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SERAMİK EĞİTİMİNDE SINIRLAR VE YARATICILIK
Pub Date : 2018-05-01 DOI: 10.31566/arts.2018145134
Ayşe Kurşuncu
Seramik kendi icinde sinirlari olan bir malzemedir. Hem teknige hem de malzemenin gecmiste zanaatla kurmus oldugu guclu baglara ait bu sinirlar, seramik egitiminde ogrencilerin onune birer engel olarak cikmaktadir. Seramik egitiminde ogrencinin karsilastigi sinirlar ve egitimcilerin bu sinirlarla kurulan iliskinin nasil olmasi gerektigi konusundaki yaklasimlari, yalnizca bu alana ait degil, tum sanat alanlari icinde gecerli olan pratikleri ortaya koyar. Seramigin zanaatla olan iliskisi ve malzemenin kendine has anlam-teknik iliskileri, verilen egitimde birbirinden farkli ve yok sayilamayacak sabit noktalar olusturmaktadir. Bu noktalara cagdas sanat ve kavramsal calismalar da eklendigi zaman goz onunde bulundurulmasi gereken kriterler artmakta ve siniryaraticilik iliskileri daha da karmasiklasmaktadir. Egitimciler hem zanaat, hem cagdas sanatin kavramsal cerceveleri, hem de teknigin sinirlariyla beraber dusunmeli ve ogrencilerin kendilerine ait seslerini, ozgunluklerini olusturmalari icin yonlendirmelidir. Ayni zamanda ogrencilerin alanlariyla ilgili sinirlar ya da engellerle karsilastiklarinda yapabilecekleri secimleri kesfetmek icin basvuracaklari deneysel calismalarla kendilerine ait cozumleri bulmalari, kendi yollarini cizmeleri konusunda destekleyici olmalari onemlidir. Bu calismada sanat egitiminde karsilasilan sinirlar ve bu sinirlarin yaraticilikla iliskisi, seramik egitimi disiplini uzerinden orneklenerek dusunulecektir.
陶瓷是一种有自身局限性的材料。这些限制既属于技术,也属于过去陶瓷材料与工艺之间建立起来的紧密联系,它们成为陶瓷教育中学生面临的障碍。学生在陶瓷教育中所面临的限制,以及教育者在如何建立与这些限制的关系方面所采取的方法,揭示了不仅适用于这一领域,而且适用于所有艺术领域的做法。陶艺与手工艺的关系以及材料的特定意义与技术的关系,构成了教育中不可忽视的、彼此不同的固定点。如果再加上当代艺术和观念作品,需要考虑的标准就会增加,分界关系也会变得更加复杂。教育者应从工艺、当代艺术的概念框架、技术的局限性等方面进行思考,引导学生形成自己的声音和独特性。同时,也要支持学生通过实验作品找到自己的解决方案,画出自己的道路,发现在遇到与自己领域相关的限制或障碍时可以做出的选择。本研究将通过陶艺教育学科来探讨艺术教育中遇到的限制以及这些限制与创造力之间的关系。
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引用次数: 2
D.S. Sense’s “On My Detroit Everything”: Self-Articulating Black Girl Magic D.S. Sense的" On My Detroit Everything ":自我表达的黑人女孩魔法
Pub Date : 2018-04-23 DOI: 10.3390/ARTS7020017
Kellie D. Hay, Rebekah Farrugia, Deidre “D.S. Sense” Smith
Long before the hashtag #BlackGirlMagic was popularized on social network sites Black women in Detroit have been employing art in their processes of self-articulation and efforts to deal with the complexities and challenges of life in the city. The scripts of African American women that dominate the commercial hip hop industry and their impacts on girls and women have received thorough analysis in academia; yet, the practices, representations, and discursive articulations of independent, Black women hip hop artists remain underexplored. In particular, this essay draws on Deidre “D.S. Sense” Smith’s spoken word poem “On My Detroit Everything” to illuminate the counter-narratives and scripts that Black women have been creating to document, validate, and voice their experiences at a critical point in Detroit’s history as it underwent and continues to deal with the after effects of bankruptcy. Hip hop artists who use cultural production to accomplish grass roots community-building offer alternative visions of what it means to do political work. More than a strategy, we argue that such practices serve as the foundation for a movement that is significant and worthy of documentation in the contemporary neoliberal moment where in policies are accelerating the continued disenfranchisement of people of color in cities such as Detroit.
