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Proceedings of the 28th Annual European Conference on Cognitive Ergonomics最新文献

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Exploratory analysis of deviations from formal procedures during preoperative anaesthetic evaluation 术前麻醉评估偏离正规程序的探索性分析
Pub Date : 2010-08-25 DOI: 10.1145/1962300.1962330
P. Vassilakopoulou, Vassilis Tsagkas, N. Marmaras
Motivation --- The aim of this paper is to study deviations from formal procedures during preoperative anaesthetic evaluation and to investigate their possible association with the assumptions that anaesthesiologists make during the evaluation. The findings of this analysis can be applied for the identification of requirements and limitations for the standardisation of the task through supporting tools. Research approach --- Records of 100 consecutive preanaesthesia evaluations for elective surgery in a private hospital were retrospectively analysed. In addition, field observations were carried out in order to guide data collection and support the formulation of an initial framework for organizing our findings. This way, data analysis and fieldwork were interwoven, feeding each other. Findings/Design --- The review of 100 preanaesthesia evaluation records revealed that a significant number of them deviated from the normative course of action. Specifically, contrary to the stipulations of the prescribed procedure, in 26% of our cases, the evaluation was performed without having available the preoperative laboratory test results. Furthermore, the form provided for the documentation of the evaluation was scarcely filled-in (75% of the forms had less than 30 out of the 83 total fields completed. In the same time, free-text fields were extensively used, spilling over their content to other fields in 15% of the cases. Our findings are consistent with prior research which indicates that routine laboratory tests are not critical for the evaluation of the patient. Furthermore, the frequently completed fields coincide with the main findings of previous research on the opinions of anaesthesiologists regarding what variables they consider as important. A possible explanation for the observed deviations from formal procedures and low utilisation of standardized forms could be that anaesthesiologists are engaged in a thinking-acting process rather than in a process of information collection directed by a protocol. Standardisation efforts through supporting tools ought to be non-obstructive to this process. Research limitations/Implications --- Our research is limited by the modest sample size of 100 cases and input from a single hospital. Nevertheless, the questions raised and initial hypotheses formulated can be further tested with a larger sample size and different medical establishments. Originality/Value --- Anaesthesiologists have been leaders in applying lessons from Human Factors and Cognitive Ergonomics, but most effort was directed to the development of support tools and decision aids for the operating theatre. The research presented here aims at extending those lessons to the preanaesthesia related tasks. Take away message --- Deviations from the formal procedure during preoperative anaesthetic evaluation can be used for the identification of requirements and limitations for the standardisation of the task through supporting tools.
动机——本文的目的是研究术前麻醉评估过程中与正式程序的偏差,并调查其与麻醉医生在评估过程中所做假设的可能关联。分析的结果可以应用于通过支持工具来确定任务标准化的需求和限制。研究方法:回顾性分析某私立医院择期手术100例连续麻醉前评估记录。此外,还进行了实地观察,以指导数据收集和支持为组织我们的调查结果制定初步框架。通过这种方式,数据分析和实地工作相互交织,相互促进。研究结果/设计——对100份麻醉前评估记录的回顾显示,其中相当一部分偏离了规范的行动过程。具体来说,与规定程序的规定相反,在26%的病例中,评估是在没有术前实验室检查结果的情况下进行的。此外,为评价文件提供的表格几乎没有填写(75%的表格在总共83个字段中填写了不到30个字段)。与此同时,自由文本字段被广泛使用,在15%的情况下将其内容溢出到其他字段。我们的发现与先前的研究一致,表明常规实验室检查对患者的评估并不重要。此外,经常完成的字段与先前关于麻醉师认为重要变量的意见的研究的主要发现相吻合。对于观察到的偏离正式程序和标准化表格使用率低的现象,一个可能的解释是,麻醉师从事的是一个思考-行动的过程,而不是一个由协议指导的信息收集过程。通过支持工具进行的标准化工作应该不妨碍这一过程。研究局限性/启示——我们的研究受限于100例病例的适度样本量和来自一家医院的输入。然而,提出的问题和提出的初步假设可以通过更大的样本量和不同的医疗机构进一步检验。原创性/价值——麻醉师在运用人因学和认知人体工程学的经验教训方面一直处于领先地位,但大多数努力都是针对手术室的支持工具和决策辅助工具的开发。这里提出的研究旨在将这些经验教训扩展到麻醉前相关任务。要点:术前麻醉评估过程中与正式程序的偏差可用于通过辅助工具识别任务标准化的要求和限制。
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引用次数: 0
Externalisation in design: impact of different tools on designers' activities and on the assessment of final design 设计的外部化:不同工具对设计师活动和最终设计评估的影响
Pub Date : 2010-08-25 DOI: 10.1145/1962300.1962317
A. Wojtczuk, N. Bonnardel
This study contributes to a better understanding of how the use of different tools influences both the design process and the way that final designs are assessed. Unlike previous research comparing computer aided design (CAD) and freehand sketching, we compared CAD and manual modelling. CAD systems and manual modelling both tend to be used after the early design stage, which is mainly involves sketching. Our study would therefore be useful for determining which of the two is more appropriate, depending on the designer's priorities and the intended purpose of the object being developed. Our study was conducted in two phases. First the activities of 20 designers were recorded in two different experimental conditions: 1) using a CAD system 2) using manual modelling. Secondly, 20 other participants (judges) were asked to assess the end results of these activities. According to the experimental condition, we observed differences in both the design activities and the assessments of the final designs. More specifically, items designed using a CAD system were scored higher on aesthetics, originality and marketing. However, no difference was observed for the functionality criterion. Use of a CAD system would appear to be most appropriate for highlighting aesthetic and marketing features, but manual modelling remains a suitable tool for designing functional objects.
