首页 > 最新文献

Intech最新文献

英文 中文
SISTEM PAKAR DIAGNOSA PENCABUTAN GIGI MENGGUNAKAN METODE NAÏVE BAYES PADA RUMAH SAKIT PERMATA BEKASI 系统专家对拔牙的诊断使用了宝石医院的天真的BAYES方法
Pub Date : 2022-11-29 DOI: 10.54895/intech.v3i2.1718
M. R
Dental and oral health are important to consider and are an integral part of overall health that requires immediate treatment before it's too late and can affect one's Kesehatan gigi dan mulut penting untuk diperhatikan dan merupakan bagian integral dari kesehatan secara keseluruhan yang memerlukan penanganan segera sebelum terlambat dan dapat mempengaruhi kondisi kesehatan seseorang. Minimnya pengetahuan serta terbatasnya sumber informasi mengenai kesehatan gigi dan mulut menyebabkan kesadaran masyarakat untuk menjaga kesehatan gigi dan mulut masih rendah. Salah satu kendala yang dialami pasien penyakit gigi yaitu sulitnya mengambil keputusan dalam hal pencabutan gigi. Oleh karena itu pada penelitian ini dibangun suatu sistem pakar yang dapat mendiagnosa keputusan dalam pencabutan gigi berdasarkan pengetahuan yang diperoleh dari pakar langsung. Sistem pakar ini berbasis web dan dibangun menggunakan bahasa pemrograman Php dan database Mysql. Metode inferensi yang digunakan adalah metode Naïve Bayes. Metode ini dapat mendiagnosa keputusan pencabutan gigi menyesuaikan fakta yang dialami dan aturan yang telah dibuat. Setelah gejala didapatkan maka sistem pakar akan menampilkan hasil keputusan. Sistem pakar ini terdiri dari 11 gejala, 26 Atribut, dan 2 hasil keputusan yaitu cabut dan tidak cabut. Hasil dari penelitian ini adalah: (1) pengujian fungsional menggunakan metode black box memperoleh hasil sesuai harapan, (2) sistem melalui pengujian kepakaran dan memperoleh hasil rata-rata sebesar 86,66% (sangat baik). Berdasarkan nilai akurasi tersebut maka dapat disimpulkan bahwa sistem dapat mendiagnosa keputusan pencabutan gigi dengan baik. health condition. The lack of knowledge and the limited sources of information on oral health have caused public awareness to maintain oral health is still low. One obstacle experienced by dental disease patients is the difficulty of making decisions in terms of tooth extraction. Therefore in this study an expert system was built that could diagnose the decision on tooth extraction based on knowledge obtained from the expert directly. This expert system is web-based and was built using the Php and Mysql database programming languages. The inference method used is the Naïve Bayes method. This method can diagnose tooth extraction decisions according to the facts experienced and the rules that have been made. After symptoms are obtained, the expert system will display the results of the decision. This expert system consists of 11 symptoms, 26 attributes, and 2 decision results, namely unplug and unplug. The results of this study are: (1) functional testing using the black box method with the Equivalence Partitioning (EP) technique obtaining the expected results, (2) the system through expertise testing and obtaining an average result of 86.66% (very good). Based on the accuracy value, it can be concluded that the system can diagnose the tooth extraction decision well.
