Pub Date : 2021-06-27DOI: 10.31539/judika.v4i1.2273
R. Azmi, Siti Khoiruli Ummah
The purpose of this study was to reveal the implementation of Project Base Learning (PjBL)-based learning and then analyze the Computational Thinking (CT) ability of students of the Mathematics Education Study Program, University of Muhammadiyah Malang through a learning media development project. The approach used in this research is descriptive qualitative. The subjects in this study were students who programmed the Programming Language course in semester 3. The results of the research, the projects carried out in PjBL learning were making learning media using Matlab which included the stages of needs analysis, project planning, scheduling, monitoring, testing results and evaluating carried out. very well and systematically. The media produced by students has met the aspects of fluency in use, accuracy of scripts, and flowchart logic. The student's CT ability is in a good category from the aspect of abstraction, logarithmic thinking, debugging/evaluation, and generalization because it has met the achievement percentage of 82%. In conclusion, the learning media developed based on Project Base Learning (PjBL) has been implemented well, covering aspects of smooth use and effectively increasing the Computational Thinking (CT) ability of students of the Mathematics Education Study Program, University of Muhammadiyah Malang. Keywords: Computational Thinking, Learning Media, Project Base Learning
本研究旨在透过学习媒体开发计划,揭示专案基础学习(Project Base Learning, PjBL)的实施情况,并分析穆罕默德玛琅大学数学教育研究计划学生的计算思维能力。本研究使用的方法是描述性定性的。本研究的对象为第三学期编程语言课程的学生。研究结果表明,在PjBL学习中开展的项目是使用Matlab制作学习媒体,其中包括需求分析、项目计划、调度、监控、测试结果和评估等阶段。很好,很系统。学生制作的媒体符合使用流畅、文字准确、流程图逻辑等方面的要求。该生CT能力在抽象化、对数思维、调试/评价、泛化等方面均处于较好的范畴,达到了82%的成品率。综上所述,基于项目基础学习(Project Base learning, PjBL)开发的学习媒体得到了很好的实施,覆盖了穆罕默迪亚玛琅大学数学教育研究项目学生使用流畅、有效提高计算思维能力等方面。关键词:计算思维,学习媒介,项目基础学习
{"title":"Analisis Kemampuan Computational Thinking Dalam Pembuatan Media Pembelajaran Matematika","authors":"R. Azmi, Siti Khoiruli Ummah","doi":"10.31539/judika.v4i1.2273","DOIUrl":"https://doi.org/10.31539/judika.v4i1.2273","url":null,"abstract":"The purpose of this study was to reveal the implementation of Project Base Learning (PjBL)-based learning and then analyze the Computational Thinking (CT) ability of students of the Mathematics Education Study Program, University of Muhammadiyah Malang through a learning media development project. The approach used in this research is descriptive qualitative. The subjects in this study were students who programmed the Programming Language course in semester 3. The results of the research, the projects carried out in PjBL learning were making learning media using Matlab which included the stages of needs analysis, project planning, scheduling, monitoring, testing results and evaluating carried out. very well and systematically. The media produced by students has met the aspects of fluency in use, accuracy of scripts, and flowchart logic. The student's CT ability is in a good category from the aspect of abstraction, logarithmic thinking, debugging/evaluation, and generalization because it has met the achievement percentage of 82%. In conclusion, the learning media developed based on Project Base Learning (PjBL) has been implemented well, covering aspects of smooth use and effectively increasing the Computational Thinking (CT) ability of students of the Mathematics Education Study Program, University of Muhammadiyah Malang. \u0000Keywords: Computational Thinking, Learning Media, Project Base Learning","PeriodicalId":177009,"journal":{"name":"Jurnal Pendidikan Matematika (JUDIKA EDUCATION)","volume":"19 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-06-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132121290","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-06-27DOI: 10.31539/judika.v4i1.2224
I. Ibrahim, Rokyul Amin
