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International Journal of Contemporary Hospitality Management最新文献

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Evaluating user engagement via Metaverse environment through immersive experience for travel and tourism websites 通过旅行和旅游网站的沉浸式体验,评估用户在 Metaverse 环境中的参与度
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-07-31 DOI: 10.1108/ijchm-10-2023-1590
Nida Shamin, Suraksha Gupta, Matthew Minsuk Shin

Purpose

The purpose of this paper is to explore user engagement (UE) within the Metaverse (MV) environment, emphasising the crucial role of immersive experiences (IEs). This study aims to understand how IEs influence UE and the mediating effects of hedonic value (HV) and utilitarian value (UV) on this relationship. Additionally, the authors examine the moderating impacts of user perceptions (UPs) such as headset comfort, simulation sickness, prior knowledge and ease of use on the utilisation of the MV. This study seeks to elucidate the dynamics of virtual travel at a pre-experience stage, enhancing the comprehension of how digital platforms can revolutionise UE in travel and tourism.

Design/methodology/approach

This study used a triangulation methodology to provide a thorough investigation into the factors influencing UE in the MV. A systematic literature review (SLR) was conducted to frame the research context and identify relevant variables. To gather empirical data, 25 interviews were performed with active MV users, supplemented by a survey distributed to 118 participants. The data collected was analysed using structural equation modelling (SEM) to test the hypothesised relationships between IEs, UPs, HV and UV and their combined effect on UE within the MV.

Findings

The findings from the SEM indicate that engaging in the MV leads to a positive IE, which significantly enhances UE. Additionally, it was discovered that HV and UV play a mediating role in strengthening the link between IEs and UE. Furthermore, UPs, including headset comfort, simulation sickness, prior knowledge and ease of use, are significant moderators in the relationship between IEs and MV usage. These insights provide a nuanced understanding of the variables that contribute to and enhance UE in virtual environments.

Originality/value

This research contributes original insights into the burgeoning field of digital tourism by focusing on the MV, a rapidly evolving platform. It addresses the gap in the existing literature by delineating the complex interplay between IEs, UPs and value constructs within the MV. By using a mixed-method approach and advanced statistical analysis, this study provides a comprehensive model of UE specific to virtual travel platforms. The findings are particularly valuable for developers and marketers in the hospitality and tourism sectors seeking to capitalise on digital transformation and enhance UE through immersive technologies.

本文旨在探讨元宇宙(MV)环境中的用户参与(UE),强调沉浸式体验(IE)的关键作用。本研究旨在了解 IE 如何影响 UE 以及享乐价值(HV)和功利价值(UV)对这种关系的中介作用。此外,作者还研究了用户感知(UPs)对 MV 使用的调节作用,如耳机舒适度、模拟病、先前知识和易用性。本研究旨在阐明虚拟旅行在体验前阶段的动态变化,从而加深对数字平台如何彻底改变旅行和旅游中的用户体验的理解。我们进行了系统的文献综述(SLR),以构建研究背景并确定相关变量。为收集经验数据,对活跃的 MV 用户进行了 25 次访谈,并向 118 名参与者发放了调查问卷。使用结构方程模型(SEM)对收集到的数据进行了分析,以检验 IEs、UPs、HV 和 UV 之间的假设关系及其对 MV 中用户体验的综合影响。此外,研究还发现,HV 和 UV 在加强 IE 与 UE 之间的联系方面起着中介作用。此外,UPs,包括耳机舒适度、模拟病、先前知识和易用性,是 IEs 与 MV 使用之间关系的重要调节因素。这些见解为我们提供了对虚拟环境中促成和增强用户体验的变量的细致入微的理解。原创性/价值这项研究通过关注虚拟机这一快速发展的平台,为新兴的数字旅游领域贡献了原创性见解。它通过描述虚拟环境中 IEs、UPs 和价值建构之间复杂的相互作用,填补了现有文献的空白。通过使用混合方法和先进的统计分析,本研究提供了虚拟旅游平台特有的用户体验综合模型。这些发现对于酒店和旅游行业的开发人员和营销人员通过沉浸式技术利用数字化转型和增强用户体验尤为重要。
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引用次数: 0
Experience design of lifestyle communities: the future of hospitality and tourism 生活方式社区的体验设计:酒店和旅游业的未来
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-07-25 DOI: 10.1108/ijchm-06-2023-0780
Tingting (Christina) Zhang, Nan Hua, Jaewan Heo, Youcheng Wang, Abraham Pizam

Purpose

This paper aims to provide a critical reflection on the experience design of the lifestyle communities in the hospitality and tourism industry. Specifically, this paper proposes a conceptual model that governs experience design in creating unique and memorable experiences for lifestyle communities.

