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2019 3rd International Conference on Informatics and Computational Sciences (ICICoS)最新文献

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Inclusive Security Models To Building E-Government Trust 构建电子政务信任的包容性安全模型
Pub Date : 2019-10-01 DOI: 10.1109/ICICoS48119.2019.8982457
A. Supriyanto, Dwi Agus Diartono, B. Hartono, Herny Februariyanti
The low attention to security and privacy causes some problems on data and information that can lead to a lack of public trust in e-Gov service. Security threats are not only included in technical issues but also non-technical issues and therefore, it needs the implementation of inclusive security. The application of inclusive security to e-Gov needs to develop a model involving security and privacy requirements as a trusted security solution. The method used is the elicitation of security and privacy requirements in a security perspective. Identification is carried out on security and privacy properties, then security and privacy relationships are determined. The next step is developing the design of an inclusive security model on e-Gov. The last step is doing an analysis of e-Gov service activities and the role of inclusive security. The results of this study identified security and privacy requirements for building inclusive security. Identification of security requirements involves properties such as confidentiality (C), integrity (I), availability (A). Meanwhile, privacy requirement involves authentication (Au), authorization (Az), and Non-repudiation (Nr) properties. Furthermore, an inclusive security design model on e-Gov requires trust of internet (ToI) and trust of government (ToG) as an e-Gov service provider. Access control is needed to provide solutions to e-Gov service activities.
对安全和隐私的不重视导致了数据和信息上的一些问题,这些问题可能导致公众对电子政务服务缺乏信任。安全威胁既包括技术问题,也包括非技术问题,因此需要实施包容性安全。将包容性安全应用于电子政务需要开发一个包含安全和隐私要求的模型,作为可信赖的安全解决方案。所使用的方法是从安全角度引出安全和隐私需求。首先对安全和隐私属性进行识别,然后确定安全和隐私关系。下一步是开发电子政务的包容性安全模型的设计。最后一步是对电子政务服务活动和包容性安全的作用进行分析。本研究的结果确定了构建包容性安全的安全和隐私要求。安全需求的识别涉及保密性(C)、完整性(I)、可用性(A)等属性。同时,隐私需求涉及认证(Au)、授权(Az)和不可否认性(Nr)属性。此外,电子政务的包容性安全设计模型需要对互联网(ToI)和政府(ToG)作为电子政务服务提供者的信任。访问控制是为电子政务服务活动提供解决方案所必需的。
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引用次数: 1
eParticipation Provision and Demand Analysis of a Regional Government: Insights from Metro City 区域政府电子参与提供与需求分析:来自地铁城市的视角
Pub Date : 2019-10-01 DOI: 10.1109/ICICoS48119.2019.8982496
Zikri Irfandi, M. R. Shihab, A. Hidayanto
The purpose of this study is to investigate the provision and demand of eParticipation of a local government, conducted in Metro City, Indonesia. Using the Citizens Web Empowerment Index (CWEI), an assessment of 60 Metro City government websites was conducted to measure eParticipation's provision. Furthermore, a survey involving 397 respondents from the Metro City residents was conducted to evaluate the demand of eParticipation. The results showed that eParticipation level provided by Metro city is low, having CWEI score of 13.42 percent. This research also found that citizens' needs for eParticipation were quite high, with specific participative purposes such as information disclosure, media for aspirations and complaints, online surveys / polls, online communication and consultation with the mayor, and digital voting. Unified Theory of Acceptance and Use of Technology (UTAUT) is utilized to determine citizen's intention to use eParticipation services, which reveal that all hypotheses were accepted. Finally, recommendations were made to improve eParticipation services with the aim of increased citizen empowerment in government.