This study aims to determine the effect of mathematics anxiety, learning facilities at home, and the effect of mathematics anxiety and learning facilities at home simultaneously on students' mathematics learning outcomes. The approach in this research uses a quantitative approach, the type of correlational research. This research was conducted at SMP Negeri 1 Bayat in grades VIII A and VIII B in the 2020/2021 school year. The sample used was 30 students, the sampling technique was simple random sampling. The instrument used to use data from the mathematics anxiety scale test and the home learning facility scale test. The data analysis technique in this study used multiple regression analysis. Data analysis was carried out with the help of the SPSS 25 application. The results of this study indicate that: 1) there is a negative effect of mathematics anxiety on students' mathematics learning outcomes; 2) there is a positive effect of home learning facilities on students' mathematics learning outcomes; 3) there is an effect of mathematics anxiety and learning facilities at home together on students' mathematics learning outcomes. Keywords: Mathematics Anxiety, Learning Facilities at Home, Mathematics Learning Outcomes
本研究旨在探讨数学焦虑、家庭学习设施对学生数学学习成果的影响,以及数学焦虑和家庭学习设施同时对学生数学学习成果的影响。本研究采用定量方法,即相关性研究的类型。该研究于2020/2021学年在SMP Negeri 1 Bayat的VIII A和VIII B年级进行。样本为30名学生,抽样方法为简单随机抽样。本研究采用数学焦虑量表和家庭学习设施量表的数据。本研究的数据分析技术采用多元回归分析。使用SPSS 25软件进行数据分析。本研究结果表明:1)数学焦虑对学生数学学习成绩有负向影响;2)家庭学习设施对学生数学学习成果有正向影响;3)数学焦虑和家庭学习设施对学生数学学习成绩有共同的影响。关键词:数学焦虑,家庭学习设施,数学学习成果
{"title":"Hasil Belajar Matematika Siswa Ditinjau Dari Kecemasan Matematika dan Fasilitas Belajar di Rumah","authors":"I. Ibrahim, Rokyul Amin","doi":"10.31539/judika.v4i1.2224","DOIUrl":"https://doi.org/10.31539/judika.v4i1.2224","url":null,"abstract":"This study aims to determine the effect of mathematics anxiety, learning facilities at home, and the effect of mathematics anxiety and learning facilities at home simultaneously on students' mathematics learning outcomes. The approach in this research uses a quantitative approach, the type of correlational research. This research was conducted at SMP Negeri 1 Bayat in grades VIII A and VIII B in the 2020/2021 school year. The sample used was 30 students, the sampling technique was simple random sampling. The instrument used to use data from the mathematics anxiety scale test and the home learning facility scale test. The data analysis technique in this study used multiple regression analysis. Data analysis was carried out with the help of the SPSS 25 application. The results of this study indicate that: 1) there is a negative effect of mathematics anxiety on students' mathematics learning outcomes; 2) there is a positive effect of home learning facilities on students' mathematics learning outcomes; 3) there is an effect of mathematics anxiety and learning facilities at home together on students' mathematics learning outcomes. \u0000 Keywords: Mathematics Anxiety, Learning Facilities at Home, Mathematics Learning Outcomes","PeriodicalId":177009,"journal":{"name":"Jurnal Pendidikan Matematika (JUDIKA EDUCATION)","volume":"36 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-06-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126791985","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-06-27DOI: 10.31539/judika.v4i1.2108
Elya Rosalina, Novianti Mandasari
This study aims to determine the Problem Solving Ability of Elementary School Class Students after the Indonesian Realistic Mathematics Approach (PMRI) was applied. This research is a quantitative research using experimental methods. The sampling technique used was a random sample technique. Where for the sampling method, which is drawn, the names that come out when drawn will be agreed to serve as the experimental class. This research consists of one independent variable, namely the Indonesian Realistic Mathematics Approach (PMRI), and the dependent variable is Problem Solving Ability. The subjects of this study were third grade students of SD 3 Lubuklinggau. Data collection is done by test technique. The data obtained were then analyzed using the t-test. After the data was analyzed using the t-test at a significant level of 5%, it was obtained tcount (7.57) > ttable (1.672), so it can be said that there was an increase in the problem solving ability of third grade students at SD Negeri 3 Lubuklinggau after the Indonesian Realistic Mathematics Approach (PMRI) was applied. . In conclusion, there is an increase in the problem solving ability of elementary school students after the implementation of the Indonesian Realistic Mathematics (PMRI) approach. Keywords: Indonesian Realistic Mathematics Approach (PMRI), Problem Solving Ability
