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A laser pumping double-light-source module with photon-recycling 具有光子回收的激光泵浦双光源模块
Pub Date : 2019-09-05 DOI: 10.1117/12.2529735
Shih-Kang Lin, Yu-Wen Su, X. Lee, Y. Yu, Tsung-Hsun Yang, Ching-Cherng Sun
We proposed a novel structure to perform photon recycling for a double-light-source illumination system pumped by a laser. In the design, two kinds of phosphor are located at the two focus of an elliptical reflective surface separately, after the phosphor on the first focus pumped by laser, the backward scattering light will refocus at the other phosphor layer at the second focus. The absorption spectrum of the second phosphor should fit that of the emission light by the first phosphor. When the emission spectrum covers red light, the whole system is a double-light-source module.
我们提出了一种新的结构来实现激光泵浦双光源照明系统的光子回收。在设计中,两种荧光粉分别位于椭圆反射面的两个焦点处,激光泵浦第一焦点上的荧光粉后,后向散射光将在第二焦点处的另一荧光粉层上重新聚焦。第二荧光粉的吸收光谱应与第一荧光粉发射光的吸收光谱相吻合。当发射光谱覆盖红光时,整个系统为双光源模块。
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引用次数: 0
Consumer electronic optics: how small a lens can be using metasurfaces 消费类电子光学:使用超表面的透镜可以有多小
Pub Date : 2019-08-30 DOI: 10.1117/12.2531932
S. Thibault
Miniature optics are used in many applications and particularly in consumer optics for such products as webcams, mobile phones, automotive components, endoscopes, tablets, and many other connected devices. Mobile phone cameras are probably the ones that have driven the race for shorter TTL over the past 10 years. Ten years ago, cell phone cameras were composed of 3-4 optical plastic elements within one camera lens; today it takes more than 6 optical elements to obtain mega pixel resolution. But it is still not enough. The market has an insatiable appetite for greater optical performance. Consequently, the lens system has become more complex and now may require more optical elements with more complex optical functions. In this context, can the metasurface lens play a role? In this paper, we will try to address this question and discuss how metasurfaces promise to become a game changer in the consumer electronics market.
微型光学在许多应用中使用,特别是在消费光学产品中,如网络摄像头,手机,汽车部件,内窥镜,平板电脑和许多其他连接设备。在过去的十年中,手机相机可能是推动更短TTL竞争的罪魁祸首。十年前,手机摄像头是由一个镜头内的3-4个光学塑料元件组成;今天,需要6个以上的光学元件才能获得百万像素的分辨率。但这还不够。市场对更高的光学性能有着永不满足的需求。因此,透镜系统变得更加复杂,现在可能需要更多具有更复杂光学功能的光学元件。在这种情况下,超表面透镜能发挥作用吗?在本文中,我们将尝试解决这个问题,并讨论元表面如何有望成为消费电子市场的游戏规则改变者。
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引用次数: 2
Introducing a dynamic deep neural network to infer lens design starting points 引入动态深度神经网络来推断透镜设计起点
Pub Date : 2019-08-30 DOI: 10.1117/12.2528866
Geoffroi Côté, Jean-François Lalonde, S. Thibault
Most lens design problems involve the time-consuming task of finding a proper starting point, that is, a lens design that approximately fulfills the desired first-order specifications while decently correcting aberrations. In recent work, a fully-connected (FC) deep neural network was trained to learn this task by extrapolating from known lens design databases. Here, we introduce a new dynamic neural-network architecture for the starting point problem which is based on a recurrent neural network (RNN) architecture. As we show, the dynamic network can learn to infer good starting points on many lens design structures at once whereas the previous model was limited to a given sequence of glass elements and air gaps. We also show that a pretrained RNN model can generalize its knowledge over new lens design structures for which we have no reference lens design and obtain a significantly better optical performance than a RNN trained from scratch.
