Pub Date : 2022-06-25DOI: 10.1109/ICET55642.2022.9944543
Mi Tian, Degang Yang
Gamification teaching is an effective means to stimulate students' learning by using gamification design thinking and gamification mechanism. Gamification teaching evaluation is the decisive factor to measure the quality of gamification teaching. At present, the evaluation system of the gamification comes some problems, such as too much concentrating on gamifications, single evaluation index and no authoritarian evaluation system. STEAM theory and gamification teaching resonate in the teaching connotation of cultivating compound talents, and it can provide the support for gamification teaching evaluation. The gamification teaching evaluation under the STEAM theory is based on the core of STEAM theory and consists of evaluation indicators and evaluation dimensions. Through the analysis of the impact effect, it aims to contribute to the subsequent improvement of the Gamification evaluation based on STEAM theory and the construction of evaluation standards. It consists of evaluation index and index description. Through the analysis of the role of indicators, it aims to contribute to the subsequent improvement of the evaluation criteria for the construction of Gamification evaluation based on STEAM theory.
{"title":"Preliminary Construction of Gamification Teaching Evaluation System in Primary and Secondary Schools Based on STEAM Theory","authors":"Mi Tian, Degang Yang","doi":"10.1109/ICET55642.2022.9944543","DOIUrl":"https://doi.org/10.1109/ICET55642.2022.9944543","url":null,"abstract":"Gamification teaching is an effective means to stimulate students' learning by using gamification design thinking and gamification mechanism. Gamification teaching evaluation is the decisive factor to measure the quality of gamification teaching. At present, the evaluation system of the gamification comes some problems, such as too much concentrating on gamifications, single evaluation index and no authoritarian evaluation system. STEAM theory and gamification teaching resonate in the teaching connotation of cultivating compound talents, and it can provide the support for gamification teaching evaluation. The gamification teaching evaluation under the STEAM theory is based on the core of STEAM theory and consists of evaluation indicators and evaluation dimensions. Through the analysis of the impact effect, it aims to contribute to the subsequent improvement of the Gamification evaluation based on STEAM theory and the construction of evaluation standards. It consists of evaluation index and index description. Through the analysis of the role of indicators, it aims to contribute to the subsequent improvement of the evaluation criteria for the construction of Gamification evaluation based on STEAM theory.","PeriodicalId":169051,"journal":{"name":"2022 IEEE 2nd International Conference on Educational Technology (ICET)","volume":"44 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-06-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114661231","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-06-25DOI: 10.1109/ICET55642.2022.9944526
Xiaoli Zheng, Gang Yang, Hui Zhang, Qian Li
There are lack of problems in traditional writing teaching for real context experience and perception, and the virtual reality (VR) to support students support students' participation in enthusiasm and writing literacy. Therefore, the article has passed the use of quasi-experimental research, incorporates the five-cycle teaching concept, and randomly distributes 97 primary school students as experimental groups and control groups, in VR, PPT learning environment, and uses the lag sequence analysis method. Differences in the Interactive Effect of Classroom Teachers and Students in Different Learning Environments. The research results show that the VR-based writing learning environment can promote students' class interaction; the integration of dual cycle teaching concept has promoted VR in writing classroom applications, making teaching models and teaching technologies.