早在#BlackGirlMagic这个标签在社交网站上流行开来之前,底特律的黑人女性就一直在用艺术来表达自我,并努力应对这座城市生活的复杂性和挑战。主导商业嘻哈产业的非裔美国女性的剧本及其对女孩和妇女的影响在学术界得到了深入的分析;然而,独立黑人女性嘻哈艺术家的实践、表现和话语表达仍未得到充分探索。特别地,这篇文章借鉴了Deidre的D.S.史密斯的口述诗《关于我的底特律的一切》阐明了黑人女性一直在创造的反叙事和剧本,以记录、验证和表达她们在底特律历史上的一个关键时刻的经历,因为底特律正在经历并继续处理破产的后果。嘻哈艺术家利用文化生产来完成基层社区建设,为政治工作提供了另一种视角。我们认为,这种做法不仅仅是一种策略,而是一种运动的基础,在当代新自由主义时刻,这种运动是重要的,值得记录在案,因为在底特律等城市,政策正在加速继续剥夺有色人种的选举权。
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引用次数: 6
Anime Landscapes as a Tool for Analyzing the Human–Environment Relationship: Hayao Miyazaki Films 作为分析人与环境关系工具的动漫景观:宫崎骏电影
Pub Date : 2018-04-17 DOI: 10.3390/ARTS7020016
S. Mumcu, Serap Yılmaz
Common dualistic thinking in environmental design education adopts humans and the environment as separate entities, with the environment as raw material stock. This approach affects the intellectual development of landscape architects and limits their ability to create meaningful landscapes. Therefore, it is necessary to explore and highlight new ideas about the more integrated human–environment relationship. Through the films of Hayao Miyazaki, many audiences around the world have encountered a different worldview. By contrast with Western thinking, which adopts human superiority to nature, the worldview that Miyazaki reflects in his films depicts human as an inseparable part of nature. Being inspired by different communities and their relationship to nature in Miyazaki’s films, we propose using anime as a means of analyzing the human–environment relationship. We classified landscapes based on power relations between humans and nature. We explored how communities shape their physical environment based on how they socially construct nature and the resulting landscapes. Thus, through apocalyptic landscapes, the bitter results of exploiting nature were depicted. Wilderness landscapes reflect the bias humanity has about nature as wild and hostile. Responsible landscapes were introduced asway of understanding the unbreakable bond between humans and the environment. Through these animated landscape types, the ways landscape architecture should approach nature in professional practices was discussed, and the importance of creating responsible landscapes was emphasized.
环境设计教育中常见的二元思维是将人与环境作为独立的实体,以环境为原材料。这种方法影响了景观设计师的智力发展,限制了他们创造有意义的景观的能力。因此,有必要探索和突出更加一体化的人与环境关系的新思路。通过宫崎骏的电影,世界各地的许多观众都遇到了不同的世界观。与西方认为人高于自然的思维方式不同,宫崎骏在电影中所体现的世界观将人视为自然不可分割的一部分。受宫崎骏电影中不同的群体及其与自然的关系的启发,我们建议用动画作为分析人与环境关系的手段。我们根据人与自然之间的权力关系对景观进行分类。我们探索了社区如何根据他们如何构建自然和由此产生的景观来塑造他们的自然环境。因此,通过世界末日的风景,描绘了剥削自然的痛苦结果。荒野景观反映了人类对自然的偏见,认为自然是狂野和充满敌意的。负责任的景观是为了理解人类与环境之间牢不可破的联系而引入的。通过这些生动的景观类型,讨论了景观建筑在专业实践中应该如何接近自然,并强调了创造负责任的景观的重要性。
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引用次数: 6
Re: Sex-Bots—Let Us Look before We Leap 回复:性爱机器人——让我们三思而后行
Pub Date : 2018-04-10 DOI: 10.3390/ARTS7020015
Glenn W. Smith
With the understanding that a substantial commerce in sexually-enabled robots represents a plunge into the unknown for humankind, and at the “deep end of the pool”—i.e., involving one of the most important, complex, and problem-ridden aspects of human existence—it is the goal of this brief opinion piece to help ensure that we remain aware as a society of some of the potential pitfalls—these, as is quite appropriate for an opinion piece of this kind, illustrated via negative but plausible scenarios—and presented as well in the light of the multi-dimensional aspect of human sexuality; and with the reality of a certain level of risk associated with sex-bots having been established, there are presented in conclusion some potentially strategic considerations for those professionals who find themselves involved with their design, production, and/or marketing.
