首页 > 最新文献

Cyberpsychology, behavior and social networking最新文献

英文 中文
Exploring the Complex Relationships Between Factors That Affect Employee Cyberloafing Using a Novel Approach: Findings from Fuzzy-Set Qualitative Comparative Analysis. 用一种新的方法探索影响员工网络闲逛的因素之间的复杂关系:模糊集定性比较分析的结果。
IF 6.6 2区 心理学 Q1 PSYCHOLOGY, SOCIAL Pub Date : 2023-10-01 Epub Date: 2023-09-28 DOI: 10.1089/cyber.2023.0002
Mengmeng Song, Farveh Farivar, Joseph C Ugrin, Jinnan Wu, Fang Wang, Lin Liu

Cyberloafing is a workplace problem that has emerged over the past two decades and continues to be problematic as workers' schedules become more flexible and deterrents associated with being physically present in an office are unavailable. Understanding the complex conditions under which employees are more likely to engage in cyberloafing activity continues to be valuable for businesses. This study identifies and models seven conditions that influence cyberloafing and investigates how interconnected social and deterrence factors affect employees' cyberloafing behavior. With a cross-sectional random sample of 324 employees from 14 provinces in China, the necessary condition analysis is used to identify the necessary conditions for high cyberloafing, and the fuzzy-set qualitative comparative approach is conducted to explore the configurational impacts of multiple antecedent conditions on high cyberloafing. The results show that no single condition is necessary for a high level of employee cyberloafing and that three distinct configurations of multiple conditions equivalently contribute to high cyberloafing among employees. Among all configurations, high visibility of cyberloafing, a lack of certainty of formal sanctions, and a lack of reward for not cyberloafing play important roles in explaining employees' cyberloafing. This study is the first to use fuzzy-set qualitative comparative analysis to explore how different combinations of social and reinforcement antecedents contribute to cyberloafing, which goes beyond existing research that explores antecedents independently and offers new insights into cyberloafing's interconnected antecedents and their complex causality.

网络游手好闲是一个在过去二十年中出现的工作场所问题,随着员工的日程安排变得更加灵活,并且无法获得与实际存在于办公室相关的威慑,这一问题仍然存在。了解员工更有可能参与网络闲逛活动的复杂条件对企业来说仍然很有价值。本研究确定并模拟了影响网络闲逛的七种条件,并调查了相互关联的社会和威慑因素如何影响员工的网络闲逛行为。通过对来自中国14个省份的324名员工的横断面随机样本,采用必要条件分析法确定了高网络游手好闲的必要条件,并采用模糊集定性比较法探讨了多个先行条件对高网络游学的配置影响。结果表明,没有一个单一的条件是高水平的员工网络闲逛的必要条件,而多种条件的三种不同配置等效地导致了员工之间的高网络闲逛。在所有配置中,网络闲逛的高可见性、正式制裁的不确定性以及不进行网络闲逛的奖励的缺乏在解释员工的网络闲逛方面发挥了重要作用。本研究首次使用模糊集定性比较分析来探索社会和强化前因的不同组合如何对网络游手好闲产生影响,这超越了现有的独立探索前因的研究,为网络游手好忙的相互关联的前因及其复杂的因果关系提供了新的见解。
{"title":"Exploring the Complex Relationships Between Factors That Affect Employee Cyberloafing Using a Novel Approach: Findings from Fuzzy-Set Qualitative Comparative Analysis.","authors":"Mengmeng Song,&nbsp;Farveh Farivar,&nbsp;Joseph C Ugrin,&nbsp;Jinnan Wu,&nbsp;Fang Wang,&nbsp;Lin Liu","doi":"10.1089/cyber.2023.0002","DOIUrl":"10.1089/cyber.2023.0002","url":null,"abstract":"<p><p>Cyberloafing is a workplace problem that has emerged over the past two decades and continues to be problematic as workers' schedules become more flexible and deterrents associated with being physically present in an office are unavailable. Understanding the complex conditions under which employees are more likely to engage in cyberloafing activity continues to be valuable for businesses. This study identifies and models seven conditions that influence cyberloafing and investigates how interconnected social and deterrence factors affect employees' cyberloafing behavior. With a cross-sectional random sample of 324 employees from 14 provinces in