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1997 International Conference on Consumer Electronics最新文献

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A Single-chip MPEG2 Encoder For Consumer Video Storage Applications. 用于消费视频存储应用的单芯片MPEG2编码器。
Pub Date : 1997-06-11 DOI: 10.1109/ICCE.1997.625956
Bruls, van der Werf, Kleihorst, Friedrich, Salomons, Jorritsma
A low-cost single chip MPEGZ Video Encoder I) is presented, enabling consumer storage applications. The IC includes motion estimation, motion-compensated noise filtering and a program- mable ratehuffer control to cover a wide range of applications.
提出了一种低成本的单芯片MPEGZ视频编码器,实现了消费者存储应用。该集成电路包括运动估计,运动补偿噪声滤波和可编程的速率噪声控制,以覆盖广泛的应用。
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引用次数: 12
A Robust Blind Equalization Coupled With Carrier Recovery For 32-QAM Demodulation 基于载波恢复的32-QAM解调鲁棒盲均衡
Pub Date : 1997-06-11 DOI: 10.1109/ICCE.1997.625891
Hwang, Chang, Park, Lee
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引用次数: 1
Providing The Processing Power For Consumer Multimedia 为消费者多媒体提供处理能力
Pub Date : 1997-06-11 DOI: 10.1109/ICCE.1997.625910
Sijstermans, Slavenburg
Media processors are instrumental in bridging the gap between computers and consumer electronics. Currently, they are used mainly to enhance the multimedia capabilities of PCs. Shortly, we may also expect to see their application in consumer electronics products that require a high degree of flexibility or interactivity. A typical media processor like the new chip described here’ uses a mixture of concepts from function-specific implementations, DSPs and general purpose processors. It can fulfil a variety of purposes in a ‘multimedia-enhanced’ TV platform. INTRODUCTION Multimedia has been the ‘hottest’ subject in the computer market for the last few years. Graphics, sound, and still and moving pictures greatly enhance users’ appreciation of their PCs. With such multimedia applications, computers enter an area that was formerly the exclusive domain of consumer electronics. In addition to the multimedia experience, the traditional PC assets of interactivity and customization still hold a competitive edge over consumer electronics equipment. On the other hand, the priceperformance ratio of consumer electronics equipment, i.e. the audio and video quality per dollar, is an order of magnitude better than that of current computer-based multimedia solutions. In addition, the robustness and easeof-use of consumer equipment is high. We expect to see a growing number of products that mix typical PC and consumer functions. Examples are interactive set top boxes, cheap network computers, and televisions with Internet browsing capabilities. For these products to be successful, they must offer the best of both worlds, i.e. they should be able to run many different multimedia applications with high quality and at low cost. To achieve this apparently unrealistic goal, it is necessary to reconsider the traditional approaches to product implementation, i.e. for PC manufacturers the general purpose processor based implementations, for consumer 1. The IC is available commercially as TMlOOO (formerly known only as TM 1). electronics manufacturers the fixed function implementations. Media processors are an attractive alternative for this market: they offer a fully software-programmable, highperformance solution at affordable prices. In the full paper, we shall elaborate on the relationship between media processors, general purpose processors, programmable DSPs and function specific implementations. A NEW MEDIA PROCESSOR FAMILY The first of a new family of media processors has recently been released; derivative products are under development. The new chip [l, 21 consists of the following components: A very powerful VLIW DSP-CPU that runs most of the non-trivial parts of the multimedia application software, typically on top of a small real-time operating system DMA-driven multimedia input and output units that format the data V LD CO-PROCESSOR ’ VIDEO IN
