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Getting to know you: Student-faculty interaction and student engagement in online courses 了解你:师生互动和学生参与在线课程
Pub Date : 2021-06-22 DOI: 10.4995/head21.2021.13160
J. Morrison
Covid-19 presented many challenges to universities around the world as brick-and-mortar courses were moved to an online format. This work is an unofficial study of faculty-student interaction and student engagement in 7-week online graduate-level courses conducted in Spring 2020, Fall 2020, and early Spring 2021.  Research shows that instructor presence in online courses leads to increased student engagement, as well as motivation, well-being, and academic achievement.  Student engagement is shown to have a direct impact on a student’s emotional, behavioral, and cognitive successes. This work proposes that increased faculty-student interaction in online courses using a variety of strategies would lead to greater student engagement with the course, and in the end, greater student success in overcoming barriers and challenges to online learning.  
新冠肺炎疫情给世界各地的大学带来了许多挑战,实体课程纷纷转向在线课程。这项工作是对2020年春季、2020年秋季和2021年早春进行的为期7周的在线研究生课程的师生互动和学生参与情况的非正式研究。研究表明,在线课程中教师的存在会增加学生的参与度,以及积极性、幸福感和学术成就。学生的参与被证明对学生的情感、行为和认知成功有直接的影响。这项工作提出,使用各种策略增加在线课程中教师与学生的互动将导致学生对课程的更多参与,最终,学生在克服在线学习的障碍和挑战方面取得更大的成功。
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引用次数: 3
Short Videos to Communicate Effectively to Engineering Students 与工科学生有效沟通的短视频
Pub Date : 2021-06-22 DOI: 10.4995/head21.2021.13002
Eduardo J. Arrambide-Leal, Vianney Lara-Prieto, R. García-García
The use of multimedia in education has become a basic tool for educators. As Millennials and Generation Z use technology in their everyday life, the educational model has been shifting towards the use of multimedia and technology to enhance the active learning process. The objective of this project was to design, produce and implement short educational or instructional videos to present content with a more active approach and measure the impact on their understanding and preference. A video with the content of graduation requirements was produced, shared with 240 seniors of Engineering Academic Programs. The results show that 97% of the students liked the video and the way the content was shared and 91.6% of the students find the video format useful. The results show that the learning process was active and effective. The exit poll also shows that 97% of the students think that there should be more educational videos on some other processes. This project included the design, production and implementation of 18 videos. This research describes the approach and impact of using short videos in engineering and transition from a traditional method of sharing content to students to a more active learning environment.Keywords:Educational Videos; Active and Collaborative Learning; Student Engagement; Educational Innovation; Higher Education. 
多媒体在教育中的应用已经成为教育工作者的基本工具。随着千禧一代和Z一代在日常生活中使用技术,教育模式已经转向使用多媒体和技术来增强主动学习过程。该项目的目的是设计、制作和实施简短的教育或教学视频,以更积极的方式呈现内容,并衡量对他们的理解和偏好的影响。制作了一个包含毕业要求内容的视频,与240名工程学术专业的大四学生分享。结果显示,97%的学生喜欢视频和内容的分享方式,91.6%的学生认为视频格式有用。结果表明,学习过程是积极有效的。出口民调还显示,97%的学生认为应该有更多关于其他过程的教育视频。这个项目包括18个视频的设计、制作和实施。本研究描述了在工程中使用短视频的方法和影响,以及从传统的向学生分享内容的方法向更积极的学习环境的转变。关键词:教育视频;主动协作学习;学生参与;教育创新;高等教育。
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引用次数: 1
Linking teachers’ facial microexpressions with student-based evaluation of teaching effectiveness: A pilot study using FaceReader™ 将教师的面部微表情与基于学生的教学效果评估联系起来:一项使用FaceReader™的试点研究
Pub Date : 2021-06-22 DOI: 10.4995/head21.2021.13093
Ruben Schlag, Maximilian Sailer
This study seeks to investigate the potential influence of facial microexpressions on student-based evaluations and to explore the future possibilities of using automated technologies in higher education. We applied a non-experimental correlational design to investigate if the number of videotaped university lecturers’ facial microexpressions recognized by FaceReader™ serves as a predictor for positive results on student evaluation of teaching effectiveness. Therefore, we analyzed five videotaped lectures with the automatic facial recognition software. Additionally, each video was rated by between 8 and 16 students, using a rating instrument based on the results of Murray´s (1983) factor analysis. The FaceReader™ software could detect more than 5.000 facial microexpressions. Although positive emotions bear positive influence on the “overall performance rating”, “emotions” is not predicting “overall performance rating”, b = .05, t(37) = .35, p > .05. The study demonstrates that student ratings are affected by more variables than just facial microexpressions. The study showed that sympathy as well as the estimated age of the lecturer predicted higher student ratings.
