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2022 16th International Conference on Telecommunication Systems, Services, and Applications (TSSA)最新文献

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Design and Implementation of UAV Remote Control and Monitoring in Cloud Infrastructure for IoT Services 物联网服务云基础设施中无人机远程控制与监控的设计与实现
Agil Fuad Gumelar, Nadifa Rose Rachmawati, Nathan Tenka, Vieri Fajar Firdaus, Mochammad Faiq Al-Harits, Sulthon Furqandhani Araska, N. Syambas
An Unmanned Aerial Vehicle (UAV) is operated remotely using a Ground Control Station (GCS). Conventional GCS usually has limited range for it to be able to control and monitor the UAV due to limitations of the telemetry module. GCS capable of limitless range of connectivity with UAV will give a lot of advantage and unlock more potential of UAVs. This paper proposes the idea of implementing a web server as an intermediate communication component between UAV and GCS to realize the idea of unlimited range UAV control and monitoring. The web server is developed in Node.js environment with the help of Hapi Js framework. In addition, this paper also proposes the implementation of IoT device as an antenna tracker to improve the range of UA V telemetry modules and at the same time provide the connection to a web server on the internet. For this implementation, Raspberry Pi is chosen as an IoT device due to its capabilities and powerful specification. This system configuration will provide stable, wide range, and remote connectivity between UAV and GCS.
一架无人驾驶飞行器(UAV)使用地面控制站(GCS)远程操作。由于遥测模块的限制,常规GCS通常能够控制和监视无人机的范围有限。GCS能够与无人机进行无限范围的连接,这将给无人机带来很多优势,并释放出更多的潜力。本文提出了利用web服务器作为无人机与GCS之间的中间通信组件,实现无人机无限距离控制和监控的思想。web服务器是在Node.js环境下,借助Hapi Js框架开发的。此外,本文还提出了物联网设备作为天线跟踪器的实现,以提高UA V遥测模块的范围,同时提供与互联网上web服务器的连接。对于这个实现,树莓派被选为物联网设备,因为它的功能和强大的规范。该系统配置将在无人机和GCS之间提供稳定、宽范围和远程连接。
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引用次数: 0
Factors That Affect the Effectiveness of Management Accounting Software 影响管理会计软件有效性的因素
L. Puspitawati, Hanhan Hanafiah Solihin, Sukadwilinda, I. Syarief, D. Kusmana, Cecep Deni Mulyadi
This study aims to examine the suitability of the conceptual model regarding the effect of business strategy, user competence, organizational structure on the Effectiveness of Management Accounting Software (MAS), and how the influence between the variables studied during the Covid 19 Pandemic took place. Quantitative methods are used to test the suitability of the proposed model and to determine the predicted effect between the variables studied. The data were tested using Covarian Base Structural Equation Model (CB-SEM) with Lisrell 8.5 software. This study uses primary data collected through questionnaires to a population of 118 State-Owned Enterprises (SOEs) Management Accounting departments in Indonesia, with a selected sample size of 100 SOEs, which were selected using a simple random technique. The results of this study succeeded in confirming the conceptual model developed by the researcher and empirically proving the influence of business strategy on MAS Effectiveness, user competence on MAS Effectiveness and organizational structure on MAS Effectiveness in Indonesian SOEs companies. The effectiveness of MAS depends on the relevance of the needs of its users. The right business strategy, effectively provides relevant information for the company to design MAIS according to user needs, so that the company's operational activities run effectively and efficiently, the company is able to implement a Cost Reduction Strategy through production cost savings, production process accuracy, implementing product differentiation and low pricing strategy with a focus on customer needs during the Covid-19 pandemic. The results of this study contribute to producing strategic management accounting information to anticipate business continuity during and after the Covid 19 Pandemic and to help overcome the crisis due to the Covid 19 pandemic in the early stages of the Covid 19 Pandemic by optimizing business strategy, organizational structure, and company HR competencies.
