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2009 39th IEEE Frontiers in Education Conference最新文献

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An approach for problem specification and its application in an Introductory Programming Course 一种问题说明方法及其在程序设计入门课程中的应用
Pub Date : 2009-10-18 DOI: 10.1109/FIE.2009.5350629
A. Mendonça, D. Guerrero, E. Costa
In the present paper we describe POP (problem oriented programming) - a teaching approach for introductory programming courses, aiming at developing students' skills in dealing with ill-defined problem specifications and programming. To evaluate this approach, a pilot case study was conducted during the second academic semester of 2008 in two classes of introductory programming lab of the computer science course at the Federal University of Campina Grande. The results of our case study have confirmed the effectiveness of this approach in terms of organization and completeness of problems' specifications. The innovative aspect of POP allows novices to deal with ill-defined problems, and to work out different activities of software engineering such as requirement elicitation, specification and tests. POP's main objective is to improve the traditional method of teaching introductory programming that concentrates mainly on codification.
在本文中,我们描述了POP(面向问题的编程)——一种编程入门课程的教学方法,旨在培养学生处理定义不清的问题规范和编程的技能。为了评估这种方法,在2008年第二学期,在坎皮纳格兰德联邦大学计算机科学课程的两个入门编程实验室班级中进行了一个试点案例研究。我们的案例研究结果证实了这种方法在问题规范的组织和完整性方面的有效性。POP的创新之处在于,新手可以处理不明确的问题,并进行不同的软件工程活动,例如需求提取、规格说明和测试。方案的主要目标是改进主要集中于编纂的传统的编程入门教学方法。
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引用次数: 1
A hands-on Bioelectric Potentials course for Electrical Engineering majors 为电气工程专业学生开设的生物电电位实践课程
Pub Date : 2009-10-18 DOI: 10.1109/FIE.2009.5350727
S. Rhodes, B. Dunne
We describe a new course in Bioelectric Potentials, offered to seniors in a 4-year Electrical Engineering program, that integrates bioelectric mechanisms, numerical methods and simulation, hardware design, and technical writing. The course focused on mechanisms governing the generation of bioelectrical signals together with measurement and analysis techniques in muscle and nerve electrophysiology. Topics covered included the Nernst potential; development of action potentials; impulse propagation and nerve conduction; membrane biophysics; excitation-contraction coupling; and the development and management of cardiac arrhythmias. The course incorporated quantitative modeling and simulation learning exercises for data analysis and outcome prediction. Students were exposed to numerical methods for curve fitting, integration, differentiation, and solving ordinary differential equations. The course also incorporated hands-on activities including the building of an ECG amplifier and QRS detector circuit, and the measurement of their own EMG, ECG, and EEG signals using the ADInstruments PTB 32 Teaching System. Technical communication skills, both oral and written, were reinforced through three project reports and in-class presentations of pertinent journal articles. Assessment of student learning and achievement of course objectives will be presented.
我们为四年制电气工程专业的高年级学生开设了一门新的生物电电位课程,该课程整合了生物电机制、数值方法和仿真、硬件设计和技术写作。本课程的重点是控制生物电信号产生的机制,以及肌肉和神经电生理学中的测量和分析技术。涉及的主题包括能源潜力;动作电位的发展;冲动传播与神经传导;膜生物物理学;兴奋收缩偶联;以及心律失常的发展和治疗。该课程结合了定量建模和模拟学习练习,用于数据分析和结果预测。学生们将接触到曲线拟合、积分、微分和求解常微分方程的数值方法。该课程还包括动手活动,包括建立一个心电放大器和QRS检测器电路,以及使用ADInstruments PTB 32教学系统测量他们自己的肌电、心电和脑电图信号。通过三份项目报告和课堂上有关期刊文章的介绍,口头和书面技术交流技能得到加强。评估学生的学习和课程目标的实现情况。
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引用次数: 1
Work in progress - STEM Learning Community @ FAMU 正在进行的工作- STEM学习社区@ FAMU
Pub Date : 2009-10-18 DOI: 10.1109/FIE.2009.5350552
Bernadette Kelley, R. Perry
This work in progress is a National Science Foundation funded project proposed to move Florida Agricultural and Mechanical (A&M) University to the next level of science, technology, engineering, and mathematics (STEM) student achievement by applying a holistic approach to educating the STEM student. The project goal is to improve the overall quality of STEM education at the University by increasing its efficiency in producing quality graduates. This change will be achieved through the introduction of a STEM Learning Community (LC) at Florida A&M. Learning communities have been shown to improve retention rates, increase student learning and achievement, increase faculty engagement, and lessen the feelings of isolation some students feel on large campuses. Student perceptions and misconceptions about careers and the connections to course curricula has been a point of significant interest. The Learning Community has also begun to bridge the gap between faculty and students which proved to be a tool for retention of students in the majors. The employment of the learning community model has begun to fundamentally change the delivery of STEM education at Florida A&M University.
