Motivation -- Pilot workload is an important constraint in designing novel flight deck automation systems. We aim to provide context awareness to adaptive automation systems by analyzing the constraints of the work domain. This context awareness can be used by the automation to adapt its functionality and human-machine interface on-line; in such a way that pilot workload is reduced. Research approach -- The problem of developing adaptive automation to support pilots in dealing with other aircraft is chosen as the focal point. The approach entails that the functional constraints of the surrounding traffic can be captured using a so-called 'solution space' analysis. The solution space allows a prediction of the complexity of a particular traffic situation to be made. Experiments showed that complexity is strongly related to the perceived workload. When complexity is high, workload may be high as well and in these situations the automation can decide to provide other ways of supporting the pilot. Findings/Design -- The solution space analysis has been shown to be able to predict the complexity of a traffic situation and therefore operator workload. In turn, this allows for adaptive automation strategies to mitigate the workload. Take away message -- Analysis of the solution space properties can provide a metric for the complexity of the operational context. When complexity is higher, support tools can be activated to reduce the workload of pilots.
{"title":"Pilot workload monitoring and adaptive aviation automation: a solution space-based approach","authors":"J. Comans, R. Paassen, M. Mulder","doi":"10.1145/1962300.1962351","DOIUrl":"https://doi.org/10.1145/1962300.1962351","url":null,"abstract":"Motivation -- Pilot workload is an important constraint in designing novel flight deck automation systems. We aim to provide context awareness to adaptive automation systems by analyzing the constraints of the work domain. This context awareness can be used by the automation to adapt its functionality and human-machine interface on-line; in such a way that pilot workload is reduced. Research approach -- The problem of developing adaptive automation to support pilots in dealing with other aircraft is chosen as the focal point. The approach entails that the functional constraints of the surrounding traffic can be captured using a so-called 'solution space' analysis. The solution space allows a prediction of the complexity of a particular traffic situation to be made. Experiments showed that complexity is strongly related to the perceived workload. When complexity is high, workload may be high as well and in these situations the automation can decide to provide other ways of supporting the pilot. Findings/Design -- The solution space analysis has been shown to be able to predict the complexity of a traffic situation and therefore operator workload. In turn, this allows for adaptive automation strategies to mitigate the workload. Take away message -- Analysis of the solution space properties can provide a metric for the complexity of the operational context. When complexity is higher, support tools can be activated to reduce the workload of pilots.","PeriodicalId":115733,"journal":{"name":"Proceedings of the 28th Annual European Conference on Cognitive Ergonomics","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-08-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128735416","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Willem-Paul Brinkman, Gavin Doherty, A. Gorini, A. Gaggioli, Mark Antonius Neerincx
The use of technology, such as virtual reality, electronic diaries, multimedia, brain computing and computer games, to support the care and rehabilitation of patients affected by mental disorders is a relatively new and advancing research area. In this workshop, researchers, developers and mental health professionals will present and discuss their latest work, with a focus on cognitive, emotional and ergonomic aspects on issues as acceptance, usage, experience and accessibility of these innovative technologies.
{"title":"Cognitive engineering for technology in mental health care and rehabilitation","authors":"Willem-Paul Brinkman, Gavin Doherty, A. Gorini, A. Gaggioli, Mark Antonius Neerincx","doi":"10.1145/1962300.1962360","DOIUrl":"https://doi.org/10.1145/1962300.1962360","url":null,"abstract":"The use of technology, such as virtual reality, electronic diaries, multimedia, brain computing and computer games, to support the care and rehabilitation of patients affected by mental disorders is a relatively new and advancing research area. In this workshop, researchers, developers and mental health professionals will present and discuss their latest work, with a focus on cognitive, emotional and ergonomic aspects on issues as acceptance, usage, experience and accessibility of these innovative technologies.","PeriodicalId":115733,"journal":{"name":"Proceedings of the 28th Annual European Conference on Cognitive Ergonomics","volume":"10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-08-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115360495","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Motivation -- Investigate the acceptance of a monitoring technology by older people when presented as part of a tele-assistance service. Research approach -- Quantitative and qualitative methods were used to investigate the attitude of 10 older people towards a tele-assistance service augmented by a sensor network installed at home. Data were collected at different stages of the study through questionnaires and unstructured interviews. Findings/Design -- Although the augmented system was perceived as useful as the traditional one, the attitude towards the service slightly decreased in terms of perceived safety and satisfaction. This might be due to lack of perceived control over the functioning of the sensors. It also emerged that the aesthetic of the sensors was an important dimension that affected the general attitude towards the system. Research limitations/Implications -- Limited number of subjects involved. Originality/Value -- Although the study is only a pilot one and the number of subjects is limited, the value of the study is in the ecological setting (the participants used the system in their houses for 2.5 months). Take away message -- The dimension of control and the aesthetics are fundamental in the user's acceptance of new technologies also for frail users with low technological skills and high levels of computer anxiety.
