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What factors motivate customers to embrace a metaverse hotel? 是什么因素促使顾客接受元化酒店?
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-09-23 DOI: 10.1108/ijchm-08-2023-1209
Jungsun (Sunny) Kim, Mehmet Erdem, Boran Kim

Purpose

This paper aims to investigate the influence of four motivational elements (i.e. utilitarian, hedonic, social and escapism motivations) on the propensity of customers to utilize a metaverse hotel, as well as whether age, gender and mobility disability play substantial moderating roles in these relationships.

Design/methodology/approach

Data was gathered from 843 US residents who had experienced a hotel stay within the past two years. We tested the hypotheses using structural equation modeling and multigroup analysis.

Findings

The findings indicated that, in both age and gender groups, hedonic, social and escapism motivations had significant effects on intentions to use a metaverse hotel, whereas utilitarian motivation did not. The influence of escapism motivation on customers’ usage intentions was significantly more pronounced for males than females, suggesting the moderating role of gender in this relationship. Hedonic and social motivations exerted significant effects on usage intentions in both mobility disability and non-disability groups. The relationship between escapism motivation and intentions to use was significant for the non-disability group only, suggesting the moderating role of disability in this association.

Practical implications

This research provides recommendations for hotel managers and technology providers aiming to enhance the adoption of metaverse hotels by customers and to augment the worth of this technology.

Originality/value

This research fills the voids in the current literature by formulating and empirically evaluating a research framework to gain deeper insights into the motivations that drive the acceptance of a metaverse hotel.

目的 本文旨在研究四种动机(即功利性动机、享乐性动机、社交性动机和逃避性动机)对顾客使用元虚拟酒店的倾向的影响,以及年龄、性别和行动不便是否在这些关系中起到了实质性的调节作用。结果研究结果表明,在年龄组和性别组中,享乐主义、社交和逃避现实的动机对使用元虚拟酒店的意向有显著影响,而功利主义动机则没有。逃避现实动机对顾客使用意向的影响在男性中明显高于女性,这表明性别在这种关系中起着调节作用。在行动不便群体和非行动不便群体中,享乐动机和社交动机对使用意向都有显著影响。本研究为酒店管理者和技术提供者提供了建议,旨在提高顾客对元虚拟酒店的采用率,并提升该技术的价值。原创性/价值本研究通过制定研究框架并对其进行实证评估,填补了现有文献的空白,从而更深入地了解了促使顾客接受元虚拟酒店的动机。
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引用次数: 0
Metaverse technologies in hospitality: using the theory of consumption values to reveal consumer attitudes and trust factors 酒店业的元宇宙技术:利用消费价值理论揭示消费者态度和信任因素
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-09-17 DOI: 10.1108/ijchm-09-2023-1500
Debarun Chakraborty, Prashant Mehta, Sangeeta Khorana

Purpose

This study aims to apply the theory of consumption value to analyze the utilization of Metaverse technologies within hospitality and tourism while examining the factors that impact consumer intentions to use the Metaverse.

Design/methodology/approach

This paper aims to consider an extensive study spanning the period October 2021 to March 2023 was conducted to understand the shifts in an individual's intention to use Metaverse technologies in hospitality.

Findings

The findings of this study confirm that individual attitudes to the Metaverse and trust in Metaverse technologies significantly impact their intention to use the Metaverse.

Practical implications

The study aims to provide fresh insights into how individuals perceive Metaverse technologies in the context of choosing hotels and resorts, which enriches the understanding of consumer behaviors around Metaverse technology in hospitality.

Originality/value

This study aims to consider not only tourist intentions to use the Metaverse but also how diverse consumption values impact user attitudes, an area currently underresearched.

目的本研究旨在应用消费价值理论来分析在酒店和旅游业中使用 Metaverse 技术的情况,同时研究影响消费者使用 Metaverse 的意愿的因素。设计/方法/途径本文旨在考虑进行一项跨度为 2021 年 10 月至 2023 年 3 月的广泛研究,以了解个人在酒店业中使用 Metaverse 技术的意愿的变化。研究结果本研究的结果证实,个人对Metaverse的态度和对Metaverse技术的信任会极大地影响他们使用Metaverse的意向。本研究旨在为个人在选择酒店和度假村时如何看待Metaverse技术提供新的见解,从而丰富人们对围绕酒店业Metaverse技术的消费行为的理解。本研究的目的不仅在于考虑游客使用Metaverse的意向,还在于考虑不同的消费价值观如何影响用户态度,而这一领域目前还没有得到充分研究。
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引用次数: 0
Cognitive–analytical and emotional–social tasks achievement of service robots through human–robot interaction 通过人机互动实现服务机器人的认知分析和情感社交任务
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-09-06 DOI: 10.1108/ijchm-12-2023-1880
Sunny Sun, Huiyue Ye, Rob Law