这项正在进行的工作是一项由国家科学基金会资助的项目,旨在通过应用整体方法教育STEM学生,将佛罗里达农业与机械(A&M)大学的科学、技术、工程和数学(STEM)学生的成绩提升到一个新的水平。该项目的目标是通过提高培养优质毕业生的效率,提高大学STEM教育的整体质量。这一变化将通过在佛罗里达农工大学引入STEM学习社区(LC)来实现。学习社区已经被证明可以提高保留率,提高学生的学习和成绩,增加教师的参与度,并减轻一些学生在大型校园里的孤立感。学生对职业的看法和误解以及与课程的联系一直是一个重要的兴趣点。学习社区也开始弥合教师和学生之间的差距,这被证明是留住专业学生的一种工具。采用学习社区模式已经开始从根本上改变佛罗里达农工大学的STEM教育。
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引用次数: 0
Special session - enhancing graduate attributes through Research-Teaching Linkages 特别会议-通过研究与教学的联系来提高毕业生的素质
Pub Date : 2009-10-18 DOI: 10.1109/FIE.2009.5350783
S. Cairncross
Employability has long been a key concern for engineering faculty and educators and the importance of developing transferable skills including communication, time management, teamwork, problem solving and decision making, is now well established. However consensus on how best to develop these skills in graduates is less well established, with difference emerging the relative merits of using stand-alone modules for initial development against embedding in subject-specific modules. Employability is increasingly seen by some as going beyond general skill sets associated with employment to encompassing higher order skills, which can be better characterized as graduate attributes. Participants in this highly interactive special session will be able to explore these and related issues, share examples from their home institution and reflect on their own practices. An innovative extension of the “world café technique, known as dialogue sheets will be used to facilitate discussion. The use of Research-Teaching Linkages to enhance graduate attributes has recently been the focus of one the Quality Assurance Agency (QAA) in Scotland enhancements themes. Key findings and case studies emerging from this theme will be used to set the context for a wider discussion on preparing graduates for the 21st century.
长期以来,就业能力一直是工程教师和教育工作者关注的关键问题,而发展可转移技能的重要性,包括沟通、时间管理、团队合作、解决问题和决策,现在已经得到了充分的认可。然而,关于如何最好地培养毕业生这些技能的共识尚未建立,使用独立模块进行初始开发与嵌入特定学科模块的相对优点出现了差异。越来越多的人认为,就业能力超越了与就业相关的一般技能,而包括了更高层次的技能,这些技能可以更好地描述为毕业生的特征。在这个高度互动的特别会议上,与会者将能够探讨这些问题和相关问题,分享来自本国机构的例子,并反思自己的实践。“世界咖啡”技术的创新延伸,即对话单,将用于促进讨论。最近,利用研究与教学的联系来提高毕业生的素质已经成为苏格兰质量保证局(QAA)加强主题之一的焦点。从这一主题中产生的主要发现和案例研究将为更广泛的关于为21世纪的毕业生做准备的讨论奠定基础。
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引用次数: 2
IT-Adventures: Turning high school students “ON” to information technology it冒险:让高中生“开启”信息技术
Pub Date : 2009-10-18 DOI: 10.1109/FIE.2009.5350424
Julie A. Rursch, D. Jacobson
The IT-Adventures program is dedicated to increasing interest in and awareness of information technology among high school students using inquiry-based learning focused on three content areas: cyber defense, game design programming and robotics. The target audience for this project is high school students, especially those students who previously have not exhibited an interest in studying IT, as well as high school teachers, not necessarily information technology teachers, who would like to enhance their skills and teaching abilities in the IT area. The program combines educational programming, competitive events and service learning projects to accomplish its goals. This paper provides details about the IT-Adventures program, as well as the capstone event for students - the IT-Olympics. Lessons learned and demographic data from the first year are presented. Work being conducted in the second year of the program (the 2008–2009 academic year) is briefly discussed.