{"title":"Older adults' attitude towards a monitoring technology","authors":"Mario Conci, F. Pianesi, M. Zancanaro","doi":"10.1145/1962300.1962328","DOIUrl":"https://doi.org/10.1145/1962300.1962328","url":null,"abstract":"Motivation -- Investigate the acceptance of a monitoring technology by older people when presented as part of a tele-assistance service. Research approach -- Quantitative and qualitative methods were used to investigate the attitude of 10 older people towards a tele-assistance service augmented by a sensor network installed at home. Data were collected at different stages of the study through questionnaires and unstructured interviews. Findings/Design -- Although the augmented system was perceived as useful as the traditional one, the attitude towards the service slightly decreased in terms of perceived safety and satisfaction. This might be due to lack of perceived control over the functioning of the sensors. It also emerged that the aesthetic of the sensors was an important dimension that affected the general attitude towards the system. Research limitations/Implications -- Limited number of subjects involved. Originality/Value -- Although the study is only a pilot one and the number of subjects is limited, the value of the study is in the ecological setting (the participants used the system in their houses for 2.5 months). Take away message -- The dimension of control and the aesthetics are fundamental in the user's acceptance of new technologies also for frail users with low technological skills and high levels of computer anxiety.","PeriodicalId":115733,"journal":{"name":"Proceedings of the 28th Annual European Conference on Cognitive Ergonomics","volume":"51 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-08-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114399653","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Hugo Nicolau, Tiago Guerreiro, J. Jorge, D. Gonçalves
Motivation -- Understand how NavTap, an assistive text-entry method, stands in relation to traditional approaches. Research approach -- We performed a between-subjects text-entry study with 12 blind users proficient with MultiTap and five blind users proficient with NavTap. Participants were asked to input ten sentences with different length and complexity. Findings/Design -- MultiTap significantly outperformed NavTap when considering text entry speed, confirming its theoretical advantage. However, when considering method effectiveness, NavTap's less experienced participants committed significantly fewer errors, indicating that it is both easier to learn and use, reaffirming it is an alternative for those unable to adjust to demanding adaptations. Research limitations/Implications -- Before NavTap appeared its users were unable to input text in a mobile device. Indeed, existing data make it difficult to assess differences between the users of either method. Further, NavTap users had less experience using the method (four months) than MultiTap (years). Originality/Value -- We contribute to understanding the limitations and merits of different text-entry approaches for blind people, after extensive usage. Take away message -- Different methods have different limitations and values. Selecting a match for a particular user may depend on his individual differences.
{"title":"Proficient blind users and mobile text-entry","authors":"Hugo Nicolau, Tiago Guerreiro, J. Jorge, D. Gonçalves","doi":"10.1145/1962300.1962307","DOIUrl":"https://doi.org/10.1145/1962300.1962307","url":null,"abstract":"Motivation -- Understand how NavTap, an assistive text-entry method, stands in relation to traditional approaches. Research approach -- We performed a between-subjects text-entry study with 12 blind users proficient with MultiTap and five blind users proficient with NavTap. Participants were asked to input ten sentences with different length and complexity. Findings/Design -- MultiTap significantly outperformed NavTap when considering text entry speed, confirming its theoretical advantage. However, when considering method effectiveness, NavTap's less experienced participants committed significantly fewer errors, indicating that it is both easier to learn and use, reaffirming it is an alternative for those unable to adjust to demanding adaptations. Research limitations/Implications -- Before NavTap appeared its users were unable to input text in a mobile device. Indeed, existing data make it difficult to assess differences between the users of either method. Further, NavTap users had less experience using the method (four months) than MultiTap (years). Originality/Value -- We contribute to understanding the limitations and merits of different text-entry approaches for blind people, after extensive usage. Take away message -- Different methods have different limitations and values. Selecting a match for a particular user may depend on his individual differences.","PeriodicalId":115733,"journal":{"name":"Proceedings of the 28th Annual European Conference on Cognitive Ergonomics","volume":"60 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-08-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126154653","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Motivation -- Assessment of cognitive load on user tasks is useful for characterizing user interfaces and tasks with respect to their demands on the user's mental effort. Research approach -- We conducted a controlled experiment with 48 subjects. The primary task involved information search. Stroop-like task was used as a secondary task. Reaction time to the secondary task events was used to assess cognitive load. Findings/Design -- Reaction time on the secondary task differentiated between the primary task stages and the user interfaces. Higher cognitive load component of the secondary task performance discriminated primary task stages, while lower cognitive load component discriminated user interfaces. Research limitations/Implications -- Results presented in this short paper were an unexpected finding. They are thus preliminary and need to be confirmed in further experiments. Originality/Value -- This finding promises a method that separates extraneous cognitive load from intrinsic load. Take away message -- Secondary task can be designed to yield separate assessment of intrinsic and extraneous load.