牙科和口腔健康是重要的认为是不可分割的一部分的工作服health that requires即时治疗是太晚之前和一号可以影响牙齿和口腔卫生的注意,是至关重要的组成部分,整体的健康状况需要立即处理,否则就太晚了,可以影响一个人的健康状况。缺乏有关牙齿和口腔健康的知识和资源的有限,使公众意识保持牙齿和口腔健康。拔牙病人面临的挑战之一是很难做出拔牙的决定。因此,在这项研究中建立了一个专家系统,可以根据专家直接获得的知识来诊断拔牙的决定。该系统是基于web的,使用Php编程语言和Mysql数据库构建。推断方法是天真的贝斯方法。这种方法可以诊断拔牙的决定是否符合所经历的事实和所制定的规则。一旦出现症状,专家系统就会给出结果。该专家系统由11个症状、26个属性和2个决策结果组成,即拔掉插头和不拔掉插头。这项研究的结果是:(1)使用黑盒方法进行功能测试,获得预期的结果;(2)通过认证测试系统,平均成绩为86.66%(非常好)。根据准确性的价值,可以得出结论,系统可以很好地诊断拔牙的决定。卫生条件。口腔卫生的知识和有限的信息来源使公众意识保持低。牙痛患者所做的一个令人不安的实验是很难做出牙齿撤离的决定的。在这项研究的系统中,可以诊断牙齿提取的决定是基于专家直接从专家那里获得的知识。这个研究系统是基于web的,它正在使用Php和Mysql语言编程数据库构建。地狱的方法是天真的方法。这一方法可以诊断出牙齿的提取决定,以适应已经经历的事实和已经制定的规则。独立后,审查制度将展示决策的结果。这位专家是11个交响乐团、26个亚铁、2个可降解、namely未插入和终止。这项研究的结果:(1)利用《环境安全手册》的黑盒方法进行测试(EP)技术排除了预期的结果,(2)系统排除了86.66%(非常好)的平均结果。基于准确值,系统可以很好地诊断出牙齿的撤离决定。
{"title":"SISTEM PAKAR DIAGNOSA PENCABUTAN GIGI MENGGUNAKAN METODE NAÏVE BAYES PADA RUMAH SAKIT PERMATA BEKASI","authors":"M. R","doi":"10.54895/intech.v3i2.1718","DOIUrl":"https://doi.org/10.54895/intech.v3i2.1718","url":null,"abstract":"Dental and oral health are important to consider and are an integral part of overall health that requires immediate treatment before it's too late and can affect one's Kesehatan gigi dan mulut penting untuk diperhatikan dan merupakan bagian integral dari kesehatan secara keseluruhan yang memerlukan penanganan segera sebelum terlambat dan dapat mempengaruhi kondisi kesehatan seseorang. Minimnya pengetahuan serta terbatasnya sumber informasi mengenai kesehatan gigi dan mulut menyebabkan kesadaran masyarakat untuk menjaga kesehatan gigi dan mulut masih rendah. Salah satu kendala yang dialami pasien penyakit gigi yaitu sulitnya mengambil keputusan dalam hal pencabutan gigi. Oleh karena itu pada penelitian ini dibangun suatu sistem pakar yang dapat mendiagnosa keputusan dalam pencabutan gigi berdasarkan pengetahuan yang diperoleh dari pakar langsung. Sistem pakar ini berbasis web dan dibangun menggunakan bahasa pemrograman Php dan database Mysql. Metode inferensi yang digunakan adalah metode Naïve Bayes. Metode ini dapat mendiagnosa keputusan pencabutan gigi menyesuaikan fakta yang dialami dan aturan yang telah dibuat. Setelah gejala didapatkan maka sistem pakar akan menampilkan hasil keputusan. Sistem pakar ini terdiri dari 11 gejala, 26 Atribut, dan 2 hasil keputusan yaitu cabut dan tidak cabut. Hasil dari penelitian ini adalah: (1) pengujian fungsional menggunakan metode black box memperoleh hasil sesuai harapan, (2) sistem melalui pengujian kepakaran dan memperoleh hasil rata-rata sebesar 86,66% (sangat baik). Berdasarkan nilai akurasi tersebut maka dapat disimpulkan bahwa sistem dapat mendiagnosa keputusan pencabutan gigi dengan baik. \u0000health condition. The lack of knowledge and the limited sources of information on oral health have caused public awareness to maintain oral health is still low. One obstacle experienced by dental disease patients is the difficulty of making decisions in terms of tooth extraction. Therefore in this study an expert system was built that could diagnose the decision on tooth extraction based on knowledge obtained from the expert directly. This expert system is web-based and was built using the Php and Mysql database programming languages. The inference method used is the Naïve Bayes method. This method can diagnose tooth extraction decisions according to the facts experienced and the rules that have been made. After symptoms are obtained, the expert system will display the results of the decision. This expert system consists of 11 symptoms, 26 attributes, and 2 decision results, namely unplug and unplug. The results of this study are: (1) functional testing using the black box method with the Equivalence Partitioning (EP) technique obtaining the expected results, (2) the system through expertise testing and obtaining an average result of 86.66% (very good). Based on the accuracy value, it can be concluded that the system can diagnose the tooth extraction decision well.","PeriodicalId":13714,"journal":{"name":"Intech","volume":"10 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-11-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"75394508","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Analisa Kerentanan Sistem Dengan Menerapkan Open Vulnerability Assessment System Menggunakan Greenbone Vulnerability Management (GVM)
Pub Date : 2022-11-29 DOI: 10.54895/intech.v3i2.1509
MUH. Ahsan
A computer network is a network telecommunication that connects one or more computers to exchange data and information with each other. Such huge benefit will certainly be reduced by the presence of interference that arises in the network, when the network only involves local devices or in other words, is not connected to the internet network then interference may be less calculated. However, when the local network is connected to the internet network, a security system will be something that must be considered. Every system and network will undoubtedly have vulnerabilities and can cause damage to the system and even data to cause losses. Tracing activities and identifying system vulnerabilities are effective ways to minimize the risk of continuous vulnerability, therefore this study aims to conduct network analysis to determine vulnerabilities system by applying the open vulnerability assessment system method using Greenbone Vulnerability Management (GVM) as a platform of network scanning and vulnerability management system. The results are achieved by doing the vulnerability analysis to evaluate the results of vulnerability findings and then categorized according to the level of risk, namely high, medium and low. Conducting a vulnerability assessment will improve information security and avoid bad risks that can cause losses. The results achieved doing the vulnerability assessment activity are to provide an evaluation of the risk of vulnerability found and the impact that can be generated and as a preventive measure to increase security system awareness.