{"title":"Research on VR Support Writing Learning at Dual Cyclic Theory","authors":"Xiaoli Zheng, Gang Yang, Hui Zhang, Qian Li","doi":"10.1109/ICET55642.2022.9944526","DOIUrl":"https://doi.org/10.1109/ICET55642.2022.9944526","url":null,"abstract":"There are lack of problems in traditional writing teaching for real context experience and perception, and the virtual reality (VR) to support students support students' participation in enthusiasm and writing literacy. Therefore, the article has passed the use of quasi-experimental research, incorporates the five-cycle teaching concept, and randomly distributes 97 primary school students as experimental groups and control groups, in VR, PPT learning environment, and uses the lag sequence analysis method. Differences in the Interactive Effect of Classroom Teachers and Students in Different Learning Environments. The research results show that the VR-based writing learning environment can promote students' class interaction; the integration of dual cycle teaching concept has promoted VR in writing classroom applications, making teaching models and teaching technologies.","PeriodicalId":169051,"journal":{"name":"2022 IEEE 2nd International Conference on Educational Technology (ICET)","volume":"184 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-06-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121883127","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-06-25DOI: 10.1109/ICET55642.2022.9944495
Ngoc Nguyen Nguyen, Quoc Nguyen Trieu Trieu
Self-education skill is an essential skill to be improved, as well as being an important skill needed for students in schools and universities. And especially, in the covid period, the most focused skill is the self-study ability of students. The survey has been designed through surveying each group of students and individuals of each department in FPT University during the time students are studying online and at school. The research is completed using qualitative and quantitative methods. It can be concluded from the survey that, by switching to online learning platforms, the survey indicated that students improve their self-awareness and learn how to find and evaluate information sources online. However, there is still a small number of students who have problems with self-education. And this, there are causes such as weak self-perception, the guidance of teachers and mentors. The research aims to find out more available and flexible methods that give students a guide on how to improve their awareness about self - education and self - improvement after the pandemic through both direct means like quizzes and social experiments, and indirect means by reviewing written research from known authors and publishers.
{"title":"Research on Solutions to Improve Self-Worth Awareness Skills to Enhance Self-Study of Students in the Post-Covid Period","authors":"Ngoc Nguyen Nguyen, Quoc Nguyen Trieu Trieu","doi":"10.1109/ICET55642.2022.9944495","DOIUrl":"https://doi.org/10.1109/ICET55642.2022.9944495","url":null,"abstract":"Self-education skill is an essential skill to be improved, as well as being an important skill needed for students in schools and universities. And especially, in the covid period, the most focused skill is the self-study ability of students. The survey has been designed through surveying each group of students and individuals of each department in FPT University during the time students are studying online and at school. The research is completed using qualitative and quantitative methods. It can be concluded from the survey that, by switching to online learning platforms, the survey indicated that students improve their self-awareness and learn how to find and evaluate information sources online. However, there is still a small number of students who have problems with self-education. And this, there are causes such as weak self-perception, the guidance of teachers and mentors. The research aims to find out more available and flexible methods that give students a guide on how to improve their awareness about self - education and self - improvement after the pandemic through both direct means like quizzes and social experiments, and indirect means by reviewing written research from known authors and publishers.","PeriodicalId":169051,"journal":{"name":"2022 IEEE 2nd International Conference on Educational Technology (ICET)","volume":"2 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-06-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130632274","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-06-25DOI: 10.1109/ICET55642.2022.9944478
Fangfang Zhu, Jiumin Yang, Zhongling Pi
The present study investigated the effects of peer learning and learning by teaching on students' learning through instructional video. A between-subjects experiment with peer learning (virtual peer vs. no peer) and learning by teaching (with vs. without) as factors was conducted. Students' attention (i.e., percentage of dwell time), judgements of learning, and learning performance were measured. Results showed that, no difference was found in percentage of dwell time on the contents; a main effect of peer learning on judgements of learning was found, and who viewed the instructional video with a virtual peer reported higher level of confidence; and a main effect of learning by teaching on learning performance was found, that students who viewed the instructional video with learning by teaching got better performance than who without the strategy. Our findings highlight the positive influence of peer learning and learning by teaching on students' instructional video learning.