IT-Adventures项目致力于提高高中生对信息技术的兴趣和意识,采用探究式学习,重点关注三个内容领域:网络防御、游戏设计编程和机器人。这个项目的目标受众是高中生,特别是那些以前没有表现出对学习IT感兴趣的学生,以及高中教师,不一定是信息技术教师,他们希望提高他们在IT领域的技能和教学能力。该计划结合了教育计划、竞赛活动和服务学习项目来实现其目标。本文详细介绍了it探险项目,以及学生们的巅峰赛事——it奥林匹克。介绍了第一年的经验教训和人口统计数据。在该计划的第二年(2008-2009学年)正在进行的工作进行简要讨论。
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引用次数: 5
Work in progress: iComb Project - a mathematical widget for teaching and learning combinatorics through exercises 正在进行的工作:iComb项目-一个通过练习教授和学习组合数学的数学小部件
Pub Date : 2009-10-18 DOI: 10.1109/FIE.2009.5350484
L. de Oliveira Brandão, Alexandre Eisenmann
This paper presents iComb, a widget for teaching and learning combinatorics. The project was inspired by the idea of bringing up mathematical domains to the changing trend named as Web 2.0 and encouraging the development of a family of ¿math widgets¿ to improve the mathematical education scenario. The paper's contribution are: (i) a Web-based application that is tailored to learn and teach combinatorics, an important issue for K12 and CSTE students; (ii) an interactive widget that can enrich Web sites and e-communities; (iii) an e-LM (e-learning module) with automatic assessment resources.
本文介绍了一个用于组合数学教学的小工具iComb。这个项目的灵感来自于将数学领域引入Web 2.0这一不断变化的趋势,并鼓励开发一系列“数学小部件”来改善数学教育场景。该论文的贡献是:(i)一个基于网络的应用程序,专门用于学习和教授组合数学,这是K12和CSTE学生的一个重要问题;(ii)可丰富网站和电子社区的互动装置;(iii)具有自动评估资源的e-LM(电子学习模块)。
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引用次数: 2
Web-based tools to sustain the motivation of students in distance education 利用网络工具维持学生在远程教育中的学习动机
Pub Date : 2009-10-18 DOI: 10.1109/FIE.2009.5350677
Y. Tokiwa, K. Nonobe, M. Iwatsuki
In distance education, students in a remote classroom tend not to sustain their motivation, mainly because of a lack of intensity due to non-physical presence of a lecturer. To address this issue, two software tools were developed for teachers and students, respectively. The tool for teachers is called eRoster. On the teacher's PC, the eRoster can display not only the student's name but also the student's attributes - id, future career, interest, club, faculty, and entrance time. Then, the teacher by name can call on the appropriate student whose attribute is related to the topics of the lecture. The tool for students is a so-called clicker and enables students to be more completely engaged in the interactivity of active learning. The developed system facilitates individually owned multi-devices of the students like PCs, cell phones, iPod Touches, and other PDAs as data entry systems.
在远程教育中,远程教室的学生往往不能保持他们的动力,主要是因为讲师的非实际存在导致缺乏强度。为了解决这个问题,我们分别为教师和学生开发了两个软件工具。教师使用的工具叫做eRoster。在教师的PC上,eRoster不仅可以显示学生的姓名,还可以显示学生的属性- id,未来的职业,兴趣,俱乐部,教师和入学时间。然后,老师可以叫出学生的名字,他们的属性与讲座的主题相关。学生的工具是一个所谓的点击器,它使学生能够更完全地参与到主动学习的互动中。开发的系统方便学生个人拥有的多设备,如个人电脑、手机、iPod touch和其他pda作为数据输入系统。
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引用次数: 9
Work in progress - a course design for a Master of Design program linked to the electronic and computer engineering graduates 正在进行的工作-设计硕士项目的课程设计与电子和计算机工程毕业生有关
Pub Date : 2009-10-18 DOI: 10.1109/FIE.2009.5350801
T. Qi
A Master of Design program is normally opened to the bachelor's degree graduates who are practitioners in painting, illustration or craft, as well as an industrial designer. An engineering degree in undergraduate or post-graduate level normally does not offer much design methods to build students' knowledge and skills in industrial design area e.g. Ergonomics. However, a demand on electronic and computer engineering industry is an advanced designer with in-deep engineering background. The author had presented a paper in FIE 2008 to investigate if a student's engineering background is useful in their studying in Master of Design program. The conclusion of the analysis at three Master of Design students' projects was that a student, who has engineering background, has advantage in Industrial Design in electronic and computer engineering area. The existing Master of Design program is ‘by project’. In order to encourage electronic and computer engineering graduates studying in Master of Design program, this paper is to introduce a “bridge” course design for the first year students in Master of Design program before they start their projects. On the other hand, an alternative pathway in the “bridge” courses can enable a Bachelor of Design graduate to entry this technology oriented program.