本研究旨在探讨面部微表情对学生评价的潜在影响,并探索在高等教育中使用自动化技术的未来可能性。我们采用非实验相关设计来调查被FaceReader™识别的大学讲师面部微表情录像的数量是否可以作为学生评价教学效果的积极结果的预测因子。因此,我们使用自动面部识别软件分析了五段视频讲座。此外,每个视频由8到16名学生打分,使用基于Murray’s(1983)因子分析结果的评分工具。faceereader™软件可以检测5000多种面部微表情。虽然积极情绪对“综合绩效评分”有正向影响,但“情绪”并不预测“综合绩效评分”,b = 0.05, t(37) = 0.35, p > 0.05。研究表明,影响学生评分的因素不仅仅是面部微表情。研究表明,同情和讲师的估计年龄预示着更高的学生评分。
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引用次数: 1
Zoom data analysis in an introductory course in mechanical engineering 机械工程入门课程中的变焦数据分析
Pub Date : 2021-06-22 DOI: 10.4995/head21.2021.12823
Hong Tao, Bohan Feng
This investigation studies various data extracted from Zoom meetings which are used in teaching an introductory course in mechanical engineering online. Number of chatting students, chatting participation rate, as well as average of chats from chat reports are analyzed. Participcation in polling and polling performance are also studied. The effect of chatting, breakout room and polling in students engagement and activeness are evaluated.
本调查研究了从Zoom会议中提取的各种数据,这些数据用于机械工程入门课程的在线教学。分析了聊天学生人数、聊天参与率以及聊天报告中的平均聊天次数。研究了民意调查的参与和民意调查的表现。评估了聊天、分组讨论和投票对学生参与和活跃度的影响。
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引用次数: 0
An Example of Innovative University Teaching and Learning: the Fashion-Tech Model of Integration 创新大学教与学的典范:时尚与科技的融合模式
Pub Date : 2021-06-22 DOI: 10.4995/head21.2021.13113
Livia Tenuta, Beatrice Rossato, Susanna Testa
The aim of the paper is to investigate the relationship between higher education institutions and companies in the field of Fashion-Tech educational system, in order to test the effectiveness of the integration of heterogeneous skills and disciplines. The paper firstly analyses how design, pervaded by the results of technological progress, has become over time an increasingly complex and multidisciplinary field, determining the need and development of new professional figures. Secondly, it focuses on the fashion-tech sector, the resulting area obtained from the intersection of fashion design and digital technologies, highlighting the need for a reviewed educational approach to form hybrid professional figures. To this aim the paper examines data obtained through interviews and desk research conducted within the framework of XXX European project, outlining the state of the art in fashion-tech and investigating the transversal dynamics between the academic world and companies. Next, a case study is reported: an international and multidisciplinary workshop carried out in the field of academic training with the collaboration of a company. What emerged from the experience is that in the Fashion-Tech, the close and continuous relationship with companies acquires a fundamental role.
本文的目的是调查高等教育机构和企业在时尚技术教育系统领域的关系,以检验异质技能和学科整合的有效性。本文首先分析了在技术进步的影响下,随着时间的推移,设计如何成为一个日益复杂和多学科的领域,这决定了对新专业人物的需求和发展。其次,它侧重于时尚科技领域,从时尚设计和数字技术的交集中获得的结果领域,强调需要一种审查的教育方法来形成混合专业人才。为此,本文考察了XXX欧洲项目框架内通过访谈和桌面研究获得的数据,概述了时尚科技领域的最新状况,并调查了学术界和公司之间的横向动态。接下来,报告了一个案例研究:在一家公司的合作下,在学术培训领域开展了一个国际和多学科讲习班。从经验中得出的结论是,在时尚-科技领域,与企业的密切和持续的关系占有重要地位。
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引用次数: 0
Stakeholders in curriculum development – case of Supply Chain and Logistics programme 课程发展中的利益相关者——以供应链与物流课程为例
Pub Date : 2021-06-22 DOI: 10.4995/head21.2021.12875
J. Erjavec
Higher education institutions involve various groups of stakeholders that can affect strategic and operational actions in various ways and extents. Understanding the relevance of particular stakeholders in regard to an organization is therefore of key importance. Previous research has shown the importance of involvement of different groups of stakeholders in the curriculum development. The main purpose of this paper is to present a conceptual framework for inclusion of various stakeholders in curriculum development cycle for graduate business programmes. This is done by applying the stakeholder map to curriculum development cycle to form the conceptual framework. The framework is then applied to a case of a Supply Chain and Logistics graduate programme curriculum development.