这项研究有助于更好地理解不同工具的使用如何影响设计过程和最终设计的评估方式。与以往比较计算机辅助设计(CAD)和手绘草图的研究不同,我们比较了CAD和手工建模。CAD系统和手工建模都倾向于在早期设计阶段之后使用,这主要涉及草图。因此,根据设计师的优先级和开发对象的预期目的,我们的研究将有助于确定两者中哪一个更合适。我们的研究分两个阶段进行。首先,在两种不同的实验条件下记录了20名设计师的活动:1)使用CAD系统,2)使用手动建模。第二,请其他20名参加者(评委)评价这些活动的最终结果。根据实验条件,我们观察到设计活动和最终设计评估的差异。更具体地说,使用CAD系统设计的物品在美学、原创性和营销方面得分更高。然而,在功能标准上没有观察到差异。使用CAD系统似乎最适合突出美学和营销特征,但手工建模仍然是设计功能对象的合适工具。
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引用次数: 3
Eye-tracking = reading the mind 眼球追踪=读心术
Pub Date : 2010-08-25 DOI: 10.1145/1962300.1962363
T. D. Greef, Assaf Botzer, P. V. Maanen
Eye activity measures are utilized to make inferences about human activity. While much is known how to use the eye to infer workload, less is known about inferring higher-level cognitive processes from lower-level eye movements. The main question addressed in the workshop is how to use eye activity measures in order to support higher-level cognitive processes. The workshop mainly serves to establish an international special interest group interested in making research proposals about the above-mentioned topic. The workshop entails a full day using the morning to establish a short overview of the state-of-the-art in eye activity measures and applications. The afternoon will be used to form consortia and generate research proposal ideas. People interested are required to shortly motivate their attendance by describing their research interest, experience, and a visionary statement that identifies knowledge gaps and possible approaches to bridge them (max. 500 words).
眼活动测量是用来推断人类活动的。虽然人们对如何利用眼睛推断工作量了解很多,但对如何从较低水平的眼球运动推断更高水平的认知过程却知之甚少。研讨会讨论的主要问题是如何使用眼活动测量来支持更高层次的认知过程。研讨会的主要目的是建立一个有兴趣就上述主题提出研究建议的国际特别兴趣小组。研讨会需要一整天的时间,利用上午的时间来建立最先进的眼活动测量和应用的简短概述。下午的时间将用于组建财团和产生研究提案的想法。感兴趣的人需要通过描述他们的研究兴趣、经验和一份有远见的声明来简短地激励他们的出席,该声明指出了知识差距和弥合这些差距的可能方法。500个单词)。
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引用次数: 1
Embodiment in games: designing for children's well being 游戏中的体现:为儿童的幸福而设计
Pub Date : 2010-08-25 DOI: 10.1145/1962300.1962304
P. Markopoulos
This talk will present a series of design explorations into tangible and pervasive games for children. The applications explored very different types of games and form factors for the devices used, but they share the intention to support well being of children either through supporting learning, rehabilitation or simply making children more physically and socially active. The research vision driving these efforts will be described introducing the concepts of head-up games and meta-design for children's game will be introduced.