China, the necessary condition analysis is used to identify the necessary conditions for high cyberloafing, and the fuzzy-set qualitative comparative approach is conducted to explore the configurational impacts of multiple antecedent conditions on high cyberloafing. The results show that no single condition is necessary for a high level of employee cyberloafing and that three distinct configurations of multiple conditions equivalently contribute to high cyberloafing among employees. Among all configurations, high visibility of cyberloafing, a lack of certainty of formal sanctions, and a lack of reward for not cyberloafing play important roles in explaining employees' cyberloafing. This study is the first to use fuzzy-set qualitative comparative analysis to explore how different combinations of social and reinforcement antecedents contribute to cyberloafing, which goes beyond existing research that explores antecedents independently and offers new insights into cyberloafing's interconnected antecedents and their complex causality.</p>","PeriodicalId":10872,"journal":{"name":"Cyberpsychology, behavior and social networking","volume":" ","pages":"772-781"},"PeriodicalIF":6.6,"publicationDate":"2023-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"41115951","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Correction to: User Experience Evaluation in Shared Interactive Virtual Reality, by Guertin-Lahoud et al. Cyberpsychol Behav Soc Netw 2023;26(4):263-272; doi: 10.1089/cyber.2022.0261. 更正:《共享交互式虚拟现实中的用户体验评估》,Guertin Lahoud等人,Cyberpsycholic Behav Soc Netw 2023;26(4):263-272;doi:10.1089/cyber.2022.0261。
IF 6.6 2区 心理学 Q1 PSYCHOLOGY, SOCIAL Pub Date : 2023-10-01 Epub Date: 2023-09-26 DOI: 10.1089/cyber.2022.0261.correx
{"title":"<i>Correction to:</i> User Experience Evaluation in Shared Interactive Virtual Reality, by Guertin-Lahoud et al. Cyberpsychol Behav Soc Netw 2023;26(4):263-272; doi: 10.1089/cyber.2022.0261.","authors":"","doi":"10.1089/cyber.2022.0261.correx","DOIUrl":"10.1089/cyber.2022.0261.correx","url":null,"abstract":"","PeriodicalId":10872,"journal":{"name":"Cyberpsychology, behavior and social networking","volume":" ","pages":"802"},"PeriodicalIF":6.6,"publicationDate":"2023-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11071105/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"41110376","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
The Interplay Between Human Likeness and Agency on Virtual Influencer Credibility. 虚拟影响者可信度的人性化与能动性互动研究。
IF 6.6 2区 心理学 Q1 PSYCHOLOGY, SOCIAL Pub Date : 2023-10-01 Epub Date: 2023-09-26 DOI: 10.1089/cyber.2023.0060
Soyeon Park, Yongjun Sung
This study investigated how human likeness (human-like vs. avatar-like) and agency (avatar vs. agent) interact to determine source credibility and the intention to interact with virtual influencers. The results revealed that human likeness significantly influenced three types of source credibility (attractiveness, trustworthiness, and expertise) and interaction intention. However, the agency of virtual influencers did not have a significant impact. Notably, the automated virtual influencer (i.e., the agent condition) was perceived to be more attractive and trustworthy and elicited higher interaction intention than the influencer operated by a human (i.e., the avatar condition). However, this relationship was observed only in the avatar-like condition. Thus, agency moderated the indirect relationship between human likeness and interaction through attractiveness and trustworthiness. Finally, the theoretical and practical implications of the findings and ideas for future research are discussed.