Purpose

Along with the development of the robotics industry, service robots have been gradually used in the hospitality industry. Nevertheless, service robot categorization and the fulfillment of the cognitive and emotional needs of consumers by hotel service robots have yet to be fully explored. Hence, the purpose of this study are to categorize hotel service robots, to explore consumers’ robot hotel experience, to identify the consumers’ preference of hotel service robot in general, to reveal consumers’ preference for hotel service robots based on their fulfillment of emotional needs and to examine the completion of cognitive–analytical and emotional–social tasks.

Design/methodology/approach

Through in-depth interviews with technology managers and questionnaire survey among consumers who have and have not had robot hotel stay experience to achieve the aforementioned research objectives.

Findings

Findings of in-depth interviews show that service robots can be categorized as check-in/out robots, artificial intelligence (AI) robots and service delivery robots. Results of questionnaire survey indicate that consumers prefer non-humanoid robots (n = 213, p = 47.87%) among check-in/out robots, the Xiaodu Smart Display (n = 163, p = 36. 63%) among the AI robots and the machine-shaped robot porter (I) (n = 178, p = 40.00%) among the service delivery robots.

Practical implications

This study provides implications, such as the adoption of robot-shaped AI with a screen display, to hotel managers to meet the needs of consumers regarding the completion of cognitive–analytical and emotional–social tasks of robots.

Originality/value

This study extends uncanny valley theory by identifying preference for the shape and functions of different categories of service robots and contributes to the limited literature on hotel robots.

目的随着机器人产业的发展,服务机器人已逐渐应用于酒店业。然而,服务机器人的分类以及酒店服务机器人对消费者认知和情感需求的满足还有待充分探讨。因此,本研究的目的是对酒店服务机器人进行分类,探索消费者的机器人酒店体验,确定消费者对酒店服务机器人的总体偏好,揭示消费者基于情感需求满足对酒店服务机器人的偏好,并考察认知分析和情感社交任务的完成情况。研究结果深度访谈结果显示,服务机器人可分为入住/退房机器人、人工智能(AI)机器人和服务交付机器人。问卷调查结果表明,在入住/退房机器人中,消费者更喜欢非人类机器人(n = 213,p = 47.87%);在人工智能机器人中,消费者更喜欢小度智能显示屏(n = 163,p = 36.63%);在送餐机器人中,消费者更喜欢机器造型的机器人搬运工(I)(n = 178,p = 40.00%)。实践意义本研究为酒店管理者提供了启示,如采用带屏幕显示的机器人形状的人工智能,以满足消费者对机器人完成认知分析和情感社交任务的需求。原创性/价值本研究通过识别不同类别服务机器人的形状和功能偏好,扩展了不可思议谷理论,并为有限的酒店机器人文献做出了贡献。
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引用次数: 0
Airbnb customer experience in long-term stays: a structural topic model and ChatGPT-driven analysis of the reviews of remote workers 长期住宿中的 Airbnb 客户体验:远程工作者评论的结构性主题模型和 ChatGPT 驱动分析
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-09-02 DOI: 10.1108/ijchm-01-2024-0034
Jose M. Ramos-Henriquez, Sandra Morini-Marrero

Purpose

This study aims to characterize remote workers’ Airbnb experiences through the cognitive outcomes of their experiences and to consider the differences between long and short stays.

Design/methodology/approach

The structural topic model methodology was used to identify relevant topics. Data were collected from InsideAirbnb for Lisbon, Portugal and Austin, Texas, USA, for 2022 and early 2023, focusing on reviews that mentioned remote work.

Findings

The Airbnb experiences of remote workers and digital nomads are characterized as professionals who express mostly affective outcomes, but also have behavioral and nonaffective outcomes during their stay. In addition, the findings support the moderating role of length of stay and city.

Research limitations/implications

This paper contributes to the literature by exploring how length of stay affects the priorities of remote workers on Airbnb, highlighting the different needs of long-term and short-term stays, and helping to consolidate and clarify the scattered research on customers’ long-term experiences in tourism and hospitality.

