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Technology for sustainability: the impact of Avatar-led Green Training on OCBE and green creativity 技术促进可持续发展:阿凡达引导的绿色培训对 OCBE 和绿色创造力的影响
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-08-05 DOI: 10.1108/ijchm-12-2023-1927
Fei Hao, Wailing Ng, Adil Masud Aman, Chen Zhang

Purpose

This study evaluates the impact of Avatar-led Green Training on enhancing organizational citizenship behavior for the environment (OCBE) and green creativity among employees in the hospitality sector. This study aims to understand how such innovative training influences green engagement and workplace spirituality, exploring the role of employees’ biospheric values in this context.

Design/methodology/approach

The research involved implementing Avatar-led Green Training courses for 724 hotel employees, followed by comprehensive online surveys. The collected data were analyzed using partial least squares structural equation modeling to assess the effectiveness and implications of the training.

Findings

Findings indicate that Avatar-led Green Training significantly enhances green engagement in OCBE, primarily through the development of workplace spirituality. Additionally, the study discovers a moderating effect of biospheric value on the training’s efficacy in fostering workplace spirituality, underlining its critical role in environmental consciousness and creativity.

Practical implications

This research benefits managers, human resources professionals, senior leaders and employees by enhancing training effectiveness and workplace satisfaction, while also positively impacting the industry’s environmental footprint and reputation.

Originality/value

This study’s originality lies in its exploration of artificial intelligence (AI)-driven training methods, particularly Avatar-led Green Training, in enhancing OCBE and green creativity in the hospitality sector. It offers a novel perspective on how technology can be leveraged for environmental stewardship and employee engagement.

目的本研究评估了阿梵达引导的绿色培训对提高酒店业员工的环境组织公民行为(OCBE)和绿色创造力的影响。本研究旨在了解此类创新培训如何影响绿色参与度和工作场所精神,并探索员工的生物圈价值观在其中的作用。研究包括为 724 名酒店员工实施阿凡达引领的绿色培训课程,然后进行全面的在线调查。研究结果表明,"阿凡达 "引领的绿色培训主要通过培养工作场所的灵性,显著提高了职业经理人教育局的绿色参与度。此外,研究还发现了生物圈价值对培训在培养工作场所灵性方面效果的调节作用,强调了生物圈价值在环境意识和创造力方面的关键作用。实践意义这项研究通过提高培训效果和工作场所满意度,使管理人员、人力资源专业人员、高层领导和员工受益,同时还对该行业的环境足迹和声誉产生了积极影响。独创性/价值这项研究的独创性在于它探索了人工智能(AI)驱动的培训方法,特别是阿凡达引导的绿色培训,以提高酒店业的职业经理人教育局(OCBE)和绿色创造力。它为如何利用技术促进环境管理和员工参与提供了一个新的视角。
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引用次数: 0
How foodstagramming posts influence restaurant visit intention: the mediating role of goal relevance and mimicking desire 美食贴如何影响餐厅访问意向:目标相关性和模仿欲望的中介作用
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-08-02 DOI: 10.1108/ijchm-12-2023-1881
Yun Victoria Chen, Xin Jin, Sarah Gardiner, IpKin Anthony Wong

Purpose

This study aims to explore the role of social media visual posts (known as foodstagramming) on restaurant visit intention. Drawing on the heuristic–systematic model and normative focus theory, this research introduces a framework that assesses the effects of key foodstagramming attributes – vicarious expression, aesthetic appeal and post popularity – and the mediating roles of goal relevance and mimicking desire, in the process.

Design/methodology/approach

Structural equation modelling was performed to test the proposed model using a sample of tourists (n = 377) and residents (n = 341). Multi-group analysis was performed to compare the differences between these groups.

Findings

Results reveal that mimicking desire and goal relevance influence restaurant visit intention; however, mimicking desire has a stronger influence than goal relevance. Little difference was found between the tourist and the resident groups in the proposed relationships, except that vicarious expression positively influences mimicking desire in the tourist group but not in the resident group.