本研究旨在检验关于业务战略、用户能力、组织结构对管理会计软件(MAS)有效性影响的概念模型的适用性,以及在Covid - 19大流行期间所研究的变量之间的影响。定量方法用于检验所提出的模型的适用性,并确定所研究变量之间的预测效果。采用Covarian基结构方程模型(CB-SEM),采用Lisrell 8.5软件对数据进行检验。本研究使用通过问卷调查收集的原始数据,对印度尼西亚118家国有企业(SOEs)管理会计部门的人口进行了调查,选择了100家国有企业的样本量,这些样本量采用简单的随机技术选择。本研究的结果成功地验证了研究者提出的概念模型,并实证证明了印尼国有企业的经营战略对MAS有效性的影响、用户能力对MAS有效性的影响、组织结构对MAS有效性的影响。MAS的有效性取决于其用户需求的相关性。正确的商业战略,有效地为公司根据用户需求设计MAIS提供相关信息,使公司的运营活动有效高效地运行,公司能够通过节约生产成本,生产过程精确,实施产品差异化和低价策略来实施成本降低战略,并在Covid-19大流行期间以客户需求为重点。本研究的结果有助于生成战略管理会计信息,以预测Covid - 19大流行期间和之后的业务连续性,并通过优化业务战略、组织结构和公司人力资源能力,帮助在Covid - 19大流行的早期阶段克服因Covid - 19大流行引起的危机。
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引用次数: 0
Individual And Eligibility Verifiability Method For Verification Mechanism of Voter On E-Voting System 电子投票系统中选民身份验证机制的个人和资格验证方法
Teguh Nurhadi Suharsono, H.R. Ricky Agusiady, Rini Nuraini Sukmana, Gunawan, Wahyudi, R. R. Avianty
Elections conducted with the system are the most effective and efficient steps compared to conventional voting. However, in this case, the low level of trust between voters and candidates in the E- Voting system, such as voters being unable to verify their choices to ensure the choices have been recorded and counted correctly and the low level of confidence of candidates in the validity of voters involved in the voting process so that they prefer conventional selection. The verifiability factor is one aspect that affects the confidence level of voters and candidates in the results and processes of the electronic voting system. Individual and eligibility verifiability for voters for the verification mechanism in the E- Voting system is an E- Voting system created to be able to verify voter choices. and verification of voters to increase confidence from both the voter's and candidate's point of view of the E- Voting system.
与传统投票相比,使用该系统进行的选举是最有效和最有效的步骤。然而,在这种情况下,选民和候选人在电子投票系统中的信任程度较低,例如选民无法验证他们的选择,以确保选择被正确记录和计数,候选人对参与投票过程的选民的有效性缺乏信心,因此他们更倾向于传统的选择。可验证性因素是影响选民和候选人对电子投票系统的结果和过程的信任程度的一个方面。电子投票系统中的个人和资格验证机制是为验证选民的选择而创建的电子投票系统。以及对选民进行核实,以增加选民和候选人对电子投票系统的信心。
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引用次数: 0
Performance Evaluation of 3 DOF Arm Robot With Forward Kinematics Denavit-Hartenberg Method For Coffee Maker Machine 用正运动学Denavit-Hartenberg法评价咖啡机三自由度机械臂的性能
Hardy Purnama Nurba, D. Hadian, Nina Lestari, Ketut Abimanyu Munastha, Hartuti Mistialustina, Eva Rachmawati
This paper presents the implementation of the forward kinematics Denavit-Hartenberg method on a 3 DOF arm robot which is implemented on a coffee maker. This system imitates human movement which works as a regulator of the movement direction of the robotic arm joints. Degree of Freedom (DOF) is set to support the movement method of the manipulator robot. In the process of making coffee, a robotic arm requires a minimum of 3 to 4 joints (3 to 4-DOF) to do the job of imitating a human arm. The forward kinematics method uses kinematic equations to determine the joints of the robot so that the final coordinates of its movement can be determined. The Denavit-Hartenberg method is implemented on 4 variables that become parameters for analyzing the forward kinematics robot movement. These four parameters are used in matrix transformation to determine the relationship between matrices which represents the position and orientation of one body to another. Overall, the results of repeatability testing in moving coffee cups with a deviation standard value for the x-coordinate is 0.060, for the y-coordinate is 0.020 and for the z-coordinate is 0.000. In accordance with the deviation standard theory that smaller deviation standard value, better the repeatability.