计算机网络是连接一台或多台计算机以相互交换数据和信息的电信网络。这种巨大的好处肯定会因网络中出现的干扰而减少,当网络只涉及本地设备或换句话说,没有连接到互联网网络时,干扰可能会较少计算。然而,当本地网络连接到互联网网络时,安全系统将是必须考虑的事情。每一个系统和网络无疑都存在漏洞,可能会对系统甚至数据造成破坏,造成损失。跟踪活动和识别系统漏洞是降低持续漏洞风险的有效途径,因此本研究以绿骨漏洞管理(Greenbone vulnerability Management, GVM)作为网络扫描和漏洞管理系统平台,采用开放式漏洞评估系统方法,进行网络分析,确定漏洞系统。通过脆弱性分析,对脆弱性发现结果进行评价,然后根据风险等级进行高、中、低的分类,得出结果。进行漏洞评估可以提高信息安全性,避免可能造成损失的不良风险。脆弱性评估活动的结果是对发现的脆弱性风险和可能产生的影响进行评估,并作为提高安全系统意识的预防措施。
{"title":"Analisa Kerentanan Sistem Dengan Menerapkan Open Vulnerability Assessment System Menggunakan Greenbone Vulnerability Management (GVM)","authors":"MUH. Ahsan","doi":"10.54895/intech.v3i2.1509","DOIUrl":"https://doi.org/10.54895/intech.v3i2.1509","url":null,"abstract":"A computer network is a network telecommunication that connects one or more computers to exchange data and information with each other. Such huge benefit will certainly be reduced by the presence of interference that arises in the network, when the network only involves local devices or in other words, is not connected to the internet network then interference may be less calculated. However, when the local network is connected to the internet network, a security system will be something that must be considered. Every system and network will undoubtedly have vulnerabilities and can cause damage to the system and even data to cause losses. Tracing activities and identifying system vulnerabilities are effective ways to minimize the risk of continuous vulnerability, therefore this study aims to conduct network analysis to determine vulnerabilities system by applying the open vulnerability assessment system method using Greenbone Vulnerability Management (GVM) as a platform of network scanning and vulnerability management system. The results are achieved by doing the vulnerability analysis to evaluate the results of vulnerability findings and then categorized according to the level of risk, namely high, medium and low. Conducting a vulnerability assessment will improve information security and avoid bad risks that can cause losses. The results achieved doing the vulnerability assessment activity are to provide an evaluation of the risk of vulnerability found and the impact that can be generated and as a preventive measure to increase security system awareness.","PeriodicalId":13714,"journal":{"name":"Intech","volume":"1 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-11-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"89111095","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
User Acceptance Testing Company Profile Informatika Universitas Baturaja Berbasis Website dengan Animate 2022
Pub Date : 2022-11-29 DOI: 10.54895/intech.v3i2.1713
Abdul Rahman, Destiarini Destiarini
Program Studi Informatika mengusung Visi Menjadikan Program Studi unggulan dalam pengembangan iptek di bidang ilmu komputer/ informatika yang memiliki kemampuan kreatif dan inovatif dan mengembangkan potensi lokal pada tataran nasional demi peningkatan martabat manusia serta pengemabangan jenjang pendidikan yang lebih tinggi pada tahun 2030. Untuk menyebarluaskan visi program studi infotmatika perlu dibuat sebuah Web Company Profile dalam mempermudah hal tersebut. Selain menyebarluaskan visi dan misi program studi informatika juga sebagai identitas program studi agar terlihat modern. Untuk menyelesaikan penelitian ini pengembangan sistem menggunakan metode Rapid Application Development (RAD). Dan hasil penerimaan sistem ini adalah 93% dengan mengunakan metode User Acceptance Testing (UAT).
