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2017 International Conference on Virtual Reality and Visualization (ICVRV)最新文献

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Study on the Effect of Web Color Scheme on User Behavior 网页配色方案对用户行为影响的研究
Pub Date : 2017-10-01 DOI: 10.1109/ICVRV.2017.00099
Shujuan Tian, Xun Luo, Dan Lu, Yi Chen
Internet users spend most of their time reading and using web pages. Because of the reason there is a high demand for the user browsing experience to be pleasant. Experiments show that when people look at objects, the first impression that causes visual response is the color of the object. Therefore, it is of great significance to explore how web color schemes affect user behavior. This paper presents a framework that can automatically recolor the web pages based on reference palettes. Moreover, it analyzes and explores the effect of web color schemes on user behavior through a series of user studies. The preliminary experimental results show that the color scheme has a statistically significant effect on user preferences. The other factors include gender and hearing capability.
互联网用户把大部分时间花在阅读和使用网页上。正因为如此,人们对用户浏览体验的愉悦性有着很高的要求。实验表明,当人们看物体时,引起视觉反应的第一印象是物体的颜色。因此,探讨网页配色方案如何影响用户行为具有重要意义。本文提出了一个基于参考调色板的网页自动重着色框架。此外,通过一系列的用户研究,分析和探讨了网络配色方案对用户行为的影响。初步实验结果表明,配色方案对用户偏好有统计学上显著的影响。其他因素包括性别和听力。
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引用次数: 2
ShorVis: A Comprehensive Case Study of Quantum Computing Visualization ShorVis:量子计算可视化的综合案例研究
Pub Date : 2017-10-01 DOI: 10.1109/icvrv.2017.00082
Zewei Tao, Yun Pan, Anying Chen, Licheng Wang
We introduce an open-source web-based platform that integrated multiple methods for visualizing Shor's algorithm. We mainly focus on three different approaches which are widely used in the field of visualizing qubit and quantum algorithms. These methods include Bloch sphere, quantum circuit and probability distribution map. We combine these geometrical methods and abstract the level of quantum circuit in order to introduce the well-known Shor's algorithm more explicitly. Our platform provides a direct and comprehensible perspective for better understanding the basic principles of quantum computation and how the features of quantum algorithms reduce the time complexity of certain problems. It also provides an interactive way for users to easily test the Shor's factoring algorithm. With further improvement and development, potential capacity can be proved in the field of visualization of quantum computation.
我们介绍了一个基于web的开源平台,该平台集成了多种方法来可视化肖尔算法。我们主要关注在可视化量子比特和量子算法领域广泛使用的三种不同的方法。这些方法包括布洛赫球、量子电路和概率分布图。我们将这些几何方法结合起来,抽象量子电路的层次,以便更明确地引入众所周知的肖尔算法。我们的平台为更好地理解量子计算的基本原理以及量子算法的特性如何降低某些问题的时间复杂度提供了一个直接和可理解的视角。它还为用户提供了一种交互式的方式来轻松地测试Shor的分解算法。随着进一步的改进和发展,在量子计算可视化领域的潜力是可以被证明的。
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引用次数: 5
Research on Virtual Reality Simulation Training System of Substation 变电站虚拟现实仿真训练系统研究
Pub Date : 2017-10-01 DOI: 10.1109/ICVRV.2017.00101
Xiaohui Liao, Jinliang Niu, Hao Wang, Bingbing Du
When proceeding new employee orientation training in electrical industry, it is indispensable to lead new workers in a safe environment. However, due to the deficiency in the skill and stressfulness in mind, most freshmen would not conduct proper operation on the substation device, which would cause heavily person injury and grid accident. To that end, we proposed and established a virtual simulation system of 500kV substation. With the latest technology adopted, our system can bring the immersive experience to the trainees. The system has fulfilled the substation roaming and animation demonstration; The system implements the parameter display of the substation equipment and the simultaneous speech reading; The bottom of the system is well developed and extensible, which lays the foundation for the development of the incoming functions. Through experiments, the system meets the requirements of substation training, which can be used for new employee training and undergraduate cognitive learning.