以咖啡机为例,介绍了正运动学Denavit-Hartenberg方法在三自由度手臂机器人上的实现。该系统模拟人体运动,作为机械臂关节运动方向的调节器。设置支撑机械手机器人运动方式的自由度(DOF)。在制作咖啡的过程中,机械手臂至少需要3到4个关节(3到4自由度)来模仿人的手臂。正运动学方法利用运动学方程确定机器人的关节,从而确定其运动的最终坐标。将Denavit-Hartenberg方法应用于4个变量上,这些变量成为分析机器人正运动学运动的参数。这四个参数在矩阵变换中用于确定矩阵之间的关系,这些矩阵表示一个物体与另一个物体的位置和方向。总的来说,移动咖啡杯的重复性测试结果,x坐标的偏差标准值为0.060,y坐标的偏差标准值为0.020,z坐标的偏差标准值为0.000。根据偏差标准理论认为,偏差标准值越小,重复性越好。
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引用次数: 0
Boarding House Water Usage Monitoring System Using Ineternet of Things-Based Application 基于物联网的公寓用水监测系统的应用
Doni Pradana Wira Ambara Arifin, Rina Mardiati, M. R. Effendi, N. Sartika
The need for water is increasing daily along with the increasing population in an area. One of the reasons for increasing water demand is boarding houses. The water consumption limit for luxury boarding houses is 123.45 liters/person/day; for medium boarding houses, it is 120.52 liters/person/day, and for simple boarding houses, 115.86 liters/person/day. In this study, a water usage monitoring system was designed using an Internet of Things-based application to monitor water discharge and volume via a smartphone. This system uses a water flow sensor, solenoid valve, and Arduino Uno ATMega microcontroller, which is communicated serially with the ESP8266, a two-channel relay, and a water pump so that water can flow quite fast. The monitoring system designed can calculate the water discharge and the volume of water usage for boarding house residents per day with a water usage limit of 123 liters/person/day. If the boarding house occupants use water exceeding the predetermined limit, the excess water usage fee will be charged to the house occupant. This monitoring system is implemented in 2 rooms in a boarding house. Based on the tests that have been carried out, the average water consumption in Room 1 is 123.72 liters, with an average water flow of 22.41 liters/min. In comparison, the average water consumption in Room 2 is 116.54 liters, with an average water discharge of 21.48 liters/min. Then the accuracy value of the water discharge is 99.88%, the water volume is 98.88% in Room 1, the accuracy value of the water discharge is 99.85%, and the water volume is 95.19% in Room 2. This shows that the monitoring system can work according to the design, where the monitoring system can display the daily water usage of boarding house residents through the Blynk application. Then the monitoring result data is sent to the user via email that the occupant has registered on the Blynk application.
随着一个地区人口的增加,对水的需求每天都在增加。用水需求增加的原因之一是寄宿公寓。豪华公寓用水量限制为123.45升/人/日;中型公寓为120.52升/人/天,简易公寓为115.86升/人/天。在本研究中,利用基于物联网的应用程序设计了一个用水监测系统,通过智能手机监测用水量和水量。该系统使用水流传感器、电磁阀和Arduino Uno ATMega微控制器,该微控制器与ESP8266、双通道继电器和水泵串行通信,从而使水流得相当快。所设计的监控系统可以计算出公寓居民每天的排水量和用水量,用水量上限为123升/人/天。如果住宿者使用的水超过预定的限制,多余的水费将被收取给住宿者。该监控系统在某寄宿公寓的2个房间实施。根据已经进行的测试,1号房间的平均用水量为123.72升,平均水流量为22.41升/分钟。相比之下,2号房间的平均用水量为116.54升,平均排水量为21.48升/分钟。则排水量精度值为99.88%,1号房排水量为98.88%,2号房排水量精度值为99.85%,2号房排水量为95.19%。这说明监控系统可以按照设计工作,其中监控系统可以通过Blynk应用显示公寓居民的日常用水情况。然后,监控结果数据通过电子邮件发送给用户,该用户已在Blynk应用程序上注册。
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引用次数: 0
Double Slot Antipodal Vivaldi Structure for Ultrawideband Applications 超宽带应用的双槽对映维瓦尔第结构
Farrel Raditya Eduardi, H. Ludiyati, Aulia Farah Meswari, Hanny Madiawati, Vitrasia
This study discusses the development of a Conventional Antipodal Vivaldi Antenna (CAVA), which is intended for use in ultra-wideband applications. The development is carried out by adding a Double Slot Structure (DSA VA) with Corrugated Edges (CE) and a Trapezium Dielectric Director (TD). The antenna is targeted to work in the 3.5 GHz - 10.5 GHz frequency range. Based on the test results, it is found that there is an increase in performance in the operating frequency range with gain variations between 10–14 dBi. The method can also improve the characteristics of the antenna radiation pattern at high frequencies in the E-Field field.