信息研究项目的愿景使计算机科学/信息学的发展成为一项令人印象深刻的研究项目,该项目具有创造性和创新的能力,并在2030年开发了提高人类尊严和提高教育水平的地方潜力。为了促进信息tmatika学习计划的愿景,需要创建一个Web简介,使其更容易做到。除了传播信息学习计划的愿景和任务,作为研究项目的身份,以让它看起来现代。使用快速应用开发方法完成本研究系统开发。采用用户acception方法测试的系统接收结果为93%。
{"title":"User Acceptance Testing Company Profile Informatika Universitas Baturaja Berbasis Website dengan Animate 2022","authors":"Abdul Rahman, Destiarini Destiarini","doi":"10.54895/intech.v3i2.1713","DOIUrl":"https://doi.org/10.54895/intech.v3i2.1713","url":null,"abstract":"Program Studi Informatika mengusung Visi Menjadikan Program Studi unggulan dalam pengembangan iptek di bidang ilmu komputer/ informatika yang memiliki kemampuan kreatif dan inovatif dan mengembangkan potensi lokal pada tataran nasional demi peningkatan martabat manusia serta pengemabangan jenjang pendidikan yang lebih tinggi pada tahun 2030. Untuk menyebarluaskan visi program studi infotmatika perlu dibuat sebuah Web Company Profile dalam mempermudah hal tersebut. Selain menyebarluaskan visi dan misi program studi informatika juga sebagai identitas program studi agar terlihat modern. Untuk menyelesaikan penelitian ini pengembangan sistem menggunakan metode Rapid Application Development (RAD). Dan hasil penerimaan sistem ini adalah 93% dengan mengunakan metode User Acceptance Testing (UAT).","PeriodicalId":13714,"journal":{"name":"Intech","volume":"6 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-11-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"78550524","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Putting GPT-3's Creativity to the (Alternative Uses) Test 将GPT-3的创造力用于(替代用途)测试
Pub Date : 2022-06-10 DOI: 10.48550/arXiv.2206.08932
C. Stevenson, I. Smal, M. Baas, R. Grasman, H. Maas
AI large language models have (co-)produced amazing written works from newspaper articles to novels and poetry. These works meet the standards of the standard definition of creativity: being original and useful, and sometimes even the additional element of surprise. But can a large language model designed to predict the next text fragment provide creative, out-of-the-box, responses that still solve the problem at hand? We put Open AI’s generative natural language model, GPT-3, to the test. Can it provide creative solutions to one of the most commonly used tests in creativity research? We assessed GPT-3’s creativity on Guilford’s Alternative Uses Test (AUT) and compared its performance to previously collected human responses on expert ratings of originality, usefulness and surprise of responses, flexibility of each set of ideas as well as an automated method to measure creativity based on the semantic distance between a response and the AUT object in question. Our results show that -on the whole- humans currently outperform GPT-3 when it comes to creative output. But, we believe it is only a matter of time before GPT-3 catches up on this particular task. We discuss what this work reveals about human and AI creativity, creativity testing and our definition of creativity.