Design/methodology/approach

This paper is based on a critical analysis of emerging phenomena, related literature and researchers’ experiences and insights.

Findings

The lifestyle community is conceptualized as a group of people who share a specific interest, value or activity and the type of its existence can be classified as physical, virtual or hybrid. As the importance of experience design has been highlighted in the hospitality and tourism industry, the study provides the guest experience design framework of lifestyle communities that suggests an operationalization of experience design that touches shared values of customers within lifestyle communities.

Research limitations/implications

This study introduces a framework that highlights the role of experience design in the development of lifestyle communities, thereby enriching the emerging body of knowledge. Additionally, the research illustrates how lifestyle communities diverge from traditional hospitality business models by using distinctive positioning strategies.

Practical implications

This study provides practical implications on how to capture the growing number of customers represented by lifestyle communities in the future. A deep understanding of frameworks may be crucial to establishing the experience design of lifestyle communities to correspond to the future of the hospitality and tourism industry.

Originality/value

This study remarks an initial attempt to provide a critical reflection of a rising contemporary issue: experience design and lifestyle communities. Conceptualization through a profound reflection of the issue offers insights to define existing phenomena and suggestions to capture future opportunities and actual management. Furthermore, future research directions in hospitality and tourism are elucidated by the provided conceptual frameworks.

目的 本文旨在对酒店和旅游业中生活方式社区的体验设计进行批判性反思。本文基于对新出现的现象、相关文献以及研究人员的经验和见解的批判性分析,提出了一个概念模型,用以指导为生活方式社区创造独特而难忘的体验的体验设计。研究结果生活方式社区被概念化为一群共享特定兴趣、价值或活动的人,其存在类型可分为实体、虚拟或混合型。由于体验设计在酒店和旅游业中的重要性得到了强调,本研究提供了生活方式社区的客人体验设计框架,提出了体验设计的可操作性,触及了生活方式社区内顾客的共同价值观。研究局限/意义本研究引入了一个框架,强调了体验设计在生活方式社区发展中的作用,从而丰富了新兴知识体系。此外,研究还说明了生活方式社区如何通过使用与众不同的定位策略来区别于传统的酒店业商业模式。对框架的深刻理解可能是建立生活方式社区体验设计以适应未来酒店和旅游业的关键。通过对这一问题的深刻反思进行概念化,为界定现有现象提供了见解,并为捕捉未来机遇和实际管理提供了建议。此外,所提供的概念框架还阐明了酒店与旅游业的未来研究方向。
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引用次数: 0
Impact of virtual reality experiences on destination image and visit intentions: the moderating effects of immersion, destination familiarity and sickness 虚拟现实体验对目的地形象和访问意向的影响:沉浸感、目的地熟悉度和疾病的调节作用
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-07-25 DOI: 10.1108/ijchm-09-2023-1488
Rafael Anaya-Sánchez, Francisco Rejón-Guardia, Sebastian Molinillo

Purpose

The aims of this study are to explore how the experience of “visiting” a destination in a virtual reality (VR) technology environment influences destination image and visit intentions and to evaluate the moderating effects of the immersion level of the technology, destination familiarity and VR sickness.

Design/methodology/approach

An empirical study was conducted in a laboratory, using two types of immersive VR technologies. The data, collected through a personal survey of 144 participants, were analysed using PLS-SEM.

Findings

The results indicated that sense of presence is a crucial determinant of the user’s experience, which in turn contributed positively to destination image and visit intentions. VR sickness was observed to moderate the relationship between sense of presence and user experience, especially at low immersion levels. Destination familiarity did not influence the model’s relationships.

Practical implications

The findings lead us to propose that tourism destination managers: use immersive VR technologies in their marketing strategies; in these VR scenarios enhance the user’s sense of presence and experience and implement segmentation strategies.

Originality/value

This is one of the first works to empirically analyse how the customer’s experience of immersive technologies affects destination image and visit intentions. The study also evaluates three moderating effects: the effects of the level of immersion evoked by the technology, and destination familiarity, on the model’s relationships, and the effects of a negative aspect of the technology, VR sickness, on the relationship between sense of presence and the customer experience.