本研究的目的是调查一个地方政府的电子参与的提供和需求,在印度尼西亚的Metro市进行。利用公民网络赋权指数(CWEI),对60个都市政府网站进行了评估,以衡量eParticipation的提供情况。此外,我们还对397名都市居民进行了调查,以评估电子参与的需求。结果表明,地铁城市提供的eParticipation水平较低,CWEI得分为13.42%。本研究亦发现市民对eParticipation的需求相当高,有明确的参与目的,如资讯公开、诉求与投诉媒体、网上调查/投票、网上沟通与咨询市长、数码投票等。利用技术接受与使用统一理论(UTAUT)来确定公民使用eParticipation服务的意愿,结果显示所有假设都被接受。最后,提出了改善电子参与服务的建议,目的是增加公民在政府中的权力。
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引用次数: 0
Development and Validation of Instruments for Evaluation Enterprise Resource Planning on Human Resource Management in Higher Education Sector 高等教育人力资源管理企业资源规划评价工具的开发与验证
Pub Date : 2019-10-01 DOI: 10.1109/ICICoS48119.2019.8982444
H. A. Widjaja, Meyliana, Erick Fernando, Surjandy, Denardo Grady, Bellarika Liejaya, Mareta Puspa Siwi
This study aims to develop models and indicators for evaluating ERP implementation in Human Capital Management (HCM) in higher education institutions. The development of the ERP Quality model is based on the IS success model of DeLone and Mclean and the ERP quality model developed by Deshmukh. This research model consists of variable 9, namely information quality, system quality, vendor quality, training, hardware and software, top management support, skill of workforce, project management, perceive ERP benefits and ERP system success. Analysis using SPSS software using questionnaires that are distributed directly to 32 respondents. The results of this study are in the form of ERP Quality models with 9 variables and 44 instruments that have been validated in accordance with the provisions of the Validity and reliability test. From this result can be used in research with respondents who are more appropriate or larger in a Higher Education sector who want to evaluate the performance of the use of ERP on HCM
本研究旨在建立评估高等院校人力资本管理ERP实施的模型与指标。ERP质量模型的开发是在DeLone和Mclean的is成功模型和Deshmukh开发的ERP质量模型的基础上进行的。该研究模型包含变量9,即信息质量、系统质量、供应商质量、培训、硬件和软件、高层管理支持、员工技能、项目管理、感知ERP效益和ERP系统成功。使用SPSS软件进行分析,使用问卷直接分发给32名受访者。本研究的结果以包含9个变量和44种工具的ERP质量模型的形式出现,这些模型已按照效度和信度检验的规定进行了验证。从这个结果可以用于研究受访者谁是更合适或更大的高等教育部门谁想要评估在HCM上使用ERP的性能
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引用次数: 4
Success Factor for IT Project Implementation in Banking Industry: A Case Study 银行业IT项目实施的成功因素:个案研究
Pub Date : 2019-10-01 DOI: 10.1109/ICICoS48119.2019.8982404
Apiladosi Priambodo, P. W. Handayani, A. Pinem
The emerging of new financial technology business and digital transformation will make the banking sector to continuously innovate their digital products and service, process automation and compliance with government regulation. Therefore, a XYZ bank in Indonesia expect to have more IT projects in the future. However, currently there are still many IT projects that exceeding the timeline. Thus, this study aims to evaluate the critical success factor in IT project in banking industry that will hopefully increase the number of IT project success when implemented. The study began with CSF collection from previous studies and 15 CSFs were identified. These factors are group in four categories namely customer, team, organization and project. The prioritization was conducted using entropy method. The questionnaires were distributed and there were 51 respondents who filled out the complete questions. The authors also tried to asked input regarding the most importance factor for IT project implementation. The result shows that Subject Matter Expert (SME) of the project is the most importance factor on the customer category. In the project category, development environment is the most important. In the organization and team category, communication and project manager skill are the most important factor in each subsequent category.