{"title":"Penerapan Pendekatan Matematika Realistik Indonesia (PMRI) terhadap Kemampuan Pemecahan Masalah Siswa","authors":"Elya Rosalina, Novianti Mandasari","doi":"10.31539/judika.v4i1.2108","DOIUrl":"https://doi.org/10.31539/judika.v4i1.2108","url":null,"abstract":"This study aims to determine the Problem Solving Ability of Elementary School Class Students after the Indonesian Realistic Mathematics Approach (PMRI) was applied. This research is a quantitative research using experimental methods. The sampling technique used was a random sample technique. Where for the sampling method, which is drawn, the names that come out when drawn will be agreed to serve as the experimental class. This research consists of one independent variable, namely the Indonesian Realistic Mathematics Approach (PMRI), and the dependent variable is Problem Solving Ability. The subjects of this study were third grade students of SD 3 Lubuklinggau. Data collection is done by test technique. The data obtained were then analyzed using the t-test. After the data was analyzed using the t-test at a significant level of 5%, it was obtained tcount (7.57) > ttable (1.672), so it can be said that there was an increase in the problem solving ability of third grade students at SD Negeri 3 Lubuklinggau after the Indonesian Realistic Mathematics Approach (PMRI) was applied. . In conclusion, there is an increase in the problem solving ability of elementary school students after the implementation of the Indonesian Realistic Mathematics (PMRI) approach. \u0000Keywords: Indonesian Realistic Mathematics Approach (PMRI), Problem Solving Ability","PeriodicalId":177009,"journal":{"name":"Jurnal Pendidikan Matematika (JUDIKA EDUCATION)","volume":"85 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-06-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121295799","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-12-29DOI: 10.31539/judika.v3i2.1652
Widiawati Widiawati, Indah Widyaningrum
The purpose of this study was to find out the effect of using PowerPoint animation and Prezi usage on student learning outcomes and compare the differences between student learning outcomes using PowerPoint animation and Prezi. The method used is an experimental method with the Pattern Pretest-Posttest Control Group Design. The population in this study was all undergraduate students of Mathematics Education Study Program semester II at STKIP Muhammadiyah Pagaralam with a sample of two classes. Data collection techniques used are documentation and tests. Test data were analyzed through normality test calculation, homogeneity test, average one test and two average test with calculation using SPSS for windows. The results showed that there is an influence of using PowerPoint animation with ρ value 0.000 and Prezi ρ value 0.032 with student learning results and there is a difference between student learning outcomes using PowerPoint animation with Prezi with ρ value 0.006. In conclusion, there is a significant influence of the use of PowerPoint and Prezi animations on student learning outcomes and there are noticeable differences between the learning outcomes of students using PowerPoint animation and Prezi. The average student learning outcomes using PowerPoint animation are better than Prezi's. Keywords: PowerPoint animation, Learning Outcomes, Prezi
本研究的目的是了解使用PowerPoint动画和使用Prezi对学生学习成果的影响,并比较使用PowerPoint动画和使用Prezi的学生学习成果的差异。采用前测-后测控制组设计模式的实验方法。本研究的人群为STKIP Muhammadiyah Pagaralam数学教育研究计划第二学期的本科生,样本为两个班级。使用的数据收集技术是文档和测试。检验数据通过正态性检验计算、齐性检验、平均一次检验和两次平均检验进行分析,并使用SPSS for windows进行计算。结果表明,使用ρ值为0.000和Prezi ρ值为0.032的PowerPoint动画对学生的学习结果有影响,使用ρ值为0.006的Prezi动画对学生的学习结果有差异。综上所述,使用PowerPoint和Prezi动画对学生的学习成果有显著影响,使用PowerPoint动画和Prezi动画的学生的学习成果存在显著差异。使用PowerPoint动画的学生的平均学习效果比Prezi的要好。关键词:PowerPoint动画,学习成果,Prezi