这项研究调查了人类相似性(类人与类化身)和代理(化身与代理)如何互动,以确定来源可信度和与虚拟影响者互动的意图。结果表明,人的相似性显著影响三种类型的来源可信度(吸引力、可信度和专业知识)和互动意向。然而,虚拟影响者的代理并没有产生重大影响。值得注意的是,与人类操作的影响者(即化身条件)相比,自动化虚拟影响者(例如,代理条件)被认为更具吸引力和可信赖,并引发更高的交互意图。然而,这种关系仅在类似化身的情况下观察到。因此,代理通过吸引力和可信度调节了人类相似性和互动之间的间接关系。最后,讨论了研究结果的理论和实践意义以及对未来研究的思路。
{"title":"The Interplay Between Human Likeness and Agency on Virtual Influencer Credibility.","authors":"Soyeon Park,&nbsp;Yongjun Sung","doi":"10.1089/cyber.2023.0060","DOIUrl":"10.1089/cyber.2023.0060","url":null,"abstract":"This study investigated how human likeness (human-like vs. avatar-like) and agency (avatar vs. agent) interact to determine source credibility and the intention to interact with virtual influencers. The results revealed that human likeness significantly influenced three types of source credibility (attractiveness, trustworthiness, and expertise) and interaction intention. However, the agency of virtual influencers did not have a significant impact. Notably, the automated virtual influencer (i.e., the agent condition) was perceived to be more attractive and trustworthy and elicited higher interaction intention than the influencer operated by a human (i.e., the avatar condition). However, this relationship was observed only in the avatar-like condition. Thus, agency moderated the indirect relationship between human likeness and interaction through attractiveness and trustworthiness. Finally, the theoretical and practical implications of the findings and ideas for future research are discussed.","PeriodicalId":10872,"journal":{"name":"Cyberpsychology, behavior and social networking","volume":" ","pages":"764-771"},"PeriodicalIF":6.6,"publicationDate":"2023-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"41118200","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
A Legacy of Trauma: How Local Conflicts Can Have Global Implications for Mental Health. 创伤的遗产:局部冲突如何对心理健康产生全球影响。
IF 6.6 2区 心理学 Q1 PSYCHOLOGY, SOCIAL Pub Date : 2023-09-25 DOI: 10.1089/cyber.2023.29296.editorial
Brenda K Wiederhold
{"title":"A Legacy of Trauma: How Local Conflicts Can Have Global Implications for Mental Health.","authors":"Brenda K Wiederhold","doi":"10.1089/cyber.2023.29296.editorial","DOIUrl":"https://doi.org/10.1089/cyber.2023.29296.editorial","url":null,"abstract":"","PeriodicalId":10872,"journal":{"name":"Cyberpsychology, behavior and social networking","volume":" ","pages":""},"PeriodicalIF":6.6,"publicationDate":"2023-09-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"41114289","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
360° Digital Travel to Improve Emotional State and Well-Being During the COVID-19 Pandemic: The Role of Presence and Sense of Place. 2019冠状病毒病大流行期间360°数字旅行改善情绪状态和幸福感:在场感和地方感的作用
IF 6.6 2区 心理学 Q1 PSYCHOLOGY, SOCIAL Pub Date : 2023-09-01 DOI: 10.1089/cyber.2022.0248
Ze-Min Liu, Cheng-Ye Liu, Chuang-Qi Chen, Xin-Dong Ye

The continuation of the COVID-19 pandemic has caused a decline in people's subjective well-being and emotional states. Digital travel based on 360° videos provides an alternate way for people to improve their mental health at home during this specific period. Yet, how to construct effective digital travel content that improves emotions remains an issue. This investigation assessed the impact of people's perceived presence and sense of place (SOP) on emotional improvement during a 360° digital travel experience. A total of 156 undergraduate students volunteered to participate, and anxiety, emotion levels, and life satisfaction were measured before and after the digital travel experience; presence and SOP ratings were also collected after the experience. A Latent Change Score model was then developed, and the results indicated that the greater presence and SOP individuals experienced during their digital travel, the better their digital travel experience and emotional improvement. Furthermore, the current data highlight that SOP has a greater impact on emotional improvement than presence. This result provides a novel understanding that how SOP is generated may be more critical to digital travel than presence. This new understanding should help improve relevant applications in the field of digital travel, such as the possibility of providing meaningful narrative context in a virtual environment to induce SOP more effectively, and improve the digital travel experience. Overall, the findings of this study expand our understanding of the digital travel experience and lay the groundwork for future research on SOP and digital travel.

