Pub Date : 2021-05-31DOI: 10.31980/MOSHARAFA.V10I2.876
Ahmad Faqih, Odi Nurdiawan, Andi Setiawan
AbstrakAnggapan mempelajari budaya merupakan hal yang membosankan dan tidak berguna perlu diperbaiki. Menciptakan kombinasi kebudayaan dengan pembelajaran, khususnya pada pelajaran yang dianggap sulit serta membosankan, seperti matematika dapat menjadi solusi. Etnomatematika merupakan salah satu jembatan antara matematika dan kebudayaan. Penelitian ini bertujuan mengembangkan media pembelajaran multimedia interaktif berbasis etnomatematika pada materi bangun datar dan bangun ruang dengan pendekatan four-D model. Metode penelitian yang digunakan adalah eksperimental dengan pendekatan four-D model, terdiri dari tahap define, design, develop, dan desseminate. Subjek penelitian yaitu siswa kelas 5 SD Negeri Gamel. Berdasarkan proses dan hasil penelitian pengembangan dapat diketahui proses produksi bahan ajar dilakukan dalam rangka mengembangkan bahan ajar matematika untuk siswa sekolah dasar dengan materi bangun datar dan ruang. Deskripsi hasil validasi pada tahap pengembangan dan validasi ahli isi atau materi menunjukkan bahwa hasil validasi dari ahli media dalam kategori valid. Bahan ajar layak digunakan dalam pembelajaran. Development Of Learning Media Interactive Multimedia Traditional Cooking Tools Based on Ethnomatematics AbstractThe notion that studying culture is boring and useless needs to be corrected. Creating a cultural combination with learning, especially in subjects that are considered difficult and boring, such as mathematics can be a solution. Ethnomatematics is one of the bridges between mathematics and culture. This study aims to develop interactive multimedia learning media based on ethno-mathematics on plane and solid figure using the four-D model approach. The research method used experimental with a four-D model approach, namely the stages of define, design, develop, and Desseminate. The research subjects were students in grade 5 at SD Negeri Gamel. Based on the process and the results of development research, it can be seen that the production process of teaching materials is carried out in order to develop mathematics teaching materials for elementary school students with flat and room building materials. The description of the validation results at the development stage and the content or material expert validation shows that the validation results from the media experts are in the valid category and worth it to use.
学习文化被认为是一种枯燥、无用的、需要改进的东西。创造文化与学习的结合,尤其是在那些被认为既困难又枯燥的学科上,比如数学,可以成为解决方案。人种数学是数学和文化之间的桥梁。这项研究旨在开发交互式多媒体学习媒体etnomatematika基于物质空间平坦和醒来four-D模型的方法。实验使用的研究方法是four-D模型的方法,由定义,设计、冲洗和desseminate阶段。该研究对象是加梅尔国家五年级的学生。根据生产和研究结果可知的发展过程做教材,以培养学生的数学教材小学醒来平的材料和空间。开发和验证阶段的验证结果描述专家或专家的验证结果表明,材料的内容有效媒体的范畴。教材应该用于学习。学习多媒体互动媒体发展的文章改编自传统烹饪工具Ethnomatematics AbstractThe概念那studying文化是无聊和没用的需要成为由。创造一种文化和学习,尤其是在《美国subjects那认为,什么是和无聊,这样的数学可以成为a solution。Ethnomatematics布里奇斯在数学和文化之间是一号》。这个研究aims to冲洗改编自媒体互动多媒体学习ethno-mathematics在飞机用的坚实和玩偶four-D模型接近的地方。《实验研究方法过去吗with a four-D进近阶段》,namely定义模型设计、冲洗和Desseminate。《小学5年级at research subjects是学生Gamel国家。改编自《过程与results of development research),它可以看到这就是教书材料的制作过程是carried out》订单去冲洗为小学数学教书材料学校学生公寓和室建筑材料。validation风貌》舞台results at The development和《validation内容或材料专家validation节目那results从《养育是媒体》和《有效的类别和值得去用。
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Pub Date : 2021-02-05DOI: 10.31980/MOSHARAFA.V10I1.812
Jauhara Dian Nurul Iffah
AbstrakPenelitian ini dilatar belakangi oleh kurangnya penggunaan media pembelajaran serta pentingnya media pembelajaran sebagai alat bantu bagi siswa dalam memahami materi. Media yang disebut worksheet merupakan lembar kerja yang berisi ringkasan materi dan kata kunci materi untuk memudahkan siswa memunculkan kembali hubungan yang diperlukan untuk menyelesaikan soal. Penelitian ini bertujuan untuk mengetahui ada tidaknya pengaruh worksheet terhadap hasil belajar siswa. Jenis penelitian adalah kuantitatif dengan desain pre test – post test. Sampel penelitian ini siswa kelas VIIIA MTs Salafiyah Syafi’iyah Tebuireng Jombang berjumlah 31 siswa. Materi yang digunakan adalah luas permukaan serta volume bangun Kubus dan Balok dengan isntrumen penelitian worksheet dan soal tes. Teknik analisis data menggunakan uji normalitas dan selanjutnya uji hipotesis menggunakan statistik uji-t dengan . Hasil penelitian menunjukkan bahwa terdapat pengaruh penggunaaan media worksheet terhadap hasil belajar siswa kelas VIIIA pada materi Kubus dan Balok. Sehingga worksheet dapat dijadikan alternatif media pembelajaran untuk materi Kubus dan Balok. The Effect of Using Worksheet Media on Middle School Student Learning Outcomes AbstractThis research is motivated by the lack of use of instructional media and the importance of learning media as a tool for students in understanding the material. The media called a worksheet is a worksheet that contains a summary of the material and keywords of the material to make it easier for students to bring back the relationships needed to solve the problem. This study aims to determine whether the worksheet affects student learning outcomes. This type of research is quantitative with a pre-test - post-test design. The sample of this research was students of class VIIA MTs Salafiyah Syafi'iyah Tebuireng Jombang totaling 31 students. The material used is the surface area and volume of cubes and blocks with research instruments worksheets and test questions. The data analysis technique used the normality test and then the hypothesis test used the t-test statistic with α = 0.05. The results showed that there was an effect of the use of worksheet media on the learning outcomes of class VIIA students on cubes and blocks. So that worksheets can be used as an alternative learning media for cubes and blocks.