Practical implications

The Airbnb experience of remote workers is the highly valued as evidenced by the high rate of commending reviews indicating a willingness to stay there again. It is suggested that Airbnb hosts continue their helpful role and ensuring the functionality and availability of essential facilities and emphasizing neighborhood amenities specific to long and short stays. ChatGPT4 was found to be valuable for extracting data and assigning topic labels.

Originality/value

This study uses a novel structural topic model, augmented with ChatGPT4, to analyze Airbnb customer reviews that mention remote work, thereby improving inferences about the characterization of remote workers.

目的本研究旨在通过远程工作者的体验认知结果来描述他们的 Airbnb 体验,并考虑长期和短期住宿之间的差异。数据收集自 2022 年和 2023 年初葡萄牙里斯本和美国德克萨斯州奥斯汀的 InsideAirbnb,重点关注提及远程工作的评论。研究结果远程工作者和数字游民的 Airbnb 体验被描述为专业人士在逗留期间主要表达情感结果,但也有行为和非情感结果。此外,研究结果还支持了逗留时间和城市的调节作用。研究局限/意义本文通过探讨逗留时间如何影响远程工作者在 Airbnb 上的优先级,强调了长期和短期逗留的不同需求,并帮助巩固和澄清了旅游业和酒店业中关于客户长期体验的零散研究,从而为相关文献做出了贡献。建议 Airbnb 房东继续发挥其帮助作用,确保基本设施的功能性和可用性,并强调针对长期和短期住宿的邻里设施。研究发现,ChatGPT4 在提取数据和分配主题标签方面很有价值。原创性/价值本研究使用了一个新颖的结构主题模型,并用 ChatGPT4 进行了扩充,以分析提及远程工作的 Airbnb 客户评论,从而改进了对远程工作者特征的推断。
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引用次数: 0
The metaverse experience: a big data approach to virtual service consumption 元宇宙体验:虚拟服务消费的大数据方法
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-08-30 DOI: 10.1108/ijchm-08-2023-1305
Aikaterini Manthiou, Van Ha Luong, Kafia Ayadi, Phil Klaus

Purpose

The experience of leaving the real world and entering a virtual service environment makes many individuals happy. This study heeds the call by multiple researchers to conceptualize, interpret and illustrate the impact of the perceived service experience in the metaverse in a holistic way. In particular, this study aims to understand how the consumption of experiences is perceived in a metaversal space.

Design/methodology/approach

The authors analyze mega virtual live events with famous artists broadcast in virtual worlds. The authors take a big data approach and include two studies to gain insight into the online public audience’s perceptions and experiences in the metaverse. In the first study, the authors analyze text from YouTube with Leximancer. In the second study, the authors go one step further to refine the conceptual model from Study 1. The authors scrutinize additional Facebook comments using seeded Latent Dirichlet Allocation (LDA).

Findings

The findings reveal that the meta service experience (MEX) encompasses four dimensions: immersion, metascape, immediacy and hedonism.

Originality/value

This research provides important guidance not only for consumer behavior scholars but also for service marketers and event planners. The study proposes research opportunities to advance service experience research in the metaverse.

目的 离开现实世界,进入虚拟服务环境的体验让许多人感到愉悦。本研究响应了多位研究人员的呼吁,以一种全面的方式对元虚拟空间中感知到的服务体验的影响进行概念化、解释和说明。设计/方法/途径作者分析了在虚拟世界中播出的著名艺术家的大型虚拟现场活动。作者采用大数据方法,包括两项研究,以深入了解在线公众受众在元宇宙中的感知和体验。在第一项研究中,作者利用 Leximancer 分析了 YouTube 上的文本。在第二项研究中,作者进一步完善了第一项研究中的概念模型。研究结果研究结果表明,元服务体验(MEX)包含四个维度:沉浸感、元景观、即时性和享乐主义。该研究提出了推进元场景服务体验研究的机会。
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引用次数: 0
Travelling with open eyes! A study to measure consumers’ intention towards experiencing immersive technologies at tourism destinations by using an integrated model of TPB, TAM captured through the lens of S-O-R 睁开眼睛去旅行!通过 S-O-R 的视角,使用 TPB 和 TAM 综合模型测量消费者在旅游目的地体验沉浸式技术的意向的研究
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-08-30 DOI: 10.1108/ijchm-11-2023-1771
Sujood, Pancy

Purpose

Immersive technologies fully immerse users in augmented environments for interactive experiences. The purpose of this study is to measure consumers’ intention towards experiencing immersive technologies at tourism destinations using an integrated theory of planned behaviour (TPB) and technology acceptance model (TAM) model within the stimulus-organism-response (S-O-R) framework, including motivation (MOT), trust (TR) and perceived risk (PR).