目的 本研究旨在探讨在虚拟现实(VR)技术环境中 "访问 "目的地的体验如何影响目的地形象和访问意图,并评估技术的沉浸程度、目的地熟悉程度和 VR 病的调节作用。研究结果表明,临场感是用户体验的重要决定因素,反过来又对目的地形象和访问意向产生积极影响。据观察,VR 病症会缓和临场感与用户体验之间的关系,尤其是在低沉浸度的情况下。研究结果建议旅游目的地管理者:在营销战略中使用沉浸式 VR 技术;在这些 VR 场景中增强用户的临场感和体验感,并实施细分战略。该研究还评估了三种调节效应:技术唤起的沉浸感水平和目的地熟悉程度对模型关系的影响,以及技术的负面影响--VR 病对临场感和客户体验之间关系的影响。
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引用次数: 0
Let pictures speak: hotel selection-recommendation method with cognitive image attribute-enhanced knowledge graphs 让图片说话:使用认知图像属性增强知识图谱的酒店选择推荐方法
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-07-22 DOI: 10.1108/ijchm-12-2023-1849
Haoqiang Sun, Haozhe Xu, Jing Wu, Shaolong Sun, Shouyang Wang

Purpose

The purpose of this paper is to study the importance of image data in hotel selection-recommendation using different types of cognitive features and to explore whether there are reinforcing effects among these cognitive features.

Design/methodology/approach

This study represents user-generated images “cognitive” in a knowledge graph through multidimensional (shallow, middle and deep) analysis. This approach highlights the clustering of hotel destination imagery.

Findings

This study develops a novel hotel selection-recommendation model based on image sentiment and attribute representation within the construction of a knowledge graph. Furthermore, the experimental results show an enhanced effect between different types of cognitive features and hotel selection-recommendation.

Practical implications

This study enhances hotel recommendation accuracy and user satisfaction by incorporating cognitive and emotional image attributes into knowledge graphs using advanced machine learning and computer vision techniques.

Social implications

This study advances the understanding of user-generated images’ impact on hotel selection, helping users make better decisions and enabling marketers to understand users’ preferences and trends.

Originality/value

This research is one of the first to propose a new method for exploring the cognitive dimensions of hotel image data. Furthermore, multi-dimensional cognitive features can effectively enhance the selection-recommendation process, and the authors have proposed a novel hotel selection-recommendation model.

本文旨在利用不同类型的认知特征研究图像数据在酒店选择-推荐中的重要性,并探讨这些认知特征之间是否存在强化效应。设计/方法/途径本研究通过多维(浅层、中层和深层)分析,在知识图谱中体现用户生成图像的 "认知"。研究结果本研究在知识图谱的构建过程中,基于图像情感和属性表示,开发了一种新颖的酒店选择-推荐模型。此外,实验结果表明,不同类型的认知特征与酒店选择-推荐之间存在增强效应。实践意义本研究利用先进的机器学习和计算机视觉技术,将认知和情感图像属性纳入知识图谱,从而提高了酒店推荐的准确性和用户满意度。社会意义本研究推进了对用户生成的图像对酒店选择的影响的理解,帮助用户做出更好的决策,并使营销人员能够了解用户的偏好和趋势。此外,多维认知特征可有效增强选择-推荐过程,作者还提出了一种新颖的酒店选择-推荐模型。
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引用次数: 0
Racial discrimination against Asian American employees: impact of employee coping strategies on employee competence and work quality of life 针对亚裔美国员工的种族歧视:员工应对策略对员工能力和工作生活质量的影响
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-07-17 DOI: 10.1108/ijchm-12-2023-1884
Kawon Kim, Bongki Woo

Purpose

This study aims to investigate the effects of workplace racial discrimination among Asian American (AA) employees in the restaurant industry and examines what kinds of employee coping responses can mitigate its detrimental effects on their work behaviors.

Design/methodology/approach

This paper uses an exploratory sequential mixed-methods approach, starting with a qualitative study using the critical incident technique followed by a quantitative between-subjects experiment to examine the impact of employee coping responses to racial discrimination on employee competence and work quality of life (WQOL).