{"title":"Pengaruh Penggunaan Media Worksheet terhadap Hasil Belajar Siswa Sekolah Menengah","authors":"Jauhara Dian Nurul Iffah","doi":"10.31980/MOSHARAFA.V10I1.812","DOIUrl":"https://doi.org/10.31980/MOSHARAFA.V10I1.812","url":null,"abstract":"AbstrakPenelitian ini dilatar belakangi oleh kurangnya penggunaan media pembelajaran serta pentingnya media pembelajaran sebagai alat bantu bagi siswa dalam memahami materi. Media yang disebut worksheet merupakan lembar kerja yang berisi ringkasan materi dan kata kunci materi untuk memudahkan siswa memunculkan kembali hubungan yang diperlukan untuk menyelesaikan soal. Penelitian ini bertujuan untuk mengetahui ada tidaknya pengaruh worksheet terhadap hasil belajar siswa. Jenis penelitian adalah kuantitatif dengan desain pre test – post test. Sampel penelitian ini siswa kelas VIIIA MTs Salafiyah Syafi’iyah Tebuireng Jombang berjumlah 31 siswa. Materi yang digunakan adalah luas permukaan serta volume bangun Kubus dan Balok dengan isntrumen penelitian worksheet dan soal tes. Teknik analisis data menggunakan uji normalitas dan selanjutnya uji hipotesis menggunakan statistik uji-t dengan . Hasil penelitian menunjukkan bahwa terdapat pengaruh penggunaaan media worksheet terhadap hasil belajar siswa kelas VIIIA pada materi Kubus dan Balok. Sehingga worksheet dapat dijadikan alternatif media pembelajaran untuk materi Kubus dan Balok. The Effect of Using Worksheet Media on Middle School Student Learning Outcomes AbstractThis research is motivated by the lack of use of instructional media and the importance of learning media as a tool for students in understanding the material. The media called a worksheet is a worksheet that contains a summary of the material and keywords of the material to make it easier for students to bring back the relationships needed to solve the problem. This study aims to determine whether the worksheet affects student learning outcomes. This type of research is quantitative with a pre-test - post-test design. The sample of this research was students of class VIIA MTs Salafiyah Syafi'iyah Tebuireng Jombang totaling 31 students. The material used is the surface area and volume of cubes and blocks with research instruments worksheets and test questions. The data analysis technique used the normality test and then the hypothesis test used the t-test statistic with α = 0.05. The results showed that there was an effect of the use of worksheet media on the learning outcomes of class VIIA students on cubes and blocks. So that worksheets can be used as an alternative learning media for cubes and blocks.","PeriodicalId":102966,"journal":{"name":"Mosharafa: Jurnal Pendidikan Matematika","volume":"13 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-02-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"120960804","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-02-05DOI: 10.31980/MOSHARAFA.V10I1.818
Puji Nurkamilah, Ekasatya Aldila Afriansyah
AbstrakBeberapa hasil penelitian terdahulu menunjukan adanya miskonsepsi yang dialami siswa dalam menyelesaikan soal bilangan berpangkat. Penelitian ini bertujuan untuk menganalisis bentuk miskonsepsi yang sering dilakukan siswa dalam menyelesaikan soal bilangan berpangkat. Adapun jenis penelitian yang digunakan dalam penelitian ini adalah penelitian kualitatif. Hal ini bertujuan untuk mendapatkan pemahaman yang mendalam mengenai bentuk miskonsepsi yang dialami siswa dalam menyelesaikan soal yang berkaitan dengan bilangan berpangkat. Penelitian dilaksanakan di MTsN 2 Garut dengan sumber data dalam penelitian ini adalah tiga orang siswa, masing-masing siswa berkemampuan tinggi, siswa berkemampuan sedang dan siswa berkemampuan rendah dalam pembelajaran matematika. Instrumen dalam penelitian ini berupa tes, disertai wawancara. Dari hasil penelitian didapatkan bahwa terdapat siswa yang mengalami miskonsepsi generalisasi, miskonsepsi notasi, miskonsepsi penspesialisasian, dan miskonsepsi bahasa. Analysis of Students' Misconceptions on Exponential NumbersAbstractSome of the results of previous studies indicate that there exist misconceptions encountered by students in solving exponential questions. This study intends to investigate the classification of misconceptions that students frequently do in solving exponential questions. The kind of research employed in this research is qualitative analysis. This intends to get a broad understanding of the form of misconceptions experienced by students in solving problems related to exponents. The study was conducted at MTsN 2 Garut with the source of the data in this study were three students, each student with high intelligence, students with medium intelligence, and students with low intelligence in learning mathematics. The instrument in this study was a test in the form of an essay, followed by interviews. From the study results, it was discovered that there were students who had the misconception of generalization, the misconception of notation, the misconception of specialization, and the misconception of language.
