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2019 Federated Conference on Computer Science and Information Systems (FedCSIS)最新文献

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Greedy Incremental Support Vector Regression 贪婪增量支持向量回归
D. Ruta, Ling Cen, Q. Vu
Support Vector Regression (SVR) is a powerful supervised machine learning model especially well suited to the normalized or binarized data. However, its quadratic complexity in the number of training examples eliminates it from training on large datasets, especially high dimensional with frequent retraining requirement. We propose a simple two-stage greedy selection of training data for SVR to maximize its validation set accuracy at the minimum number of training examples and illustrate the performance of such strategy in the context of Clash Royale Challenge 2019, concerned with efficient decks’ win rate prediction. Hundreds of thousands of labelled data examples were reduced to hundreds, optimized SVR was trained on to maximize the validation R2 score. The proposed model scored the first place in the Cash Royale 2019 challenge, outperforming over hundred of competitive teams from around the world.
支持向量回归(SVR)是一种功能强大的监督机器学习模型,特别适合于规范化或二值化的数据。然而,它在训练样例数量上的二次复杂度使其无法在大型数据集上进行训练,特别是在高维且需要频繁再训练的情况下。我们提出了一种简单的两阶段贪婪选择SVR训练数据的方法,以在最少的训练样本数量下最大化其验证集的准确性,并在《Clash Royale Challenge 2019》的背景下说明了这种策略的性能,涉及有效的套牌胜率预测。将数十万个标记数据示例减少到数百个,对优化的SVR进行训练以最大化验证R2分数。该模型在2019年皇家现金挑战赛中获得了第一名,超过了来自世界各地的数百个竞争团队。
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引用次数: 8
On the Agile Mindset of an Effective Team – An Industrial Opinion Survey 关于高效团队的敏捷思维——一项行业意见调查
J. Miler, Paulina Gaida
In this paper we present the results of an opinion survey among 52 agile practitioners who evaluated the importance of 26 selected elements of the agile mindset to the effectiveness of an agile team. In total, we have identified 70 unique agile mindset elements based on 11 literature sources and 5 interviews with industry experts. 7 elements belonged to the “support for business goals” category, 20 to the “relationships within the team” category, 24 to the “individual features” category, and 19 to the “organization of work” category. Our survey shows the relative importance of the selected 26 agile mindset elements according to our respondents which is not fully consistent with the principles behind the Agile Manifesto.
在本文中,我们展示了52位敏捷实践者的意见调查结果,他们评估了敏捷思维中26个选定元素对敏捷团队有效性的重要性。根据11个文献来源和5次对行业专家的采访,我们总共确定了70个独特的敏捷思维元素。7个元素属于“对业务目标的支持”类别,20个元素属于“团队内部的关系”类别,24个元素属于“个人功能”类别,19个元素属于“工作组织”类别。我们的调查显示,根据我们的受访者,所选择的26个敏捷思维元素的相对重要性与敏捷宣言背后的原则并不完全一致。
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引用次数: 19
Remote Programming and Reconfiguration System for Embedded Devices 嵌入式设备远程编程与重构系统
R. Brzoza-Woch, Tomasz Michalec, Maksymilian Wojczuk, T. Szydlo
This article presents a concept of a system which can be utilized as a remote management add-on for embedded devices. It can be applied to resource-constrained wireless sensors and IoT nodes based on a general purpose microcontroller unit or a field programmable gate array (FPGA) chip. The proposed solution facilitates remote firmware update, management, and operation monitoring. Thanks to the utilization of standard protocols and interfaces, the proposed system is very flexible and it can be easily customized for multiple modern microcontrollers or programmable logic chips. The presented system can be an efficient solution for fast prototyping and it can be an alternative to a time-consuming process of bootloader development for ad hoc devices. It can also be applied to remote laboratory access for educational purposes. A proof of concept prototype implementation has been successfully developed and evaluated. The implementation is available on a free license and utilizes a commonly available and inexpensive hardware platform.