本研究讨论了一种用于超宽带应用的传统对跖维瓦尔第天线(CAVA)的发展。该开发是通过增加波纹边(CE)的双槽结构(DSA VA)和梯形介电导(TD)来实现的。该天线的目标工作频率范围为3.5 GHz - 10.5 GHz。根据测试结果,在工作频率范围内,增益变化在10-14 dBi之间,性能有所提高。该方法还可以改善天线在电磁场中的高频辐射方向图特性。
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引用次数: 0
Gamification Implementation in The Learning Media for Waste Separation 游戏化在垃圾分类学习媒体中的应用
Rini Nuraini Sukmana, Andessya Julian Pradinda, Teguh Nurhadi Suharsono, Gunawan, Riffa Haviani Laluma
Students generally do not like to do daily work for a long time, but are willing to spend a lot of time playing games. They grew up with digital technology. Teachers must solve important problems related to adapting the learning process to students who have different learning styles and new requirements for teaching and learning. Based on this, how to combine learning and games so that they can motivate students to do the learning. Wrapping learning in a game. Gamification is one of the educational approaches and techniques that increase the motivation and involvement of students. Gamification is also focused on digital literacy. Gamification uses elements in games or video games to motivate students in the learning process and maximize feelings of enjoyment and engagement with the learning process, besides that this media can be used to capture things that interest students and inspire them to continue doing the learning. Education about waste is the first step in shaping the character of environmental care, discipline, and children's responsibility towards waste and how to handle it. The Educational Game application sorting waste is a game that has an educational element of learning in recognizing the types of waste. With this game, it is hoped that children can recognize and understand the types of organic and inorganic waste in a fun way and style.
学生一般不喜欢长时间做日常工作,而愿意花大量时间玩游戏。他们是伴随着数字技术长大的。教师必须解决与使学习过程适应具有不同学习风格和对教学和学习有新要求的学生有关的重要问题。在此基础上,如何将学习与游戏结合起来,激发学生的学习积极性。将学习融入游戏中。游戏化是一种提高学生积极性和参与度的教育方法和技术。游戏化还侧重于数字素养。游戏化使用游戏或视频游戏中的元素来激励学生在学习过程中,最大限度地提高学生对学习过程的享受和参与程度,此外,这种媒体可以用来捕捉学生感兴趣的东西,激励他们继续学习。关于废物的教育是塑造环境保护、纪律、儿童对废物的责任和如何处理废物的特点的第一步。教育游戏应用程序分类废物是一个游戏,有一个教育元素的学习在认识废物的类型。通过这个游戏,希望孩子们能以有趣的方式和风格认识和了解有机废物和无机废物的种类。
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引用次数: 0
Time Sorting Method for TOA-Based 3D Hyperbolic Positioning System 基于toa的三维双曲定位系统时间分选方法
Haifa Nabila, Aisyah Novfitri, Raisah Nur Afifah
Positioning technology is now very important and has many advantages. One way to determine the position is to use a hyperbolic algorithm. The algorithm can use the time-of-arrival (TOA) parameter of the target signal to determine the position of the target in three dimensions. In this paper, we examine target positioning using existing hyperbolic positioning systems. In some cases, an error was detected when the x-, y-, and z-coordinates were imaginary. A time sorting method was added to solve this problem. Performance improvements were then made using this method. This method improves target positioning accuracy and avoids errors.
定位技术现在非常重要,有很多优点。确定位置的一种方法是使用双曲算法。该算法利用目标信号的到达时间(TOA)参数来确定目标在三维空间中的位置。在本文中,我们使用现有的双曲定位系统来研究目标定位。在某些情况下,当x、y和z坐标为虚数时,会检测到错误。为了解决这个问题,增加了时间排序方法。然后使用这种方法进行性能改进。该方法提高了目标定位精度,避免了误差。
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引用次数: 0
Road Segmentation with U-Net Architecture Using Jetson AGX Xavier For Autonomous Vehicle 基于Jetson AGX Xavier的U-Net架构道路分割
Gunawan, Muhammad Fikri Fadillah, E. Prakasa, B. Sugiarto, Teguh Nurhadi Suharsono, Rini Nuraini Sukmana
Autonomous Vehicle is a technology that has been often discussed in the last few years in the category of research and industry. This technology is able to sense the surrounding environment and control the vehicle autonomously without any human intervention. In its implementation, this technology requires a lot of information, especially the road track that will be passed. Because of that, the thing that must be considered is to segment the road first. The aim of this research is to develop a method that can segment the roads to produce a model that can recognize the road track as well. This research uses Convolutional Neural Network (CNN) with U-Net architecture. The datasets have a form of car trips video recordings from the dashboard camera, which are then extracted into a frame. After this process, it is annotated or manual segmentation using Supervisely to be used as a reference for training and testing. From the results of the calculation process with the confusion matrix, the accuracy of the U-net architecture gets a value of 95%, precision value is 81%, recall value is 92%, F1-Score value is 86% IOU value is 76%. Followed by testing the model in real-time using Jetson AGX Xavier, this tool is specially designed to develop artificial intelligence with high specifications. The test is carried out with two types of testing. The first test with an RGB background produces an FPS of 0.17, and the second test without an RGB background gets an FPS in the range of 0.55-0.67.