人工智能大型语言模型已经(共同)产生了令人惊叹的书面作品,从报纸文章到小说和诗歌。这些作品符合创造力的标准定义:原创和有用,有时甚至是额外的惊喜元素。但是,一个设计用来预测下一个文本片段的大型语言模型能否提供创造性的、开箱即用的、仍然能解决手头问题的响应?我们对Open AI的生成式自然语言模型GPT-3进行了测试。它能为创造力研究中最常用的测试之一提供创造性的解决方案吗?我们在吉尔福德替代用途测试(AUT)上评估了GPT-3的创造力,并将其表现与之前收集的人类反应进行了比较,这些反应包括独创性、有用性和惊喜性、每组想法的灵活性,以及基于反应与AUT对象之间的语义距离来衡量创造力的自动化方法。我们的研究结果表明,就创造性产出而言,总体而言,人类目前的表现优于GPT-3。但是,我们相信GPT-3赶上这项特殊任务只是时间问题。我们讨论了这项工作揭示了人类和人工智能的创造力,创造力测试和我们对创造力的定义。
{"title":"Putting GPT-3's Creativity to the (Alternative Uses) Test","authors":"C. Stevenson, I. Smal, M. Baas, R. Grasman, H. Maas","doi":"10.48550/arXiv.2206.08932","DOIUrl":"https://doi.org/10.48550/arXiv.2206.08932","url":null,"abstract":"AI large language models have (co-)produced amazing written works from newspaper articles to novels and poetry. These works meet the standards of the standard definition of creativity: being original and useful, and sometimes even the additional element of surprise. But can a large language model designed to predict the next text fragment provide creative, out-of-the-box, responses that still solve the problem at hand? We put Open AI’s generative natural language model, GPT-3, to the test. Can it provide creative solutions to one of the most commonly used tests in creativity research? We assessed GPT-3’s creativity on Guilford’s Alternative Uses Test (AUT) and compared its performance to previously collected human responses on expert ratings of originality, usefulness and surprise of responses, flexibility of each set of ideas as well as an automated method to measure creativity based on the semantic distance between a response and the AUT object in question. Our results show that -on the whole- humans currently outperform GPT-3 when it comes to creative output. But, we believe it is only a matter of time before GPT-3 catches up on this particular task. We discuss what this work reveals about human and AI creativity, creativity testing and our definition of creativity.","PeriodicalId":13714,"journal":{"name":"Intech","volume":"115 1","pages":"164-168"},"PeriodicalIF":0.0,"publicationDate":"2022-06-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"80569740","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 27
Co-creation and ownership for AI radio 人工智能电台的共同创造和所有权
Pub Date : 2022-06-01 DOI: 10.48550/arXiv.2206.00485
Skylar Gordon, Robert Mahari, Manaswi Mishra, Ziv Epstein
Recent breakthroughs in AI-generated music open the door for new forms for co-creation and co-creativity. We present Artificial.fm, a proof-of-concept casual creator that blends AI-music generation, subjective ratings, and personalized recommendation for the creation and curation of AI-generated music. Listeners can rate emergent songs to steer the evolution of future music. They can also personalize their preferences to better navigate the possibility space. As a"slow creator"with many human stakeholders, Artificial.fm is an example of how casual creators can leverage human curation at scale to collectively navigate a possibility space. It also provides a case study to reflect on how ownership should be considered in these contexts. We report on the design and development of Artificial.fm, and provide a legal analysis on the ownership of artifacts generated on the platform.
最近人工智能音乐的突破为共同创造和共同创造的新形式打开了大门。我们介绍人工。fm是一个概念验证型休闲创作者,它将人工智能音乐生成、主观评分和个性化推荐融合在一起,用于人工智能音乐的创作和管理。听众可以对新兴歌曲进行评级,以指导未来音乐的发展。他们还可以个性化自己的偏好,以更好地驾驭可能性空间。作为一个拥有众多人类利益相关者的“缓慢创造者”,人工。《FM》是休闲创造者如何大规模利用人类策划来共同驾驭可能性空间的一个例子。它还提供了一个案例研究,以反映在这些情况下应该如何考虑所有权。我们报道人工智能的设计和开发。Fm,并对平台上生成的工件的所有权提供法律分析。
{"title":"Co-creation and ownership for AI radio","authors":"Skylar Gordon, Robert Mahari, Manaswi Mishra, Ziv Epstein","doi":"10.48550/arXiv.2206.00485","DOIUrl":"https://doi.org/10.48550/arXiv.2206.00485","url":null,"abstract":"Recent breakthroughs in AI-generated music open the door for new forms for co-creation and co-creativity. We present Artificial.fm, a proof-of-concept casual creator that blends AI-music generation, subjective ratings, and personalized recommendation for the creation and curation of AI-generated music. Listeners can rate emergent songs to steer the evolution of future music. They can also personalize their preferences to better navigate the possibility space. As a\"slow creator\"with many human stakeholders, Artificial.fm is an example of how casual creators can leverage human curation at scale to collectively navigate a possibility space. It also provides a case study to reflect on how ownership should be considered in these contexts. We report on the design and development of Artificial.fm, and provide a legal analysis on the ownership of artifacts generated on the platform.","PeriodicalId":13714,"journal":{"name":"Intech","volume":"4 1","pages":"241-245"},"PeriodicalIF":0.0,"publicationDate":"2022-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"77479154","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
When happy accidents spark creativity: Bringing collaborative speculation to life with generative AI 当快乐的意外激发创造力时:用生成式人工智能将协作思考带入生活
Pub Date : 2022-06-01 DOI: 10.48550/arXiv.2206.00533
Ziv Epstein, Hope Schroeder, Dava Newman
Generative AI techniques like those that synthesize images from text (text-to-image models) offer new possibilities for creatively imagining new ideas. We investigate the capabilities of these models to help communities engage in conversations about their collective future. In particular, we design and deploy a facilitated experience where participants collaboratively speculate on utopias they want to see, and then produce AI-generated imagery from those speculations. In a series of in-depth user interviews, we invite participants to reflect on the generated images and refine their visions for the future. We synthesize findings with a bespoke community zine on the experience. We observe that participants often generated ideas for implementing their vision and drew new lateral considerations as a result of viewing the generated images. Critically, we find that the unexpected difference between the participant's imagined output and the generated image is what facilitated new insight for the participant. We hope our experimental model for co-creation, computational creativity, and community reflection inspires the use of generative models to help communities and organizations envision better futures.
