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Proceedings of the 28th Annual European Conference on Cognitive Ergonomics最新文献

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COgnition-based DEsign Rules Enhancing Decisionmaking TRaining In A Game Environment (Code Red Triage): doctoral consortium paper 基于认知的设计规则在游戏环境中加强决策训练(Code Red Triage):博士联盟论文
Pub Date : 2010-08-25 DOI: 10.1145/1962300.1962368
E. D. van der Spek
Motivation -- To improve the effectiveness of (serious) games by empirically testing a number of cognition-based game design guidelines. Research approach -- A serious game was made to train players in performing the primary triage procedure in a large scale crisis situation. With this game, a number of game design decisions are systematically varied and the subsequent corresponding effects on learning gains, mental model construction and perceived engagement empirically tested. Findings -- While the game has been successful in training the triage procedure, the use of auditory guidance cues has led to worse mental model construction. Research limitations/Implications -- A triage consists of mostly procedural information, and the empirically tested guidelines are only tested in one game, making the possibility of generalization to other games and game types unclear. In addition, only the effects with relatively short play times are measured. Originality/Value -- Many serious games struggle to effectively convey their instructional material to the player. Conventional game design practice may even harm serious games; we seek to measure what works and what doesn't. Take away message -- When designing a serious game, pay careful attention to how much you task the player, subtle changes can make a big difference.
动机——通过经验测试若干基于认知的游戏设计准则来提高(严肃)游戏的有效性。研究方法——制作了一个严肃的游戏来训练玩家在大规模危机情况下执行主要的分诊程序。在这款游戏中,许多游戏设计决策是系统地变化的,随后对学习收益、心理模型构建和感知粘性的相应影响也经过了实证测试。研究发现:虽然游戏在训练分类过程中取得了成功,但听觉引导线索的使用却导致了更糟糕的心理模型构建。研究局限/影响——分类主要由程序信息组成,经验测试的指导方针只在一款游戏中进行了测试,这使得推广到其他游戏和游戏类型的可能性不明确。此外,只测量了相对较短游戏时间的效果。原创性/价值——许多严肃游戏都在努力有效地向玩家传达教学材料。传统的游戏设计实践甚至可能损害严肃游戏;我们试图衡量什么可行,什么不可行。要点——在设计一款严肃的游戏时,要特别注意你给玩家布置了多少任务,细微的改变可能会带来很大的不同。
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引用次数: 2
Information seeking behaviour model as a theoretical lens: high and low literate users behaviour process analysed 以信息寻求行为模型为理论视角:高、低文化程度用户行为过程分析
Pub Date : 2010-08-25 DOI: 10.1145/1962300.1962324
N. Kodagoda, B. Wong, Nawaz Khan
Motivation -- The paper focuses on how information seeking behaviour model is used as a theoretical lens to analyse high and low literate users online behaviour which in turn will support interface design suggestions. Research approach -- Five high and five low literate users of a local charity which provides social service information participated to carry out four online information seeking tasks. Data were captured using think-aloud, video, observation and semi structured interview techniques. A data analysis on the study previously discovered eight information seeking behaviour strategies: Reading, Scanning, Focus, Satisfied, Verification, Recovery, Trajectories, Representation and Abandon. Several information seeking behaviour models were evaluated prior to selecting Ellis (1989) information seeking behaviour model which includes features such as: starting, chaining, browsing, differentiating, monitoring, extracting, verifying, and ending. The model is used as a theoretical lens to analyse the data combining with the previous findings to make interface design suggestions. The study will not validate the correctness or the features of Ellis model. Findings/Design -- The analysis uncovered two variations of Ellis model for the high and low literate users, and how the models were used to give interface design suggestions. Research limitations/Implications -- The small sample size of five high and five low literate participants, limited the possibility of generalizing the findings. Originality/Value -- The low and high literate users information seeking behaviour were analysed using Ellis model as a theoretical lens along with the previously identified information seeking behaviour strategies of these users. These finds of the refined models are used to suggest interface design to improve the low literate users online information seeking. Take away message -- The models will be used to suggest interface design recommend for low literate users. We hope the design suggestions will help improve the low literate users online information seeking.