人们认识到,对具有性功能的机器人来说,大量的商业活动代表着人类向未知领域的跳入,而且是在“池子的深处”——即。,涉及到人类存在中最重要、最复杂、问题丛生的一个方面——这篇简短的评论文章的目的是帮助确保我们作为一个社会仍然意识到一些潜在的陷阱——这些,对于这类评论文章来说是非常合适的,通过消极但貌似合理的场景来说明,同时也从人类性行为的多维方面来呈现;随着与性爱机器人相关的一定程度的风险的现实已经确立,在结论中提出了一些潜在的战略考虑,为那些发现自己参与其设计,生产和/或营销的专业人士。
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引用次数: 1
Paleolithic Rock Art: A Worldwide Literature Survey Extracted from the Rock Art Studies Bibliographic Database for the Years 1864–2017 旧石器时代岩石艺术:从1864-2017年岩石艺术研究书目数据库中提取的全球文献调查
Pub Date : 2018-04-03 DOI: 10.3390/ARTS7020014
Leigh Marymor
The Rock Art Studies Bibliographic Database is an open access; online resource that fulfills the need for a searchable portal into the world’s rock art literature. Geared to the broadest interests of rock art researchers; students; cultural resource managers; and the general public; the RAS database makes rock art literature accessible through a simple search interface that facilitates inquiries into multiple data fields; including authors’ names; title and publication; place-name keyword; subject keyword; ISBN/ISSN number and abstract. The results of a data search can further be sorted by any of the data fields; including: authors’ names; date; title; and so forth. An ever increasing number of citations within the database include web links to online versions of the reference cited; and many citations include full author’s abstracts. The data compilation has been undertaken by Leigh Marymor with the year 2018 marking the 25th year of continuous revision and expansion of the data. Over 37,000 citations are currently contained in the database. The RAS database first launched online as a joint project of the Bay Area Rock Art Research Association and University of California’s Bancroft Library. After thirteen years of collaboration; the project found a new home and collaborator at the Anthropology Department at the Museum of Northern Arizona. The Paleolithic Rock Art bibliography results from an export of data from the RAS database and captures a freeze-frame in the state of the rock art literature for the world’s Paleolithic rock art as compiled here in the year 2018. The online version of the RAS Bibliographic Database at the Museum of Northern Arizona is updated annually; and we refer the reader to that resource for up-to-date bibliographic data revisions and additions. Researchers who consult the online database in concert with their reference to the Paleolithic Rock Art bibliography will discover a powerful ally in further refining geographic and thematic inquiries.