新的金融科技业务的出现和数字化转型将使银行业不断创新其数字产品和服务,流程自动化和遵守政府监管。因此,印度尼西亚的XYZ银行期望将来有更多的IT项目。然而,目前仍有许多IT项目超出了时间表。因此,本研究旨在评估银行业IT项目成功的关键因素,以期在实施时增加IT项目成功的数量。该研究从以前的研究中收集CSF开始,并确定了15个CSF。这些因素分为四类,即客户、团队、组织和项目。采用熵值法进行排序。调查问卷被分发,51名受访者填写了完整的问题。作者还试图询问有关IT项目实现中最重要因素的输入。结果表明,项目的主题专家(SME)是客户类别中最重要的因素。在项目范畴中,开发环境是最重要的。在组织和团队类别中,沟通和项目经理技能是每个后续类别中最重要的因素。
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引用次数: 8
Methods to Enhance the Utilization of Business Intelligence Dashboard by Integration of Evaluation and User Testing 评价与用户测试相结合提高商业智能仪表板利用率的方法
Pub Date : 2019-10-01 DOI: 10.1109/ICICoS48119.2019.8982481
R. Magdalena, Y. Ruldeviyani, D. I. Sensuse, C. Bernando
The era of Industry 4.0 has created highly automated industries through advanced digital technologies, such as Internet of Things, big data analytics, and data visualization. The latter technology has been widely used in industries in the form of dashboards. A dashboard is a Business Intelligence (BI) tool that provides analytical data information to be used as decision making by corporate executives and business managers to optimize the performance of systems and processes. To support its business in the Maintenance, Repair, and Overhaul (MRO) industry, BI Dashboard was developed and utilized at PT XYZ. However, the use of the BI dashboard in the organization is still very low and even abandoned by users. Therefore, a strategy for increasing the use of the BI dashboard is needed. This study describes such strategy, which involves the conduct of user testing and heuristic evaluation. The results of the study are recommendations that can be used to improve the BI dashboard.
工业4.0时代通过物联网、大数据分析和数据可视化等先进数字技术创造了高度自动化的行业。后一种技术以仪表板的形式广泛应用于工业中。仪表板是一种商业智能(BI)工具,它提供分析数据信息,供公司高管和业务经理用作决策制定,以优化系统和流程的性能。为了支持其在维护、修理和大修(MRO)行业的业务,PT XYZ开发并使用了BI Dashboard。然而,组织中BI仪表板的使用率仍然很低,甚至被用户抛弃。因此,需要一种策略来增加BI指示板的使用。本研究描述了这种策略,包括用户测试和启发式评估的进行。研究的结果是可用于改进BI仪表板的建议。
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引用次数: 7
Analysis of Server-Based Electronic Money Acceptance Using Partial Least Square Method 基于服务器的电子货币接收的偏最小二乘法分析
Pub Date : 2019-10-01 DOI: 10.1109/ICICoS48119.2019.8982382
Alvina Rahmi, S. Adhy
Electronic money based on servers, known as e-wallet, is a non-cash payment device. The number and amount of electronic money distributed in Indonesia has increased since the Gerakan Nasional Non Tunai (GNNT) launched by Bank Indonesia Governor on August 14, 2014. This study discussed factors influencing consumer behavioral intent to use in Indonesia's e-wallet adoption of Technology Acceptance Model (TAM), which is perceived as useful and user-friendly, as well as other variables of trust, enjoyment perception, feature, and m-payment experience. Data collection method used was quantitative method. Data were collected with questionnaires through google form provided that respondents have and have used GoPay, OVO and or DANA. The number of respondents were 343. Using the SmartPLS application, data were analyzed using the Structural Equation Modeling (SEM) method using Partial Least Square (PLS). The results showed that perceived enjoyment, m-payment experience and trust had a positive and significant influence on the behavioral intention to use in using e-wallet. Perceived ease of use also influenced trust and usefulness positively and significantly. Whereas the perceived ease of use and perceived usefulness had a positive but insignificant influence on behavioral intention to use, feature had a negative and insignificant influence on the behavioral intention to use in using the e-wallet.