{"title":"Analisis Miskonsepsi Siswa pada Bilangan Berpangkat","authors":"Puji Nurkamilah, Ekasatya Aldila Afriansyah","doi":"10.31980/MOSHARAFA.V10I1.818","DOIUrl":"https://doi.org/10.31980/MOSHARAFA.V10I1.818","url":null,"abstract":"AbstrakBeberapa hasil penelitian terdahulu menunjukan adanya miskonsepsi yang dialami siswa dalam menyelesaikan soal bilangan berpangkat. Penelitian ini bertujuan untuk menganalisis bentuk miskonsepsi yang sering dilakukan siswa dalam menyelesaikan soal bilangan berpangkat. Adapun jenis penelitian yang digunakan dalam penelitian ini adalah penelitian kualitatif. Hal ini bertujuan untuk mendapatkan pemahaman yang mendalam mengenai bentuk miskonsepsi yang dialami siswa dalam menyelesaikan soal yang berkaitan dengan bilangan berpangkat. Penelitian dilaksanakan di MTsN 2 Garut dengan sumber data dalam penelitian ini adalah tiga orang siswa, masing-masing siswa berkemampuan tinggi, siswa berkemampuan sedang dan siswa berkemampuan rendah dalam pembelajaran matematika. Instrumen dalam penelitian ini berupa tes, disertai wawancara. Dari hasil penelitian didapatkan bahwa terdapat siswa yang mengalami miskonsepsi generalisasi, miskonsepsi notasi, miskonsepsi penspesialisasian, dan miskonsepsi bahasa. Analysis of Students' Misconceptions on Exponential NumbersAbstractSome of the results of previous studies indicate that there exist misconceptions encountered by students in solving exponential questions. This study intends to investigate the classification of misconceptions that students frequently do in solving exponential questions. The kind of research employed in this research is qualitative analysis. This intends to get a broad understanding of the form of misconceptions experienced by students in solving problems related to exponents. The study was conducted at MTsN 2 Garut with the source of the data in this study were three students, each student with high intelligence, students with medium intelligence, and students with low intelligence in learning mathematics. The instrument in this study was a test in the form of an essay, followed by interviews. From the study results, it was discovered that there were students who had the misconception of generalization, the misconception of notation, the misconception of specialization, and the misconception of language.","PeriodicalId":102966,"journal":{"name":"Mosharafa: Jurnal Pendidikan Matematika","volume":"45 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-02-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117259426","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-02-05DOI: 10.31980/MOSHARAFA.V10I1.735
Erwan Setiawan, Guntur Maulana Muhammad, M. Soeleman
AbstrakTeori bilangan merupakan cabang matematika yang mempelajari sifat-sifat dan hubungan dari suatu bilangan bulat. Untuk dapat memahami materi teori bilangan dengan baik maka dibutuhkan kemampuan pemecahan masalah yang baik pula. Penelitian ini bertujuan untuk mengetahui kemampuan pemecahan masalah matematika mahasiswa pada mata kuliah teori bilangan. Subjek penelitian yaitu 26 mahasiswa program studi pendidikan matematika, FKIP, Universitas Suryakancana tingkat I tahun ajaran 2017-2018. Data penelitian yang dikaji adalah lembar jawaban mahasiswa pada Ujian Tengah Semester tahun ajaran 2017-2018. Dengan metode deskriptif kuantitatif, didapatkan hasil secara umum yang menerangkan bahwa kemampuan pemecahan masalah mahasiswa program studi pendidikan matematika FKIP Universitas Suryakancana dapat dikategorikan “cukup” (64,62%). Lebih rinci, kemampuan mahasiswa dalam merencanakan penyelesaian masalah dapat dikategorikan “baik”, dengan persentase 74,62% namun sayangnya kemampuan dalam melakukan pengecekan kembali adalah yang paling lemah, dapat dikategorikan “kurang” dengan persentase 54,62%. Hal ini yang nantinya akan menjadi dasar evaluasi dalam perbaikan pembelajaran. College Students’ Problem-Solving Skills Analysis on Number Theory CourseAbstractNumber theory is a branch of mathematics that studies the properties and relationships between an integer. Understanding the material studied in number theory well also requires good mathematical problem-solving skills. This research aims to determine college students' problem-solving skills in a number theory course. The research subjects were 26 students in the mathematics education program, FKIP, Suryakancana University level I in the 2017-2018 school year. The research data used is the student answer sheet in the Middle Semester Examination in the 2017-2018 school year. By the quantitative descriptive method, the results of the research were that the problem-solving skills of students, in the mathematics education program, FKIP, Suryakancana University, can be categorized as fair (64.62%). Specifically, the students’ skill to plan problem-solving can be categorized as good (74.62%) but the validating conclusion is the weakest one that can be categorized as poor (54.62%). This will underlie the evaluation in improving learning.
{"title":"Analisis Kemampuan Pemecahan Masalah Mahasiswa pada Mata Kuliah Teori Bilangan","authors":"Erwan Setiawan, Guntur Maulana Muhammad, M. Soeleman","doi":"10.31980/MOSHARAFA.V10I1.735","DOIUrl":"https://doi.org/10.31980/MOSHARAFA.V10I1.735","url":null,"abstract":"AbstrakTeori bilangan merupakan cabang matematika yang mempelajari sifat-sifat dan hubungan dari suatu bilangan bulat. Untuk dapat memahami materi teori bilangan dengan baik maka dibutuhkan kemampuan pemecahan masalah yang baik pula. Penelitian ini bertujuan untuk mengetahui kemampuan pemecahan masalah matematika mahasiswa pada mata kuliah teori bilangan. Subjek penelitian yaitu 26 mahasiswa program studi pendidikan matematika, FKIP, Universitas Suryakancana tingkat I tahun ajaran 2017-2018. Data penelitian yang dikaji adalah lembar jawaban mahasiswa pada Ujian Tengah Semester tahun ajaran 2017-2018. Dengan metode deskriptif kuantitatif, didapatkan hasil secara umum yang menerangkan bahwa kemampuan pemecahan masalah mahasiswa program studi pendidikan matematika FKIP Universitas Suryakancana dapat dikategorikan “cukup” (64,62%). Lebih rinci, kemampuan mahasiswa dalam merencanakan penyelesaian masalah dapat dikategorikan “baik”, dengan persentase 74,62% namun sayangnya kemampuan dalam melakukan pengecekan kembali adalah yang paling lemah, dapat dikategorikan “kurang” dengan persentase 54,62%. Hal ini yang nantinya akan menjadi dasar evaluasi dalam perbaikan pembelajaran. College Students’ Problem-Solving Skills Analysis on Number Theory CourseAbstractNumber theory is a branch of mathematics that studies the properties and relationships between an integer. Understanding the material studied in number theory well also requires good mathematical problem-solving skills. This research aims to determine college students' problem-solving skills in a number theory course. The research subjects were 26 students in the mathematics education program, FKIP, Suryakancana University level I in the 2017-2018 school year. The research data used is the student answer sheet in the Middle Semester Examination in the 2017-2018 school year. By the quantitative descriptive method, the results of the research were that the problem-solving skills of students, in the mathematics education program, FKIP, Suryakancana University, can be categorized as fair (64.62%). Specifically, the students’ skill to plan problem-solving can be categorized as good (74.62%) but the validating conclusion is the weakest one that can be categorized as poor (54.62%). This will underlie the evaluation in improving learning.","PeriodicalId":102966,"journal":{"name":"Mosharafa: Jurnal Pendidikan Matematika","volume":"92 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-02-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124640741","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-02-05DOI: 10.31980/MOSHARAFA.V10I1.873
Lia Budi Tristanti, Sodi Akbar, Widya Ana Rahayu
AbstrakTujuan penelitian ini yaitu mendeskripsikan pengaruh media pembelajaran game edukasi berbasis construct terhadap kemampuan pemecahan masalah, dan terhadap hasil belajar logika matematika di SMK PGRI 1 JOMBANG. Siswa yang terlibat sebanyak 31. Metode penelitian menggunakan eksperimen semu. Adapun jenis desain yang digunakan adalah quasi experiment dengan one–group pretest-posttest design. Teknik pemilihan subjek penelitian yang digunakan adalah teknik simple random sampling. Intrumen penelitian berupa tes. Sebelum melaksanakan penelitian ini, media game edukasi berbasis construct ini telah divalidasi dan direvisi sesuai dengan validator Hasil penelitian ini menunjukkan bahwa adanya pengaruh media game edukasi berbasis construct terhadap kemampuan penyelesaian masalah siswa. Selain itu, diperoleh pula ada perbedaan rata-rata antara hasil belajar Pretest dengan Posttest yang artinya ada pengaruh penggunaan media game edukasi berbasis Construct dalam meningkatkan hasil belajar materi logika matematika. The Effect of Construct -Based Educational Game Learning Media on Student Problem Solving Ability and Learning Outcomes AbstractThe purpose of this study is to describe the effect of construct-based educational game learning media on problem-solving abilities, and on the learning outcomes of mathematics logic at SMK PGRI 1 jombang. Students involved were 31. The research method used a quasi-experimental. The type of design used was a quasi-experiment with a one-group pretest-posttest design. The research subject selection technique used was a simple random sampling technique. The research instrument was a test. Before carrying out this research, this construct-based educational game media has been validated and revised according to the validator. The results of this study indicate that first, there is an effect of construct-based educational game media on students' problem-solving abilities. Also, it was concluded that there was an average difference between the pretest and posttest learning outcomes, which meant that there was an effect of using Construct-based educational game media in improving the learning outcomes of students.