本次演讲将呈现一系列针对儿童的有形和普及游戏的设计探索。这些应用程序为所使用的设备探索了非常不同类型的游戏和形式因素,但它们都有一个共同的目的,即通过支持学习、康复或仅仅是让孩子们更活跃地进行身体活动和社交活动来支持孩子们的健康。本文将描述推动这些努力的研究愿景,介绍抬头游戏的概念,并介绍儿童游戏的元设计。
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引用次数: 0
The use of robots in social behavior tutoring for children with ASD 机器人在自闭症儿童社会行为辅导中的应用
Pub Date : 2010-08-25 DOI: 10.1145/1962300.1962389
J. Arendsen, Joris B. Janssen, S. Begeer, Fred C. Stekelenburg
Children with Autism Spectrum Disorders (ASD) may benefit from 'self care' solutions which use social robotics principles. Specifically, the authors propose to use robots in various ways to help such children with the acquisition and training of important pragmatic social behaviors, for example greetings. In order to create such a learning environment, knowledge about 'typical social behavior' and 'ASD deviations in social behavior' will be modelled. The main propositions, for which some evidence already exists, are that (1) interaction with (robotic) technology is free of social tension for children with ASD and (2) this can therefore, by removing inhibitions, aid the acquisition and training of social skills, and, moreover (3), that these skills can be transferred and used productively in social interaction with other humans.
患有自闭症谱系障碍(ASD)的儿童可能会受益于使用社交机器人原理的“自我护理”解决方案。具体来说,作者建议以各种方式使用机器人来帮助这些孩子获得和训练重要的实用社会行为,例如问候。为了创造这样一个学习环境,关于“典型社会行为”和“社会行为中的ASD偏差”的知识将被建模。一些证据已经存在的主要主张是:(1)与(机器人)技术的互动对ASD儿童来说没有社会紧张感;(2)因此,通过消除抑制,这可以帮助获得和训练社交技能;此外(3)这些技能可以在与其他人的社交互动中有效地转移和使用。
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引用次数: 4
Measuring unrestrained gaze on wall-sized displays 在墙上大小的显示器上测量无拘无束的凝视
Pub Date : 2010-08-25 DOI: 10.1145/1962300.1962379
L. Chuang, Hans-Joachim Bieg, H. Bülthoff, R. Fleming
Motivation -- Natural gaze involves the coordinated movements of eye, head and torso. This allows access to a wide field of view, up to a range of 260° (Chen, Solinger, Poncet & Lancet, 1999). The recent increase in large displays places a demand on being able to track a mobile user's gaze over this extensive range. Research approach -- We developed an extensible system for measuring the gaze of users on wall-sized displays. Our solution combines the inputs of a conventional head-mounted eyetracker (Eyelink2©, SR Research) and motion-capture system (Vicon MX©, Vicon), to provide real-time measurements of a mobile user's gaze in 3D space. Findings/Design -- The presented system serves as a single platform for studying user behavior across a wide range of tasks: single-step saccade shifts, free-viewing of natural scenes, visual search and gaze-assisted user interfaces. Importantly, it allows eye- and head-movements to be separately measured without compromising the accuracy of combined gaze measurements. Take away message -- Unrestrained gaze movements on a large display can be accurately measured by suitably combining the inputs of conventional eye- and body-tracking hardware.
动机——自然凝视涉及眼睛、头部和躯干的协调运动。这样可以获得260°的宽视野(Chen, Solinger, Poncet & Lancet, 1999)。最近大型显示器的增加对能够在如此大的范围内跟踪移动用户的视线提出了要求。研究方法——我们开发了一个可扩展的系统,用于测量用户在墙壁大小的显示器上的凝视。我们的解决方案结合了传统的头戴式眼动仪(Eyelink2©,SR Research)和动作捕捉系统(Vicon MX©,Vicon)的输入,可以在3D空间中实时测量移动用户的凝视。研究结果/设计——所展示的系统作为一个单一的平台,用于研究用户行为的广泛任务:单步扫视转换,自然场景的自由观看,视觉搜索和凝视辅助用户界面。重要的是,它允许单独测量眼睛和头部的运动,而不会影响组合凝视测量的准确性。传递信息——通过将传统的眼球和身体追踪硬件的输入适当地结合起来,可以精确地测量大型显示器上不受约束的凝视运动。
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引用次数: 2
Robo M.D.: a home care robot for monitoring and detection of critical situations Robo M.D:用于监测和检测危急情况的家庭护理机器人
Pub Date : 2010-08-25 DOI: 10.1145/1962300.1962391
Antoine A. J. van de Ven, A. Sponselee, B. Schouten
Motivation -- The use of a Home Care Robot combined with a sensor network could possibly improve or replace current home Tele-healthcare systems that monitor elderly people or other people with health problems. Using robot for this is a new and we want to find out what the advantages or disadvantages could be. Research approach -- By using non-invasive wireless sensors the health of the person can be monitored. In case of a possible problem, like when the person has fallen, a robot can autonomously go to the person and ask or check whether help from care-providers would be needed. This check could avoid many false alarms. The robot can call a care-provider by itself. The control of the robot can also be taken over by a care-provider to enable telepresence. By communicating with the person though the robot and seeing through the camera of the robot, the care-provider can then better evaluate the situation and help remotely or send help directly. Findings/Design -- The sensors, the robot and the interaction will be designed and evaluated by doing user-tests. Privacy-issues will be investigated too. Take away message -- The use of such a Home Care Robot can be very cost-effective because it enables people to live longer in their own home, it can prevent many false alarms for the care-provider and compared to systems that need cameras everywhere it can offer more privacy.