Findings

The study reveals that customer-perpetrated racial discrimination is the most common form of racial discrimination that AA employees face in the restaurant industry. In addition, confrontation is the most effective coping strategy to increase employee’s self-competence. Also, the severity of discrimination moderates the effect of coping strategies on employee’s self-competence. Employees’ self-competence mediates the relationship between their response strategy against discrimination and their WQOL.

Research limitations/implications

The findings of this study suggest that confrontation is an effective coping strategy for targeted employees, compared to support-seeking or avoidance. Confrontation was perceived as competent, compared to other coping strategies, and in turn, enhanced WQOL.

Originality/value

This study expands the scope of racial discrimination research in the hospitality literature for the growing diversified hospitality workforce. In addition, this study provides practical insights into competent ways of coping with racial discrimination.

目的 本研究旨在调查工作场所种族歧视对餐饮业亚裔美国人(AA)员工的影响,并探讨什么样的员工应对措施可以减轻种族歧视对其工作行为的不利影响。设计/方法/途径本文采用探索性顺序混合方法,首先使用关键事件技术进行定性研究,然后进行定量主体间实验,以考察员工应对种族歧视的对策对员工能力和工作生活质量(WQOL)的影响。此外,对抗是提高员工自我胜任能力最有效的应对策略。同时,歧视的严重程度也会调节应对策略对员工自我胜任能力的影响。研究局限/意义本研究结果表明,与寻求支持或回避相比,对抗是目标员工的有效应对策略。与其他应对策略相比,对抗被认为是一种称职的应对策略,反过来也提高了员工的 WQOL。原创性/价值本研究针对日益多元化的酒店业员工队伍,拓展了酒店业文献中种族歧视研究的范围。此外,本研究还就应对种族歧视的有效方法提供了实用的见解。
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引用次数: 0
Exploring the critical success factors of virtual reality adoption in the hotel industry 探索酒店业采用虚拟现实技术的关键成功因素
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-07-16 DOI: 10.1108/ijchm-09-2023-1510
Rab Nawaz Lodhi, Muhammad Asif, Carla Del Gesso, Cihan Cobanoglu

Purpose

This qualitative study aims to investigate the critical success factors (CSFs) driving the adoption of virtual reality (VR) in the hospitality industry, shedding light on key determinants for successful implementation.

Design/methodology/approach

Drawing on a diverse set of interviews conducted in Italy, Pakistan, the USA and Turkey, this study uses thematic analysis facilitated by NVivo 12 to comprehensively explore and identify the CSFs influencing VR adoption within the global hospitality industry.

Findings

This study identifies distinct CSFs at various phases of VR adoption in the hospitality industry. Preimplementation emphasizes budget planning and stakeholder engagement, implementation highlights safety training and feedback mechanisms and postimplementation underscores the importance of innovation, feedback utilization and maintenance for sustained success. These findings offer a strategic roadmap for VR integration in hospitality.

Practical implications

The study informs hospitality industry stakeholders of crucial success factors for VR adoption, thereby guiding strategic decision-making. Sustained VR integration success is ensured by emphasizing budget planning, stakeholder engagement, safety training, feedback mechanisms and postimplementation innovation.

Originality/value

To the best of the authors’ knowledge, this groundbreaking research is the first in-depth investigation into CSFs for the adoption of VR in the hospitality industry. This research advances our understanding of and provides fresh guidance for effective VR integration by revealing novel insights into the key variables at various deployment phases.

目的本定性研究旨在调查推动酒店业采用虚拟现实技术(VR)的关键成功因素(CSFs),揭示成功实施的关键决定因素。设计/方法/途径本研究利用在意大利、巴基斯坦、美国和土耳其进行的各种访谈,在 NVivo 12 的帮助下采用专题分析法,全面探讨并确定影响全球酒店业采用虚拟现实技术的 CSF。实施前强调预算规划和利益相关者的参与,实施中强调安全培训和反馈机制,实施后强调创新、反馈利用和维护对持续成功的重要性。这些研究结果为酒店业的 VR 整合提供了一个战略路线图。通过强调预算规划、利益相关者的参与、安全培训、反馈机制和实施后的创新,可确保 VR 整合的持续成功。 原创性/价值 据作者所知,这项开创性的研究是对酒店业采用 VR 的 CSFs 的首次深入调查。这项研究通过揭示不同部署阶段的关键变量的新见解,推进了我们对 VR 有效集成的理解并提供了新的指导。
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引用次数: 0
Virtual reality vs traditional previews: the role of self-construal in customer decision-making 虚拟现实与传统预览:自我构建在客户决策中的作用
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-07-16 DOI: 10.1108/ijchm-10-2023-1578
M. S. Balaji, Yangyang Jiang, Yogesh K. Dwivedi, Abhishek Behl, Kokil Jain