动机——本文侧重于如何将信息寻找行为模型作为理论视角来分析高文化水平和低文化水平的用户在线行为,从而支持界面设计建议。研究方法——当地一家提供社会服务信息的慈善机构的5名文化程度高的用户和5名文化程度低的用户参与了4项在线信息搜索任务。数据是通过有声思考、视频、观察和半结构化访谈技术获取的。先前的一项研究数据分析发现了八种信息寻求行为策略:阅读、扫描、关注、满意、验证、恢复、轨迹、表征和放弃。在选择Ellis(1989)的信息寻找行为模型之前,对几种信息寻找行为模型进行了评估,该模型包括:开始、链接、浏览、区分、监测、提取、验证和结束。将该模型作为理论视角,结合前人的研究成果对数据进行分析,提出界面设计建议。该研究不会验证埃利斯模型的正确性或特征。发现/设计——分析揭示了Ellis模型对高文化水平和低文化水平用户的两种变体,以及如何使用这些模型给出界面设计建议。研究局限性/启示——5名高文化水平和5名低文化水平参与者的小样本量限制了推广研究结果的可能性。原创性/价值——使用Ellis模型作为理论视角,以及之前确定的这些用户的信息寻求行为策略,分析了低文化和高文化用户的信息寻求行为。这些改进模型的发现被用来建议界面设计,以改善低文化用户的在线信息搜索。要点:这些模型将用于建议低文化水平用户的界面设计。我们希望这些设计建议能够帮助低文化水平的用户改善网上信息查询。
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引用次数: 6
Home technology design for the cognitively impaired 为认知障碍人士设计的家居科技
Pub Date : 2010-08-25 DOI: 10.1145/1962300.1962308
P. Higgins, A. Glasgow
Motivation -- To prolong functional independence of elderly persons who experience cognitive decline in attention, perceptual encoding, memory and self-efficacy. Research approach -- Ability of older adults to use domestic appliances depends on their mental model of operation. This may depend on transfer of understanding from similar, more familiar technology. Leveraging established mental models creates affordances for operating new technology but may constrain the discovery of advanced functionality. Familiar mental models may also interfere with developing appropriate mental models or interaction behaviour. Findings/Design -- Designing appliances to extend cognitive abilities provides opportunity to prolong functional independence. Concepts from cognitive psychology, human factors, and gerontology are reviewed to explain age-related behaviour towards technology to support innovative product development of technologies for older adults with cognitive impairment. Take away message -- The understanding of declining cognitive abilities must drive the development of technologies that sustain the independence of persons who are cognitive impaired.