动机——结合传感器网络的家庭护理机器人的使用可能会改善或取代目前监测老年人或其他有健康问题的人的家庭远程医疗系统。使用机器人来做这件事是一项新技术,我们想找出它的优点和缺点。研究方法——通过使用非侵入式无线传感器,可以监测人的健康状况。万一出现问题,比如人摔倒了,机器人可以自主地走到人身边,询问或检查是否需要护理人员的帮助。这种检查可以避免许多误报。机器人可以自己呼叫护理人员。机器人的控制也可以由护理人员接管,以实现远程呈现。通过机器人与人沟通,通过机器人的摄像头进行观察,护理人员可以更好地评估情况,远程提供帮助或直接提供帮助。发现/设计——传感器、机器人和交互将通过用户测试进行设计和评估。隐私问题也将被调查。要点:使用这样的家庭护理机器人是非常划算的,因为它可以让人们在自己的家里活得更长,它可以为护理提供者防止许多假警报,与需要到处摄像头的系统相比,它可以提供更多的隐私。
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引用次数: 15
Cognitive ergonomics of teaching ontologies 教学本体的认知人机工程学
Pub Date : 2010-08-25 DOI: 10.1145/1962300.1962356
T. Gavrilova, V. Gorovoy, E. Bolotnikova
Motivation -- Evaluation of the visual design and cognitive ergonomics of teaching ontologies. Research approach -- The underlying research framework is pursuing one method, where clarity and harmony of teaching ontology are evaluated by assessing its structure with several quantitative metrics. Findings/Design -- The method represents an 8-step methodology where different parameters of an ontology are assessed. An application was developed that helps experts during the evaluation process by utilizing automatic metric values calculating. Research limitations/Implications -- Such an approach is feasible for ontologies that are used by people for education or knowledge sharing; it is not applicable for evaluating ontology performance in the software applications. Originality/Value -- This method will practically aid the process of knowledge structuring and ontology design. Take away message -- The main characteristic of "good" teaching ontology is its harmony.
动机——教学本体的视觉设计与认知工效学评价。研究方法——基础研究框架追求的是一种方法,通过几个量化指标评估教学本体的结构,来评估教学本体的清晰性和协调性。发现/设计——该方法采用8步方法学,评估本体的不同参数。开发了一个应用程序,通过利用自动度量值计算来帮助专家在评估过程中。研究限制/启示——这种方法对于人们用于教育或知识共享的本体是可行的;它不适用于软件应用中本体性能的评价。原创性/价值——这种方法对知识构建和本体设计过程有实际的帮助。带走信息——“好”教学本体的主要特征是和谐。
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引用次数: 1
Assessment of user needs for self-management services in coronary heart disease: a designerly approach 评估冠心病患者自我管理服务的用户需求:设计方法
Pub Date : 2010-08-25 DOI: 10.1145/1962300.1962377
Sandra Vosbergen, Ersen B. Colkesen, J. Lacroix, G. Mosis, P. Stappers, R. Kraaijenhagen, N. Peek
Motivation -- Coronary heart disease (CHD) is a chronic condition with a high prevalence in Western countries. Unless properly managed it leads to life-threatening events, increasing disabilities, and death. Due to the essential role of lifestyle in the development of CHD, patients are in a large part able to self-manage their disease. Internet-based self-management tools and services hold the promise to support patients and their caregivers in this task. Research approach -- This study aims to identify the needs and preferences of CHD patients in daily self-management challenges. An exploratory qualitative research method, originating from the field of product design, will be used to explore self-management needs of CHD patients. As a preparation to this study a literature study, four interviews and a pilot study were executed. Findings/Design -- Based on the literature study and the interviews, two different research tools were designed. These tools were tested in a pilot study. From August to October inclusive the research tools will be adjusted and the study will be executed, resulting in a description of health related self-management needs for patients with CHD. Take away message -- New opportunities for prevention of disease and health self-management arise through internet-based applications. Qualitative research methods involving patients, originating from the field of product design can contribute to the optimal development of such applications.