Design/methodology/approach

The survey data was collected through convenience sampling via an online questionnaire, with a sample size of 487 Indians. Structural equation modelling was conducted using SPSS and AMOS software for data analysis, ensuring a robust examination of the proposed model and its relationships.

Findings

Virtual interactivity and social interaction influence both attitude and perceived behavioural control. Attitude, perceived behavioural control, perceived usefulness and TR significantly influence intention. However, MOT, PR and perceived ease of use do not exhibit a significant influence on intention. These findings highlight the importance of these variables in shaping consumers’ intention towards experiencing immersive technologies at tourism destinations.

Research limitations/implications

The findings hold significant implications for various stakeholders, including government agencies, travel firms, content creators and software developers. They can leverage these insights to enhance marketing strategies, develop immersive tourism experiences, innovate in the realm of Web 4.0 and personalize tourism offerings.

Originality/value

This study offers a distinctive contribution by integrating the S-O-R framework with TPB and TAM, while also incorporating key factors such as MOT, TR and PR. This novel approach provides a fresh perspective on consumer behaviour towards immersive technologies.

目的身临其境技术使用户完全沉浸在增强的环境中,获得互动体验。本研究的目的是在刺激-组织-反应(S-O-R)框架内,使用计划行为理论(TPB)和技术接受模型(TAM)综合模型,包括动机(MOT)、信任(TR)和感知风险(PR),测量消费者在旅游目的地体验沉浸式技术的意向。使用 SPSS 和 AMOS 软件对数据进行了结构方程建模分析,确保对所提出的模型及其关系进行稳健的检验。态度、感知行为控制、感知有用性和 TR 对意向有显著影响。然而,MOT、PR 和感知易用性对意向的影响并不大。研究局限/启示研究结果对政府机构、旅游公司、内容创建者和软件开发商等各利益相关方具有重要意义。他们可以利用这些见解来加强营销策略、开发身临其境的旅游体验、在 Web 4.0 领域进行创新以及提供个性化的旅游产品。这种新颖的方法为消费者对沉浸式技术的行为提供了一个全新的视角。
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引用次数: 0
Heuristics and biases in human–algorithm interaction and hotel revenue management override decision-making 人机交互和酒店收益管理中的启发式方法和偏差凌驾于决策之上
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-08-29 DOI: 10.1108/ijchm-02-2024-0288
Ibrahim Mohammed, Basak Denizci Guillet

Purpose

This study aims to provide insights into human–algorithm interaction in revenue management (RM) decision-making and to uncover the underlying heuristics and biases of overriding systems’ recommendations.

Design/methodology/approach

Following constructivist traditions, 20 in-depth interviews were conducted with revenue optimisers, analysts, managers and directors with vast experience in over 25 markets and working with different RM systems (RMSs) at the property and corporate levels. The hermeneutics approach was used to interpret and make meaning of the participants’ lived experiences and interactions with RMSs.

Findings

The findings explain the nature of the interaction between RM professionals and RMSs, the cognitive mechanism by which the system users judgementally adjust or override its recommendations and the heuristics and biases behind override decisions. Additionally, the findings reveal the individual decision-maker characteristics and organisational factors influencing human–algorithm interactions.

Research limitations/implications

Although the study focused on human–system interaction in hotel RM, it has larger implications for integrating human judgement into computerised systems for optimal decision-making.

Practical implications

The study findings expose human biases in working with RMSs and highlight the influencing factors that can be addressed to achieve effective human–algorithm interactions.

Originality/value

The study offers a holistic framework underpinned by the organisational role and expectation confirmation theories to explain the cognitive mechanisms of human–system interaction in managerial decision-making.