自动驾驶汽车是过去几年在研究和工业领域经常讨论的一项技术。这项技术能够感知周围环境,并在没有任何人为干预的情况下自主控制车辆。在实现过程中,该技术需要大量的信息,特别是将要通过的道路轨迹。因此,首先要考虑的是分割道路。本研究的目的是开发一种可以分割道路的方法,从而产生一个可以识别道路轨迹的模型。本研究采用U-Net架构的卷积神经网络(CNN)。数据集有一种形式的汽车行程视频记录,来自仪表盘摄像头,然后提取到一个帧。在此过程之后,使用supervise对其进行注释或手动分割,以作为培训和测试的参考。从混淆矩阵计算过程的结果来看,U-net体系结构的准确率为95%,精度为81%,召回率为92%,F1-Score值为86%,IOU值为76%。随后使用Jetson AGX Xavier对模型进行实时测试,该工具是专门为开发高规格的人工智能而设计的。该测试通过两种类型的测试进行。带有RGB背景的第一次测试产生的FPS为0.17,而没有RGB背景的第二次测试获得的FPS在0.55-0.67之间。
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引用次数: 0
Speed Control System of BLDC Motor Based on DSP TMS320F28027F 基于DSP TMS320F28027F的无刷直流电机调速系统
Rifal Faturrohman, N. Ismail, M. R. Effendi
Brushless Direct Current (BLDC) motor is a development of DC motor which uses a three-phase voltage source. BLDC motor has the advantages of high efficiency, good speed and torque characteristics, low operating noise, and long operating life. BLDC motor requires a control system which can improve a stable and responsive speed response to maximize these advantages. This research discusses controlling BLDC motor speed with Proportional Integral (PI) control and Field Oriented Control (FOC) methods based on Digital Signal Processor (DSP). The initial stage of the research is to simulate the PI control to see the results of control before it is implemented on the BLDC motors. The simulation results show that the value of Kp is 0.01165 and Ki is 0.10699. This research also applies the FOC method using the Texas Instruments Insta SPIN-FOC library and the implementation uses the DSP TMS320F28027F. The results obtained indicate that the response is good with a small overshoot value and steady state error so that it produces an output with low ripple and fast response. The designed control system is capable of tracking speed at 500 rpm, 700 rpm and 900 rpm setpoints. The BLDC motor speed test for each setpoint results a settling time value of 0.30 s, 0.18 s and 0.14 s, an overshoot value of 0.2%, 1.14% and 0.22% and a steady state error value by 1 %, 0% and 0.22%.
无刷直流(BLDC)电机是在使用三相电压源的直流电机的基础上发展起来的。无刷直流电机具有效率高、转速和转矩特性好、运行噪声低、使用寿命长等优点。无刷直流电机需要一个控制系统,可以提高稳定和响应速度响应,以最大限度地发挥这些优势。研究了基于数字信号处理器(DSP)的比例积分(PI)控制和场定向控制(FOC)方法对无刷直流电机转速的控制。研究的初始阶段是在无刷直流电机上实施PI控制之前,对PI控制进行仿真,以查看控制结果。仿真结果表明,Kp为0.01165,Ki为0.10699。本研究还采用了德克萨斯仪器Insta SPIN-FOC库的FOC方法,并使用DSP TMS320F28027F实现。结果表明,该系统具有良好的响应特性,超调量小,稳态误差小,输出纹波小,响应快。所设计的控制系统能够在500转/分、700转/分和900转/分设定值下跟踪速度。对各设定值进行无刷直流电机转速测试,稳定时间值分别为0.30 s、0.18 s和0.14 s,超调值分别为0.2%、1.14%和0.22%,稳态误差值分别为1%、0%和0.22%。
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引用次数: 0
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2022 16th International Conference on Telecommunication Systems, Services, and Applications (TSSA)
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