Practical implications

This study guides restauranteurs and social media influencers (foodstagrammers). It shows that consumers value the textual content and aesthetic appeal of photos over the popularity of a post. It also indicates that vicarious expression is more important for tourists than for residents.

Originality/value

This research advances social media marketing literature by proposing a new information processing framework. To the best of the authors’ knowledge, this study is one of the first studies to explore the impact of visual post attributes on individual decision-making behaviours through socially acceptable norms.

目的 本研究旨在探讨社交媒体视觉帖子(即 "美食贴")对餐厅访问意向的影响。本研究借鉴启发式-系统模型和规范性焦点理论,提出了一个框架,以评估食物造景的关键属性--代入式表达、审美吸引力和帖子受欢迎程度--的影响,以及目标相关性和模仿欲望在这一过程中的中介作用。设计/方法/途径使用游客(n = 377)和居民(n = 341)样本进行结构方程建模,以检验提出的模型。结果结果显示,模仿欲望和目标相关性影响餐厅访问意向;然而,模仿欲望比目标相关性的影响更大。这项研究为餐厅经营者和社交媒体影响者(foodstagrammers)提供了指导。研究表明,消费者更看重照片的文字内容和美感,而不是帖子的受欢迎程度。本研究提出了一个新的信息处理框架,从而推动了社交媒体营销文献的发展。据作者所知,本研究是通过社会可接受规范探讨视觉帖子属性对个人决策行为影响的首批研究之一。
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引用次数: 0
The influence of consumer confusion on the repurchase intentions of hotel guests: the role of brand loyalty and customer satisfaction 消费者困惑对酒店客人再次购买意愿的影响:品牌忠诚度和顾客满意度的作用
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-08-01 DOI: 10.1108/ijchm-01-2024-0113
Muhammed Baykal, Ahu Yazıcı Ayyıldız, Erdogan Koc

Purpose

This study aims to investigate the influence of customer satisfaction and brand loyalty on hotel guests’ repurchase intentions when they experience consumer confusion.

Design/methodology/approach

A quantitative research method was used in the study and the data were collected through a survey. A survey was used to collect data from 406 hotel guests staying at four and five-star hotels. The structural equation model was used to test the influence of consumer confusion on hotel guests’ repurchase intentions.

Findings

The findings of the study show that while consumer confusion has a negative effect on hotel guests’ repurchase intentions, customer satisfaction and brand loyalty have a positive influence on their repurchase intentions. Customer satisfaction and brand loyalty tend to have a partial mediating role in the relationship between consumer confusion and repurchase intention.

Practical implications

The findings show the need for the hotel management to provide simple, concise, yet sufficient information enabling tourists to differentiate their offerings to reduce confusion.

Originality/value

Previous research has largely neglected the role of guests’ loyalty and satisfaction with the hotel brand. This research shows that guests’ loyalty and satisfaction with the hotel brand play an important role in terms of the repurchase intention and in reducing confusion.

设计/方法/途径本研究采用定量研究方法,通过调查收集数据。通过调查收集了 406 位入住四星级和五星级酒店客人的数据。研究结果研究结果表明,虽然消费者困惑对酒店客人的再购意向有负面影响,但顾客满意度和品牌忠诚度对他们的再购意向有正面影响。顾客满意度和品牌忠诚度在消费者困惑与再购意向之间的关系中起着部分中介作用。本研究表明,游客对酒店品牌的忠诚度和满意度在再购意向和减少混淆方面发挥着重要作用。
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引用次数: 0
Evaluating user engagement via Metaverse environment through immersive experience for travel and tourism websites 通过旅行和旅游网站的沉浸式体验,评估用户在 Metaverse 环境中的参与度
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-07-31 DOI: 10.1108/ijchm-10-2023-1590
Nida Shamin, Suraksha Gupta, Matthew Minsuk Shin

Purpose

The purpose of this paper is to explore user engagement (UE) within the Metaverse (MV) environment, emphasising the crucial role of immersive experiences (IEs). This study aims to understand how IEs influence UE and the mediating effects of hedonic value (HV) and utilitarian value (UV) on this relationship. Additionally, the authors examine the moderating impacts of user perceptions (UPs) such as headset comfort, simulation sickness, prior knowledge and ease of use on the utilisation of the MV. This study seeks to elucidate the dynamics of virtual travel at a pre-experience stage, enhancing the comprehension of how digital platforms can revolutionise UE in travel and tourism.

