需要改进的地方,尤其是在对比度处理、表单字段支持和逻辑排序方面。由六名参与者组成的反馈小组强调了持续改进应用程序设计的必要性,以确保其用户友好性和无障碍性。这项研究强调了通用设计原则的重要性,并表明通过有针对性的改进,Ruter AS 可以显著提高其数字平台的包容性和无障碍性。
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引用次数: 0
Universal Design in University Environments. Are the New Buildings More Inclusive? A Tool for Equal Design Assessment. 大学环境中的通用设计。新建筑更具包容性吗?平等设计评估工具
Pub Date : 2024-11-18 DOI: 10.3233/SHTI241006
Erica Isa Mosca, Giulia Bianca Crotti, Stefano Capolongo, Maddalena Buffoli

This study explores the application of Universal Design (UD) principles to university environments, aiming to improve the experiences of students and staff by fostering inclusivity in educational and social spaces. The research began with a literature review and employed the 'Design for All A.U.D.I.T.' tool, developed by Politecnico di Milano. This tool was adapted to evaluate six buildings across two universities in Milan:Politecnico di Milano and Statale University. The buildings ranged from the most recent to medium-aged and the oldest on each campus. The assessment focused on three main categories-physical, social, and sensory-cognitive quality-across eight key areas, including outdoor environments, entrances, halls, horizontal and vertical circulation, restrooms, classrooms, and study/leisure spaces. A binary scoring system was used to calculate the satisfaction of requirements, previously weighted by experts. The evaluation revealed that newer buildings generally scored higher on average (77%) compared to those from the 1960s (62%) and historical ones (67%). Despite higher scores, newer constructions often prioritized educational spaces over social and leisure areas, resulting in a lack of student gathering spaces. Significant issues included poor entrance design, inadequate wayfinding strategies, and a lack of inclusive classroom features, although restroom facilities consistently demonstrated good accessibility. The most recent building atPolitecnico di Milano scored highest overall but struggled in leisure and study rooms, as did the new building at Statale University. This research highlights both the current state and potential for improvement in university architecture through the lens of UD. The study underscores that innovative design does not always equate to user satisfaction and provides an objective tool to aid decision-makers in enhancing the accessibility and inclusivity of university spaces, ultimately improving the well-being of all users.

本研究探讨了通用设计(UD)原则在大学环境中的应用,旨在通过促进教育和社交空间的包容性,改善学生和教职员工的体验。研究从文献综述开始,采用了米兰理工大学开发的 "通用设计 A.U.D.I.T. "工具。对这一工具进行了调整,以评估米兰两所大学(米兰理工大学和国家大学)的六座建筑。这些建筑既有最新的,也有中等年限的,还有各校区最古老的。评估的重点是三个主要类别--物理、社会和感官认知质量,涉及八个关键领域,包括室外环境、入口、大厅、水平和垂直流通、洗手间、教室和学习/休闲空间。采用二进制评分法计算各项要求的满意度,并由专家进行加权。评估结果显示,与 20 世纪 60 年代的建筑(62%)和历史建筑(67%)相比,新建筑的平均得分普遍较高(77%)。尽管得分较高,但较新的建筑往往优先考虑教育空间,而不是社交和休闲区域,导致缺乏学生聚集空间。重要的问题包括入口设计不佳、寻路策略不足以及缺乏包容性教室功能,尽管厕所设施一直表现出良好的无障碍环境。米兰理工大学的最新教学楼总体得分最高,但在休闲和自习室方面表现不佳,国家大学的新教学楼也是如此。这项研究通过人性化设计的视角,强调了大学建筑的现状和改进潜力。研究强调了创新设计并不总是等同于用户满意度,并提供了一个客观的工具,帮助决策者提高大学空间的无障碍性和包容性,最终改善所有用户的福祉。
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引用次数: 0
Cost-Benefit Appraisal of Universal Design in Public Transport and Walking/Cycling Infrastructure. 公共交通和步行/自行车基础设施通用设计的成本效益评估。
Pub Date : 2024-11-18 DOI: 10.3233/SHTI241020
Nils Fearnley, Knut Veisten