本文提出了一个系统的概念,该系统可以用作嵌入式设备的远程管理附加组件。它可以应用于基于通用微控制器单元或现场可编程门阵列(FPGA)芯片的资源受限的无线传感器和物联网节点。该解决方案实现了远程固件更新、管理和操作监控。由于使用了标准协议和接口,所提出的系统非常灵活,可以很容易地为多个现代微控制器或可编程逻辑芯片定制。所提出的系统可以是快速原型设计的有效解决方案,并且可以替代耗时的自组织设备引导加载程序开发过程。它也可以应用于远程实验室访问的教育目的。已成功开发并评估了概念验证原型实现。该实现以免费许可证提供,并利用了一个普遍可用且价格低廉的硬件平台。
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引用次数: 2
Exploring Levels of ICT Adoption and Sustainable Development - The Case of Polish Enterprises 探索信息通信技术采用和可持续发展的水平-以波兰企业为例
E. Ziemba
This study is a part research on the effect of information and communication technologies (ICT) adoption on sustainable development in the enterprises’ context [1][3]. Its main purpose is to identify parameters stimulating the progress of ICT adoption and sustainable development and assess the two constructs based on these parameters. The identified parameters of ICT adoption are grouped into four categories i.e., ICT outlay, information culture, ICT management, and ICT quality, whereas the parameters of sustainable development are classified into ecological, economic, sociocultural, and political sustainability categories. This study employs a quantitative approach and descriptive statistics are employed to evaluate the levels of ICT adoption and sustainable development. The survey questionnaire was used and data collected from 394 enterprises were analyzed. The research findings reveal that digital and socio-cultural competences of employees and managers, financial capabilities ensuring ICT projects as well as law regulations associated with ICT adoption, and information security were at the highest level within enterprises. However, the lowest level was specific for BI and ERP system adoption as well as the adoption of latest management concepts and the exploitation of synergies between national ICT projects and own ones. Moreover, the improvement of efficiency and effectiveness of customer services, better and more efficient organization of work, the enhancement of customer satisfaction and loyalty and the acquirement of new customers and markets were at the highest level within enterprises. However, the lowest level was specific for enterprises’ participation in the democratic public decision-making as well as energy savings and environmental protection. This study advances ongoing research on ICT adoption and sustainable development by exploring parameters which can be used to describe and assess the levels of ICT adoption and sustainable development in the context of enterprises. Moreover, these parameters help clarify areas that need further improvement and stimulate the progress of ICT adoption and sustainable development.
本研究是关于企业背景下信息通信技术(ICT)采用对可持续发展影响的部分研究。其主要目的是确定促进信息通信技术采用和可持续发展进展的参数,并根据这些参数评估这两个结构。信息通信技术采用的确定参数分为四类,即信息通信技术支出、信息文化、信息通信技术管理和信息通信技术质量,而可持续发展的参数分为生态、经济、社会文化和政治可持续性类别。本研究采用定量方法和描述性统计来评估ICT采用和可持续发展的水平。采用问卷调查法,对394家企业的数据进行分析。研究结果显示,员工和管理人员的数字和社会文化能力、确保ICT项目的财务能力以及与ICT采用相关的法律法规和信息安全处于企业内部的最高水平。然而,最低水平是专门针对BI和ERP系统的采用,以及采用最新的管理理念和利用国家ICT项目与自己的项目之间的协同作用。此外,提高客户服务的效率和效果,更好和更有效地组织工作,提高客户满意度和忠诚度,获得新的客户和市场是企业内部的最高水平。而企业参与民主公共决策和节能环保则处于最低水平。本研究通过探索可用于描述和评估企业背景下ICT采用和可持续发展水平的参数,推进了正在进行的关于ICT采用和可持续发展的研究。此外,这些参数有助于明确需要进一步改进的领域,并促进信息通信技术采用和可持续发展的进展。
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引用次数: 5
A Specialized Evolutionary Approach to the bi-objective Travelling Thief Problem 双目标旅行贼问题的专门进化方法
Maciej Laszczyk, P. Myszkowski
In the recent years, it has been shown that real world-problems are often comprised of two, interdependent subproblems. Often, solving them independently does not lead to the solution to the entire problem. In this article, a Travelling Thief Problem is considered, which combines a Travelling Salesman Problem with a Knapsack Problem. A Non-Dominated Sorting Genetic Algorithm II (NSGA-II) is investigated, along with its recent modification - a Non-Dominated Tournament Genetic Algorithm (NTGA). Each method is investigated in two configurations. One, with generic representation, and genetic operators. The other, specialized to the given problem, to show how the specialization of genetic operators leads to better results. The impact of the modifications introduced by NTGA is verified. A set of Quality Measures is used to verify the convergence, and diversity of the resulting PF approximations, and efficiency of the method. A set of experiments is carried out. It is shown that both methods work almost the same when generic representation is used. However, NTGA outperforms classical NSGA-II in the specialized results.