设计硕士课程通常向绘画,插图或工艺的实践者以及工业设计师的学士学位毕业生开放。本科或研究生水平的工程学位通常不会提供太多的设计方法来培养学生在工业设计领域(如人体工程学)的知识和技能。然而,电子和计算机工程行业对高级设计师的需求是具有深厚的工程背景。作者曾在2008年的《中国设计与工程》杂志上发表过一篇论文,探讨工科背景对设计硕士课程的学习是否有帮助。通过对三个设计硕士学生项目的分析得出结论,具有工程背景的学生在电子和计算机工程领域的工业设计方面具有优势。现有的设计硕士课程是“按项目”的。为了鼓励电子与计算机工程专业的设计硕士研究生学习,本文为设计硕士一年级学生在开始他们的项目之前介绍一个“桥梁”课程设计。另一方面,“桥梁”课程中的另一种途径可以使设计学士毕业生进入这个以技术为导向的项目。
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引用次数: 2
Work in progress - iterative curriculum development for an interdisciplinary online-taught IT course 正在进行的工作-跨学科在线教学IT课程的迭代课程开发
Pub Date : 2009-10-18 DOI: 10.1109/FIE.2009.5350506
R. Koseler, T. Taşkaya-Temizel, B. Bakr, D. Incebacak, M. Kaya, S. Ozkan
Today, students acquire basic computer skills at the early stages of their lives through several courses taken at schools before university and social online environments where they can engage with their friends. As a result, students may become more reluctant to attend similar courses in universities. A similar situation has arisen recently with a service course, which is given to all first year undergraduate students in METU. A survey conducted two years ago showed that most students already acquire skills in basic word processing and spreadsheet tools before they have started their studies in the university. Therefore, a revision of the contents was required. After working with educators, librarians and looking into several curriculums, a new course outline was formed. This paper explains the motivations, experiences and outcome of developing a brand new curriculum for a first year course, which aims to make student computer and information literate.
今天,学生们在他们生命的早期阶段就通过上大学之前在学校的几门课程和他们可以与朋友交流的社交网络环境获得了基本的计算机技能。因此,学生可能会变得更不愿意在大学里参加类似的课程。类似的情况最近也出现在一门服务课程上,这门课程面向所有一年级本科生。两年前进行的一项调查显示,大多数学生在大学开始学习之前就已经掌握了基本的文字处理和电子表格工具的技能。因此,需要对内容进行修订。在与教育工作者、图书管理员合作并研究了几门课程后,新的课程大纲形成了。本文阐述了为一年级课程开发全新课程的动机、经验和结果,该课程旨在培养学生的计算机和信息素养。
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引用次数: 0
Do multi-user virtual environments really enhance student's motivation in engineering education? 多用户虚拟环境真的能提高学生在工程教育中的积极性吗?
Pub Date : 2009-10-18 DOI: 10.1109/FIE.2009.5350863
P. Sancho, J. Torrente, Baltasar Fernandez-Manjon
The use of multi-user virtual environments (MUVEs) in education is increasing mainly due to motivational aspects. However, more practical research about the impact of MUVEs on students' motivation in real educational contexts is required. Here we present Mare Monstrum, a system which integrates a MUVE with a learning management system and uses a fantastic narrative metaphor for teaching programming. The impact of the theories implemented in Mare Monstrum on the students' motivation have been evaluated in several case studies in the Spanish higher education context. In this paper we describe the system, the underlying hypotheses we intend to prove, the case studies and, finally, we present a brief discussion on the results obtained.
多用户虚拟环境(MUVEs)在教育中的使用越来越多,主要是由于激励方面。然而,在真实的教育环境中,muve对学生动机的影响还需要更多的实践研究。在这里,我们介绍Mare Monstrum,这是一个集成了MUVE和学习管理系统的系统,并使用了一个奇妙的叙事隐喻来教学编程。在西班牙高等教育背景下的几个案例研究中,评估了在Mare Monstrum中实施的理论对学生动机的影响。在本文中,我们描述了该系统,我们打算证明的基本假设,案例研究,最后,我们对所获得的结果进行了简要的讨论。
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引用次数: 23
期刊
2009 39th IEEE Frontiers in Education Conference
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