Public budgets are limited and priorities must be made between competing projects. Cost-benefit analysis (CBA) is the standard tool to assess projects and prioritise between them, as is done, e.g., in national transport plans. Universal design (UD) is typically a legal requirement in new investments and their benefits and contribution in CBA have usually not received much attention. Therefore, there is a risk that benefits are underestimated in projects that include UD elements and that these projects are subsequently ranked lower than what they ought to according to CBA performance. In this paper, we develop a user-friendly methodology for CBA of UD projects in public transport and walk/cycle infrastructure which aligns with national handbooks and guidelines for project appraisal. It contains five core elements: 1. User benefit. User benefit stems from valuation studies and are summarized and discounted over an assessment period, which in Norway is 40 years. This includes annual real price adjustments and the use of a discount rate according to guidelines. 2. Non-user effects. The degree to which UD projects affect other travellers, this (dis)benefit is accounted for. 3. Costs. Budget costs include investment and possible reinvestment at the end of economic life and annual operation and maintenance costs. These are summarized and discounted over the analysis period. Residual value after 40 years is subtracted. 4. Demand. Increases in walking and cycling have health benefits. Moreover, demand diverted from motorized transport and car to public transport, walking and cycling will affect external costs of road congestion, emissions, and accidents. 5. Shadow prices. According to Norwegian practice, the use of public funds has an inefficiency cost. Therefore, we add a shadow price on money from the public purse. With worked examples, we demonstrate that UD projects in transport are indeed available for CBA appraisal. What is more, they compete surprisingly well with alternative uses of public budgets. In fact, UD projects outperform most other transport projects in Norway when considering their cost-benefit performance. Money spent on UD gives more welfare back to society than most other uses within the transport sector. This means that UD need not only be a legal requirement in new installations. UD can also compete with, and be prioritized over, other transport investments and projects.

公共预算是有限的,必须在相互竞争的项目之间确定优先次序。成本效益分析 (CBA) 是评估项目和确定项目优先次序的标准工具,国家交通计划就是这样做的。通用设计 (UD) 通常是新投资项目的法律要求,而其在成本效益分析中的效益和贡献通常没有得到太多关注。因此,包含通用设计元素的项目存在效益被低估的风险,这些项目随后的排名也会低于它们在成本效益分析中的表现。在本文中,我们为公共交通和步行/自行车基础设施中的 "未开发项目 "的成本效益分析制定了一种用户友好型方法,该方法与国家项目评估手册和指南相一致。它包含五个核心要素:1.用户效益。用户收益源于估值研究,并在评估期内进行总结和贴现,在挪威,评估期为 40 年。这包括每年的实际价格调整和根据指南使用贴现率。2.非用户影响。城市发展项目对其他旅行者的影响程度,这种(非)效益也计算在内。3.成本。预算成本包括投资和经济寿命结束时可能的再投资,以及每年的运营和维护成本。这些成本在分析期内进行汇总和贴现。减去 40 年后的剩余价值。4.需求。增加步行和骑自行车对健康有益。此外,从机动交通和汽车转向公共交通、步行和骑自行车的需求将影响道路拥堵、排放和事故等外部成本。5.影子价格。根据挪威的惯例,公共资金的使用会产生低效成本。因此,我们在公共资金中加入了影子价格。通过实际案例,我们证明了交通领域的 UD 项目确实可用于成本效益分析评估。更重要的是,这些项目与公共预算的其他用途相比,竞争效果出奇地好。事实上,在挪威,考虑到成本效益表现,UD 项目优于大多数其他交通项目。与交通部门的大多数其他用途相比,用于城市发展的资金能为社会带来更多的福利。这意味着 UD 不一定只是新设施的法律要求。UD 也可以与其他交通投资和项目竞争,并优先于其他交通投资和项目。
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引用次数: 0
Narratives in Generative Architectural Design: Exploring Sequential Functions and Usage. 生成式建筑设计中的叙事:探索顺序功能和使用。
Pub Date : 2024-11-18 DOI: 10.3233/SHTI241014
Emil Ballegaard, Masashi Kajita, Isak Worre Foged