本研究旨在深入探讨收益管理(RM)决策中人与算法的互动,并揭示凌驾于系统建议之上的启发式思维和偏见。按照建构主义传统,我们对收益优化师、分析师、经理和总监进行了 20 次深入访谈,他们在超过 25 个市场中拥有丰富经验,并在物业和企业层面与不同的收益管理系统(RMS)合作。研究结果解释了 RM 专业人员与 RMS 之间互动的性质、系统用户判断调整或推翻其建议的认知机制,以及推翻决定背后的启发式方法和偏见。此外,研究结果还揭示了影响人类与算法互动的决策者个人特征和组织因素。研究局限性/启示虽然这项研究侧重于酒店预订管理中的人类与系统互动,但它对将人类判断融入计算机系统以优化决策具有更大的启示意义。原创性/价值本研究提供了一个以组织角色和期望确认理论为基础的整体框架,用于解释管理决策中人与系统互动的认知机制。
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引用次数: 0
Viewing hospitality from an interdisciplinary lens: a systematic review of 30-year research on hospitality in health care 从跨学科的视角看待待客之道:对 30 年来在医疗保健领域开展的待客之道研究进行系统回顾
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-08-20 DOI: 10.1108/ijchm-12-2023-1913
YunYing (Susan) Zhong, Timothy Bottorff, Jianwen Li, Ladda Thiamwong, Susanny J. Beltran

Purpose

This study aims to examine the conceptual and empirical operations of hospitality at its intersections with health care, which includes medical and senior care.

Design/methodology/approach

This study conducts a systematic review of literature on hospitality in health care published in hospitality, tourism and leisure journals spanning from 1990 to 2023. A total of 50 studies meeting the inclusion criteria are reviewed, providing insights into how hospitality is conceptualized, its practical implementation and the proposed outcomes in health-care settings.

Findings

Hospitality in health care is conceptualized by hospitality scholars in three main ways: as service functions, as a service exchange and as an organizational culture. There is a significant overlap between the notion of hospitality and the concept of person-centered care in gerontology and health-care literature. Also, hospitality contributes positively to patient/resident experiences, organizational performance and societal impacts.

Research limitations/implications

The study is limited by its focus solely on the theoretical and practical aspects of hospitality in health care within hospitality, tourism and leisure journals, excluding relevant literature from gerontological and health-care journals.

Originality/value

Interdisciplinary research requires scholars from different disciplines to develop a common language and understanding of key concepts. This study presents the conceptual and practical domains of hospitality and its relevancy to health-care research and offers future directions to strengthen the interdisciplinary research between hospitality, health care and gerontology.

设计/方法/途径本研究对 1990 年至 2023 年期间在酒店、旅游和休闲期刊上发表的有关医疗保健中的酒店服务的文献进行了系统回顾。共有 50 篇符合纳入标准的研究进行了综述,深入探讨了在医疗保健环境中如何对好客之道进行概念化、其实际实施以及所建议的结果。研究结果好客学者主要从三个方面对医疗保健中的好客之道进行了概念化:服务功能、服务交换和组织文化。在老年学和医疗保健文献中,热情好客的概念与以人为本的护理概念有很大的重叠。此外,好客之道对患者/住院医师的体验、组织绩效和社会影响都有积极的促进作用。研究局限性/影响本研究的局限性在于,它只关注好客之道在医疗保健领域的理论和实践方面,而不包括老年学和医疗保健期刊中的相关文献。原创性/价值跨学科研究需要来自不同学科的学者对关键概念形成共同的语言和理解。本研究介绍了好客之道的概念和实践领域及其与医疗保健研究的相关性,并提出了加强好客之道、医疗保健和老年学之间跨学科研究的未来方向。
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引用次数: 0
How immersive technologies impact behavioral responses in destination marketing: the role of physiological arousal, presence, and age 身临其境的技术如何影响目的地营销中的行为反应:生理唤醒、临场感和年龄的作用
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-08-12 DOI: 10.1108/ijchm-09-2023-1511
Michele Di Dalmazi, Marco Mandolfo, Jaime Guixeres, Mariano Alcañiz Raya, Lucio Lamberti

Purpose

This paper aims to investigate the effectiveness of immersive virtual reality (VR) media and the influence of user’s age in the context of destination marketing by exploring their impact on cognition (presence), affection (arousal), and behavioral (intention to visit and intention to recommend the destination) outcomes.

Design/methodology/approach

A laboratory experiment was conducted to compare the impact of using immersive VR (vs. 2D desktop) to experience a 360-degree virtual tour of Valencia on consumers’ behavior. The sample included 187 participants. Both self-reported and physiological measures were collected during the experimentation.