近年来,现实世界的问题通常由两个相互依赖的子问题组成。通常,单独解决这些问题并不能解决整个问题。本文考虑了一个旅行小偷问题,它结合了旅行推销员问题和背包问题。研究了一种非支配排序遗传算法II (NSGA-II),并对其进行了改进——非支配比赛遗传算法(NTGA)。每种方法都在两种配置中进行了研究。一种是通用表示法和遗传算子。另一个,专门针对给定的问题,以显示遗传算子的专业化如何导致更好的结果。验证了NTGA引入的修改的影响。使用一组质量度量来验证所得到的PF近似的收敛性、多样性以及该方法的效率。进行了一组实验。结果表明,当使用泛型表示时,这两种方法的工作原理几乎相同。然而,NTGA在专业结果上优于经典NSGA-II。
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引用次数: 5
A GIS Data Realistic Road Generation Approach for Traffic Simulation 一种用于交通模拟的GIS数据逼真道路生成方法
Yacine Amara, Abdenour Amamra, Yasmine Daheur, Lamia Saichi
Road networks exist in the form of polylines with attributes within the GIS databases. Such a representation renders the geographic data impracticable for 3D road traffic simulation. In this work, we propose a method to transform raw GIS data into a realistic, operational model for real-time road traffic simulation. For instance, the proposed raw to simulation ready data transformation is achieved through several curvature estimation, interpolation/approximation, and clustering schemes. The obtained results show the performance of our approach and prove its adequacy to real traffic simulation scenario as can be seen in this video1.
道路网以折线的形式存在,具有GIS数据库中的属性。这种表示方式使得地理数据无法用于三维道路交通模拟。在这项工作中,我们提出了一种将原始GIS数据转换为实时道路交通模拟的现实操作模型的方法。例如,通过几种曲率估计、插值/近似和聚类方案实现了原始数据到仿真就绪数据的转换。所获得的结果表明了我们的方法的性能,并证明了其对真实交通模拟场景的充分性,可以从这个视频中看到1。
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引用次数: 4
Palmprint Recognition Based on Convolutional Neural Network-Alexnet 基于卷积神经网络的掌纹识别
Weiyong Gong, Xinman Zhang, Bohua Deng, Xuebin Xu
In the classic algorithm, palmprint recognition requires extraction of palmprint features before classification and recognition, which will affect the recognition rate. To solve this problem, this paper uses the convolutional neural network (CNN) structure Alexnet to realize palmprint recognition. First, according to the characteristics of the geometric shape of palmprint, the ROI area of palmprint was cut out. Then the ROI area after processing is taken as input of convolutional neural network. Next the PRelu activation function is used to train the network to select the best learning rate and super parameters. Finally, the palmprint was classified and identified. The method was applied to PolyU Multi-Spectral Palmprint Image Database and PolyU 2D+3D Palmprint Database, and the recognition rate of a single spectrum was up to 99.99%.