Architecture still excludes users despite decades of increased attention towards the designing of built environments to accommodate all. Partially, this grand problem is due to the uncertainty and plurality of future usage, which challenge architects in identifying potentially excluding mechanisms of their designs. Common approaches in responding to these challenges are either top-down assessment of architecture, or bottom-up collection of situated accounts from users. However, both approaches face dilemmas in developing representations of usage. This paper presents a framework that integrates qualities of both approaches using user-narratives and a rule-based generative algorithm to generate libraries of designs that each depict potential usage reflecting the narrative of users. The aim is to give architects and other decision makers tools to conceptualise the future usage of their design as plural and diverse. The presented framework is at an early stage of development. However, the principles proposed could hold potential to mitigate exclusion by explicating multiple potential use-events.

尽管数十年来人们越来越关注如何设计能容纳所有人的建筑环境,但建筑仍然排斥使用者。造成这一严重问题的部分原因是未来使用的不确定性和多元性,这对建筑师识别其设计的潜在排斥机制提出了挑战。应对这些挑战的常见方法要么是自上而下地评估建筑,要么是自下而上地收集用户的情景描述。然而,这两种方法在开发使用表征时都面临困境。本文提出的框架综合了这两种方法的特质,利用用户叙述和基于规则的生成算法生成设计库,每个设计库都描述了反映用户叙述的潜在用途。其目的是为建筑师和其他决策者提供工具,将其设计的未来用途概念化为多元化和多样化。目前提出的框架还处于早期开发阶段。不过,所提出的原则可以通过阐述多种潜在的使用事件来减少排斥现象。
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引用次数: 0
Which Diversity? Expanding the Gap Model of Disability for Digital Information Systems. 哪种多样性?扩大数字信息系统的残疾差距模型。
Pub Date : 2024-11-18 DOI: 10.3233/SHTI240979
Terje Gjøsæter, Lucia Castro Herrera

In this paper, we extend the gap model of disability that supports digital equipment and cyber-physical situational variations. We explore an alternative approach to visualizing and understanding disability that takes into account the diversity of personal abilities, the diversity of digital equipment and equally important, the situation (environmental, psychological, and digital) in which the information system is used. The most important implications of this work are twofold. First, this work will contribute to the need for Universal Design to take into account not only the diversity of abilities and impairments of the users that are tangible and recognizable in the physical environment, but also the diversity of digital equipment and usage situations. Second, as part of the systems development cycle, in user testing of digital services, this work highlights the essential need to not only involve a diverse set of users, but also to conduct testing in diverse digital environments (smartphones, tablets, laptops and desktop PCs), and in diverse realistic usage scenarios, including strong sunlight or low light situation, as well as tired, alert, stressed or distracted, and slow network. The proposed model attempts to give a more holistic view and promote a more comprehensive understanding of the disabilities that can occur during use of digital services or mediated communication in daily life.

在本文中,我们扩展了支持数字设备和网络物理情景变化的残疾差距模型。我们探索了一种可视化和理解残疾的替代方法,这种方法考虑到了个人能力的多样性、数字设备的多样性,以及同样重要的信息系统使用环境(环境、心理和数字)。这项工作最重要的意义有两方面。首先,这项工作将促进通用设计的需要,即不仅要考虑到用户在物理环境中有形可辨的能力和缺陷的多样性,还要考虑到数字设备和使用情况的多样性。其次,作为系统开发周期的一部分,在数字服务的用户测试中,这项工作强调了不仅需要让不同的用户参与进来,还需要在不同的数字环境(智能手机、平板电脑、笔记本电脑和台式电脑)和不同的实际使用场景中进行测试,包括强光或弱光情况,以及疲劳、警觉、紧张或分心和网络缓慢的情况。所提出的模型试图提供一个更全面的视角,促进人们更全面地了解在日常生活中使用数字服务或媒介交流时可能出现的障碍。
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引用次数: 0
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