{"title":"Pengaruh Media Pembelajaran Game Edukasi Berbasis Construct terhadap Kemampuan Pemecahan Masalah dan Hasil Belajar Siswa","authors":"Lia Budi Tristanti, Sodi Akbar, Widya Ana Rahayu","doi":"10.31980/MOSHARAFA.V10I1.873","DOIUrl":"https://doi.org/10.31980/MOSHARAFA.V10I1.873","url":null,"abstract":"AbstrakTujuan penelitian ini yaitu mendeskripsikan pengaruh media pembelajaran game edukasi berbasis construct terhadap kemampuan pemecahan masalah, dan terhadap hasil belajar logika matematika di SMK PGRI 1 JOMBANG. Siswa yang terlibat sebanyak 31. Metode penelitian menggunakan eksperimen semu. Adapun jenis desain yang digunakan adalah quasi experiment dengan one–group pretest-posttest design. Teknik pemilihan subjek penelitian yang digunakan adalah teknik simple random sampling. Intrumen penelitian berupa tes. Sebelum melaksanakan penelitian ini, media game edukasi berbasis construct ini telah divalidasi dan direvisi sesuai dengan validator Hasil penelitian ini menunjukkan bahwa adanya pengaruh media game edukasi berbasis construct terhadap kemampuan penyelesaian masalah siswa. Selain itu, diperoleh pula ada perbedaan rata-rata antara hasil belajar Pretest dengan Posttest yang artinya ada pengaruh penggunaan media game edukasi berbasis Construct dalam meningkatkan hasil belajar materi logika matematika. The Effect of Construct -Based Educational Game Learning Media on Student Problem Solving Ability and Learning Outcomes AbstractThe purpose of this study is to describe the effect of construct-based educational game learning media on problem-solving abilities, and on the learning outcomes of mathematics logic at SMK PGRI 1 jombang. Students involved were 31. The research method used a quasi-experimental. The type of design used was a quasi-experiment with a one-group pretest-posttest design. The research subject selection technique used was a simple random sampling technique. The research instrument was a test. Before carrying out this research, this construct-based educational game media has been validated and revised according to the validator. The results of this study indicate that first, there is an effect of construct-based educational game media on students' problem-solving abilities. Also, it was concluded that there was an average difference between the pretest and posttest learning outcomes, which meant that there was an effect of using Construct-based educational game media in improving the learning outcomes of students.","PeriodicalId":102966,"journal":{"name":"Mosharafa: Jurnal Pendidikan Matematika","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-02-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130267135","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
AbstrakDitinjau dari aspek kognitif, kemampuan analisis dan kemampuan evaluasi matematis merupakan kemampuan berpikir tingkat tinggi yang perlu mendapat perhatian. Peningkatan kedua kemampuan tersebut perlu didukung oleh model pembelajaran yang tepat, salah satunya model MURDER. Tujuan penelitian adalah mengetahui aktivitas siswa selama pembelajaran matematika menggunakan model MURDER, peningkatan kemampuan analisis, dan peningkatan kemampuan evaluasi matematis. Metode yang digunakan yaitu eksperimen, dengan desain One Group Pretest and Postest. Penelitian dilakukan di SMP Negeri 2 Mandirancan dengan sampel random sampling sebanyak 36 siswa. Instrumen penelitian diantaranya tes kemampuan analisis matematis, tes kemampuan evaluasi matematis, dan lembar observasi. Hasil penelitian menunjukan bahwa aktivitas siswa dengan model MURDER mengalami peningkatan setiap pertemuan. Rata-rata persentase aktivitas siswa pada pertemuan pertama sebesar 73%, pertemuan kedua sebesar 76%, pertemuan ketiga sebesar 80%. Selanjutnya, terdapat peningkatan kemampuan analisis matematis dengan rata-rata 0.75, interpretasi tinggi dan terdapat peningkatan kemampuan evaluasi matematis dengan rata-rata mencapai 0.69, interpretasi sedang. Berdasarkan hasil yang diperoleh, model MURDER efektif diterapkan untuk meningkatkan kemampuan analisis dan evaluasi matematis siswa SMP. Application of MURDER Learning to Improve the Analytical and Mathematical Evaluation Ability at Junior High School AbstractIn cognitive aspects, analytical and mathematical evaluation abilities are higher-order thinking skills that need attention. The improvement of these needs supporting by an appropriate learning model, one of which is the MURDER model. This study aims to determine: student activities during mathematics learning using the MURDER model, increased analytical skills, and increased mathematical evaluation abilities. The method used is an experiment, with One Group Pretest and Postest design. The study was conducted at SMPN 2 Mandirancan taking 36 students by Random Sampling. The instruments used were mathematical analysis ability tests, mathematical evaluation ability tests, and observation sheets. The results showed that student activities with the MURDER model at each meeting increased. The average percentage of student activity at the first meeting was 73%, the second meeting was 76%, the third meeting was 80%. There was an increase in mathematical analysis skills with an average of 0.75 high interpretation and there was an increase in mathematical evaluation skills with averaging 0.69, moderate interpretation. Based on the results obtained, the MURDER model is effectively applied to improve the analysis and evaluation skills of junior high school students.