在经典的掌纹识别算法中,掌纹识别需要在分类识别之前提取掌纹特征,这将影响识别率。为了解决这一问题,本文采用卷积神经网络(CNN)结构Alexnet实现掌纹识别。首先,根据掌纹的几何形状特征,对掌纹的ROI区域进行裁剪;然后将处理后的ROI区域作为卷积神经网络的输入。然后利用PRelu激活函数对网络进行训练,选择最佳学习率和超参数。最后对掌纹进行分类和识别。将该方法应用于PolyU多光谱掌纹图像数据库和PolyU 2D+3D掌纹数据库,单光谱识别率高达99.99%。
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引用次数: 10
Depth Map Improvements for Stereo-based Depth Cameras on Drones 无人机上基于立体的深度相机的深度图改进
Daniel Pohl, Sergey Dorodnicov, Markus Achtelik
Using stereo-based depth cameras outdoors on drones can lead to challenging situations for stereo algorithms calculating a depth map. A false depth value indicating an object close to the drone can confuse obstacle avoidance algorithms and lead to erratic behavior during the drone flight. We analyze the encountered issues from real-world tests together with practical solutions including a post-processing method to modify depth maps against outliers with wring depth values.
在户外无人机上使用基于立体的深度相机可能会给计算深度图的立体算法带来挑战。错误的深度值表示物体靠近无人机,可能会混淆避障算法,并导致无人机飞行过程中的行为不稳定。我们分析了实际测试中遇到的问题以及实际解决方案,包括针对具有错误深度值的异常值修改深度图的后处理方法。
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引用次数: 4
Information Systems Development and Usage with Consideration of Privacy and Cyber Security Aspects 考虑隐私和网络安全方面的信息系统开发和使用
Janusz Jablonski, S. Robak
One of the contemporary problems, and at the same time a challenge, with development und usage of supply chain Information Systems are the issues associated with privacy and cyber security, which emerged due to new requirements of legal regulations and directives. The human factor belongs to the biggest risks within these issues. Leak of information, phishing, unauthorized access are the main problems. Also vulnerability of the systems due to new information technologies is an important topic. In this paper we discuss development and usage of Information Systems with regard to the security aspects associated to the software development lifecycle. We present our approach on examples of a user authentication process in logistics.
随着供应链信息系统的发展和使用,与隐私和网络安全相关的问题是当代问题之一,同时也是一个挑战,这是由于法律法规和指令的新要求而出现的。在这些问题中,人为因素属于最大的风险。信息泄露、网络钓鱼、未经授权访问是主要问题。此外,由于新的信息技术,系统的脆弱性是一个重要的话题。在本文中,我们从软件开发生命周期相关的安全方面讨论信息系统的开发和使用。我们在物流中的用户身份验证过程的例子中提出了我们的方法。
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引用次数: 2
Gamified Augmented Reality Training for An Assembly Task: A Study About User Engagement 装配任务的游戏化增强现实培训:关于用户参与的研究
D. Nguyen, G. Meixner
Augmented Reality and Gamification are displaying beneficial effects to enhance user experience and performance in many domains. They are widespread across many areas like education, industrial training, marketing, and services. However, the idea of combining the two approaches for an innovative training instrument is fairly new, especially in assembly training. Moreover, learning about the effects of gamification on human, user engagement, in particular, is a complicated subject. There have been several efforts toward this direction, yet the overall situation is still nascent. In this work, we present a gamified augmented reality training for an industrial task and investigate user engagement effect while training with the gamified and the nongamified system. The result shows that people perform better and engage to a greater degree in the gamified design.
增强现实和游戏化在许多领域显示出增强用户体验和性能的有益影响。它们广泛应用于教育、工业培训、营销和服务等许多领域。但是,将这两种方法结合起来作为一种创新训练工具的想法是相当新的,特别是在装配训练方面。此外,了解游戏化对人类,特别是用户粘性的影响是一个复杂的主题。朝着这个方向已经做出了一些努力,但总体情况仍处于起步阶段。在这项工作中,我们提出了一种用于工业任务的游戏化增强现实培训,并在使用游戏化和非游戏化系统进行培训时调查用户参与效果。结果表明,人们在游戏化设计中表现得更好,参与度更高。
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引用次数: 15
期刊
2019 Federated Conference on Computer Science and Information Systems (FedCSIS)
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