岩石艺术研究书目数据库是开放获取的;在线资源,满足了对世界岩石艺术文献的可搜索门户的需求。面向岩石艺术研究人员的最广泛兴趣;学生;文化资源管理者;和普通大众;RAS数据库使岩石艺术文献可以通过一个简单的搜索界面访问,方便查询多个数据字段;包括作者姓名;名称和出版物;地名关键词;主题关键字;ISBN/ISSN号及摘要。数据搜索的结果可以进一步按任何数据字段排序;包括:作者姓名;日期;标题;等等。数据库中越来越多的引用包括被引用参考文献在线版本的网络链接;许多引文都包含作者的完整摘要。数据汇编由Leigh Marymor负责,2018年是数据不断修订和扩展的第25个年头。该数据库目前载有37 000多条引文。RAS数据库最初是作为湾区岩石艺术研究协会和加州大学班克罗夫特图书馆的一个联合项目在网上发布的。经过十三年的合作;该项目在北亚利桑那博物馆的人类学系找到了新的归宿和合作者。旧石器时代岩石艺术参考书目来自RAS数据库的数据输出,并捕获了2018年世界旧石器时代岩石艺术文献状态的定格。北亚利桑那博物馆的RAS书目数据库在线版本每年更新一次;我们建议读者参考该资源,以获得最新的书目数据修订和补充。研究人员在参考旧石器时代岩石艺术参考书目的同时咨询在线数据库,将发现一个强大的盟友,可以进一步完善地理和主题调查。
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引用次数: 2
Ancient Artifacts vs. Digital Artifacts: New Tools for Unmasking the Sale of Illicit Antiquities on the Dark Web 古代文物与数字文物:揭露暗网上非法文物销售的新工具
Pub Date : 2018-03-26 DOI: 10.3390/ARTS7020012
K. A. Paul
Since the rise of the Islamic State of Iraq and Syria (ISIS, also known as Daesh and ISIL) in 2014, antiquities have been a widely publicized source of funding for what has become one of the most technologically savvy terrorist organizations of the modern era. The globalization of technology and rise of popularity in cryptocurrencies has changed the face of black-market trade and the actors that carry out these crimes. While art and antiquities have long served as a market with susceptibilities to laundering, the emergence of Dark Web markets, identification-masking software, and untraceable cryptocurrencies such as Bitcoin have opened new doors to potential vulnerabilities. The anonymity that is offered by these technologies acts as a roadblock for authorities, while attracting the likes of terrorists and transnational criminals. Investigative research using cyber security platforms to identify digital artifacts connected to potential traffickers provides the opportunity to unmask the seemingly untraceable actors behind these activities. The evidence of illicit antiquities trafficking on the Dark Web displayed in this article can generate a new discussion on how and where to study black-market antiquities to gain needed insight into combating the illicit trade online and the transnational criminal groups it may finance.
自从2014年伊拉克和叙利亚伊斯兰国(Islamic State of Iraq and Syria,简称ISIS,又称达伊沙和伊黎伊斯兰国)崛起以来,文物一直被广泛宣传为现代最精通技术的恐怖组织之一的资金来源。技术的全球化和加密货币的普及改变了黑市交易和实施这些犯罪的行为者的面貌。虽然艺术品和古董长期以来一直是一个易受洗钱影响的市场,但暗网市场、身份屏蔽软件和比特币等无法追踪的加密货币的出现,为潜在的漏洞打开了新的大门。这些技术提供的匿名性为当局设置了障碍,同时也吸引了恐怖分子和跨国犯罪分子。利用网络安全平台进行调查研究,以识别与潜在贩运者有关的数字文物,为揭开这些活动背后看似无法追踪的行动者的面纱提供了机会。这篇文章所展示的暗网上非法古董交易的证据可能会引发一场新的讨论,即如何以及在哪里研究黑市古董,以获得打击网上非法贸易及其可能资助的跨国犯罪集团所需的洞察力。
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引用次数: 12
“Disarmed”: Disability, Trauma, and Emasculation in Contemporary Japanese Cinema “解除武装”:当代日本电影中的残疾、创伤和阉割
Pub Date : 2018-03-13 DOI: 10.3390/arts7010010
Seán O’Reilly
Disability, especially when war-related, is dangerous ground for entertainment films. Depictions of battle-scarred living bodies are necessarily political, since they cannot avoid commenting on the conflict of which they are a stark visual reminder. Yet depictions are politically multivalent: seeing the disabled has a wide range of effects on audiences. Unsurprisingly, then, disabled survivors of the war have rarely appeared on postwar screens. But the trend of avoiding the messy reality of war-related disability, and disabled bodies more generally, has ended, as the emphatic success of period drama Love and Honor (2006) can attest. In the new century, many films have tackled this once-taboo topic, winning success at the box office or, like Caterpillar (2010), at film festivals. In this article, I analyze depictions of disabled war survivors and other disabled bodies in recent Japanese films, drawing a contrast between Love and Honor and the aforementioned Caterpillar; I explore what motivated this more visceral retelling of both war trauma and general disability, and why each succeeded either commercially or critically. The trend towards depicting disability coincides perfectly with Japanese cinema’s resurgent success against Hollywood. Visceral depictions of traumatized bodies that are symbolically—or literally—disarmed have resonated with domestic audiences, perhaps because disability not only emasculates, it can also empower: the disabled, many believe, can speak with greater authority on the war or the human condition than anyone else. But what will they (be made to) say?