Design/methodology/approach

This study used a triangulation methodology to provide a thorough investigation into the factors influencing UE in the MV. A systematic literature review (SLR) was conducted to frame the research context and identify relevant variables. To gather empirical data, 25 interviews were performed with active MV users, supplemented by a survey distributed to 118 participants. The data collected was analysed using structural equation modelling (SEM) to test the hypothesised relationships between IEs, UPs, HV and UV and their combined effect on UE within the MV.

Findings

The findings from the SEM indicate that engaging in the MV leads to a positive IE, which significantly enhances UE. Additionally, it was discovered that HV and UV play a mediating role in strengthening the link between IEs and UE. Furthermore, UPs, including headset comfort, simulation sickness, prior knowledge and ease of use, are significant moderators in the relationship between IEs and MV usage. These insights provide a nuanced understanding of the variables that contribute to and enhance UE in virtual environments.

Originality/value

This research contributes original insights into the burgeoning field of digital tourism by focusing on the MV, a rapidly evolving platform. It addresses the gap in the existing literature by delineating the complex interplay between IEs, UPs and value constructs within the MV. By using a mixed-method approach and advanced statistical analysis, this study provides a comprehensive model of UE specific to virtual travel platforms. The findings are particularly valuable for developers and marketers in the hospitality and tourism sectors seeking to capitalise on digital transformation and enhance UE through immersive technologies.

本文旨在探讨元宇宙(MV)环境中的用户参与(UE),强调沉浸式体验(IE)的关键作用。本研究旨在了解 IE 如何影响 UE 以及享乐价值(HV)和功利价值(UV)对这种关系的中介作用。此外,作者还研究了用户感知(UPs)对 MV 使用的调节作用,如耳机舒适度、模拟病、先前知识和易用性。本研究旨在阐明虚拟旅行在体验前阶段的动态变化,从而加深对数字平台如何彻底改变旅行和旅游中的用户体验的理解。我们进行了系统的文献综述(SLR),以构建研究背景并确定相关变量。为收集经验数据,对活跃的 MV 用户进行了 25 次访谈,并向 118 名参与者发放了调查问卷。使用结构方程模型(SEM)对收集到的数据进行了分析,以检验 IEs、UPs、HV 和 UV 之间的假设关系及其对 MV 中用户体验的综合影响。此外,研究还发现,HV 和 UV 在加强 IE 与 UE 之间的联系方面起着中介作用。此外,UPs,包括耳机舒适度、模拟病、先前知识和易用性,是 IEs 与 MV 使用之间关系的重要调节因素。这些见解为我们提供了对虚拟环境中促成和增强用户体验的变量的细致入微的理解。原创性/价值这项研究通过关注虚拟机这一快速发展的平台,为新兴的数字旅游领域贡献了原创性见解。它通过描述虚拟环境中 IEs、UPs 和价值建构之间复杂的相互作用,填补了现有文献的空白。通过使用混合方法和先进的统计分析,本研究提供了虚拟旅游平台特有的用户体验综合模型。这些发现对于酒店和旅游行业的开发人员和营销人员通过沉浸式技术利用数字化转型和增强用户体验尤为重要。
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引用次数: 0
Experience design of lifestyle communities: the future of hospitality and tourism 生活方式社区的体验设计:酒店和旅游业的未来
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-07-25 DOI: 10.1108/ijchm-06-2023-0780
Tingting (Christina) Zhang, Nan Hua, Jaewan Heo, Youcheng Wang, Abraham Pizam

Purpose

This paper aims to provide a critical reflection on the experience design of the lifestyle communities in the hospitality and tourism industry. Specifically, this paper proposes a conceptual model that governs experience design in creating unique and memorable experiences for lifestyle communities.