生成式人工智能技术,比如那些从文本合成图像的技术(文本到图像模型),为创造性地想象新想法提供了新的可能性。我们调查了这些模型的能力,以帮助社区参与关于他们集体未来的对话。特别是,我们设计并部署了一种便利的体验,参与者可以协同推测他们想要看到的乌托邦,然后根据这些推测生成人工智能生成的图像。在一系列深入的用户访谈中,我们邀请参与者反思生成的图像并完善他们对未来的愿景。我们将研究结果与定制的社区杂志结合起来。我们观察到,参与者经常产生实现他们愿景的想法,并在观看生成的图像后得出新的横向考虑。至关重要的是,我们发现参与者想象的输出和生成的图像之间的意想不到的差异促进了参与者的新见解。我们希望我们关于共同创造、计算创造力和社区反思的实验模型能激发生成模型的使用,帮助社区和组织展望更美好的未来。
{"title":"When happy accidents spark creativity: Bringing collaborative speculation to life with generative AI","authors":"Ziv Epstein, Hope Schroeder, Dava Newman","doi":"10.48550/arXiv.2206.00533","DOIUrl":"https://doi.org/10.48550/arXiv.2206.00533","url":null,"abstract":"Generative AI techniques like those that synthesize images from text (text-to-image models) offer new possibilities for creatively imagining new ideas. We investigate the capabilities of these models to help communities engage in conversations about their collective future. In particular, we design and deploy a facilitated experience where participants collaboratively speculate on utopias they want to see, and then produce AI-generated imagery from those speculations. In a series of in-depth user interviews, we invite participants to reflect on the generated images and refine their visions for the future. We synthesize findings with a bespoke community zine on the experience. We observe that participants often generated ideas for implementing their vision and drew new lateral considerations as a result of viewing the generated images. Critically, we find that the unexpected difference between the participant's imagined output and the generated image is what facilitated new insight for the participant. We hope our experimental model for co-creation, computational creativity, and community reflection inspires the use of generative models to help communities and organizations envision better futures.","PeriodicalId":13714,"journal":{"name":"Intech","volume":"8 1","pages":"334-338"},"PeriodicalIF":0.0,"publicationDate":"2022-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"90071305","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 8
Perancangan Lampu Penyeberangan Jalan Menggunakan Programmable Logic Controllers (PLC) Yang Dihubungkan Dengan Cx-Program
Pub Date : 2022-05-28 DOI: 10.54895/intech.v3i1.1377
Destiarini Destiarini
Pejalan kaki merupakan bagian dari sistem transportasi yang tidak kalah pentingnya dibandingkan moda transportasi lainnya. Walaupun tindakan berjalan kaki terlihat sangat sederhana, akan tetapi memainkan peranan penting dalam sistem transportasi, karena jika pejalan kaki mengalami gangguan akan mempengaruhi bagian lain dari sistem transportasi. Tujuan penelitian ini adalah untuk mengetahui fungsi Programmable Logic Controllers (PLC) dalam pemrogaman cx-program, selain untuk membuat rambu penyeberangan jalan. Fasilitas penyeberangan pelican dengan pelindung direkomendasikan dengan menggunakan pulau pelindung dengan dilengkapi lampu isyarat mengingat jalan Jendral A.Yani Tanjung Baru adalah jalan satu arah dengan empat lajur.