COVID-19大流行的持续,导致人们的主观幸福感和情绪状态下降。基于360°视频的数字旅行为人们在这一特定时期在家改善心理健康提供了另一种方式。然而,如何构建有效的数字旅游内容来改善情感仍然是一个问题。这项调查评估了人们在360度数字旅行体验中感知存在感和地方感(SOP)对情绪改善的影响。共有156名大学生自愿参与,并测量了数字旅行体验前后的焦虑、情绪水平和生活满意度;体验结束后还收集了出席率和SOP评分。结果表明,个体在数字旅行过程中体验的存在感和SOP越高,其数字旅行体验和情绪改善越好。此外,目前的数据强调SOP对情绪改善的影响大于在场。这一结果提供了一种新的理解,即SOP的生成方式对数字旅行来说可能比存在更重要。这一新的认识将有助于改进数字旅行领域的相关应用,例如在虚拟环境中提供有意义的叙事背景以更有效地诱导SOP的可能性,以及改善数字旅行体验。总体而言,本研究的发现扩展了我们对数字旅游体验的理解,并为未来SOP和数字旅游的研究奠定了基础。
{"title":"360° Digital Travel to Improve Emotional State and Well-Being During the COVID-19 Pandemic: The Role of Presence and Sense of Place.","authors":"Ze-Min Liu,&nbsp;Cheng-Ye Liu,&nbsp;Chuang-Qi Chen,&nbsp;Xin-Dong Ye","doi":"10.1089/cyber.2022.0248","DOIUrl":"https://doi.org/10.1089/cyber.2022.0248","url":null,"abstract":"<p><p>The continuation of the COVID-19 pandemic has caused a decline in people's subjective well-being and emotional states. Digital travel based on 360° videos provides an alternate way for people to improve their mental health at home during this specific period. Yet, how to construct effective digital travel content that improves emotions remains an issue. This investigation assessed the impact of people's perceived presence and sense of place (SOP) on emotional improvement during a 360° digital travel experience. A total of 156 undergraduate students volunteered to participate, and anxiety, emotion levels, and life satisfaction were measured before and after the digital travel experience; presence and SOP ratings were also collected after the experience. A Latent Change Score model was then developed, and the results indicated that the greater presence and SOP individuals experienced during their digital travel, the better their digital travel experience and emotional improvement. Furthermore, the current data highlight that SOP has a greater impact on emotional improvement than presence. This result provides a novel understanding that how SOP is generated may be more critical to digital travel than presence. This new understanding should help improve relevant applications in the field of digital travel, such as the possibility of providing meaningful narrative context in a virtual environment to induce SOP more effectively, and improve the digital travel experience. Overall, the findings of this study expand our understanding of the digital travel experience and lay the groundwork for future research on SOP and digital travel.</p>","PeriodicalId":10872,"journal":{"name":"Cyberpsychology, behavior and social networking","volume":"26 9","pages":"690-697"},"PeriodicalIF":6.6,"publicationDate":"2023-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"10279008","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
The Effects of Nature-Based Travel in Virtual Reality: The Role of Spatial Presence and Narrative Engagement. 虚拟现实中基于自然的旅行的影响:空间存在和叙事参与的作用。
IF 6.6 2区 心理学 Q1 PSYCHOLOGY, SOCIAL Pub Date : 2023-09-01 Epub Date: 2023-06-13 DOI: 10.1089/cyber.2022.0240
Christopher Ball

The benefits of nature tourism, or nature-based travel, are plentiful. For example, participation in nature tours has positively impacted environmental attitudes and behaviors. Unfortunately, while psychologically beneficial, nature-based tourism can hurt the environment through a myriad of factors. Therefore, we must continue to explore ways to make the benefits of nature-based travel more sustainable and impactful. Research suggests that nature-based travel in virtual reality (VR) may impart numerous travel benefits, such as improving conservational behavior and interconnectedness with nature. While these early findings are promising, questions remain regarding the theoretical mechanisms underlying the effects of nature-based VR travel. Therefore, this study explores how VR may provide an avenue to make nature tourism more environmentally friendly while simultaneously making people more environmentally connected and conscious. Furthermore, a theoretical framework is posited that combines concepts from the spatial presence and narrative persuasion literature to help explain the effects. To accomplish these goals, an experiment was conducted using a two-condition (VR travel vs. TV control) between-subjects factorial design with random assignment. The participants were 66 college students from a large Midwestern University in the United States. Results indicated that there wasn't a statistically significant difference between the VR travel condition and the television (TV) control condition regarding the environmental outcome variables. However, while the nature-based VR travel experience did not appear to influence the environmental outcome variables directly, it did indirectly affect them through the mediating roles of spatial presence and narrative engagement.