{"title":"Using stroop task to assess cognitive load","authors":"J. Gwizdka","doi":"10.1145/1962300.1962345","DOIUrl":"https://doi.org/10.1145/1962300.1962345","url":null,"abstract":"Motivation -- Assessment of cognitive load on user tasks is useful for characterizing user interfaces and tasks with respect to their demands on the user's mental effort. Research approach -- We conducted a controlled experiment with 48 subjects. The primary task involved information search. Stroop-like task was used as a secondary task. Reaction time to the secondary task events was used to assess cognitive load. Findings/Design -- Reaction time on the secondary task differentiated between the primary task stages and the user interfaces. Higher cognitive load component of the secondary task performance discriminated primary task stages, while lower cognitive load component discriminated user interfaces. Research limitations/Implications -- Results presented in this short paper were an unexpected finding. They are thus preliminary and need to be confirmed in further experiments. Originality/Value -- This finding promises a method that separates extraneous cognitive load from intrinsic load. Take away message -- Secondary task can be designed to yield separate assessment of intrinsic and extraneous load.","PeriodicalId":115733,"journal":{"name":"Proceedings of the 28th Annual European Conference on Cognitive Ergonomics","volume":"56 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-08-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121903782","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Motivation -- The purpose of this study was to explore the relationship between cognitive abilities, well-being and use of new technologies in order to support the development of systems to sustain digital engagement of older people. Research approach -- A literature review analysed scientific articles regarding the relationship between cognitive abilities, well-being and use of new technologies for older people. Findings/Design -- The results showed that cognition has a significant effect on use of new technologies, but only one study looked at the reverse relationship and did not find a clear result. The relationship between well-being and technology use needs to be clarified in further research; however, there is strong evidence that well-being affects cognitive abilities. Research limitations/Implications -- The relationship might have an interactive, reciprocal dynamic, but needs further investigation, as not all factors in this relationship have been equally well explored. Take away message -- The results highlight the need to include well-being and health into the investigation of the relationship between cognitive abilities and use of new technologies.