Design/methodology/approach

This paper is based on a critical analysis of emerging phenomena, related literature and researchers’ experiences and insights.

Findings

The lifestyle community is conceptualized as a group of people who share a specific interest, value or activity and the type of its existence can be classified as physical, virtual or hybrid. As the importance of experience design has been highlighted in the hospitality and tourism industry, the study provides the guest experience design framework of lifestyle communities that suggests an operationalization of experience design that touches shared values of customers within lifestyle communities.

Research limitations/implications

This study introduces a framework that highlights the role of experience design in the development of lifestyle communities, thereby enriching the emerging body of knowledge. Additionally, the research illustrates how lifestyle communities diverge from traditional hospitality business models by using distinctive positioning strategies.

Practical implications

This study provides practical implications on how to capture the growing number of customers represented by lifestyle communities in the future. A deep understanding of frameworks may be crucial to establishing the experience design of lifestyle communities to correspond to the future of the hospitality and tourism industry.

Originality/value

This study remarks an initial attempt to provide a critical reflection of a rising contemporary issue: experience design and lifestyle communities. Conceptualization through a profound reflection of the issue offers insights to define existing phenomena and suggestions to capture future opportunities and actual management. Furthermore, future research directions in hospitality and tourism are elucidated by the provided conceptual frameworks.

目的 本文旨在对酒店和旅游业中生活方式社区的体验设计进行批判性反思。本文基于对新出现的现象、相关文献以及研究人员的经验和见解的批判性分析,提出了一个概念模型,用以指导为生活方式社区创造独特而难忘的体验的体验设计。研究结果生活方式社区被概念化为一群共享特定兴趣、价值或活动的人,其存在类型可分为实体、虚拟或混合型。由于体验设计在酒店和旅游业中的重要性得到了强调,本研究提供了生活方式社区的客人体验设计框架,提出了体验设计的可操作性,触及了生活方式社区内顾客的共同价值观。研究局限/意义本研究引入了一个框架,强调了体验设计在生活方式社区发展中的作用,从而丰富了新兴知识体系。此外,研究还说明了生活方式社区如何通过使用与众不同的定位策略来区别于传统的酒店业商业模式。对框架的深刻理解可能是建立生活方式社区体验设计以适应未来酒店和旅游业的关键。通过对这一问题的深刻反思进行概念化,为界定现有现象提供了见解,并为捕捉未来机遇和实际管理提供了建议。此外,所提供的概念框架还阐明了酒店与旅游业的未来研究方向。
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引用次数: 0
Impact of virtual reality experiences on destination image and visit intentions: the moderating effects of immersion, destination familiarity and sickness 虚拟现实体验对目的地形象和访问意向的影响:沉浸感、目的地熟悉度和疾病的调节作用
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-07-25 DOI: 10.1108/ijchm-09-2023-1488
Rafael Anaya-Sánchez, Francisco Rejón-Guardia, Sebastian Molinillo

Purpose

The aims of this study are to explore how the experience of “visiting” a destination in a virtual reality (VR) technology environment influences destination image and visit intentions and to evaluate the moderating effects of the immersion level of the technology, destination familiarity and VR sickness.

Design/methodology/approach

An empirical study was conducted in a laboratory, using two types of immersive VR technologies. The data, collected through a personal survey of 144 participants, were analysed using PLS-SEM.

Findings

The results indicated that sense of presence is a crucial determinant of the user’s experience, which in turn contributed positively to destination image and visit intentions. VR sickness was observed to moderate the relationship between sense of presence and user experience, especially at low immersion levels. Destination familiarity did not influence the model’s relationships.

Practical implications

The findings lead us to propose that tourism destination managers: use immersive VR technologies in their marketing strategies; in these VR scenarios enhance the user’s sense of presence and experience and implement segmentation strategies.