自然旅游,或基于自然的旅行,有着丰富的好处。例如,参加自然之旅对环境态度和行为产生了积极影响。不幸的是,以自然为基础的旅游业虽然在心理上有益,但会通过多种因素对环境造成损害。因此,我们必须继续探索如何使基于自然的旅行带来的好处更具可持续性和影响力。研究表明,虚拟现实中基于自然的旅行可能会带来许多旅行好处,例如改善自然保护行为和与自然的联系。虽然这些早期发现很有希望,但基于自然的虚拟现实旅行影响的理论机制仍然存在问题。因此,本研究探讨了虚拟现实如何提供一种途径,使自然旅游更加环保,同时使人们更加环保。此外,还提出了一个理论框架,将空间存在和叙事说服文学的概念相结合,以帮助解释效果。为了实现这些目标,在受试者之间使用两种条件(VR旅行与电视控制)进行了一项实验,采用随机分配的析因设计。参与者是来自美国中西部一所大型大学的66名大学生。结果表明,在环境结果变量方面,VR旅行条件和电视(TV)控制条件之间没有统计学上的显著差异。然而,尽管基于自然的VR旅行体验似乎没有直接影响环境结果变量,但它确实通过空间存在和叙事参与的中介作用间接影响了环境结果变量。
{"title":"The Effects of Nature-Based Travel in Virtual Reality: The Role of Spatial Presence and Narrative Engagement.","authors":"Christopher Ball","doi":"10.1089/cyber.2022.0240","DOIUrl":"10.1089/cyber.2022.0240","url":null,"abstract":"<p><p>The benefits of nature tourism, or nature-based travel, are plentiful. <i>For example</i>, participation in nature tours has positively impacted environmental attitudes and behaviors. Unfortunately, while psychologically beneficial, nature-based tourism can hurt the environment through a myriad of factors. Therefore, we must continue to explore ways to make the benefits of nature-based travel more sustainable and impactful. Research suggests that nature-based travel in virtual reality (VR) may impart numerous travel benefits, such as improving conservational behavior and interconnectedness with nature. While these early findings are promising, questions remain regarding the theoretical mechanisms underlying the effects of nature-based VR travel. Therefore, this study explores how VR may provide an avenue to make nature tourism more environmentally friendly while simultaneously making people more environmentally connected and conscious. Furthermore, a theoretical framework is posited that combines concepts from the spatial presence and narrative persuasion literature to help explain the effects. To accomplish these goals, an experiment was conducted using a two-condition (VR travel vs. TV control) between-subjects factorial design with random assignment. The participants were 66 college students from a large Midwestern University in the United States. Results indicated that there wasn't a statistically significant difference between the VR travel condition and the television (TV) control condition regarding the environmental outcome variables. However, while the nature-based VR travel experience did not appear to influence the environmental outcome variables directly, it did indirectly affect them through the mediating roles of spatial presence and narrative engagement.</p>","PeriodicalId":10872,"journal":{"name":"Cyberpsychology, behavior and social networking","volume":"26 9","pages":"679-685"},"PeriodicalIF":6.6,"publicationDate":"2023-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10620436/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"10279929","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
How Do Level of Novelty and Camera Angle of Tourism-Themed Short Videos on Douyin Influence Potential Travelers' Behavioral Intentions? 抖音旅游主题短视频的新鲜度和拍摄角度如何影响潜在旅行者的行为意向?
IF 6.6 2区 心理学 Q1 PSYCHOLOGY, SOCIAL Pub Date : 2023-09-01 DOI: 10.1089/cyber.2022.0108
Zeqing Mao, Zepeng Guan, Xiao Gu

The advent of short video apps like Douyin has greatly popularized the practice of sharing travel experiences in the form of live-streaming or prerecorded videos. With the breakout of COVID-19, the feasibility and appeal of physical travel were substantially undermined such that people now become increasingly dependent on watching short videos as a means of consuming travel-related content. This revolutionary change in the landscape of destination marketing is reshaping the tourism industry, which calls for research efforts of both scholars and practitioners. Our study aimed to investigate how two major characteristics of tourism-themed short videos, namely, level of novelty and camera angle, influence viewers' behavioral intentions toward actually visiting the places, with the incorporation of several relevant psychological mediators, including immersion, positive surprise, spatial presence, and perceptual realism. A 2 (low- vs. high-level novelty) × 2 (first- vs. third-person view) factorial experiment was designed and conducted. Statistical analysis based on a sample of 480 participants suggested that the perception of positive surprise increased with the level of novelty contained in the videos, which was positively associated with viewers' visit intentions in an indirect manner. Moreover, compared to the third-person view, employing the first-person view to film sites and scenes produced a greater sense of immersion, which in turn stimulated interest in taking a tour. This study contributes to the growing body of research in digital travel and telepresence.