{"title":"Penerapan Model Murder Terhadap Peningkatan Kemampuan Analisis Dan Evaluasi Matematis Siswa SMP","authors":"Setiyani Setiyani, Laela Sagita, Indriani Eka Herdiawati","doi":"10.31980/MOSHARAFA.V9I3.725","DOIUrl":"https://doi.org/10.31980/MOSHARAFA.V9I3.725","url":null,"abstract":"AbstrakDitinjau dari aspek kognitif, kemampuan analisis dan kemampuan evaluasi matematis merupakan kemampuan berpikir tingkat tinggi yang perlu mendapat perhatian. Peningkatan kedua kemampuan tersebut perlu didukung oleh model pembelajaran yang tepat, salah satunya model MURDER. Tujuan penelitian adalah mengetahui aktivitas siswa selama pembelajaran matematika menggunakan model MURDER, peningkatan kemampuan analisis, dan peningkatan kemampuan evaluasi matematis. Metode yang digunakan yaitu eksperimen, dengan desain One Group Pretest and Postest. Penelitian dilakukan di SMP Negeri 2 Mandirancan dengan sampel random sampling sebanyak 36 siswa. Instrumen penelitian diantaranya tes kemampuan analisis matematis, tes kemampuan evaluasi matematis, dan lembar observasi. Hasil penelitian menunjukan bahwa aktivitas siswa dengan model MURDER mengalami peningkatan setiap pertemuan. Rata-rata persentase aktivitas siswa pada pertemuan pertama sebesar 73%, pertemuan kedua sebesar 76%, pertemuan ketiga sebesar 80%. Selanjutnya, terdapat peningkatan kemampuan analisis matematis dengan rata-rata 0.75, interpretasi tinggi dan terdapat peningkatan kemampuan evaluasi matematis dengan rata-rata mencapai 0.69, interpretasi sedang. Berdasarkan hasil yang diperoleh, model MURDER efektif diterapkan untuk meningkatkan kemampuan analisis dan evaluasi matematis siswa SMP. Application of MURDER Learning to Improve the Analytical and Mathematical Evaluation Ability at Junior High School AbstractIn cognitive aspects, analytical and mathematical evaluation abilities are higher-order thinking skills that need attention. The improvement of these needs supporting by an appropriate learning model, one of which is the MURDER model. This study aims to determine: student activities during mathematics learning using the MURDER model, increased analytical skills, and increased mathematical evaluation abilities. The method used is an experiment, with One Group Pretest and Postest design. The study was conducted at SMPN 2 Mandirancan taking 36 students by Random Sampling. The instruments used were mathematical analysis ability tests, mathematical evaluation ability tests, and observation sheets. The results showed that student activities with the MURDER model at each meeting increased. The average percentage of student activity at the first meeting was 73%, the second meeting was 76%, the third meeting was 80%. There was an increase in mathematical analysis skills with an average of 0.75 high interpretation and there was an increase in mathematical evaluation skills with averaging 0.69, moderate interpretation. Based on the results obtained, the MURDER model is effectively applied to improve the analysis and evaluation skills of junior high school students.","PeriodicalId":102966,"journal":{"name":"Mosharafa: Jurnal Pendidikan Matematika","volume":"4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129514490","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-10-01DOI: 10.31980/MOSHARAFA.V9I3.819
Erik Suharyono, R. Rosnawati
AbstrakLiterasi matematika merupakan salah satu tujuan pembelajaran matematika sehingga perlu termuat dalam buku teks matematika sebagai sumber utama belajar. Penelitian ini bertujuan untuk mendeskripsikan hasil analisis soal-soal pada buku teks pelajaran matematika SMP kelas VII semester II kurikulum 2013 ditinjau dari literasi matematika. Jenis penelitian yang digunakan adalah penelitian deskriptif. Data dikumpulkan melalui teknik pengkodean, dan teknik analisis data menggunakan statistik deskriptif. Hasil penelitian menunjukkan bahwa dari 408 soal yang dianalisis, terdapat 49,26% soal serupa dengan soal-soal pada PISA. Proporsi konteks didominasi oleh konteks umum dengan persentase 42,29%. Aspek proses didominasi oleh proses menggunakan konsep, fakta, prosedur, dan penalaran dengan persentase 66,17%. Selanjutnya, Level kompetensi matematika PISA didominasi oleh level 2 dengan persentase 52,74% dan level 1 dengan persentase 39,80%. Kurang dari 10% untuk level 3 sampai 6. Hal tersebut berarti bahwa soal-soal pada buku teks hanya mampu melatih peserta didik di level 2 kompetensi matematika PISA. Diperlukan sumber belajar lainnya yang dapat melengkapi kekurangan tersebut. Analysis of Mathematics Textbooks for Middle School based on Mathematics LiteracyAbstractMathematical literacy skills are one of the goals of learning mathematics, so that mathematical literacy needs to be included in mathematics textbooks as the main source of learning. The purposed study is to describe mathematical literacy in the items of a question in the 7th second-semester mathematic textbooks. This study was descriptive research. Data were collected through coding techniques. The reliability coefficient of the data is 0, 909. The results indicate that of the 408 items question, there is 49.26% that were similar to the questions on PISA. The dominant aspect of context is the societal context by 42.29%. The dominated process aspect is mathematical concepts, facts, procedures, and reasoning by 66.17%. Furthermore, the dominated PISA's mathematics competency level is level 2 by 52.74% and level 1 by 39.80%. Less than 10% for levels 3 to 6. This means that the questions in the textbook are only able to train students in level 2 PISA mathematics competence. Other learning resources are needed that can complement these shortcomings