{"title":"The relationship between cognitive abilities, well-being and use of new technologies in older people","authors":"V. Wardt, S. Bandelow, E. Hogervorst","doi":"10.1145/1962300.1962372","DOIUrl":"https://doi.org/10.1145/1962300.1962372","url":null,"abstract":"Motivation -- The purpose of this study was to explore the relationship between cognitive abilities, well-being and use of new technologies in order to support the development of systems to sustain digital engagement of older people. Research approach -- A literature review analysed scientific articles regarding the relationship between cognitive abilities, well-being and use of new technologies for older people. Findings/Design -- The results showed that cognition has a significant effect on use of new technologies, but only one study looked at the reverse relationship and did not find a clear result. The relationship between well-being and technology use needs to be clarified in further research; however, there is strong evidence that well-being affects cognitive abilities. Research limitations/Implications -- The relationship might have an interactive, reciprocal dynamic, but needs further investigation, as not all factors in this relationship have been equally well explored. Take away message -- The results highlight the need to include well-being and health into the investigation of the relationship between cognitive abilities and use of new technologies.","PeriodicalId":115733,"journal":{"name":"Proceedings of the 28th Annual European Conference on Cognitive Ergonomics","volume":"92 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-08-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121987629","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
The CareRabbit (ZorgKonijn) is an e-health device that can be used to play messages (e.g. text, MP3) sent through the Internet. It is used in children's departments in hospitals. Its aim is to make children feel comfortable and make their stay more pleasant. Research approach -- During the study, we will conduct a pilot study in five hospital paediatrics departments. We will administer questionnaires about quality of life to admitted children and their parents with a CareRabbit and a control group without a CareRabbit (N = 200). Also, we will develop a business case to gain insight in the organization and funding of the CareRabbit. This business case will be based on a practice oriented design research with literature research, interviews, and the STOF-model. Findings/Design -- The research is currently in its first phase and this paper presents preliminary results. Our experiences are that the stakeholders are enthusiastic. Moreover, children with the CareRabbit feel more at ease and connected to home and experience their hospital stay as more pleasant. In turn, this could lead to shorter hospital stays. Research limitations/Implications -- The average stay of children in a hospital in the Netherlands is four to five days. Therefore two different groups are compared, instead of measuring the effect of the CareRabbit per child. Because the pilots will only last two to three months, long-term results cannot be elicited from the research findings. Motivation -- Our goal is to investigate the added value of the CareRabbit for children and other stakeholders (e.g. relatives of the child, hospitals, insurance companies) and give advice on how to further develop and implement the CareRabbit (e.g. functionalities, support, organization and distribution).
{"title":"The CareRabbit","authors":"S. Blom, R. Stegwee, M. Boere-Boonekamp","doi":"10.1145/1962300.1962383","DOIUrl":"https://doi.org/10.1145/1962300.1962383","url":null,"abstract":"The CareRabbit (ZorgKonijn) is an e-health device that can be used to play messages (e.g. text, MP3) sent through the Internet. It is used in children's departments in hospitals. Its aim is to make children feel comfortable and make their stay more pleasant. Research approach -- During the study, we will conduct a pilot study in five hospital paediatrics departments. We will administer questionnaires about quality of life to admitted children and their parents with a CareRabbit and a control group without a CareRabbit (N = 200). Also, we will develop a business case to gain insight in the organization and funding of the CareRabbit. This business case will be based on a practice oriented design research with literature research, interviews, and the STOF-model. Findings/Design -- The research is currently in its first phase and this paper presents preliminary results. Our experiences are that the stakeholders are enthusiastic. Moreover, children with the CareRabbit feel more at ease and connected to home and experience their hospital stay as more pleasant. In turn, this could lead to shorter hospital stays. Research limitations/Implications -- The average stay of children in a hospital in the Netherlands is four to five days. Therefore two different groups are compared, instead of measuring the effect of the CareRabbit per child. Because the pilots will only last two to three months, long-term results cannot be elicited from the research findings. Motivation -- Our goal is to investigate the added value of the CareRabbit for children and other stakeholders (e.g. relatives of the child, hospitals, insurance companies) and give advice on how to further develop and implement the CareRabbit (e.g. functionalities, support, organization and distribution).","PeriodicalId":115733,"journal":{"name":"Proceedings of the 28th Annual European Conference on Cognitive Ergonomics","volume":"26 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-08-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131535402","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
B. V. Dijk, Pavan Dadlani, A. V. Halteren, M. Biemans
We study the effects of digital photo sharing on social connectedness of people with special needs. We target people dealing with a transition in life that forced them to live away from their family and friends. Our study included four people with spinal-cord injury staying in a rehabilitation centre and eight elderly people staying in a nursing home. Each participant was provided with a web-enabled digital photo frame and their family members were provided with a camera phone. The results of our study show positive effects. For rehabilitants photo sharing simplified the way they could reconnect to their family. For the elderly people, photo sharing served as 'food for talk'.