残疾,尤其是与战争有关的残疾,是娱乐电影的危险题材。对战争伤痕累累的活着的身体的描绘必然是政治性的,因为它们无法避免评论冲突,它们是一种鲜明的视觉提醒。然而,这些描述在政治上是多重的:看到残疾人对观众产生了广泛的影响。因此,毫不奇怪,战争的残疾幸存者很少出现在战后的屏幕上。但是,回避与战争有关的残疾,以及更普遍的残疾身体的混乱现实的趋势已经结束,正如历史剧《爱与荣誉》(2006)的巨大成功可以证明的那样。在新世纪,许多电影都触及了这个曾经的禁忌话题,在票房上取得了成功,或者在电影节上取得了成功,比如《卡特彼勒》(Caterpillar, 2010)。在本文中,我分析了最近日本电影中对残疾战争幸存者和其他残疾身体的描绘,并将《爱与荣誉》与前面提到的《毛毛虫》进行了对比;我探讨了是什么促使这种对战争创伤和一般残疾的更发自内心的重述,以及为什么它们都在商业上或评论性上取得了成功。描写残疾的趋势与日本电影对抗好莱坞的复兴成功完全吻合。发自内心地描绘创伤的身体,象征性地——或字面上——解除武装,引起了国内观众的共鸣,也许是因为残疾不仅是阉割,它也可以赋予权力:许多人相信,残疾人在战争或人类状况上比其他人更有权威。但是他们会说什么呢?
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引用次数: 1
Transpacific Cyberpunk: Transgeneric Interactions between Prose, Cinema, and Manga 跨太平洋赛博朋克:散文、电影和漫画之间的跨类型互动
Pub Date : 2018-03-02 DOI: 10.3390/ARTS7010009
T. Tatsumi
This paper attempts to meditate upon the transpacific imagination of cyberpunk by reconstructing its literary and cultural heritage. Since the publication of William Gibson’s multiple award winning first novel, Neuromancer (1984), the concept of cyberpunk has been globally popularized and disseminated not only in the field of literature but also in culture. However, we should not forget that cyberpunk is derived not only from the cutting edge of technology but also from “Lo Tek” sensibility cultivated in the Gibsonian picturesque ruins or dark cities such as a major extraterritorial zone in Hong Kong “Kowloon Walled City” nicknamed as “a den of iniquity”, “The Casba of the East”, and “a hotbed of crime”, which was destroyed in 1993, but whose images captured by Ryuji Miyamoto inspired Gibson to come up with the spectacle of the destroyed San Francisco Bay Bridge to be stormed by ex-hippies and former homeless. From this perspective, this chapter focuses on the works ranging from Katsuhiro Otomo’s directed anime Akira (1988), Gibson’s Bridge Trilogy (Virtual Light (1993), Idoru (1996), and All Tomorrow’s Parties (1998)) in the 1990s through Project Itoh’s post-cyberpunk masterpiece Genocidal Organ (2007).