动机——延长老年人在注意力、知觉编码、记忆和自我效能方面的认知能力下降的功能独立性。研究方法——老年人使用家用电器的能力取决于他们的心智操作模式。这可能取决于从类似的、更熟悉的技术中转移理解。利用已建立的心智模型可以为操作新技术提供支持,但可能会限制高级功能的发现。熟悉的心理模型也可能干扰适当的心理模型或互动行为的发展。发现/设计——设计器具以扩展认知能力提供了延长功能独立性的机会。本文回顾了认知心理学、人为因素和老年学的概念,以解释年龄相关的技术行为,以支持针对认知障碍老年人的技术创新产品开发。要点——对认知能力下降的理解必须推动技术的发展,以维持认知障碍者的独立性。
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引用次数: 5
Proceedings of the 28th Annual European Conference on Cognitive Ergonomics 第28届欧洲认知工效学年会论文集
Mark Antonius Neerincx, Willem-Paul Brinkman
Hearty welcome! We hope that you will experience an informative, accessible, interactive and pleasant 28th European Conference on Cognitive Ergonomics 2010. In addition to the general and recurrent discussion of ongoing research, this year's conference will focus on "Caring technology for the future". Affective computing and persuasive technology have become core themes in our research area, with pioneers like Rosalind W. Picard and B.J. Fogg. New insights on these themes help to move from insensible computers towards caring technology, and to start creating synthetic companions, electronic partners or social robots. The Paro is a good example of this development, as will be presented in the keynote of Takanori Shibata. Such a seal robot can be used by end-users with specific needs for care, older adults and children. In his keynote, Panos Markopoulos will go into more detail on the development of interactive products for such children. The keynote of Brenda Wiederholt focuses on another type of caring technology: the treatment of anxiety, panic, phobias, and posttraumatic stress disorder with VR exposure and cognitive-behavioral therapy, in combination with objective physiological measurements. These keynotes show that our research area of cognitive ergonomics, human technology interaction and cognitive engineering continuously provides exciting new theoretical and practical challenges. Creative and sound multidisciplinary research and development initiatives are needed to meet these challenges. We were pleased to receive this year 41 submissions in the long paper category, 32 submissions in short paper category, 25 submissions in the posters and demonstration category, 9 submissions for the doctoral consortium, and 6 workshop proposals. Submissions in the long and short paper category have been reviewed by independent international reviewers and meta-reviewed by the category chairs. Submissions in the other categories were reviewed by the category chairs. These reviewers' reports were discussed in the conference committee meeting where the final decision was taken, considering both the scores given by the reviewers as their written comments. Of the 25 long papers and 16 short papers that will be presented at the conference 13 themes emerged.
衷心的欢迎!我们希望您将体验到一个信息丰富,易于访问,互动和愉快的第28届欧洲认知工效学会议2010。除了对正在进行的研究进行一般性和周期性的讨论外,今年的会议将重点关注“关怀未来的技术”。情感计算和说服技术已经成为我们研究领域的核心主题,像Rosalind W. Picard和B.J. Fogg这样的先驱。对这些主题的新见解有助于从麻木的计算机转向关怀技术,并开始创造合成伴侣、电子伴侣或社交机器人。帕罗是这种发展的一个很好的例子,正如柴田孝典的主题演讲所展示的那样。这种密封机器人可以被有特殊护理需求的终端用户、老年人和儿童使用。在他的主题演讲中,Panos Markopoulos将更详细地介绍为这些儿童开发的互动产品。Brenda Wiederholt的主题演讲侧重于另一种类型的护理技术:通过VR暴露和认知行为疗法,结合客观生理测量,治疗焦虑、恐慌、恐惧症和创伤后应激障碍。这些主题演讲表明,我们的认知工效学、人机交互和认知工程研究领域不断提供令人兴奋的新的理论和实践挑战。需要创造性和健全的多学科研究和发展举措来应对这些挑战。今年我们很高兴收到41份长论文类的提交,32份短论文类的提交,25份海报和演示类的提交,9份博士联合体的提交,以及6份研讨会提案。长篇和短篇论文类别的提交已由独立的国际审稿人审查,并由类别主席进行元审查。其他类别的参赛作品由类别主席审查。这些审稿人的报告在会议委员会会议上进行了讨论,并考虑了审稿人给出的分数作为他们的书面评论,最终做出了决定。将在会议上发表的25篇长论文和16篇短论文中出现了13个主题。
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引用次数: 5
Balancing costs and benefits of automated task allocation in mobile surveillance 移动监控中自动任务分配的成本与收益平衡
Pub Date : 2010-08-25 DOI: 10.1145/1962300.1962321
J. W. Streefkerk, M. P. V. Esch-Bussemakers, Mark Antonius Neerincx
Motivation -- Automated task allocation systems are prone to errors (e.g. incorrect advice) due to context events. Empirical assessment is needed of how the costs of incorrect task allocation advice relate to the benefits. Research approach -- Claims regarding benefits and costs are tested in a team surveillance task in a synthetic task environment. Eighteen teams of three trained students handled incidents while using a mobile support prototype providing task allocation advice. For half of the incidents, context events caused this advice to be incorrect. To assess the costs and benefits of using this prototype, task performance, situation awareness and trust were compared between two conditions; with and without task allocation advice. Findings -- Incorrect advice slows response time and handling time and causes more misunderstanding, but not more decision errors or team communication, compared to no advice. No effects of incorrect advice were found on situation awareness and trust. Research Limitations and Implications -- This study shows that costs in time are higher than the benefits of accurate allocation. Professional end-users would perform better on the surveillance task. Originality/Value -- This research is a first step to help designers balance costs and benefits of context-aware systems in critical domains. Take away message -- When time-pressure is high, automated support could be worse than no support.