{"title":"Analisis Buku Teks Pelajaran Matematika SMP ditinjau dari Literasi Matematika","authors":"Erik Suharyono, R. Rosnawati","doi":"10.31980/MOSHARAFA.V9I3.819","DOIUrl":"https://doi.org/10.31980/MOSHARAFA.V9I3.819","url":null,"abstract":"AbstrakLiterasi matematika merupakan salah satu tujuan pembelajaran matematika sehingga perlu termuat dalam buku teks matematika sebagai sumber utama belajar. Penelitian ini bertujuan untuk mendeskripsikan hasil analisis soal-soal pada buku teks pelajaran matematika SMP kelas VII semester II kurikulum 2013 ditinjau dari literasi matematika. Jenis penelitian yang digunakan adalah penelitian deskriptif. Data dikumpulkan melalui teknik pengkodean, dan teknik analisis data menggunakan statistik deskriptif. Hasil penelitian menunjukkan bahwa dari 408 soal yang dianalisis, terdapat 49,26% soal serupa dengan soal-soal pada PISA. Proporsi konteks didominasi oleh konteks umum dengan persentase 42,29%. Aspek proses didominasi oleh proses menggunakan konsep, fakta, prosedur, dan penalaran dengan persentase 66,17%. Selanjutnya, Level kompetensi matematika PISA didominasi oleh level 2 dengan persentase 52,74% dan level 1 dengan persentase 39,80%. Kurang dari 10% untuk level 3 sampai 6. Hal tersebut berarti bahwa soal-soal pada buku teks hanya mampu melatih peserta didik di level 2 kompetensi matematika PISA. Diperlukan sumber belajar lainnya yang dapat melengkapi kekurangan tersebut. Analysis of Mathematics Textbooks for Middle School based on Mathematics LiteracyAbstractMathematical literacy skills are one of the goals of learning mathematics, so that mathematical literacy needs to be included in mathematics textbooks as the main source of learning. The purposed study is to describe mathematical literacy in the items of a question in the 7th second-semester mathematic textbooks. This study was descriptive research. Data were collected through coding techniques. The reliability coefficient of the data is 0, 909. The results indicate that of the 408 items question, there is 49.26% that were similar to the questions on PISA. The dominant aspect of context is the societal context by 42.29%. The dominated process aspect is mathematical concepts, facts, procedures, and reasoning by 66.17%. Furthermore, the dominated PISA's mathematics competency level is level 2 by 52.74% and level 1 by 39.80%. Less than 10% for levels 3 to 6. This means that the questions in the textbook are only able to train students in level 2 PISA mathematics competence. Other learning resources are needed that can complement these shortcomings","PeriodicalId":102966,"journal":{"name":"Mosharafa: Jurnal Pendidikan Matematika","volume":"92 30 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128884574","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-10-01DOI: 10.31980/MOSHARAFA.V9I3.866
Asri Sanusi, Ari Septian, Sarah Inayah
AbstrakPermasalahan yang melatarbelakangi penelitian ini yaitu karena masih rendahnya kemampuan berpikir kreatif matematis siswa. Tujuan penelitian ini untuk mengetahui apakah bantuan media pembelajaran education game yang juga sebagai alternatif solusi permasalahan dapat meningkatkan kemampuan berpikir kreatif matematis siswa. Kuasi eksperimen dengan desain Nonequivalent group pretest-postest design menjadi metode penelitian ini. Instrumen tes berbentuk essai tentang literasi matematis, berupa pretest dan posttest. Seluruh siswa kelas XI MAN 1 Cianjur pada tahun ajaran 2019/2020 menjadi populasinya, sedangkan sampelnya dipilih melalui teknik purposive sampling yaitu kelas XI MIPA 4 sebanyak 25 siswa sebagai kelas eksperimen yang diberikan perlakuan dengan menggunakan education game berbantuan android dan XI MIPA 3 sebanyak 25 siswa sebagai kelas kontrol dengan pembelajaran biasa. Hasilnya, peningkatan kemampuan berpikir kreatif matematis siswa dengan education game berbantuan android lebih baik dibandingkan dengan peningkatan pada siswa dengan pembelajaran biasa. Mathematical Creative Thinking Ability Using Education Game Android Assisted on Sequence and SeriesAbstractThis study aims to determine whether the help of education game learning media which is also an alternative solution to problems can improve students' mathematical creative thinking abilities. The research method used was a quasi-experimental design with a Nonequivalent group pretest-posttest design. The instruments are in the form of a mathematical literacy test in the form of a pre-test and a post-test. The population of this research was all students of class XI MAN 1 Cianjur in the academic year 2019/2020 which were spread out in eleven classes, while the sample was selected by using two purposive sampling techniques, namely class XI MIPA 4 as many as 25 students as an experimental class who were treated using media assistance learning educational games and Mathematics and Natural Sciences 3 as many as 25 students as a control class with ordinary learning. The result is the increase in students' mathematical creative thinking abilities with educational game android assisted is better than the increase in students with ordinary learning.