高等教育机构涉及各种利益相关者群体,这些利益相关者可以以各种方式和程度影响战略和业务行动。因此,了解特定利益相关者与组织的相关性是至关重要的。以往的研究表明,不同利益相关者群体参与课程开发的重要性。本文的主要目的是提出一个概念框架,包括研究生商业课程开发周期中的各种利益相关者。这是通过将利益相关者图应用于课程开发周期来形成概念框架来实现的。然后将该框架应用于供应链和物流研究生课程开发的案例。
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引用次数: 2
Autonomy in language learning: a case study with Italian as a second language 语言学习的自主性:以意大利语为第二语言的个案研究
Pub Date : 2021-06-22 DOI: 10.4995/head21.2021.12963
L. Presti, M. Vittoria
The aim of this paper is to investigate the development of autonomy in learning Italian as a second language (L2). The analysis is based on the experience of the language advisor of the “Centro per l’Autoapprendimento” (CAP) of the Università Cattolica del Sacro Cuore (Milan) with sixteen foreign students. In the introduction, the usefulness of university self-access centres (SAC) is briefly introduced, and the CAP is presented. The second part of the article concerns the case study on sixteen foreign university students who participated in a didactic project on the development of the oral production skill that introduced them to the CAP, the language advisor, and the concept of autonomy in learning Italian. The project ended with a final self-assessment questionnaire that allowed the learners to understand their strengths and weaknesses, and enabled the language advisor to verify the effectiveness of the activity.
本文旨在探讨意大利语作为第二语言(L2)学习中自主性的发展。该分析是根据米兰圣心天主教大学(universitcattolica del Sacro Cuore)“自动学徒中心”(CAP)的语言顾问对16名外国学生的经验得出的。在引言部分,简要介绍了大学自助中心(SAC)的用途,并提出了CAP。文章的第二部分涉及16名外国大学生的案例研究,他们参加了一个关于口语生产技能发展的教学项目,向他们介绍了CAP、语言顾问和学习意大利语自主概念。项目以最终的自我评估问卷结束,让学习者了解自己的优势和劣势,并使语言顾问能够验证活动的有效性。
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引用次数: 1
The effects of collaboration scripts on the number and quality of student interactions in a social annotation tool 协作脚本对社交注释工具中学生互动的数量和质量的影响
Pub Date : 2021-06-22 DOI: 10.4995/head21.2021.12862
Vincent De Boer, H. Spoelstra
Social Annotation (SA) tools can be used to facilitate active and collaborative learning when students have to study academic texts. However, making these tools available does not ensure students participate in argumentative discussions. Scaffolding students by means of collaborations scripts geared towards collaboration and discussion encourages students to engage in meaningful, high-quality interactions. We conducted an experiment with students (n=59) in a course running at a Dutch university, using the SA tool Perusall. A control group received normal instructions, while an experimental group received scaffolding through collaboration scripts. The results showed a significant increase in the number of responses to fellow students for the experimental group compared to the control group. The quality of the annotations, measured on levels of Bloom’s taxonomy, increased significantly for the experimental group compared to both its baseline measurement and the control group. However, when scaffolding was faded out over subsequent assignments these differences became non-significant. The experimental groups’ increased quality of annotations did not remain over time, suggesting that internalization of the scripts was not achieved.
当学生必须学习学术文本时,社会注释(SA)工具可用于促进主动和协作学习。然而,提供这些工具并不能确保学生参与辩论讨论。通过协作脚本的协作和讨论,脚手架学生鼓励学生参与有意义的,高质量的互动。我们对荷兰一所大学开设的一门课程的学生(n=59)进行了实验,使用了SA工具Perusall。对照组接受正常指导,实验组通过协作脚本接受搭建。结果显示,与对照组相比,实验组回复同学的次数显著增加。与基线测量和对照组相比,实验组在Bloom分类水平上测量的注释质量显著提高。然而,当脚手架在随后的分配中逐渐消失时,这些差异就变得不显著了。实验组提高的注释质量并没有随着时间的推移而保持,这表明脚本的内部化并没有实现。
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引用次数: 0
Measuring the Internet Skills of Gen Z Students in Higher Education: Validation of the Internet Skills Scale in University Settings 高等教育Z世代学生网络技能的测量:大学网络技能量表的验证
Pub Date : 2021-06-22 DOI: 10.4995/head21.2021.13070
Ourania Miliou, C. Angeli