Purpose

This paper aims to explore the effectiveness of 360-degree virtual reality (VR) videos compared to traditional preview modes in shaping customer perceptions and behavioral intentions toward the hospitality service provider. Specifically, the study investigates how self-construal moderates this relationship, offering novel and nuanced understanding of the customer decision-making process in the hospitality sector.

Design/methodology/approach

Three experiments were carried out. Study 1 examined the impact of preview modes on customers’ behavioral intentions. Study 2 examined the psychological mechanism of mental imagery and being hooked in the relationship between preview modes and behavioral intentions. Study 3 examined the moderating role of self-construal in the relationship between preview modes and behavioral intentions.

Findings

The study findings revealed that 360-degree VR videos are more effective than traditional preview modes in determining customers’ behavioral intentions. Mental imagery and being hooked explain this relationship. Furthermore, customers with highly independent self-construal evaluate 360-degree VR videos more favorably, while those with highly interdependent self-construal evaluate traditional preview modes more positively.

Practical implications

The research indicates that adopting VR applications can offer competitive advantage for hospitality service providers. The study findings provide hospitality providers with insights to tailor their marketing strategies by selecting preview modes that align with the psychological profiles of the customers.

Originality/value

The originality of the study lies in its pioneering efforts to explore how self-construal shapes customer responses to different preview modes. Furthermore, this study reveals the importance of psychological constructs in understanding the impact of VR applications on customer behaviors.

目的 本文旨在探讨 360 度虚拟现实(VR)视频与传统预览模式相比,在影响客户对酒店服务提供商的看法和行为意向方面的有效性。具体而言,本研究探讨了自我概念如何调节这种关系,从而为酒店业的客户决策过程提供了新颖而细致入微的理解。研究 1 探讨了预览模式对顾客行为意向的影响。研究 2 探讨了心理想象和上钩在预览模式与行为意向关系中的心理机制。研究结果研究结果显示,360 度 VR 视频比传统预览模式更能有效地决定顾客的行为意向。心理想象和上瘾解释了这种关系。此外,自我结构高度独立的顾客对 360 度 VR 视频的评价更为积极,而自我结构高度相互依存的顾客对传统预览模式的评价更为积极。 实际意义研究表明,采用 VR 应用程序可为酒店服务提供商带来竞争优势。研究结果为酒店服务提供商选择符合顾客心理特征的预览模式,从而定制营销策略提供了启示。原创性/价值本研究的原创性在于其开创性地探索了自我建构如何影响顾客对不同预览模式的反应。此外,本研究还揭示了心理建构在理解 VR 应用对客户行为的影响方面的重要性。
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引用次数: 0
Exploring new realms or losing touch? Assessing public beliefs about tourism in the metaverse–a big-data approach 探索新领域还是失去联系?评估公众对元宇宙旅游的看法--一种大数据方法
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-07-16 DOI: 10.1108/ijchm-09-2023-1515
Ali B. Mahmoud, Leonora Fuxman, Yousra Asaad, Konstantinos Solakis

Purpose

The Metaverse is rapidly reshaping the understanding of tourism, yet the public perception of this new domain remains largely uncharted empirically. This paper aims to build on the technology acceptance model (TAM) and diffusion of innovations theory (DIT) to fill this gap, offering crucial insights that could inform scholars and practitioners in both the tourism and technology sectors.

Design/methodology/approach

Using a big-data approach, the authors applied machine learning to scrape comments made by social media users on recent popular posts or videos related to tourism in the Metaverse from three prominent social media platforms. The cleaning process narrowed down 15,461 comments to 2,650, which were then analysed using thematic, emotion and sentiment analysis techniques.

Findings

The thematic analysis revealed that virtual tourism evokes a complex range of public beliefs. While many express awe and excitement toward its immersive capabilities, others remain sceptical about authenticity compared to physical travel. Additional themes show people draw comparisons to real-world tourism, discuss technology’s role and note educational value and novelty. However, some comments raise concerns about potential societal harms, exploitation and mental health impacts. Sentiment analysis found over half of the comments positive, though some were negative. Emotion analysis showed contentment, happiness and excitement as most frequent, though sadness, worry and loneliness also featured. Overall, perceptions of Metaverse tourism encompass enthusiasm yet substantial ambivalence.