这项研究背后的原因是,学生的数学思维能力仍然很差。本研究的目的是确定作为问题解决方案的替代问题媒体学习工具是否能提高学生的数学思维能力。用非equivalent group pretest-postest设计进行实验进行研究。以数学素养为基础的essai测试仪器,即前测和后测。结果,提高android辅助游戏教育学生的数学创造性思维能力比增加学生的正常学习能力要好。通过教育游戏Android对学习媒体的帮助来确定这一研究方法是否具有教育意义,这一研究方法可以培养学生的创造力思维能力。研究中使用的方法是一种新型设计,由一个非equivalent小组预试验设计。仪器是数学文学的一种形式,在一种预试验和一种后测试中进行。所谓的进步是学生创新思维的增长,教育游戏android辅助学习能力的增长比普通学习的增长要好。
{"title":"Kemampuan Berpikir Kreatif Matematis dengan Menggunakan Education Game Berbantuan Android pada Barisan dan Deret","authors":"Asri Sanusi, Ari Septian, Sarah Inayah","doi":"10.31980/MOSHARAFA.V9I3.866","DOIUrl":"https://doi.org/10.31980/MOSHARAFA.V9I3.866","url":null,"abstract":"AbstrakPermasalahan yang melatarbelakangi penelitian ini yaitu karena masih rendahnya kemampuan berpikir kreatif matematis siswa. Tujuan penelitian ini untuk mengetahui apakah bantuan media pembelajaran education game yang juga sebagai alternatif solusi permasalahan dapat meningkatkan kemampuan berpikir kreatif matematis siswa. Kuasi eksperimen dengan desain Nonequivalent group pretest-postest design menjadi metode penelitian ini. Instrumen tes berbentuk essai tentang literasi matematis, berupa pretest dan posttest. Seluruh siswa kelas XI MAN 1 Cianjur pada tahun ajaran 2019/2020 menjadi populasinya, sedangkan sampelnya dipilih melalui teknik purposive sampling yaitu kelas XI MIPA 4 sebanyak 25 siswa sebagai kelas eksperimen yang diberikan perlakuan dengan menggunakan education game berbantuan android dan XI MIPA 3 sebanyak 25 siswa sebagai kelas kontrol dengan pembelajaran biasa. Hasilnya, peningkatan kemampuan berpikir kreatif matematis siswa dengan education game berbantuan android lebih baik dibandingkan dengan peningkatan pada siswa dengan pembelajaran biasa. Mathematical Creative Thinking Ability Using Education Game Android Assisted on Sequence and SeriesAbstractThis study aims to determine whether the help of education game learning media which is also an alternative solution to problems can improve students' mathematical creative thinking abilities. The research method used was a quasi-experimental design with a Nonequivalent group pretest-posttest design. The instruments are in the form of a mathematical literacy test in the form of a pre-test and a post-test. The population of this research was all students of class XI MAN 1 Cianjur in the academic year 2019/2020 which were spread out in eleven classes, while the sample was selected by using two purposive sampling techniques, namely class XI MIPA 4 as many as 25 students as an experimental class who were treated using media assistance learning educational games and Mathematics and Natural Sciences 3 as many as 25 students as a control class with ordinary learning. The result is the increase in students' mathematical creative thinking abilities with educational game android assisted is better than the increase in students with ordinary learning.","PeriodicalId":102966,"journal":{"name":"Mosharafa: Jurnal Pendidikan Matematika","volume":"70 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130449856","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-10-01DOI: 10.31980/MOSHARAFA.V9I3.511
Herikeu Meidia Sari, Ekasatya Aldila Afriansyah
AbstrakRendahnya kemampuan pemahaman konsep siswa pada materi operasi hitung bentuk aljabar menjadi salah satu permasalahan yang ditemui saat belajar materi Aljabar. Banyak miskonsepsi yang ditemukan pada materi operasi hitung bentuk aljabar. Tujuan dari penelitian ini adalah untuk mengetahui bentuk miskonsepsi yang dialami siswa pada materi operasi hitung bentuk aljabar. Metode penelitian yang digunakan adalah metode kualitatif. Penelitian dilaksanakan di SMP Negeri 1 Cibatu kelas VII-H yang berjumlah sebanyak 32 siswa dengan 3 siswa dipilih secara purposive sampling untuk dijadikan partisipan pilihan. Teknik analisis data secara deskriptif melihat hasil jawaban siswa, hasil wawancara, serta dokumentasi menggunakan model Miles and Huberman, sehingga triangulasi data terpenuhi. Dari hasil penelitian ditemukan beberapa miskonsepsi yang dialami siswa pada materi operasi hitung bentuk aljabar yang dikategorikan dalam empat jenis, diantaranya miskonsepsi generalisasi, miskonsepi notasi, miskonsepsi pengartian huruf dan misonsepsi aplikasi aturan. Diketahuinya keempat miskonsepsi ini diharapkan guru-guru dapat lebih waspada saat mengajar materi aljabar terhadap keempat miskonsepsi ini. Analysis of Middle School Students' Misconceptions on the Material of Calculating Operations in Algebraic Forms AbstractThe low ability of students to understand concepts in the algebraic arithmetic operation material is one of the problems encountered when learning algebra material. Many misconceptions are found in the arithmetic operation material in algebraic form. The purpose of this study was to determine the form of misconceptions experienced by students in the algebraic form of arithmetic operations. The research method used is qualitative. The research was conducted at SMP Negeri 1 Cibatu class VII-H, amounting to 32 students with 3 students selected by purposive sampling to be selected participants. The descriptive data analysis technique saw the results of students' answers, interviews, and documentation using the Miles and Huberman model so that data triangulation was fulfilled. From the results of the study, it was found that several misconceptions experienced by students in the algebraic arithmetic operation material were categorized into four types, including generalization misconceptions, notation misconceptions, letter interpreting misconceptions, and rule application misconceptions. Knowing these four misconceptions, it is hoped that teachers will be more vigilant when teaching algebraic material regarding these four misconceptions.
学生对代数运算材料的概念理解能力较低,成为学习代数材料时遇到的问题之一。在代数运算材料中发现了许多误解。本研究的目的是了解学生在代数运算材料中所经历的偏差形式。研究方法是定性方法。这项研究是在公立小学1 Cibatu vi - h班进行的,共有32名3名学生被选为选定参与者。详细的数据分析技术使用迈尔斯和胡伯曼模型观察学生的答案、采访和文件结果,从而满足了数据的三角测量。研究发现,学生对代数运算材料的一些误解被归类为四种类型,其中包括散写错误、注释错误、字体混淆和规则应用程序错误。他对这四种误解的了解被期望老师在教授代数材料时对这四种误解更加小心。中学学生的分析在代数运算中误解了理解这种概念的低可行性的研究是在学习代数材料时遇到的潜在问题之一。许多错误被发现在算术操作的algebraic form中。这项研究的目的是确定一种由算术表现形式的学生所试验的错误行为。研究使用的方法是合格的。这项研究是由国家初中生1级的Cibatu vih认证,目前正在接受32名学生和3名学生选择的专业样本进行选择性分析。使用迈尔斯和胡伯曼模型进行分析分析技术分析。从研究的结果来看,人们发现,在高阶算术活动中,某些不合格的行为经历了四种类型的错误行为,包括一般错误行为,错误判断,以及错误应用程序程序。知道这四种不同时的情况,人们希望当教授教授这些四种不同时的材料时,他们会更加警惕。