{"title":"Benefits of Peer Learning and Learning by Teaching for Students Learning through Instructional Videos","authors":"Fangfang Zhu, Jiumin Yang, Zhongling Pi","doi":"10.1109/ICET55642.2022.9944478","DOIUrl":"https://doi.org/10.1109/ICET55642.2022.9944478","url":null,"abstract":"The present study investigated the effects of peer learning and learning by teaching on students' learning through instructional video. A between-subjects experiment with peer learning (virtual peer vs. no peer) and learning by teaching (with vs. without) as factors was conducted. Students' attention (i.e., percentage of dwell time), judgements of learning, and learning performance were measured. Results showed that, no difference was found in percentage of dwell time on the contents; a main effect of peer learning on judgements of learning was found, and who viewed the instructional video with a virtual peer reported higher level of confidence; and a main effect of learning by teaching on learning performance was found, that students who viewed the instructional video with learning by teaching got better performance than who without the strategy. Our findings highlight the positive influence of peer learning and learning by teaching on students' instructional video learning.","PeriodicalId":169051,"journal":{"name":"2022 IEEE 2nd International Conference on Educational Technology (ICET)","volume":"-1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-06-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125878484","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-06-25DOI: 10.1109/ICET55642.2022.9944459
Xiaohan Yu, Yumeng He
This paper puts forward the curriculum design and extension teaching concept of “introduction and fusion”. On the basis of the traditional teacher-apprentice model of music performance courses, ahypercycle model of “before class” and “after class” auxiliary teaching is established, and classroom teaching is established in the environment of knowing teaching from teaching and learning from learning. The digital teaching system constructed in this paper has the characteristics of diversified and personalized self-organization. Through the self-organization process of “before class”, “in class” and “after class”, in order to reduce the uncertainty of the teaching system and enhance the autonomy of students Provides teaching modes and methods with practical wisdom.
{"title":"Research on Digital Music Teaching System Based on “Introduction and Fusion”","authors":"Xiaohan Yu, Yumeng He","doi":"10.1109/ICET55642.2022.9944459","DOIUrl":"https://doi.org/10.1109/ICET55642.2022.9944459","url":null,"abstract":"This paper puts forward the curriculum design and extension teaching concept of “introduction and fusion”. On the basis of the traditional teacher-apprentice model of music performance courses, ahypercycle model of “before class” and “after class” auxiliary teaching is established, and classroom teaching is established in the environment of knowing teaching from teaching and learning from learning. The digital teaching system constructed in this paper has the characteristics of diversified and personalized self-organization. Through the self-organization process of “before class”, “in class” and “after class”, in order to reduce the uncertainty of the teaching system and enhance the autonomy of students Provides teaching modes and methods with practical wisdom.","PeriodicalId":169051,"journal":{"name":"2022 IEEE 2nd International Conference on Educational Technology (ICET)","volume":"153 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-06-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128905087","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-06-25DOI: 10.1109/ICET55642.2022.9944529
Xitian Yi, Zehui Zhan, Shuyao Ma
Learning engagement is one of the most direct and continuous problems in educational practice. As a key element of online learning quality, effective evaluation of students' learning engagement in online learning can promote students to actively participate in the process of online learning. However, it is not clear which indicators can reflect learners' learning engagement in the process of online learning. Therefore, from the perspective of social network analysis, this study explored the relationship between learning behaviors and learning engagement, defined the evaluation indicators that can represent online learning engagement and attempted to build an evaluation model of MOOC learning engagement.
{"title":"An Evaluation Model of MOOC Learning Engagement Based on Learning Behaviors and Social Network Analysis","authors":"Xitian Yi, Zehui Zhan, Shuyao Ma","doi":"10.1109/ICET55642.2022.9944529","DOIUrl":"https://doi.org/10.1109/ICET55642.2022.9944529","url":null,"abstract":"Learning engagement is one of the most direct and continuous problems in educational practice. As a key element of online learning quality, effective evaluation of students' learning engagement in online learning can promote students to actively participate in the process of online learning. However, it is not clear which indicators can reflect learners' learning engagement in the process of online learning. Therefore, from the perspective of social network analysis, this study explored the relationship between learning behaviors and learning engagement, defined the evaluation indicators that can represent online learning engagement and attempted to build an evaluation model of MOOC learning engagement.","PeriodicalId":169051,"journal":{"name":"2022 IEEE 2nd International Conference on Educational Technology (ICET)","volume":"3 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-06-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130790238","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-06-25DOI: 10.1109/ICET55642.2022.9944434
Hui Zhi
“Internet+Education” is an inevitable requirement of teaching reform in colleges and universities. College teachers should follow the steps of the development of the times, accelerate the reform and innovation of education, and the course teaching should be updated from the teaching concept, the curriculum system reconstruction, teaching content setting, teaching content processing And the comprehensive reforms of the evaluation system are perfect, so that students can fully feel the glamor in the new curriculum system, in order to achieve the teaching objectives of high-quality application talents in the cultivation, innovative ability.