动机——由于上下文事件,自动任务分配系统容易出错(例如,错误的建议)。需要对错误任务分配建议的成本与收益之间的关系进行实证评估。研究方法——关于收益和成本的主张在综合任务环境中的团队监督任务中进行测试。18个由3名训练有素的学生组成的小组处理事件,同时使用移动支持原型提供任务分配建议。对于一半的事件,上下文事件导致这个建议是不正确的。为了评估使用该原型的成本和收益,比较了两种情况下的任务绩效、态势感知和信任;有和没有任务分配建议。发现——与没有建议相比,不正确的建议会减慢响应时间和处理时间,导致更多的误解,但不会导致更多的决策错误或团队沟通。不正确的建议对情境意识和信任没有影响。研究的局限性和启示——本研究表明,时间上的成本高于准确分配的收益。专业的终端用户在监控任务上会表现得更好。原创性/价值——这项研究是帮助设计师在关键领域平衡情境感知系统的成本和收益的第一步。要点——当时间压力很大时,自动化支持可能比没有支持更糟糕。
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引用次数: 5
The effects of Air Traffic Control sector design on the Solution Space Diagram 空中交通管制部门设计对解空间图的影响
Pub Date : 2010-08-25 DOI: 10.1145/1962300.1962354
S. A. Rahman, M. Mulder, R. Paassen
Motivation -- Traffic complexity and workload in Air Traffic Control (ATC) are important factors in the design of procedures and ATC sectors. The Solution Space Diagram (SSD), which shows all possible conflict-free vectors for aircraft, has been proposed as a tool for assessing sector complexity. When considering the SSD for an aircraft, each neighbouring aircraft introduces a zone of conflict, the Forbidden Beam Zone (FBZ) on the SSD. The changes in these FBZ are systematically studied to increase understanding of the SSD usability in reducing workload and managing sector complexity. Research approach -- The following sector variables are investigated in this research; the intercept angle of streams of aircraft, aircraft speed and aircraft horizontal proximity. Matlab® simulations of two aircraft conditions are set up for a number of case studies with different sector variables. These are then compared using quantitative analysis using the SSD. Findings -- In this study it is assumed that a denser Solution Space results in a higher rating for the complexity factor. The results show that in certain cases, where other variables are fixed to certain values, larger intercept angle and horizontal proximity produces a less dense Solution Space. Speed changes lead to other typical changes, as higher speeds result in the FBZ being shifted outwards on the SSD. Research limitations -- The findings regarding the relation between the complexity metric and sector design should be validated by means of an experiment, to obtain the opinion of professional Air Traffic Controllers (ATCos). Take away message -- Previous researches have introduced the Solution Space as a method to determine airspace complexity and therefore ATCo workload (Hermes et al., 2009; D'Engelbronner, 2009 and Mercado, 2009). This research extends these studies through exploring the effects of air traffic sector design in a systematic fashion.