动机——冠心病(CHD)在西方国家是一种高患病率的慢性疾病。除非管理得当,否则会导致危及生命的事件,增加残疾和死亡。由于生活方式在冠心病发展中的重要作用,患者在很大程度上能够自我控制他们的疾病。基于互联网的自我管理工具和服务有望支持患者及其护理人员完成这项任务。研究方法:本研究旨在确定冠心病患者在日常自我管理挑战中的需求和偏好。将采用探索性质的研究方法,从产品设计领域出发,探索冠心病患者的自我管理需求。作为本研究的准备工作,进行了文献研究、四次访谈和一项试点研究。研究结果/设计——基于文献研究和访谈,设计了两种不同的研究工具。这些工具在一项初步研究中进行了测试。从8月到10月,将调整研究工具并执行研究,从而描述冠心病患者的健康相关自我管理需求。要点——通过基于互联网的应用程序,疾病预防和健康自我管理出现了新的机会。源自产品设计领域的涉及患者的定性研究方法有助于此类应用的最佳发展。
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引用次数: 5
The role of display technology and individual differences on presence 展示技术与个体差异对在场感的作用
Pub Date : 2010-08-25 DOI: 10.1145/1962300.1962369
Y. Ling, H. Nefs, Willem-Paul Brinkman, I. Heynderickx, C. Qu
Originality/Value -- Having a better understanding of the relation between human factors and feelings of presence may facilitate the selection of people that are most likely to benefit from virtual reality applications such as virtual reality exposure therapy (e.g. Krijn et al, 2004). A better understanding of how presence can be optimized on different displays, may also lead to the possibility to use less complex display types (as compared to HMD's or CAVE's) to create virtual reality consumer applications. It also opens the possibility to tailor the virtual reality display to the individual, optimizing presence. Research approach -- First, we investigate the relationships between perceived presence and some human factors, including stereoscopic ability, depth impression, and personality. We describe this experiment here in some detail. Second, we focus on the potential maximum presence that can be obtained for specific devices, for example, by manipulating the size, perspective and viewing distance. Third, we will investigate how monocular depth cues can be used to maximize presence for different display types. Finally, we will look specifically at how presence can be maximized on small hand-held devices, for example by incorporating compensation for display movement. In all our experiments we will focus on public speaking and person-to-avatar communication. Presence is measured in three different ways: 1) through questionnaires, 2) behaviourally, and 3) physiologically. Motivation--Several factors such as the kind of display technology and the level of user interaction have been found to affect presence (e.g., IJsselsteijn et al, 2000). Generally, it had been concluded that the more immersive types of display result in higher levels of presence. However, studies comparing the effect of display technology on presence are mostly based on rendering the same content across different displays. Previous studies have typically not attempted to optimize the content for each display type individually. Furthermore, it has not been considered before that some viewers may not benefit as much as others from higher levels of technology.
原创性/价值——更好地理解人为因素与存在感之间的关系,可能有助于选择最有可能从虚拟现实应用(如虚拟现实暴露疗法)中受益的人(例如Krijn et al, 2004)。更好地了解如何在不同的显示器上优化存在感,也可能导致使用不那么复杂的显示类型(与HMD或CAVE相比)来创建虚拟现实消费者应用程序的可能性。它还开启了为个人量身定制虚拟现实显示的可能性,优化了存在感。研究方法:首先,我们研究了感知存在与一些人为因素之间的关系,包括立体能力、深度印象和个性。我们在这里详细描述这个实验。其次,我们专注于特定设备可以获得的潜在最大存在感,例如,通过操纵尺寸,视角和观看距离。第三,我们将研究如何使用单眼深度线索来最大化不同显示类型的存在。最后,我们将特别关注如何在小型手持设备上最大化存在感,例如通过结合显示运动补偿。在我们所有的实验中,我们将把重点放在公开演讲和人对化身的交流上。存在感有三种不同的衡量方式:1)通过问卷,2)行为,3)生理。动机——有几个因素,如显示技术的类型和用户交互的水平,已经被发现会影响存在感(例如,IJsselsteijn等人,2000)。一般来说,研究得出的结论是,越具有沉浸感的显示类型会产生更高的存在感。然而,比较显示技术对呈现效果的影响的研究大多是基于在不同的显示器上呈现相同的内容。以前的研究通常没有尝试分别优化每种显示类型的内容。此外,以前没有考虑到,一些观众可能不会像其他人一样从更高水平的技术中受益。
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引用次数: 4
期刊
Proceedings of the 28th Annual European Conference on Cognitive Ergonomics
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