{"title":"Application of Information Teaching Mode in Teaching Reform and Practice in “Internet +” Background","authors":"Hui Zhi","doi":"10.1109/ICET55642.2022.9944434","DOIUrl":"https://doi.org/10.1109/ICET55642.2022.9944434","url":null,"abstract":"“Internet+Education” is an inevitable requirement of teaching reform in colleges and universities. College teachers should follow the steps of the development of the times, accelerate the reform and innovation of education, and the course teaching should be updated from the teaching concept, the curriculum system reconstruction, teaching content setting, teaching content processing And the comprehensive reforms of the evaluation system are perfect, so that students can fully feel the glamor in the new curriculum system, in order to achieve the teaching objectives of high-quality application talents in the cultivation, innovative ability.","PeriodicalId":169051,"journal":{"name":"2022 IEEE 2nd International Conference on Educational Technology (ICET)","volume":"89 12","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-06-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"113983943","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-06-25DOI: 10.1109/ICET55642.2022.9944467
Qun Chen
Operating system is a strategic technology and a foundational software in information technology field, but it is really not easy to teach and learn this course well. To solve the problem, a method of online and offline hybrid teaching is adopted, while giving full play to the role of probing into technical topics and students' sharing in class. By the four stages of this process, before, during and after class and at ordinary times, students change gradually from knowing to being able to express, then to mastering, and finally to broadening their cognition and creative application. This makes a beneficial practical exploration on the improvement of the teaching effect of Operating System course.
{"title":"Exploration of Method to Improve the Teaching Effect of Course “Operating System”","authors":"Qun Chen","doi":"10.1109/ICET55642.2022.9944467","DOIUrl":"https://doi.org/10.1109/ICET55642.2022.9944467","url":null,"abstract":"Operating system is a strategic technology and a foundational software in information technology field, but it is really not easy to teach and learn this course well. To solve the problem, a method of online and offline hybrid teaching is adopted, while giving full play to the role of probing into technical topics and students' sharing in class. By the four stages of this process, before, during and after class and at ordinary times, students change gradually from knowing to being able to express, then to mastering, and finally to broadening their cognition and creative application. This makes a beneficial practical exploration on the improvement of the teaching effect of Operating System course.","PeriodicalId":169051,"journal":{"name":"2022 IEEE 2nd International Conference on Educational Technology (ICET)","volume":"149 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-06-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123254674","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-06-25DOI: 10.1109/ICET55642.2022.9944394
Miao Wang, Gang Cao, Juan Xu
This study attempts to solve the problems of insufficient teaching resources and lagging material content in China's national conditions course in international Chinese education. This study selects the content of the “Outline of the Five-Year Plan for National Economic and Social Development of the People's Republic of China” as the basic analysis text. Firstly, by analyzing the high-frequency words and gradient words of the text, the word index table can be formed. Then, based on the “frequency-semantic distance” algorithm and the “node importance-semantic distance” algorithm, a word co-occurrence network with a teaching recommendation order can be constructed. At the same time, the recommended order of vocabulary teaching is established. Finally, based on the “Outline of the Five-Year Plan for National Economic and Social Development of the People's Republic of China” and the text content of the People's Daily for two years as the corpus, an electronic teaching resource library is constructed. The repository has a conditional search function. According to the index words, it can return various teaching content. It is hoped that it can provide effective supplements to the teaching materials of the Chinese national conditions course for international students. The research ideas of this research have reference value for the construction of electronic resources for teaching materials in other fields.