抖音等短视频应用的出现,极大地普及了以直播或预先录制视频的形式分享旅行经历的做法。随着新冠肺炎疫情的爆发,实体旅行的可行性和吸引力大大削弱,人们越来越依赖于观看短视频作为消费旅游相关内容的手段。目的地营销格局的这种革命性变化正在重塑旅游业,这需要学者和实践者的研究努力。本研究旨在探讨旅游主题短视频的两个主要特征,即新奇程度和镜头角度,如何影响观众对实际参观地点的行为意图,并结合几个相关的心理中介,包括沉浸感、积极惊喜、空间存在和感知现实主义。设计并进行了一个2(低新颖性vs.高新颖性)× 2(第一视角vs.第三人视角)的析因实验。基于480名参与者样本的统计分析表明,积极惊喜的感知随着视频中包含的新颖性水平的增加而增加,这以间接的方式与观众的访问意图呈正相关。此外,与第三人称视角相比,使用第一人称视角拍摄电影场地和场景会产生更大的沉浸感,从而激发游客的旅游兴趣。这项研究为数字旅游和远程呈现领域不断增长的研究做出了贡献。
{"title":"How Do Level of Novelty and Camera Angle of Tourism-Themed Short Videos on <i>Douyin</i> Influence Potential Travelers' Behavioral Intentions?","authors":"Zeqing Mao,&nbsp;Zepeng Guan,&nbsp;Xiao Gu","doi":"10.1089/cyber.2022.0108","DOIUrl":"https://doi.org/10.1089/cyber.2022.0108","url":null,"abstract":"<p><p>The advent of short video apps like <i>Douyin</i> has greatly popularized the practice of sharing travel experiences in the form of live-streaming or prerecorded videos. With the breakout of COVID-19, the feasibility and appeal of physical travel were substantially undermined such that people now become increasingly dependent on watching short videos as a means of consuming travel-related content. This revolutionary change in the landscape of destination marketing is reshaping the tourism industry, which calls for research efforts of both scholars and practitioners. Our study aimed to investigate how two major characteristics of tourism-themed short videos, namely, level of novelty and camera angle, influence viewers' behavioral intentions toward actually visiting the places, with the incorporation of several relevant psychological mediators, including immersion, positive surprise, spatial presence, and perceptual realism. A 2 (low- vs. high-level novelty) × 2 (first- vs. third-person view) factorial experiment was designed and conducted. Statistical analysis based on a sample of 480 participants suggested that the perception of positive surprise increased with the level of novelty contained in the videos, which was positively associated with viewers' visit intentions in an indirect manner. Moreover, compared to the third-person view, employing the first-person view to film sites and scenes produced a greater sense of immersion, which in turn stimulated interest in taking a tour. This study contributes to the growing body of research in digital travel and telepresence.</p>","PeriodicalId":10872,"journal":{"name":"Cyberpsychology, behavior and social networking","volume":"26 9","pages":"672-678"},"PeriodicalIF":6.6,"publicationDate":"2023-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"10282458","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Correction to: ''Standing Up for Earth Rights'': Awe-Inspiring Virtual Nature for Promoting Pro-Environmental Behaviors, by Chirico, et al. Cyberpsychol Behav Soc Netw 2023;26(4):300-308; doi: 10.1089/cyber.2022.0260. 更正:“为地球的权利挺身而出”:令人敬畏的虚拟自然促进亲环境行为,由Chirico等人。网络心理行为学报;2009;26(4):300-308;doi: 10.1089 / cyber.2022.0260。
IF 6.6 2区 心理学 Q1 PSYCHOLOGY, SOCIAL Pub Date : 2023-09-01 DOI: 10.1089/cyber.2022.0260.correx
{"title":"<i>Correction to:</i> ''Standing Up for Earth Rights'': Awe-Inspiring Virtual Nature for Promoting Pro-Environmental Behaviors, by Chirico, et al. Cyberpsychol Behav Soc Netw 2023;26(4):300-308; doi: 10.1089/cyber.2022.0260.","authors":"","doi":"10.1089/cyber.2022.0260.correx","DOIUrl":"https://doi.org/10.1089/cyber.2022.0260.correx","url":null,"abstract":"","PeriodicalId":10872,"journal":{"name":"Cyberpsychology, behavior and social networking","volume":"26 9","pages":"727"},"PeriodicalIF":6.6,"publicationDate":"2023-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"10607242","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Telehealth and the COVID-19 Pandemic: Making the Pivot from Offline to Online Therapeutic Interventions. 远程医疗与COVID-19大流行:从线下转向在线治疗干预。
IF 6.6 2区 心理学 Q1 PSYCHOLOGY, SOCIAL Pub Date : 2023-09-01 DOI: 10.1089/cyber.2022.0242
E Trey Asbury
While the global health crisis was not responsible for the creation of virtual environments, the COVID-19 pandemic has spawned increased interest in the use of virtual technologies in the workplace and beyond. The current review highlights some of the methods, modalities, and outcomes of the pivot from in-person (offline) therapeutic interactions to the mode of telehealth (online) strategies. Global social-distancing mandates were especially troubling for mental health clients accustomed to in-person counseling and psychotherapy. Panic, fear, and isolation only compounded the reality of health and financial concerns. Lessons about the advantages of telehealth therapies during the most recent global health crisis, will help prepare us all for the next Disease X event. The primary aim of this brief report is to inform the reader about recent research on the advantages of telehealth modalities. In particular, an examination of online technologies in the midst of a Disease X milieu (i.e., COVID-19) was explored. While the current review is far from exhaustive, research in general should leave us optimistic about the "new normal" of utilizing online communication strategies in mental health and beyond. While a Disease X event did not directly lead to the creation of virtual meetings, emerging research is beginning to enlighten the positive consequences of making the pivot from offline to online therapeutic interventions.