动机——空中交通管制(ATC)的交通复杂性和工作量是程序和ATC扇区设计的重要因素。解决方案空间图(SSD)显示了飞机所有可能的无冲突向量,已被提议作为评估扇区复杂性的工具。当考虑一架飞机的SSD时,每架相邻的飞机都会在SSD上引入一个冲突区域,即禁止波束区(Forbidden Beam zone, FBZ)。系统地研究了这些FBZ的变化,以增加对SSD在减少工作量和管理扇区复杂性方面的可用性的理解。研究方法——本研究调查了以下部门变量;飞机流的拦截角、飞机速度和飞机水平接近度。针对不同扇区变量的多个案例研究,设置了两种飞机条件的Matlab®模拟。然后使用SSD进行定量分析比较。发现——在本研究中,假设更密集的解决方案空间导致更高的复杂性因素评级。结果表明,在某些情况下,当其他变量固定为一定值时,较大的截距角和水平接近产生的解空间密度较小。速度的变化会导致其他典型的变化,因为更高的速度会导致FBZ在SSD上向外移动。研究局限性——关于复杂性度量和扇区设计之间关系的研究结果应该通过实验来验证,以获得专业空中交通管制员(ATCos)的意见。带走信息——之前的研究已经引入了解决方案空间作为确定空域复杂性的方法,从而确定ATCo工作量(Hermes等人,2009;D'Engelbronner, 2009; Mercado, 2009)。本研究以系统的方式探讨空中交通部门设计的影响,扩展了这些研究。
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引用次数: 2
Designing tools for emergency operations: new method of parallel augmented exercise 设计应急行动工具:平行增强演习的新方法
Pub Date : 2010-08-25 DOI: 10.1145/1962300.1962313
L. Norros, M. Liinasuo, R. Hutton
Motivation -- To improve Emergency Response activity by designing technical support to maintain a common operational picture (COP) of the emergency situation. Research approach -- A design experiment was conducted to test solutions to support identification of hazardous gases in an accident. A new method was proposed to tackle the known design problem labelled the "task-artefact-cycle" and to identify promisingness of technologies in a future context of use. Findings/Design -- The results reveal decision making demands in a fire situation, how they are tackled in the present practice, and what added value the tested new technology might bring. Research limitations/Implications -- The study was a first case in which the proposed method was used. Originality/Value -- The research proposes a theoretically based new method for analysis of user activity in the design context. Take away message -- The "task-artefact cycle" can be tackled by creating conceptually oriented formative methods of activity analysis.
动机——通过设计技术支持来改善应急响应活动,以维持紧急情况的共同操作画面(COP)。研究方法——进行了设计实验,以测试支持事故中有害气体识别的解决方案。提出了一种新的方法来解决已知的设计问题,称为“任务-工件-周期”,并确定技术在未来使用环境中的前景。发现/设计——结果揭示了在火灾情况下的决策需求,如何在目前的实践中解决这些需求,以及测试的新技术可能带来的附加价值。研究局限性/意义——该研究是第一个使用该方法的案例。原创性/价值——该研究提出了一种基于理论的新方法来分析设计背景下的用户活动。要点信息——“任务-工件周期”可以通过创建面向概念的活动分析形成方法来解决。
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引用次数: 4
An explorative study of visual scanning strategies of motorcyclists in urban environment 城市环境下摩托车手视觉扫描策略的探索性研究
Pub Date : 2010-08-25 DOI: 10.1145/1962300.1962332
V. Papakostopoulos, D. Nathanael, N. Marmaras
Motivation --- To identify the objects/entities that determine the ontology of the motorcyclist's visual exploration activity, when driving in urban arterials. This ontology may form the basis for modelling the motorcyclists' visual activity in urban traffic as well as shed light in their interaction with automobile drivers. Research approach --- An explorative naturalistic field study was conducted, using the eye-tracking method, in which three experienced motorcyclists were asked to drive normally in a predefined route consisting of three road sections: motorway, avenue, local urban two way street. Immediately after driving an interview of each participant was conducted using the video assisted autoconfrontation method. Findings/Design --- The results suggest that (i) visual scan patterns of motorcyclists in urban arterials are much more vivid compared to those in motorway and extend well beyond formal signals, (ii) to minimize the cognitive effort of scanning motrocyclists seek for specific cues to monitor the future intentions of the other road users (iii) motorcyclists feel more vulnerable than car drivers, which leads them to recurring visual checks of the points of concern. Research limitations/Implications --- The results presented are based on a small sample of motorcyclists. In the near future we intend to extend our sample of participants and to perform formal protocol analysis of the a-posteriory, verbalizations. Originality/Value --- One of the very few naturalistic field studies of motorcyclist visual exploration activity in urban environment using eye tracking and autoconfrontation. Promises to offer fresh insights to safety measures for motorcyclists. Take away message --- Urban driving scan patterns of motorcyclists are very systematic and recurring across situations and participants. Fixation points are rarely directed to road elements as such. Fixations tend to be clearly directed at specific points (e.g. side mirrors, car wheels, rear edge of car roofs) that convey information about the other road users' state and intentions.