Originality/value

To the best of the authors’ knowledge, this study is one of the first to comprehensively analyse public discussions on Metaverse tourism. It takes TAM and Rogers’s DIT a step further and provides fresh insights into how these theories can be employed in the emerging field of Metaverse tourism. The themes revealed new conceptual insights into multidimensional factors shaping public beliefs about Metaverse tourism and thus informing scholarly research on virtual interaction and technology acceptance regarding Metaverse tourism. In addition, the results can help tourism providers, platforms and marketers address salient public beliefs and sentiments/attitudes in developing marketing offerings, experiences and communications. Over time, this analysis methodology can be used to track the evolving public perceptions of Metaverse tourism.

目的:Metaverse 正在迅速重塑人们对旅游业的理解,但公众对这一新领域的看法在很大程度上仍未得到实证研究。本文旨在以技术接受模型(TAM)和创新扩散理论(DIT)为基础,填补这一空白,为旅游业和技术领域的学者和从业人员提供重要的启示。 设计/方法/途径作者采用大数据方法,应用机器学习技术从三个著名的社交媒体平台上搜索社交媒体用户对最近与元旅游相关的热门帖子或视频发表的评论。清理过程将 15,461 条评论缩减至 2,650 条,然后使用主题、情感和情绪分析技术对这些评论进行了分析。许多人对其身临其境的功能表示敬畏和兴奋,但也有人对虚拟旅游的真实性持怀疑态度。其他主题显示,人们将虚拟旅游与现实世界旅游进行比较,讨论技术的作用,并指出其教育价值和新颖性。然而,一些评论对潜在的社会危害、剥削和心理健康影响表示担忧。情感分析发现,超过一半的评论是正面的,但也有一些是负面的。情感分析表明,满足感、幸福感和兴奋感最常见,但也有悲伤、担忧和孤独感。就作者所知,本研究是首批全面分析公众对 "元旅游 "的讨论的研究之一。它将 TAM 和罗杰斯的 DIT 又向前推进了一步,并为如何在新兴的 Metaverse 旅游领域运用这些理论提供了新的见解。这些主题揭示了影响公众元旅游信念的多维因素的新概念见解,从而为有关元旅游的虚拟互动和技术接受度的学术研究提供了信息。此外,研究结果还有助于旅游提供商、平台和营销人员在开发营销产品、体验和传播时,解决公众的突出信念和情感/态度问题。随着时间的推移,这种分析方法可用于跟踪公众对元界旅游不断发展的看法。
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引用次数: 0
Exploring the diversity of emotion in hospitality and tourism from big data: a novel sentiment dictionary 从大数据中探索酒店和旅游业的情感多样性:新型情感词典
IF 9.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-07-02 DOI: 10.1108/ijchm-08-2023-1234
Yunyun Yu, Jiaqi Chen, F. Mehraliyev, Sike Hu, Shengbin Wang, Jun Liu
PurposeAlthough the importance and variety of emotions have been emphasized in existing literature, studies on discrete emotions remain limited. This study aims to propose a method for more precise recognition and calculation of emotions in massive amounts of online data on attraction visitor experiences and behaviour, by using discrete emotion theory.Design/methodology/approachUsing HowNet’s word similarity calculation technique, this study integrated multiple generic dictionaries, including the sentiment vocabulary ontology database of the Dalian University of Technology, the National Taiwan University Sentiment Dictionary and the Boson Dictionary. Word2vec algorithm filters emotion words unique to hospitality and tourism in 1,596,398 texts from Sogou News, Wikipedia and Ctrip reviews about attractions, and 1,765,691 reviews about attractions in China.FindingsThe discrete sentiment dictionary developed in this study outperformed the original dictionary in identifying and calculating emotions, with a total vocabulary extension of 12.07%, demonstrating its applicability to tourism.Research limitations/implicationsThe developed new dictionary can be used by researchers and managers alike to quickly and accurately evaluate products and services based on online visitor reviews.Originality/valueTo the best of the authors’ knowledge, this study is the first to construct a sentiment dictionary based on discrete emotion theory applicable to hospitality and tourism in the Chinese context. This study extended the applicability of affective psychology to hospitality and tourism using discrete emotion theory. Moreover, the study offers a methodological framework for developing a domain-specific sentiment dictionary, potentially applicable to other domains in hospitality.
目的虽然现有文献强调了情绪的重要性和多样性,但对离散情绪的研究仍然有限。本研究旨在提出一种方法,利用离散情感理论,更精确地识别和计算海量在线景点游客体验和行为数据中的情感。设计/方法/途径本研究利用 HowNet 的词语相似度计算技术,整合了多个通用词典,包括大连理工大学情感词汇本体数据库、台湾大学情感词典和博森词典。Word2vec算法从搜狗新闻、维基百科和携程旅行网的1,596,398篇关于景点的评论文本,以及中国1,765,691篇关于景点的评论中,过滤出酒店和旅游业特有的情感词汇。研究结果本研究开发的离散情感词典在识别和计算情感方面优于原始词典,总词汇扩展率为12.07%,证明了其在旅游业中的适用性。研究的局限性/意义研究人员和管理者可以利用开发的新词典,根据在线游客的评论,快速准确地评估产品和服务。 原创性/价值据作者所知,本研究首次基于离散情感理论构建了适用于中国酒店和旅游业的情感词典。本研究利用离散情感理论扩展了情感心理学在酒店与旅游业中的适用性。此外,本研究还为开发特定领域的情感词典提供了方法框架,该词典有可能适用于酒店业的其他领域。
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引用次数: 0
Can AI robots foster social inclusion? Exploring the role of immersive augmentation in hospitality 人工智能机器人能否促进社会包容?探索身临其境增强技术在酒店业中的作用
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-07-02 DOI: 10.1108/ijchm-09-2023-1459
Hector Gonzalez-Jimenez, Diego Costa Pinto