基于服务器的电子货币,即电子钱包,是一种非现金支付手段。自印尼央行行长于2014年8月14日推出民政党全国非Tunai (GNNT)以来,印尼发行的电子货币数量和金额有所增加。本研究探讨了印尼电子钱包采用技术接受模型(TAM)的消费者行为意图的影响因素,该模型被认为是有用的和用户友好的,以及信任、享受感知、功能和移动支付体验等其他变量。资料收集方法采用定量法。数据通过谷歌问卷收集,前提是受访者使用过GoPay、OVO和/或DANA。调查对象为343人。使用SmartPLS应用程序,使用偏最小二乘(PLS)的结构方程建模(SEM)方法对数据进行分析。结果表明,感知享受、移动支付体验和信任对电子钱包使用行为意愿有显著正向影响。感知易用性对信任和有用性也有显著正向影响。感知易用性和感知有用性对使用电子钱包的行为意图有积极但不显著的影响,而特征对使用电子钱包的行为意图有消极但不显著的影响。
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引用次数: 2
Data Mining Implementation for Monitoring Network Intrusion 网络入侵监控的数据挖掘实现
Pub Date : 2019-10-01 DOI: 10.1109/ICICoS48119.2019.8982408
Annisa Andarrachmi, W. Wibowo
The Information and Communication Network Center (BJIK) is one of the centers in the Agency for the Assessment and Application of Technology (BPPT). BJIK develops a network monitoring information system called Simontik to protect the BPPT system from threats where antivirus softwares and firewalls fail to give the level of protection needed. The random nature of threats makes it difficult to develop a rule-based system to predict the existence of intrusion. In this research, we apply a deep learning model to predict network intrusion. We found that our deep learning model using deep neural network and random forest algorithm can produce 99.91% accuracy compared to 98.11% using support vector machine algorithm.
信息和通信网络中心(BJIK)是技术评估和应用机构(BPPT)的中心之一。BJIK开发了一个名为Simontik的网络监控信息系统,以保护BPPT系统免受杀毒软件和防火墙无法提供所需保护的威胁。威胁的随机性使得开发基于规则的系统来预测入侵的存在变得困难。在本研究中,我们应用深度学习模型来预测网络入侵。我们发现使用深度神经网络和随机森林算法的深度学习模型可以产生99.91%的准确率,而使用支持向量机算法的准确率为98.11%。
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引用次数: 0
Indonesian Music Genre Classification on Indonesian Regional Songs Using Deep Recurrent Neural Network Method 基于深度递归神经网络的印尼地区歌曲类型分类
Pub Date : 2019-10-01 DOI: 10.1109/ICICoS48119.2019.8982456
Muhammad Naufal Furqon, K. Khadijah, S. Suhartono, R. Kusumaningrum
Indonesia has a diverse genre of music (music genre) and is spread throughout the provinces in Indonesia. Indonesian music genres include angklung, gamelan, and kulintang. The Indonesian music genre has some similarities in terms of sound such as angklung and kulintang because it is made of wood and gamelan which has various types such as Javanese gamelan and Balinese gamelan which have a similar sound so that listeners are difficult to use to stream the right music. Because of this, the Indonesian music genre is more difficult to recognize because the instruments that build are diverse and have similarities with each other. One of the tools that can be used to facilitate the introduction of the Indonesian music genre is classification. The classification carried out needs to find the appropriate parameters to determine an accurate Indonesian music genre. In this study using the mel-spectrogramand the Deep Recurrent Neural Network (DRNN)method for music classification problems. The parameters and DRNN architecture tested are dropout value, the number of Gated Recurrent Unit(GRU) hidden layer, and the output activation. In this study using 0.25; 0.5; 0.75 as a dropout value, 4, 5, and 6 as the number of GRU hidden layer, and sigmoid, softmax as the output activation. The data used are 1000 music clips with 30 seconds duration of 192kbps quality obtained from youtube as well as compact disk (CD). The highest accuracy value of 83.28% is obtained by using a dropout value of 0.25, the number of GRU hidden layers of 6, and the output activation of softmax.