{"title":"Penggunaan Animasi Powerpoint dan Prezi pada Mata Kuliah Geometri Euclide di Perguruan Tinggi","authors":"Widiawati Widiawati, Indah Widyaningrum","doi":"10.31539/judika.v3i2.1652","DOIUrl":"https://doi.org/10.31539/judika.v3i2.1652","url":null,"abstract":"The purpose of this study was to find out the effect of using PowerPoint animation and Prezi usage on student learning outcomes and compare the differences between student learning outcomes using PowerPoint animation and Prezi. The method used is an experimental method with the Pattern Pretest-Posttest Control Group Design. The population in this study was all undergraduate students of Mathematics Education Study Program semester II at STKIP Muhammadiyah Pagaralam with a sample of two classes. Data collection techniques used are documentation and tests. Test data were analyzed through normality test calculation, homogeneity test, average one test and two average test with calculation using SPSS for windows. The results showed that there is an influence of using PowerPoint animation with ρ value 0.000 and Prezi ρ value 0.032 with student learning results and there is a difference between student learning outcomes using PowerPoint animation with Prezi with ρ value 0.006. In conclusion, there is a significant influence of the use of PowerPoint and Prezi animations on student learning outcomes and there are noticeable differences between the learning outcomes of students using PowerPoint animation and Prezi. The average student learning outcomes using PowerPoint animation are better than Prezi's. \u0000Keywords: PowerPoint animation, Learning Outcomes, Prezi","PeriodicalId":177009,"journal":{"name":"Jurnal Pendidikan Matematika (JUDIKA EDUCATION)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129254759","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-12-29DOI: 10.31539/judika.v3i2.1672
Nanndo Yannuansa, Jati Widyo L, Agung Widyo Samudra
The purpose of this study was to see the mind mapping in terms of the quality of the material and media feasibility of validation by module experts. Expert validation is needed in module development so that the module is feasible or not used. Aspects that are validated are aspects of the module material including content, language, and media aspects of the module including presentation, and graphics. In looking at the quality aspect of the need analysis and validation of making a mind mapping based technique mathematics learning module by testing its feasibility before use. The validation analysis in the module uses methods from Crocker and Algina. The data instrument in this study was a validation questionnaire sheet. The results showed that the average feasibility aspect for the media was 89.79% and the material was 86.09, a total of 86.83%. In other words, the Mind mapping-based engineering mathematics module fulfilled the feasibility aspect. In conclusion, the Mind mapping-based engineering mathematics module developed is feasible in terms of media and module material. Keywords: Mathematical Techniques, Mind mapping, Modules, Validation
{"title":"Validasi Modul Matematika Teknik Berbasis Mind Mapping","authors":"Nanndo Yannuansa, Jati Widyo L, Agung Widyo Samudra","doi":"10.31539/judika.v3i2.1672","DOIUrl":"https://doi.org/10.31539/judika.v3i2.1672","url":null,"abstract":"The purpose of this study was to see the mind mapping in terms of the quality of the material and media feasibility of validation by module experts. Expert validation is needed in module development so that the module is feasible or not used. Aspects that are validated are aspects of the module material including content, language, and media aspects of the module including presentation, and graphics. In looking at the quality aspect of the need analysis and validation of making a mind mapping based technique mathematics learning module by testing its feasibility before use. The validation analysis in the module uses methods from Crocker and Algina. The data instrument in this study was a validation questionnaire sheet. The results showed that the average feasibility aspect for the media was 89.79% and the material was 86.09, a total of 86.83%. In other words, the Mind mapping-based engineering mathematics module fulfilled the feasibility aspect. In conclusion, the Mind mapping-based engineering mathematics module developed is feasible in terms of media and module material. \u0000Keywords: Mathematical Techniques, Mind mapping, Modules, Validation","PeriodicalId":177009,"journal":{"name":"Jurnal Pendidikan Matematika (JUDIKA EDUCATION)","volume":"42 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134497326","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-12-29DOI: 10.31539/judika.v3i2.1619