大多数镜头设计问题都涉及到寻找合适的起点的耗时任务,也就是说,镜头设计近似满足所需的一阶规格,同时适当地纠正像差。在最近的工作中,一个全连接(FC)深度神经网络被训练来通过从已知的镜头设计数据库中推断来学习这项任务。本文介绍了一种新的基于递归神经网络(RNN)结构的动态神经网络结构来解决起点问题。正如我们所展示的,动态网络可以一次学习推断出许多透镜设计结构的良好起点,而以前的模型仅限于给定的玻璃元素和气隙序列。我们还表明,预训练的RNN模型可以将其知识推广到我们没有参考透镜设计的新透镜设计结构上,并获得比从头开始训练的RNN更好的光学性能。
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引用次数: 4
Perovskite-on-polymer microspheres for optimized solid state lighting 用于优化固态照明的钙钛矿聚合物微球
Pub Date : 2019-08-30 DOI: 10.1117/12.2531106
Ziqian He, Caicai Zhang, Yajie Dong, Shin‐Tson Wu
Remote downconverters such as phosphors or quantum dots that are physically separated from the blue light-emitting diode (LED) chips can strongly enhance the luminescence efficiency of solid-state lighting (SSL) and liquid-crystal displays (LCDs) because of their reduced light reabsorption. However, the high cost of traditional remote downconverters has limited their wide adoptions in these applications. Herein, we report a one-step, general synthesis method that can convert commercial light-diffusing polymer microspheres into highly luminescent perovskite-based downconverters at an extremely low cost. Involving a quick antisolvent-induced heterogeneous nucleation, our method creates well-dispersed perovskite nanoparticles anchored onto polymer microspheres and the whole process takes only several seconds at room temperature without any complex experimental setups. Significantly, the as-synthesized perovskite-on-polymer microspheres offer widely tunable, highly saturated colors with light-diffusing capability. The pure green-emitting CsPbBr3 manifests a high PL quantum yield of 70.6% and superior stability in water is also demonstrated. With these very saturated colors, we propose two configurations of integrating these microspheres into SSL systems. Further optimizations demonstrate that highly efficient, excellent color-rendering, and circadian lighting can be achieved. Thus, these luminescent microspheres hold great promise to be adopted as a low-cost, high-quality replacement for the traditional, expensive remote downconverters in SSL, LCDs and beyond.
远程下变频器,如荧光粉或量子点,与蓝色发光二极管(LED)芯片物理分离,可以大大提高固态照明(SSL)和液晶显示器(lcd)的发光效率,因为它们减少了光的再吸收。然而,传统的远程下变频器的高成本限制了它们在这些应用中的广泛采用。在此,我们报告了一种一步合成方法,可以将商业光扩散聚合物微球以极低的成本转化为高发光的钙钛矿基下变频器。通过快速抗溶剂诱导的非均相成核,我们的方法将分散良好的钙钛矿纳米颗粒固定在聚合物微球上,整个过程在室温下仅需几秒钟,无需任何复杂的实验设置。值得注意的是,合成的钙钛矿聚合物微球具有广泛可调的、高度饱和的颜色和光扩散能力。纯绿色发光CsPbBr3的PL量子产率高达70.6%,并且在水中表现出优异的稳定性。有了这些非常饱和的颜色,我们提出了两种将这些微球集成到SSL系统中的配置。进一步的优化表明,可以实现高效,出色的显色性和昼夜节律照明。因此,这些发光微球有望成为SSL、lcd等领域中传统、昂贵的远程下变频器的低成本、高质量替代品。
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引用次数: 0
Exposure of Restore-L camera optical elements to a simulated orbital radiation environment Restore-L相机光学元件在模拟轨道辐射环境下的曝光
Pub Date : 2019-08-30 DOI: 10.1117/12.2531108
K. Miller, J. Heaney, J. Lauenstein, S. K. Brown, K. M. O'Connor, S. K. Miller
This paper reports on the exposure of visible wavelength camera optical elements to a simulated orbital radiation environment in support of the Restore-L flight project at NASA’s Goddard Space Flight Center. Borosilicate glasses with various metal oxide dopants - S-LAL8, S-LAL18, N-SF1, and the polycarbonate material Makrolon GP were exposed to electrons and protons of varying energies. Low energy (E ≤ 10keV) charged particles were used primarily to assess degradation to the antireflective coatings of the optical elements. High energy (E ~ 1 MeV) charged particles were used to evaluate degradation to the bulk material. Elements of S-LAL18, N-SF1, LaK9G15, and Makrolon GP were exposed to a representative atomic oxygen rich environment. Elements of S-LAL8 and Makrolon GP were exposed to intense ultraviolet radiation. Pre- and post-exposure transmittance measurements were used to quantify the effects on the elements tested in the simulated environment over the 0.3 to 1.2 micron wavelength range. Our measurement results will be discussed in the context of their robustness to the orbital environment and the known chemical constituents of the materials tested.