印度尼西亚有多种类型的音乐(音乐流派),分布在印度尼西亚的各个省份。印尼的音乐类型包括angklung, gamelan和kulintang。印尼音乐类型在声音上有一些相似之处比如angklung和kulintang因为它是由木头和佳美兰制成的佳美兰有各种各样的类型比如爪哇佳美兰和巴厘岛佳美兰它们的声音都很相似所以听众很难用它们来播放正确的音乐。正因为如此,印尼音乐类型更难以识别,因为构建的乐器多种多样,彼此之间有相似之处。其中一个可以用来帮助介绍印尼音乐类型的工具就是分类。进行分类需要找到适当的参数来确定准确的印度尼西亚音乐类型。本研究利用mel-谱图和深度递归神经网络(DRNN)方法进行音乐分类问题的研究。测试的参数和DRNN结构是dropout值、门控循环单元(GRU)隐藏层数和输出激活。本研究采用0.25;0.5;取0.75为dropout值,4、5、6为GRU隐藏层个数,sigmoid、softmax为输出激活。使用的数据是从youtube和CD上获取的质量为192kbps、30秒的1000个音乐片段。当dropout值为0.25、GRU隐藏层数为6、softmax的输出激活时,准确率最高,达到83.28%。
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引用次数: 0
Music Emotion Classification Based on Indonesian Song Lyrics Using Recurrent Neural Network 基于循环神经网络的印尼歌词音乐情感分类
Pub Date : 2019-10-01 DOI: 10.1109/ICICoS48119.2019.8982532
Helmi Piliang, R. Kusumaningrum
Music is one of the entertainments for the community both in Indonesia and throughout the world. Music is enjoyed in the form of instruments and has lyrics that can express emotions. The emotions produced by a song can be distinguished based on the lyrics. Songs that are in accordance with the mood are sometimes needed to enjoy music, so we need tools to distinguish emotions in the song called classification. This study uses the Recurrent Neural Network method to classify emotions based on song lyrics. The parameters of the Recurrent Neural Network that were tested in this study were hidden size, learning rate, and dropout. Data in this study were divided into development dataset and dataset testing. K-fold cross-validation is used in the model training process. The highest accuracy obtained was 82.4 percent during the testing process. Accuracy is obtained by using a hidden size parameter of 128, a learning rate of 0, 01, and a dropout of 0, 4. The highest accuracy model is used as a basis for classifying emotions based on Indonesian song lyrics into happy and sad classes. When the live process uses 10 complete songs, the average accuracy is 83.13 percent.
音乐是印尼乃至全世界社区的娱乐活动之一。音乐以乐器的形式被欣赏,并且有可以表达情感的歌词。歌曲所产生的情感可以根据歌词来区分。有时候欣赏音乐需要符合情绪的歌曲,所以我们需要在歌曲中区分情绪的工具,称为分类。本研究采用递归神经网络方法对歌词中的情绪进行分类。在本研究中测试的递归神经网络的参数是隐藏大小、学习率和辍学率。本研究的数据分为开发数据集和数据集测试。在模型训练过程中使用K-fold交叉验证。在测试过程中获得的最高准确度为82.4%。通过使用隐藏尺寸参数128,学习率0.01和dropout 0,4来获得精度。以准确度最高的模型为基础,根据印尼歌词将情绪分为快乐和悲伤两类。当现场过程使用10首完整的歌曲时,平均准确率为83.13%。
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引用次数: 2
Implementation of Case-Method Cycle for Case-Based Reasoning in Human Medical Health: A Systematic Review 基于案例推理的病例-方法循环在人类医学健康中的应用:系统综述
Pub Date : 2019-10-01 DOI: 10.1109/ICICoS48119.2019.8982438
Damayanti Elisabet, D. I. Sensuse, Shidiq Al Hakim
Reasoning diagnosis and treatments in human medical health fields are a complicated task. While the effort of doctors, physicians, or clinicians to study medical journals and another source of knowledge is hardly done. Studies tried to design and develop a medical health system that imitates the way humans determine diagnoses by studying past cases and medical journals using case-based reasoning (CBR). This study reviews research publications in human medical health that used CBR using the Kitchenham method. The result of this study is identification challenge developing the human medical health system and the reason for using CBR, identification kinds of knowledge that have been used and methods for capturing knowledge, and identification of implementation using CBR in human medical health.
在人类医疗卫生领域,推理、诊断和治疗是一项复杂的任务。而医生、内科医生或临床医生学习医学期刊和其他知识来源的努力几乎没有完成。研究试图设计和开发一种医疗卫生系统,模仿人类通过研究过去的病例和使用基于病例的推理(CBR)的医学期刊来确定诊断的方式。本研究回顾了使用基钦纳姆方法使用CBR的人类医学健康研究出版物。本研究的结果是:识别发展人类医疗卫生系统所面临的挑战和使用CBR的原因,识别已经使用的知识种类和获取知识的方法,以及识别在人类医疗卫生中使用CBR的实施。
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引用次数: 4
期刊
2019 3rd International Conference on Informatics and Computational Sciences (ICICoS)
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