虽然全球卫生危机不是虚拟环境创建的原因,但COVID-19大流行引发了人们对在工作场所和其他地方使用虚拟技术的兴趣日益浓厚。当前的综述强调了从面对面(离线)治疗互动转向远程医疗(在线)策略模式的一些方法、模式和结果。对于习惯于面对面咨询和心理治疗的心理健康客户来说,全球保持社交距离的规定尤其令人不安。恐慌、恐惧和孤立只会加剧健康和经济问题的现实。在最近的全球卫生危机中汲取的远程保健疗法优势的教训,将有助于我们所有人为下一次X疾病事件做好准备。本简短报告的主要目的是向读者介绍最近关于远程保健方式优势的研究。特别探讨了在X疾病(即COVID-19)环境中对在线技术的审查。虽然目前的审查远非详尽无遗,但总的来说,研究应该让我们对在心理健康及其他领域利用在线沟通策略的“新常态”持乐观态度。虽然X疾病事件并没有直接导致虚拟会议的创建,但新兴研究开始揭示从线下转向在线治疗干预的积极后果。
{"title":"Telehealth and the COVID-19 Pandemic: Making the Pivot from Offline to Online Therapeutic Interventions.","authors":"E Trey Asbury","doi":"10.1089/cyber.2022.0242","DOIUrl":"https://doi.org/10.1089/cyber.2022.0242","url":null,"abstract":"While the global health crisis was not responsible for the creation of virtual environments, the COVID-19 pandemic has spawned increased interest in the use of virtual technologies in the workplace and beyond. The current review highlights some of the methods, modalities, and outcomes of the pivot from in-person (offline) therapeutic interactions to the mode of telehealth (online) strategies. Global social-distancing mandates were especially troubling for mental health clients accustomed to in-person counseling and psychotherapy. Panic, fear, and isolation only compounded the reality of health and financial concerns. Lessons about the advantages of telehealth therapies during the most recent global health crisis, will help prepare us all for the next Disease X event. The primary aim of this brief report is to inform the reader about recent research on the advantages of telehealth modalities. In particular, an examination of online technologies in the midst of a Disease X milieu (i.e., COVID-19) was explored. While the current review is far from exhaustive, research in general should leave us optimistic about the \"new normal\" of utilizing online communication strategies in mental health and beyond. While a Disease X event did not directly lead to the creation of virtual meetings, emerging research is beginning to enlighten the positive consequences of making the pivot from offline to online therapeutic interventions.","PeriodicalId":10872,"journal":{"name":"Cyberpsychology, behavior and social networking","volume":"26 9","pages":"686-689"},"PeriodicalIF":6.6,"publicationDate":"2023-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"10282114","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Preliminary Efficacy of a Multi-Behavioral Zoom-Based Peer Health Coaching Intervention in Young Adults: A Stepped Wedge Randomized Controlled Trial. 基于多行为放大的同伴健康指导干预在年轻人中的初步效果:一项阶梯楔形随机对照试验。
IF 6.6 2区 心理学 Q1 PSYCHOLOGY, SOCIAL Pub Date : 2023-09-01 DOI: 10.1089/cyber.2022.0365
Anna Bilic, Ryan D Burns, Yang Bai, Timothy A Brusseau, Julie E Lucero, Jessica L King Jensen

The purpose of this study was to test the preliminary efficacy of a Zoom-based peer coaching intervention on health and risk behaviors in young adults. A convenience sample of young adults was recruited from one U.S. university (N = 89; 73.0 percent female). Participants were randomized to one of two coaching session sequences within the framework of a stepped wedge randomized controlled trial. One experimental sequence received a control condition and a single coaching session, and the second sequence received two sessions. The intervention was a 1-hour program delivered by peer health coaches in a one-on-one setting on Zoom. The program consisted of a behavior image screen, a consultation, and goal planning. Behavioral assessments were completed after each condition. Mixed-effects models were employed to test for behavior differences after coaching sessions compared with the control condition (no coaching session) adjusting for baseline scores. Participants reported significantly higher levels of vigorous physical activity (b = 750 metabolic equivalent of task minutes, p < 0.001), a lower frequency of e-cigarette use (b = -2.1 days; p < 0.001), and a lower risk of e-cigarette susceptibility after two sessions (relative risk = 0.04, p = 0.05), and higher odds of using stress reduction techniques after one session (odds ratio = 1.4, p = 0.04). A nonsignificant trend was observed for longer weekday sleep (b = 0.4 h/night, p = 0.11) after two coaching sessions. The Zoom-based peer health coaching intervention may be an efficient way to improve vigorous physical activity, lower e-cigarette use and susceptibility, and facilitate the use of stress reduction techniques in young adults. The results observed from this preliminary study warrants further investigation using powered effectiveness trials.