在电气行业进行新员工入职培训时,将新员工带到一个安全的环境中是必不可少的。然而,由于技能的欠缺和心理压力过大,大部分新生对变电站设备操作不当,造成严重的人身伤害和电网事故。为此,提出并建立了500kV变电站虚拟仿真系统。我们的系统采用了最新的技术,可以为学员带来身临其境的体验。系统实现了变电站漫游和动画演示;系统实现了变电站设备的参数显示和语音同步读取;系统的底层开发良好,可扩展性强,为后续功能的开发奠定了基础。通过实验,该系统满足变电站培训的要求,可用于新员工培训和本科生认知学习。
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引用次数: 2
An Intelligent Discovery and Error Correction Algorithm for Misunderstanding Gesture Based on Probabilistic Statistics Model 基于概率统计模型的手势误解智能发现与纠错算法
Pub Date : 2017-10-01 DOI: 10.23940/ijpe.18.01.p10.89100
Kaiyun Sun, Zhiquan Feng, Changsheng Ai, Yingjun Li, Jun Wei, Xiaohui Yang, Xiaopei Guo
Numerous experiments have shown that there are similar gestures in visual-based gesture recognition. In order to solve the problem, this paper proposes a new algorithm based on Convolution neural network. According to the model test results, the confusion matrix is established. And according to the correspondence between each gesture and the predicted result, misjudgment probability matrix is established. Based on the misjudgment probability matrix, we correct the gestures that have been incorrectly identified by the Convolution neural network model. After this algorithm, the recognition rate of similar gestures is increased by 5% to 12%. The innovation of this paper lies in the secondary error correction of the wrong gesture of Convolution neural network structure.
大量的实验表明,在基于视觉的手势识别中也有类似的手势。为了解决这一问题,本文提出了一种基于卷积神经网络的新算法。根据模型试验结果,建立了混淆矩阵。根据每个手势与预测结果的对应关系,建立误判概率矩阵。基于误判概率矩阵,对卷积神经网络模型识别错误的手势进行校正。经过该算法,相似手势的识别率提高了5% ~ 12%。本文的创新之处在于卷积神经网络结构对错误手势的二次纠错。
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引用次数: 1
Extraction of Interest Points on 3D Meshes Based on Bilateral Filtering 基于双边滤波的三维网格兴趣点提取
Pub Date : 2017-10-01 DOI: 10.1109/ICVRV.2017.00102
Han Guo, Xiangyu Kong, Dongmei Niu, Xiuyang Zhao
Interest points are significant to 3D matching, recognition and 3D retrieval. We use bilateral filtering to extract 3D interest points. Differing from prior work, a novel approach is proposed to select the local neighborhood which is named trust area. And we also use multi-scale DoG to compute the saliency of the vertices. The interest points are extracted by saliency.
兴趣点对三维匹配、识别和三维检索具有重要意义。我们使用双边滤波来提取3D兴趣点。与以往的研究不同,本文提出了一种新的方法来选择局部邻域,即信任区域。我们还使用多尺度DoG来计算顶点的显著性。通过显著性提取兴趣点。
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引用次数: 0
Hierarchical Hybrid DVE-P2P Networking Based on Interests Clustering 基于兴趣聚类的分层混合DVE-P2P网络
Pub Date : 2017-10-01 DOI: 10.1109/ICVRV.2017.00087
Zhiyong Tu, W. Jiang, Jinyuan Jia
In the massive multi-player online game scenes single P2P topology cannot sufficiently accomplish a variety of mission. To strengthen player experience, rapidly respond client request and improve P2P network scalability and flexibility. Firstly, we propose network architecture, which is hierarchical hybrid DVE-P2P based on interested cluster to achieve this purpose. Secondly, based on this network architecture and topology we propose three logical layers along with two physical layers to guarantee its security, flexibility, reliability, scalability and high throughput. Thirdly, based on Area of Interest we propose interested cluster to quickly share similarity resource with other peer in own cluster, selecting super node with excellent performance as central, virtual server, which is connected to Chord ring, to manage load balancing of interested cluster, at same time we present algorithms and strategies to load balancing for different peer, interested cluster and server. Finally, we perform experiments to show that our approaches significantly improve the DVE system's response speed, throughput, dynamic load balancing, load index and stability.