{"title":"Life changes, connection stays: photo sharing and social connectedness for people with special needs","authors":"B. V. Dijk, Pavan Dadlani, A. V. Halteren, M. Biemans","doi":"10.1145/1962300.1962327","DOIUrl":"https://doi.org/10.1145/1962300.1962327","url":null,"abstract":"We study the effects of digital photo sharing on social connectedness of people with special needs. We target people dealing with a transition in life that forced them to live away from their family and friends. Our study included four people with spinal-cord injury staying in a rehabilitation centre and eight elderly people staying in a nursing home. Each participant was provided with a web-enabled digital photo frame and their family members were provided with a camera phone. The results of our study show positive effects. For rehabilitants photo sharing simplified the way they could reconnect to their family. For the elderly people, photo sharing served as 'food for talk'.","PeriodicalId":115733,"journal":{"name":"Proceedings of the 28th Annual European Conference on Cognitive Ergonomics","volume":"109 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-08-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131091158","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Motivation -- Cameras are increasingly dominating our life, but do these influence our behaviour as well? What are people's emotions and attitude towards camera surveillance? Research approach -- In an exploratory study (n=23) people's emotional reactions to (visible and hidden) cameras were observed. Next, a survey studied people's attitude towards camera surveillance at different places (n=102). Findings/Design -- Results suggest that people are conditioned by cameras, as they react both consciously and unconsciously to cameras. People like to spy other people, while they do not like to be observed. Research limitations/Implications -- The current study is exploratory, which limited generalisation of our findings. Originality/Value -- The research contributes to the public debate on camera surveillance and how people (un)consciously react to cameras. Take away message -- Cameras evoke emotions.
{"title":"Human-camera interaction: an exploratory study on people's emotions and attitude towards cameras","authors":"M. V. D. Sar, I. Mulder","doi":"10.1145/1962300.1962346","DOIUrl":"https://doi.org/10.1145/1962300.1962346","url":null,"abstract":"Motivation -- Cameras are increasingly dominating our life, but do these influence our behaviour as well? What are people's emotions and attitude towards camera surveillance? Research approach -- In an exploratory study (n=23) people's emotional reactions to (visible and hidden) cameras were observed. Next, a survey studied people's attitude towards camera surveillance at different places (n=102). Findings/Design -- Results suggest that people are conditioned by cameras, as they react both consciously and unconsciously to cameras. People like to spy other people, while they do not like to be observed. Research limitations/Implications -- The current study is exploratory, which limited generalisation of our findings. Originality/Value -- The research contributes to the public debate on camera surveillance and how people (un)consciously react to cameras. Take away message -- Cameras evoke emotions.","PeriodicalId":115733,"journal":{"name":"Proceedings of the 28th Annual European Conference on Cognitive Ergonomics","volume":"38 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-08-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134406452","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Groups from around the world have proven the value of adding advanced technologies as an adjunct to traditional cognitive-behavioral protocols in treating a multitude of disorders. Originally most virtual reality applications were developed on silicon graphics work stations and cost millions of dollars. As the power of technology has increased and costs have decreased, groups have continued to push the envelope and look at how various simulations may be ported to a variety of platforms, including mobile phones. The push to mobile platforms will allow these technologies to become more widespread and accessible, easier to disseminate to the population at large. In addition, groups have continued to expand the list of disorders that may be treated with these technologies. Also, many groups are now adding objective physiological measures to quantify results. This should help with acceptance of mental health treatments by more traditional medical disciplines. A brief overview of the history of VR in therapy and training will be given, and then a more in-depth look at Posttraumatic Stress Disorder and Stress Inoculation Training supplemented with VR and advanced technologies will be presented
{"title":"15 years of virtual reality for training and therapy: a brief review with an emphasis on PTSD and SIT","authors":"B. Wiederhold","doi":"10.1145/1962300.1962303","DOIUrl":"https://doi.org/10.1145/1962300.1962303","url":null,"abstract":"Groups from around the world have proven the value of adding advanced technologies as an adjunct to traditional cognitive-behavioral protocols in treating a multitude of disorders. Originally most virtual reality applications were developed on silicon graphics work stations and cost millions of dollars. As the power of technology has increased and costs have decreased, groups have continued to push the envelope and look at how various simulations may be ported to a variety of platforms, including mobile phones. The push to mobile platforms will allow these technologies to become more widespread and accessible, easier to disseminate to the population at large. In addition, groups have continued to expand the list of disorders that may be treated with these technologies. Also, many groups are now adding objective physiological measures to quantify results. This should help with acceptance of mental health treatments by more traditional medical disciplines. A brief overview of the history of VR in therapy and training will be given, and then a more in-depth look at Posttraumatic Stress Disorder and Stress Inoculation Training supplemented with VR and advanced technologies will be presented","PeriodicalId":115733,"journal":{"name":"Proceedings of the 28th Annual European Conference on Cognitive Ergonomics","volume":"25 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2010-08-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122303841","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}