Iin Tri Sasmita Sari, Adisel Adisel, Fatrima Santri Syafri
The purpose of this research is so that the next generation has a balanced knowledge between general knowledge and knowledge of national values. This research uses research and development (R&D). The data used in this study is sourced from validation sheets, validation sheets are used to obtain data about the validation results of experts on HOTS-based math problems. The problem was developed using plomp model consisting of four stages, namely preliminary investigation phase, design phase, realization/construkction phase, test stage, evaluation, and revision phase. In terms of validity, at the validation stage I, HOTS-based math problems are said to be invalid and not yet feasible to use. In phase II all suggestions of validators have been corrected and are said to be very valid and worth using. The material expert's assessment of the question obtained a percentage result of 84%, fall into the category is very valid. In conclusion, math problems based on higher order thinking skills (HOTS) national integration in students in grade VII even semesters are said to be feasible to use after being declared valid by the material expert. Keywords: HOTS, Character Education, Math Problems
{"title":"Pengembangan Soal Matematika Berbasis Higher Order Thinking Skills (Hots) Integrasi Kebangsaan pada Siswa","authors":"Iin Tri Sasmita Sari, Adisel Adisel, Fatrima Santri Syafri","doi":"10.31539/judika.v3i2.1619","DOIUrl":"https://doi.org/10.31539/judika.v3i2.1619","url":null,"abstract":"The purpose of this research is so that the next generation has a balanced knowledge between general knowledge and knowledge of national values. This research uses research and development (R&D). The data used in this study is sourced from validation sheets, validation sheets are used to obtain data about the validation results of experts on HOTS-based math problems. The problem was developed using plomp model consisting of four stages, namely preliminary investigation phase, design phase, realization/construkction phase, test stage, evaluation, and revision phase. In terms of validity, at the validation stage I, HOTS-based math problems are said to be invalid and not yet feasible to use. In phase II all suggestions of validators have been corrected and are said to be very valid and worth using. The material expert's assessment of the question obtained a percentage result of 84%, fall into the category is very valid. In conclusion, math problems based on higher order thinking skills (HOTS) national integration in students in grade VII even semesters are said to be feasible to use after being declared valid by the material expert. \u0000Keywords: HOTS, Character Education, Math Problems","PeriodicalId":177009,"journal":{"name":"Jurnal Pendidikan Matematika (JUDIKA EDUCATION)","volume":"119 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128872732","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-12-29DOI: 10.31539/judika.v3i2.1707
Indana Lazulfa, D. Putra
This research aims to develop modules based on ARIAS learning models, to improve learners' learning motivation, as well as student competencies. So it will be found that meets the criteria of effectiveness, practicality and validity of the module based on ARIAS. The development model refers to the development of Borg and Gall which consists of two main parts namely designing modules and validating modules. To validate the module is carried out a validity test, a practicality test and an effectiveness test. Research Results, validation test conducted by material experts and media experts with results of 86.02 and 82.47 to meet the criteria of validity. The practicality test was carried out by practicing lecturers and 4 students obtained grades of 81.75 and 86 so that they entered practical criteria. Test effectiveness using one-group-pretest-posttest and obtained N-Gain¬ 60.95 so that it is included in the criteria is quite effective. In conclusion, discrete math modules based on arias learning models developed are feasible to be used in the sense of valid, practical and effective use, proven to increase the motivation of learners' learning, as well as the competence of learners. Keywords: ARIAS, Discrete Mathematics, Module Development.