本文报道了可见光波长相机光学元件在模拟轨道辐射环境下的曝光,以支持美国宇航局戈达德太空飞行中心的Restore-L飞行项目。将含有不同金属氧化物掺杂剂(S-LAL8、S-LAL18、N-SF1)的硼硅酸盐玻璃和聚碳酸酯材料Makrolon GP暴露于不同能量的电子和质子中。低能(E≤10keV)带电粒子主要用于评估光学元件抗反射涂层的降解情况。用高能(E ~ 1mev)带电粒子评价了对大块材料的降解。将S-LAL18、N-SF1、LaK9G15和Makrolon GP元素暴露在具有代表性的富原子氧环境中。将S-LAL8和Makrolon GP元素暴露于强紫外辐射下。在0.3至1.2微米波长范围内,使用曝光前和曝光后透射率测量来量化对模拟环境中测试元素的影响。我们的测量结果将在其对轨道环境的稳健性和测试材料的已知化学成分的背景下进行讨论。
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引用次数: 0
Fast measurement of chromatic BSDF and its application to LED lighting 彩色BSDF的快速测量及其在LED照明中的应用
Pub Date : 2019-08-30 DOI: 10.1117/12.2532856
Y. Yu, Wei-Hsin Chen, Tsung-Hsun Yang, X. Lee, Ching-Cherng Sun
Bidirectional scattering distribution function (BSDF) represents the scattered light distribution in forward and backward directions. BSDF is an important function in precise lighting design, because surface scattering is difficult to determine and including it in simulations. However, to measure a whole field BSDF is time consuming, as it can take as long as a day. In this paper, we propose and demonstrate a new way to measure BSDF. We utilize a screen that is illuminated by the scattered light, and a camera that captures the image on the screen. A complex calibration between the grey level of the camera and intensity is performed to make sure the measurement is valid. Through continuously imaging the screen for various scattered light distributions, an image fusion is performed to present the final BSDF. We call this instrument as screen image synthesis (SIS) BSDF meter. In this paper, two generations of SIS BSDF meter was developed, and is shown in details.
双向散射分布函数(Bidirectional scattering distribution function, BSDF)表示散射光在正向和反向的分布。BSDF是精确照明设计的重要功能,因为表面散射难以确定并在模拟中包含它。然而,测量整个领域的BSDF是非常耗时的,因为它可能需要长达一天的时间。本文提出并论证了一种新的度量BSDF的方法。我们利用一个被散射光照亮的屏幕,和一个捕捉屏幕上图像的相机。在相机的灰度和强度之间进行复杂的校准,以确保测量是有效的。通过连续对屏幕进行各种散射光分布的成像,进行图像融合以获得最终的BSDF。我们称这种仪器为屏幕图像合成(SIS) BSDF仪。本文研制了两代SIS BSDF仪表,并对其进行了详细介绍。
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引用次数: 0
Contact lens design to third order to compensate the spherical aberration of the eye from Zernike polynomials 从泽尼克多项式出发,将隐形眼镜设计为三阶来补偿眼睛的球差
Pub Date : 2019-08-30 DOI: 10.1117/12.2526476
O. garcia-lievanos, E. Terán-Bobadilla, Luis A Hernandez-Flores, Leticia Sanchez-Gonzalez
To compensate the spherical aberration of the eye using the conic constant of the first surface of a contact lens for different refractive errors. Refractive errors were simulated by modifying only the first curvature of the cornea. For every refractive error was calculating Zernike polynomials using Optics Software for Layout and Optimization (OSLO) EDU edition with and without contact lens. To calculate the conic constant of the contact lens we use the Seidel sums for thin lenses from the longitudinal spherical aberration as it proposes V. Mahajan. The value of Zernike spherical aberration coefficient for the eye with farsightedness (+ 5.00 D) + spherical contact lens was 0.142691 μm. The conic constant value to compensate the spherical aberration was -0.222995 and the value of Zernike spherical aberration coefficient of the eye + aspherical contact lens was 0.004354 μm. The value of Zernike spherical aberration coefficient for the eye with myopia (- 5.00 D) + spherical contact lens was 0.144505 μm. The conic constant value to compensate the spherical aberration was -0.101424 and the value of Zernike spherical aberration coefficient of the eye + aspherical contact lens was 0.072820 μm. The proposed method allows us to design contact lenses that compensate for the spherical aberration of the eye from the Zernike polynomials. Although the design of contact lenses is to third order, we obtain a smaller spherical aberration than the chromatic aberration on the axis without use optimization routine.