动机——当摩托车手在城市主干道上行驶时,识别决定其视觉探索活动本体的对象/实体。该本体可以为城市交通中摩托车手的视觉活动建模提供基础,也可以为摩托车手与汽车驾驶员的互动提供线索。研究方法——采用眼动追踪法,进行了一项探索性的自然主义实地研究,其中要求三名经验丰富的摩托车手在预定的路线上正常驾驶,该路线由三个路段组成:高速公路、大道、当地城市双向街道。开车后立即使用视频辅助自动对抗方法对每个参与者进行采访。研究结果/设计——结果表明:(1)在城市主干道上,摩托车手的视觉扫描模式比在高速公路上的要生动得多,并且远远超出了正式的信号范围;(2)最大限度地减少了扫描摩托车手寻找特定线索以监测其他道路使用者未来意图的认知努力;(3)摩托车手比汽车司机感到更脆弱,这导致他们对关注点进行反复的视觉检查。研究的局限性/启示——所提出的结果是基于摩托车手的小样本。在不久的将来,我们打算扩大我们的参与者样本,并对历史上的语言表达进行正式的协议分析。原创性/价值——利用眼动追踪和自动对抗技术,对城市环境中摩托车手的视觉探索活动进行的为数不多的自然主义实地研究之一。承诺为摩托车手的安全措施提供新的见解。带走的信息——摩托车手的城市驾驶扫描模式在不同的情况和参与者中是非常系统和反复出现的。固定点很少直接指向道路要素。注视倾向于明确地指向特定的点(如后视镜、汽车车轮、车顶后缘),这些点传达了其他道路使用者的状态和意图的信息。
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引用次数: 0
Personalized and contextualized information in self-management systems for chronically ill patients (PERISCOPE) 慢性病患者自我管理系统(PERISCOPE)中的个性化和情境化信息
Pub Date : 2010-08-25 DOI: 10.1145/1962300.1962370
M. Laverman, Bertie J. H. M. Schonk, P. J. M. Boog, Mark Antonius Neerincx
Motivation -- It is becoming necessary to seriously consider self-management in the treatment of chronically ill patients. A number of self-management applications have already been developed, but an explicit theoretical model is lacking. The PERISCOPE-project aims to provide (1) a conceptual framework for self-management systems aimed at lifestyle changes, (2) guidelines for implementing personalization and contextualization to enhance self-management skills of chronically ill patients, and (3) an overview of how human factors influence the design and implementation of self-management systems. In our approach we pay particular regard to lifestyle changes. Research approach -- The conceptual framework for self-management systems will be constructed based on key literature and interviews with care professionals. The Situated Cognitive Engineering framework will guide the development of a prototype self-management system aimed at lifestyle changes and the formulation of guidelines for personalization and contextualization. Last, a randomized controlled trial (RCT) will be used to examine (1) the influence of human factors on personalization and contextualization and (2) the impact of personalization and contextualization on the self-management skills of patients. Findings -- We have thus far developed a conceptual framework for self-management systems. Take away message -- The development of a conceptual framework and the understanding of the influence of human factors and design principles on patients' lifestyle management will be of great benefit to the development and improvement of self-management systems.