{"title":"Pengembangan Modul Matematika Diskrit Berbasis ARIAS pada Mahasiswa Teknik Informatika","authors":"Indana Lazulfa, D. Putra","doi":"10.31539/judika.v3i2.1707","DOIUrl":"https://doi.org/10.31539/judika.v3i2.1707","url":null,"abstract":"This research aims to develop modules based on ARIAS learning models, to improve learners' learning motivation, as well as student competencies. So it will be found that meets the criteria of effectiveness, practicality and validity of the module based on ARIAS. The development model refers to the development of Borg and Gall which consists of two main parts namely designing modules and validating modules. To validate the module is carried out a validity test, a practicality test and an effectiveness test. Research Results, validation test conducted by material experts and media experts with results of 86.02 and 82.47 to meet the criteria of validity. The practicality test was carried out by practicing lecturers and 4 students obtained grades of 81.75 and 86 so that they entered practical criteria. Test effectiveness using one-group-pretest-posttest and obtained N-Gain¬ 60.95 so that it is included in the criteria is quite effective. In conclusion, discrete math modules based on arias learning models developed are feasible to be used in the sense of valid, practical and effective use, proven to increase the motivation of learners' learning, as well as the competence of learners. \u0000Keywords: ARIAS, Discrete Mathematics, Module Development.","PeriodicalId":177009,"journal":{"name":"Jurnal Pendidikan Matematika (JUDIKA EDUCATION)","volume":"25 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134093695","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-12-26DOI: 10.31539/judika.v3i2.1594
Lucy Asri Purwasi, Nur Fitiyana
The purpose of this study was to find out the improvement of students' high level of thinking ability through hots-based LKPD rocky mathematics learning. This research is a kuantitafif research with research design one group pretest -posttest design. This research instrument is a question of essays totaling 3 questions consisting of indicators of tingi level thinking, namely analyzing, evaluating and creating. The sample selection was done in cluster random sampling with the selected sample is class VIII-2 which consists of 22 students. The data obtained were analyzed using unilateral t-tests. Based on the results of data analysis at a significant level of α = 0.05 obtained ρ value 0.033 with an average high level of thinking ability of students in grade VIII SMP Negeri 5 Lubuklinggau city is 74.09 with a good category. In conclusion, there is a significant increase in students' high-level thinking ability after doing LKPD-assisted mathematics lessons based on HOTS. Keywords: High Level Thinking, HOTS Based LKPD, Mathematics
{"title":"Peningkatan Kemampuan Berpikir Tingkat Tinggi Siswa Melalui Pembelajaran Matematika Berbantuan LKPD Berbasis HOTS","authors":"Lucy Asri Purwasi, Nur Fitiyana","doi":"10.31539/judika.v3i2.1594","DOIUrl":"https://doi.org/10.31539/judika.v3i2.1594","url":null,"abstract":"The purpose of this study was to find out the improvement of students' high level of thinking ability through hots-based LKPD rocky mathematics learning. This research is a kuantitafif research with research design one group pretest -posttest design. This research instrument is a question of essays totaling 3 questions consisting of indicators of tingi level thinking, namely analyzing, evaluating and creating. The sample selection was done in cluster random sampling with the selected sample is class VIII-2 which consists of 22 students. The data obtained were analyzed using unilateral t-tests. Based on the results of data analysis at a significant level of α = 0.05 obtained ρ value 0.033 with an average high level of thinking ability of students in grade VIII SMP Negeri 5 Lubuklinggau city is 74.09 with a good category. In conclusion, there is a significant increase in students' high-level thinking ability after doing LKPD-assisted mathematics lessons based on HOTS. \u0000Keywords: High Level Thinking, HOTS Based LKPD, Mathematics","PeriodicalId":177009,"journal":{"name":"Jurnal Pendidikan Matematika (JUDIKA EDUCATION)","volume":"53 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123118962","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-12-26DOI: 10.31539/judika.v3i2.1624
B. Irawan
This research aims to find out the influence of mathematics learning with a metacognitive approach to creative thinking skills and mathematical problem solving students of Grade X TKR SMKS 6 Pertiwi Curup. This type of research is Class Action Research (PTK). The subject of this study was grade X students of SMKS 6 Pertiwi Curup which numbered 34 people. Data collection using observation sheets and test sheets. The results showed that the implementation of class actions with metacognitive learning performed well. Students' mathematical creative thinking skills improved, if in the pretest results only 5 students achieved the good category, then in the posttest results as many as 24 students have reached the good category. Indicators solve problems in less categories in pretes and in posttest test results mathematical troubleshooting capabilities show an improvement. The pretest results did not reach either category, so in the posttest results for cycle I as many as 11 students reached the good category and in the posttest result cycle II as many as 28 students were able to achieve the good category. In conclusion, learning mathematics with an effective metacognitive approach improves the creative thinking and mathematical problem solving skills of students in Grade X of SMKS 6 Pertiwi Curup. Keywords: Creative Thinking Ability, Students' Mathematical Problem Solving, Metacognitive Learning