Abstract Internet technologies have infiltrated higher education institutions around the world. At the same time, the latest generation of students, the so-called Generation Z (Gen Z), are entering higher education. Gen Z is the first generation born in an Internet-connected world, and digital devices are a seamless part of its life. As a result, Gen Z students have already been engaged with informal digital learning via internet-based technologies outside of formalized education settings. However, previous research has shown that their engagement with these technologies is limited and might not sufficiently cover the knowledge and skills needed to perform internet activities effectively in higher education. Additionally, their familiarity with digital devices and tools varies. Consequently, there is a need for higher education institutions to close the skills gap by applying assessment processes that will assist them in forming policies and training resources for undergraduate students. To achieve the above, research efforts need to focus on developing theoretically informed and valid instruments that measure internet skills. This study has contributed to the validation of a self-assessment questionnaire, the Internet Skills Scale, that can be used in university settings. The questionnaire measures five types of internet skills: operational, information-navigation, social, creative, and critical. The results presented herein provide directions for future research in the field. Keywords: Internet Skills; Internet Skills Scale; Validation; Generation Z; Higher Education
互联网技术已经渗透到世界各地的高等教育机构。与此同时,最新一代的学生,即所谓的Z世代(Gen Z),正在进入高等教育。Z世代是第一代出生在互联网连接世界的人,数字设备是他们生活中无缝衔接的一部分。因此,Z世代的学生已经在正规教育环境之外,通过基于互联网的技术参与了非正式的数字学习。然而,先前的研究表明,他们对这些技术的参与是有限的,可能不足以涵盖在高等教育中有效开展互联网活动所需的知识和技能。此外,他们对数字设备和工具的熟悉程度也各不相同。因此,高等教育机构需要通过应用评估程序来缩小技能差距,这将有助于它们为本科生制定政策和培训资源。为了实现上述目标,研究工作需要集中在开发理论上知情和有效的工具来衡量互联网技能。本研究有助于验证可在大学环境中使用的自我评估问卷——网络技能量表。该问卷测量了五种网络技能:操作技能、信息导航技能、社交技能、创造性技能和批判性技能。本文的研究结果为今后该领域的研究提供了方向。关键词:网络技能;网络技能量表;验证;Z一代;高等教育
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引用次数: 2
The Virtual Shoe Salon: A creative and active approach for teaching research and data analysis to fashion students 虚拟鞋沙龙:一个创造性的和积极的方法,教学研究和数据分析时装学生
Pub Date : 2021-06-22 DOI: 10.4995/head21.2021.13101
N. Braithwaite
The push towards creative and active learning in higher education has gained momentum in recent years, creating opportunities for innovative, student focused approaches. The Covid-19 pandemic shifted the educational landscape to the online world, propelling the need to create compelling learning activities for students. While also fostering a sense of community and facilitating both peer relationships and peer learning. This paper presents the development and initial implementation of an innovative teaching tool, The Virtual Shoe Salon, which is based on creative pedagogies and experiential learning. The Virtual Shoe Salon has been implemented to embed stronger skills in research and data analysis within the curriculum of our fashion business courses. As a teaching method it can embrace both online and face to face environments. Drawing from a theoretical foundation of material culture, combined with an adaptation of the photovoice research approach, this salon takes the ordinary, but expressive objects of shoes to engage students in research and analysis through collaboration, conversation and peer to peer learning.  The paper presents the rationale for the Virtual Shoe Salon, and findings from its implementation with 250 students. Subsequent evaluation and reflection with both students and staff have evidenced the positive role of the Virtual Shoe Salon in facilitating active and collaborative learning around research and data analysis. While it has actively encouraged a dynamic and collaborative learning environment, the Virtual Shoe Salon has initiated a shared space underpinned by the sense of community and belonging for students that Covid-19 had eroded .
近年来,在高等教育中推动创造性和主动学习的势头日益强劲,为创新的、以学生为中心的方法创造了机会。2019冠状病毒病大流行将教育格局转移到网络世界,推动了为学生创造有吸引力的学习活动的需求。同时也培养了一种社区意识,促进了同伴关系和同伴学习。本文介绍了一种基于创造性教学法和体验式学习的创新教学工具“虚拟鞋沙龙”的开发和初步实施。虚拟鞋沙龙的实施是为了在我们的时尚商业课程中嵌入更强的研究和数据分析技能。作为一种教学方法,它可以包括在线和面对面的环境。本次沙龙以物质文化的理论基础为基础,结合光声研究方法的改编,将鞋子这一普通但富有表现力的对象,通过合作、对话和对等学习,吸引学生参与研究和分析。本文介绍了虚拟鞋沙龙的基本原理,以及250名学生实施该沙龙的结果。随后与学生和员工的评估和反思证明了虚拟鞋沙龙在促进围绕研究和数据分析的积极和协作学习方面的积极作用。在积极鼓励充满活力和协作的学习环境的同时,虚拟鞋沙龙还为被Covid-19侵蚀的学生们创造了一个以社区意识和归属感为基础的共享空间。
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引用次数: 0
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7th International Conference on Higher Education Advances (HEAd'21)
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