针对不同的屈光不正,利用隐形眼镜第一表面的圆锥常数来补偿眼睛的球差。仅通过改变角膜的第一曲率来模拟屈光不正。对于每一个屈光不正计算泽尼克多项式使用光学软件布局和优化(奥斯陆)EDU版有和没有隐形眼镜。为了计算隐形眼镜的圆锥常数,我们从纵向球差出发,使用薄透镜的赛德尔和,它提出了V. Mahajan。远视(+ 5.00 D) +球面接触镜眼的泽尼克球差系数为0.142691 μm。补偿球差的圆锥常数为-0.222995,眼+非球面接触镜的泽尼克球差系数为0.004354 μm。近视(- 5.00 D)眼+球面接触镜的泽尼克球差系数为0.144505 μm。补偿球差的圆锥常数为-0.101424,眼+非球面接触镜的泽尼克球差系数为0.072820 μm。提出的方法使我们能够设计出从泽尼克多项式中补偿眼球球差的隐形眼镜。虽然隐形眼镜的设计是三阶的,但在不使用优化程序的情况下,得到的球面像差小于轴上的色差。
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引用次数: 1
Development of a calculation method of multi-color mixed phosphor spectrum prediction in white-light LED 白光LED中多色混合荧光粉光谱预测计算方法的研究
Pub Date : 2019-08-30 DOI: 10.1117/12.2532858
Yong-Sheng Lin, Shih-Hsin Ma, C. Tseng
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引用次数: 0
A water-polydimethylsiloxane liquid lens for variable focus experiments in an undergraduate laboratory 用于变焦实验的水-聚二甲基硅氧烷液体透镜
Pub Date : 2019-08-30 DOI: 10.1117/12.2528398
Johannes F. Añonuevo, R. Guerrero
Fluidic lenses offer tunability and flexibility that are not available with conventional solid lenses. The development of a variable focus lens has the potential for replacing bulky optical systems and allows the miniaturization of imaging optics used in digital cameras and mobile phone cameras. In this paper, a liquid lens platform for use in an undergraduate laboratory setting is presented. A variable lens is prepared by injecting water into bulk polydimethylsiloxane (PDMS) that remains uncured in its fluid state. We report the tunable focusing ability of this simple liquid lens system and analyze the change in focal length as a function of injected water volume. The water-PDMS interface acts as a diverging lens, in agreement with ray tracing analysis based on curvature and refractive indices. Variable focal lengths are measured with an optical set-up employing a helium-neon laser and a solid converging lens with focal length = 2.5 cm. By increasing the water volume from 0.05 to 0.30 ml, we are able to tune the focal length from -6.5 mm to -10.6 mm. Lens geometry remains spherical as the curvature of the lens changes with the addition of water. Our experiments coincide with a simple theoretical framework for a thick lens immersed in a medium. The water-PDMS lens is a promising component of basic and advanced experiments in an undergraduate optics course.
流体透镜提供了可调性和灵活性,这是传统固体透镜所不能提供的。可变焦距透镜的发展有可能取代笨重的光学系统,并使用于数码相机和移动电话相机的成像光学器件小型化。本文介绍了一种用于本科实验室设置的液体透镜平台。可变透镜是通过向未固化的液态聚二甲基硅氧烷(PDMS)注入水来制备的。我们报道了这种简单的液体透镜系统的可调聚焦能力,并分析了焦距随注入水量的变化。水- pdms界面作为发散透镜,与基于曲率和折射率的射线追迹分析一致。可变焦距的测量采用光学装置,采用氦氖激光器和焦距为2.5 cm的固体会聚透镜。通过将水量从0.05毫升增加到0.30毫升,我们可以将焦距从-6.5毫米调整到-10.6毫米。随着水的加入,透镜的曲率改变,透镜的几何形状保持球形。我们的实验与浸入介质中的厚透镜的简单理论框架相吻合。水- pdms透镜是本科光学基础实验和高级实验中很有前途的组成部分。
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引用次数: 0
Deconvolution process with GPU in a wavefront coding microscopy system 波前编码显微镜系统的GPU反卷积处理
Pub Date : 2019-08-30 DOI: 10.1117/12.2531457
Karina Ortega-Sánchez, C. Toxqui-Quitl, A. Padilla-Vivanco
A Wavefront Coding microscopy system is implemented in order to extend the depth of field of an optical system. An LC - SLM is used to display the profile of a phase mask. A set of optically coded images is recorded in an axial range [−1, 1.5] mm. To accelerate the deconvolution process, a routine developed directly on a GPU is implemented. Using this GPU based approach, the deconvolution time is reduced by providing an additional speed up to the visualization. Digital images are acquired using an experimental setup and results are presented.
为了扩大光学系统的景深,实现了波前编码显微系统。LC - SLM用于显示相位掩模的轮廓。在轴向范围[−1,1.5]mm内记录一组光学编码图像。为了加速反卷积过程,实现了直接在GPU上开发的例程。使用这种基于GPU的方法,通过为可视化提供额外的速度来减少反卷积时间。利用实验装置采集了数字图像,并给出了实验结果。
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引用次数: 0
期刊
Current Developments in Lens Design and Optical Engineering XX
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