{"title":"Meningkatkan Kemampuan Berpikir Kreatif dan Pemecahan Masalah Matematis dengan Pembelajaran Metakognitif","authors":"B. Irawan","doi":"10.31539/judika.v3i2.1624","DOIUrl":"https://doi.org/10.31539/judika.v3i2.1624","url":null,"abstract":"This research aims to find out the influence of mathematics learning with a metacognitive approach to creative thinking skills and mathematical problem solving students of Grade X TKR SMKS 6 Pertiwi Curup. This type of research is Class Action Research (PTK). The subject of this study was grade X students of SMKS 6 Pertiwi Curup which numbered 34 people. Data collection using observation sheets and test sheets. The results showed that the implementation of class actions with metacognitive learning performed well. Students' mathematical creative thinking skills improved, if in the pretest results only 5 students achieved the good category, then in the posttest results as many as 24 students have reached the good category. Indicators solve problems in less categories in pretes and in posttest test results mathematical troubleshooting capabilities show an improvement. The pretest results did not reach either category, so in the posttest results for cycle I as many as 11 students reached the good category and in the posttest result cycle II as many as 28 students were able to achieve the good category. In conclusion, learning mathematics with an effective metacognitive approach improves the creative thinking and mathematical problem solving skills of students in Grade X of SMKS 6 Pertiwi Curup. \u0000Keywords: Creative Thinking Ability, Students' Mathematical Problem Solving, Metacognitive Learning","PeriodicalId":177009,"journal":{"name":"Jurnal Pendidikan Matematika (JUDIKA EDUCATION)","volume":"55 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122279687","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-12-26DOI: 10.31539/judika.v3i2.1426
Septi Armi, Adisel Adisel, Poni Saltifa
This research aims to examine how the development of National Character-Based Mathematical Learning Media (Comics). This research is a development study using plomp model consisting of 3 stages namely: Initial investigation, Prototype Manufacturing and product assessment. The development test was conducted to a small group of 5 students and 1 Maths Teacher. The results of the study obtained data from the validation of media experts obtained a score of 76% with a very valid category, validation of language experts obtained a score of 86.36% with very valid criteria and validation of material experts obtained a score of 82.23% with criteria also very valid then the media was corrected according to the advice of the validator. Product trials by conducting practicality tests by teachers obtained a score of 80.76% with a very practical category and practicality tests to a small group obtained results of 84.23% with very practical criteria. In conclusion, the learning media (Comics) of National Character-Based Mathematics that have been developed is practically feasible to be used in the learning process. Keywords: National Character, Mathematics Comics, Learning Media
{"title":"Pengembangan Media Pembelajaran (Komik) Matematika Berbasis Karakter Kebangsaan","authors":"Septi Armi, Adisel Adisel, Poni Saltifa","doi":"10.31539/judika.v3i2.1426","DOIUrl":"https://doi.org/10.31539/judika.v3i2.1426","url":null,"abstract":"This research aims to examine how the development of National Character-Based Mathematical Learning Media (Comics). This research is a development study using plomp model consisting of 3 stages namely: Initial investigation, Prototype Manufacturing and product assessment. The development test was conducted to a small group of 5 students and 1 Maths Teacher. The results of the study obtained data from the validation of media experts obtained a score of 76% with a very valid category, validation of language experts obtained a score of 86.36% with very valid criteria and validation of material experts obtained a score of 82.23% with criteria also very valid then the media was corrected according to the advice of the validator. Product trials by conducting practicality tests by teachers obtained a score of 80.76% with a very practical category and practicality tests to a small group obtained results of 84.23% with very practical criteria. In conclusion, the learning media (Comics) of National Character-Based Mathematics that have been developed is practically feasible to be used in the learning process. \u0000Keywords: National Character, Mathematics Comics, Learning Media ","PeriodicalId":177009,"journal":{"name":"Jurnal Pendidikan Matematika (JUDIKA EDUCATION)","volume":"01 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130506439","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}