媒体处理器在弥合计算机和消费电子产品之间的差距方面起着重要作用。目前,它们主要用于增强个人电脑的多媒体功能。不久,我们也可以期待看到它们在需要高度灵活性或交互性的消费电子产品中的应用。一个典型的媒体处理器,比如这里描述的新芯片,混合了特定功能实现、dsp和通用处理器的概念。它可以在一个“多媒体增强”的电视平台中实现各种目的。在过去的几年里,多媒体一直是计算机市场上最热门的主题。图形、声音、静态和动态图像极大地提高了用户对pc的欣赏。有了这样的多媒体应用程序,计算机进入了一个以前只属于消费电子产品的领域。除了多媒体体验,传统的个人电脑的交互性和定制化仍然比消费电子设备具有竞争优势。另一方面,消费电子设备的性价比,即每美元的音频和视频质量,比目前基于计算机的多媒体解决方案要好一个数量级。此外,消费类设备的稳健性和易用性也很高。我们预计将会有越来越多的产品将典型的个人电脑和消费者功能结合在一起。例如交互式机顶盒、廉价的网络计算机和具有Internet浏览功能的电视。这些产品要想取得成功,就必须兼而有之,也就是说,它们应该能够以高质量和低成本运行许多不同的多媒体应用程序。为了实现这个显然不现实的目标,有必要重新考虑产品实现的传统方法,即PC制造商基于通用处理器的实现,消费者1。该集成电路的商用名称为TMlOOO(以前仅称为tm1),用于电子制造商的固定功能实现。媒体处理器是这个市场的一个有吸引力的选择:它们提供了一个完全软件可编程的高性能解决方案,价格实惠。在全文中,我们将详细阐述媒体处理器、通用处理器、可编程dsp和特定功能实现之间的关系。新媒体处理器家族最近发布了新媒体处理器家族的第一款产品;衍生产品正在开发中。新芯片[1,21]由以下组件组成:一个非常强大的VLIW DSP-CPU,它运行多媒体应用软件的大多数重要部分,通常位于一个小型实时操作系统dma驱动的多媒体输入和输出单元之上,该单元格式化数据vld协处理器的VIDEO IN
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引用次数: 2
The DSM-CC Object Carousel For Broadcast Data Services 广播数据服务的DSM-CC对象旋转木马
Pub Date : 1997-06-11 DOI: 10.1109/ICCE.1997.625949
Crinon
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引用次数: 17
JAVAGL- A 3D Graphics Library In Java For Internet Browsers 一个用于互联网浏览器的3D图形库
Pub Date : 1900-01-01 DOI: 10.1109/icce.1997.625848
Bing-Yu Chen, Tzong-Jer Yang, Ming Ouhyoung
With the growing popularity of Internet and Virtual Reality (VR), more and more applications, for example, VRML browsers and 3D graphics network multiplayer games, require 3D graphics capabilities over network. This paper presents a 3D graphics library written in Java to satisfy this requirement. Performance evaluation is especially addressed for further studies in developing 3D graphics applications over network. Furthermore, we have also developed a network library and combined it into the 3D graphics library, so that this library has network capability and others can develop 3D graphics network multiplayer applications based
随着互联网和虚拟现实技术的日益普及,越来越多的应用,如VRML浏览器、3D图形网络多人游戏等,都需要通过网络实现3D图形功能。本文提出了一个用Java编写的三维图形库来满足这一需求。性能评估是在网络上开发三维图形应用程序的进一步研究。此外,我们还开发了一个网络库,并将其合并到3D图形库中,使该库具有网络功能,其他人可以开发基于网络的3D图形多人应用程序
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引用次数: 0
A New Symbol Timing Recovery Algorithm For OFDM Systems OFDM系统中一种新的符号时序恢复算法
Pub Date : 1900-01-01 DOI: 10.1109/icce.1997.626002
Donghoon Lee, Kyungwhoon Cheun
Symbol timing offset in OFDM systems does not only induce intersymbol interference (ISI) but also causes phase rotation of the signal constellation of the receiver FFT output, which degrades system performance. In this paper, we describe a patent-pending coarse and fine symbol timing recovery algorithm for OFDM systems which, unlike previous algorithms [l-51, does not require carrier synchronization nor supplementary pilot signals for proper operation.
在OFDM系统中,符号时序偏移不仅会引起码间干扰(ISI),还会引起接收机FFT输出信号星座的相位旋转,从而降低系统性能。在本文中,我们描述了一种正在申请专利的OFDM系统粗、细符号时序恢复算法,与以前的算法[l-51]不同,该算法不需要载波同步也不需要补充导频信号即可正常运行。
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引用次数: 29
Property Restoral Approach To Blind Equalization Of Digital Transmission Channels 数字传输信道盲均衡的属性恢复方法
Pub Date : 1900-01-01 DOI: 10.1109/icce.1997.625924
Kil Nam Oh, Jae Hong Park
A new algorithm using property restoral approach for adaptive blind equalization of QAM signals is proposed. According to residual intersymbol interference (HI) levels at equalizer output, the proposed algorithm adopts a single-level radius or a multi-level radius to form the error signal to be minimized. Thus, it is possible to reduce the steady-state error and improve the convergence speed of conventional property restoral algorithms. Introduction The property restoral approach is a widely used blind equalization technique. Instead of using the training sequence the property restoral approach identifies an invariant property of the signal of interest and then uses it for adapting an equalizer. However, the performances for steady-state and blind convergence of conventional property restoral algorithms degrade when they are extended to high-order QAM constellations. In this paper, the problems of conventional property restoral algorithms are formulated, and a novel blind equalization technique based on property restoral approach is presented.