Originality/value

This is one of the first works to empirically analyse how the customer’s experience of immersive technologies affects destination image and visit intentions. The study also evaluates three moderating effects: the effects of the level of immersion evoked by the technology, and destination familiarity, on the model’s relationships, and the effects of a negative aspect of the technology, VR sickness, on the relationship between sense of presence and the customer experience.

目的 本研究旨在探讨在虚拟现实(VR)技术环境中 "访问 "目的地的体验如何影响目的地形象和访问意图,并评估技术的沉浸程度、目的地熟悉程度和 VR 病的调节作用。研究结果表明,临场感是用户体验的重要决定因素,反过来又对目的地形象和访问意向产生积极影响。据观察,VR 病症会缓和临场感与用户体验之间的关系,尤其是在低沉浸度的情况下。研究结果建议旅游目的地管理者:在营销战略中使用沉浸式 VR 技术;在这些 VR 场景中增强用户的临场感和体验感,并实施细分战略。该研究还评估了三种调节效应:技术唤起的沉浸感水平和目的地熟悉程度对模型关系的影响,以及技术的负面影响--VR 病对临场感和客户体验之间关系的影响。
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引用次数: 0
Let pictures speak: hotel selection-recommendation method with cognitive image attribute-enhanced knowledge graphs 让图片说话:使用认知图像属性增强知识图谱的酒店选择推荐方法
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-07-22 DOI: 10.1108/ijchm-12-2023-1849
Haoqiang Sun, Haozhe Xu, Jing Wu, Shaolong Sun, Shouyang Wang

Purpose

The purpose of this paper is to study the importance of image data in hotel selection-recommendation using different types of cognitive features and to explore whether there are reinforcing effects among these cognitive features.

Design/methodology/approach

This study represents user-generated images “cognitive” in a knowledge graph through multidimensional (shallow, middle and deep) analysis. This approach highlights the clustering of hotel destination imagery.

Findings

This study develops a novel hotel selection-recommendation model based on image sentiment and attribute representation within the construction of a knowledge graph. Furthermore, the experimental results show an enhanced effect between different types of cognitive features and hotel selection-recommendation.

Practical implications

This study enhances hotel recommendation accuracy and user satisfaction by incorporating cognitive and emotional image attributes into knowledge graphs using advanced machine learning and computer vision techniques.

Social implications

This study advances the understanding of user-generated images’ impact on hotel selection, helping users make better decisions and enabling marketers to understand users’ preferences and trends.

Originality/value

This research is one of the first to propose a new method for exploring the cognitive dimensions of hotel image data. Furthermore, multi-dimensional cognitive features can effectively enhance the selection-recommendation process, and the authors have proposed a novel hotel selection-recommendation model.

本文旨在利用不同类型的认知特征研究图像数据在酒店选择-推荐中的重要性,并探讨这些认知特征之间是否存在强化效应。设计/方法/途径本研究通过多维(浅层、中层和深层)分析,在知识图谱中体现用户生成图像的 "认知"。研究结果本研究在知识图谱的构建过程中,基于图像情感和属性表示,开发了一种新颖的酒店选择-推荐模型。此外,实验结果表明,不同类型的认知特征与酒店选择-推荐之间存在增强效应。实践意义本研究利用先进的机器学习和计算机视觉技术,将认知和情感图像属性纳入知识图谱,从而提高了酒店推荐的准确性和用户满意度。社会意义本研究推进了对用户生成的图像对酒店选择的影响的理解,帮助用户做出更好的决策,并使营销人员能够了解用户的偏好和趋势。此外,多维认知特征可有效增强选择-推荐过程,作者还提出了一种新颖的酒店选择-推荐模型。
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引用次数: 0
Racial discrimination against Asian American employees: impact of employee coping strategies on employee competence and work quality of life 针对亚裔美国员工的种族歧视:员工应对策略对员工能力和工作生活质量的影响
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-07-17 DOI: 10.1108/ijchm-12-2023-1884
Kawon Kim, Bongki Woo

Purpose

This study aims to investigate the effects of workplace racial discrimination among Asian American (AA) employees in the restaurant industry and examines what kinds of employee coping responses can mitigate its detrimental effects on their work behaviors.