行人是交通系统的一部分,与其他交通方式一样重要。虽然步行看起来很简单,但在交通系统中却扮演着重要的角色,因为如果行人有问题,就会影响交通系统的其他部分。本研究的目的是确定cx程序中可编程逻辑控制器的功能,而不是建立一个路标。建议使用标有指示灯的保护通道,因为新雅尼加丹戎路是一条单行道,有四车道。
{"title":"Perancangan Lampu Penyeberangan Jalan Menggunakan Programmable Logic Controllers (PLC) Yang Dihubungkan Dengan Cx-Program","authors":"Destiarini Destiarini","doi":"10.54895/intech.v3i1.1377","DOIUrl":"https://doi.org/10.54895/intech.v3i1.1377","url":null,"abstract":"Pejalan kaki merupakan bagian dari sistem transportasi yang tidak kalah pentingnya dibandingkan moda transportasi lainnya. Walaupun tindakan berjalan kaki terlihat sangat sederhana, akan tetapi memainkan peranan penting dalam sistem transportasi, karena jika pejalan kaki mengalami gangguan akan mempengaruhi bagian lain dari sistem transportasi. Tujuan penelitian ini adalah untuk mengetahui fungsi Programmable Logic Controllers (PLC) dalam pemrogaman cx-program, selain untuk membuat rambu penyeberangan jalan. Fasilitas penyeberangan pelican dengan pelindung direkomendasikan dengan menggunakan pulau pelindung dengan dilengkapi lampu isyarat mengingat jalan Jendral A.Yani Tanjung Baru adalah jalan satu arah dengan empat lajur.","PeriodicalId":13714,"journal":{"name":"Intech","volume":"11 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-05-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"86117823","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Learning Level Prediction System Based on Student Academic Ability By Looking at the Highest Similarity Value 基于最高相似值的学生学习水平预测系统
Pub Date : 2022-05-26 DOI: 10.54895/intech.v3i1.1376
Abdul Rahman, Pujianto Pujianto
There is a diversity of academic abilities of students in each Indonesian educational institution, each student has different learning abilities according to the level of learning. Educators in providing learning level predictions are done manually, so it takes a long time in predicting student learning levels. In this study, it was able to predict students' academic abilities in an easy and fast way. The method used in predicting learning levels is Case Based Reasoning.  This method is able to predict the student's learning level to be (1) Very Bad, (2) Bad, (3) Medium, (4) Good, and (5) Very Good. This level of learning will be used as a benchmark for educators to provide appropriate values to students.  The results of this study for the academic performance of the very poor category are 0 students, the bad category is 3 students, the medium category is 79 students, the good category is 16 students and the excellent category is 12 students. The accuracy of academic performance recommendations using confusion matrix is 91.82%.
印尼各教育机构学生的学术能力各不相同,每个学生根据学习水平有不同的学习能力。教育工作者在提供学习水平预测时是手动完成的,因此预测学生的学习水平需要很长时间。在这项研究中,它能够以一种简单快捷的方式预测学生的学术能力。用于预测学习水平的方法是基于案例的推理。这种方法能够预测学生的学习水平为(1)非常差,(2)差,(3)中等,(4)好,(5)非常好。这一学习水平将作为教育工作者向学生提供适当价值的基准。本研究结果显示,学业成绩极差者为0人,差者为3人,中等者为79人,良好者为16人,优秀者为12人。使用混淆矩阵的学业成绩推荐准确率为91.82%。
{"title":"Learning Level Prediction System Based on Student Academic Ability By Looking at the Highest Similarity Value","authors":"Abdul Rahman, Pujianto Pujianto","doi":"10.54895/intech.v3i1.1376","DOIUrl":"https://doi.org/10.54895/intech.v3i1.1376","url":null,"abstract":"There is a diversity of academic abilities of students in each Indonesian educational institution, each student has different learning abilities according to the level of learning. Educators in providing learning level predictions are done manually, so it takes a long time in predicting student learning levels. In this study, it was able to predict students' academic abilities in an easy and fast way. The method used in predicting learning levels is Case Based Reasoning.  This method is able to predict the student's learning level to be (1) Very Bad, (2) Bad, (3) Medium, (4) Good, and (5) Very Good. This level of learning will be used as a benchmark for educators to provide appropriate values to students.  The results of this study for the academic performance of the very poor category are 0 students, the bad category is 3 students, the medium category is 79 students, the good category is 16 students and the excellent category is 12 students. The accuracy of academic performance recommendations using confusion matrix is 91.82%.","PeriodicalId":13714,"journal":{"name":"Intech","volume":"55 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-05-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"84370894","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
CLIP-CLOP: CLIP-Guided Collage and Photomontage CLIP-CLOP:剪辑引导拼贴和蒙太奇
Pub Date : 2022-05-06 DOI: 10.48550/arXiv.2205.03146
Piotr Wojciech Mirowski, D. Banarse, Mateusz Malinowski, Simon Osindero, Chrisantha Fernando
The unabated mystique of large-scale neural networks, such as the CLIP dual image-and-text encoder, popularized automatically generated art. Increasingly more sophisticated generators enhanced the artworks' realism and visual appearance, and creative prompt engineering enabled stylistic expression. Guided by an artist-in-the-loop ideal, we design a gradient-based generator to produce collages. It requires the human artist to curate libraries of image patches and to describe (with prompts) the whole image composition, with the option to manually adjust the patches' positions during generation, thereby allowing humans to reclaim some control of the process and achieve greater creative freedom. We explore the aesthetic potentials of high-resolution collages, and provide an open-source Google Colab as an artistic tool.