在大规模的多人在线游戏场景中,单一的P2P拓扑结构无法充分完成各种任务。增强玩家体验,快速响应客户端请求,提高P2P网络的可扩展性和灵活性。首先,我们提出了基于兴趣集群的分层混合dvve - p2p网络架构。其次,基于这种网络结构和拓扑,我们提出了三层逻辑和两层物理层,以保证网络的安全性、灵活性、可靠性、可扩展性和高吞吐量。第三,在兴趣区域的基础上,提出了在自己的集群中与其他节点快速共享相似资源的兴趣集群,选择性能优异的超级节点作为连接到Chord环的中心虚拟服务器来管理感兴趣集群的负载均衡,同时提出了针对不同的节点、感兴趣集群和服务器的负载均衡算法和策略。最后,我们进行了实验,表明我们的方法显著提高了DVE系统的响应速度、吞吐量、动态负载平衡、负载指数和稳定性。
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引用次数: 3
The Rectification of Document Images Using Text-features 利用文本特征对文档图像进行校正
Pub Date : 2017-10-01 DOI: 10.1109/ICVRV.2017.00053
Riming Sun, Nannan Li, Shengfa Wang, Lin Ji, Zhenyu Wang
Distortion representation is the key to the rectification of distorted document images. The text-lines are considered to be one of the most significant features of the images, which are extensively used by a majority of rectification algorithms. However, it is quite a challenge to accurately extract the text-lines of document images with distortions and other disruptive factors, such as non-textural objects. In this approach, we present a general document rectification method based on local distortion representation that is depicted by text-features instead of the text-lines. Specially, firstly, according to the similarity of local distortion, we divide the document image into local blocks. Secondly, a text-feature is exploited to depict the warping distortion of each block by considering the skew angle. Then, the rectification problem is formulated utilizing a reverse strategy according to the text-features. Finally, a perspective distortion is restored by making use of random sample consensus. The proposed method is appropriate for document images of multi-column layouts, multi-type fonts and non-textural objects. Various experiments have demonstrated the flexibility and high performance of the approach.
失真表示是文档图像失真校正的关键。文本线被认为是图像最重要的特征之一,被大多数校正算法广泛使用。然而,如何准确提取具有失真和其他干扰因素(如非纹理对象)的文档图像的文本行是一个相当大的挑战。在这种方法中,我们提出了一种基于文本特征而不是文本行描述的局部失真表示的通用文档校正方法。首先,根据局部失真的相似度,将文档图像划分为局部块;其次,利用文本特征通过考虑倾斜角度来描述每个块的扭曲变形;然后,根据文本特征,利用反向策略制定校正问题。最后,利用随机样本一致性恢复透视畸变。该方法适用于多栏布局、多字体和非纹理对象的文档图像。各种实验证明了该方法的灵活性和高性能。
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引用次数: 0
Invariant Information Learning for Image Recognition 图像识别的不变信息学习
Pub Date : 2017-10-01 DOI: 10.1109/ICVRV.2017.00015
Yufeng Chen, Bo Zhang, Xuying Zhao, Zhixuan Li
Neural network is difficult to understand the invariance of input data, which is one of the causes of weak neural network generalization. So the researchers usually carry out data augmentation method on the training set, which makes the neural network remember different deformation patterns. We propose an invariant information learning framework:original CNN+Spatial information Function Zone(SFZ). This framework uses correlation matrix method instead of data augmentation method to make the neural network have the ability to learn the invariance of input data. Finally, our experiment shows that CNN+SFZ can effectively help improve generalization ability without data augmentation. In the absence of data augmentation for the training set, the network with SFZ reduced the error rate by 9.01% over the original network.