Purpose

Grounded on the X Reality framework and human–machine collaboration, this study aims to explore the potential of immersive augmentation through artificial intelligence (AI) service robots for promoting social inclusion in the hospitality industry.

Design/methodology/approach

Three experimental studies across diverse hospitality contexts examine the effects of immersive augmentation using inclusive-AI service robots compared to standard-AI robots. The studies also uncover the underlying process of perceived ethicality and the moderating role of customers’ familiarity with AI.

Findings

The results indicate that immersive augmentation through inclusive-AI service robots generates higher levels of supportive tipping behavior (Studies 1 and 3), superior buying intentions (Study 2) and an increased likelihood for customers to pay a premium price (Study 2). These effects are mediated by perceived ethicality (Studies 1–3). However, the impact of immersive augmentation for social inclusion is contingent upon customers’ familiarity with AI: customers with high familiarity with AI exhibit lower levels of supportive tipping behavior (Study 3).

Research limitations/implications

The findings emphasize the importance of perceived ethicality and customers’ familiarity with AI in determining the effectiveness of immersive augmentation for social inclusion in hospitality.

Originality/value

This study contributes to the literature by exploring the potential of immersive augmentation using AI service robots for social inclusion in hospitality. It offers novel insights by highlighting the importance of perceived ethicality and customers’ familiarity with AI. The findings provide valuable guidance for hospitality managers seeking to leverage AI technology to foster social inclusion.

目的本研究以 X Reality 框架和人机协作为基础,旨在探索通过人工智能(AI)服务机器人进行沉浸式增强的潜力,以促进酒店业的社会包容。研究结果表明,通过包容性人工智能服务机器人进行沉浸式增强,会产生更高水平的支持性小费行为(研究 1 和 3)、更佳的购买意向(研究 2)以及更高的顾客支付溢价的可能性(研究 2)。这些影响是由感知道德性(研究 1-3)促成的。然而,身临其境增强技术对社会包容的影响取决于顾客对人工智能的熟悉程度:对人工智能熟悉程度高的顾客表现出较低水平的支持性小费行为(研究 3)。研究局限/意义研究结果强调了感知道德性和顾客对人工智能的熟悉程度在决定身临其境增强技术对酒店业社会包容的有效性方面的重要性。它强调了感知道德性和客户对人工智能熟悉程度的重要性,从而提供了新颖的见解。研究结果为寻求利用人工智能技术促进社会包容的酒店管理者提供了宝贵的指导。
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引用次数: 0
期刊
International Journal of Contemporary Hospitality Management
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