动机——在慢性病患者的治疗中,认真考虑自我管理变得越来越有必要。许多自我管理应用程序已经开发出来,但缺乏明确的理论模型。periscope项目旨在提供(1)旨在改变生活方式的自我管理系统的概念框架,(2)实施个性化和情境化的指导方针,以提高慢性病患者的自我管理技能,以及(3)概述人为因素如何影响自我管理系统的设计和实施。在我们的方法中,我们特别关注生活方式的改变。研究方法——自我管理系统的概念框架将基于关键文献和对护理专业人员的访谈来构建。情境认知工程框架将指导原型自我管理系统的开发,旨在改变生活方式,制定个性化和情境化的指导方针。最后,采用随机对照试验(RCT)检验(1)人为因素对个性化和情境化的影响,(2)个性化和情境化对患者自我管理技能的影响。到目前为止,我们已经开发了一个自我管理系统的概念框架。要点:概念框架的发展以及对人为因素和设计原则对患者生活方式管理的影响的理解将对自我管理系统的发展和改进大有裨益。
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引用次数: 1
Linking search tasks with low-level eye movement patterns 将搜索任务与低级眼动模式联系起来
Pub Date : 2010-08-25 DOI: 10.1145/1962300.1962323
Michael J. Cole, J. Gwizdka, R. Bierig, N. Belkin, Jingjing Liu, Chang Liu, Xiangmin Zhang
Motivation -- On-the-task detection of the task type and task attributes can benefit personalization and adaptation of information systems. Research approach -- A web-based information search experiment was conducted with 32 participants using a multi-stream logging system. The realistic tasks were related directly to the backgrounds of the participants and were of distinct task types. Findings/Design -- We report on a relationship between task and individual reading behaviour. Specifically we show that transitions between scanning and reading behaviour in eye movement patterns are an implicit indicator of the current task. Research limitations/Implications -- This work suggests it is plausible to infer the type of information task from eye movement patterns. One limitation is a lack of knowledge about the general reading model differences across different types of tasks in the population. Although this is an experimental study we argue it can be generalized to real world text-oriented information search tasks. Originality/Value -- This research presents a new methodology to model user information search task behaviour. It suggests promise for detection of information task type based on patterns of eye movements. Take away message -- With increasingly complex computer interaction, knowledge about the type of information task can be valuable for system personalization. Modelling the reading/scanning patterns of eye movements can allow inference about the task type and task attributes.
动机——在任务中检测任务类型和任务属性有利于信息系统的个性化和适应性。研究方法——利用多流日志系统,对32名参与者进行了基于网络的信息搜索实验。现实任务与被试的背景直接相关,具有不同的任务类型。研究结果/设计——我们报告了任务和个人阅读行为之间的关系。具体来说,我们表明在眼球运动模式中扫描和阅读行为之间的过渡是当前任务的隐含指标。研究局限/启示——这项工作表明,从眼动模式推断信息任务的类型是合理的。一个限制是缺乏对人群中不同类型任务的一般阅读模型差异的了解。虽然这是一项实验研究,但我们认为它可以推广到现实世界中面向文本的信息搜索任务。原创性/价值——本研究提出了一种新的方法来模拟用户信息搜索任务行为。这为基于眼球运动模式的信息任务类型检测提供了希望。带走信息——随着计算机交互的日益复杂,关于信息任务类型的知识对于系统个性化是有价值的。对眼球运动的阅读/扫描模式进行建模可以对任务类型和任务属性进行推断。
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引用次数: 19
期刊
Proceedings of the 28th Annual European Conference on Cognitive Ergonomics
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