神经网络难以理解输入数据的不变性,这是神经网络泛化能力弱的原因之一。因此研究人员通常对训练集进行数据增强,使神经网络记住不同的变形模式。我们提出了一个不变的信息学习框架:原始CNN+空间信息功能区(SFZ)。该框架采用相关矩阵法代替数据增强法,使神经网络具有学习输入数据不变性的能力。最后,我们的实验表明,CNN+SFZ可以有效地帮助提高泛化能力,而无需数据增强。在没有对训练集进行数据增强的情况下,使用SFZ的网络比原始网络的错误率降低了9.01%。
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引用次数: 0
Disparity Estimation for Focused Light Field Camera Using Cost Aggregation in Micro-Images 基于代价聚合的聚焦光场相机微图像视差估计
Pub Date : 2017-10-01 DOI: 10.1109/ICVRV.2017.00083
Zhi-Ping Ding, Qian Liu, Qing Wang
Unlike conventional light field camera that records spatial and angular information explicitly, the focused light field camera implicitly collects angular samplings in microimages behind the micro-lens array. Without directly decoded sub-apertures, it is difficult to estimate disparity for focused light field camera. On the other hand, disparity estimation is a critical step for sub-aperture rendering from raw image. It is hence a typical "chicken-and-egg" problem. In this paper we propose a two-stage method for disparity estimation from the raw image. Compared with previous approaches which treat all pixels in a micro-image as a same disparity label, a segmentation-tree based cost aggregation is introduced to provide a more robust disparity estimation for each pixel, which optimizes the disparity of low-texture areas and yields sharper occlusion boundaries. After sub-apertures are rendered from the raw image using initial estimation, the optimal one is globally regularized using the reference sub-aperture image. Experimental results on real scene datasets have demonstrated advantages of our method over previous work, especially in low-texture areas and occlusion boundaries.
与传统光场相机明确记录空间和角度信息不同,聚焦光场相机隐式地在微透镜阵列后面的微图像中收集角度采样。对于聚焦光场相机来说,如果没有直接解码的子孔径,很难估计视差。另一方面,视差估计是从原始图像绘制子孔径的关键步骤。因此这是一个典型的“先有鸡还是先有蛋”的问题。本文提出了一种两阶段的原始图像视差估计方法。与以往将微图像中的所有像素视为相同视差标签的方法相比,该方法引入了基于分割树的代价聚合,为每个像素提供了更鲁棒的视差估计,从而优化了低纹理区域的视差,产生了更清晰的遮挡边界。对原始图像进行初始估计后,利用参考子孔径图像进行全局正则化,得到最优子孔径图像。在真实场景数据集上的实验结果证明了我们的方法优于以往的工作,特别是在低纹理区域和遮挡边界。
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引用次数: 0
View-Dependent Omnidirectional Video Encapsulation Using Multiple Tracks 基于视点的多轨道全向视频封装
Pub Date : 2017-10-01 DOI: 10.1109/ICVRV.2017.00105
Ying Luo, Li Song, Rong Xie, Chuanfei Luo
In recent years, there has been a significant interest towards virtual reality applications, especially omnidirectional videos. Due to the huge resolutions, omnidirectional videos are difficult to codec and stream in term of traditional multimedia tools. In this paper, a view-dependent video encapsulation solution is proposed. Videos with different resolutions are partly extracted to combine to encapsulate mixed-resolution file according to user's viewport, which can effectively save bandwidth without much noticeable quality impacts. Our solution results can decrease file size to 75% with a 110° × 110° viewport and provide full resolution video inside the FOV.
近年来,人们对虚拟现实的应用产生了浓厚的兴趣,尤其是全方位视频。全向视频由于分辨率巨大,传统多媒体工具难以对其进行编解码和流式传输。本文提出了一种基于视图的视频封装方案。根据用户的视口部分提取不同分辨率的视频组合成混合分辨率文件,可以有效地节省带宽,而不会对质量产生明显影响。我们的解决方案结果可以在110°× 110°视口下将文件大小减少到75%,并在FOV内提供全分辨率视频。
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引用次数: 0
期刊
2017 International Conference on Virtual Reality and Visualization (ICVRV)
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