{"title":"A Study on the Construction of Electronic Teaching Resources for International Students in China's National Conditions Course Based on Word Co-occurrence Network Analysis","authors":"Miao Wang, Gang Cao, Juan Xu","doi":"10.1109/ICET55642.2022.9944394","DOIUrl":"https://doi.org/10.1109/ICET55642.2022.9944394","url":null,"abstract":"This study attempts to solve the problems of insufficient teaching resources and lagging material content in China's national conditions course in international Chinese education. This study selects the content of the “Outline of the Five-Year Plan for National Economic and Social Development of the People's Republic of China” as the basic analysis text. Firstly, by analyzing the high-frequency words and gradient words of the text, the word index table can be formed. Then, based on the “frequency-semantic distance” algorithm and the “node importance-semantic distance” algorithm, a word co-occurrence network with a teaching recommendation order can be constructed. At the same time, the recommended order of vocabulary teaching is established. Finally, based on the “Outline of the Five-Year Plan for National Economic and Social Development of the People's Republic of China” and the text content of the People's Daily for two years as the corpus, an electronic teaching resource library is constructed. The repository has a conditional search function. According to the index words, it can return various teaching content. It is hoped that it can provide effective supplements to the teaching materials of the Chinese national conditions course for international students. The research ideas of this research have reference value for the construction of electronic resources for teaching materials in other fields.","PeriodicalId":169051,"journal":{"name":"2022 IEEE 2nd International Conference on Educational Technology (ICET)","volume":"10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-06-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125681859","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-06-25DOI: 10.1109/ICET55642.2022.9944456
Dan Zheng, Gang Yang, Ji-Huan Chen, Jia-Wen Li, Lei-Lei Zheng, Xuerong Li
In the future, it is expected that the demand for people with programming abilities will increase. Programming has become an ability that everyone needs to have, and it is also a part of the global basic curriculum. However, programming is difficult for junior high school students, so more study is needed to solve this problem. This study proposes programming learning methods based on the scaffolding theory based on different flowchart scaffoldings (gap-filling flowchart scaffolding, multiple-choice flowchart scaffolding) to cultivate students' programming abilities. Therefore, a Python course was designed and implemented in a middle school to explore the influence of students' programming abilities. During the 6-week teaching practice, a total of 96 students in two parallel classes were tested for programming abilities, and qualitative interviews were conducted with the students. The results show that (1) the gap-filling flowchart scaffolding is beneficial to improve students' programming comprehensive performance; (2) especially the improvement of programming skills is more significant.
{"title":"Improving Students' Python Programming Abilities: An Instructional Method Based on Gap-Filling Flowchart Scaffolding","authors":"Dan Zheng, Gang Yang, Ji-Huan Chen, Jia-Wen Li, Lei-Lei Zheng, Xuerong Li","doi":"10.1109/ICET55642.2022.9944456","DOIUrl":"https://doi.org/10.1109/ICET55642.2022.9944456","url":null,"abstract":"In the future, it is expected that the demand for people with programming abilities will increase. Programming has become an ability that everyone needs to have, and it is also a part of the global basic curriculum. However, programming is difficult for junior high school students, so more study is needed to solve this problem. This study proposes programming learning methods based on the scaffolding theory based on different flowchart scaffoldings (gap-filling flowchart scaffolding, multiple-choice flowchart scaffolding) to cultivate students' programming abilities. Therefore, a Python course was designed and implemented in a middle school to explore the influence of students' programming abilities. During the 6-week teaching practice, a total of 96 students in two parallel classes were tested for programming abilities, and qualitative interviews were conducted with the students. The results show that (1) the gap-filling flowchart scaffolding is beneficial to improve students' programming comprehensive performance; (2) especially the improvement of programming skills is more significant.","PeriodicalId":169051,"journal":{"name":"2022 IEEE 2nd International Conference on Educational Technology (ICET)","volume":"157 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-06-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115153871","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}