本文试图通过重构赛博朋克的文学和文化遗产,来思考赛博朋克的跨太平洋想象。自从威廉·吉布森的第一部获奖小说《神经漫游者》(1984)出版以来,赛博朋克的概念不仅在文学领域,而且在文化领域得到了全球的普及和传播。然而,我们不应忘记,赛博朋克不仅源于尖端的技术,也源于在吉布森式风景如画的废墟或黑暗城市中培养出来的“洛德”情怀,比如香港的一个主要域外地带“九龙寨城”,绰号“罪恶的巢穴”,“东方的Casba”,以及1993年被摧毁的“犯罪的温床”。但宫本龙司拍摄的照片激发了吉布森的灵感,让他创作出了被摧毁的旧金山海湾大桥被前嬉皮士和前无家可归者袭击的场景。从这个角度来看,本章主要关注的作品包括大友胜博导演的动画《明》(1988)、吉布森的《桥》三部曲(《虚拟之光》(1993)、《Idoru》(1996)和《明日派对》(1998)),以及20世纪90年代伊藤计划的后赛博朋克杰作《种族灭绝的器官》(2007)。
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引用次数: 1
Architectural Trends and Structural Design in the Middle of the Twentieth Century: Two Examples in Portugal 20世纪中期的建筑趋势与结构设计:以葡萄牙为例
Pub Date : 2018-02-13 DOI: 10.3390/ARTS7010008
S. P. Sousa
In the context of a reductive generalisation, it can be affirmed that the supporting structure had a different role in most buildings in the two halves of the previous century. This statement has as reference the examples of the International Style in the first half of the twentieth century and early Postmodernism in the second half. Reinforcing this division, the structure was assigned a representative role in the first part that faded in the second. Based on the abovementioned statement, this work seeks to question the relationship between the design of architecture and structure: How did architectural trends change the drawing of structure in the past? The study is developed through a comparison of two buildings representing opposite positions concerning the structure’s role. The buildings are located in the transition of the two halves of the 20th century, and clearly demonstrate the initial statements. The difference in the position of the structural design in these two projects is revealed in the drawings of slabs, beams and pillars, showing the trends in each.
在还原概括的背景下,可以肯定的是,在上个世纪的两个半叶,支撑结构在大多数建筑中发挥了不同的作用。这句话参考了20世纪上半叶的国际风格和后半叶的早期后现代主义的例子。为了加强这种划分,该结构在第一部分中被赋予了一个代表性角色,在第二部分中逐渐消失。基于上述陈述,本作品试图质疑建筑设计与结构设计之间的关系:建筑趋势如何改变过去的结构绘图?这项研究是通过比较两座建筑来展开的,它们代表着相对位置的结构角色。这些建筑位于20世纪两个半叶的过渡时期,并清楚地展示了最初的陈述。在这两个项目中,结构设计位置的差异在楼板、梁和柱的图纸中显露出来,显示了每个项目的趋势。
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引用次数: 0
“Indirect” and “In-Between” of Open Database Art 开放数据库艺术的“间接”与“中间”
Pub Date : 2018-02-06 DOI: 10.3390/ARTS7010007
Wun-Ting Hsu
In the digital age, many artists use digital information mixed in various ways to create works of art. The subject of this paper’s discussion, i.e., open database art (ODA), is one such example. This form of art uses database techniques to retrieve and accumulate vast amounts of readily available and participant-contributed data from the internet, for the purpose of using the contents of the artwork. In other words, the work itself has no preset content, and all of the content relies on the import of external data. This paper seeks to hypothetically discuss the movement of data during its entry and the departure from an artwork, to provide a context and perspective for understanding ODA works. This paper also seeks to analyze ODAs through the conceptual notion of the “between”, to systematize and eke out the various directions that an ODA work may take, for the reference of future related studies.
在数字时代,许多艺术家使用各种方式混合的数字信息来创作艺术作品。本文讨论的主题,即开放数据库艺术(ODA),就是这样一个例子。这种形式的艺术使用数据库技术从互联网上检索和积累大量现成的和参与者贡献的数据,以使用艺术作品的内容。换句话说,作品本身没有预设的内容,所有的内容都依赖于外部数据的导入。本文试图以假设的方式讨论数据在进入和离开艺术品过程中的运动,为理解官方发展援助作品提供一个背景和视角。本文还试图通过“中间”的概念来分析官方发展援助,使官方发展援助工作可能采取的各种方向系统化和具体化,以供今后的相关研究参考。
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引用次数: 0
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The Artist and Journal of Home Culture
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