Findings

Results showed that participants in the immersive condition experienced a stronger sense of presence and higher physiological arousal than those exposed to nonimmersive content. Presence significantly mediated both the intention to visit and the intention to recommend the promoted venue. Physiological arousal mediated the relationship between media typology and the intention to recommend the destination. Upon introducing age as a moderating variable, the effect of physiological arousal on behavioral outcomes proves to be significant.

Practical implications

The study presents destination marketing organizations with a compelling use case for immersive technologies. It also offers design principles, potential applications and targeting strategies for VR marketing in hospitality management.

Originality/value

To the best of the authors’ knowledge, this study is the first to investigate the combined effect of physiological arousal and presence on behavioral intentions in VR destination marketing, while also examining the impact of age as an individual characteristic.

目的 本文旨在通过探讨身临其境的虚拟现实(VR)媒体对认知(临场感)、情感(唤醒)和行为(访问意向和推荐目的地的意向)结果的影响,研究身临其境的虚拟现实(VR)媒体的有效性以及用户年龄对目的地营销的影响。样本包括 187 名参与者。实验结果表明,与非沉浸式内容相比,沉浸式条件下的参与者体验到了更强烈的临场感和更高的生理唤醒。临场感在很大程度上调节了参观意向和推荐宣传场所的意向。生理唤醒调节了媒体类型与推荐目的地意愿之间的关系。在引入年龄作为调节变量后,生理唤醒对行为结果的影响被证明是显著的。 实际意义这项研究为目的地营销机构提供了一个令人信服的沉浸式技术使用案例。原创性/价值 据作者所知,本研究首次调查了生理唤醒和临场感对 VR 目的地营销中行为意向的综合影响,同时还研究了年龄作为个体特征的影响。
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引用次数: 0
How position level, hotel classification and brand category affect attitudes toward disabled colleagues 职位级别、酒店等级和品牌类别如何影响对残疾同事的态度
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-08-07 DOI: 10.1108/ijchm-02-2024-0204
Janelle Chan, Sean McGinley

Purpose

Due to the global labor shortage, the labor-heavy and high turnover hospitality industry is now recruiting from nontraditional sources. This study aims to investigate the views of people in the hotel industry to better understand how people with disabilities can obtain jobs in the hotel industry and how they are treated.

Design/methodology/approach

The study used a constructivist approach to grounded theory. Interviews were conducted with senior managers, middle managers and line-level employees at both internationally branded and locally branded hotels and who worked at upscale and midscale hotels to tell their perspectives about recruiting and working with people with disabilities.

Findings

Senior managers showed positive attitudes toward hiring people with disabilities but lacked pragmatic considerations about their integration into teams. Middle managers were the most hesitant, primarily due to practical concerns about accommodating their workplace needs. Line-level staff at midscale hotels were more open to working with colleagues with disabilities compared to those at high-end properties.

Originality/value

Limited research has been conducted on the broad perspectives regarding workers with disabilities in the hospitality industry. The study reveals not only the impact of managerial level on managers’ perspectives, but also how hotel class influenced the views of the coworkers and potential coworkers of people with disabilities. These distinctions not only help to advance our theoretical understanding of careers and hospitality labor markets but also inform operators on how to best integrate and recruit people with disabilities.

目的由于全球劳动力短缺,劳动密集型和高流动性的酒店业目前正在从非传统渠道招聘人员。本研究旨在调查酒店业从业人员的观点,以更好地了解残疾人如何在酒店业获得工作以及他们受到的待遇。设计/方法/途径本研究采用了建构主义的基础理论方法。对国际品牌酒店和本地品牌酒店的高级经理、中层经理和一线员工,以及在高档酒店和中档酒店工作的高级经理、中层经理和一线员工进行了访谈,以了解他们对招聘残障人士和与残障人士共事的看法。中层管理人员最犹豫不决,主要原因是担心无法满足他们在工作场所的实际需求。与高端酒店的员工相比,中档酒店的一线员工对与残疾同事共事持更开放的态度。这项研究不仅揭示了管理级别对管理者观点的影响,还揭示了酒店级别如何影响残疾人同事和潜在同事的观点。这些区别不仅有助于推进我们对职业和酒店业劳动力市场的理论理解,还能为经营者提供如何以最佳方式融合和招聘残障人士的信息。
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International Journal of Contemporary Hospitality Management
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