大规模神经网络(如CLIP双图像和文本编码器)的神秘感有增无减,普及了自动生成的艺术。越来越复杂的生成器增强了艺术品的现实性和视觉外观,创造性的提示工程使风格表达成为可能。在环路艺术家理想的指导下,我们设计了一个基于梯度的生成器来制作拼贴画。它要求人类艺术家管理图像补丁库,并描述(用提示)整个图像组成,并选择在生成过程中手动调整补丁的位置,从而允许人类收回对过程的一些控制,并实现更大的创作自由。我们探索高分辨率拼贴画的美学潜力,并提供一个开源的谷歌Colab作为艺术工具。
{"title":"CLIP-CLOP: CLIP-Guided Collage and Photomontage","authors":"Piotr Wojciech Mirowski, D. Banarse, Mateusz Malinowski, Simon Osindero, Chrisantha Fernando","doi":"10.48550/arXiv.2205.03146","DOIUrl":"https://doi.org/10.48550/arXiv.2205.03146","url":null,"abstract":"The unabated mystique of large-scale neural networks, such as the CLIP dual image-and-text encoder, popularized automatically generated art. Increasingly more sophisticated generators enhanced the artworks' realism and visual appearance, and creative prompt engineering enabled stylistic expression. Guided by an artist-in-the-loop ideal, we design a gradient-based generator to produce collages. It requires the human artist to curate libraries of image patches and to describe (with prompts) the whole image composition, with the option to manually adjust the patches' positions during generation, thereby allowing humans to reclaim some control of the process and achieve greater creative freedom. We explore the aesthetic potentials of high-resolution collages, and provide an open-source Google Colab as an artistic tool.","PeriodicalId":13714,"journal":{"name":"Intech","volume":"70 1","pages":"190-194"},"PeriodicalIF":0.0,"publicationDate":"2022-05-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"89337231","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
Toward Modeling Creative Processes for Algorithmic Painting 对建模的算法绘画创作过程
Pub Date : 2022-05-03 DOI: 10.48550/arXiv.2205.01605
Aaron Hertzmann
This paper proposes a framework for computational modeling of artistic painting algorithms, inspired by human creative practices. Based on examples from expert artists and from the author’s own experience, the paper argues that creative processes often involve two impor- tant components: vague, high-level goals (e.g., “make a good painting”), and exploratory processes for discov- ering new ideas. This paper then sketches out possible computational mechanisms for imitating those elements of the painting process, including underspecified loss functions and iterative painting procedures with explicit task decompositions.
受人类创作实践的启发,本文提出了一个艺术绘画算法的计算建模框架。根据专家艺术家的例子和作者自己的经验,本文认为创作过程通常包括两个重要组成部分:模糊的、高层次的目标(例如,“画一幅好画”),以及发现新想法的探索过程。然后,本文概述了模仿绘画过程中这些元素的可能计算机制,包括未指定的损失函数和具有明确任务分解的迭代绘画过程。
{"title":"Toward Modeling Creative Processes for Algorithmic Painting","authors":"Aaron Hertzmann","doi":"10.48550/arXiv.2205.01605","DOIUrl":"https://doi.org/10.48550/arXiv.2205.01605","url":null,"abstract":"This paper proposes a framework for computational modeling of artistic painting algorithms, inspired by human creative practices. Based on examples from expert artists and from the author’s own experience, the paper argues that creative processes often involve two impor- tant components: vague, high-level goals (e.g., “make a good painting”), and exploratory processes for discov- ering new ideas. This paper then sketches out possible computational mechanisms for imitating those elements of the painting process, including underspecified loss functions and iterative painting procedures with explicit task decompositions.","PeriodicalId":13714,"journal":{"name":"Intech","volume":"117 1","pages":"180-189"},"PeriodicalIF":0.0,"publicationDate":"2022-05-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"79523906","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
期刊
Intech
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1