Design/methodology/approach

This paper uses an exploratory sequential mixed-methods approach, starting with a qualitative study using the critical incident technique followed by a quantitative between-subjects experiment to examine the impact of employee coping responses to racial discrimination on employee competence and work quality of life (WQOL).

Findings

The study reveals that customer-perpetrated racial discrimination is the most common form of racial discrimination that AA employees face in the restaurant industry. In addition, confrontation is the most effective coping strategy to increase employee’s self-competence. Also, the severity of discrimination moderates the effect of coping strategies on employee’s self-competence. Employees’ self-competence mediates the relationship between their response strategy against discrimination and their WQOL.

Research limitations/implications

The findings of this study suggest that confrontation is an effective coping strategy for targeted employees, compared to support-seeking or avoidance. Confrontation was perceived as competent, compared to other coping strategies, and in turn, enhanced WQOL.

Originality/value

This study expands the scope of racial discrimination research in the hospitality literature for the growing diversified hospitality workforce. In addition, this study provides practical insights into competent ways of coping with racial discrimination.

目的 本研究旨在调查工作场所种族歧视对餐饮业亚裔美国人(AA)员工的影响,并探讨什么样的员工应对措施可以减轻种族歧视对其工作行为的不利影响。设计/方法/途径本文采用探索性顺序混合方法,首先使用关键事件技术进行定性研究,然后进行定量主体间实验,以考察员工应对种族歧视的对策对员工能力和工作生活质量(WQOL)的影响。此外,对抗是提高员工自我胜任能力最有效的应对策略。同时,歧视的严重程度也会调节应对策略对员工自我胜任能力的影响。研究局限/意义本研究结果表明,与寻求支持或回避相比,对抗是目标员工的有效应对策略。与其他应对策略相比,对抗被认为是一种称职的应对策略,反过来也提高了员工的 WQOL。原创性/价值本研究针对日益多元化的酒店业员工队伍,拓展了酒店业文献中种族歧视研究的范围。此外,本研究还就应对种族歧视的有效方法提供了实用的见解。
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引用次数: 0
Exploring the critical success factors of virtual reality adoption in the hotel industry 探索酒店业采用虚拟现实技术的关键成功因素
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-07-16 DOI: 10.1108/ijchm-09-2023-1510
Rab Nawaz Lodhi, Muhammad Asif, Carla Del Gesso, Cihan Cobanoglu

Purpose

This qualitative study aims to investigate the critical success factors (CSFs) driving the adoption of virtual reality (VR) in the hospitality industry, shedding light on key determinants for successful implementation.

Design/methodology/approach

Drawing on a diverse set of interviews conducted in Italy, Pakistan, the USA and Turkey, this study uses thematic analysis facilitated by NVivo 12 to comprehensively explore and identify the CSFs influencing VR adoption within the global hospitality industry.

Findings

This study identifies distinct CSFs at various phases of VR adoption in the hospitality industry. Preimplementation emphasizes budget planning and stakeholder engagement, implementation highlights safety training and feedback mechanisms and postimplementation underscores the importance of innovation, feedback utilization and maintenance for sustained success. These findings offer a strategic roadmap for VR integration in hospitality.

Practical implications

The study informs hospitality industry stakeholders of crucial success factors for VR adoption, thereby guiding strategic decision-making. Sustained VR integration success is ensured by emphasizing budget planning, stakeholder engagement, safety training, feedback mechanisms and postimplementation innovation.

Originality/value

To the best of the authors’ knowledge, this groundbreaking research is the first in-depth investigation into CSFs for the adoption of VR in the hospitality industry. This research advances our understanding of and provides fresh guidance for effective VR integration by revealing novel insights into the key variables at various deployment phases.