本研究的目的是测试基于zoom的同伴指导干预对年轻人健康和风险行为的初步效果。从一所美国大学招募了方便的年轻人样本(N = 89;女性占73.0%)。在阶梯式楔形随机对照试验的框架内,参与者被随机分配到两种辅导课程序列中的一种。一个实验序列接受一个控制条件和一个单独的指导会话,第二个序列接受两个会话。干预是一个1小时的项目,由同伴健康教练在Zoom上一对一授课。该程序由行为图像屏幕、咨询和目标规划组成。在每种情况下完成行为评估。采用混合效应模型来检验训练后与对照条件(无训练)在基线分数调整后的行为差异。参与者报告的剧烈体育活动水平显著提高(b = 750代谢当量的任务分钟,p = -2.1天;P P = 0.05),并且在一次治疗后使用减压技术的几率更高(优势比= 1.4,P = 0.04)。两次训练后,工作日睡眠时间延长(b = 0.4小时/夜,p = 0.11)的趋势不显著。基于zoom的同伴健康指导干预可能是一种有效的方法,可以改善剧烈的身体活动,降低电子烟的使用和易感性,并促进年轻人使用减压技术。从这项初步研究中观察到的结果值得进一步调查,使用功率有效性试验。
{"title":"Preliminary Efficacy of a Multi-Behavioral Zoom-Based Peer Health Coaching Intervention in Young Adults: A Stepped Wedge Randomized Controlled Trial.","authors":"Anna Bilic,&nbsp;Ryan D Burns,&nbsp;Yang Bai,&nbsp;Timothy A Brusseau,&nbsp;Julie E Lucero,&nbsp;Jessica L King Jensen","doi":"10.1089/cyber.2022.0365","DOIUrl":"https://doi.org/10.1089/cyber.2022.0365","url":null,"abstract":"<p><p>The purpose of this study was to test the preliminary efficacy of a Zoom-based peer coaching intervention on health and risk behaviors in young adults. A convenience sample of young adults was recruited from one U.S. university (<i>N</i> = 89; 73.0 percent female). Participants were randomized to one of two coaching session sequences within the framework of a stepped wedge randomized controlled trial. One experimental sequence received a control condition and a single coaching session, and the second sequence received two sessions. The intervention was a 1-hour program delivered by peer health coaches in a one-on-one setting on Zoom. The program consisted of a behavior image screen, a consultation, and goal planning. Behavioral assessments were completed after each condition. Mixed-effects models were employed to test for behavior differences after coaching sessions compared with the control condition (no coaching session) adjusting for baseline scores. Participants reported significantly higher levels of vigorous physical activity (<i>b</i> = 750 metabolic equivalent of task minutes, <i>p</i> < 0.001), a lower frequency of e-cigarette use (<i>b</i> = -2.1 days; <i>p</i> < 0.001), and a lower risk of e-cigarette susceptibility after two sessions (relative risk = 0.04, <i>p</i> = 0.05), and higher odds of using stress reduction techniques after one session (odds ratio = 1.4, <i>p</i> = 0.04). A nonsignificant trend was observed for longer weekday sleep (<i>b</i> = 0.4 h/night, <i>p</i> = 0.11) after two coaching sessions. The Zoom-based peer health coaching intervention may be an efficient way to improve vigorous physical activity, lower e-cigarette use and susceptibility, and facilitate the use of stress reduction techniques in young adults. The results observed from this preliminary study warrants further investigation using powered effectiveness trials.</p>","PeriodicalId":10872,"journal":{"name":"Cyberpsychology, behavior and social networking","volume":"26 9","pages":"698-705"},"PeriodicalIF":6.6,"publicationDate":"2023-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"10282610","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
期刊
Cyberpsychology, behavior and social networking
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1