提出了一种基于属性恢复的QAM信号自适应盲均衡算法。该算法根据均衡器输出的剩余码间干扰(HI)水平,采用单级半径或多级半径形成待最小化的误差信号。从而可以减小传统属性恢复算法的稳态误差,提高收敛速度。属性恢复法是一种应用广泛的盲均衡技术。而不是使用训练序列属性恢复方法识别感兴趣的信号的不变属性,然后使用它来适应均衡器。然而,传统的属性恢复算法在高阶QAM星座中,其稳态和盲收敛性能会下降。本文阐述了传统属性恢复算法存在的问题,提出了一种基于属性恢复方法的盲均衡技术。
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引用次数: 4
Directional Interpolation For Spatial Error Concealment 空间误差隐藏的方向插值
Pub Date : 1900-01-01 DOI: 10.1109/icce.1997.625854
Jae-Won Suh, Ye-Sung Ho
Compressed bitstreams are, in general, very sensitive to channel errors. For instance, a single bit error in a coded video bitstream may cause severe degradations on picture quality. Therefore, error concealment is needed at the receiver for picture replenishment. Error concealment algorithms attempt to repair damaged portions of the picture by exploiting the spatial and temporal redundancies in the received and reconstructed video signals. In this paper, we utilize spatially correlated information for error concealment by performing spatial interpolation based on a large local neighborhood of surrounding pixels, and restore image edges that are continuous with those present in the neighborhood. Although other spatial interpolation techniques generate blurring effects, out proposed method has shown no blurring.
通常,压缩的比特流对通道错误非常敏感。例如,编码视频比特流中的单个比特错误可能会导致图像质量的严重下降。因此,在接收端进行补图时需要进行错误隐藏。错误隐藏算法试图通过利用接收和重建视频信号中的空间和时间冗余来修复图像的损坏部分。在本文中,我们利用空间相关信息进行错误隐藏,通过基于周围像素的大局部邻域进行空间插值,并恢复与邻域中存在的图像边缘连续的图像边缘。虽然其他空间插值技术会产生模糊效果,但我们提出的方法没有显示出模糊。
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引用次数: 7
Performance Evaluation Of The Frequency Detectors For Orthogonal Frequency Division Multiplexing 正交频分复用中频率检测器的性能评价
Pub Date : 1900-01-01 DOI: 10.1109/icce.1997.626003
Dong-Kyu Kim, Sang-Hyun Do, Hyun-Kyu Lee, Hyung-Jin Choi
This paper deals with the performance evaluation of a total of five frequency synchronization algorithms (four known algorithms and one new algonthm proposed in this paper called the "guard-band power detection algorithm") for OFDM systems in the channel with AWGN and multipath.
本文研究了OFDM系统在AWGN和多径信道下的五种频率同步算法(四种已知算法和本文提出的一种新算法“保护带功率检测算法”)的性能评价。
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引用次数: 9
A Fully Programmable Systolic Pipelined Digital Video Encoder For NTSC/PAL/PALplus Compatibility On A 4:3 Screen 一个完全可编程的收缩流水线数字视频编码器的NTSC/PAL/PALplus兼容4:3屏幕
Pub Date : 1900-01-01 DOI: 10.1109/icce.1997.625945
Sung-Woo Kwon, Han-Jun Choi, Seung-Ho Oh, Moon-Key Lee
A proposed encoder supports NTSC and PAL systems. I n addition, it also permits PALplus standard mode compatible to16.9 wide screen on a 4:3 screen. I n order for this to be realized, vertical and horizontal synchronous timings are fully programmable and the encoder is designed in systolic pipelined architecture with double pixel clock to increase an internal processing speed Also, we have mainly concentrated on cutting down area of the encoder as much as possible. Submodules like letter-box converter, color converter matrix, low pass jilter, interpolator, and color modulator have area saving architectures. The encoder can accept RGB and YCbCr as the input pixel signal type in the speed of 10-1SMpps. Outputs are a Y/C (S-video) signal and a composite signal .We have modeled the encoder in Yerilog-HDL and verified its operation in each mode with C-language based program.
提出的编码器支持NTSC和PAL系统。此外,它还允许PALplus标准模式兼容16.9宽屏4:3屏幕。为了实现这一点,垂直和水平同步时序是完全可编程的,编码器采用双像素时钟的收缩流水线架构,以提高内部处理速度,并且我们主要集中在尽可能减少编码器的面积。子模块如信箱转换器,颜色转换器矩阵,低通抖动,插值器和颜色调制器具有节省面积的架构。该编码器可以接受RGB和YCbCr作为输入像素信号类型,速度为10-1SMpps。输出是一个Y/C (S-video)信号和一个复合信号。我们用Yerilog-HDL对编码器进行了建模,并用基于C语言的程序验证了其在每种模式下的运行。
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引用次数: 0
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1997 International Conference on Consumer Electronics
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