{"title":"Analisis Miskonsepsi Siswa SMP pada Materi Operasi Hitung Bentuk Aljabar","authors":"Herikeu Meidia Sari, Ekasatya Aldila Afriansyah","doi":"10.31980/MOSHARAFA.V9I3.511","DOIUrl":"https://doi.org/10.31980/MOSHARAFA.V9I3.511","url":null,"abstract":"AbstrakRendahnya kemampuan pemahaman konsep siswa pada materi operasi hitung bentuk aljabar menjadi salah satu permasalahan yang ditemui saat belajar materi Aljabar. Banyak miskonsepsi yang ditemukan pada materi operasi hitung bentuk aljabar. Tujuan dari penelitian ini adalah untuk mengetahui bentuk miskonsepsi yang dialami siswa pada materi operasi hitung bentuk aljabar. Metode penelitian yang digunakan adalah metode kualitatif. Penelitian dilaksanakan di SMP Negeri 1 Cibatu kelas VII-H yang berjumlah sebanyak 32 siswa dengan 3 siswa dipilih secara purposive sampling untuk dijadikan partisipan pilihan. Teknik analisis data secara deskriptif melihat hasil jawaban siswa, hasil wawancara, serta dokumentasi menggunakan model Miles and Huberman, sehingga triangulasi data terpenuhi. Dari hasil penelitian ditemukan beberapa miskonsepsi yang dialami siswa pada materi operasi hitung bentuk aljabar yang dikategorikan dalam empat jenis, diantaranya miskonsepsi generalisasi, miskonsepi notasi, miskonsepsi pengartian huruf dan misonsepsi aplikasi aturan. Diketahuinya keempat miskonsepsi ini diharapkan guru-guru dapat lebih waspada saat mengajar materi aljabar terhadap keempat miskonsepsi ini. Analysis of Middle School Students' Misconceptions on the Material of Calculating Operations in Algebraic Forms AbstractThe low ability of students to understand concepts in the algebraic arithmetic operation material is one of the problems encountered when learning algebra material. Many misconceptions are found in the arithmetic operation material in algebraic form. The purpose of this study was to determine the form of misconceptions experienced by students in the algebraic form of arithmetic operations. The research method used is qualitative. The research was conducted at SMP Negeri 1 Cibatu class VII-H, amounting to 32 students with 3 students selected by purposive sampling to be selected participants. The descriptive data analysis technique saw the results of students' answers, interviews, and documentation using the Miles and Huberman model so that data triangulation was fulfilled. From the results of the study, it was found that several misconceptions experienced by students in the algebraic arithmetic operation material were categorized into four types, including generalization misconceptions, notation misconceptions, letter interpreting misconceptions, and rule application misconceptions. Knowing these four misconceptions, it is hoped that teachers will be more vigilant when teaching algebraic material regarding these four misconceptions. ","PeriodicalId":102966,"journal":{"name":"Mosharafa: Jurnal Pendidikan Matematika","volume":"6 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131332768","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-10-01DOI: 10.31980/MOSHARAFA.V9I3.754
Lisnani Lisnani, Zulkardi Zulkardi, R. Putri, Somakim Somakim
AbstrakEtnomatematika merupakan integrasi antara kebudayaan dan matematika sebagai salah satu usaha memperkenalkan budaya dan matematika secara bersamaan. Salah satu bentuk etnomatematika misalnya bangun bersejarah di kota Palembang yaitu Museum Negeri Sumatera Selatan Balaputera Dewa. Tujuan penelitian ini yaitu mengeksplorasi hubungan antara matematika dan budaya dalam seni arsitektur pada Museum Negeri Sumatera Selatan Balaputera Dewa dan mengenalkan konsep bangun datar melalui konteks Museum Negeri Sumatera Selatan Balaputera Dewa. Penelitian ini tergolong deskriptif kualitatif dengan studi pustaka. Subjek penelitian adalah salah seorang petugas Museum. Data dikumpulkan menggunakan prinsip etnografi melalui observasi, wawancara, dokumentasi, dan catatan lapangan. Teknik analisis data berupa hasil wawancara dan dokumentasi yang dikaitkan dengan kebudayaan dan matematika. Hasil penelitian ini yaitu eksplorasi hubungan antara matematika dan budaya, terutama dalam seni arsitektur pada Museum Negeri Sumatera Selatan Balaputera Dewa dan adanya konsep matematika yaitu bangun datar dari eksplorasi Museum Negeri Sumatera Selatan Balaputera Dewa. Ethnomathematics: Introduction of Plane Figure Through the Context of the South Sumatra State Museum Balaputera DewaAbstractEthnomathematics is an integration between culture and mathematics as an effort to introduce culture and mathematics simultaneously. One form of ethnomathematics, for example, is a historic building in the city of Palembang, namely the State Museum of South Sumatra Balaputera Dewa. The purpose of this research is to explore the relationship between mathematics and culture in architectural arts at the State Museum of South Sumatra Balaputera Dewa and introducing the concept of flat wakes through the context of the State Museum of South Sumatra Balaputera Dewa. This research is classified as descriptive qualitative with literature study. The research subject is one of the museum officers. Data collected using ethnographic principles through observation, interviews, documentation, and field notes. The data analysis technique was in the form of interviews and documentation related to culture and mathematics. The results of this study are the exploration of the relationship between mathematics and culture, especially in the art of architecture at the State Museum of South Sumatra Balaputera Dewa and the existence of a mathematical concept, namely the flat shape of the exploration of the Museum Negeri South Sumatra Balaputera Dewa.
抽象数学是文化和数学的融合,是一种同时引入文化和数学的努力。他的种族数学形式之一是在南苏门答腊国家博物馆帕伦邦的历史遗迹。这项研究的目的是探索南苏门答腊国家博物馆的数学和建筑文化之间的联系,并通过南苏门答腊国家博物馆的背景介绍了平面建设的概念。本研究与库研究属于描述性定性。研究对象是博物馆的一位官员。数据是通过观察、采访、文件和现场记录来收集民族志原理的。文化和数学相关的采访和文件分析数据的技术。这项研究的目的是探索数学和文化之间的关系,特别是在南苏门答腊国家博物馆的建筑艺术中,以及在南苏门答腊国家博物馆的探索中建立一个平权的数学概念。通过南苏门答腊国家博物馆的背景,成人读物的介绍是文化和数学的结合例如,在帕伦邦市有一座历史建筑,南苏门答腊巴拉神的国家博物馆。这项研究的目的是揭示南苏门答腊岛南苏门答腊岛文化博物馆中数学与文化之间的关系,并在南苏门答腊岛南苏门答腊岛博物馆的背景下概述集体觉醒的概念。这项研究是机密的,以描述文学研究的可行性。研究对象是博物馆官员之一。通过观察、审讯、文档和现场注释使用ethno图形原理进行收集数据。技术分析数据分析在形式的采访和文化与数学相关。The results of this study探索》是数学和文化之间关系,尤其是in The art of博物馆架构at The State university of南苏门答腊Balaputera神和a mathematical理念之存在,namely形状公寓》探索国家博物馆南苏门答腊Balaputera之神。
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