目的本定性研究旨在调查推动酒店业采用虚拟现实技术(VR)的关键成功因素(CSFs),揭示成功实施的关键决定因素。设计/方法/途径本研究利用在意大利、巴基斯坦、美国和土耳其进行的各种访谈,在 NVivo 12 的帮助下采用专题分析法,全面探讨并确定影响全球酒店业采用虚拟现实技术的 CSF。实施前强调预算规划和利益相关者的参与,实施中强调安全培训和反馈机制,实施后强调创新、反馈利用和维护对持续成功的重要性。这些研究结果为酒店业的 VR 整合提供了一个战略路线图。通过强调预算规划、利益相关者的参与、安全培训、反馈机制和实施后的创新,可确保 VR 整合的持续成功。 原创性/价值 据作者所知,这项开创性的研究是对酒店业采用 VR 的 CSFs 的首次深入调查。这项研究通过揭示不同部署阶段的关键变量的新见解,推进了我们对 VR 有效集成的理解并提供了新的指导。
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引用次数: 0
Virtual reality vs traditional previews: the role of self-construal in customer decision-making 虚拟现实与传统预览:自我构建在客户决策中的作用
IF 11.1 1区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM Pub Date : 2024-07-16 DOI: 10.1108/ijchm-10-2023-1578
M. S. Balaji, Yangyang Jiang, Yogesh K. Dwivedi, Abhishek Behl, Kokil Jain

Purpose

This paper aims to explore the effectiveness of 360-degree virtual reality (VR) videos compared to traditional preview modes in shaping customer perceptions and behavioral intentions toward the hospitality service provider. Specifically, the study investigates how self-construal moderates this relationship, offering novel and nuanced understanding of the customer decision-making process in the hospitality sector.

Design/methodology/approach

Three experiments were carried out. Study 1 examined the impact of preview modes on customers’ behavioral intentions. Study 2 examined the psychological mechanism of mental imagery and being hooked in the relationship between preview modes and behavioral intentions. Study 3 examined the moderating role of self-construal in the relationship between preview modes and behavioral intentions.

Findings

The study findings revealed that 360-degree VR videos are more effective than traditional preview modes in determining customers’ behavioral intentions. Mental imagery and being hooked explain this relationship. Furthermore, customers with highly independent self-construal evaluate 360-degree VR videos more favorably, while those with highly interdependent self-construal evaluate traditional preview modes more positively.

Practical implications

The research indicates that adopting VR applications can offer competitive advantage for hospitality service providers. The study findings provide hospitality providers with insights to tailor their marketing strategies by selecting preview modes that align with the psychological profiles of the customers.

Originality/value

The originality of the study lies in its pioneering efforts to explore how self-construal shapes customer responses to different preview modes. Furthermore, this study reveals the importance of psychological constructs in understanding the impact of VR applications on customer behaviors.

目的 本文旨在探讨 360 度虚拟现实(VR)视频与传统预览模式相比,在影响客户对酒店服务提供商的看法和行为意向方面的有效性。具体而言,本研究探讨了自我概念如何调节这种关系,从而为酒店业的客户决策过程提供了新颖而细致入微的理解。研究 1 探讨了预览模式对顾客行为意向的影响。研究 2 探讨了心理想象和上钩在预览模式与行为意向关系中的心理机制。研究结果研究结果显示,360 度 VR 视频比传统预览模式更能有效地决定顾客的行为意向。心理想象和上瘾解释了这种关系。此外,自我结构高度独立的顾客对 360 度 VR 视频的评价更为积极,而自我结构高度相互依存的顾客对传统预览模式的评价更为积极。 实际意义研究表明,采用 VR 应用程序可为酒店服务提供商带来竞争优势。研究结果为酒店服务提供商选择符合顾客心理特征的预览模式,从而定制营销策略提供了启示。原创性/价值本研究的原创性在于其开创性地探索了自我建构如何影响顾客对不同预览模式的反应。此外,本研究还揭示了心理建构在理解 VR 应用对客户行为的影响方面的重要性。
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引用次数: 0
期刊
International Journal of Contemporary Hospitality Management
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